If you run through packs and then turn back and use glacier it kills everything. Movement speed aswell as glacier would be the best way forward at the start.
4:19:00 I like how there's a slightly skill-based reaction time version of the ability, and you're like "ORRRRrrrrrrr..." (I'm with you though, hold space through map, things explode, seems solid, at least for these levels)
The ability to put points into the masteries you DIDNT take can really open up some fun build options (from passive stacking to actual skill unlocks your mastery doesnt have).
4:21 Have a good family trip Quill! Also game looks interesting, I wonder if they will add any more classes? I wonder if an artificer or monk might be a good option
Absolutely love this game. Been playing for a few years now. 1.0 has some issues being addressed but that isn't stopping me from playing it. Grim Dawn my other favorite and can't wait for the next expansion.
Its a great game if they fix all these issues, i play on legacy mode and have none of the problems most other players are facing, you can still trade and do all the merchant guild and play in groups, but for some reason people think "cycle mode" is the only way the game is playable sadly.
This isn't so much of a criticism of the game. It might have something to do with me. But I can't really get into Last Epoch and I really don't know why. For Grim Dawn, I'm not really into the steam punky vibe and the guns and such. But Lost Epoch should be right up my ally especially now... but I feel I get to the point where I can choose my mastery class and I'm like... not excited. I like Path of Exile a lot, but the itemization and such turns me off because my luck with RNG sucks balls and I can't get the items I feel I need to be successful in higher tier maps, etc. Maybe it has something to do with the earlier versions of the game which I played that were all over the place story wise and jumping all over the place. But I feel that if somehow I can identify just what I feel is wrong about the game, I can at least see if I can find a work around for it to enjoy it more.
For path of exile I've looked briefly at some twitch streams and the veteran players seem to have a well developed system for gaming the currency/crafting system for desired results, but I feel like I would have to take an undergraduate course to wrap my head around how they do it.
I was looking at this but all the Different versions, Points, DLC on release put me off. Wait a few years for the 75% discount and ultimate edition on Steam.
All the DLCs are purely cosmetic. Not even pay for convenience like POE. They also give away cosmetics all the time. Just buy the cheapest version (which is the full game btw) and enjoy.
I love your stuff but your clicking so fast I have no idea of the story from the characters. Which for me is the important half of a game. Otherwise its just another of the same 'insert messing with stats game play 😴' . I think my attention span is too long 😂
this game is ok i suppose, but it really feels so uninspired, like an excel sheet, no story, hardly any campaign, no cut scenes, no NPCs, repeat "monoliths of fate" at nauseam to farm the rare +1 item you want, like if it was an ARPG designed by nerds without an ounce of artistry and imagination in them
It has a story and it's not bad. Everyone just skips through it. The monoliths are just supposed to be that, there are more endgame systems coming, they just got the easiest ones done first. They've already added dungeons, pinnacles coming next major patch. I feel like people just have really weird expectations. It's already better than d4, and it was ridiculous to ever expect it to be better than path of exile on day 1. Crafting systems are unique, the affixes are interesting especially when you get into experimental ones. The circle of fortune makes grinding more varied and directed. This game has tons of unique and totally new to the genre changes, so I'm really not sure how "uninspired" came into this. I mean hell this class he's playing in this video is a very inspired and unique creation. Also it has "cut scenes" they are just still motion ones. Imo they look nice, and it makes sense for a small fresh start studio not to spend money on fully animated scenes... do you have any idea how much blizzard pays for a single cutscene? They spent millions on just animation in d4 alone, you're not going to see a small company do that. You're entitled to your opinions, but in my opinion your opinions on this are completely illogical.
Incredibly overrated game, another Diablo rip-off, another to easy and non challenging hack & slash title, brings nothing original at all... plus it should still be in beta version. Cnt wait for PoE 2 and No Rest for the Wicked, those are game changers like BG3 for sure.
Diablo 1 was the only game like this I ever finished. I dono why all the other ARPGs I tried to get through got so grindy. They all seem to follow the same formula now: get a great item BUT WAIT! you can make that item better by grinding for special stickers you can slap on the item BUT HOLD ON, WAIT A MINUTE, you can make those special stickers even moar specialer by grinding for glitter to add to each individual special sticker! OR skip all that for the low low price of 5.99 per item. ARPGs are the trapdoor spiders of the microtransaction world.
This build has some real "You ticked off the wizard enough for him to use Fireball in close proximity" energy
If you run through packs and then turn back and use glacier it kills everything. Movement speed aswell as glacier would be the best way forward at the start.
4:19:00 I like how there's a slightly skill-based reaction time version of the ability, and you're like "ORRRRrrrrrrr..." (I'm with you though, hold space through map, things explode, seems solid, at least for these levels)
The ability to put points into the masteries you DIDNT take can really open up some fun build options (from passive stacking to actual skill unlocks your mastery doesnt have).
4:21 Have a good family trip Quill! Also game looks interesting, I wonder if they will add any more classes? I wonder if an artificer or monk might be a good option
Absolutely love this game. Been playing for a few years now. 1.0 has some issues being addressed but that isn't stopping me from playing it. Grim Dawn my other favorite and can't wait for the next expansion.
Ooh I’ve been waiting for your videos on this, been having a blast with a shocking sorcerer
We love Quill!
theres no ginger in ginger ale there was a law suit about its lack of healing properties (:
Its a great game if they fix all these issues, i play on legacy mode and have none of the problems most other players are facing, you can still trade and do all the merchant guild and play in groups, but for some reason people think "cycle mode" is the only way the game is playable sadly.
This isn't so much of a criticism of the game. It might have something to do with me. But I can't really get into Last Epoch and I really don't know why. For Grim Dawn, I'm not really into the steam punky vibe and the guns and such. But Lost Epoch should be right up my ally especially now... but I feel I get to the point where I can choose my mastery class and I'm like... not excited. I like Path of Exile a lot, but the itemization and such turns me off because my luck with RNG sucks balls and I can't get the items I feel I need to be successful in higher tier maps, etc.
Maybe it has something to do with the earlier versions of the game which I played that were all over the place story wise and jumping all over the place. But I feel that if somehow I can identify just what I feel is wrong about the game, I can at least see if I can find a work around for it to enjoy it more.
Maybe Wolcen?
For path of exile I've looked briefly at some twitch streams and the veteran players seem to have a well developed system for gaming the currency/crafting system for desired results, but I feel like I would have to take an undergraduate course to wrap my head around how they do it.
The update is nice but as a whole still a lot of game breaking bugs
I was looking at this but all the Different versions, Points, DLC on release put me off. Wait a few years for the 75% discount and ultimate edition on Steam.
All the DLCs are purely cosmetic. Not even pay for convenience like POE. They also give away cosmetics all the time.
Just buy the cheapest version (which is the full game btw) and enjoy.
You do you. It's not predatory dlc, it's just to support the game. Poe makes you buy stash tabs, this has unlimited tabs for free.
@@BicBoi1984 Good to know thanks. I'll check it out.
I love your stuff but your clicking so fast I have no idea of the story from the characters. Which for me is the important half of a game. Otherwise its just another of the same 'insert messing with stats game play 😴' . I think my attention span is too long 😂
this game is ok i suppose, but it really feels so uninspired, like an excel sheet, no story, hardly any campaign, no cut scenes, no NPCs, repeat "monoliths of fate" at nauseam to farm the rare +1 item you want, like if it was an ARPG designed by nerds without an ounce of artistry and imagination in them
It has a story and it's not bad. Everyone just skips through it.
The monoliths are just supposed to be that, there are more endgame systems coming, they just got the easiest ones done first. They've already added dungeons, pinnacles coming next major patch.
I feel like people just have really weird expectations. It's already better than d4, and it was ridiculous to ever expect it to be better than path of exile on day 1.
Crafting systems are unique, the affixes are interesting especially when you get into experimental ones. The circle of fortune makes grinding more varied and directed.
This game has tons of unique and totally new to the genre changes, so I'm really not sure how "uninspired" came into this. I mean hell this class he's playing in this video is a very inspired and unique creation.
Also it has "cut scenes" they are just still motion ones. Imo they look nice, and it makes sense for a small fresh start studio not to spend money on fully animated scenes... do you have any idea how much blizzard pays for a single cutscene? They spent millions on just animation in d4 alone, you're not going to see a small company do that.
You're entitled to your opinions, but in my opinion your opinions on this are completely illogical.
Incredibly overrated game, another Diablo rip-off, another to easy and non challenging hack & slash title, brings nothing original at all... plus it should still be in beta version. Cnt wait for PoE 2 and No Rest for the Wicked, those are game changers like BG3 for sure.
Diablo 1 was the only game like this I ever finished. I dono why all the other ARPGs I tried to get through got so grindy. They all seem to follow the same formula now: get a great item BUT WAIT! you can make that item better by grinding for special stickers you can slap on the item BUT HOLD ON, WAIT A MINUTE, you can make those special stickers even moar specialer by grinding for glitter to add to each individual special sticker!
OR skip all that for the low low price of 5.99 per item.
ARPGs are the trapdoor spiders of the microtransaction world.
You're outta your mind. The crafting system and their new trade system alone have never been tried.
Have you even played the game...?
@@mobucks555 LE doesn't have anything pay 2 win. Not even pay for convenience like POE.
@@BicBoi1984 nope.
Too bad d4 couldn't ripoff anything from the genre they created. If they did that, it might have been at risk of being good.