What annoys me the most is you could be a mile away and if you take control of the LMG robot thing and gun them down, they immediately know where you are without having to trace you.
agreed, its total BS like even with an enemy netrunner, how do you know??? is there a sticker on the back of the gun that says "THEY'RE AROUND THE CORNER!" we just don't see?
@@somekid7867 I think it's how you can tell where a netrunner is hacking you if they are bouncing off an ally, by that big obvious orange line connecting them to the netrunner? that they are seeing something similar since you are actively controlling the gun, real time. Thus there is an active data signal to trace back. That's my theory anyway. 🤷♂
What you wanna do with turrets when you can is turn friendly mode on and let it attack automatically while you do other things. Same with cars, if you take control and run people over, they will find you, but if you just “gun it” you can mow multiple people over no problem😂
Especially because I haven’t played it in a while, and I used to just blind people and just sneak by them and then anytime I did it I was going to traced and I was like what was the point
Thanks. The tracing BS is why, so far, I have a Cool Build and stealth killed my way through so much content. Tracing can be fine but IMHO, they should highlight the enemy who is tracing you and only netrunners or high-INT enemies should be able to trace the location.
Even if they can trace you how do they know to trace YOU? I mean, how do they know you're the guilty one of all the other NPCs out there? Could be that dude with the green mohawk. Or that lady walking down the street with the glowing hotpants. Maybe that kid with the toy drone did it... How they know? 😂
After initially being stumped by the changes to stealth hacking, I’m now loving the new system. Forces you to be more creative and mix and match more, which makes for more exciting gameplay!
I originally wanted to do a stealth hacking build, but after realizing how much they nerfed it, I went with a combat hacking build with monowire as my primary weapon. I keep a couple of stealth based hacks for those annoying forced stealth missions, but I’m enjoying my current build
I personally think it's more fun now, because I spend more time luring enemies to explosives I can overload, etc... Nothing like luring a bunch of chooms over to a car, and then blowing up said car. Better yet if you can catch the last straggler limping away with a red gas can in his path. Between that and getting shot by their own turrets, I took out the entire Mall without firing a shot.
memory wipe on tier 4 eliminates any tracing on a character as long as it's the first quickhack you use. I didn't see anything on the one you showed that prevents tracing on sonic shock, but memory wipe certainly works, I've used it many times.
@@mnpennerthe tier 4 version only costs 8, the tier 5 version ends combat for everyone in the area but costs 22, the tier 3 version of memory wipe only costs 4 but doesn't have the untraceable advantage.
Thank you for putting this up! I just started a brand new playthrough two days ago and noticed that I was getting traced like crazy in the intro missions
It doesn't work for me. You're suppoused to need TIER 3 bc it enables the 3rd item for the quickhack SONIC SHOCK which is "Scrambles comms" that prevents the affected enemmy form communicating with allies. It isn't clear if that would prevent being traced. It must have benn a bug bc, for me, it does not work anymore.
Fantastic video straight to the point no bullshit, so many TH-camrs beat around the bush repeating themselves over and over again in their unnecessary and tacky "intros" And then start hocking their sponsored garbage and begging for subscribers before even doing anything
I got this info from another small channel but posting here in hopes the algo picks your video up and more people can see it. Good luck on your channel!
Thanks man, just came back to this and previously you could ice the guy trying to trace or deal with them otherways. Now it is just BS for a netrunner stealth build...
As a netrunner in my game, without tracing quickhacks are downright "God Mode".....so I don't mind the fact that I need to be tactical with my hacks. Not that all hacks even trigger a trace.
There are several QH's that specifically say "Untraceable" on them. Another way you can go is with Memory Wipe. I forget which tier of it but it eventually gets the trait where any QH's you queue up AFTER memory wipe, are untraceable. So you can MW them, queue up a Short Circuit or Overheat, and drop them without setting off any tracing. It does NOT work on Contagion though, or well, it doesn't work once Contagion makes it's first jump to another target. You can technically cloak that first application on the Patient Zero for Contagion, but once it spreads, the tracing will begin. That's how I'm currently stealth hacking.
memory wipe is absolutely useless because of sonic shock, due to its cost. the only somewhat-useful-but-not-really memory wipe is the tier 5 one, which resets ALL enemies out of their combat state, and even that has a staggering 32 ram cost. and for me, when you've triggered combat phase you've already failed stealth so you might as well just A) reload the save, or B) just start blasting everyone. it's hard to come up with a scenario where memory wipe *specifically* is useful.
@@Schyferyel Yeah i do find the RAM cost spike for tier 5 to be insane for some of them. it's so high they are basically unusable. the only way you can really pay for them, is using the buyback/refund perks for having things queued, but, you have to have SO much ram to pay for all of those up front, it's weird to even bother. The one thing I think memory wipe has over sonic shock is that, at least from what I've seen, while Memory Wipe is in effect, even if you are standing in front of them, they don't really register you're presence. whereas sonic shock just messes with their ears. so I think it can be useful for extending a stealth window for you to sneak by someone. slap them with a memory wipe, followed by a reboot optics, and you've got a looooong window of safety to creep by them unseen. but yeah once i learned sonic shock does the same thing, I don't really use it anymore. which is sad. it was great for sneaking up on those hostile Cyberpsycho gigs, the ones where they go agro instantly, and you have to charge at them across a killing field, like the sniper guy on the overpass. Memory Wipe + Reboot Optics pretty much always gives you enough time to dash across the field, get behind him, and give him a nappy cuddle, without having to fight at all. I also use it on that Aldacaldo in the train depot, and the Tyger Claw up on the rafters who drops down to hack up his gang mate. MW+RO made those a 10 second gig, with a little cuddle at the end, instead of a fight. Not sure you can do the same thing with Sonic Shock
@@GIJoel023 so then if that also works, then I have a question for you, because I'm genuinely puzzled by the way quickhacks work now. Why does the system allow you to triple stack...I think it's memory loss, sonic shock and reboot optics to make someone pass out, when you can drop an enemy with a simple sonic shock(or memory wipe) plus a single combat hack like Overheat? Because I honestly don't see the point? The only thing I can think of is that all 3 of them are a control or covert type hack, and thus would maybe trigger some different RAM recovery perks maybe? But the question is though...why bother recovering RAM when you could just not spend all that ram in the first place? I guess it's maybe that you recover some at all, you end up with more than if you just spent them and waited? I honestly don't understand. since several of the QH perks don't work, and the ones that do seem to be built around VERY specific situations to actually be viable, I don't really know why you would bother, when there are simpler methods to employ?
@@happyninja42 I'll chalk it up to the developers overlooking it. At a glance it's a powerful quickhack, but I can do more with multiple cheaper hacks. I use bait + backup to make clusters of enemies, then hit them with contagion + overheat and they all explode. Snipers get the sonic+overheat
Easiest way is just to Memory Wipe after every combat quickhack.. just know your RAM amounts and Queue limits.. stack combat quickhacks and make sure the last quickhack in the queue is Memory Wipe.. For example Suicide then queue a memory wipe after and Woosh! everyone connected to the subnet gets memory wiped, Target shoots themselves and everyone around is as clueless as Morgan Blackhands location. provided you have the perks mentioned in the video. (Does not work for the Blackwall Gate quickhack)
Love your voice, straight-forwardness of content, & style. You have 18k views in 12 days, you oughta consider playing CP 2077 live or doing a build vid of some kind. Preem job, Choom!
I just spam memory wipe before hitting them with critical over heat or suicide lol if you stack memory wipe 3 times it prevents tracking too, probably save ram by doing it your way though I just think it's hilarious to let them see me and then forget I ever existed before bursting into flames
i keep seeing ppl say "memory wipe" which costs an ungodly amount of RAM for very little value. sonic + shock is good enough to wipe out almost any enemy for about 1/3 of the cost of a mem wipe. entirely untraceable and enemies dont care even if they see it happen. higher tiers need sonic+shock+shock and you are all good. paired with overdrive and you can take out many enemies with ease/silence. Use whatever deck you like as anything is just a bonus.
I stumbled across this method by accident but it's good knowing it might be a requirement to prevent tracing. I'd actually recommend you bring up low-tier alternatives to cyberdeck stealth, as tier 3 requires a good bit of progression at which point people might endeavor to change to a different playstyle since they can't rely on this. This would probably involve gameplay footage of overloading explosives, utilizing distractions to grapple and takedown, and applying combat quickhacks to...actual combat but nonetheless, you probably should emphasize that quickhack-exclusive stealth takedowns aren't viable until tier 3 components become available via progression.
It's not "almost instant", though I will cede you can get to Tier 3, even 4 if you level up by doing all the gigs during Act 1 (Pre-Johnny, pre-Konpeki). The only time it's truly "almost instant" is if you take the new game option to skip straight to the Phantom Liberty narrative. Again, to even get the experience to make it that far, you'd be doing stuff that might make you question whether a netrunner build's worth it if you don't know it eventually becomes viable. For that period of time, it could help to either leave a note saying to supplement quickhacks with other stealth/combat options early on or to shelf it altogether until you start consistently getting Tier 3 stuff.
@@Yorushima lvl 3 cyberware unlocks for you when you hit level 20, it really doesnt take that long to get there, but i can agree that lvl 1-19 full stealth netrunning isnt viable tho, they could add green hack (or maybe evn gray) for the sound shock.. but you know they also made changes to revolvers cuz they doesnt have silencers now so overall CP 2.0 is a stealth nerf. (and early pistols are mostly incapable of one shoting enemies) btw i dont understand nerfing things in game single player but thats totally off topic
I've been having pretty good luck with the Self-ICE Frontal Cortex cyberware. Not a full netrunner build, but when it's not in cooldown, it stops tracking cold. And I've got a lot of other cyberware that resets cooldowns.
I don't even mind the tracing mechanic, I just wish they would at least make it so that only enemy netrunners are able to do it, and let there be a perk or something that highlights them through walls, like with the counter-a-hack perk
I have to admit this update killed stealth netrunning for me. Every kill requiring a sonic shock and then a que, just turned me off :/ Absolutely love the update and the game overall though! It added so much to the other areas I didn't even miss stealth netrunning. Love the straight to the point informative video, wish I found this when the update first came out.
Also later on you can use Memory Wipe to make all the subsequent in the queue untraceable. Not the legendary variant though, it costs a shitton of RAM to execute. Actually most of the legendary quickhacks are broken that way for some reason, definitely shouldn't cost that much
If you throw a quickhack that spreads (like Contagion, for example) make sure you first use Sonic Shock on *all* of the enemies to whom it might spread. If it spreads to an enemy you didn't Sonic Shock first, you'll get traced. 🙂
But it starts up again when you re-enter the area. I literal died this start last night and was completely annoyed. This is the one change that I absolutely hate in 2.0.
I personally dont mind being tracked as i have copy paste and i prefer to play aggressive unless the mission requires me to stealth. Id rather watch the fireworks from spreading overheat with the raven then uploading contagion to just one of the effected enemies or uploading contagion and shooting with 🎉explosive weapons like psalm 11 6 or shingen prototype
Doesn't work for me. I've got a tier 3 cyberdeck, tier 3 sonic shock and hack queue level 2. I used first sonic shock, then short circuit on an enemy but my location is still being traced.
Technically, you could do this with any untraceable Quickhack. But Sonic Shock has the lowest RAM cost. Combine Sonic Shock with Short Circuit and take down drones and robots. Sonic Shock and Overheat will get most enemies
The problem is if you use Sonic Shock, then queue Contagion on the same character, when the Contagion spreads to another enemy who wasn't hit with Sonic Shock, you get traced.
One thing that bugs me still; hostile area, disabled all the cameras using the local network computer. Closed room with two bad guys and I still get traced killing them with quick hacks There’s no netrunner. How? And when i check the individual cameras they are still on ?
Does it also work in 2.1? I doesnt Matter that i use sonic shock they will always trace my location. Even when an Enemy is in another room alone and i use tier 5 sonic shock. It’s impossible to kill stealth with quickhacks now i think.
for some reason i just need to dash around a little bit and they basically never trace me on very hard. anybody knows how this mechanic works? do you need to just change location or get to a certain distance away?
@@VchaosTheoryVyeah tier 4 memory wipe minimum. Apparently Sonic shock will work with only synapse burnout since synapse burnout doesn’t proc a trace if you one hit kill the enemy
@MitchSorenstein that's lame. I ended up changing my playstyle and resetting the perks. It's fun being a netrunner, but gets old when stealth is involved
@@VchaosTheoryV I feel it. Used to use berserk with johnnys pistol and the mono wire when the game first came out. Edgerunners made me appreciate netrunning a little more so I went for it and I can’t stop🤣. Just downloaded a mod to restore sonic shocks untraceable ability
How is this quick hack useful at all I used it on all my opponents and then tried to use short circuit and a bunch of other quick hacks and they started chasing me immediately
What annoys me the most is you could be a mile away and if you take control of the LMG robot thing and gun them down, they immediately know where you are without having to trace you.
agreed, its total BS
like even with an enemy netrunner, how do you know??? is there a sticker on the back of the gun that says "THEY'RE AROUND THE CORNER!" we just don't see?
@@somekid7867 I think it's how you can tell where a netrunner is hacking you if they are bouncing off an ally, by that big obvious orange line connecting them to the netrunner? that they are seeing something similar since you are actively controlling the gun, real time. Thus there is an active data signal to trace back. That's my theory anyway. 🤷♂
@@happyninja42makes perfect sense actually
@@happyninja42 yeah fair enough makes sense
What you wanna do with turrets when you can is turn friendly mode on and let it attack automatically while you do other things. Same with cars, if you take control and run people over, they will find you, but if you just “gun it” you can mow multiple people over no problem😂
God tier video. No BS, straight to the point. You deserve an award.
Thanks, it was so annoying trying to stealth then getting traced
You're welcome! Glad I could help.
Especially because I haven’t played it in a while, and I used to just blind people and just sneak by them and then anytime I did it I was going to traced and I was like what was the point
Thanks. The tracing BS is why, so far, I have a Cool Build and stealth killed my way through so much content.
Tracing can be fine but IMHO, they should highlight the enemy who is tracing you and only netrunners or high-INT enemies should be able to trace the location.
Even if they can trace you how do they know to trace YOU? I mean, how do they know you're the guilty one of all the other NPCs out there? Could be that dude with the green mohawk. Or that lady walking down the street with the glowing hotpants. Maybe that kid with the toy drone did it... How they know? 😂
After initially being stumped by the changes to stealth hacking, I’m now loving the new system. Forces you to be more creative and mix and match more, which makes for more exciting gameplay!
I originally wanted to do a stealth hacking build, but after realizing how much they nerfed it, I went with a combat hacking build with monowire as my primary weapon. I keep a couple of stealth based hacks for those annoying forced stealth missions, but I’m enjoying my current build
at the t5/+/++ you can just spam shocks on groups, overclock for bigger groups, have biomon and bloodpump to counter when you dip to -35%
It's still OP
I’ll probably try it again eventually. I’m on my “cyber-cowboy” build now lol
I personally think it's more fun now, because I spend more time luring enemies to explosives I can overload, etc... Nothing like luring a bunch of chooms over to a car, and then blowing up said car. Better yet if you can catch the last straggler limping away with a red gas can in his path. Between that and getting shot by their own turrets, I took out the entire Mall without firing a shot.
I tried the same, but my monowire is bugged and doing 0 dmg. lol Swapped it out for Gorilla Arms...
Using sonic shock still doesn't stop the tracing for me. I have the exact build in the video too.
I love how you can tell what build people go for because one of their skills is gonna be way more powerful than all the others
memory wipe on tier 4 eliminates any tracing on a character as long as it's the first quickhack you use. I didn't see anything on the one you showed that prevents tracing on sonic shock, but memory wipe certainly works, I've used it many times.
memory wipe costs like a million ram tho, no?
@@mnpennerthe tier 4 version only costs 8, the tier 5 version ends combat for everyone in the area but costs 22, the tier 3 version of memory wipe only costs 4 but doesn't have the untraceable advantage.
Thank you for putting this up! I just started a brand new playthrough two days ago and noticed that I was getting traced like crazy in the intro missions
You're very welcome!
It doesn't work for me. You're suppoused to need TIER 3 bc it enables the 3rd item for the quickhack SONIC SHOCK which is "Scrambles comms" that prevents the affected enemmy form communicating with allies. It isn't clear if that would prevent being traced. It must have benn a bug bc, for me, it does not work anymore.
yeah noticed it that from such an almost useless quickhack to it being the most godly quickhack ever, loved using it and memory wipe.
Exactly! They removed Breach Protocol which used to be my go to quickhack for debuffs. This kind of replaced that in my loadout.
I like it a lot, it makes me use my monowire more while also making me engage faster rather than hiding behind the corner, its neat.@@slimyhandsyo
Might be the best video on TH-cam I've ever watched.
Fantastic video straight to the point no bullshit, so many TH-camrs beat around the bush repeating themselves over and over again in their unnecessary and tacky "intros" And then start hocking their sponsored garbage and begging for subscribers before even doing anything
I got this info from another small channel but posting here in hopes the algo picks your video up and more people can see it. Good luck on your channel!
Thanks for that! I really appreciate it!
Good. Now I can stop speed running hacks before the trace bar fills up lol
good vid
well guess what i use sonic shock and a bar still shows up so...this video is pointless
@Tsumefan2 same man I literally can't stealth quick hack idk if need more perk points in stealth to help
Thanks T Bug, needed this
Thanks man, just came back to this and previously you could ice the guy trying to trace or deal with them otherways. Now it is just BS for a netrunner stealth build...
I don't think I've ever subscribed to a channel so fast! Thanks for the great content!
Short. Simple. Straight to the point. Nice info.
As a netrunner in my game, without tracing quickhacks are downright "God Mode".....so I don't mind the fact that I need to be tactical with my hacks. Not that all hacks even trigger a trace.
My thoughts exactly👍🏻
you're the GOAT for a 1min video with just straight up info
There are several QH's that specifically say "Untraceable" on them. Another way you can go is with Memory Wipe. I forget which tier of it but it eventually gets the trait where any QH's you queue up AFTER memory wipe, are untraceable. So you can MW them, queue up a Short Circuit or Overheat, and drop them without setting off any tracing. It does NOT work on Contagion though, or well, it doesn't work once Contagion makes it's first jump to another target. You can technically cloak that first application on the Patient Zero for Contagion, but once it spreads, the tracing will begin. That's how I'm currently stealth hacking.
memory wipe is absolutely useless because of sonic shock, due to its cost. the only somewhat-useful-but-not-really memory wipe is the tier 5 one, which resets ALL enemies out of their combat state, and even that has a staggering 32 ram cost. and for me, when you've triggered combat phase you've already failed stealth so you might as well just A) reload the save, or B) just start blasting everyone. it's hard to come up with a scenario where memory wipe *specifically* is useful.
@@Schyferyel Yeah i do find the RAM cost spike for tier 5 to be insane for some of them. it's so high they are basically unusable. the only way you can really pay for them, is using the buyback/refund perks for having things queued, but, you have to have SO much ram to pay for all of those up front, it's weird to even bother. The one thing I think memory wipe has over sonic shock is that, at least from what I've seen, while Memory Wipe is in effect, even if you are standing in front of them, they don't really register you're presence. whereas sonic shock just messes with their ears. so I think it can be useful for extending a stealth window for you to sneak by someone. slap them with a memory wipe, followed by a reboot optics, and you've got a looooong window of safety to creep by them unseen. but yeah once i learned sonic shock does the same thing, I don't really use it anymore. which is sad. it was great for sneaking up on those hostile Cyberpsycho gigs, the ones where they go agro instantly, and you have to charge at them across a killing field, like the sniper guy on the overpass. Memory Wipe + Reboot Optics pretty much always gives you enough time to dash across the field, get behind him, and give him a nappy cuddle, without having to fight at all. I also use it on that Aldacaldo in the train depot, and the Tyger Claw up on the rafters who drops down to hack up his gang mate. MW+RO made those a 10 second gig, with a little cuddle at the end, instead of a fight. Not sure you can do the same thing with Sonic Shock
I've taken down several pyschos with sonic, reboot and nappy cuddle.
@@GIJoel023 so then if that also works, then I have a question for you, because I'm genuinely puzzled by the way quickhacks work now. Why does the system allow you to triple stack...I think it's memory loss, sonic shock and reboot optics to make someone pass out, when you can drop an enemy with a simple sonic shock(or memory wipe) plus a single combat hack like Overheat? Because I honestly don't see the point? The only thing I can think of is that all 3 of them are a control or covert type hack, and thus would maybe trigger some different RAM recovery perks maybe? But the question is though...why bother recovering RAM when you could just not spend all that ram in the first place? I guess it's maybe that you recover some at all, you end up with more than if you just spent them and waited? I honestly don't understand. since several of the QH perks don't work, and the ones that do seem to be built around VERY specific situations to actually be viable, I don't really know why you would bother, when there are simpler methods to employ?
@@happyninja42 I'll chalk it up to the developers overlooking it. At a glance it's a powerful quickhack, but I can do more with multiple cheaper hacks.
I use bait + backup to make clusters of enemies, then hit them with contagion + overheat and they all explode. Snipers get the sonic+overheat
The effect at the end was really awesome. I hope to see more videos like this. You should also make this a short begin its nearly 1 minute long.
Subscribed for not wasting time and getting to the point :)
Easiest way is just to Memory Wipe after every combat quickhack.. just know your RAM amounts and Queue limits.. stack combat quickhacks and make sure the last quickhack in the queue is Memory Wipe.. For example
Suicide then queue a memory wipe after and Woosh! everyone connected to the subnet gets memory wiped, Target shoots themselves and everyone around is as clueless as Morgan Blackhands location. provided you have the perks mentioned in the video. (Does not work for the Blackwall Gate quickhack)
I target the enemy.
I use my tier 5 Sonic shock with my tier 5++ cyberdeck.
I follow up with short circuit.
I get tracked.
Thank you this was exactly wgat i needed to know for my quick hack/sniper build ❤
Love your voice, straight-forwardness of content, & style.
You have 18k views in 12 days, you oughta consider playing CP 2077 live or doing a build vid of some kind.
Preem job, Choom!
Thanks, choom! I've just been playing and having fun but I might just do a live. I appreciate yall!!
Memory wipe follwed by Synapce overload is perfect combo for stealth killing people with hacking
Thank you 🙏🏼 It took forever to find a straight forward answer on this!
I just spam memory wipe before hitting them with critical over heat or suicide lol if you stack memory wipe 3 times it prevents tracking too, probably save ram by doing it your way though I just think it's hilarious to let them see me and then forget I ever existed before bursting into flames
i keep seeing ppl say "memory wipe" which costs an ungodly amount of RAM for very little value. sonic + shock is good enough to wipe out almost any enemy for about 1/3 of the cost of a mem wipe. entirely untraceable and enemies dont care even if they see it happen. higher tiers need sonic+shock+shock and you are all good. paired with overdrive and you can take out many enemies with ease/silence. Use whatever deck you like as anything is just a bonus.
Oh good to know! I love me some stealth netrunning
I stumbled across this method by accident but it's good knowing it might be a requirement to prevent tracing.
I'd actually recommend you bring up low-tier alternatives to cyberdeck stealth, as tier 3 requires a good bit of progression at which point people might endeavor to change to a different playstyle since they can't rely on this. This would probably involve gameplay footage of overloading explosives, utilizing distractions to grapple and takedown, and applying combat quickhacks to...actual combat but nonetheless, you probably should emphasize that quickhack-exclusive stealth takedowns aren't viable until tier 3 components become available via progression.
tier 3 a "good bir of progression"? really, i would say you have it almost instant in the game possible to equip, lvl 4 and 5 is another story tho
It's not "almost instant", though I will cede you can get to Tier 3, even 4 if you level up by doing all the gigs during Act 1 (Pre-Johnny, pre-Konpeki). The only time it's truly "almost instant" is if you take the new game option to skip straight to the Phantom Liberty narrative.
Again, to even get the experience to make it that far, you'd be doing stuff that might make you question whether a netrunner build's worth it if you don't know it eventually becomes viable. For that period of time, it could help to either leave a note saying to supplement quickhacks with other stealth/combat options early on or to shelf it altogether until you start consistently getting Tier 3 stuff.
@@Yorushima lvl 3 cyberware unlocks for you when you hit level 20, it really doesnt take that long to get there, but i can agree that lvl 1-19 full stealth netrunning isnt viable tho, they could add green hack (or maybe evn gray) for the sound shock..
but you know they also made changes to revolvers cuz they doesnt have silencers now so overall CP 2.0 is a stealth nerf.
(and early pistols are mostly incapable of one shoting enemies)
btw i dont understand nerfing things in game single player but thats totally off topic
OMG thank you I was so annoyed! Getting used to the new ways of doing things.
I have all this equipment and I had no idea that's how it works. Thanks!
Thank you so much for this. Clear and to the point.
I've been having pretty good luck with the Self-ICE Frontal Cortex cyberware. Not a full netrunner build, but when it's not in cooldown, it stops tracking cold. And I've got a lot of other cyberware that resets cooldowns.
Excellent video and great accent to boot 👍🏻
I don't even mind the tracing mechanic, I just wish they would at least make it so that only enemy netrunners are able to do it, and let there be a perk or something that highlights them through walls, like with the counter-a-hack perk
Yeah the first time I got traced I thought “whats the point of stealth? I might as well just go loud.”
I have to admit this update killed stealth netrunning for me. Every kill requiring a sonic shock and then a que, just turned me off :/
Absolutely love the update and the game overall though! It added so much to the other areas I didn't even miss stealth netrunning.
Love the straight to the point informative video, wish I found this when the update first came out.
thanks I'm going for a second playthrough base on intelligence and netrunning so it helps
If this actually works, you’re an angel.
Don't like that no one around knows you're hacking if you off one goon, but they somehow just auto track the hacks.
god thank u, i wanted to play like the sneaky mfka i usually am but now i gotta use a combo of ping and well chosen kills until i get a tier 3 deck
sucks they couldn't have just left it the way it was
Short and sweet. This is the way 👌
Thank you so much. This is great.
Awesome vid, straight too it. Thank you! This has helped me🤟🏻
Also later on you can use Memory Wipe to make all the subsequent in the queue untraceable. Not the legendary variant though, it costs a shitton of RAM to execute. Actually most of the legendary quickhacks are broken that way for some reason, definitely shouldn't cost that much
i still get traced doing that
Damn, I was trying to use Memory Wipe for that! Thanks; I won’t have to Overclock quite as hard now!
If you throw a quickhack that spreads (like Contagion, for example) make sure you first use Sonic Shock on *all* of the enemies to whom it might spread. If it spreads to an enemy you didn't Sonic Shock first, you'll get traced. 🙂
what you really want is the purple level of sonic sock, cause that means you can stright up kill them in open view with hacks and nobody will do s**t.
Baby steps 😂
You can also use Memory Wipe 👍
Thank you for this info! You just might have a new sub on your hands
Didn’t even show it working 🥺
the guide i needed, thanks bud
You also can leave the area by going not so far away and tracking stops
But it starts up again when you re-enter the area. I literal died this start last night and was completely annoyed. This is the one change that I absolutely hate in 2.0.
@@user-mz9nx5ju8s played 2.0 and it worked just as i said. Don't know about 2.01
Dang that's a nice voice, are you a voice actor by any chance?
I personally dont mind being tracked as i have copy paste and i prefer to play aggressive unless the mission requires me to stealth. Id rather watch the fireworks from spreading overheat with the raven then uploading contagion to just one of the effected enemies or uploading contagion and shooting with 🎉explosive weapons like psalm 11 6 or shingen prototype
I think they changed that after 2.1, I have a tier 5 sonic shock and my hacks still get traced like normal
Straight to the point I like it
Doesn't work for me. I've got a tier 3 cyberdeck, tier 3 sonic shock and hack queue level 2. I used first sonic shock, then short circuit on an enemy but my location is still being traced.
memory wipe works just as good you know
Technically, you could do this with any untraceable Quickhack. But Sonic Shock has the lowest RAM cost. Combine Sonic Shock with Short Circuit and take down drones and robots. Sonic Shock and Overheat will get most enemies
Thanks fam 💪
The problem is if you use Sonic Shock, then queue Contagion on the same character, when the Contagion spreads to another enemy who wasn't hit with Sonic Shock, you get traced.
Short circuit go brrrrr
True. You'll have to eliminate enemies one by one
Laughs in run and gun build 😅
But thx for the info didn't know that yet about the game
so how are you supposed to get past all the barghest guards at the party in phantom liberty expansion
One thing that bugs me still; hostile area, disabled all the cameras using the local network computer. Closed room with two bad guys and I still get traced killing them with quick hacks There’s no netrunner. How? And when i check the individual cameras they are still on ?
Nope. Now you need tier 4 Memory Wipe.
I got teir 5 sonic shock and they still trace me 😂
You can just bunny hop out of range...
Yeah, this helps termindoously.
But if you use Sonic Shock and Contagion, and that Contagion hits someone whom you didn't use Sonic Shock on, you will be traced. lol
Right to the point, very nice
Just a heads up everyone, this has been patched out
Once your a high enough lvl raven deck, system collapse quick hack, and overdrive basically a braindead way to play stealth netrunner
You deserve a beer. Cheers
Does it also work in 2.1? I doesnt Matter that i use sonic shock they will always trace my location. Even when an Enemy is in another room alone and i use tier 5 sonic shock. It’s impossible to kill stealth with quickhacks now i think.
I have tier 5 everything still get traced so I. Shock then contagion
Ive been using memory wipe for the same purpose. It works much better imo
for some reason i just need to dash around a little bit and they basically never trace me on very hard. anybody knows how this mechanic works? do you need to just change location or get to a certain distance away?
Memory Wipe is also untraceble. I use Tier 4 on top of any hack. Silent.
Thank you!
THANK YOU! This shit was annoying the hell out of me
She even sounds like t bug
….. it just stopped working for me 🤦🏿♂️ tier 5
think it bug in new patch that just recent came out
?? I could have sworn that there is a mod specifically that does this. Has this changed? Forget it, I'm thinking self ice.
good! Thank you so much
This hasn't worked at all for me
I'm still getting traced when I use sonic shock before a combat quickhack. Did this change in 2.1, or am I doing something wrong?
Same. That's why i came here. Maybe Memory wipe?
@@VchaosTheoryVyeah tier 4 memory wipe minimum. Apparently Sonic shock will work with only synapse burnout since synapse burnout doesn’t proc a trace if you one hit kill the enemy
@MitchSorenstein that's lame. I ended up changing my playstyle and resetting the perks. It's fun being a netrunner, but gets old when stealth is involved
@@VchaosTheoryV I feel it. Used to use berserk with johnnys pistol and the mono wire when the game first came out. Edgerunners made me appreciate netrunning a little more so I went for it and I can’t stop🤣. Just downloaded a mod to restore sonic shocks untraceable ability
@@MitchSorenstein oh no kidding. What mods do you recommend?
Wait, shouldn't it be Memory Wipe instead of Sonic Shock?
How is this quick hack useful at all I used it on all my opponents and then tried to use short circuit and a bunch of other quick hacks and they started chasing me immediately
Thanks! 😊
now it's not working
Thank you
Thanks!