I see a lot of people commenting about how I shouldn't spam attacks and charge them for more damage and while yes that's true if you want to deal max damage but it makes you level the skill slower as you gain skill exp on a successful strike not by how much damage you deal. As I mentioned in the video, leveling was my focus here.
TES is all about "do things more times" not "do the most powerful thing" My favorite levelling trick for agility Bind scroll to jump, face a hill, hold forward, start scrolling. You jump a lot, which levels your agility. Game over 👍
@@nanthilrodriguez Back in the day my buddy had an xbox and a turbo controller. I was playing 1 night but had to go home so I had my character turbo jump up a hill and he would slide down, then repeat when he got to the bottom. I came back the next morning to a character with maxed acrobatics and athletics and that's all I ever ended up doing with the game. That and making giant aoe spells that dealt 1 damage but had a bunch of different colored effects and then throwing said spell into the middle of towns, and then running and jumping away. Good times.
100% haha my dagger wielding weirdo is gonna be swingin' like mad and leveling up that skill. I'm certain I almost never used the charge attack haha. It is what it is.
When you find that Skooma pipe under ciuses bed when you deliver the package you soon after learn Skooma maxing and breaking the game with infinite summons on a ring, magic, telekinesis / invisibility stealing.. all of that quickly becomes the meta. The only question to ask is will doing something ruin the fun later on ? The speed run for Morrowind sums it up. The funny thing is Morrowind itself has a ton of hidden things you only find by breaking the game practically role playing Maiq the Liar with a heavy Skooma addiction. Because Moon sugar just doesn't do it for our cat friend if you know the lore.
Maybe it was just because it was unique at the time, but I recall Morrowind having a really immersive atmosphere that I have not felt in so many other games since.
@@Ezullofmedieval high fantasy has been the default setting for fantasy fiction since Tolkien. TES itself began as a very traditional medieval fantasy RPG with Arena, and while Daggerfall added a bit of its own unique elements, Morrowind was the only game in the series to feel alien. Weird fantasy settings like Planescape’s and Oddworld’s were always the exception.
Try kenshi. It has an immaculate atmosphere and unique world. It is a tactical third person RPG, and you can control multiple characters. It's immersive but not quite the same way as morrowind
No quest markers, no level scaling, no generic fantasy setting, house politics and intrigue. Really a shame that Bethesda abandoned these strong points.
It actually does have some level scaling, but it's far more limited than in later Bethesda games, and avoids level-scaling individual creatures (there was an experiment with it in Tribunal, but it wasn't actually functional).
Level scaling is imho the best from latest 3 TES games but still far from optimal. Alas anything is better than bandits in full glass ala Oblivion or endless whacking no matter what level you are in Skyrim (I never felt I'm getting stronger or that TTK is going down and I also believe that's why many end up with stealth archer builds - coz only there you feel like you doing extra damage and drop enemies faster than with any other build). And rest is exactly what you said - factions that often hate each other and tryna one up one another, requirements that won't allow a redneck hillbilly to be archmage even tho only spell he knows is "sneeze really hard", and weird alien proper fantasy setting in very unbalanced and very fun gameplay that leaves lot to a player to decide if he wants to use or not (anything from potion stacking to alchemy or soultrap abuse). Also the feeling taht I only ever felt again in Elden Ring - the feeling of you see that castle over there? You sure as hell can go there to explore. Oh and mandatory mention of levitation and jump spells along with feeling of power given simply by leveling acrobatics and leaping over houses in late game. You just can't beat that.
Stand up... there you go. You were dreaming. What's your name? Well, not even last night's storm could wake you. I heard them say we've reached Morrowind, I'm sure they'll let us go. Quiet, here comes the guard...
ive replayed morrowind so many times just for that intro, probably the greatest in the ES series. step off the boat and the theme song hits you. magic.
The biggest disappointment and biggest missed opportunity was not having full or almost full voice acting for at least the important quests and Npcs. Morrowind has the most epic 11/10 opening of the century in terms of voice acting, you think and expect it will continue like this and 2 minutes into the game suddenly everbody is silent forever. :(
I'll never forget that mage falling out of the sky and then using his scroll to leap across the map and dying repeatedly. The poor OG Xbox struggled when doing that.
Xbox = decline, the beginning of the end so you were fairly punished by the Gods. Played this on a Celeron 900 with FSB overclocked to a whopping 1200 Mhz: it think it crashed about 1000 times no joke lol. Still best game evar.
That Cliff Racer fight at 0:58 is the authentic Morrowind experience 😂 I've always liked the levitate spell/potion in that game though. It's very fun to feel like you're breaking a lot of the quests. I remember there was an assassin's guild quest where you were supposed to fight/sneak your way to a target on their roof, but you could just pop levitate potion and skip the whole dungeon to get to him.
Greatest game of all time for me, it was such a massive part of my early teen years. I'd never experienced that kind of freedom before in a game and it's still such an incredible experience even 20 years later. I've sunk over 1000 hours into this game over the years, it's endlessly replayable.
@@ernestisom5878 Back then at least in the late 90s and early 2000s gaming was big but it was a shadow compared to what it is now. Devs didn't have nearly the same level of involvement from publishers in fact a ton of games that today we consider to be classics or revolutionary had to fight to get published in the first place. The state of gaming today is that it has so much reach that publishers want to capitalize on that market. For example Skyrim could never have been like Morrowind no matter how much Bethesda wanted it. It would have been too niche so instead they catered to the largest number of people therefore watering down the mechanics and game overall. Even oblivion was starting to get watered down. Although it maintained some more hardcore mechanics such as the spell crafting systems, leveling systems, and guild ranks. While I still enjoy Skyrim and Oblivion its hard to not see this decline in game design simply to appeal to a larger audience. These beloved franchises all ultimately decline because as popularity spikes they temptation to milk that popularity also spikes.
Still the best TES game and one of the best games of all time. The world building is still unparalleled, every single thing in the world has a lore reason for being there, it's incredible. As for the combat, think of Morrowind as having "real time" turn based combat, it's all based on stats, skills and dice rolls, the view just happens to be first person and it's presented in real time.
Definitely Bethesda's best game, especially if you think about it in the context of its time. It was hugely influential on 3D games and open world games.
The Combat is still terrible even if you think of it that way, mostly because of how it ruined the fatigue system of Daggerfall, and then making the entire combat system rely on its new butchered fatigue system
@@cyberninjazero5659 it definitely isn't, you just have to learn the mechanics and make actually capable characters. Morrowind is a true RPG systems game.
As someone who was an adult when it came out, I would recommend you touch on how unique the world space was. When this came out we had never seen anything like this. The other worldly landscapes and wildly imaginative setting was simply jaw dropping. I was completely mesmerized by this game! We've had some pretty imaginative games since then, but at the time, this was breathtaking.
Glad you are doing this! Your channel is awesome and Morrowind is a game I have played more or less every year from its release. As english isnt my first language (and me being 11 in 2002) I remember learning the word "peninsula" by looking it up in my english to swedish lexicon. Figuring out where to go when you didn't really know english that well was really hard with no quest marker! And btw, speaking to NPCs with your weapon drawn makes them like you less! :)
Elder scrolls games from Arena to Skyrim, and really all modern bethesda games, fallout included, are at their core open world dungeon crawlers, except morrowind, morrowind is a true rpg and i think thats why i stands out so much from the rest and why it has a such a dedicated following even after all these years. Cant wait for the full review, you never have enough morrowind content
Congratulations on taking the next step in your TH-camr video essayist evolution by making a Morrowind retrospective. Jokes aside, I'm looking forward to the full video. 😊
Still one of my all time faves. There's really nothing out there that comes close to giving you a similar experiences as this one IMO. A very rare examples of a game where the lore and storytelling, though constrained in how it is delivered to you, is really great and has stuck with me since I was a kid. I still have the paper map close to my desk til this very day. I do play on OpenMW these days.
Omg! I have been streaming this game on twitch recently! It’s my first playthrough and i’m having such a fun time with it! I just finished the third trial (trial of wisdom) last night!! Im so excited you made this video!!!
This is easily my favorite Elder Scrolls game. I will never forget my time playing this in the early 2000's. I get why newer players struggle getting into it, but I love how deep it is and it has the coolest world Elder Scrolls has had.
I literally just started another playthrough as a mage! Morrowind was my very first open world RPG back in the day, and my first CRPG, so it holds a very special place and remains my absolute favorite Bethesda game. It’s an amazing, unique experience that unfortunately never saw a true successor. Btw, the combat feels less weird when you think of it as a tabletop style RPG and not an action RPG, as all the action elements are mostly surface level.
Oh hell yeah! This game was my favorite game of all time for decades only swapping places with my second place game due to the fact that that game (Castlevania: Symphony of the Night) has aged better. Even still, I'm really looking forward to the 100% review for this one!
Having tried playing Morrowind in all its variants (PC w/o mods, PC with mods, Xbox, 360, OpenMW), I think there's an air of mystery that disappears with the massively increased view distance in OpenMW and modded. The dismal fog always lurking in the distance not only adds a lot to the atmosphere but makes the world feel so much larger. I never would have guessed Oblivion's game world is significantly larger than Morrowind's before I played with increased view distance.
Its a balancing act, I like to increase it so I can see to the edge of the towns I'm in so I dont get lost as much, but if you go to far it definitely ruins the crafted atmosphere
Morrowind changed my life. My best moment in gaming is still the first time I stumbled into a dwemer rune. Hidden entrance, just wondering around, and the scale of it just blew my mind. Probably wouldn't be as impressive these days, but until that time, I'd never seen anything like it. I loved that game.
You'll have a great time exploring the world and finding all it's secrets. I remember being so drawn into the story that despite it's clunkiness it's one of the few games I've finished all the DLC on. The land of the Dunmer is fascinating and alien and I'm excited to see how you experience it!
My fondest memory of Morrowind is that when I first played it I didn't see the beginning cutscene with the narration, I just got dumped straight into the boat with Jiub. As a result, I had no idea about the prophesy and so it ended up being a crazy wild plot twist for me.
Thanks for the video. This is one that I'm really excited for your 100%. One of the most remarkable aspects of it is that it gave the players true freedom, to include the ability to screw up. Your actions only have meaning when they have consequences. Onward to 300k. All glory to the algorithm.
A stone cold classic. Having been there to watch the birth of the full 3D era, this game blew my mind at launch and I put hundreds of hours into it. Looking forward to hearing about your adventures.
in morrowind you really do not need to carry about efficient level at all, as long as you manage to get some fair stream of monetary income. The reason for this is quite simple: Training is not limited by level, only by your wallet. Also finding a trainer of course, but there's a lot more than oblivion so that's not hard at all. This results in loot also never being useless as valuable pieces can be sold and any excess money has value for your training sessions.
I have been seeing more TH-camrs play Morrowind and Daggerfall recently. I am actually old enough to have played them back in the day… but for whatever reason I didn’t. So… over the last few weeks have joined the fun… imo a lot of good fun with both games in 2024…. can see why they are loved… and still being played.
Congratulations on restarting it. I hope you're able to finish. I think the game was already 5 years old, when I finally got it. I completed (I think I had 1 mission left in 1 of these) the Mages Guild, House Telvanni, Tribunal Temple, as well as substantial progress in several other factions but only like a third of the main quests; then I learned a very important lesson about backing up save files to a separate HDD. I still haven't gone back but I imagine enough time has past that it won't feel like I'm having to start over. I had planned on modding the game for better melee and some survival aspects, to go with a non-magic, pro-Imperial playthrough but I never got around to it. Maybe one day but my backlog is, well, I've got a lot of games that I'll never play.
Morrowind when it came out had tech you didn't see before. Bump mapping that made the water look really realistic if you had good enough graphic card. And i love to this day that joining and advancing in a faction requires certain stats. It gave you reason to play more than one way and it also showed what the faction missions could require of you. I really wish Bethesda would bring that back.
Love the video can't wait to see the retrospective! This game always keeps me coming back for more! Also never have finished it lol. Will some day when I get more time
I played this game many years ago and never finished it, I remember almost nothing of it. The things you said about awkward systems made me more interested in playing this game again. Thank you for bringing this back to me, pure nostalgia.
Glad to see you enjoying Morrowind! It's my partner's all-time favorite game, and my favorite Elder Scrolls :D The immersion in Morrowind is really something else - I love exploring and interacting with the world.
Morrowind is my favorite game of all time, I was lucky when as a child I picked the game of the year edition from walmart. Wish we got a remake of it with modern technology but thats never going to happen.
I also never finished this game despite playing for many many hours. In fact, I didn't even realize there was a main quest to finish. I just had fun with guilds, and interesting people, and all the stuff which apparently were side quests.
Morrowind is the game I'll always come back to, I fell in love with that game the first time I played it on my brother's OG Xbox. What amazes me is that every single time I play there's always something I've yet to discover. Last time I discovered there was a whole little questline related to a female khajiit in Pelagiad that ends up as a romance option and player house (maybe for khajiit characters only?). The attention to detail in this game is just mindboggling, it's a world full of discoveries.
I haven’t played any TES titles outside of Skyrim. Videos likes these make me want to play them, until I remember I have at least 20 - 30 titles ahead of them in my queue. I’ll definitely get to these when I’m retired. Until then, I’ll experience them vicariously through your videos.
"I had 3 days free so i decided to do more work" lol my dude, love your work ethic but would have been ok to just relax if you wanted :) Thank you for the video and your thoughts as always
The unspoken best part is that the main quest and side content is so well integrated. In the next two ES there is imminent end of the world stuff you are meant to stop, but it will wait endlessly for you to do completely unrelated bimbling around looking for literally anything else to do.
It’s my 1st time playing MW and I really didn’t like it at first but I persevered and it’s really grown on me. I decided to go vanilla with openMW only and even the graphics have a certain charm
I played Morrowind for the first time last year with a friend, also using OpenMW but we played TES3MP together and it was a great experience. Took us probably 60 hours just to beat the main campaign and we're gonna go back for the DLC sometime soon. It's definitely an older, janky game but it's worth playing through, definitely one of my favorites now.
I got my Steam Deck back in November 2022. The very first game I played was Morrowind. It's a very nostalgic game for me, and I haven't played it since I was a kiddo. Despite its age, It runs really well on the deck and I've already put roughly 100 hours into it on multiple characters already. Fallout New Vegas Has been the other use of my deck and it runs great too! Though it does crash on occasion.
There's such an incredible wealth of mods for Morrowind - Quest mods, companion mods that genuinely formed the base framework of Bethesda games going forward, incredible graphics mods, and the insanity that is the Tamriel Rebuilt project? Sweet lord!
This game and Star wars galaxies ate up so much of my time back then... No regrets, I still play through the GOTY edition once every couple years, such a great atmosphere. Same with Oblivion.
Looking forward to your future Morrowind content. As you already hinted at, it is one of relatively few games with a genuinely fantastic world, which is also well-built on top of it. Some of my most memorable moments in gaming are of Morrowind, and most of them exist because of the world, and because of the freedom you have in this game to make things work your way and go through the world your way, without necessarily losing contact with the main plot, which is substantial and engaging. All of that has been toned down in later TES games to an annoying degree. Given the things that haven't aged well, I would pay full price for a remake featuring the same world and story.
One of my favorite games of ALL TIME and my favorite Elder Scrolls game. I really love the story behind this one, gameplay is slow and could be frustrating for todays standards BUT it will make you earn your title and power which eventually makes you become freaking unstoppable. I am so glad you are covering it 😎👍
Recently started first playthrough using the OpenMW version with some mods like texture packs, grass, rebirth, more people, settings.cfg modifications like extended view distance, shaders, animations etc. And gotta say, it really looks amazing for 2024 man. Took some time to understand how to get it all set up but worth it. Morrowind is the greatest TES title in terms of true RPG experience indeed.
So many fond memories of playing Morrowind back when it was first released. Hunching over the paper map that came in the box, trying to figure out where quest locations could be based on the description given by the NPC's, is to this day one of my fondest gaming-related memories. The addition of quest markers, excessive level scaling, and the very generic fantasy world of Oblivion was such a letdown after having spent at least 200 hours in the wonderland of Morrowind. As a side note; I notice that many people playing the game these days tend to increase the view distance a lot. I personally much prefer the mood the original limited draw distance and in-game fog helped create. Sure, after completing the game I eventually tried modding/tweaking it away, but I found that increasing the view distance too much also removed some of the mystery and made the world feel smaller
You need to find the "Boots of Blinding Speed" outside of Caldera before you do anything. 300 points to Speed pasive as you wear them, downside they turn you blind, but you can cancel the blindness chugging a few resist magic potions. It's the reason I never played as Kajit/Argonian.
@@elliotwatson3964 No glitch. The blindness effect is magic, you just make yourself immune to magic. 5 strong magic resistance potions makes you immune (20% each)
@@elliotwatson3964 You just need to be imune to magic when you put the boots on. You need to chug new potions when you take them off and put them back on.
Favourite game of all time, it always tends to pull me back in from time to time. In morrowind you really feel powerful, not just because of the level and the skills, but the story, the faction climbing, and the world building etc. Factions will be the main way you will define who you are in this world, rather than branching choices, and Morrowind actually had the balls to not allow you to join all the factions in one playthrough, and demand certain skills and levels before rising in rank.
I played and completed TES3 and TES4 on xbox and back then had no idea about which skills you level affecting stat choices on level up. Once I learned that I replayed them and my older eyes saw plenty more that I missed, TES3 is such a good adventure with even the fast travel being diagetic.
I started playing a modded version of Morrowind about a month ago for the first time on my tablet. I am in the middle of a lengthy health recovery, so a lot of bed time for me. I got this and a bunch of my old playstation 2 games installed on my tablet. Running my blog site and playing games from mostly in bed has been interesting.
Maybe my favorite single-character RPG. Love the immersive world, the character system, the lore. Great dialogue system. Also, this has the best main Quest of any Bethesda game, rivaling Obsidians New Vegas. Also love the music. Last played the game in 2013, it felt just as good as it did at release. Masterpiece!
Big tip for Morrowind levelling: you can just pay trainers to level your skills with very few restrictions. It’s not only a few times per level like Oblivion or Skyrim. It’s a lot more fun (IMO) to go clear out a dungeon and use the loot to pay for x5 to 3 attributes at level up than to cast a spell hundreds of times or something.
1. Morrowind, in my opinion, was confusing for some people because, as said in the video, Agility (Dexterity) applied to your to hit (THAC0) for melee weapons instead of Strenght. 2. That is why I love Pool of Radiance II: Ruins of Myth Drannor in wich a +7 two handed sword you find in the end game does not inflict much more damage than a +2 double damage club you find earlier in the game. 3. Let me explain. Elves need +7 weapons in battle. For Orcs and Orogs a piece of wood barely enchanted will do the trick since they are stronger.
I just finished this for the first time, and the only role the game let me play was "narcoleptic errand boy and part-time sherpa". Every quest and faction had one path.
I had no idea you already tried and never finished it - would be interesting to see your 100% completion review, one of my favourite games. I don´t know what´s your stance on this, but if there are some unofficial patches (I am sure there are), use them, alongside with some graphic enhancements before playing.
Love that video, just to dive into nostalgia. I will probably not watch your full review since I plan to play that game again, hopefully, with Skywind some day, and I don't want to be spoiled (since it's been a long time since I haven't played Morrowind).
I never completed Morrowind but when I first played it when it was released I love the game mechanics it reminded me of my favourite table top rpg from the early 80s Runequest ( Heck apart from King of Dragon Pass I'm still waiting for a Runequest CRPG)
I remember playing this game at 11 years old (got it on my bday) all the way through 12 years old and never progressing past the third or fourth story quest 😂 i was so immersed in my own little life as a character, robbing shops city to city and training until i was god like. I loved the dlc's though I did finish each of them. Three years more or less of just hangin out 😅 i wish i could get that feeling again
I see a lot of people commenting about how I shouldn't spam attacks and charge them for more damage and while yes that's true if you want to deal max damage but it makes you level the skill slower as you gain skill exp on a successful strike not by how much damage you deal. As I mentioned in the video, leveling was my focus here.
TES is all about "do things more times" not "do the most powerful thing"
My favorite levelling trick for agility
Bind scroll to jump, face a hill, hold forward, start scrolling.
You jump a lot, which levels your agility. Game over 👍
@@nanthilrodriguez Back in the day my buddy had an xbox and a turbo controller. I was playing 1 night but had to go home so I had my character turbo jump up a hill and he would slide down, then repeat when he got to the bottom. I came back the next morning to a character with maxed acrobatics and athletics and that's all I ever ended up doing with the game. That and making giant aoe spells that dealt 1 damage but had a bunch of different colored effects and then throwing said spell into the middle of towns, and then running and jumping away. Good times.
100% haha my dagger wielding weirdo is gonna be swingin' like mad and leveling up that skill. I'm certain I almost never used the charge attack haha. It is what it is.
When you find that Skooma pipe under ciuses bed when you deliver the package you soon after learn Skooma maxing and breaking the game with infinite summons on a ring, magic, telekinesis / invisibility stealing.. all of that quickly becomes the meta. The only question to ask is will doing something ruin the fun later on ?
The speed run for Morrowind sums it up. The funny thing is Morrowind itself has a ton of hidden things you only find by breaking the game practically role playing Maiq the Liar with a heavy Skooma addiction. Because Moon sugar just doesn't do it for our cat friend if you know the lore.
Morrowind fans not backseating, challenge: Impossible.
Maybe it was just because it was unique at the time, but I recall Morrowind having a really immersive atmosphere that I have not felt in so many other games since.
Back when it came out it was a triumph in gaming. The jungle. The weird giant creatures. Absoutly engrossing.
@@Ezullofmedieval high fantasy has been the default setting for fantasy fiction since Tolkien.
TES itself began as a very traditional medieval fantasy RPG with Arena, and while Daggerfall added a bit of its own unique elements, Morrowind was the only game in the series to feel alien. Weird fantasy settings like Planescape’s and Oddworld’s were always the exception.
What really got me was going under water in the rain and having the sound of the water droplets change. For the time, that was mindblowing.
Try kenshi. It has an immaculate atmosphere and unique world. It is a tactical third person RPG, and you can control multiple characters. It's immersive but not quite the same way as morrowind
No quest markers, no level scaling, no generic fantasy setting, house politics and intrigue. Really a shame that Bethesda abandoned these strong points.
It actually does have some level scaling, but it's far more limited than in later Bethesda games, and avoids level-scaling individual creatures (there was an experiment with it in Tribunal, but it wasn't actually functional).
@@LordInsane100Yea like changing of spawns depending on player levels like you’ll see Netch near Seyda neen later in game.
Yes, and in those specific cases, it's actually a good thing, because it improves immersion.
Yeah the setting was so unique.
Level scaling is imho the best from latest 3 TES games but still far from optimal. Alas anything is better than bandits in full glass ala Oblivion or endless whacking no matter what level you are in Skyrim (I never felt I'm getting stronger or that TTK is going down and I also believe that's why many end up with stealth archer builds - coz only there you feel like you doing extra damage and drop enemies faster than with any other build). And rest is exactly what you said - factions that often hate each other and tryna one up one another, requirements that won't allow a redneck hillbilly to be archmage even tho only spell he knows is "sneeze really hard", and weird alien proper fantasy setting in very unbalanced and very fun gameplay that leaves lot to a player to decide if he wants to use or not (anything from potion stacking to alchemy or soultrap abuse). Also the feeling taht I only ever felt again in Elden Ring - the feeling of you see that castle over there? You sure as hell can go there to explore. Oh and mandatory mention of levitation and jump spells along with feeling of power given simply by leveling acrobatics and leaping over houses in late game. You just can't beat that.
Dropping an impressions video for a game that came out in 2002 is exactly why this is one of my favourite channels
Stand up... there you go. You were dreaming. What's your name? Well, not even last night's storm could wake you. I heard them say we've reached Morrowind, I'm sure they'll let us go. Quiet, here comes the guard...
ive replayed morrowind so many times just for that intro, probably the greatest in the ES series. step off the boat and the theme song hits you. magic.
Must have heard that literally a hundred times.
Long live Jiub
The biggest disappointment and biggest missed opportunity was not having full or almost full voice acting for at least the important quests and Npcs. Morrowind has the most epic 11/10 opening of the century in terms of voice acting, you think and expect it will continue like this and 2 minutes into the game suddenly everbody is silent forever. :(
I'll never forget that mage falling out of the sky and then using his scroll to leap across the map and dying repeatedly. The poor OG Xbox struggled when doing that.
I remember trying to play Morrowind on Xbox. It was so painful.
Its a discworld noir easter egg.
They recreated it in the skyrim dragonborn DLC too.
@@PropaneWP My PC couldn't handle it back in the day so I also had to play it on Xbox. It was still so amazing though.
I did that last year for the first time, was awesome
Xbox = decline, the beginning of the end so you were fairly punished by the Gods. Played this on a Celeron 900 with FSB overclocked to a whopping 1200 Mhz: it think it crashed about 1000 times no joke lol. Still best game evar.
That Cliff Racer fight at 0:58 is the authentic Morrowind experience 😂
I've always liked the levitate spell/potion in that game though. It's very fun to feel like you're breaking a lot of the quests. I remember there was an assassin's guild quest where you were supposed to fight/sneak your way to a target on their roof, but you could just pop levitate potion and skip the whole dungeon to get to him.
Greatest game of all time for me, it was such a massive part of my early teen years. I'd never experienced that kind of freedom before in a game and it's still such an incredible experience even 20 years later. I've sunk over 1000 hours into this game over the years, it's endlessly replayable.
I clicked so fast lol Morrowind is one of my all time favorite games and IMO the best TES game. Been playing it for almost 20 years now.
Same. 21 years for me. Morrowind is the GOAT
Same
Do not let lil bro cook 😐
@@ernestisom5878 Back then at least in the late 90s and early 2000s gaming was big but it was a shadow compared to what it is now. Devs didn't have nearly the same level of involvement from publishers in fact a ton of games that today we consider to be classics or revolutionary had to fight to get published in the first place. The state of gaming today is that it has so much reach that publishers want to capitalize on that market. For example Skyrim could never have been like Morrowind no matter how much Bethesda wanted it. It would have been too niche so instead they catered to the largest number of people therefore watering down the mechanics and game overall. Even oblivion was starting to get watered down. Although it maintained some more hardcore mechanics such as the spell crafting systems, leveling systems, and guild ranks. While I still enjoy Skyrim and Oblivion its hard to not see this decline in game design simply to appeal to a larger audience. These beloved franchises all ultimately decline because as popularity spikes they temptation to milk that popularity also spikes.
0:58 CLIFF RACERS! *incomprehensible scream of rage*
This is my favorite rpg ever. This is what started it all.
Mortismal: May you wonder in wisdom.
Morrowind: N'wah.
Ok that made me laugh 😂
Still the best TES game and one of the best games of all time. The world building is still unparalleled, every single thing in the world has a lore reason for being there, it's incredible. As for the combat, think of Morrowind as having "real time" turn based combat, it's all based on stats, skills and dice rolls, the view just happens to be first person and it's presented in real time.
Definitely Bethesda's best game, especially if you think about it in the context of its time. It was hugely influential on 3D games and open world games.
The Combat is still terrible even if you think of it that way, mostly because of how it ruined the fatigue system of Daggerfall, and then making the entire combat system rely on its new butchered fatigue system
@@cyberninjazero5659 it definitely isn't, you just have to learn the mechanics and make actually capable characters. Morrowind is a true RPG systems game.
You sort of echoed my thoughts (and experiences) from when I played it. I look forward to re-living it vicariously through you.
As someone who was an adult when it came out, I would recommend you touch on how unique the world space was. When this came out we had never seen anything like this. The other worldly landscapes and wildly imaginative setting was simply jaw dropping. I was completely mesmerized by this game! We've had some pretty imaginative games since then, but at the time, this was breathtaking.
I remember stepping off the boat for the first time, looking around and seeing the siltstrider, and thinking Wow! What is that? So cool.
Hey me too! Looks like we both finally beat Morrowind this year! It took me 3 proper tries, and the third one stuck. Congrats man!
The best Elder Scrolls game. I remember getting the computer to play it and then talking about it with my friends non-stop.
I’ve heard that Daggerfall and also Oblivion are the best. Some even claim Skyrim is the best!
The nerve.
Glad you are doing this! Your channel is awesome and Morrowind is a game I have played more or less every year from its release. As english isnt my first language (and me being 11 in 2002) I remember learning the word "peninsula" by looking it up in my english to swedish lexicon. Figuring out where to go when you didn't really know english that well was really hard with no quest marker!
And btw, speaking to NPCs with your weapon drawn makes them like you less! :)
By 5 points yeah, it doesnt matter enough for me to remember to sheathe weapons every time
@@MortismalGaming Yeah thats correct! And I don't even think it's permanent so no worries!
That damn cave outside Seyda Neen! I think everyone who's played Morrowwind shudders when they remember that particular noob trap!
Place was terrifying
So true just started my first playthrough and I got rocked 😭
What a grand and intoxicating innocence
As someone who has played Morrowind from start to finish 5+ times over the years all I can say is enjoy the ride. My all-time favorite game.
Great taste!
Elder scrolls games from Arena to Skyrim, and really all modern bethesda games, fallout included, are at their core open world dungeon crawlers, except morrowind, morrowind is a true rpg and i think thats why i stands out so much from the rest and why it has a such a dedicated following even after all these years. Cant wait for the full review, you never have enough morrowind content
The RPG worth no story 😂
I wish you an amazing time with the game! I'm so excited to see your follow up video, whenever that may be.
Congratulations on taking the next step in your TH-camr video essayist evolution by making a Morrowind retrospective.
Jokes aside, I'm looking forward to the full video. 😊
The Tribunal DLC is a must for a satisfying ending.
Still one of my all time faves. There's really nothing out there that comes close to giving you a similar experiences as this one IMO. A very rare examples of a game where the lore and storytelling, though constrained in how it is delivered to you, is really great and has stuck with me since I was a kid. I still have the paper map close to my desk til this very day.
I do play on OpenMW these days.
Omg! I have been streaming this game on twitch recently! It’s my first playthrough and i’m having such a fun time with it! I just finished the third trial (trial of wisdom) last night!! Im so excited you made this video!!!
Morrowind is a mount rushmore single player RPG for sure
This is easily my favorite Elder Scrolls game. I will never forget my time playing this in the early 2000's. I get why newer players struggle getting into it, but I love how deep it is and it has the coolest world Elder Scrolls has had.
I literally just started another playthrough as a mage!
Morrowind was my very first open world RPG back in the day, and my first CRPG, so it holds a very special place and remains my absolute favorite Bethesda game. It’s an amazing, unique experience that unfortunately never saw a true successor.
Btw, the combat feels less weird when you think of it as a tabletop style RPG and not an action RPG, as all the action elements are mostly surface level.
Oh hell yeah! This game was my favorite game of all time for decades only swapping places with my second place game due to the fact that that game (Castlevania: Symphony of the Night) has aged better. Even still, I'm really looking forward to the 100% review for this one!
Super looking forward to the full retrospective! Morrowind is my favourite game of all time, and holds a special place in my heart
Having tried playing Morrowind in all its variants (PC w/o mods, PC with mods, Xbox, 360, OpenMW), I think there's an air of mystery that disappears with the massively increased view distance in OpenMW and modded. The dismal fog always lurking in the distance not only adds a lot to the atmosphere but makes the world feel so much larger. I never would have guessed Oblivion's game world is significantly larger than Morrowind's before I played with increased view distance.
Its a balancing act, I like to increase it so I can see to the edge of the towns I'm in so I dont get lost as much, but if you go to far it definitely ruins the crafted atmosphere
1.21x is what I always settle on for view distance. I find it to be a nice balance
Morrowind changed my life. My best moment in gaming is still the first time I stumbled into a dwemer rune. Hidden entrance, just wondering around, and the scale of it just blew my mind. Probably wouldn't be as impressive these days, but until that time, I'd never seen anything like it. I loved that game.
You'll have a great time exploring the world and finding all it's secrets. I remember being so drawn into the story that despite it's clunkiness it's one of the few games I've finished all the DLC on. The land of the Dunmer is fascinating and alien and I'm excited to see how you experience it!
I played this after playing Oblivion and Skyrim and the Fallout games. I was really surprised that the world and the game was as detailed as it was.
My fondest memory of Morrowind is that when I first played it I didn't see the beginning cutscene with the narration, I just got dumped straight into the boat with Jiub. As a result, I had no idea about the prophesy and so it ended up being a crazy wild plot twist for me.
timing is impeccable, I just finished fixing up with some vanilla friendly mods to play this for the first time and your vid pops up!
Thanks for the video. This is one that I'm really excited for your 100%. One of the most remarkable aspects of it is that it gave the players true freedom, to include the ability to screw up. Your actions only have meaning when they have consequences. Onward to 300k. All glory to the algorithm.
A stone cold classic. Having been there to watch the birth of the full 3D era, this game blew my mind at launch and I put hundreds of hours into it. Looking forward to hearing about your adventures.
I used to call my friend on the phone and we would play the game "together", telling each other what we found and what was going on :D
@@fang_xianfu 100% haha. Good old days.
in morrowind you really do not need to carry about efficient level at all, as long as you manage to get some fair stream of monetary income. The reason for this is quite simple: Training is not limited by level, only by your wallet. Also finding a trainer of course, but there's a lot more than oblivion so that's not hard at all. This results in loot also never being useless as valuable pieces can be sold and any excess money has value for your training sessions.
Yeah, once I knew what I was doing this game became a joke.
I have been seeing more TH-camrs play Morrowind and Daggerfall recently. I am actually old enough to have played them back in the day… but for whatever reason I didn’t. So… over the last few weeks have joined the fun… imo a lot of good fun with both games in 2024…. can see why they are loved… and still being played.
One of my favorite games ever! It blew my mind seeing this at my cousins on his Xbox back in the day.
Congratulations on restarting it. I hope you're able to finish.
I think the game was already 5 years old, when I finally got it. I completed (I think I had 1 mission left in 1 of these) the Mages Guild, House Telvanni, Tribunal Temple, as well as substantial progress in several other factions but only like a third of the main quests; then I learned a very important lesson about backing up save files to a separate HDD. I still haven't gone back but I imagine enough time has past that it won't feel like I'm having to start over. I had planned on modding the game for better melee and some survival aspects, to go with a non-magic, pro-Imperial playthrough but I never got around to it. Maybe one day but my backlog is, well, I've got a lot of games that I'll never play.
Awesome. Can't wait for your retrospective video bro. So cool :)
Morrowind when it came out had tech you didn't see before. Bump mapping that made the water look really realistic if you had good enough graphic card.
And i love to this day that joining and advancing in a faction requires certain stats. It gave you reason to play more than one way and it also showed what the faction missions could require of you. I really wish Bethesda would bring that back.
Under sun and sky, outlander, we greet this video warmly! ☀
I always liked the block system. When you do actually make a block it's so satisfying.
The game I've started so many times, but never get very far. Maybe one day.
Love the video can't wait to see the retrospective! This game always keeps me coming back for more! Also never have finished it lol. Will some day when I get more time
I played this game many years ago and never finished it, I remember almost nothing of it. The things you said about awkward systems made me more interested in playing this game again. Thank you for bringing this back to me, pure nostalgia.
Just started a new play through on my steam deck. One of the GOATs
Glad to see you enjoying Morrowind! It's my partner's all-time favorite game, and my favorite Elder Scrolls :D The immersion in Morrowind is really something else - I love exploring and interacting with the world.
Morrowind is my favorite game of all time, I was lucky when as a child I picked the game of the year edition from walmart. Wish we got a remake of it with modern technology but thats never going to happen.
Never heard of Skywind?
I also never finished this game despite playing for many many hours. In fact, I didn't even realize there was a main quest to finish. I just had fun with guilds, and interesting people, and all the stuff which apparently were side quests.
Playing when I was a teen, I'd spend half an hour watching the sky each time I launched MW
My number one, i play it at least a little every year ❤
Morrowind is the game I'll always come back to, I fell in love with that game the first time I played it on my brother's OG Xbox. What amazes me is that every single time I play there's always something I've yet to discover. Last time I discovered there was a whole little questline related to a female khajiit in Pelagiad that ends up as a romance option and player house (maybe for khajiit characters only?). The attention to detail in this game is just mindboggling, it's a world full of discoveries.
I haven’t played any TES titles outside of Skyrim. Videos likes these make me
want to play them, until I remember I have at least 20 - 30 titles ahead of them in my queue.
I’ll definitely get to these when I’m retired. Until then, I’ll experience them vicariously through your videos.
I am very happy for you. Morrowind still to today is one of my best gaming memories.
"I had 3 days free so i decided to do more work" lol my dude, love your work ethic but would have been ok to just relax if you wanted :)
Thank you for the video and your thoughts as always
I’m just playing on the vanilla steam version cuz I didn’t realize how easy open mw is.
the cliff racer screech still haunts me to this day
The unspoken best part is that the main quest and side content is so well integrated. In the next two ES there is imminent end of the world stuff you are meant to stop, but it will wait endlessly for you to do completely unrelated bimbling around looking for literally anything else to do.
This is one of those older games I've always wanted to eventually play. Excited to get to it after DD2.
It’s my 1st time playing MW and I really didn’t like it at first but I persevered and it’s really grown on me. I decided to go vanilla with openMW only and even the graphics have a certain charm
I played Morrowind for the first time last year with a friend, also using OpenMW but we played TES3MP together and it was a great experience. Took us probably 60 hours just to beat the main campaign and we're gonna go back for the DLC sometime soon. It's definitely an older, janky game but it's worth playing through, definitely one of my favorites now.
Ulukai! The Dolotai guardians hope you do a review of Outcast at some point! The Yods would be proud!
I got my Steam Deck back in November 2022. The very first game I played was Morrowind. It's a very nostalgic game for me, and I haven't played it since I was a kiddo. Despite its age, It runs really well on the deck and I've already put roughly 100 hours into it on multiple characters already. Fallout New Vegas Has been the other use of my deck and it runs great too! Though it does crash on occasion.
There's such an incredible wealth of mods for Morrowind - Quest mods, companion mods that genuinely formed the base framework of Bethesda games going forward, incredible graphics mods, and the insanity that is the Tamriel Rebuilt project? Sweet lord!
This game and Star wars galaxies ate up so much of my time back then... No regrets, I still play through the GOTY edition once every couple years, such a great atmosphere. Same with Oblivion.
I replayed this so many times I forget the number. In every case I had a mod running to pacify those cliff racers.
Looking forward to your future Morrowind content. As you already hinted at, it is one of relatively few games with a genuinely fantastic world, which is also well-built on top of it. Some of my most memorable moments in gaming are of Morrowind, and most of them exist because of the world, and because of the freedom you have in this game to make things work your way and go through the world your way, without necessarily losing contact with the main plot, which is substantial and engaging. All of that has been toned down in later TES games to an annoying degree. Given the things that haven't aged well, I would pay full price for a remake featuring the same world and story.
One of my favorite games of ALL TIME and my favorite Elder Scrolls game. I really love the story behind this one, gameplay is slow and could be frustrating for todays standards BUT it will make you earn your title and power which eventually makes you become freaking unstoppable. I am so glad you are covering it 😎👍
Seventy seconds into the video and I'm already suffering from Cliff Race PTSD. Fortune be with you, Outlander!
Recently started first playthrough using the OpenMW version with some mods like texture packs, grass, rebirth, more people, settings.cfg modifications like extended view distance, shaders, animations etc. And gotta say, it really looks amazing for 2024 man. Took some time to understand how to get it all set up but worth it. Morrowind is the greatest TES title in terms of true RPG experience indeed.
Mortismal and Josh Strife Hayes playing Morrowind roughly around the same time is surreal and beautiful
My all-time #1. Especially with Tamriel Rebuilt
So many fond memories of playing Morrowind back when it was first released. Hunching over the paper map that came in the box, trying to figure out where quest locations could be based on the description given by the NPC's, is to this day one of my fondest gaming-related memories. The addition of quest markers, excessive level scaling, and the very generic fantasy world of Oblivion was such a letdown after having spent at least 200 hours in the wonderland of Morrowind.
As a side note; I notice that many people playing the game these days tend to increase the view distance a lot. I personally much prefer the mood the original limited draw distance and in-game fog helped create. Sure, after completing the game I eventually tried modding/tweaking it away, but I found that increasing the view distance too much also removed some of the mystery and made the world feel smaller
I extend it just far enough to generally see the whole of the towns otherwise I get lost all the time
My favorite game of all time! Thank you for digging up this gem in 2024.
You need to find the "Boots of Blinding Speed" outside of Caldera before you do anything. 300 points to Speed pasive as you wear them, downside they turn you blind, but you can cancel the blindness chugging a few resist magic potions. It's the reason I never played as Kajit/Argonian.
i heard about these boots, you just drink a few potions, or is it a glitch
@@elliotwatson3964 No glitch. The blindness effect is magic, you just make yourself immune to magic. 5 strong magic resistance potions makes you immune (20% each)
f you're breton you need even less potions since they have an innate magic resist.
@@Mannu385 what? Thought that was only for so long. Or do you need 5 potions every 5 mins?
@@elliotwatson3964 You just need to be imune to magic when you put the boots on. You need to chug new potions when you take them off and put them back on.
April 25th would be the ideal day for a Mortismal Morrowind video. (My birthday)
Favourite game of all time, it always tends to pull me back in from time to time. In morrowind you really feel powerful, not just because of the level and the skills, but the story, the faction climbing, and the world building etc. Factions will be the main way you will define who you are in this world, rather than branching choices, and Morrowind actually had the balls to not allow you to join all the factions in one playthrough, and demand certain skills and levels before rising in rank.
Here i was planning on playing morrowind myself and you uploaded a video on it
Not the video I wanted but its a video I needed 🎉 this is exciting to watch
Looking foward to the next rendition of the Path of the Incarnate modlist/overhaul so much.
I played and completed TES3 and TES4 on xbox and back then had no idea about which skills you level affecting stat choices on level up. Once I learned that I replayed them and my older eyes saw plenty more that I missed, TES3 is such a good adventure with even the fast travel being diagetic.
I started playing a modded version of Morrowind about a month ago for the first time on my tablet. I am in the middle of a lengthy health recovery, so a lot of bed time for me. I got this and a bunch of my old playstation 2 games installed on my tablet. Running my blog site and playing games from mostly in bed has been interesting.
Wow, I did not expect that 😊
Maybe my favorite single-character RPG. Love the immersive world, the character system, the lore. Great dialogue system. Also, this has the best main Quest of any Bethesda game, rivaling Obsidians New Vegas. Also love the music. Last played the game in 2013, it felt just as good as it did at release. Masterpiece!
Big tip for Morrowind levelling: you can just pay trainers to level your skills with very few restrictions. It’s not only a few times per level like Oblivion or Skyrim. It’s a lot more fun (IMO) to go clear out a dungeon and use the loot to pay for x5 to 3 attributes at level up than to cast a spell hundreds of times or something.
It must have been the summer of 2018 or 2019 when I played both Morrowind and Witcher 3 back to back... it was incredible
1. Morrowind, in my opinion, was confusing for some people because, as said in the video, Agility (Dexterity) applied to your to hit (THAC0) for melee weapons instead of Strenght.
2. That is why I love Pool of Radiance II: Ruins of Myth Drannor in wich a +7 two handed sword you find in the end game does not inflict much more damage than a +2 double damage club you find earlier in the game.
3. Let me explain. Elves need +7 weapons in battle. For Orcs and Orogs a piece of wood barely enchanted will do the trick since they are stronger.
I just finished this for the first time, and the only role the game let me play was "narcoleptic errand boy and part-time sherpa". Every quest and faction had one path.
Can't wait for the full video!
You are planning on 100% this? Good luck... That will be impressive
I would say "see ya next month or two" but more realistic would be "next week" because people would not survive for longer
@@Ezullof multiple playthroughs
@@SpecShadow
Every quest has one ending
I had no idea you already tried and never finished it - would be interesting to see your 100% completion review, one of my favourite games.
I don´t know what´s your stance on this, but if there are some unofficial patches (I am sure there are), use them, alongside with some graphic enhancements before playing.
"Hainab stole my pants!"
Best quest.
Love that video, just to dive into nostalgia. I will probably not watch your full review since I plan to play that game again, hopefully, with Skywind some day, and I don't want to be spoiled (since it's been a long time since I haven't played Morrowind).
I never completed Morrowind but when I first played it when it was released I love the game mechanics it reminded me of my favourite table top rpg from the early 80s Runequest ( Heck apart from King of Dragon Pass I'm still waiting for a Runequest CRPG)
I remember playing this game at 11 years old (got it on my bday) all the way through 12 years old and never progressing past the third or fourth story quest 😂 i was so immersed in my own little life as a character, robbing shops city to city and training until i was god like. I loved the dlc's though I did finish each of them. Three years more or less of just hangin out 😅 i wish i could get that feeling again