How to ESCAPE THE CORNER in Guilty Gear Strive

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  • เผยแพร่เมื่อ 24 ม.ค. 2025

ความคิดเห็น • 123

  • @bewoke1819
    @bewoke1819 3 ปีที่แล้ว +617

    Its really easy you just get hit until you go through the wall

    • @kirbygriffin1
      @kirbygriffin1 3 ปีที่แล้ว +36

      Woke strats

    • @edivimo
      @edivimo 3 ปีที่แล้ว +7

      Is funny because is true.

    • @JDTheMortal
      @JDTheMortal 3 ปีที่แล้ว +21

      its also a good tool to escape a game/round.

    • @Prestiginii
      @Prestiginii 3 ปีที่แล้ว +9

      I love getting hit through the wall as axl because I just spam 5p and take back neutral 💀💀💀💀

    • @taylorbee4010
      @taylorbee4010 3 ปีที่แล้ว +1

      Again I keep saying this try doing corner resets because I think that's going to be the meta eventually.

  • @XanYT
    @XanYT 3 ปีที่แล้ว +62

    The corner is where everything falls apart for me. This is sure to help me a ton, thx.

  • @SnappySanad
    @SnappySanad 3 ปีที่แล้ว +31

    Here's a little secret about block pushback, Standing block pushes back more than crouching block, it makes a pretty big difference

    • @flipperjr.3822
      @flipperjr.3822 ปีที่แล้ว

      Honestly i didn't know that until now
      Always thought the only difference between it and blocking low is being able to guard highs (and not lows)

  • @virgilhawkins9658
    @virgilhawkins9658 3 ปีที่แล้ว +24

    The use cases of FD could and should be its own video I think this is really good

  • @rookbranwen8047
    @rookbranwen8047 3 ปีที่แล้ว +16

    Regarding getting out of the corner Ram's 6P shifts her forwards in such a way that opponents jumping in on you can actually end up in the corner instead. Not sure if any other characters also have this, but I figure it could either be useful or detrimental depending on how you use it.

    • @lordknightfgc
      @lordknightfgc  3 ปีที่แล้ว +8

      This does occasionally have merit IMO

  • @metallion2123
    @metallion2123 3 ปีที่แล้ว +21

    Having a DP like Leo's is good, but honestly the hardest character I struggle with getting out of the corner is Zato. After my friend started learning him I'm generally having hard time getting out of the corner even from jumping what with Eddy being all over the screen.

    • @muhammadnour283
      @muhammadnour283 3 ปีที่แล้ว +1

      Everything zato has is reactable except grab I think. I would say study Eddy’s attacks and at what point their block stun runs out so you know if he’s able to go for it, that’s what I’m doing anyway

    • @metallion2123
      @metallion2123 3 ปีที่แล้ว +1

      @@muhammadnour283 Thanks, I'll give that a shot.

    • @happycamperds9917
      @happycamperds9917 3 ปีที่แล้ว +2

      @@muhammadnour283 He has an unreactable meterless 50-50 if he sets it up.

    • @Jaxvex
      @Jaxvex 3 ปีที่แล้ว +4

      If Eddie is out and zato makes the correct decisions there is no getting out, you're locked down. Learning what strings are true and which ones you can jump is crucial.
      For instance 236P (pierce) after 5H is a frame trap but 2S into 236P has a gap which you can jump and immediately air dash out of.

    • @muhammadnour283
      @muhammadnour283 3 ปีที่แล้ว +1

      @@Jaxvex thank you for advice. I’ll try to lab him out and also play against zato players to get used to this.

  • @bii_gii
    @bii_gii 3 ปีที่แล้ว +8

    I am so hyped for the development of this game

  • @richardx1157
    @richardx1157 3 ปีที่แล้ว +1

    Thanks LK, as other comment say, the corner is where I get FUCKED UP and was using FD but usually my opponents catch up and do something else and I get melted I would've never thought that high jump would help like that.

  • @JohnGlow2
    @JohnGlow2 3 ปีที่แล้ว +2

    This tip single handedly helped me deal with Zato’s corner mix a bit. Before I just sat there and took it, but now i can get a lil breather. I was thinking it was gonna work like Blazblue’s barrier but it turns out FD is slightly different. Also i forgot it was even in the game

  • @austinroberts7492
    @austinroberts7492 3 ปีที่แล้ว +1

    Woah!! Thanks for this knowledge bruh. Had no idea that FD gave plus frames 🤦🏾‍♂️ gonna have to bing watch you my brotha. Appreciate it man!

  • @taylorbee4010
    @taylorbee4010 3 ปีที่แล้ว +5

    Honestly blocking anything or getting out of any mix-up once Milia is on top of you as a feat in itself.

  • @BurningWaterpark
    @BurningWaterpark 3 ปีที่แล้ว +5

    I could straight up watch you teach guilty gear for hours on end

  • @Dreadn0deYT
    @Dreadn0deYT 3 ปีที่แล้ว

    Great video, LK! I sent this to my friends who are just learning the game and it's been a huge help!

  • @seanellis4878
    @seanellis4878 3 ปีที่แล้ว

    Just came across your channel, I'm new to fighting games and your videos have helped a lot! Thanks!

  • @BlackTyranno
    @BlackTyranno 3 ปีที่แล้ว +8

    For the people that don't know: stand blocking attacks pushes the enemy further away than crouch blocking. Pair that with FD and you push the enemy even further than normal. Try to experiment with it and see what works ;)
    Shoutout to Rooflemonger for this detail :D

  • @rin-senpai7115
    @rin-senpai7115 3 ปีที่แล้ว +4

    You talked so much about FD I completely forgot this was about escaping the corner.
    Good video!

  • @sammydray5919
    @sammydray5919 3 ปีที่แล้ว

    We are blessed to have someone like you explaining basic but very important stuff like this ❤️

  • @Jakefromstatefarmmm
    @Jakefromstatefarmmm 3 ปีที่แล้ว

    You just earned yourself a new subscriber this was so helpful thank you so much

  • @MayHugger
    @MayHugger 3 ปีที่แล้ว +1

    Faultless Defence is so underrated. If it's the difference to them continuing nonstop pressure or grabbing me, and them being just too far away to hit, then I'm spending that meter.

  • @messiah7112
    @messiah7112 3 ปีที่แล้ว

    I WAS NEEDIN THIS!! Thank you SO MUCH!

  • @TheGothGaming
    @TheGothGaming 3 ปีที่แล้ว

    I play Axl, I generally do pretty good in neutral but once im in the corner is game over for me. im gonna apply these tips, wish me luck

  • @camfox2336
    @camfox2336 3 ปีที่แล้ว

    Really enjoying your content dude. Been spending tons of hours as Faust and Nago. 👍

  • @coquifrog
    @coquifrog 3 ปีที่แล้ว

    Thank you so much for this video. It's so helpful to me.

  • @Not_Ecrev
    @Not_Ecrev 3 ปีที่แล้ว

    9:46 *cries in nagoryiuki*

  • @foxygramp_1973
    @foxygramp_1973 3 ปีที่แล้ว

    this guy seems chill lets share the tension needle

  • @stevenc360
    @stevenc360 3 ปีที่แล้ว

    Lk helped my millia get to celestial another great video my guy

  • @theribsrandy
    @theribsrandy 3 ปีที่แล้ว

    Hella insightful man, thank you! You just got a sub lol

  • @metalgamer21
    @metalgamer21 3 ปีที่แล้ว

    I always end up in the corner so this is helpful

  • @arvinlleva5048
    @arvinlleva5048 3 ปีที่แล้ว

    These tutorials are Godlike.

  • @Ty-sv7kf
    @Ty-sv7kf 3 ปีที่แล้ว +8

    I will say as a small note about the very end for Ky players, avoid using stun edge to stall in the air, since if they avoid it by any means then you're fucked for sure due to its very long counterhit recovery, and neither version can hit a target directly under you. j.D, however will allow you to stall for a bit, and its hitbox is 100% disjoint which could theoretically beat out some chase attempts, though it's not guaranteed to work at that angle. Regardless, it's low commit relative to some other stall options, and you can stay in the air for a while with it, and even get it out multiple times if you need to or want to look like an asshole.

    • @lordknightfgc
      @lordknightfgc  3 ปีที่แล้ว +1

      I think used well it is a great way to mess with people and land safely. You need to watch SKD Ky, he's by far the best at varying his landing.

  • @DragonDDark
    @DragonDDark 3 ปีที่แล้ว +2

    Forgot about throws if they're close

  • @musicformadmen
    @musicformadmen ปีที่แล้ว

    I find most strategies dont work because of block knockback which knocks enemies just far enough that any move fast enough to hit them is out of range and any move with long enough range is too slow so its just guarenteed death unless the enemy misses a combo input

  • @sol241
    @sol241 3 ปีที่แล้ว

    I use nagoyuki and its super hard to escape rushes probably because strive is my first guilty gear game

  • @bruhbruh33333
    @bruhbruh33333 3 ปีที่แล้ว

    Thank you for these videos

  • @zachthompson9976
    @zachthompson9976 3 ปีที่แล้ว

    Thanks bro. You got a sub

  • @Valphyr
    @Valphyr 3 ปีที่แล้ว

    Great video!

  • @easygoingdude9990
    @easygoingdude9990 3 ปีที่แล้ว

    Damn dude you're a lifesaver thank you!

  • @blastarrow6562
    @blastarrow6562 3 ปีที่แล้ว

    Love your content

  • @amikawi
    @amikawi 3 ปีที่แล้ว

    thank you!

  • @jramirez4310
    @jramirez4310 3 ปีที่แล้ว

    I was getting utterly destroyed whenever I was cornered online today. I play as Giovanna. I've been getting better but blocking and avoiding corner pressure are two of my weakest spots

  • @cephuwu
    @cephuwu 3 ปีที่แล้ว +1

    Sol f.S spam is interruptable? Sweet ty

  • @BriBri317
    @BriBri317 3 ปีที่แล้ว

    Would you be interested in talking more about FD like burst it’s one of those things people don’t talk about enough.

  • @edivimo
    @edivimo 3 ปีที่แล้ว

    Thanks for the intro classes. Where I can find more of your GG Strive Millia videos? Twitch, here and Beastcoast FGC channel?

    • @IAMTHESLIME_
      @IAMTHESLIME_ 3 ปีที่แล้ว

      people like xuses also upload millia sets that LK or other millias play if you want to check those

    • @lordknightfgc
      @lordknightfgc  3 ปีที่แล้ว +1

      The main places you'll find my matches are here, the BeastcoastFGC channel and my Twitch, yes!

  • @TheWorldOfPrvnceYT
    @TheWorldOfPrvnceYT 3 ปีที่แล้ว

    I never really have trouble in the corner, mostly because all fighting games you have to already know how to deal with that. But thank for even more info!

  • @thechugg4372
    @thechugg4372 3 ปีที่แล้ว

    Faultless defense is great! Just Guard on the other end....

  • @DivineeTray
    @DivineeTray 3 ปีที่แล้ว +1

    Answer:
    Pray to god they mess up oki and mash buttons

  • @jofieraymond6528
    @jofieraymond6528 3 ปีที่แล้ว

    Just realized I hadn't subbed to you even though I watch all your vide. That's corrected now😄

  • @playinsanity5133
    @playinsanity5133 3 ปีที่แล้ว

    I didn't know FD gave the opponent 2 more frames. I guess FDing all the time isn't right as you said.

    • @lordknightfgc
      @lordknightfgc  3 ปีที่แล้ว

      Not anymore, they changed it. However, even on release I think proper FD application was key.

  • @Neruk01
    @Neruk01 3 ปีที่แล้ว +1

    Weird, I thought I had subbed to Sajam already

  • @eldiablosmurf
    @eldiablosmurf 3 ปีที่แล้ว

    watch out for dp out of the corner? i only know how to eat hot chip and ride dolphin

  • @davidstubbs2361
    @davidstubbs2361 3 ปีที่แล้ว

    1:23 doesn't Axl 2S hit up there? That's not really a high commit when he doesn't chase you with that move.

    • @lordknightfgc
      @lordknightfgc  3 ปีที่แล้ว

      It does but he would have to be pretty close to the corner. SJ forward would be a clean out against that.

  • @agaed7676
    @agaed7676 3 ปีที่แล้ว

    Vapor thrust and up dolphin do the trick for me

  • @Gonzakoable
    @Gonzakoable 3 ปีที่แล้ว

    Man I find it so weird that ppl get better situations off OTG than normal knockdown

    • @jonc8561
      @jonc8561 3 ปีที่แล้ว

      OTG?

    • @dridentfbk5469
      @dridentfbk5469 3 ปีที่แล้ว

      @@jonc8561 off the ground, like when LK picked sol back up with c.S after throwing for a safe jump

  • @prayformichael2601
    @prayformichael2601 3 ปีที่แล้ว +4

    Should I buy it

    • @fabledunknown1029
      @fabledunknown1029 3 ปีที่แล้ว +3

      YES :)

    • @N3groN3rdZ
      @N3groN3rdZ 3 ปีที่แล้ว +3

      Yeh

    • @LAZERMAC87
      @LAZERMAC87 3 ปีที่แล้ว +3

      Yep

    • @yesyesyesyes642
      @yesyesyesyes642 3 ปีที่แล้ว +3

      Y E S

    • @deviouschimp4663
      @deviouschimp4663 3 ปีที่แล้ว +5

      Yes! The game is beautiful, fun, and pretty approachable for beginners. Even online, you will get to a floor where you are comfortable and not completely outmatched to oblivion...

  • @MrBoltstrike
    @MrBoltstrike 3 ปีที่แล้ว

    Wait, I have questions!
    What's stopping every Sol player from just relying on far slash->Far slash?
    Also, what about characters like Nagoriyuki and Potemkin (more the former I suppose, since nobody wants to be stuck within arms reach of Potemkin)?

    • @Blargel
      @Blargel 3 ปีที่แล้ว +1

      Far slash into far slash can be interrupted with a fast attack if you know it's coming. It will have an 8 frame gap if used consecutively on block so anything with 7 frames or less will beat it. The problem is knowing the Sol player is gonna do it though since a good player will be mixing up his options to keep you guessing.
      For Nagoriyuki and Potemkin, they seem like they just have to take bigger risks getting out or spend meter, which is kinda fine since they also have more hp than others. Nagoriyuki's high jump goes further forward than Potemkin's so he'll have a slightly easier time swapping sides. Potemkin's jump dust stops his momentum and goes straight down so it can catch people trying to anti air by surprise. If you're feeling spicy, both can also spend meter to BRC in mid air close to the opponent and drift in a hopefully unexpected way to move out of the anti air and punish the slow motion recovery.

  • @ArcticWolfGod
    @ArcticWolfGod 3 ปีที่แล้ว

    Oh yeah super jump exists.

  • @KingPN
    @KingPN 3 ปีที่แล้ว +1

    idc if this is a scrubquote or not but I can't with this game and no amount of tutorials can help or games I play. I've been on a 30 loss streak and playing games under 5f is a rare blessing since I'm at the bottom tip of South Africa and the server/region with the lowest ping to me is the EU server and the avg ping I get is 260-270ms. Also playing Millia is so hard when you can't condition you opponent and visual lag, I see my 5K hit but I get thrown so I guess I was wrong.
    Granted, I could just go onto discord and look for games but I'm shy and it's out if my comfort zone, I just want to play without having to actively look for people to play like everyone else
    Sorry for ranting, just needed to get this out of my system

    • @brucegodines5989
      @brucegodines5989 3 ปีที่แล้ว +2

      Take notes, actively practice and apply the things in those tutorials. Set the bot to do the things that your opponents are winning with. Maybe just set the CPU to level hundred on a character that you have trouble with and don't play someone until you can beat them consistently

    • @adthedark1811
      @adthedark1811 3 ปีที่แล้ว +2

      Bro the SA FGC community is really nice and a lot of people will help you, if you're in the discord already just message, there's always someone ready to jam

    • @brucegodines5989
      @brucegodines5989 3 ปีที่แล้ว +1

      @@adthedark1811 frfr

    • @KingPN
      @KingPN 3 ปีที่แล้ว

      @@brucegodines5989 Thanks for the tips, its been a while since I learnt a new fighting game. I forgot the basics.

    • @KingPN
      @KingPN 3 ปีที่แล้ว

      @@adthedark1811 Thanks dude!

  • @benbarker1258
    @benbarker1258 3 ปีที่แล้ว

    Month 1 tier list time?

  • @DeathbyGlamour-mwahaha-
    @DeathbyGlamour-mwahaha- 3 ปีที่แล้ว

    How to escape the corner in gg strive?
    Get hit. Thanks for coming to my ted talk.

  • @happycamperds9917
    @happycamperds9917 3 ปีที่แล้ว

    Do you think wakeup IFD will be important?

  • @serjiomarrufo5868
    @serjiomarrufo5868 3 ปีที่แล้ว

    Yoo

  • @reidcouch1
    @reidcouch1 3 ปีที่แล้ว +7

    My only suggestion is to tell people how to superjump fam. Don't just say do a super jump, especially if you're making a vid geared towards new gg players

    • @briancompau1694
      @briancompau1694 3 ปีที่แล้ว +4

      But the game itself teaches you how to super jump

    • @Jarejare1
      @Jarejare1 3 ปีที่แล้ว +1

      He already suggested beginners to do Mission mode, so there is no reason to explain each mechanic

    • @brucegodines5989
      @brucegodines5989 3 ปีที่แล้ว

      @@Jarejare1 dude I have that pic as my discord pfp lmaooo

    • @reidcouch1
      @reidcouch1 3 ปีที่แล้ว

      @@Jarejare1 agreed but its not a mechanic a newbie is focused on at all. Like they run through the segment for super jump and recieve so much info at once when they do the missions that it is long forgotten by the time that they are looking at a LK video about how to get out the corner.
      Just cause the game teaches about different Roman cancels doesn't mean that an explanation in a video about when to use different Roman cancels isn't helpful.
      I'm just saying it may be helpful to add a sentence "do a super jump, just tap down before jump and this make you go higher.... blah blah"

    • @reidcouch1
      @reidcouch1 3 ปีที่แล้ว

      @@briancompau1694 agreed but its not a mechanic a newbie is focused on at all. Like they run through the segment for super jump and recieve so much info at once when they do the missions that it is long forgotten by the time that they are looking at a LK video about how to get out the corner.
      Just cause the game teaches about different Roman cancels doesn't mean that an explanation in a video about when to use different Roman cancels isn't helpful.
      I'm just saying it may be helpful to add a sentence "do a super jump, just tap down before jump and this make you go higher.... blah blah"

  • @agrihonoberjorn1612
    @agrihonoberjorn1612 3 ปีที่แล้ว

    Ugh all this blah blah blah all I want is an example to blue psych burst since I can’t master it