I had an MSX2 back in the Soviet Union in the late 80s. This game and Metal Gear were the shizzle. The other kid who had a PC in our neighborhood, had a ZX Spectrum for a while before we got this MSX and thought that he was the coolest kid around, acting really smug and charging other kids to come over and play that thing. Then, my dad got that MSX and everyone started spending time at my house instead. I didn't charge them either. :)
@@dmcmusiclover2995 Russian Soviet Federative Socialist Republic of the Soviet Union is now Russian Federation. I'm actually from one of the other 14 Soviet republics, which are all different countries now.
@@fiestasdeluna9881 It's the first Nintendo console based on cartridges, how could you have never heard of it? Super Mario Bros. and The Legend of Zelda were invented for that system. Nintendo even released a mini version of the NES a couple of years ago... Just read the history of Nintendo on Wikipedia if you're too young to know that.
Kinda interesting how this game and Simon's Quest were initally seen as oddities that no one really liked, and then they became the foundation for the future of the series.
@10:19 Get a girl, Yeah get a girl, We'll go dancin' (Dancin') My brother sang this while I was playing once, and now I hope it's all you hear from now on, too :D
Konami needs to add Vampire Killer in the future Castlevania Collections like the Anniversary and Advance Collection had got. Some of us definitely wanted to see more MSX ports like how Metal Gear & Metal Gear II were handled when they brought it to Metal Gear Solid 3 and the Metal Gear Collections.
When I was a kid, I naively thought the dagger worked best for me in Dracula X, aka Rondo of Blood; and I managed to beat the game using the dagger on Dracula himself. Little did I know how much the world hated that weapon like the plague.
It's also pretty funny how in Portrait of Ruin, it's super-attack version (1000 Knives) is actually effective at downing a single enemy in the whole game (Final Guard).
@neogeomaster It was originally developed in tandem with the MSX2. Since the FDS version was completed first and released first, it is in fact the first one.
It's kind of interesting - this game is kind of like if you took modern Igavania and Classicvania games, and merged them together into something unique - but it precedes all metroidvania installments in the series.
I remember completing this gave without killing any monsters except ones at the end of each level. Great times it was, and this was one of my absolute favorite games. Still love the soundtrack.
Interesting! It's cool how different this and the Nintendo version are. This one has some more RPGish elements while the Nintendo version is a straight-forward, tough as nails platformer. Good stuff.
so it's castlevania nes but with no time limit, some level design changes, more items, axe acts more like the cross/boomerang, merchants, treasure chests, keys, and other adventure elements. Interesting
So the hearts are currency rather than ammo. It retains the look of the first game (theme, bosses, music for each stage) but removes the time, alters the layout, makes the stages larger, and adds in merchants, keys, and item chests. Oh, and falling tends to lead to new areas and secrets rather than instant death. And here I thought the NES version was a classic. I'm beginning to think us NES users were robbed.
I never knew this existed until i bought HARCORE GAMING 101's book : Castlevania ,the book has everything about all the Castlevania games in it, truly amazing to read.
Also, I find it freaky how Dracula's first form is a skeletal zombie-like vampire. Way freakier than his outing in the first Castlevania. Though its interesting his final form is a portrait that comes to life that spews flocks of bats.
Reading the comments, i see alot of people saying that NES version is better. I'm not going to disagree with that. But as a fan, i consider this version to still be pretty awesome. It has a few different mechanics from the NES version. And this game probably had more influence on Simon's Quest game mechanics than the NES version. Which inevitably lead to Symphony of The Night. So while the NES version may be preferred amongst many fans, they can not deny the MSX version's influence on the progress/future of Castlevania.
From the video I like this one better. It's closer to the metroidvania style I've come to love. Also the giant portrait of Dracula is both a nice touch aesthetically wise, and a better transformation in my opinion.
I'm guessing the MSX did not have the capability to scroll. If not for that, I might say this was a superior version. Pretty cool none the less. Might try to emulate it later to check it out.
It could scroll but it did a lousy job at it, by far the worst scrolling of all home computers at its time, and incomparably worse than consoles. NES was released in 1983, same year as the original MSX standard (which could not play this game). Vampire Killer, as seen in this video, is actually on the subsequent MSX2 line of computers, which STILL couldn't scroll to rival the NES, despite being released in 1985! That's the same year the first Amiga was released, if you can fathom it. And the MSX2 could not compete with the NES, still! Fact of the matter is, the MSX line was a disastrous line of computers, albeit blessed with a few very skilled game programmers. We just see them through rose tinted glasses because they were, for lots of us, our first computers, but they were definitely behind their times.
@@Arcadius100 really speaks to how great the Nintendo was in certain aspects. I'll maintain that I think the best console was the SNES. Unless you like sports games, then Sega is your go to. I was an RPG man myself. But the NES has a bigger place in my childhood and heart, or the rose tinted glasses, as you say. The colecovision was my first, but the NES was the biggest part of gaming in my childhood. So many good games and tons of wasted hours.
@@waxy1277 Yes the NES was amazing for its time, but the MSX1 standard was, sadly, inadequate even compared to the other home micros. It was SG-1000 level hardware. I mean, don't get me wrong, I still have a sentimental fondness for my old little msx. I've had tons of fun with it. And there were some great games on it, no doubt. But the more you think at the sheer engineering and manufacturing muscle behind this standard, and how behind the times it was, technically, compared to most other contemporary home computers out there, it is difficult not to wonder what might have been, if they actually tried to assemble a worthwhile specced standard. They settled on a lowest common denominator kind of mentality (let's make it easy to assemble with bog standard chips) instead of creating something wonderful, as they well could. The MSX1 may have been released too soon to compete with the NES (that's arguable, and it certainly didn't have to be eclipsed technologically by the likes of the Commodore 64, for example), but instead of correcting course with the MSX2 and releasing an amiga or atari-st level machine, above NES capabilities, they doubled down on settling for mediocrity. On the other front, despite not owning a SuperNes, I tend to agree with you, that it was probably the best console of its era. Some Mega Drive/Genesis games I didn't know of back in the day have blown me away, and it seems to me that Snes's superiority is not as clear as I used to think back then, but the snes is still my favourite console, too. I know I'm going to be roasted for posting this, and may be mistaken for some kind of msx-basher. And I'm sure many people will point to exceptions, like the MSX2 version of metal gear solid, which was superior to the nes port. But 90% of games were not, and even kojima has said that he hated working on the msx. [truth be told, he also credits the MSX with making him a much better designer, because he had to on account of the inadequate hardware and complicated programming... but I'm not sure that's much of a compliment]
@@Arcadius100i think you're ultimately right, but the thing to remember is that Vampire Killer and Akumajou Dracula(the original castlevania) were released AFTER the MSX2 came out; Akumajou Dracula wasn't even released for famicom originally, it was a disk system game. the NES Cart version came out AFTER Vampire Killer, and like the cartridge based Vampire Killer lacked the ability to save your data. it's no wonder the poor MSX2 couldn't keep up; Akumajou Dracula was designed with the Disk System's extra memory, sound channels, and ability to save your game in mind. there were games(like Metal Gear and Snatcher) where you could save, but those weren't common, and used the MSX's internal hard drive rather than saving to the actual game. if i recall, Snatcher even required the floppy disk addon for the MSX to even be played. despite all of this, Vampire Killer is the better version of Castlevania. it's less unbalanced, and definitely more accessible; whoever thought that falling should kill you was a sadistic person. i think there's a reason that "feature" is absent in Vampire Killer, and later Castlevania titles.
jeeze I had no idea this thing even existed! Pretty interesting to see the differences between this and the NES version. Seems like they made a lot of good improvements
How come I never knew about this game? It looks like Knightmare... music, sounds... it's a nice game! Well done again, Konami, as always! If I knew this game in that time, I would play it for hours! lol I think this was the best plataform mode game in MSX! (in horizontal run).
This game actually reminds me a lot of The Goonies II for the NES, just minus the dunegons/rooms. The only thing I'm wondering about...how do you fire your secondary weapon (like the dagger) while kneeling?
In the MSX version, it's not a secondary weapon. When you get the dagger, cross, or axe, it actually replaces your whip as your primary weapon -- which is really awesome, because it uses no hearts, making the dagger an incredibly useful item as opposed to the "junk special." The only secondary weapons are the holy water and the hourglass, both of which you can have at the same time as one another and at the same time as any of the above-listed primary weapons. To use the hourglass, I think you have to press down while in mid-jump (it's been a while, but it's something like that), and to use the holy water, you have to press left or right while in mid-jump. The holy water is also SUPER-POWERFUL in this game compared to NES Castlevania, but uses a lot more hearts.
This game is how european gamers got exposed to Castlevania in 1987 through Vampire Killer! (The original NES Version came out in Europe on December 19, 1988)
LOL, I forgot how completely trash the axe and cross are in this. You lose them if you don't catch them when they return. Also, what does it mean when the merchant turns blue?
Vampire killer is older then castlevania, as a matter of fact its the original castlevania bud they needed to downgrade it allot to let it work on the Nes.
@@jillesvanderzee9927 A common misconception. Castlevania was released on the FDS a bit before Vampire Killer. It's true that Castlevania was released on the base NES/Famicom later on, but it was more or less the same as the FDS version.
An old Japanese 8-bit home computer, which was very popular among game developers and thus saw a lot of great games. (A bitter flaw was its incredibly limited ability to scroll, which either resulted in very choppy scrolling, or, like here, developers just splitting a game up into separate screens.)
I like how a speed run of Castlevania makes the game *look* easy, but even with a perfect run in this game, none of it looks even remotely manageable starting with just the second level
Not necessarily, it's more like you're locked in each area and need to find the key and the exit to continue. There's no returning to previous areas, no progression based on new permanent abilities, and it's linear. The exploration aspect definitely feels closer to the metroidvania gameplay than classicvanias though
It's a shame this is being played on an emulator, because the speed is really fucked up on emulators for some reason. The games goes from too fast to too slow from screen to screen, while the game runs at a fixed speed on real hardware.
I had the original game cart on Philips MSX2 and it had the same variable speed issue. It ran slower overall because of 50hz system. This emu runs 60hz, the way its supposed to be played.
What's the deal with those kneeling dudes, lol. You whip them and they sell you stuff? Also, pretty lame that they clearly outline where the 'secrets' are in the walls.
Bluestreak94 Plays Something Random on SMS this would be a great game instead of that "Master of Darkness" or whatever they called it, ColecoVision's hardware is not so good, I think.
The MSX, Colecovision, ZX Spectrum, and SG-1000 are all very similar in hardware and programming methods. The Colecovision is the weakest. The SG-1000 is a Colecovision with more RAM basically. The ZX Spectrum is a somewhat less powerful MSX. I agree, Master System would be the best way to go. On it, you could actually have somewhat better graphics than here.
+Bluestreak94 Plays Something Random The Colecovision is roughly equal to an MSX1 in power, but this is an MSX2 game -- and the MSX2 is way beyond the capabilities of the Colecovision. MSX1 games have been ported to and from Colecovision by fans numerous times, as the hardware is virtually identical, but the 2 is just a little too advanced for it.
@@alicevioleta3184 no. I have the same MSX I always had since the 80s, it runs at 60hz. This game and Metal Gear had problems on old emulators, with speed going from too fast to too slow, it happens constantly on this video. The game runs at a steady speed on real 60hz hardware. If it was a problem with me being used to the game running at wrong speed on an european mahchine, I'd feel the music was also at a wrong speed, and it isn't. YOu just need to watch from 2:55 to 3:20 to notice the speed going all over the place, even more if you've played this game for like the last 35 years or so and know it by heart after all those years.....
Konami should have made the game the same way it did nes. They catered too much to nintendos greedy license demands which ended when third party developers won a case against them in court.
I had an MSX2 back in the Soviet Union in the late 80s. This game and Metal Gear were the shizzle. The other kid who had a PC in our neighborhood, had a ZX Spectrum for a while before we got this MSX and thought that he was the coolest kid around, acting really smug and charging other kids to come over and play that thing. Then, my dad got that MSX and everyone started spending time at my house instead. I didn't charge them either. :)
That's cool!
In Soviet Union, Wampire kills you!
It’s now back to being Russia again!
@@dmcmusiclover2995 Russian Soviet Federative Socialist Republic of the Soviet Union is now Russian Federation. I'm actually from one of the other 14 Soviet republics, which are all different countries now.
@@Prizrak-hv6qkAh. I see.
So, at 3:20 our guy couldn't afford the dagger so he just killed the vendor for 10 hearts? Savage lmao
Interesting how this game has elements the NES Castlevania lacks, but lots of those features came back in Simon's Quest.
Both versions came out at the same time
Nes ???
@@fiestasdeluna9881 Nintendo Entertainment system
@@kristianferencik8685 manda el linck para saver como es esa consola
@@fiestasdeluna9881 It's the first Nintendo console based on cartridges, how could you have never heard of it? Super Mario Bros. and The Legend of Zelda were invented for that system. Nintendo even released a mini version of the NES a couple of years ago... Just read the history of Nintendo on Wikipedia if you're too young to know that.
Kinda interesting how this game and Simon's Quest were initally seen as oddities that no one really liked, and then they became the foundation for the future of the series.
Who would have guessed that, once upon a time, the dagger was badass.
Always has been
It's basically the Ghosts & Goblins dagger.
"Let's do this quickly, I need to go to the bathroom!"
Runs into the castle.
@10:19 Get a girl,
Yeah get a girl,
We'll go dancin'
(Dancin')
My brother sang this while I was playing once, and now I hope it's all you hear from now on, too :D
Konami needs to add Vampire Killer in the future Castlevania Collections like the Anniversary and Advance Collection had got. Some of us definitely wanted to see more MSX ports like how Metal Gear & Metal Gear II were handled when they brought it to Metal Gear Solid 3 and the Metal Gear Collections.
That would rock!
Actually the VERY FIRST Castlevania was on Famicom Disk System on Japan. This is the second version released for MSX.
When I was a kid, I naively thought the dagger worked best for me in Dracula X, aka Rondo of Blood; and I managed to beat the game using the dagger on Dracula himself.
Little did I know how much the world hated that weapon like the plague.
Same way for me when I was a kid playing Dracula's Curse. I thought the dagger was pretty cool. Though, these days, I'm more of a boomerang guy
It's also pretty funny how in Portrait of Ruin, it's super-attack version (1000 Knives) is actually effective at downing a single enemy in the whole game (Final Guard).
"This is the truly original Castlevania?"
"Well yes, but actually no."
Well I'm European so yes :D
@neogeomaster It was originally developed in tandem with the MSX2. Since the FDS version was completed first and released first, it is in fact the first one.
It is weird when it goes to the Dracula staircase, it reverts back to stage 4 music and has another sequence before going to the Dracula fight
It's kind of interesting - this game is kind of like if you took modern Igavania and Classicvania games, and merged them together into something unique - but it precedes all metroidvania installments in the series.
Whoa whoa whoa, the best weapon to beat Dracula with is the knife?? Blasphemy! Sacrilege!
I was only 3 years old when this game was released. And its amazing that this one game started a franchise that's still going strong to this day.
I remember completing this gave without killing any monsters except ones at the end of each level. Great times it was, and this was one of my absolute favorite games. Still love the soundtrack.
Interesting! It's cool how different this and the Nintendo version are. This one has some more RPGish elements while the Nintendo version is a straight-forward, tough as nails platformer. Good stuff.
The Dracula fight looks really cool.
A true classic.
MSX2 was my childhood!! Thanks for the video. :)
Loved this game back then. I love it now.
so it's castlevania nes but with no time limit, some level design changes, more items, axe acts more like the cross/boomerang, merchants, treasure chests, keys, and other adventure elements. Interesting
gamerdude535 msx is alot better.
The game design is more complex on MSX, but the gameplay is more robust on NES/FC.
Castlevania's "First remake":
@@danielolsson7134 Both games were developed in parallel, and released one month after the other, probably due to logistic restrictions.
@@fr_schmidlin What I meant was it could either be seen as a remake or as the true version of the game.
So the hearts are currency rather than ammo. It retains the look of the first game (theme, bosses, music for each stage) but removes the time, alters the layout, makes the stages larger, and adds in merchants, keys, and item chests. Oh, and falling tends to lead to new areas and secrets rather than instant death.
And here I thought the NES version was a classic. I'm beginning to think us NES users were robbed.
おぉ、MSX2版の悪魔城ドラキュラ(ヴァンパイアキラー)ですね。自分もかなりやり込んでいました。ラストの装備は盾A(ダメージ減)と短剣にして、ドラキュラに挑むのは一緒でしたよ。
I never knew this existed until i bought HARCORE GAMING 101's book : Castlevania ,the book has everything about all the Castlevania games in it, truly amazing to read.
Thank you for beating this. Now I don't have to grind my way through it to see the difference. :)
So basically this version is just the NES-game, but with added exploration element thrown on top of it. I'm impressed.
3:24 So because a merchant sells items too expensive, you whip them to oblivion. Pure WTF.
r/MeIRL
And the dagger wrecks ass in this version! What is this I don't even???
I liked this! Like an expanded NES version. And it looked really difficult too!
Also, I find it freaky how Dracula's first form is a skeletal zombie-like vampire. Way freakier than his outing in the first Castlevania. Though its interesting his final form is a portrait that comes to life that spews flocks of bats.
Why are those vendor guys hiding inside the walls , and are we supposed to kill them?
Reading the comments, i see alot of people saying that NES version is better.
I'm not going to disagree with that. But as a fan, i consider this version to still be pretty awesome. It has a few different mechanics from the NES version.
And this game probably had more influence on Simon's Quest game mechanics than the NES version. Which inevitably lead to Symphony of The Night.
So while the NES version may be preferred amongst many fans, they can not deny the MSX version's influence on the progress/future of Castlevania.
From the video I like this one better. It's closer to the metroidvania style I've come to love. Also the giant portrait of Dracula is both a nice touch aesthetically wise, and a better transformation in my opinion.
This game have pretty great ideas which even lead to Metroidvanias but executed terribly.
the mechanics reminds me to simon's quest, also you use hearts to buy things
Ok my!!! Simon throwing daggers like Richter belmont on an item crush... so badass!!!!
I always wondered who is that man portrayed in those paintings at 30:16 ....Dracula before getting cursed??, we'll never know....
Its Dracula in his different forms all over the years
What is the staff for? And the letter with a ribbom around it?
What's with the music over the end credits!? So random, haha.
I'm guessing the MSX did not have the capability to scroll. If not for that, I might say this was a superior version. Pretty cool none the less. Might try to emulate it later to check it out.
It could scroll but it did a lousy job at it, by far the worst scrolling of all home computers at its time, and incomparably worse than consoles. NES was released in 1983, same year as the original MSX standard (which could not play this game).
Vampire Killer, as seen in this video, is actually on the subsequent MSX2 line of computers, which STILL couldn't scroll to rival the NES, despite being released in 1985! That's the same year the first Amiga was released, if you can fathom it. And the MSX2 could not compete with the NES, still!
Fact of the matter is, the MSX line was a disastrous line of computers, albeit blessed with a few very skilled game programmers. We just see them through rose tinted glasses because they were, for lots of us, our first computers, but they were definitely behind their times.
@@Arcadius100 really speaks to how great the Nintendo was in certain aspects. I'll maintain that I think the best console was the SNES. Unless you like sports games, then Sega is your go to. I was an RPG man myself. But the NES has a bigger place in my childhood and heart, or the rose tinted glasses, as you say. The colecovision was my first, but the NES was the biggest part of gaming in my childhood. So many good games and tons of wasted hours.
@@waxy1277 Yes the NES was amazing for its time, but the MSX1 standard was, sadly, inadequate even compared to the other home micros. It was SG-1000 level hardware. I mean, don't get me wrong, I still have a sentimental fondness for my old little msx. I've had tons of fun with it. And there were some great games on it, no doubt.
But the more you think at the sheer engineering and manufacturing muscle behind this standard, and how behind the times it was, technically, compared to most other contemporary home computers out there, it is difficult not to wonder what might have been, if they actually tried to assemble a worthwhile specced standard. They settled on a lowest common denominator kind of mentality (let's make it easy to assemble with bog standard chips) instead of creating something wonderful, as they well could. The MSX1 may have been released too soon to compete with the NES (that's arguable, and it certainly didn't have to be eclipsed technologically by the likes of the Commodore 64, for example), but instead of correcting course with the MSX2 and releasing an amiga or atari-st level machine, above NES capabilities, they doubled down on settling for mediocrity.
On the other front, despite not owning a SuperNes, I tend to agree with you, that it was probably the best console of its era. Some Mega Drive/Genesis games I didn't know of back in the day have blown me away, and it seems to me that Snes's superiority is not as clear as I used to think back then, but the snes is still my favourite console, too.
I know I'm going to be roasted for posting this, and may be mistaken for some kind of msx-basher. And I'm sure many people will point to exceptions, like the MSX2 version of metal gear solid, which was superior to the nes port. But 90% of games were not, and even kojima has said that he hated working on the msx. [truth be told, he also credits the MSX with making him a much better designer, because he had to on account of the inadequate hardware and complicated programming... but I'm not sure that's much of a compliment]
@@Arcadius100i think you're ultimately right, but the thing to remember is that Vampire Killer and Akumajou Dracula(the original castlevania) were released AFTER the MSX2 came out; Akumajou Dracula wasn't even released for famicom originally, it was a disk system game. the NES Cart version came out AFTER Vampire Killer, and like the cartridge based Vampire Killer lacked the ability to save your data.
it's no wonder the poor MSX2 couldn't keep up; Akumajou Dracula was designed with the Disk System's extra memory, sound channels, and ability to save your game in mind.
there were games(like Metal Gear and Snatcher) where you could save, but those weren't common, and used the MSX's internal hard drive rather than saving to the actual game. if i recall, Snatcher even required the floppy disk addon for the MSX to even be played.
despite all of this, Vampire Killer is the better version of Castlevania. it's less unbalanced, and definitely more accessible; whoever thought that falling should kill you was a sadistic person. i think there's a reason that "feature" is absent in Vampire Killer, and later Castlevania titles.
is this game this much faster than castlvania 1 or are you playing sped up with an emulator?
I wouldn't be surprised if it was, just look at the difference between the original MSX Metal Gear and the NES version.
i used to play this game on the msx 2.. this is normal speed far as i can tell.
Ahhh.... Good old classics :)
The Medusaheads in this game are much cooler than in the NES-version
The Collecovision was discontinued before this game was released.
jeeze I had no idea this thing even existed! Pretty interesting to see the differences between this and the NES version. Seems like they made a lot of good improvements
You know, “Vampire Killer” is also the name of the overworld theme of this game called Castlevania.
How come I never knew about this game? It looks like Knightmare... music, sounds... it's a nice game! Well done again, Konami, as always! If I knew this game in that time, I would play it for hours! lol I think this was the best plataform mode game in MSX! (in horizontal run).
This game actually reminds me a lot of The Goonies II for the NES, just minus the dunegons/rooms.
The only thing I'm wondering about...how do you fire your secondary weapon (like the dagger) while kneeling?
In the MSX version, it's not a secondary weapon. When you get the dagger, cross, or axe, it actually replaces your whip as your primary weapon -- which is really awesome, because it uses no hearts, making the dagger an incredibly useful item as opposed to the "junk special."
The only secondary weapons are the holy water and the hourglass, both of which you can have at the same time as one another and at the same time as any of the above-listed primary weapons. To use the hourglass, I think you have to press down while in mid-jump (it's been a while, but it's something like that), and to use the holy water, you have to press left or right while in mid-jump. The holy water is also SUPER-POWERFUL in this game compared to NES Castlevania, but uses a lot more hearts.
I never knew about this version.
Buenísimo !!!! Un clásico !!!!! Mejor que el de nes
no lo creo, si fuese mejor tendria la fama que tuvo el de NES y no fue asi
Alex Murphy con el matiz que la NES fue un exito en USA y la MSX no.
it hasn't limit time.
This game is how european gamers got exposed to Castlevania in 1987 through Vampire Killer!
(The original NES Version came out in Europe on December 19, 1988)
Is the second loop a hard mode? Didn't notice a difference playing the first level.
Yeah but like why is dracula a skeleton?
I do NOT understand how the inventory system is supposed to work in this game...
LOL, I forgot how completely trash the axe and cross are in this. You lose them if you don't catch them when they return.
Also, what does it mean when the merchant turns blue?
i'll take a skill based pickup over something with ammo
Wooow it’s my childhood game 😆 I really like stage 15 music, it’s nice 👍
Heart of Fire, I bet.
Yes, I noticed that, but then why does he only kill some of them?
Why does Dracula have his rib cage exposed?!
Just took this game down but then it restarted at "Stage 19". Should I keep going? Does something else happen if it's beaten twice?
I Love Games
no cookie monster at the end?
:(
Is there any reason for killing some of the vendor guys? It's strange to see the game in such a different way.
Colors and Music are better than NES
What sorcery is this?! A classic Castlevania game with no time limit!?
But if you die 3 times you have to start the game again
Drac X didn't have a timer :D
@@TankMarko and so did bloodlines
Vampire killer is older then castlevania, as a matter of fact its the original castlevania bud they needed to downgrade it allot to let it work on the Nes.
@@jillesvanderzee9927 A common misconception. Castlevania was released on the FDS a bit before Vampire Killer. It's true that Castlevania was released on the base NES/Famicom later on, but it was more or less the same as the FDS version.
Why does this game feel so fast, am I crazy?
That's because the emulator, for some reason I don't know, fucked up the speed
@@crystalalumina Nope. That's the real game speed (60Hz). Probably you got used to play it in slow motion (aka PAL/50Hz). ;)
Love the music variation. Heck its like a totally different game. My msx emulator wont work unfortuneatly
Konami was really the power behined MSX.
I can't tell if we Americans missed out on anything.
I think Simon's Quest is more the precursor to Metroidvania than this game is.
Ehm, are you really that blind?
Because actually, there's alot of pre-cursors to Simon's Quest in this MSX version...
Simon's Quest is a piece of shit copy of this game.
I didn't play any castlevania until IV because of it.
Simons Quest is fantastic, you just have to remember to crouch at certain points that are obvious
@@nabeelsowan9642I played the original NES Castlevania trilogy and
CV 2 : Simon's quest is easily my favourite of the bunch .
That's one scary looking Dracula painting
An old Japanese 8-bit home computer, which was very popular among game developers and thus saw a lot of great games. (A bitter flaw was its incredibly limited ability to scroll, which either resulted in very choppy scrolling, or, like here, developers just splitting a game up into separate screens.)
Damn this brings back memories.... Yamaha where art though?
I love this game
I like how a speed run of Castlevania makes the game *look* easy, but even with a perfect run in this game, none of it looks even remotely manageable starting with just the second level
what emulator are you playing the game in?
I see Frankenstein
It's good thing, look at my channels I got a characters
Difficulty: SUKA BLYAT.
I what a MSX 2 :)
Was this game made before or after the NES version??
+Brittany Watts the msx 2 version was released shortly after, only one month later, but both in the same year (1986)
+SoulforReal88 Thank you
Would this be considered first Metroidvania look at this proto item gathering and backtracking. 🤔
Not necessarily, it's more like you're locked in each area and need to find the key and the exit to continue. There's no returning to previous areas, no progression based on new permanent abilities, and it's linear. The exploration aspect definitely feels closer to the metroidvania gameplay than classicvanias though
Interesting facts both the nes and the msx versions of the game were developed at the same time
How come I didn't know about this until now?
cole adventure game
23:57 Heart of fire
not bad for a non scrolling game
It's a shame this is being played on an emulator, because the speed is really fucked up on emulators for some reason. The games goes from too fast to too slow from screen to screen, while the game runs at a fixed speed on real hardware.
Wait, you made the SAME comment you made a year ago, 6 months later?
Why repeat yourself?
Autism.
I had the original game cart on Philips MSX2 and it had the same variable speed issue. It ran slower overall because of 50hz system. This emu runs 60hz, the way its supposed to be played.
@@RogueAndroid Because I see videos the same time over and over and I forget I already had commented on them.
激ムズだったけどやりごたえあったなー!
I liked the music on level 10.
This is different. I never seen this game before.
After play it on my philips nms8280 the games feels like is too fast is bizarre
What's the deal with those kneeling dudes, lol. You whip them and they sell you stuff? Also, pretty lame that they clearly outline where the 'secrets' are in the walls.
Thank you
Somebody could port this to the SG-1000, Master System or ColecoVision if they wanted to.
Bluestreak94 Plays Something Random on SMS this would be a great game instead of that "Master of Darkness" or whatever they called it, ColecoVision's hardware is not so good, I think.
The MSX, Colecovision, ZX Spectrum, and SG-1000 are all very similar in hardware and programming methods. The Colecovision is the weakest. The SG-1000 is a Colecovision with more RAM basically. The ZX Spectrum is a somewhat less powerful MSX. I agree, Master System would be the best way to go. On it, you could actually have somewhat better graphics than here.
+Bluestreak94 Plays Something Random The Colecovision is roughly equal to an MSX1 in power, but this is an MSX2 game -- and the MSX2 is way beyond the capabilities of the Colecovision. MSX1 games have been ported to and from Colecovision by fans numerous times, as the hardware is virtually identical, but the 2 is just a little too advanced for it.
This is playing faster than in real hardware (and then it has more slowdowns than in real hardware too). It was a known problem with emulators.
no, this is normal speed. you're probably used to 50hz, as most english speaking MSX users are. the japanese version ran at 60.
@@alicevioleta3184 no. I have the same MSX I always had since the 80s, it runs at 60hz.
This game and Metal Gear had problems on old emulators, with speed going from too fast to too slow, it happens constantly on this video. The game runs at a steady speed on real 60hz hardware.
If it was a problem with me being used to the game running at wrong speed on an european mahchine, I'd feel the music was also at a wrong speed, and it isn't.
YOu just need to watch from 2:55 to 3:20 to notice the speed going all over the place, even more if you've played this game for like the last 35 years or so and know it by heart after all those years.....
it runs extremely fast on MSX emulator
largo como la cuaresma
i really wish there was an easy way to play this game in modren day
You played it on Emulator, right? The sound is a bit too fast, compared to my MSX2 :)
This is because you played the game in PAL. That makes it run 17% slower than the original speed on Japanese machines.
Se ve mejor q Castlevania nes
5000 points.
Konami should have made the game the same way it did nes. They catered too much to nintendos greedy license demands which ended when third party developers won a case against them in court.
this version is superior. the "NES" version is a downgraded Akumajou Dracula for Famicom Disk System, but even then, Vampire Killer is still superior.