As a fan who has been enjoying these games to the fullest extent that a US fan can since the beginning, I greatly appreciate you covering this and all the work that surely went into it.
Thanks so much! A lot of research went into this, but thankfully, a lot of it just came down to memory, as I lived through this franchise since the PS2 days. 😅
One big change you missed for Dream Drop HD, the enemy stagger was greatly overhauled and improved so it actually has an effect, whereas on 3DS enemies and most bosses never really reacted to your hits so it lead to alot of unfair deaths on critical mode as you traded blows with an overly stacked enemy. It seems like a small thing but it just makes the newer version's combat feel so much smoother.
Wow. They made Lea getting injured by Xemnas so much worse in the update. It didn't look as painful pre-update, but post-update, they made sure to make it look as painful as possible.
Also other changes you missed for the HD 2.5 ReMIX version of Kingdom Hearts 2 Final Mix compared to the OG version is that the Absent Silhouettes and their data battles in the English version are now using voice clips from their English voice actors sourced from Re:Chain of Memories and 358/2 Days and also Roxas's voice clips now have his voice clips sourced from 358/2 Days and (for some odd reason) Ventus's voice clips from Birth by Sleep but still good stuff just wanted to add on a few things
I think something you may have missed was along with the new cutscene added to the 358/2 days movie, they added a theater mode to Kh1 on the ps4 version in the same update. Up until then, kh1 was the only game that lacked a theater mode
Yes, I was considering putting that in, but at the time, I didn't think the Theatre Mode was that important to mention in the video, but thank you for bringing it up here.
The best thing that was added to KH2 was the Cavern of Remembrance. That music by itself is the best it the whole game. Such a peaceful tune and the area you go in, is amazing.
I was there back in the day. US was locked out of Final Mix content for so long. (To be fair the North American version of Kingdom Hearts had Sephiroth and Kurt Zisa while Japan didn't.)
Well yeah, obviously, compared to the numbered titles and even 0.2, DDD’s combat physics leave a lot to be desired. The OP is just pointing out that they rebalanced the 3DS’s combat physics to give enemies more stagger animations for the re-released HD versions.
Dude! This video was so so so awesome! I love watching these kinda videos about version differences and dlc content! Even learn new things like the cutscene with evil queen in the original BBS. It's sad that the Union X DarkRoad app was delisted from all app stores :( Luckily I can always re-download from my library. But I guess new fans can always watch the cutscenes on TH-cam especially the videos by Damo. I'm not sure but I read it somewhere that in KH1 HD Final Mix, they add the Mickey symbol to the journal section to tell the player it's 100% complete. I'm not sure if that was on the original PS2 final mix.
Thanks so much! I'm not really much a visual designer on stuff like this, so I really appreciate it! When working on the credits for this video, I felt like something could've been added to make them look better, so adding the album covers really worked out in my opinion, and I'm glad you enjoyed them as well.
Some of the smaller changes made in these updates are really underrated (Especially the addition of the Bald Mountain song) but a few of them feel a bid odd. I think the most unnecessary one is the change in the sky after the forging of the X-blade in KH3. I feel like darkness raining down from the sky fit much better for the upcoming apocalypse.
Agreed. I love the symbolism post-update for that cutscene, showing that Kingdom Hearts was taking in so much darkness, that the night sky completely changed to day, but I do wish they at least kept the raining darkness; emphasising how much of it was spreading.
Ahhh man that one ansem/riku scene ! And to think i did not know how ap abilities worked back then. This is a great video btw , it reminds me of so many things i forgot over the years comparing the og !
Thank you so much! When I stated editing, the intro was one of the first ideas I had, and one of the last things I worked on for the video, so I really appreciate your kind words!
it always bothered me how many people complained about kh3's vanilla content, as if it wasn't perfectly comparable to what KH1/KH2/BBS had at launch. hopefully more people are aware of this so that kh4 doesn't get hit with the same insane expectations.
That's honestly one of the main reasons I made this video. I've seen too many people online who've clearly misremembered the content of previous games, and how much of it wasn't present in their original releases, such as Critical Mode, which was rarely ever included in base games. I'm hoping more people, especially newer fans, discover how much content was added post-launch to then have a better, more fair comparison when future games launch, and their potential updates/DLC later on.
00:00:00 - Intro 00:01:54 - I 00:11:55 - Chain of Memories 00:14:35 - II 00:26:53 - 358/2 Days 00:30:29 - Birth By Sleep 00:38:32 - coded 00:39:33 - Dream Drop Distance 00:40:33 - III 00:54:56 - Melody of Memory 00:55:37 - χ, Unchained χ, Union χ, and Dark Road Personally, I believe Final Mix updates should stay in the past. Don't get me wrong, I love the extra content, and I love that I won't have to buy the games again, but all of this content should be in the base game by now.
This is a really solid recap. There were definitely a couple things I didn’t realize had gone completely over my head before, such as Night in the Bald Mountain not being present in the initial copy of KH. I was wondering if you'd touch on Union X being pulled from stores, since that lies in a weird inbetween state of relevance to this video. It makes sense that it was ultimately outside the scope of what this video was trying to discuss though. In either case, this was a very enjoyable, high-quality viewing experience. As always, I appreciate all the time and effort you’ve put into this endeavor, and I'm as excited as ever for wherever this channel's future leads!
Thanks so much! I always appreciate the kind words. Regarding the Union X situation, the app disappeared from the stores when I was mostly done with editing, and I honestly *really* didn't feel like re-writing and re-recording (again). 😅
@@Titan_TrainerYou're welcome! As far as Union X is concerned, that's completely reasonable. I can easily tell just how much time was spent on this video regardless. It can't be a simple process to make a video this long that's so well-researched in its information and so polished in its presentation. Besides, that entire situation is just enough beyond the scope of this video that it doesn't really feel an exclusion anyway.
50:14 bc of this smile, people started to shipping Namine and Riku, but in the update version they "fixed" by removing it, till this day I don't understand this change, a smile doesn't mean anything aside of just greeting a beloved friend of yours but anyways...
30:28 serious how do you guys of the past deal with that? And all the other new content after so many years? I would be nuts if i find out my version was not the definivity version
The Christmas Town outfits, as well as its field/battle themes were all added in Final Mix back on the PS2 version. These would only be made available outside of Japan when the 2.5 collection released on the PS3.
Great stuff. I kind of miss the days when RPGs would get their new content all at once in a Final Mix-style update, compared to the gradual dripfeed of new content through post-launch patches. It was worse for the consumer since you'd have to buy a whole new version of the game for full price, but it felt more monumental than adding a small amount of new stuff/changes 10-15 times.
I've actually beaten The Phantom on International KH1 Vanilla, so seeing it brought over on PS2 in America for the 1st time was AWESOME, my dude. X3 You are correct ablut THAT. ;3 Also, Technically wrong about Goofy's Weapons... Donald's & Sora's were the only 2 who got weapons added in KH1FM. Goofy's Shields were obtainable using 7 Elementsl Masteries from the White Mushroom Heartless, & Bumpershield since Behemoth Heartless were able to be Encountered again if you restart the visit to The Final World, & have Lucky Strike to get more prizes from The Behemoth after beating him. If you still couldn't find it, it was in an out-of-the-way treasure chest you'd have to find yourself which randomly replaces one of the The Final World's Items in one of the many chests ingame as well, possibly screwing yourself out of The Ultima Weapon or a synthesis material for another item as well. However, anti-frustration features were added in later copies to avoid lockouts of The Ultima Weapon as well, since early versions were bugged with this in mind to stop players from getting early as well. Players complained, and they answered their calls, recalling all previous versions...or if some got keot for sentimental reasons as well. That's why some copies are collectable as well!...
As a fan who has been enjoying these games to the fullest extent that a US fan can since the beginning, I greatly appreciate you covering this and all the work that surely went into it.
Thanks so much! A lot of research went into this, but thankfully, a lot of it just came down to memory, as I lived through this franchise since the PS2 days. 😅
Oh, you even mentioned the music change on Chernabog. This is a very thorough video.
One big change you missed for Dream Drop HD, the enemy stagger was greatly overhauled and improved so it actually has an effect, whereas on 3DS enemies and most bosses never really reacted to your hits so it lead to alot of unfair deaths on critical mode as you traded blows with an overly stacked enemy. It seems like a small thing but it just makes the newer version's combat feel so much smoother.
Wow. They made Lea getting injured by Xemnas so much worse in the update. It didn't look as painful pre-update, but post-update, they made sure to make it look as painful as possible.
Also other changes you missed for the HD 2.5 ReMIX version of Kingdom Hearts 2 Final Mix compared to the OG version is that the Absent Silhouettes and their data battles in the English version are now using voice clips from their English voice actors sourced from Re:Chain of Memories and 358/2 Days and also Roxas's voice clips now have his voice clips sourced from 358/2 Days and (for some odd reason) Ventus's voice clips from Birth by Sleep but still good stuff just wanted to add on a few things
I think something you may have missed was along with the new cutscene added to the 358/2 days movie, they added a theater mode to Kh1 on the ps4 version in the same update. Up until then, kh1 was the only game that lacked a theater mode
Yes, I was considering putting that in, but at the time, I didn't think the Theatre Mode was that important to mention in the video, but thank you for bringing it up here.
The best thing that was added to KH2 was the Cavern of Remembrance. That music by itself is the best it the whole game. Such a peaceful tune and the area you go in, is amazing.
I was there back in the day. US was locked out of Final Mix content for so long. (To be fair the North American version of Kingdom Hearts had Sephiroth and Kurt Zisa while Japan didn't.)
I still don't like 3D's combat, I'm not sure why. It just feels too light with Flowmotion, And a few other things.
Well yeah, obviously, compared to the numbered titles and even 0.2, DDD’s combat physics leave a lot to be desired. The OP is just pointing out that they rebalanced the 3DS’s combat physics to give enemies more stagger animations for the re-released HD versions.
Dude! This video was so so so awesome! I love watching these kinda videos about version differences and dlc content! Even learn new things like the cutscene with evil queen in the original BBS. It's sad that the Union X DarkRoad app was delisted from all app stores :( Luckily I can always re-download from my library. But I guess new fans can always watch the cutscenes on TH-cam especially the videos by Damo. I'm not sure but I read it somewhere that in KH1 HD Final Mix, they add the Mickey symbol to the journal section to tell the player it's 100% complete. I'm not sure if that was on the original PS2 final mix.
Thank you so much!
your music credits throughout the video are SO impressive!! So stylish-- I loved looking out for those :))
Thanks so much! I'm not really much a visual designer on stuff like this, so I really appreciate it! When working on the credits for this video, I felt like something could've been added to make them look better, so adding the album covers really worked out in my opinion, and I'm glad you enjoyed them as well.
Some of the smaller changes made in these updates are really underrated (Especially the addition of the Bald Mountain song) but a few of them feel a bid odd. I think the most unnecessary one is the change in the sky after the forging of the X-blade in KH3. I feel like darkness raining down from the sky fit much better for the upcoming apocalypse.
Agreed. I love the symbolism post-update for that cutscene, showing that Kingdom Hearts was taking in so much darkness, that the night sky completely changed to day, but I do wish they at least kept the raining darkness; emphasising how much of it was spreading.
@@Titan_Trainer ah, I didn’t catch on to that! Maybe because the darkness clears away in an outward direction rather than towards Kingdom Hearts.
Ahhh man that one ansem/riku scene ! And to think i did not know how ap abilities worked back then. This is a great video btw , it reminds me of so many things i forgot over the years comparing the og !
That intro was *official* level quality. Well done! 😮
Thank you so much! When I stated editing, the intro was one of the first ideas I had, and one of the last things I worked on for the video, so I really appreciate your kind words!
And yet. Melody of Memory couldn’t have dlc tracks :(
You derserve 10x all ur stats bro very well made video!!
Thank you so much!
really good video. even as a fan from the OG PS2 versions, i learnt some new things and additions which was interesting.
Thank you! I'm glad to show others about this content.
TITAN UPLOAD YIPPIEEEEE
We are so back 🗣️🗣️🗣️🔥🔥🔥💯💯💯
this video is how i learned that union cross reached end-of-service ._."
it always bothered me how many people complained about kh3's vanilla content, as if it wasn't perfectly comparable to what KH1/KH2/BBS had at launch. hopefully more people are aware of this so that kh4 doesn't get hit with the same insane expectations.
That's honestly one of the main reasons I made this video. I've seen too many people online who've clearly misremembered the content of previous games, and how much of it wasn't present in their original releases, such as Critical Mode, which was rarely ever included in base games.
I'm hoping more people, especially newer fans, discover how much content was added post-launch to then have a better, more fair comparison when future games launch, and their potential updates/DLC later on.
This is a very well made video! Thank you, and may you attract a lot of KH fans here :)
Thank you so much! I hope so, cause I think a lot of fans would be surprised by how much of the content wasn't always there.
Videos like this are my jam. Subscribed :)
Thanks for watching, and I'm glad you enjoyed it!
00:00:00 - Intro
00:01:54 - I
00:11:55 - Chain of Memories
00:14:35 - II
00:26:53 - 358/2 Days
00:30:29 - Birth By Sleep
00:38:32 - coded
00:39:33 - Dream Drop Distance
00:40:33 - III
00:54:56 - Melody of Memory
00:55:37 - χ, Unchained χ, Union χ, and Dark Road
Personally, I believe Final Mix updates should stay in the past. Don't get me wrong, I love the extra content, and I love that I won't have to buy the games again, but all of this content should be in the base game by now.
This is a really solid recap. There were definitely a couple things I didn’t realize had gone completely over my head before, such as Night in the Bald Mountain not being present in the initial copy of KH. I was wondering if you'd touch on Union X being pulled from stores, since that lies in a weird inbetween state of relevance to this video. It makes sense that it was ultimately outside the scope of what this video was trying to discuss though. In either case, this was a very enjoyable, high-quality viewing experience. As always, I appreciate all the time and effort you’ve put into this endeavor, and I'm as excited as ever for wherever this channel's future leads!
Thanks so much! I always appreciate the kind words.
Regarding the Union X situation, the app disappeared from the stores when I was mostly done with editing, and I honestly *really* didn't feel like re-writing and re-recording (again). 😅
@@Titan_TrainerYou're welcome! As far as Union X is concerned, that's completely reasonable. I can easily tell just how much time was spent on this video regardless. It can't be a simple process to make a video this long that's so well-researched in its information and so polished in its presentation. Besides, that entire situation is just enough beyond the scope of this video that it doesn't really feel an exclusion anyway.
final we has some one talk about kh1 og and kh1fm og with 1.5 HD
50:14 bc of this smile, people started to shipping Namine and Riku, but in the update version they "fixed" by removing it, till this day I don't understand this change, a smile doesn't mean anything aside of just greeting a beloved friend of yours but anyways...
I wonder what Post Release Content Kingdom Hearts 4 will have
me after losing to riku in hollow bastion for the 11th time as a kid
"DeRs NO WeY Ur TekEN KaRIs HeRT"
31:37 so they made more of ice cream beat in the internation version? Why? Do they want to torment us?
30:28 serious how do you guys of the past deal with that? And all the other new content after so many years? I would be nuts if i find out my version was not the definivity version
When comparing the original and HD versions of these soundtracks, I don't hear much of a difference.
nice video :3333
Thanks!
United we stand Hand in Hand Kingdom Hearts fans 🤝🗝💖
Taaaay Titan’s new video:3 🏳️⚧️
They trans?
Sincery i want the japonise version because of that diference but i know i would not undestand nothing at all 32:11
In KH2 you missed that the 2.5 version added christmas costumes in halloween town. Kh2fm ps2 only added the new music.
The Christmas Town outfits, as well as its field/battle themes were all added in Final Mix back on the PS2 version. These would only be made available outside of Japan when the 2.5 collection released on the PS3.
Great stuff. I kind of miss the days when RPGs would get their new content all at once in a Final Mix-style update, compared to the gradual dripfeed of new content through post-launch patches. It was worse for the consumer since you'd have to buy a whole new version of the game for full price, but it felt more monumental than adding a small amount of new stuff/changes 10-15 times.
I've actually beaten The Phantom on International KH1 Vanilla, so seeing it brought over on PS2 in America for the 1st time was AWESOME, my dude. X3 You are correct ablut THAT. ;3
Also, Technically wrong about Goofy's Weapons... Donald's & Sora's were the only 2 who got weapons added in KH1FM. Goofy's Shields were obtainable using 7 Elementsl Masteries from the White Mushroom Heartless, & Bumpershield since Behemoth Heartless were able to be Encountered again if you restart the visit to The Final World, & have Lucky Strike to get more prizes from The Behemoth after beating him. If you still couldn't find it, it was in an out-of-the-way treasure chest you'd have to find yourself which randomly replaces one of the The Final World's Items in one of the many chests ingame as well, possibly screwing yourself out of The Ultima Weapon or a synthesis material for another item as well. However, anti-frustration features were added in later copies to avoid lockouts of The Ultima Weapon as well, since early versions were bugged with this in mind to stop players from getting early as well. Players complained, and they answered their calls, recalling all previous versions...or if some got keot for sentimental reasons as well. That's why some copies are collectable as well!...
Yo you Maltese too? Your accent sounds very Maltese.
Who puts the days before month?
Non ignorant people
@@gaaraloversandLMFAO
@@gaaraloversand its like you think normal people are ignorant lol
A lot of countries do
Taf il-lingwa Malti?