"Every End" (Extreme Demon) by MindCap, Djoxy, npesta & more | Geometry Dash 2.11

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
  • MindCap has been hosting some really cool megacollabs in recent years, and "Every End" definitely continues that trend. It's not just cool either as it has an interesting concept as well which is fun to see. Many megacollabs end up being glowy design with some art or effects mixed in these days. While those are getting really good quality-wise, they don't really offer anything too new.
    This features only 1.0 blocks, at least that's what's visible to the player. For the first few seconds, you may be fooled into thinking it's just a basic 1.0 level. That wouldn't be any fun, though, would it? 6 seconds in, the background begins tearing up, and soon there are various layers of structures and obstacles there. These aren't inconsequential either as they show the upcoming gameplay before you get to it in the foreground. Doing backgrounds with several layers isn't that hard, but the beauty here is how well it's incorporated. Each of the layers blend perfectly into the default background, featuring edges on all sides. It's not a surprise to me that Djoxy handled this effect considering how good his past works are.
    This 1.0 design with the cool background effect continues for the rest of the level, which is over 7 minutes long. For some, it may be a little boring to not see anything change over such a long level. I didn't personally mind when watching as the effect is handled so well it's mesmerizing. There is also some merit in just sticking to this concept for the entire level; the gameplay is equally in focus from start to finish. Speaking of the gameplay, it's made by various known creators and players with quite unique approaches. This makes the gameplay itself interesting to watch. As for playing, it's definitely not for me, but it will prove a very difficult challenge once verified. It will be near the top of the Demonlist. Special thanks to MindCap for asking me to showcase this!
    ★ Become a Member of my channel for special perks: www.youtube.co...
    - VIDEO INFORMATION -
    Recorded by fnm04: / @fnm04
    Game (version): Geometry Dash (2.11)
    Level: "Every End" by Pennutoh, MindCap, squeentix, Blitzer, Djoxy, npesta, koreaqwer, KrmaL, StarkyTheSalad, Surv, lolwut7 and CobraBlitz
    ID: - (not out yet)
    Music: "Every End..." by Dimrain47
    www.newgrounds...
    - LINKS -
    Discord: / discord
    Twitter: / vipringd
    Twitch: / viprin
    Merchandise: viprin.creator...
    Thumbnail by Erdyuri: / erdyuri

ความคิดเห็น • 350

  • @gdfviii
    @gdfviii ปีที่แล้ว +561

    This is one of the most unique levels in the game. I hate it when people slander 1.0 styled levels, because that style’s got so much potential to produce awesome levels such as this.

    • @TheDigitalZero
      @TheDigitalZero ปีที่แล้ว +16

      Modern levels have the exact same potential. In fact, it's even easier because there are fewer outlines to worry about.

    • @Octagongd
      @Octagongd ปีที่แล้ว +15

      Yea. It’s not like modern style is even “Unique” anymore, because when modern style first started the excuse to calling it the best style was that it was “unique”, nowadays 1.0 is more unique than any modern level, as long as it has something interesting to top it off. Of course I am not calling modern levels bad, in fact, I actually love modern levels, I’m just defending 1.0 styled levels

    • @MuzikBike
      @MuzikBike ปีที่แล้ว +40

      A lot of the best art comes from working under stylistic constraints.

    • @bluedoessomeamogusstuff6738
      @bluedoessomeamogusstuff6738 ปีที่แล้ว +4

      I love 1.0 styled levels, because u dont really have to compete with all of these insanely detailed and cool looking block designs and weird fast gameplay, you just have a spike, and a small variety of blocks, no need to be anxious about making a block design or making the gameplay better than others, because you just have a spike and blocks after all. and thats why i love 1.0 levels and 1.0 based levels

    • @KyogreGames_GD
      @KyogreGames_GD ปีที่แล้ว

      THIS LEVEL SUCKS

  • @hephaisarttex
    @hephaisarttex ปีที่แล้ว +185

    Dude this level is sick. Perfect jumps, cube only, simple editing, and XXXL level. WOW

  • @foxcannon
    @foxcannon ปีที่แล้ว +353

    I had no idea npesta was in this, such a sick ass level

    • @Ccbra_
      @Ccbra_ ปีที่แล้ว +48

      3:02-3:41 is Npesta’s part

  • @MuzikBike
    @MuzikBike ปีที่แล้ว +150

    The utter lack of any portals, pads, orbs and most trigger types gives this level an incredibly strong The Impossible Game feel that I appreciate a lot.

    • @cubeking4538
      @cubeking4538 2 หลายเดือนก่อน +1

      Look at the background

    • @ImpaledMuffin
      @ImpaledMuffin หลายเดือนก่อน +3

      In the gameplay he means

  • @RayClust
    @RayClust ปีที่แล้ว +202

    I can't get over the 2:58 spike wall looming in from the background and then you avoid it afterward, brilliant

  • @migato618
    @migato618 ปีที่แล้ว +9

    something about this level using only the cube, the block and the spike is really refreshing...
    this is what geometry dash could have been like if the different game modes weren't a thing

  • @Zirtip
    @Zirtip ปีที่แล้ว +70

    This level has an old impossible level vibe and I love it. The gameplay feels like levels like Ice Carbon Zust or Hell and Heaven

    • @kuinobot32
      @kuinobot32 ปีที่แล้ว

      feels like impossible game

  • @HiAmDre
    @HiAmDre ปีที่แล้ว +59

    I'd love to give this level a try. Mindcap definitely did what he intended to do with this level very well, create a level that anyone with enough endurance can beat

  • @TMQuan202
    @TMQuan202 ปีที่แล้ว +56

    I see like 4,5 layers behind background. Very cool concept, brings back 1.0 vibe while still fresh and being a top list demon without insane spaming or fast wave gp.
    The end screen is recreate so perfectly as well.

  • @Hypno_74
    @Hypno_74 ปีที่แล้ว +90

    I've watched this level many times already and it's still so interesting to me. KrmaL's part at 4:06 really stands out to me as the coolest part, mainly because it doesn't use any spikes and is very cleverly structured. I love seeing one-of-a-kind concepts like this executed well and I'm looking forward to it being on the demon list

    • @Cuumerr
      @Cuumerr ปีที่แล้ว +3

      Krmal try not to make the worst gameplay possible

    • @Dungeoncat_901
      @Dungeoncat_901 ปีที่แล้ว +3

      He just said: F it. Ima use no spikes and make hard, but interesting gameplay, like usual. And I love it :)

    • @m4rcyonstation93
      @m4rcyonstation93 8 หลายเดือนก่อน +1

      ​@@Cuumerr I'll be real id rather watch bad cool looking gameplay than good boring gameplay

    • @albertograterol5293
      @albertograterol5293 2 หลายเดือนก่อน +1

      Krmal gameplay is pretty cool tbh. A lot of top 10s have really cool gameplay too, they’re just too hard to appreciate it.

  • @Henzoid
    @Henzoid ปีที่แล้ว +83

    One of the things I love about this level is they also used a song that sounds so much like it could have been in an old default RobTop level. It’s so perfect.

  • @robianny
    @robianny ปีที่แล้ว +37

    the background effect is genuinely mindblowing. the amount of effort gone into exactly tracing what's gonna come next is ABSURD. i just hope this gets the recognition it needs and the rating it deserves once it's verified.
    But, i have this worry that people might actually complain about this being rated, and if you're one of those, be more open minded. There's a list of multiple great qualities that make up for the "basic" 1.0 approach. Some of which are the background which looks beyond absurdly perfect in its crafting, the length of the level (which makes the level's quality come from the experience itself rather than the quality of the individual parts) and also the creative and well-crafted design patterns that were made to vary the decoration throughout despite it being all the same blocks. It takes a theme and absolutely THRIVES off of it. That's something i frickin' respect. Top tier level.

    • @ERRR0RR
      @ERRR0RR ปีที่แล้ว +6

      And it's also 5 times more interesting and fun to wach than Tidal Wave

    • @kuinobot32
      @kuinobot32 ปีที่แล้ว

      FR@@ERRR0RR

    • @Steve_005
      @Steve_005 ปีที่แล้ว +1

      Man, the background not just traces perfectly what's next in 4 layers, but also has a perspective effect that follows the game camera, HOW IN HELL IS THAT POSSIBLE THERES NO TRIGGER FOR IT

    • @aleh2459
      @aleh2459 ปีที่แล้ว +5

      ​@@ERRR0RRless monotonous than tidal waves deco

    • @littlemilk973
      @littlemilk973 ปีที่แล้ว

      @@aleh2459 Still, it's very cool

  • @VertuozGD
    @VertuozGD ปีที่แล้ว +27

    This is the longest level in which the game mode is limited only to the cube. I like the gameplay, it's cool that the background shows what will happen in each subsequent part of the level. Awesome!

  • @Komatic5
    @Komatic5 ปีที่แล้ว +28

    My favorite part of the background is the vertical parallax; you can see the background adjust as the camera adjusts too. It’s a very niche technique but it’s also very useful as well

  • @DiscoDumDumGD
    @DiscoDumDumGD ปีที่แล้ว +13

    Everything about this level feels like classic 2013-14 GD to even the song somehow
    Also it's ironic npesta is in this considering he's not a fan of 1.0 styled levels

  • @stanstanmansan
    @stanstanmansan ปีที่แล้ว +32

    We really need more extremes (and levels in general) as unique as this one, I really like the idea of the level and I honestly dont get bored watching it even with that length

  • @techny3000
    @techny3000 ปีที่แล้ว +15

    One heck of a unique gd level
    I like that the background shows you what's next

  • @tdxiswinningreal
    @tdxiswinningreal ปีที่แล้ว +4

    This is the most unique 1.0 styled level, there are no orbs, portals, and pads, only spike and a block.
    And the fact that the parallax will tell you what is up next makes it good.

  • @RichGD.780X
    @RichGD.780X ปีที่แล้ว +4

    Despite being a very simple level in deco, it looks very difficult and besides that it lasts 7 minutes, it would be quite good to be a challenge for any experienced player

  • @gabrielesallemi787
    @gabrielesallemi787 ปีที่แล้ว +5

    This is so unique, the background has so many uses in this game. The editor is unreal

  • @l3g3nd_hyt71
    @l3g3nd_hyt71 ปีที่แล้ว +2

    😮 beauriful level nothing else to say , THIS should be the final level of every players

  • @592Johno
    @592Johno ปีที่แล้ว +14

    Extreme demon grinders when there isnt 10seconds of straight flying followed by 4x speed mini wave sections: 😡🤬😡🤬😡🤬😡

  • @SuperAlexBusiness
    @SuperAlexBusiness ปีที่แล้ว +3

    ViPriN, this level is a perfect example that the level doesn't only need to have a flashy objects, but a touchy gameplay too. I can't imagine how this can be verified. You can't just go to another part/mode, there will always be a Cube with timings from hell. But I am not surprised as there is Krazyman50 as one of Creators. 😅
    I want to mention these moments:
    0:58 "Trip" by Michigun. ❤ My Hardest. ❤ /\/\/\
    2:55 "The Ultimate Phase" ending.
    4:56 This is the hardest moment in my opinion.
    0:43 "Forest Temple" first Cube.
    0:49 Just imagine seeing this in 2013. Everybody would call you hacker.

  • @diamondyoshi6649
    @diamondyoshi6649 7 หลายเดือนก่อน +1

    this is the most geometry dash style custom level.
    also damn, there's a lot of spike corner jumps or whatever they're called. that's gotta be difficult.

  • @certainlystormy
    @certainlystormy ปีที่แล้ว +17

    i like how the structuring represents the feeling each part of the song gives

  • @bckpcrzxqy
    @bckpcrzxqy ปีที่แล้ว +16

    0:40 HOW DO YOU EVEN

    • @LianoGD
      @LianoGD 4 หลายเดือนก่อน +2

      The spike hitboxes are only rectangles, so it’s possible to jump on the side of them

    • @Noctopodes
      @Noctopodes 2 หลายเดือนก่อน

      You just hold for most of it

  • @epsilonthedragon1249
    @epsilonthedragon1249 ปีที่แล้ว +6

    What I find most impressive about this level is how they managed to keep the background synced with the camera, both in terms of negating horizontal drift and of managing vertical parallax

  • @xinpa
    @xinpa ปีที่แล้ว +14

    This level is so cool because it really goes for the concept it tries to do and doesnt half ass it. Really love this

  • @SupaCLUCK
    @SupaCLUCK ปีที่แล้ว +14

    The execution was done perfectly for this level! It really does feel like the final boss of Geometry Dash :o

  • @virtualdash
    @virtualdash ปีที่แล้ว +9

    Definitely the best 1.0 styled level in the game. The simple design works well with being able to see the level in the background. If this gets verified, I hope it gets rated

  • @drouseyman
    @drouseyman ปีที่แล้ว +7

    this is definitely my favorite top ten of all time, i absolutely adore the concept of an endurance test using purely blocks and spikes throughout the duration of the level, it really feels like geometry dash, and for that it's special to me

  • @Necrodoge
    @Necrodoge ปีที่แล้ว +1

    always thought this was a really cool song so its nice to finally see a level made with it

    • @Necrodoge
      @Necrodoge ปีที่แล้ว +1

      also damn wait i've also liked the idea of a cube only extreme demon :)

  • @nsevnhndred
    @nsevnhndred ปีที่แล้ว +8

    imagine showing this to a 1.0 player...

    • @teamok1025
      @teamok1025 ปีที่แล้ว +1

      Me and boys inventing a time travel:

  • @mwninw
    @mwninw ปีที่แล้ว +2

    probably the most unique background i've ever seen in a level

  • @gd_markin
    @gd_markin 9 หลายเดือนก่อน

    In style 1.0, wow beautifully done!

  • @el_lea
    @el_lea ปีที่แล้ว +2

    The craziest part is that the gameplay almost never uses copy paste, and its only cube for 7 minutes, that's literally creativity in the gameplay instead of the deco and it looks cool xd

  • @user-mf6ch2yt9r
    @user-mf6ch2yt9r ปีที่แล้ว +1

    I love that it has not only 1.0 design but also a similar gameplay style to robtops 1.0 levels, except extreme of course

  • @lolwut
    @lolwut ปีที่แล้ว +6

    im on viprins channel we made it guys

  • @polarizing
    @polarizing ปีที่แล้ว +6

    I feel like this is the equivalent of stepping back, taking a deep breath, and returning to your roots. I’m all for it.

  • @LightShadow07
    @LightShadow07 ปีที่แล้ว +10

    That's the most sick background I've ever seen

  • @iidokigdii8129
    @iidokigdii8129 ปีที่แล้ว +1

    Amazing level With Evolution With Game Geometry Dash. Good Video Master Viprin ❤😊

  • @IAmCymepka
    @IAmCymepka ปีที่แล้ว +5

    This feels like a giant Celeste precision map, and I love it

  • @specthenoob
    @specthenoob ปีที่แล้ว +1

    Like they said, this is totally, absolutely, and completely a normal level which is very nice though

  • @LunaStarlun
    @LunaStarlun ปีที่แล้ว +4

    the longest 1.0 level in GD history

  • @thewinner4378
    @thewinner4378 ปีที่แล้ว +2

    I don’t know how to feel about this level. Most list demons are really fun and intriguing to watch, while this one has a really neat effect…and that’s it. I did watch the whole showcase and while I wasn’t exactly bored, I wasn’t really interested either. The gimmick kinda falls flat after a little while and it’s kinda surprising this level exists at all due to how few options there are with the gameplay restrictions.

  • @KairozSX8
    @KairozSX8 ปีที่แล้ว +3

    I can't believe the most "geometry dash idea" it's in today standars considered as a cool gimmick level, I love this level by the way and I find it pretty cool

  • @Chairssss
    @Chairssss 2 หลายเดือนก่อน +4

    6:28 Every end Jumpscare

  • @GDDjoxy
    @GDDjoxy ปีที่แล้ว +5

    so when does it get decorated

    • @typhoonthunder
      @typhoonthunder ปีที่แล้ว +2

      idk man looks pretty empty to me I’d recommend adding some indicators

    • @robianny
      @robianny ปีที่แล้ว

      ​@@typhoonthunder true nova....

    • @robianny
      @robianny ปีที่แล้ว

      tbh man lowkey needs more airdeco 🤭😊

  • @limezillaofficial
    @limezillaofficial ปีที่แล้ว +7

    A perfect top 1. The background which shows the upcoming gameplay is amazing, and the main thing is...
    No matter how strict the limitations are, you can do *anything* in the Geometry Dash editor. No matter how big or small, we can do anything.

    • @Haxx0rZ-
      @Haxx0rZ- ปีที่แล้ว +2

      Especially since 2.2 comes

  • @MyzticF
    @MyzticF ปีที่แล้ว +2

    Might as well be conical depression 2 tbh. It's not like 1.0 deco is anything new or original these days.
    At least the gameplay's pretty cool.

  • @halloweenlover1031
    @halloweenlover1031 ปีที่แล้ว +2

    this aint even a 1.0 level at this point. its a 0.1 level

  • @link_cable101
    @link_cable101 ปีที่แล้ว +2

    I find it very ironic that npesta worked in this because of how much he hates 1.0 levels

  • @JustAKhaled
    @JustAKhaled 11 หลายเดือนก่อน +2

    This level looks like a pain in the ass

  • @gdartho
    @gdartho ปีที่แล้ว +4

    Although I'm generally disinterested in list demons, I must say that this one is very cool. It really pushes a simple idea to its absolute limits, and the background effect is awesome. It's also refreshing to see a top demon that isn't just a bunch of tight wave and ship, and instead requires timing consistency and extreme endurance.

  • @just-a-fnf-fan
    @just-a-fnf-fan ปีที่แล้ว +2

    This should be uploaded right before 2.2 releases as a final goodbye to 2.1

  • @Vqnkley
    @Vqnkley ปีที่แล้ว +1

    hope you guys did ur playtesting cuz it looks like theres a million secret ways

  • @shugster
    @shugster ปีที่แล้ว +2

    level so good its on viprins channel

  • @acevictorium__
    @acevictorium__ ปีที่แล้ว +4

    This level, is quite unique. For a extreme that just uses the core mechanics of the game, the gameplay is still quite varied and not repetitive.

  • @V1dMix
    @V1dMix ปีที่แล้ว +2

    If Dear Nostalgists was a simpler extreme demon 7 minutes long:

  • @WhitePythor
    @WhitePythor ปีที่แล้ว +1

    Finally a level I can recommend for PG1004

  • @deltasagiitari2309
    @deltasagiitari2309 ปีที่แล้ว +2

    i aint getting through 3% in this, but i love this level's concept, goddamn.

  • @creativeusernam
    @creativeusernam ปีที่แล้ว

    This level actually looks insane, especially with the 1.0 block limitations

  • @Levi01GD
    @Levi01GD 7 หลายเดือนก่อน +2

    We about to suffer to night! 🔥🔥🗣️🗣️

  • @RRS-rh7mi
    @RRS-rh7mi ปีที่แล้ว +1

    Mindcap is the brains of every operation. So is Npesta. What about Nexus?

  • @kuinobot32
    @kuinobot32 ปีที่แล้ว +2

    best atmosphere in any gd level?

  • @SillyGuy67
    @SillyGuy67 ปีที่แล้ว +2

    Krmal part is something else

  • @Jaiden1Music
    @Jaiden1Music ปีที่แล้ว +2

    PG1004’s reaction to that information

  • @ilikehcomikgame
    @ilikehcomikgame ปีที่แล้ว +1

    i used to think this was mindcap's last project

  • @hatnoob7068
    @hatnoob7068 11 หลายเดือนก่อน +1

    There are 167 triple spikes in this level. Is my calculation true?

  • @kayosxz
    @kayosxz ปีที่แล้ว +3

    First

  • @AndrewChurch-he7ki
    @AndrewChurch-he7ki 8 หลายเดือนก่อน +1

    Although this is an extremely unique level and the verification of it is fully underway, i have itnhard to believe RobTop will rate any 1.0-styled level as an extreme demon, even if it has max deco for what its limiting itself to.

    • @SkullXgd
      @SkullXgd 2 หลายเดือนก่อน

      He is going to rate it

  • @GM360
    @GM360 ปีที่แล้ว +3

    This is just square adventure

    • @Silds.
      @Silds. ปีที่แล้ว

      (Extended) lol

  • @thestar4751
    @thestar4751 ปีที่แล้ว +2

    Very,very interesting level,at first time it looks just like a normal 1.0style level,however the background which shows what is coming is very interesting.And the length and cube timing also reminds me with Marathon

  • @snailboy45
    @snailboy45 10 หลายเดือนก่อน +3

    6:25

  • @DellDex
    @DellDex ปีที่แล้ว +1

    Genius level, waiting for the verification

  • @Steve_005
    @Steve_005 ปีที่แล้ว +2

    There has to be a swag route in this level somewhere

  • @ZIPSORD_OFFICIAL123
    @ZIPSORD_OFFICIAL123 7 หลายเดือนก่อน +1

    I really like about the fact what Viprin is with the first cube Lmao

  • @CougheePls
    @CougheePls ปีที่แล้ว +3

    Genuine criticism: I think this original background concept was cool af, but after the first minute the level became boring to watch, especially since the gameplay and deco don't offer anything different. After 3 minutes of basically watching the same type of gameplay, I started skipping thru the video to see if anything new happens later in the level. Left disappointed.

  • @alanhasmemes
    @alanhasmemes ปีที่แล้ว +1

    Just realised how much this dimrain synth sounds like delay lama😭😭

  • @thefernpersonwoahg
    @thefernpersonwoahg ปีที่แล้ว +1

    scipred when he makes over 20 1.0 style levels with unique gimmicks: no rate at all
    mindcap when he makes just a 1.0 level with a cool background: rate
    don't get me wrong, i love this level much like everyone else, but i find it stupid how rob rated this (and page not found) but not any of scipreds levels
    edit: just realized this isn't even out yet, but i bet rob will rate this when it does come out, so my point still stands.

    • @thefernpersonwoahg
      @thefernpersonwoahg ปีที่แล้ว

      @@MonkeyDinaam my brother in christ read the edit

  • @ijulajabro123
    @ijulajabro123 ปีที่แล้ว +1

    This is the final level in the game Geometry Dash

    • @ijulajabro123
      @ijulajabro123 ปีที่แล้ว

      @@MonkeyDinaam What did you say?

  • @sirultra1o8
    @sirultra1o8 ปีที่แล้ว

    That's sure some 1.0 style.
    And what happend to your icon?
    Why are you the default icon?
    And thanks for this cool level idea.

  • @foreverKHHV
    @foreverKHHV ปีที่แล้ว +1

    someone should remake this in the impossible game

  • @alguienquesigueconvida8414
    @alguienquesigueconvida8414 8 หลายเดือนก่อน +1

    2:58 in my opinion,the best part,specially for the background

  • @borabacji
    @borabacji 23 วันที่ผ่านมา +1

    me seeing "i wanna be the Geometry jumping"

  • @peopleperson
    @peopleperson ปีที่แล้ว +2

    its like we're back to the impossible game, this is awesome

  • @SuperstarStudioGD
    @SuperstarStudioGD ปีที่แล้ว +2

    1.0 deco can be just as creative as 2.1 deco if done correctly. Mindcap did just that!

  • @oguzhanseckin2400
    @oguzhanseckin2400 11 หลายเดือนก่อน +2

    1.0's revenge..

  • @mahstrands233
    @mahstrands233 4 หลายเดือนก่อน +1

    This guy is in a whole other level of precision😶

  • @bluedoessomeamogusstuff6738
    @bluedoessomeamogusstuff6738 ปีที่แล้ว +1

    I love 1.0 styled levels, because u dont really have to compete with all of these insanely detailed and cool looking block designs and weird fast gameplay, you just have a spike, and a small variety of blocks, no need to be anxious about making a block design or making the gameplay better than others, because you just have a spike and blocks after all. and thats why i love 1.0 levels and 1.0 based levels

  • @itz_karandash
    @itz_karandash ปีที่แล้ว +1

    Виприн, лайкни этот комментарий если Дольфи кошка

  • @puma.yt.1
    @puma.yt.1 ปีที่แล้ว +1

    It looks impossible for me, but that's actually not xD

  • @xon9999
    @xon9999 ปีที่แล้ว +2

    Awesome background!!!

  • @Plutoniumz811
    @Plutoniumz811 ปีที่แล้ว +1

    If players complain about this it’s called timing

  • @tropictitan8531
    @tropictitan8531 25 วันที่ผ่านมา +1

    this is the most geometry dash level ive ever seen

  • @null-proxy8827
    @null-proxy8827 11 หลายเดือนก่อน +1

    0:39 I thought this is the easiest extreme demon until this

  • @typhoonthunder
    @typhoonthunder ปีที่แล้ว +1

    They literally could have looked at my part in Collab Level to understand how I did a certain effect but instead they asked me for help and now my name is permanently engraved on this level for all of eternity muhahahahahaha
    Pretty neat level ngl

  • @SilverSoulGD
    @SilverSoulGD ปีที่แล้ว +1

    „Geometry Dash is a simple rhythm platformer game“

  • @n_9_70
    @n_9_70 ปีที่แล้ว +1

    Am i the only person who thinks this level is incredibly mid? Like yeah sure limitation breeds creativity but this is way past that threshold and is boring asf

    • @DoubleeyAG
      @DoubleeyAG ปีที่แล้ว

      ye its bad

    • @Jaiden1Music
      @Jaiden1Music ปีที่แล้ว

      Song is amazing tho you can’t lie about that

  • @GussyGaming-2645
    @GussyGaming-2645 ปีที่แล้ว +1

    Ironically, the triple spikes are literally the easiest part of this level.