Dino discord - discord.gg/gYmJ4ZVuHr finalsaga.de - Use code REVERSAL10 for 10% off your order Jurrac impact is another existing jurrac spell/trap but I don’t think it is worth playing. Also DO NOT BUY JURRAC METEOR RIGHT NOW!!
NO way!, you used the image that I made for a reddit post and on the same day a watched your profile and decided to buy a dino deck, funny conscidence, I'm really happy with the jurrac support with the prospect of 3 nukes on the opp turn, I don't know how good they are for the pile but I love them.
the artwork of the new synchro is sick, makes me wish that transcendosaur meteorus was a extra deck monster with a good effect rather than a litho at home Also with support like this misc will stay at 1 lmao
I've been toying around with it. Main deck is pretty minimal investment, but which S/T you run influences how you build the extra. Minimum monsters are 1 stego, 1 megalo and either another megalo or aeolo. Then you can either run impact or the field spell. Field spell enables you to go through all 3 meteors, but that's pretty excessive and most likely won't come up. The trap is 1 meteor less but that's perfectly fine. Playing through a summon negate, book, and double meteor is incredibly hard for most decks. But extra deck wise i'm finding you need Field spell version: 3 meteor, 2 of the new synchro, 1 of the jurrac lv5 synchro Impact version: 2 meteor, 1-2 of the new synchro, 1 of the lv5 synchro. Lv5 synchro seems necessary for climbing into the 10 after the dino lock. I'm not a fan of the field spell for the same reason as you. Baby is an awful normal and doesn't give us too many meaningful combos outside of just setting up the meteor line.
@@ReversaL_YGO thankfully the new synchro is fairly generic for us so we can just make it with the xeno stuff. Megalo would be interesting due to enabling IB or denglong lines.
Stigo + set spell/trap to destroy can be used to combo but it requires you to run 4 level 1 jurracs and at least 2 stigo which is kinda bad, but this is what I workshopped: Set s/t and normal summon stigo and pop the s/t Send misc to grave off stigo effect and ss 3 megalo and 1 aeolo Make the jurrac level 5 synchro with megalo and stigo Aeolo effect to tribute itself and bring back stigo Level 5 synchro + stigo + megalo to synchro summon Astero Set and activate jurrac volcano Banish misc and megalo to get petit on the field Pop petit with volcano and special summon stigo from deck Special summon ovi off petit Add uct to hand off ovi Summon uct by Use ovi effect to pop stigo to summon petit from grave to be able to get pank next turn or Summon grenosaurus giga cannon I guess?
@@gold_chu1559 stigo is ok if you run 4 level 1s but like you said that’s not exactly ideal lol it gives you stuff to do with one card tho and makes field spell turning your negated ovi or whatever into a stigo combo
Non'generic support and more actual locks are good for the game. We are DROWNING in OP any deck tech; these being Dino locked is fine so that it doesn't become a 3 or 4 card auto Nib' in every meta list as an option 'til they ban it so no one can have fun.
@@casually_lurking I think locks are good but not always, like fiendsmith having no restrictions is stupid. These didn’t need to have a Dino only lock at all. They could’ve at least made it the same type lock as xeno.
the synchro is very strong it is a good replacement for baron and it is a Caesar for dino it is also very easy to summon if you play the Xeno engine with a yellow lv4, but the rest from my point of view is mediocre 2 main monsters they are not enough to use jurrac as an engine, lv4 is the poorest version of oviraptor and locks you in dino, the turner is a missed opportunity because it should have had the same effect as baby so as to make ground xeno a one card combo instead it is a turbo jurrac meteor, for terrain it's good that you can set it from the deck thanks to the synchro but what it does isn't enough if you don't have the right targets to summon, disappointed with everything except the synchro obviously it's an incomplete strategy and there are good ones probability that there will be supports in supreme darkness, in addition to the fact that the deck doesn't need all these engine bricks it only wants the baby tuner so as to have its one card combo which among other things is denied to it in addition to the mixedosaur at 2, because Does Konami hate Dinosaurs? Question since I'm fixing the consistency of Dino fiendsmith because of pot at 1 game the 2x of small world?
@@ReversaL_YGOwhy do you say that fiendsmith is no longer consistent with the deck? Because of Beatrice? Yet it still works well and makes the start of normal archosaur playable which Xeno doesn't allow you to do, anyway it doesn't matter if Konami hates players dino until the end dino will triumph 👍💪💪💪💪🦖🦖🦖🦖🦖😈😈😈😈
@@ReversaL_YGO I'll give you an example you have baby and archosaur in your hand, do normal of archosaur destroy baby and add pill and summon ovi and add mixedosaur summon soul link with archosaur discard mixed banni mixedosaur and archosaur and summon baby from the deck, ovi effect destroy baby you summon baby from cimi and Rex from the deck from here on you can enter the fiendsmith engine and end up with Desirae with sequence, UCT, Protos, amblo with promethean at the cemetery and masquerena / SP, this is the final bord starting only with normal archosaur and baby thanks to fiendsmith this start is no longer as poor as it used to be or if you play the Xeno engine it is not feasible because it ends in a deadlock, I continue to play it with fiendsmith I assure you that it works very well with dino even with the ban of lacrimamosa and Beatrice, it is however a one card combo engine with all 5 cards unfortunately unlike the xeno engine which starts from 2 with brick, if the baby tuner comes out the version with the fiendsmiths will be even stronger because ground xenon as you said in the video can become a one card combo, I hope I have given you an adequate answer anyway thanks for the inspiration from promethean and amblo in dino 😁👍💪💪💪🦖🦖🦖🦖
@@marcogorgoglione4792 I don’t see what your point is. They didn’t provide consistency in that example. They still make better boards but no longer bridge into engine
Bro,i love very very dino deck. what do you recommend to order on the market now of jurrack so as not to spend a lot of money when the supports come out? thank you very much and free mistooooo
@@ReversaL_YGO I figured you’d just run 1 of this field and 1 of lost world and as far as jurrac stuff maybe the level 1 tuners and the ones that special from hand if you control others. But does this also change if we’d try row in a second ground xeno?
For everyone who plays dino: DO NOT BUY METEOR, now he is buyout and the price is crazy. This support come out next year and meteor has only two print, in fact i think he will has the future doom of trident dragon. Please, don't do it, it is waste of money.
Dino discord - discord.gg/gYmJ4ZVuHr
finalsaga.de - Use code REVERSAL10 for 10% off your order
Jurrac impact is another existing jurrac spell/trap but I don’t think it is worth playing. Also DO NOT BUY JURRAC METEOR RIGHT NOW!!
NO way!, you used the image that I made for a reddit post and on the same day a watched your profile and decided to buy a dino deck, funny conscidence, I'm really happy with the jurrac support with the prospect of 3 nukes on the opp turn, I don't know how good they are for the pile but I love them.
@@gabrielshimabukuro546 somebody sent it to me and idk how to make thumbnails so hopefully you don’t mind 😅
@@ReversaL_YGO I have no problem, keep up with the good content!
the artwork of the new synchro is sick, makes me wish that transcendosaur meteorus was a extra deck monster with a good effect rather than a litho at home
Also with support like this misc will stay at 1 lmao
@@salva-gd the art for the cards is cool
I've been toying around with it. Main deck is pretty minimal investment, but which S/T you run influences how you build the extra. Minimum monsters are 1 stego, 1 megalo and either another megalo or aeolo. Then you can either run impact or the field spell. Field spell enables you to go through all 3 meteors, but that's pretty excessive and most likely won't come up. The trap is 1 meteor less but that's perfectly fine. Playing through a summon negate, book, and double meteor is incredibly hard for most decks. But extra deck wise i'm finding you need
Field spell version: 3 meteor, 2 of the new synchro, 1 of the jurrac lv5 synchro
Impact version: 2 meteor, 1-2 of the new synchro, 1 of the lv5 synchro.
Lv5 synchro seems necessary for climbing into the 10 after the dino lock.
I'm not a fan of the field spell for the same reason as you. Baby is an awful normal and doesn't give us too many meaningful combos outside of just setting up the meteor line.
@@solidsneaks6656 I really think the megalo and the extra deck synchros are the only thing worth playing but we shall see.
@@ReversaL_YGO thankfully the new synchro is fairly generic for us so we can just make it with the xeno stuff. Megalo would be interesting due to enabling IB or denglong lines.
@@solidsneaks6656 those always require playing even more bricks so idk. Making the level 10 is ok but don’t even think it’s worth giving up Lars
Stigo + set spell/trap to destroy can be used to combo but it requires you to run 4 level 1 jurracs and at least 2 stigo which is kinda bad, but this is what I workshopped:
Set s/t and normal summon stigo and pop the s/t
Send misc to grave off stigo effect and ss 3 megalo and 1 aeolo
Make the jurrac level 5 synchro with megalo and stigo
Aeolo effect to tribute itself and bring back stigo
Level 5 synchro + stigo + megalo to synchro summon Astero
Set and activate jurrac volcano
Banish misc and megalo to get petit on the field
Pop petit with volcano and special summon stigo from deck
Special summon ovi off petit
Add uct to hand off ovi
Summon uct by
Use ovi effect to pop stigo to summon petit from grave to be able to get pank next turn
or
Summon grenosaurus giga cannon I guess?
@@gold_chu1559 stigo is ok if you run 4 level 1s but like you said that’s not exactly ideal lol it gives you stuff to do with one card tho and makes field spell turning your negated ovi or whatever into a stigo combo
Let’s go! Dino please be on top
Non'generic support and more actual locks are good for the game. We are DROWNING in OP any deck tech; these being Dino locked is fine so that it doesn't become a 3 or 4 card auto Nib' in every meta list as an option 'til they ban it so no one can have fun.
@@casually_lurking I think locks are good but not always, like fiendsmith having no restrictions is stupid. These didn’t need to have a Dino only lock at all. They could’ve at least made it the same type lock as xeno.
would be cool to have the cards on screen when you review them.
Would’ve if I could. My mic doesn’t work with my computer
@@ReversaL_YGO ooooh ok, didnt know if it was something that could be done in editing.
@@NineSevenOh_Cards I do everything on my phone
The Ryu-Ge Support is actually better Dino Support than Jurrac is unfortunately. Will there be more cards revealed or are these 4 the only ones?
It’s ok but a lot of bricks to run the whole main package
I see the Meteor stuff as a way to keep yourself from dying if you brick on turn 1... Which, I guess is fine..?
the synchro is very strong it is a good replacement for baron and it is a Caesar for dino it is also very easy to summon if you play the Xeno engine with a yellow lv4, but the rest from my point of view is mediocre 2 main monsters they are not enough to use jurrac as an engine, lv4 is the poorest version of oviraptor and locks you in dino, the turner is a missed opportunity because it should have had the same effect as baby so as to make ground xeno a one card combo instead it is a turbo jurrac meteor, for terrain it's good that you can set it from the deck thanks to the synchro but what it does isn't enough if you don't have the right targets to summon, disappointed with everything except the synchro obviously it's an incomplete strategy and there are good ones probability that there will be supports in supreme darkness, in addition to the fact that the deck doesn't need all these engine bricks it only wants the baby tuner so as to have its one card combo which among other things is denied to it in addition to the mixedosaur at 2, because Does Konami hate Dinosaurs? Question since I'm fixing the consistency of Dino fiendsmith because of pot at 1 game the 2x of small world?
@@marcogorgoglione4792 Konami definitely hates Dinos. Fiendsmith cards aren’t consistency in the deck anymore
@@ReversaL_YGOwhy do you say that fiendsmith is no longer consistent with the deck? Because of Beatrice? Yet it still works well and makes the start of normal archosaur playable which Xeno doesn't allow you to do, anyway it doesn't matter if Konami hates players dino until the end dino will triumph 👍💪💪💪💪🦖🦖🦖🦖🦖😈😈😈😈
@@marcogorgoglione4792 what do you mean makes start of archosaur playable
@@ReversaL_YGO I'll give you an example you have baby and archosaur in your hand, do normal of archosaur destroy baby and add pill and summon ovi and add mixedosaur summon soul link with archosaur discard mixed banni mixedosaur and archosaur and summon baby from the deck, ovi effect destroy baby you summon baby from cimi and Rex from the deck from here on you can enter the fiendsmith engine and end up with Desirae with sequence, UCT, Protos, amblo with promethean at the cemetery and masquerena / SP, this is the final bord starting only with normal archosaur and baby thanks to fiendsmith this start is no longer as poor as it used to be or if you play the Xeno engine it is not feasible because it ends in a deadlock, I continue to play it with fiendsmith I assure you that it works very well with dino even with the ban of lacrimamosa and Beatrice, it is however a one card combo engine with all 5 cards unfortunately unlike the xeno engine which starts from 2 with brick, if the baby tuner comes out the version with the fiendsmiths will be even stronger because ground xenon as you said in the video can become a one card combo, I hope I have given you an adequate answer anyway thanks for the inspiration from promethean and amblo in dino 😁👍💪💪💪🦖🦖🦖🦖
@@marcogorgoglione4792 I don’t see what your point is. They didn’t provide consistency in that example. They still make better boards but no longer bridge into engine
Bro,i love very very dino deck.
what do you recommend to order on the market now of jurrack so as not to spend a lot of money when the supports come out? thank you very much and free mistooooo
@@uomogatto9631 I don’t think you need to order anything right now. Meteor will get a reprint
@@ReversaL_YGO okk thanks man
I think this support is incentivising a purer Jurrac build.
There’s not really enough good jurrac cards to do so
Thankfully
Do you guys have a link where I can see the new cards?
look up jurrac yugioh 2024
@@wasfureinnamegutefrage152 type it in on Google or join the discord
So realistically we play the two synchro,the field spell, and only 2-3 jurrac cards for targets
@@matthewpyle3913 I don’t think the field spell or other jurrac monsters are very good personally
@@ReversaL_YGO I figured you’d just run 1 of this field and 1 of lost world and as far as jurrac stuff maybe the level 1 tuners and the ones that special from hand if you control others. But does this also change if we’d try row in a second ground xeno?
For everyone who plays dino: DO NOT BUY METEOR, now he is buyout and the price is crazy. This support come out next year and meteor has only two print, in fact i think he will has the future doom of trident dragon. Please, don't do it, it is waste of money.
@@giorgiolanzilotta9281 yeah I forgot to mention this in the video
Saying field spell is only s/t when thimbnail is edited version of jurrac impact. Its not that good but still
Cursed face
jurrac meteor 20+ euros tho...
@@angelob.7616 it will be reprinted. Do not buy it now
@@ReversaL_YGO that's great news