New SIMPLE Max Rate XP Farm
ฝัง
- เผยแพร่เมื่อ 20 พ.ค. 2023
- I was dead wrong when I said that outpost grinders can't be fast, and this video proves it. After playing with the stupid fast grinder we make a survival grinder that is more than twice as fast as an enderman farm.
NOTE: I have since this been posted been informed that zombie piglin farms, when considering babies have a higher XP absorbtion rate, which is something I overlooked. Also the ravager farm... so it is not the fastest, but it is still IMHO a really nice little farm ;-)
World download is on the discord server for the 6-layer version, and accessable as a Patreon Exclusive for the max rate version.
**Java Only**
Pillager Farm Video (with the "mistake"): • Mini World Tour & Opti...
Join the discord for access to our free, public SMP, technical support, and just generally good vibes.
Discord Link:
/ discord
For perks like early access, video shoutouts, and exclusive world downloads join my patreon, it is really appreciated:
/ nicoislost
@ianxofour for the idea: • Minecraft Elegance: In...
@theGlotzerify for the max rate kill chamber: • How to make the FASTES...
@Blackrobe , Nvertd (Discord), & @EmdyMC for help realizing my mistake and working on this silly farm ;-).
As always feel free to comment if you have any questions
#Redstone #Minecraft #Nico - เกม
"It's an early game farm!" Cuts to a 100 layer 128x128 tower
lol so true
Made out of blocks in literal post game (obviously you can use any blocks)
@@KrazyRhino2410 thats true
“Great early game farm…” build out of EndStoneBricks
Lmao. I just like the color :-P
because in end we use overworld blocks to built ENDERMAN XP FARM
its just revenge 😂
Everyone know that killing the dragon in the first 30 minutes of playing a new survival world and using endstone as a main construction material for farm is just the start of the game !
You're that guy that need to be told in tutorial "I use block x but you can use whatever you wants"?
To make it more early game use diamond blocks instead.
I havent seen any other of your videos but I want to say that I respect your willingness to accept that you are human and can make mistakes and that youre smart enough to want to correct them. Great video!
Thanks! Appreciate it! Making mistakes sucks, but it is the best opportunity to learn ;-)
@@NicoisLOST could you send a tutorial to this xp farm as i am in a minecraft battle with freinds and i am in dire need of an xp raid farm. love your video btw
@@NicoisLOST can you make a tutorial for this build soon it looks insane but im nowhere near technichal enough to work out where to even start
@@onlyforviewing-ti5sxPosted Public tomorrow, patreon like like an hour ;-)
there's always something to learn about TMC, I didn't know that raid participants don't count towards the mobcap. this is definitely going to be a new meta, especially for worlds without an xp cooldown. great farm!
Collaboration is one of if not the biggest part of TMC and this is yet another example of that being true. Glad I could contribute even if just a little and I hope it happens some more 😉
I couldn't agree MORE that collaboration is the KEY to redstone. Its funny how it works too how you can translate that collaborative effort between builds, for example: One of my buddies was helping me with an ice farm design, and in the process came up with a much better detection/ block removal method than I could've hoped to come up with on my own, but it ended up not working very well for the ice farm due to the randomness of ice. However, the VERY SAME redstone was able to be copied over for better basalt AND stone generators that generate piston push limit every cycle, then piston snaked to a blast chamber that used the VERY SAME redstone AGAIN. That whole farm wouldn't have been possible if I NEVER asked for help in a group of my friends. Moral of the story: 2 people together can do more than 2 people separately :)
it's funny because in computational redstone a lot of people just work independently or in small collabs on what interests them. at least that's how it was in 2014
oh my god can you stop rambling about this nonsense (im kidding)
Collllaaaabooooratttiiiooonnnn
Damn this is super cool! Nice to see new concepts that hasn't been done before!
So awesome, you seem like a great person and an amazing friend. This farm is amazing!! Especially practical because (correct me if I'm wrong), but generally outposts will spawn near sea level because they generally occur in plains, so most of the time they would be around y 70 (I don't know the new y bounds since the caves and cliffs)
Awesome work! Looks fairly inexpensive too!
Yeah that was a big appeal for me about this farm, cheap and fast.
I just accidentally deleted a comment here! Opps!
To that comment, yes the plan is to make a tutorial.
No problem! Sorry about deleting your comment that was a mistake ;-).
SIMPLE???!
@@FezTun it's just a lot of blocks
Can you make a full tutorial of the farm please?
i was about to ask the same lol
He has a world download that you can use as a base
@@DanTDMs-homunculus Where can i find it
@@fedegaru1550 just watch the video
Since the xp orb pick up is limited you can only get the best xp by max xp particles, so you only can achieve the farm with a furnace and a glitch that stored information (by a bug) to always get the particle. I think some one did it.
That's really cool, I'm going to use this to make insane arrow turrets in my casino
Cool! I will share this video with my friend and it will go to the piggy bank of those farms that we want to build, but we will never do it)
This is very cool, thanks for the video 🔥
So.... now to make an automated crossbow breaking settup to have thousands of passive pillagers walking around my world.
such a masterpiece farm, pog dude!
Raysworks is watching this and thinking about the gitched crossbow for sure haha. gr8 vid
Dude said nice early game xp farm when there are several chunks just obliterated I can't even begin to think what late stage is
Nice one ! And really easy with that !
a few years ago this happened to me by accident, just had an outpost with like 100 pillagers xD
When filming the single player episode that sparked this I ended up with so many it gets to be pretty funny.
I know yku have a video that goes into the details of spawn space around the outposts but do yku have a video on the platform designs. I would like to see how many blocks you guys used for each platform and how the villager set up was done to effectively make the pillagers pathfind to the elevators
Heyy awesome content!
I was wondering if a build video for the smaller iron farm would still come? Or maybe just a world download or something? Id love to build the one layer one.
Keep up the great work!
The single layer wdl is on discord :-]
@@NicoisLOST oh, sorry. thank you!
cool concept
On an SMP after, the bait villagers, down between the layers had been shot by pillagers, the rates of the farm dropped severely after the villagers had been replaced by new villagers. Any ideas why or how to fix that? Platforms used to be crawling with pillagers
damm nice farm gj!
ilmangos expert zombified piglin farm 😉
Is there going to come a tutorial for the 6 player one I love it.
Can't wait for the tutorial for this, please please, we really need this for our server
This is a great farm. I think its interesting that they don’t affect the mob cap, but I still think the guardian farm by ianxofour is better since it gives the same xp but is just easier to build.
already have a xp farm but i will build this just becuase it looks funny when that many mobs travel in the tubes
Could this be combined with a raid farm? Could the near constant raids count as the ongoing raid necessary?
"It's very simple."
*Me looking at the Empire State Building sized contraption:* Are you sure about that?
Wow, this is crazy!!!!
If theres a limit to how many xp orbs you can absorb per second theoretically like in cubic meters vid about xp will be there a farm that can produce god orbs other than furnaces? If you can manipulate the game like the ender dragon farm or like scicraft would it be possible to create a god orb farm or its not possible yet and we just have to wait on future updates and if we can manipulate the drops of mobs for it to be the best possible drops is it possible for it to apply to xp orbs aswell?
But it wont matter for me cause im on bedrock edition and i guess basically duplicating hundreds of zombie pigmen per second is the way to go. But im just curious how far can we push minecraft to its limits?
Is that massive hole around the farm in the ground necessary? If so, does it have a huge ifluence on the performance of the farm?
Not really, mobs can only spawn in a 128 block radius sphere around the player. Even so, given the fact that this farm bypasses the mobcap, spawn proofing shouldn't be much of a concern.
It's true that mob spawning is denser the lower the farm is but in this case, the elevation depends on the pillager outpost.
No it's not, I just want using world edit and it was easier.
Bruh I can't find a good, simple xp farm tutorial utilizing a pillager outpost anywhere
Great, but have you a schematic of the farm
is it possible to get vindicators or evokers to spawn somehow so that the farm can be also used to farm emeralds even if just a tiny amount?
when I see the word "simple" in Nico's video I already know this shit will need a hella lot materials
Etho had this farm 3 years ago in his let's play ep 528
you're awesome man.
Do I have to build near a pillager outpost or something else? I’ve started building the farm above an ocean
This is so cool. If you use the Clump mod, you can absolutely make the full blown version 😎
Is the perimeter around the grinder necessary? Cause making on of those is not early game.
dude this also seems like a great Emerald farm
They just spawn the regular pillagers tho and I don’t think they drop emeralds
Do you need a big hole around the farm like in the video?
Clumps: Allow me to introduce myself
Ok hear me its gon take a while to build but ima try love yo videos how do you build this
Is this the Nico that designed the stacked raid farm featured by SilentWhisperer?
I wonder if this *practical* version is on par with ianxofour's guardian xp farm
Wonderful design.
How does this look for server performance?
How long would this take to build?? And does it cause lag?
Would this farm work on bedrock? where is a tutorial for this farm?
it says in desc, that it is java only
is the world download only for java or is it the actual farm?
Can you use it for crazy emeralds too?
Thoughts on cubic metres god particle farm?
What about Guardian Farms, like the one from IanXofour, is that one not also faster than this one?
This is pretty nice as an early game xp. farm. I think it's hard to beat a guardian farm since. Their xo orbs are more valuable this they have a higher xp per hour cap. But this would be much easier to build then a guardian farm so. I like it. And it's a raid farm at the same time
I'm sorry, but I have a question. Does this farm exploit any game bugs? Or just mechanics?
Is there a tutorial on how to build the smaller version?
is this also good with item drops?? What are the rates?
I'm gonna build the full version
cubicmetre's god particle video achives actual max xp
You can use it to get the rare multishot pricing crosbow
I think that for servers with reduced spawn rates + immediate xp absorption the first design would be better.
I never would have thought of this nor have I ever seen anyone use pillagers in an xp farm. Very interesting farm.
Is there a built tutorial somewhere for this farm?
Do you need a perimeter to reach high xp rates?
loved the part where he gave a world download
'It's not very efficient'
'what if we used multiple platforms?'
'GO******IT!'
How big is the xp orbs of the pillagers?
could you do a tutorial on your channel? if this is the case could you tell me where it is located plz and finally if you know another farm or even this one but where there will be a tutorial to redo the farm in my world. Thank you for your answer.
Sincerely.
I think what would make this farm extremely viable as the main exp source for most players would be an easy build in my opinion. If someone came up with an easy way to lavacast and remove a lot of the manual labour of the farm i feel like this could have great potential. i think this is a great farm but would need to simplify the build effort wise to get a lot of people to use it.
Yeah we are working on a tutorial and trying to optimize the build time as much as possible, lava casting will be part of it. I think we found a really nice work flow that will make it not tooooo bad. Of course it will take some block placing...
@@NicoisLOST ofc. I’ve just seen a lot of minimum work enderman farms that are hard to rival but I trust in your plan and idea I find this idea awesome and would make xp grinding simple and easy and in the overworld. 🙏building this in my next server
@@KM____________ I was just saying with how he said the main xp grinder being enderman farms in most servers and I was just thinking that making the build simpler and easy for new players it could be the new best xp farm yk especially if you’re trying to enchant before the end
@@Noah-tq1du yh ik, I think its fine
'easy way to lavacast'
it's not that difficult, just get a lava bucket, have some scaffolding, which means a lot of bamboo
since the pillager spawning non stop, how can we even get the villager in place?
so how do i built it
is there a tuturail of where to place the schematic
Does this farm works on serwers when there is more people playing ?
How much xp per 5 minutes starting from level 0?
This has a practical application, in a slimefun server or auralia server.
Can I make it also somehow drop emeralds and totems?
Nice Design do IT produce Emerald?
Do you know what mod is being used to summon the big sphere of spawning spaces and show the mob cap?
Minihud! Edit: oh... and carpet mod /log mobcaps
Minihud for the Sphere and carpet for the mobcap both are fabric
@@NicoisLOST thanks man
is there like a link to a tutrial of this farm
Does this work on bedrock
So I may have missed it, but as you grind away at this farm, I was wondering, What about Vex's and (For the very top layer) what if ravengers spawn? What would be the best way to prevent those?
I understand that between each platform between 1-5 there is a 2 block gap leaving no room for the ravengers to spawn, The Evokers on the other hand I'm not to sure about how to prevent, because seeing this, I want to build it on my hc world but Im worried about the vex's. Don't really want to have to worry about placing a tonne of boats either...
You afk too far away, they aren't w concern. Can be when you go back down, but you can just have an on-off switch, turn it off, and wait for them to despawn.
The design is very human
does this give you emralds and totems and whatnot
if we use carpet mod with /xp cooldown true we absorb all the xp
nice .. if only it dropped gold too lol .. i just miss my donuts above the netherroof
Does this work on bedrock edition?
Clumps: am I a joke to you?
(srsly tho this is gonna be so useful for servers that uses xp as currency)
it works on a 3 chunks simulation server?
If have the tutorial or the world downald for the farme that he show at 2:37 ?
Us it to comsume the world in Skulk if it has too much exp :)
It’s a great bad omen bank
Tutorial please?
is there any possible way that this could work on bedrock
Does it work on bedrock?
Does this farm give emerals/Totems?
I love when he gives us the tutorial
he never said there was going to be a tutorial. he also gave us a world download so you can built it from there.
also he made a tutorial a day later