BOLVAR MENTIONED. Jokes aside Highlord Fordragon was unironically slept on. I will die on the hill that Divine Shield has potential, so thanks for mentioning it.
I wonder how it would have been if it had just been bonus attack for each divine shield lost this game. Edit: Hadn't gotten to that part in the video, and I was entirely thinking of the wrong legendary. Yeah, that one was fun.
I wanna make a frostbitten freebooter deathrattle DK now. I didn't realize the deathrattle could just hit face 3x, I already have a VERY strong deathrattle package.
Unless they changed it, no this is not how the card works. It sounds great, but he is just making shit up here. The card can be played as an annoying stall card, but it does can not hit the same target multiple times.
robes of protection (3 mana 2/4 your minions have elusive) in the divine shield handbuff paladin sometimes prevented your hunter & mage opponents from playing their questlines which was very funny
ETC was featured in a Wild OTK list that got rank 1 soon after DMF came out. It was a fad deck, but I think a case could be made that it isn't a "standard exclusive" archetype.
@@FlareIsGone No, you said it was two. But when I went to go watch the video again, I missed the part where you called it frequency amplifier instead of oscillator. I should of caught that one too since I love to play mech mage in wild.
there are buff based aggro decks like paladin typically has, midrange aggro decks like dk or hunter, burn aggro decks like secret mage, the problem is only swarm based aggro, aka ones that go super wide super early are viable at all in wild due to aoe removal being really bad at 1-3 mana while other kinds of removal is significantly better. Swarm based aggro decks typically beat all non midrange aggro decks as well, but midrange decks can't deal enough damage to end the game on turns 4/5 even remotely close enough to be viable. A lot of swarm based aggro decks use tools from the other "kinds" of aggro decks without almost any of their downsides. Shadow priest is burn oriented, garrote rogue is also an otk deck, pirate dh literally just kills you from 30 no board with an ok 2-3 turn setup XD
@@FlareIsGone I see. But I feel like even stuff like Odd Pala or Hunter has had a lot of swarming going on in their aggro decks. I mostly see what you mean with Secret Mage. That deck really is a special kind of aggro. I think you have a point though. Could you try to further elaborate? Maybe I'm just missing the point here, but I really feel like a lot of minion based aggro could be boiled down to trying to swarm the board.
BOLVAR MENTIONED. Jokes aside Highlord Fordragon was unironically slept on. I will die on the hill that Divine Shield has potential, so thanks for mentioning it.
I wonder how it would have been if it had just been bonus attack for each divine shield lost this game.
Edit: Hadn't gotten to that part in the video, and I was entirely thinking of the wrong legendary. Yeah, that one was fun.
@@unkarsthug4429lmfao.
holy shit bolvars gonna be so happy to see this
Cleave Hunter was incredible for all of badlands for me, even post nerf it was so strong and so fun
Undead priest was the first deck that got me through legend, I had a lot of fun playing it :3
Wish it was more playable in wild
You can only imagine how happy I was when I saw benedictus added to core so that it was one extra year in standard
i loved undead priest in standard. got me from 120 to 500 wins on priest and temporarily lessened my hatred of the class
That's not how frostbitten freebooter works.
It can only hit a target once per activation, so on an empty board, it just freezes face, nothing else.
It wouldn't need Death Growl if it could target the same character more than once
I wanna make a frostbitten freebooter deathrattle DK now.
I didn't realize the deathrattle could just hit face 3x, I already have a VERY strong deathrattle package.
Unless they changed it, no this is not how the card works. It sounds great, but he is just making shit up here.
The card can be played as an annoying stall card, but it does can not hit the same target multiple times.
It doesn't.
Rush Demon Hunter was actually a pretty fun deck.
Parasite came put in Titans it was the only recent expansion to have Magnetic cards
robes of protection (3 mana 2/4 your minions have elusive) in the divine shield handbuff paladin sometimes prevented your hunter & mage opponents from playing their questlines which was very funny
I forgot about thi sthats so awesome
ETC was featured in a Wild OTK list that got rank 1 soon after DMF came out. It was a fad deck, but I think a case could be made that it isn't a "standard exclusive" archetype.
Okay he's really just taking ideas out of the void now
Finally, more good content.
I’m surprised you never talked about big deathrattle hunter, clown Druid, or spiteful Druid.
literally all of these i've talked about
@@FlareIsGone guess I’ll have find them later
this a long one kinda like me
I like OTK decks when the combo itself is cool, things like Horsemen Paladin I don’t find that fun
graybow
Yo Flare thinks oscillator was two mana, that would kill the card if it was true.
Did I not say it was 1?
@@FlareIsGone No, you said it was two. But when I went to go watch the video again, I missed the part where you called it frequency amplifier instead of oscillator. I should of caught that one too since I love to play mech mage in wild.
you should collab with rarran somehow
You always talk about "swarm based aggro decks". What are the other types of aggro decks? Don't aggro decks usually just want to swarm?
there are buff based aggro decks like paladin typically has, midrange aggro decks like dk or hunter, burn aggro decks like secret mage, the problem is only swarm based aggro, aka ones that go super wide super early are viable at all in wild due to aoe removal being really bad at 1-3 mana while other kinds of removal is significantly better. Swarm based aggro decks typically beat all non midrange aggro decks as well, but midrange decks can't deal enough damage to end the game on turns 4/5 even remotely close enough to be viable. A lot of swarm based aggro decks use tools from the other "kinds" of aggro decks without almost any of their downsides. Shadow priest is burn oriented, garrote rogue is also an otk deck, pirate dh literally just kills you from 30 no board with an ok 2-3 turn setup XD
@@FlareIsGone I see. But I feel like even stuff like Odd Pala or Hunter has had a lot of swarming going on in their aggro decks. I mostly see what you mean with Secret Mage. That deck really is a special kind of aggro.
I think you have a point though. Could you try to further elaborate? Maybe I'm just missing the point here, but I really feel like a lot of minion based aggro could be boiled down to trying to swarm the board.
RUSH WARRIOR LETS GOOOOOO
Frostbitten freebooter only hits 3 different enemies, so max face damage is 5 (sad)
Unless you go Mark combo, i think it was with shudderblock
Жаль я забросил игру