This time, it's a smart move from ironhide itself. They're factoring in shock value with the enemies coming out of the wall so that you'll be confused and let enemies leak out, such challenge from all the wrong reasons
@@star_ryder9493 That's true, tho I don't see how they can ruin it, as long as they only add new things and don't change/remove old content, I think the first 3 games are fine
not just an update, it gotta be something different and not just new, maybe a sort of online/multiplayer thing or a mode where you send troops, its such an amazing game cult game tier but its currently stuck
The second level is even worse, they reused the SAME TREE, yeah, they made ONE tree and copy pasted it everywhere. And on the third level one of the archers glitched and stopped moving even though he still had the walking animation and he became invulnerable and could still shoot at my barracks??? And the level never ended because of him. Left a negative review on steam since it's way too expensive for all the bugs and crappy things it has
I think another round of bugfixes is incoming soonish, including a fix to the merchants noclipping through walls haha! One major thing that was already fixed is that ranged enemies should no longer be able to attack from off-screen, where they cannot be hit. It's something that at least pissed me off to no end.
I heard a whisper about that last night, I would say sounds good but ehh, if they don't want to take feedback from people like yourself, I don't really care, they are clearly clueless when it comes to balancing the towers. Great that they fixed the off screen harasment, that annoyed me so much. It was so bad in frozen nightmare, because it was already pointless to attack frozen hearts ahead of time, and because of that coding L it also made it very difficult to try and attack ice witches ahead of time, when that was the intended way to deal with them. So those levels always felt sooo boring
@@Cozyn3z Yeah, at least the programmers (handling bug fixes) and designers (handling balance) are different people. There may also be some upcoming fixes regarding the levels not ending, which imo is amazing as well.
For those 8 bucks i could ve gotten hunie pop and wacked my mole
This time, it's a smart move from ironhide itself. They're factoring in shock value with the enemies coming out of the wall so that you'll be confused and let enemies leak out, such challenge from all the wrong reasons
Pretty accurate. Game devs are just so sad these days, I've seen too many games get ruined by their own devs.
Ironhide on their way to release ANOTHER 3 level campaign for Vengeance which will be forgotten about in 3+ months:
Ironhide when they enter a listen to your community and update frontiers challenge (impossible edition)
Idk why they don't just update the first 3 games, that would be something I'd be willing top pay for!
He said it!
Nah, they would ruin them, Ironhide is not the same company anymore
@@star_ryder9493 That's true, tho I don't see how they can ruin it, as long as they only add new things and don't change/remove old content, I think the first 3 games are fine
not just an update, it gotta be something different and not just new, maybe a sort of online/multiplayer thing or a mode where you send troops, its such an amazing game cult game tier but its currently stuck
The second level is even worse, they reused the SAME TREE, yeah, they made ONE tree and copy pasted it everywhere. And on the third level one of the archers glitched and stopped moving even though he still had the walking animation and he became invulnerable and could still shoot at my barracks??? And the level never ended because of him. Left a negative review on steam since it's way too expensive for all the bugs and crappy things it has
I like potato salad
I think another round of bugfixes is incoming soonish, including a fix to the merchants noclipping through walls haha!
One major thing that was already fixed is that ranged enemies should no longer be able to attack from off-screen, where they cannot be hit. It's something that at least pissed me off to no end.
I heard a whisper about that last night, I would say sounds good but ehh, if they don't want to take feedback from people like yourself, I don't really care, they are clearly clueless when it comes to balancing the towers.
Great that they fixed the off screen harasment, that annoyed me so much. It was so bad in frozen nightmare, because it was already pointless to attack frozen hearts ahead of time, and because of that coding L it also made it very difficult to try and attack ice witches ahead of time, when that was the intended way to deal with them. So those levels always felt sooo boring
@@Cozyn3z Yeah, at least the programmers (handling bug fixes) and designers (handling balance) are different people. There may also be some upcoming fixes regarding the levels not ending, which imo is amazing as well.
Epic Miachel Jackson reference in vengance
Favorite Vengeance moment is uninstalling it, and replaying Origins or Frontiers instead
You are so right
Hard to swallow pill
Blazing gem might even be stronger than before, since now its affected by runes of power soul point upgrade
That explains a lot wow, crazy how scared they were to make any significant changes on a "balance tweak"
Sad to see innovating their fourth game just made almost everything worse. Oh well, Iron Marines and KR Legends are still 🔥 games.
Eehhh they are okay
Legend is trash, and iron marines is Starcraft that cost money and is way worse, truth had to be told