POV: gigachad DM creates the greatest game you've ever played

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  • เผยแพร่เมื่อ 18 ก.ย. 2024
  • historians looking back will simply be unable to comprehend
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  • @Xperson1231
    @Xperson1231 ปีที่แล้ว +8423

    I love his gigachad voice so much he does not show any hint of embarrassment or shyness for doing a voice and it really makes the character.

    • @samanthasowell9307
      @samanthasowell9307 ปีที่แล้ว +79

      He reminds me of Ron Swanson when he uses this voice lol

    • @thecyberrabbit1440
      @thecyberrabbit1440 ปีที่แล้ว +26

      He did the Wizard before

    • @wolviller111
      @wolviller111 ปีที่แล้ว +27

      Well, you haven't seen the outtakes :P

    • @HoltSauce
      @HoltSauce ปีที่แล้ว +13

      I always hear it as Kronk

    • @milesCarmany
      @milesCarmany ปีที่แล้ว +6

      “…fireballll!”

  • @Benzilla089
    @Benzilla089 ปีที่แล้ว +3567

    "I trust you completely, you can do whatever you want with your character sheets" is only a gigachad move at the right table lol

    • @elf-lordsfriarofthemeadowl2039
      @elf-lordsfriarofthemeadowl2039 ปีที่แล้ว +194

      Honestly, it's like he's saying "go ahead and make your stats 99, I'm not going to make them matter anyways"

    • @unodos2647
      @unodos2647 ปีที่แล้ว +93

      @@elf-lordsfriarofthemeadowl2039 TFW a DM trusts his players

    • @HotRossBuns
      @HotRossBuns ปีที่แล้ว +3

      lmao true!

    • @Chocomint_Queen
      @Chocomint_Queen ปีที่แล้ว +154

      Honestly, if someone needs to cheat at D&D to feel good about themselves, I'm gonna let 'em. Clearly they've got some stuff going on and they need a win more than they need a challenge.

    • @xander1052
      @xander1052 ปีที่แล้ว +48

      @@Chocomint_Queen honestly pretty wholesome of ya

  • @yes.elevens3688
    @yes.elevens3688 ปีที่แล้ว +4347

    “Can’t wait to see where this campaign goes”
    He hasn’t planned the next session yet has he?

    • @punishedwhispers1218
      @punishedwhispers1218 ปีที่แล้ว +323

      The GM that plans constantly and dumps detail down your throat is a red flag. Its not an inherently bad trait, but they tend to care *way too much* about their precocious little settings or narratives over anything the majority of the table has to offer. The best Gm Ive ever had literally plants one hour before the game AT WORK.

    • @oddfreaks6452
      @oddfreaks6452 ปีที่แล้ว +97

      @@punishedwhispers1218 I kind of agree with that. But I like going into details, maybe not minuet details but some things I can ping off of at a moment for improv. I won’t build an entire trade system or something but I’ll have a map, some details of some important buildings, and plenty of blank spots for improv

    • @jeffreyhermansky1913
      @jeffreyhermansky1913 ปีที่แล้ว +33

      Why plan when the players will just ruin it. You can't plan for every eventuality unless you're railroading your players into doing what you want them to do. This is an improv game that requires world and character building, not planning sessions.

    • @thewhitness21
      @thewhitness21 ปีที่แล้ว +55

      It's kinda like quantum story telling. You can have a few ideas of how something might go down and what the consequences of that would mean; but until your players actually make those choices, even you as the creator don't know what will actually happen. You can be prepared and surprised at the same time!

    • @kepler6873
      @kepler6873 ปีที่แล้ว +12

      Best solution I have found so far to planning vs improv is to figure out the situation, what is where what the bad guy wants etc, and have a rough sketch of one path the session could take. If and when the players go off the rails, you know what they run into, how the villain will react, etc.

  • @Engreth564
    @Engreth564 ปีที่แล้ว +3877

    Not gonna lie, this made me smile more than it should have. my first DM was like this. This was back in D&D 2e days, and he would do stuff like he legit had a side sheet where if you took just a little too long to do your turn, he'd write down what attack you were on so that we could go back to you, He didn't introduce much homebrew stuff himself, but if we wanted home-brew stuff he'd find a way to make it into an adventure where we learned how to make something at least like it, find it, or get the abilities we wanted. He threw the idea of -Player- balance out the window but somehow found a way to keep us on our toes, keep us feeling challenged, we could be insanely tough and he'd throw basic monsters at us using smart tactics and it'd be an intense fight. That DM got me into D&D, and I didn't realize just how special those campaigns were until it was over.
    Thanks Terry. Hope you're runnin one heck of a campaign up in heaven now.

    • @kylanspence9986
      @kylanspence9986 ปีที่แล้ว +262

      Big ups Terry

    • @shaigordon2237
      @shaigordon2237 ปีที่แล้ว +92

      Wow what an experience! and he was and is a giga chad!

    • @Yisas0929
      @Yisas0929 ปีที่แล้ว +69

      Shoutout to Terry!

    • @Atomsk2
      @Atomsk2 ปีที่แล้ว +108

      Got god rolling D20s on the edge of his seat

    • @chrisrobin4962
      @chrisrobin4962 ปีที่แล้ว +83

      Damnit! Why did it end that way! Always they good ones that leaves far too soon.
      Great story though, made me smile.

  • @Indomm
    @Indomm ปีที่แล้ว +5611

    How to be a gigachad dm: play with your players, not against them. You’re their agent into their world, just don’t hold their hands.

    • @Indomm
      @Indomm ปีที่แล้ว +67

      People love leniency and flexibility

    • @jamescanjuggle
      @jamescanjuggle ปีที่แล้ว +123

      bingo. Its basically being an improv waiter.
      We're here to serve the game the players ordered.

    • @FarremShamist
      @FarremShamist ปีที่แล้ว +28

      It's a collective experience! Everyone is there to have fun, the best way to play the game is as a collective, everyone has a hand in the creation, story, and all, it's a great way to play.

    • @Dank_San
      @Dank_San ปีที่แล้ว +11

      unless your name is Brennan Lee Mulligan

    • @ASuspiciousCrab
      @ASuspiciousCrab ปีที่แล้ว +38

      @@Dank_San that's why I dislike Brennan's play style. While the Mercer effect has players expectations too high, the Mulligan Effect has players trying to outwit the dm, and causing fights between players during the session. Currently having to weed out a player like that in my current game, and it's causing the other players to go from
      " This is the best DND gave I've played in"
      To
      "Is it time to go yet? I'm bored" and pulling out ipads and phones

  • @skycr7059
    @skycr7059 ปีที่แล้ว +10426

    We need more gigachad episodes, provides a great example of how D&D players should act.

  • @tinius9276
    @tinius9276 ปีที่แล้ว +3802

    Gigachad DND is my new favorite skit. Its just so entertaining, inspiring and educational. The holy trinity of DND Content.

    • @Jason-96
      @Jason-96 ปีที่แล้ว +20

      Me too, I love GigaChad skits from this guy...

    • @fatbean2000
      @fatbean2000 ปีที่แล้ว +6

      This is great I hope you continue this skit.

    • @conrage2002
      @conrage2002 ปีที่แล้ว +9

      Me too. I love the positivity.

    • @thecyberrabbit1440
      @thecyberrabbit1440 ปีที่แล้ว

      Wait how is it a trinity there’s only two of them

    • @sourwitch2340
      @sourwitch2340 ปีที่แล้ว +3

      @@thecyberrabbit1440 I think the trinity was "Entertainment (with D&D content)", "Inspiration (for your own D&D games)", and "Education (in communicating better at the D&D table)".

  • @commandercake1069
    @commandercake1069 ปีที่แล้ว +2395

    my DM is like this, her campaign has sooo much flavor, its insane. She created a magical bakery where the pastries have magical effects like potions do, and the shopowner will pay you gold if you try an untested pastry like a lab rat. One time I became 100% convinced that i was a dragon.

    • @jordangroblewsky2087
      @jordangroblewsky2087 ปีที่แล้ว +78

      This is cool, and I might steal the idea.

    • @TXenoT
      @TXenoT ปีที่แล้ว +15

      @@jordangroblewsky2087 done the same :X Thanks Commander Cake10

    • @inkartridge
      @inkartridge ปีที่แล้ว +44

      based whimsical DM

    • @acssination8541
      @acssination8541 ปีที่แล้ว +14

      What did the cake do that made you convinced you were a dragon

    • @commandercake1069
      @commandercake1069 ปีที่แล้ว

      @@acssination8541 magic

  • @ASuspiciousCrab
    @ASuspiciousCrab ปีที่แล้ว +1003

    That "Oh, you can hold onto my player handbook. I don't need it." Is such a mood

    • @robertbeke1170
      @robertbeke1170 ปีที่แล้ว +16

      yea forever DMs for the win

    • @undine120
      @undine120 ปีที่แล้ว +11

      That's the point where I went... nope, I don't do that. Never gonna lend out a physical book. I make a campaign on Beyond and add them to it so they can share all my content for free.

    • @ckay8145
      @ckay8145 ปีที่แล้ว +30

      @@undine120 that's cause you're not a gigachad

    • @methyod
      @methyod ปีที่แล้ว +15

      @@undine120 "never gonna lend out a physical book" someone wasn't raised right lmao

    • @InquisitorThomas
      @InquisitorThomas ปีที่แล้ว +11

      @@ckay8145 I mean to be fair just sharing the book over D&D beyond is the more pragmatic and efficient option, only one person can hold onto a book at a time, while everyone at the table can look up what they need on D&D Beyond via book sharing at the same time.

  • @Frozenflame006
    @Frozenflame006 ปีที่แล้ว +689

    Not to repeat what everyone else is saying, but I love these gigachad skits because they're like the opposite of horror stories. It's this almost catharsis of hearing what could be an annoying DM moment but how a good DM would handle it. You don't often hear stories about what no one complains about because, well, no one complains about them. So seeing skits like these help encourage how some DMs should handle things, helps reassure DMs who do that they're being good DMs, all on top of being entertaining to watch.
    Great D&D content, love to see it.

  • @VoxRatio
    @VoxRatio ปีที่แล้ว +931

    As a new DM, seeing some of the things I do portrayed here gives me a huge confidence boost.
    I’m loving the Gigachad series.

    • @twistednwarped314
      @twistednwarped314 ปีที่แล้ว +12

      Same mate, same.

    • @MopedOfJustice
      @MopedOfJustice ปีที่แล้ว +9

      I hope you don't mean the part about no health.

    • @miles7224
      @miles7224 ปีที่แล้ว +22

      @@MopedOfJustice Eh, I think not keeping track of hitpoints on some fights can be fine when done right.

    • @JokersVsZombies
      @JokersVsZombies ปีที่แล้ว +18

      ​@@MopedOfJustice if everyone is having fun its ok.

    • @Samoaell
      @Samoaell ปีที่แล้ว

      I bet, your players love your games. Keep it up, you're rocking it!

  • @Prince_Luci
    @Prince_Luci 11 หลายเดือนก่อน +285

    “Yeah, i read your backstory.” With a little self-satisfied smirk. Love him

  • @valentinegodek4681
    @valentinegodek4681 ปีที่แล้ว +396

    Now I so badly want the gigachad skit episode where Jacob and all his friends put on their gigachad personas and play the best one-shot ever.

  • @Alhelir
    @Alhelir ปีที่แล้ว +1000

    The thing I like the most O GigaChad DM is that he seems so happy to be DMing and is enjoying every part of it.

    • @mrsprinklesdarat
      @mrsprinklesdarat ปีที่แล้ว +3

      Rare indeed

    • @AzuriteCoast
      @AzuriteCoast ปีที่แล้ว +19

      "I run this game? Splendid."

    • @reptilefrommarz7638
      @reptilefrommarz7638 ปีที่แล้ว

      Ok I liked it.gigachad Dm is now one of my favorite skits and you should Def make.more.

  • @Aaron_Lesse
    @Aaron_Lesse ปีที่แล้ว +615

    "Amidst the buzz of post-game discussion from the players all beaming with delight, he strode off gallantly into the night, with the group eagerly awaiting the next session-and the return of the gigachad."

  • @biggestboofer
    @biggestboofer ปีที่แล้ว +890

    I had a DM that was a teacher in highschool and he made a Google slideshow that had pictures,names, and a 1 sentence description of all the npcs that we met over the campaign. As well as other pictures that correlate to the setting. We always looked forward to the weekly drop of "The Slideshow"

    • @cot1579
      @cot1579 ปีที่แล้ว +23

      how was the dlc?

    • @Eisenwulf666
      @Eisenwulf666 ปีที่แล้ว +25

      that's actually a cool idea, my players seldom remember stuff like that.

    • @3nertia
      @3nertia 11 หลายเดือนก่อน +4

      Dude! That's an amazing idea; thank you for sharing!

    • @VladislowSound
      @VladislowSound 8 หลายเดือนก่อน +3

      When I tried DMing for the first time I created a whole power point presentation with descriptions and even music cues. Butchered it a lot but it was fun in the end. Fun to have a laptop

    • @thegamesforreal1673
      @thegamesforreal1673 6 หลายเดือนก่อน +2

      I'm a DM and a teacher, some of my friends are DMs and teachers. I've noticed that alot of the skills that help you be a better DM are skills you just naturally learn to do when you teach (and care about being a good teacher lol). Stuff like knowing how to do organised planning, building coherence between sessions, structuring your prep in a way that allows for detours and interruptions while still maintaining a decent pace through the content, sharing the spotlight and giving everyone a chance to add something, respectful but clear and stern denial of bigger distractions/interruptions/rule breaks.

  • @Wolf-xv3qb
    @Wolf-xv3qb ปีที่แล้ว +1050

    I just got 999% inspired to go back to DMing right now just so I can offer my friends a fraction of the fun, wholesomeness and love for storytelling presented in that skit, thanks Gigachad DM

    • @HotRossBuns
      @HotRossBuns ปีที่แล้ว +5

      Thats what it is all about!

    • @sar268
      @sar268 ปีที่แล้ว +1

      ok, but 10 hours of prep per game for the first year.

    • @commandercaptain4664
      @commandercaptain4664 ปีที่แล้ว

      Make sure to raise your fist in the air at the end, Judd Nelson style.

  • @OPturtleman
    @OPturtleman ปีที่แล้ว +3820

    God what I would give for the 'Class Gigachad Player' series where you go over the absolute best behaviour and tropes for each class.

    • @arykaas
      @arykaas ปีที่แล้ว +157

      THIS, while also giving ideas to not fall into the worst clichés of each class (Gigachad Bard not being a sexual predator, Gigachad Paladin not being Lawful stupid no-fun allowed, Gigachad Rogue not being a chaotic stupid edgelord, etc ....), would be a PERFECT series.

    • @OPturtleman
      @OPturtleman ปีที่แล้ว

      @@arykaas Hey... you look weird for a techpriest...damn cogboys

    • @scribesorcerer4967
      @scribesorcerer4967 ปีที่แล้ว +2

      Yes!

    • @iamcup7356
      @iamcup7356 ปีที่แล้ว +1

      I would like this as well. +1

    • @DHTheAlaskan
      @DHTheAlaskan ปีที่แล้ว +9

      I'd love to see that. I just imagine the gigachad rogue video focusing on just how great the class is at being a team player with their versatile skill sets.

  • @JordanXlord
    @JordanXlord ปีที่แล้ว +1458

    The fact I actually do some of these things really helped deal with some of my imposter syndrome. Thanks Jacob

    • @018FLP
      @018FLP ปีที่แล้ว +45

      That makes 2 of us, king. Keep Chadin' 😎

    • @Mikemetal12
      @Mikemetal12 ปีที่แล้ว +8

      Same here

    • @themaninthechair4338
      @themaninthechair4338 ปีที่แล้ว +42

      Same, within my second DM session. My players were fighting an ogre, and 2 of them had done a lot of damage, but the final player had missed all their attacks. I kept ''rolling'' attacks that would miss the players AC or do very little damage, until he landed a hit, on which I asked him to describe how he killed the orge

    • @Hellz18
      @Hellz18 ปีที่แล้ว +1

      Couldn’t agree more.

    • @ultrabigfella
      @ultrabigfella ปีที่แล้ว +16

      @@themaninthechair4338 I keep a kill count for my characters, and I try to give the lower players a freebie every now and then.

  • @Flyo1330
    @Flyo1330 ปีที่แล้ว +230

    i am a baby DM who is just starting off, and seeing how many of these things I am already doing is very comforting to me. it's really nice to see a "what good DM's do" video instead of a "what NOT to do" video

    • @haydenhartmann2034
      @haydenhartmann2034 ปีที่แล้ว +5

      How is it going fellow DM 😁

    • @CapnShades
      @CapnShades 10 หลายเดือนก่อน +5

      Tell us something awesome that happened in your game, and how the players did it/responded to it!

  • @anoaktree
    @anoaktree ปีที่แล้ว +576

    As a DM this is honestly a good way to get advice and makes me super happy seeing things I try and do for my players here

  • @andrewh.4866
    @andrewh.4866 ปีที่แล้ว +737

    The most underrated moment is one player doing over 300 damage and him not even batting an eye. Dude is a UNIT.

    • @thetimebinder
      @thetimebinder ปีที่แล้ว +51

      Well, the enemy didn't have an HP total, so it could have been 30 or 3000, same effect.

    • @NTLBagpuss
      @NTLBagpuss ปีที่แล้ว +37

      That's because he's not tracking hit points, so the players actions and clever builds have no meaning away. So of course he doesn't care what damage they do.

    • @totalkhonest8997
      @totalkhonest8997 ปีที่แล้ว +29

      ​@@NTLBagpuss I don't agree that player actions have no meaning when the enemy has no HP.
      With this style, the GM literally keeps track of the players actions and fun more than game mechanics like HP.
      A cool and clever build still feels that way, if you use this GM style well, because of the cool and clever things you do with it.
      I think it takes a lot of experience and skill to pull it off well. But I personally like the narrative focus of this approach very much.

    • @florisdekker8925
      @florisdekker8925 ปีที่แล้ว +13

      @@totalkhonest8997 I don't know. What kind of acomplishment can a player feel if it's all narrative anyway? What fun is there in making a cool combo with another player if the extra damage doesn't matter?
      The game is already narrative and the HP, just like other mechanics, add to that narrative. Not using it means there is no reason why you should care what kind of damage or how much damage you do. Why make a character sheet at all?
      I'm saying that as a DM who is not at all a rule lawyer and often uses the rule of cool. But the idea that HP is just worthless means to me would ruin the game for me and my players.

    • @Kingstevis
      @Kingstevis ปีที่แล้ว +13

      I think the bigger theme, is rule of cool. The players aren’t usually aware there’s no HP, so it doesn’t affect their experience. It’s a group game and if everyone is having fun, you’re playing it right. If your crew likes to focus on mechanics I can’t imagine removing hp, but some people just want to do something cool. It’s like the far end of fudging a roll to get a nice result. It’s annoying if overdone, but maybe it’s more satisfying for the rogues 80 dmg attack to be a finishing blow than for the clerics sacred flame to do two damage and finish it off

  • @ronincritchley8814
    @ronincritchley8814 ปีที่แล้ว +1220

    I just want to say, this is my new favourite character of yours. Sure your other characters are hilarious, but the incredibly funny beacon of positivity just can’t be beat.

  • @WynneL
    @WynneL ปีที่แล้ว +260

    "Ha! Yeah--I read your backstory." This scratched an emotional itch I've had for ages.

  • @ASuspiciousCrab
    @ASuspiciousCrab ปีที่แล้ว +557

    When you're a Giga DM, you have prep done a week early

    • @jacobwillis7596
      @jacobwillis7596 ปีที่แล้ว +20

      A week? I’ve got shit ready a month early

    • @Imbadatvideoganes
      @Imbadatvideoganes ปีที่แล้ว +34

      @@jacobwillis7596 you guys have players?

    • @TheElectrikCow
      @TheElectrikCow ปีที่แล้ว +5

      I've got prep done a week early because my players spent all last session doing stuff in town that really only required stuff in the books and some improv

    • @happyninja42
      @happyninja42 ปีที่แล้ว +11

      You say this jokingly, but one of the BEST tips I ever got for prepping as a GM, is to do like 30 minutes of prep a day. Handle the basic number crunching stuff, building stat blocks for NPC's to insert as needed for unexpected scenes. Build pre-genned encounter locations. Lots of modular stuff that you can reskin as needed, depending on the situation. But just do like 30 mins a day. And what will happen is you will find you have a lot of easily recycled, pre-built stuff, that makes all your subsequent prep sessions WAY less time consuming and stressful

    • @jacobwillis7596
      @jacobwillis7596 ปีที่แล้ว +1

      @@happyninja42 oh I’m not joking lol I’m running curse of Strahd and we had a week break in early October so I started prepping future chapters and we’re now getting to the stuff I had made

  • @deevee5327
    @deevee5327 ปีที่แล้ว +1586

    You always get horror stories and problematic player videos and whatnot, but I'm not sure if I've ever seen a skit of what a good player looks like, so I'm really glad you're making these. Funny, quick, and kind of inspiring, honestly.

    • @turoni314
      @turoni314 ปีที่แล้ว +5

      Most actual plays have decent examples of that but I get your point.

    • @hundredpercentmetal
      @hundredpercentmetal ปีที่แล้ว +15

      Check out his video about the Giga Chad player

    • @finnbakker
      @finnbakker ปีที่แล้ว +2

      Maybe we need to submit stories of where we, as DMs, or we as players with good DMs, have had awesome moments.

    • @Dranex11
      @Dranex11 ปีที่แล้ว +3

      good stories dont sell.. people will read them.. and go ahh ok cool.. but a BAD player story.. now everyone is invested and wants to know more.. its human nature

    • @emilianorios4761
      @emilianorios4761 ปีที่แล้ว

      @@finnbakker i believe those are referred to as glory stories

  • @alexanderseyer4899
    @alexanderseyer4899 ปีที่แล้ว +1842

    This moved me. As a DM I strive to achieve this level of Giga

    • @mr.mensch1557
      @mr.mensch1557 ปีที่แล้ว +2

      Same m8

    • @DFProuctions
      @DFProuctions ปีที่แล้ว +11

      You can, just remember this one key rule of DMing: Never stop learning.

    • @Pompadourius
      @Pompadourius ปีที่แล้ว +15

      Same. I mean, I don't think I'd ever do the "redo your turn" thing unless a really critical piece of information was misunderstood/miscommunicated, but the rest of these are DM goals.

    • @Pietras_ky
      @Pietras_ky ปีที่แล้ว +2

      don't try to achieve *this* level of Giga
      achieve a level of Giga that will best suit your specific group and style of play
      thats the most important and the most chad

    • @TwWWWWWWWWWWWWWWWWWWWWWWWWWWWW
      @TwWWWWWWWWWWWWWWWWWWWWWWWWWWWW ปีที่แล้ว +1

      No but that’s the thing. You are this giga. You just have to let yourself become the DM you truly are,
      beneath all thos rules.

  • @boochin
    @boochin 10 หลายเดือนก่อน +67

    I also appreciate the players for not abusing the kindness. A lot of these things only work with the right group.

  • @Nerdmancer
    @Nerdmancer ปีที่แล้ว +628

    I wonder if the Wizard character can interact with gigachad DM and learn the folley of his ways, or just turn into a normal player after

    • @schapel
      @schapel ปีที่แล้ว +40

      Careful what you wish for, the wizard would totally corrupt gigachad.

    • @BoundedByte
      @BoundedByte ปีที่แล้ว +6

      There’s no way that spell can be broken, but I would like to see the attempt anyways

    • @THEPELADOMASTER
      @THEPELADOMASTER ปีที่แล้ว +44

      @@schapel if he can be corrupted, then he was never a gigachad to begin with

    • @BitlinMC
      @BitlinMC ปีที่แล้ว +8

      I feel like it would end with the wizard toning it down without realizing it while still having fun. All according to Gigcahd's plan.

    • @schapel
      @schapel ปีที่แล้ว +3

      ​@@THEPELADOMASTER I see your point but the wizard is just to powerful, I would bet on him even against the truest of gigachads!

  • @Skimmer951
    @Skimmer951 ปีที่แล้ว +278

    I do know these are made for comedy but I genuienly love these skits in particular with giga chad, they have a very uplifting vibe and works great as a pick me up to make me want to improve as a player and as a DM.

  • @canaangray7626
    @canaangray7626 ปีที่แล้ว +727

    Watching this is genuinely inspirational to just be a better, more compassionate DM

  • @kinglord5163
    @kinglord5163 ปีที่แล้ว +554

    Do a POV video where everyone in the session is a gigachad! The most gigachad DnD session! Would be such humorous positivity and would definitely like to see

    • @capek416
      @capek416 ปีที่แล้ว +16

      so basically critical role

    • @TheCart54321
      @TheCart54321 8 หลายเดือนก่อน +2

      @@capek416😂

    • @SonySteals
      @SonySteals 7 หลายเดือนก่อน +4

      @@capek416they said “chad” not “cringe”

  • @Telar-The-III
    @Telar-The-III ปีที่แล้ว +650

    I mean. Both Gigachad video's are just such a positive reminder what we all should strive for. Both as players and as DM's

    • @stormtroopavk81
      @stormtroopavk81 ปีที่แล้ว +5

      Yeah this definitely requires players to be on the same page about this being a narrative game. Players can't be rules lawyers and constantly question the DM if he is putting faith in them.

  • @DarthSidian
    @DarthSidian ปีที่แล้ว +461

    I like how it's an actual POV video, and the title describes exactly what the video is. I love this channel.

    • @buttsufancypantsu1644
      @buttsufancypantsu1644 ปีที่แล้ว +7

      What, don't you love the "POV: You don't know what POV means" format?

  • @Tyrinath
    @Tyrinath ปีที่แล้ว +464

    Gigachad character is what the world needs, so wholesome, so helpful.

  • @tomthetitan101
    @tomthetitan101 ปีที่แล้ว +347

    The timing of the ending music while hes explaining the HP thing was so great, amazing video

    • @tomthetitan101
      @tomthetitan101 ปีที่แล้ว +1

      whats the song

    • @bub6215
      @bub6215 ปีที่แล้ว +15

      @@tomthetitan101 I belive xenogenisis by the fat rat... I think.

    • @tomthetitan101
      @tomthetitan101 ปีที่แล้ว +5

      @@bub6215 you sir are a god damn hero

    • @keithstone8693
      @keithstone8693 ปีที่แล้ว +3

      @@bub6215 Based

    • @PerpetualSmile
      @PerpetualSmile 11 หลายเดือนก่อน

      If anyone has an Android phone, you can say "Hey Google, what song is this?" while it's playing and your phone will tell you. I use it all the time. Apple may have something similar

  • @petrooli602
    @petrooli602 ปีที่แล้ว +564

    More of these, these are pure gold. I don't doubt for a second that Jacob actually runs his games like that.

    • @G_Rez
      @G_Rez ปีที่แล้ว +42

      Jacob definitely forces encumbrance on his players

    • @20storiesunder
      @20storiesunder ปีที่แล้ว +20

      Jacobs voice absolutely breaks from anxiety when a player takes a homebrew spell

    • @maxorcg
      @maxorcg ปีที่แล้ว +8

      @@20storiesunder imagine not wanting to run the legendary destroy universe spell in your game

    • @20storiesunder
      @20storiesunder ปีที่แล้ว +2

      @@maxorcg Hey, Chad dm wouldn't allow it either but he's already checked it out. Jacob would do the same, from what I can see he's a good dm, but he'd get anxious about it xD

  • @archerdelta4770
    @archerdelta4770 ปีที่แล้ว +686

    I sent this to my DM because he's so much like this. This made me so happy.

    • @SirDubbs
      @SirDubbs ปีที่แล้ว +14

      Does he even do the walk in the end when leaving?

  • @DA_Strom
    @DA_Strom ปีที่แล้ว +179

    The real reason why Gigachad Jacob doesn’t run Hit Points with Bosses is to ensure that Spencer doesn’t one-shot them again

  • @karasugaming_6981
    @karasugaming_6981 ปีที่แล้ว +952

    that method of not sticking to hp for bosses is pretty cool actually, if done right can really make fights feel amazing, but I can imagine its really easy to do badly

    • @smol_hornet613
      @smol_hornet613 ปีที่แล้ว +151

      It's definitely something you want to wait with until you've had enough experience to get a feel for how long combat usually lasts legitimately, and more importantly, how long players want it to last.
      Of course, at the end of the day, every rule of D&D is only there to help guide the game. When it comes to manually overriding the rules, it's really just a matter of how much extra work and responsibility you, as a DM, can take while still providing a fun game and having a good time hosting it.

    • @xaayer
      @xaayer ปีที่แล้ว +166

      It's best to start with keeping track of HP but not sticking to it stringently and using it more as a guide. If the boss is well below 25 hp and a player does some massive damage in a really cool way but wouldn't drop the monster to 0, feel free to call the monster dead with that strike.
      Does a player do massive damage that would kill the monster but you want the give the beast one final hurrah so each player gets in a final strike? Describe it being on its last legs as its determination to end the party seems to be the only reason it's on its feet. Then have the rest of the players get their hits in and have the monster die dramatically on their turn.
      I don't think throwing hp tracking away completely is feasible for most DMs; if you can pull it off, great! If not, track the hp but remember what Captain Barbosa said: "They're more like guidelines." It's a narrative game, so you can twist hp to mean what makes narrative sense.

    • @KamranMSHoule
      @KamranMSHoule ปีที่แล้ว +37

      Honestly i think what it more indecates is you’re starting to rub up against the mechanical supports of dnd. It might be best to try and start playing systems based more around that kind of narrative arc to scenes instead of stats-and-squares combat.

    • @smol_hornet613
      @smol_hornet613 ปีที่แล้ว +5

      @@KamranMSHoule Can be, yeah.
      I like tile-based a lot, though. Spacing is by far one of the most fun mechanical elements of TTRPGs for me, so I'd rather not forego that.
      That said, if anyone has any recommendations for tile-based systems that are rules-light I'd be very interested in trying them.

    • @evinoge5834
      @evinoge5834 ปีที่แล้ว +6

      I start keeping track after I feel like the monster is bloodied. After that point I stick to the hit points, but the first half is for gauging how many hot points the monster has

  • @_Jay_Maker_
    @_Jay_Maker_ ปีที่แล้ว +1131

    I'm so glad Gigachad has returned. He truly is an inspiration!

  • @mmoogl3547
    @mmoogl3547 ปีที่แล้ว +431

    The best part about these gigachad videos is that they're actually functional guides on how to behave, in some ways. Before starting up my next campaign either as a player or DM I'll go back to the gigachad videos to get a reminder on things that would be nice to keep in mind, like how the "don't keep track of hitpoints" could be changed into "be fluid about the hitpoints"(if a cool attack is a few points short of killing the monster, then that monster was a few points weaker than it's species average).

    • @terabera3390
      @terabera3390 ปีที่แล้ว +23

      Perfect! I tend to add flavor criticals. If the player does something cool and it's close to lethal I'll allow bonus damage to be rolled. Serves the same purpose, but as wotc learned. Players love rolling dice.

    • @tomiixstarslasher776
      @tomiixstarslasher776 ปีที่แล้ว +2

      I feel like as a player I would be more fine with this solution than the idea that the totality of our actions and mechanics of our character builds didn't matter anyway.
      I enjoy D&D for it's ability to weave a narrative but I also enjoy it for its mechanics and the achievement of 'beating' it.

    • @mmoogl3547
      @mmoogl3547 ปีที่แล้ว +4

      @@tomiixstarslasher776 I love optimizing character builds and I love it even more when my players do it, so I'd never take that away from them.
      The dice will decide your fate, but I'm not going to needlessly drag on an encounter when the enemy has been bordering death for 3 turns.

    • @Renagadezzzz
      @Renagadezzzz ปีที่แล้ว

      I feel that if I'm happy with what my monster accomplished or the one landing the blow is a very important narrative for them I will let it slide into a killing blow. Additionally if you feel a fight dragging don't be afraid to let the next person just kill it 🤣

  • @jimbrody4945
    @jimbrody4945 ปีที่แล้ว +1984

    When I first started DMing, I aspired to be like gigachad DM. I put way too much pressure on myself, and I got into a sort of “toxic positivity” mindset where anytime I noticed problematic behavior from my players, I assumed it was an issue with how I was running the game.
    Having been one for 5 years or so, I no longer think that DMs should twist themselves into a pretzel to accommodate the players’ every wish. Rather I think that a good DM will be upfront with what type of game they want to run, and the type of story they want to tell - and expect the players to meet them halfway.
    It can be hard to achieve that level of confidence as a DM, but once you do, players respond well to it.

    • @Stumpy044
      @Stumpy044 ปีที่แล้ว +134

      I completely agree. Letting someone redo their entire turn constantly isn't giga, it's actually really harmful to everyone. It takes a ton of time and ruins the experience for everyone. Being a good dm is knowing where to be flexible and when to let players know there consequences. If nothing bad ever happens then nothing every really feels earned. I definitley get what hes going for, but just trying this kind of stuff all the time will burn you out

    • @miketothe2ndpwr
      @miketothe2ndpwr ปีที่แล้ว +61

      @@Stumpy044 oh yeah, I think the key to this gigachad DM is that it is assumed his players are while maybe not perfect, in it for the fun and not trying to minimax. There's nothing wrong with redoing a turn when you facepalm and realize you missed something big and this isn't something you ask for every session. Homebrew is fine as long as it doesn't interfere with power levels or otherwise is not intended to make you overpowered.
      In the wrong group, allowing all of these things would be terrible

    • @anblueboot5364
      @anblueboot5364 ปีที่แล้ว +13

      Tbh setting up the right expectations and communication is the key.
      I always ask my friends, before even planing a Campaign, what the base Tone is supposed to be and what their wishes/expectations are.
      And tbh this has worked amazing for me, I always told them if the base setting/tone/Genre is something unfamiliar for me and if they wanna still give it a shot.
      And yup it's goes fine.
      (Ofcourse I'm not hardstuck into a Single setting and Throw in different other things to Change up the Taste but ya)

    • @MollymaukT
      @MollymaukT ปีที่แล้ว +20

      I read in a comment once (think was r/rpghorrorstory) that "players often want their DM to be like Matt Mercer but don't play like Travis Willingham". Like being forgiving and letting people redo their turn, or skip them and come back and other things like that are mighty fine as long as they are rare occurrences and the players aren't using your good-will to abuse the game.

    • @spartanhawk7637
      @spartanhawk7637 ปีที่แล้ว +10

      I can confirm that a bit of tough love is always good for the party. Don't be like overtly malicious (unless you're playing to a bit like our DM does at my table, guy loves to ham it up) but a tough and fair fight is a lot of fun for everyone. The big question is if you can work the characters around it as a player. Best fight I was there for at the table...I wasn't even in the room for the fight! My dude was off setting up an explosive in the armory to prevent reinforcements from coming in. My dude screwed up a roll and died setting it off, but the end result was this cool as shit duel in a church where the floor suddenly blew up in the center of the room, fire flying everywhere, sparks flying in the duel, just some Star Wars level stuff.

  • @MrZega000
    @MrZega000 ปีที่แล้ว +316

    The whole "Chad" part at the ending; not tracking HP,
    Isn't that the DM wasn't tracking the HP. He wasn't telling the players (unless pressed) that he's not tracking HP.
    Nothing feels worse than a DM just spouting about how he is the arbiter of life and death and that your damage doesn't matter at all.

    • @darienb1127
      @darienb1127 ปีที่แล้ว +80

      I personally see DMing as a bit of a magic act sometimes. If you reveal certain things, it will spoil the magic. And even if you do fudge some dice and change some HP every once in a while, it's not a big deal if your players are havig fun with the game.

    • @demaughanic
      @demaughanic 11 หลายเดือนก่อน +13

      Had a session like this where the DM outright said at the end at he had nothing else planned. It was 3 hours of us just attacking this guy and nothing happening. We were all getting a tad annoyed by the end with just how long it was taking despite going tons of damage.

    • @MrHenrry98
      @MrHenrry98 9 หลายเดือนก่อน +8

      I do the same lol, I just add 50 hp to the boss anytime the table still has a plan to act or someone has already decided what to cast next turn (if it's like a combo or something, no just to waste slots)

    • @IronLordEXO
      @IronLordEXO 8 หลายเดือนก่อน +7

      The thing with not tracking HP for the sake of fun is that it can go either way. It can be a chad move, but it can also be toxic under the right (or wrong, depending on your perspective) circumstances. I had a session in my current campaign where the DM just changed the boss' AC after the Monk threw a fit about never hitting. They hit with a 21 where literally 2 turns before, I rolled a 24 and missed. So yeah, rule of cool is great and all, just not at the expense of another player :x

    • @ThatoneGuy-zd4rl
      @ThatoneGuy-zd4rl 7 หลายเดือนก่อน +19

      Yeah no - the monsters should have HP lol. You guys are nuts

  • @redhansen8328
    @redhansen8328 ปีที่แล้ว +138

    My dm made minor actions a thing for potions. It's so nice. He told us he's planning on making it so using an action does maximum healing since you are taking your time to drink it all instead of throwing it down and continuing the fight

    • @SergeantRD
      @SergeantRD ปีที่แล้ว +2

      ive heard acouple people mention this style of using potions... i dont fully agree with it? mostly cause it makes it seem like you can dose potions. i think if you wanted to go this route, then it would make more sense to add a system similar to charges on magic items, in the form of doses. then, when you take the Action you would to use the potion, you can determine how many charges to expend at once. and gives room to buff potions slightly. like say, a standard healing potion has 3 charges/doses. youre going to do the same motion regardless to take the potion, which is tilting it back and drinking some/all of it. i think having it be the same action but determining howmuch of the potion youre gonna down makes more sense logically, to me at the least
      then again, theres no wrong way to have fun, as long as the entire table is also having fun.

    • @fernando47180
      @fernando47180 ปีที่แล้ว +2

      @@SergeantRD Having potions have doses seems like unnecesary complexity to me. Just make potions a third of the cost and effect, and get 3 instead. Or leave them as is, and think of each of them as a charge. Keeping track of charges for potions, of all things, sounds a bit cumbersome to me.
      About the full action for a full heal rule, I think I like it, but I can't think of a way to explain how that works in-world. But, if the table is cool with it, I say why not.

    • @redhansen8328
      @redhansen8328 ปีที่แล้ว +5

      @@fernando47180 as I said, my dm just said it's because you are using your action and taking the time to drink all of the potion properly instead of the minor of popping it open and drinking it quickly, possibly even spilling, so you can get back to fighting.

    • @Officialencode
      @Officialencode ปีที่แล้ว +3

      @@redhansen8328 yeah this seems quick and efficient.

    • @michaelminugh5357
      @michaelminugh5357 ปีที่แล้ว +3

      In the group I play it's almost assumed now that an action = max HP, bonus action you roll. It's the best way to use healing potions

  • @anobody4812
    @anobody4812 ปีที่แล้ว +349

    After this POV experience, now I want an entire DM Gigachad Visual Novel, and maybe, if we are lucky, some romance routes 😳

    • @linkholder
      @linkholder ปีที่แล้ว +11

      Cant wait to romance the wizzard

    • @AveSicarius
      @AveSicarius ปีที่แล้ว +1

      @@linkholder
      "Can I tell you something?" say's The Wizard as he winks seductively at you and leans in real close. "I could cast fireball" he whispers in a sultry rasp, "but only if you want me to"...

    • @linkholder
      @linkholder ปีที่แล้ว

      @@AveSicarius The Wizzard wouldnt need consent. He just DOES

    • @AveSicarius
      @AveSicarius ปีที่แล้ว

      @@linkholder
      We all know the wizard's gonna cast it anyway, he was just being a gentleman!

    • @loganfields159
      @loganfields159 ปีที่แล้ว +2

      Made it weird.

  • @zaniatnik
    @zaniatnik ปีที่แล้ว +328

    Just wanted to share. Today I realised that the GM that's been hosting for us for the past month is literally this character, Gigachad GM. To the smallest of details. He doesn't speak English, so I took time to make a full transcript of the video, translate it and send to him. And I let him know how much I appreciate everything he does for us.

    • @levilukeskytrekker
      @levilukeskytrekker ปีที่แล้ว

      +.

    • @NatalieN500
      @NatalieN500 ปีที่แล้ว +5

      That’s awesome! Way to show appreciation!

    • @Iautocorrect
      @Iautocorrect ปีที่แล้ว +12

      Gigachad player!

    • @Gedeongedza
      @Gedeongedza ปีที่แล้ว +5

      Thats cute as shite, props to you and special props to the GM

    • @PerpetualSmile
      @PerpetualSmile 11 หลายเดือนก่อน +3

      I bet that made his month.

  • @kaz8504
    @kaz8504 ปีที่แล้ว +356

    1:28 had something similar happen recently. Halloween one shot, our DM made a My Chemical Romance reference with the big bad and I giggled saying how we were going to “join his black parade” and our DM just looks at me smiling cause nobody else got the reference and I got one advantage roll whenever I decided to use it

    • @elsiepierce5509
      @elsiepierce5509 ปีที่แล้ว +3

      #bandties
      i literaly made like 3 or 4 references to a bunch of bands and no one got it... i need to get friends that listen to real music 💀

    • @rafaelgabrielgarlinidal-bo9496
      @rafaelgabrielgarlinidal-bo9496 ปีที่แล้ว +2

      @@elsiepierce5509 that's a giga oof right there, hope you can recover from that.

    • @elsiepierce5509
      @elsiepierce5509 ปีที่แล้ว +1

      @@rafaelgabrielgarlinidal-bo9496 yea...

  • @CitanulsPumpkin
    @CitanulsPumpkin ปีที่แล้ว +254

    The lich has exactly as many hit points as the monster manual says it has. The lich also has as many iuon stones, magic barriers, and simulacra that absorb as many hit points in damage as I need them to for the fight to last long enough for everyone to have a good time.

  • @someguywithajacksparrowicon
    @someguywithajacksparrowicon ปีที่แล้ว +170

    When he said "Yeah, I read your backstory" that hit me.
    And I haven't played a single game of DnD my entire life. Yet. But I know enough of the game to know that having read your backstory AND also building it into the game even in the tiniest detail is very rare of a dm to do.

    • @JaraArts
      @JaraArts ปีที่แล้ว +11

      it is rare? I always kinda thought every DM did this or at least attempts to. Unless you're just a horror DM. But to me it never struck me as rare. I hope you find a DM who takes it into account tho! Makes the game so much fun!

    • @mothwhisp
      @mothwhisp ปีที่แล้ว +12

      I think most decent DMs do try to do this, but it's definitely difficult to do perfectly and seamlessly. I couldn't imagine not trying to tie in player backstories to the world and story - it's one of the main ways to get them invested in the campaign as players, and the quests as characters. However, really paying attention to the finer details of a player's backstory, the bits that aren't already affixed to the plot in some vital way, and still finding ways to reference those elements even though they don't have a material impact on the story, only on the player experience of the story - that's really special.

    • @PenandBlade
      @PenandBlade ปีที่แล้ว +1

      I love designing the adventures or at least tweaking important elements around character backstories. I think it gives a much more cinematic feel to the campaign. If the players don’t create a backstory I’ll do it for them 😅

    • @adronius147
      @adronius147 11 หลายเดือนก่อน

      @@JaraArts I think it's toxic from a player's side to have their character's backstory being integrated in the campaign be such an absolute expectation. When you hand your backstory to your DM, it should be an offer, not a demand. I do agree that DMs running games with RP should make an effort to write those stories into their campaigns but it's up to them to decide how much of it they want/can use. And ultimately, and this is aimed towards anyone reading this comment, if it's something you really want then communicate that to your DM and be open to modifying your backstory so that they can better fit it into their plans.

    • @Mrfallouthero
      @Mrfallouthero 11 หลายเดือนก่อน +1

      How would you know if it's rare if you've never played? 🤨🤡 maybe it's just a common theme around a group of people who haven't played, yet know so much about it

  • @juanfisi
    @juanfisi ปีที่แล้ว +259

    Never, ever, ever EVER tell your players you don't keep track of hitpoints.

    • @benjaminboelter9448
      @benjaminboelter9448 ปีที่แล้ว +13

      AMEN

    • @TheElectrikCow
      @TheElectrikCow ปีที่แล้ว +66

      Yeah, they might think they want the details, but they don't. Completely changes how they view the game and takes away a bit of pride they might have from dealing a ton of damage

    • @malcolmpaladin9143
      @malcolmpaladin9143 ปีที่แล้ว +16

      i was shocked when i heard that since i actually have done that.

    • @gamerdweebentertainment1616
      @gamerdweebentertainment1616 ปีที่แล้ว

      @@TheElectrikCow what do you mean, it's the last epic hit :)
      or Nullified!!! :) hhahahaha Depends on perspective and what's going on and players themselves.

    • @geekpeak5052
      @geekpeak5052 ปีที่แล้ว +10

      Honestly tho that feels like straying to much from the game aspect of dnd.

  • @rosscalhoun3389
    @rosscalhoun3389 ปีที่แล้ว +245

    I've heard the "bosses don't have set HP" idea before. It definitely sounds like it works great for some groups, but it would kill the game for me. I'd feel like my contributions and choices didn't actually matter. To others out there, just make sure you know what kind of game your players are interested in before pulling that maneuver.

    • @darkmatter9643
      @darkmatter9643 ปีที่แล้ว +75

      thats why we dont tell the players, so that they feel like their contributions matter

    • @houndoomdude2
      @houndoomdude2 ปีที่แล้ว +55

      Same, really don’t dig that, it honestly feels like railroady DMing to me. The barrier of combat pacing being partly controlled by the mechanics and numbers keeps the flow of the game from being something completely dictated by the DM to the players

    • @Zonic3451
      @Zonic3451 ปีที่แล้ว +7

      Then have them not tell that to you. It works better if you don't know.

    • @NoConsequenc3
      @NoConsequenc3 ปีที่แล้ว +16

      I mean if the barb does 54 damage while the boss has 12 hp they also completely wasted their time and their choices didn't matter much. At least with vibe-hp you don't get stuck with bad scaling, or poor matchups that aren't fun.

    • @TheElectrikCow
      @TheElectrikCow ปีที่แล้ว +56

      @@houndoomdude2 I kinda play down the middle of the line, all creatures, especially bosses, have a set HP, and I do keep track of damage dealt, but I will sometimes expand are reduce their hp depending on the situation. Like if the fight is going on for a long time and it feels like my players aren't enjoying the fight, maybe cut down the hp by 30 or so, or if it feels like I underestimated my players damage and they are about to kill an important, built up boss really fast, I might add on an aditional 50 hitpoints especially if only a few people have gotten to do anything. However I would never ever tell my players this, because that would ruin the illusion for them.

  • @duedelzz9607
    @duedelzz9607 ปีที่แล้ว +92

    This made me feel a lot better about my DMing because I thought I was doing a pretty crap job, but mostly everything demonstrated in here I do, just without the high levels of politeness that the giga-chad has, it warms my heart to find an unbiased point of view on what good DMing is and see that it portrays my DMing pretty much the same, thanks Jacob 👍

    • @Flymerick
      @Flymerick ปีที่แล้ว

      Same!🙌🏻

    • @mrdrprofsteve4455
      @mrdrprofsteve4455 ปีที่แล้ว +4

      The only thing about this that bothers me is the “not keeping track of hp part.” If a dm were to do that and I was a player it would make me feel like my decisions don’t actually matter because the dm is choosing when the enemy does and doesn’t die, not the dice rolls which is a huge part of dnd

    • @nessa-parmentier
      @nessa-parmentier ปีที่แล้ว +7

      @@mrdrprofsteve4455 That depends entirely on where the party sets DM-Player trust and what the group exactly wants from the campaign.
      Basically if you don't like it, it's perfectly fine. Others will like the idea and put it in their campaigns.
      I'd also point out that sometimes, it's the dice roll that make an action "look cool" enough for the DM to decide it's enough, that doesn't take that out of the game. It just changes the way it interacts with it. (It has happened that I decided the enemy was dead when a player did a really cool thing with a nice roll, even though the damage wasn't enough to kill originally)
      But yeah, needs a lot of trust in this one, and I totally understand how knowing that it happens can bother people.

    • @TheRedWolvesFTW
      @TheRedWolvesFTW ปีที่แล้ว +6

      @@mrdrprofsteve4455 Yeah, it's definitely one of those things where ignorance is bliss, because if you don't know, it will probably make the session actually better because it lets everybody get their moment and opportunity to do cool stuff in encounters, but if you do know, then everything feels kind of predetermined and pointless.

    • @celestialtree8602
      @celestialtree8602 ปีที่แล้ว +4

      @@mrdrprofsteve4455 Honestly same, but it absolutely depends on the table. I keep track of HP when DMing, though I do leave it a little floating for most creatures, trying to optimize for a certain turn count based on the party's average DPS and adjusting it up or down as needed. Like if they one-turn it I'll increase its HP a bit so it's still a challenge, if they take too long I'll decrease it so it's not a 6-hour fight.
      And I always post the HP after the creature dies, including negatives, since I feel it adds a great bit of impact. Something like "Gold Dragon: -45/600 HP".

  • @VideoGameManiac8
    @VideoGameManiac8 ปีที่แล้ว +29

    That thumbnail made me go through 10 different emotions.

  • @paulramos6265
    @paulramos6265 ปีที่แล้ว +252

    I just gotta say that Jacob's commitment to make videos about stuff he enjoys and express his sense of humor and personality unbounded, is truly inspiring. :)

  • @moekitsune
    @moekitsune ปีที่แล้ว +158

    As someone who gets squeamish when gore is described in a lot of detail, I gotta say that asking players if they're uncomfortable with stuff like that and not describing it if they are is a gigachad move

    • @moekitsune
      @moekitsune ปีที่แล้ว

      @@falsnamae3511 If that situation ever came up, it would probably be something that the DM would discuss with me and the person with aphantasia

    • @vileluca
      @vileluca ปีที่แล้ว +2

      Get over it man

    • @robertling2221
      @robertling2221 ปีที่แล้ว +4

      wanting people to squirm under the discription is the point. it is meant to invoke emotions and feelings. I can understand not wanting grapes or horrible acts to be described, but no gore at a game table...? I guess I am lucky i have never been at one of those tables.

    • @jodamnboi
      @jodamnboi ปีที่แล้ว +2

      @@robertling2221 some people have severe trauma from past car accidents, surgeries, or violent crimes. You can evoke a sense of gloom and horror without describing explicit detail that could trigger PTSD or a panic disorder.

    • @robertling2221
      @robertling2221 ปีที่แล้ว +4

      @@jodamnboi fair enough. I just think perhaps these types of games might be the wrong genre for those people.
      There are plenty of non fantasy tabletops which will not have the same creature types for them.
      You are right though. The game is allowed to be played by everyone. I am still glad I have not been at one of those tables.

  • @JT_Lich
    @JT_Lich ปีที่แล้ว +211

    The world needs more DMs like this man. Absolutely incredible.

  • @LordBaktor
    @LordBaktor ปีที่แล้ว +64

    Whether you agree with the specifics or not (like ignoring enemy HP), the lesson here is the attitude. Communicate with your players and make sure you understand what they want out of your game and they understand what you are trying to create.

    • @darienb1127
      @darienb1127 ปีที่แล้ว +2

      Huzzah! A man of quality!

  • @CFreezerBurnC
    @CFreezerBurnC ปีที่แล้ว +32

    Dude, this might be the best series of skits you’ve put together. Overwhelming positive vibes.

    • @NeuralNotes5
      @NeuralNotes5 ปีที่แล้ว

      This is in from my experience one of the most helpful ways to show how to best solve all the problematic scenarios that may or occur during the game.

  • @gotharion
    @gotharion ปีที่แล้ว +193

    Man that brought me back to my highschool years when my brother was still with us... This was basically every weekend for us. We had an absolutely awesome rpg group and some of the best DMs... Miss those people, miss those times... 25 years later, I can't even remember when I last played any rpg aside from on my computer :( sad times...

    • @josecarbia8181
      @josecarbia8181 ปีที่แล้ว +23

      Maybe you can play again my friend. It might be time for you to be the big brother. All the best to you.

    • @gido9467
      @gido9467 ปีที่แล้ว +4

      Wish it were possible, and/or convenient to form a ragtag gaming group of people who miss their own long lost groups. Though I simultaneously understand there’s no replacement for the people we were as close to as a sibling. It would be nice to recapture some of those feelings though.

    • @sernoddicusthegallant6986
      @sernoddicusthegallant6986 ปีที่แล้ว +3

      Greetings fellow based power-stancer

    • @gotharion
      @gotharion ปีที่แล้ว +4

      @@josecarbia8181 I'd love to play again.. unfortunately, in the town where I live right now,the only people playing classic pen & paper rpgs are school kids. And while I don't really have a problem with playing with younger people, life gets in the way (scheduling conflicts, family stuff etc.)... Perhaps one day... in a retirement home ;)

    • @gotharion
      @gotharion ปีที่แล้ว +1

      @@gido9467 It is possible... convenient... that's an issue. I have friends in the US (I'm from Poland) who still play D&D on a regular basis, and we could technically get on discord or whatever and play, but the 8 hour time difference makes it not an option :/

  • @DarkCloudIceX
    @DarkCloudIceX ปีที่แล้ว +181

    This video was so good for my self-esteem... thank you very much for this. I always see a bunch of videos criticizing this kind of DMing because it is "too easy" or "too patronizing" and I always get insecure because I DM basically like that. I have a table tomorrow where I'll be DMing and I really needed this to go into it fully recharged.

    • @ryukhr00.
      @ryukhr00. ปีที่แล้ว

      Thank you for the feedback, congratulations you have beén selected as the winner for the ongoing PS5 giveaway, Telegram only to Claim your prize 👆👆..

    • @kaylaa2204
      @kaylaa2204 ปีที่แล้ว +9

      If your table likes that, your table likes it
      I know I don't like it, and if anyone tells you they feel patronized by fudging HP for narrative reasons, listen to them, have a discussion about it, and see what you can do to accomodate everyone's enjoyment
      If your actual party all things it's patronizing or handholdy, then yeah, maybe adhere to whatever rule you're leaving out just abit more strictly, come to some sort of compromise
      And if they're fine with it but still say it feels too easy, maybe you need to increase the difficulty of the campaign in response, give them a challenge more appropriate to what the party can do
      Personally, I don't like the HP thing, I'm fine with it under conditions, but if I had a DM who just ignored HP entirely in favor of a purely narrative combat system, I would feel patronzied. Everything would feel fake and it would change everything in my eyes. But some groups may not like combat, and may prefer it being more roleplay focused instead of mechanical. And thats cool, it all depends on you and what your group likes

    • @CrizzyEyes
      @CrizzyEyes ปีที่แล้ว +2

      @@kaylaa2204 I prefer a more objective, rules based approach too, but the thing is I've seen that fall on its face quite often too. Big bad boss monsters who get 2 or 3-rounded because of lucky rolls is the primary example.

    • @kaylaa2204
      @kaylaa2204 ปีที่แล้ว +2

      @@CrizzyEyes I mean if I balanced an encounter to be a difficult boss monster and the party 2 or 3 rounded them, they must've done something really cool. I'd allow it, that could be epic.

    • @CrizzyEyes
      @CrizzyEyes ปีที่แล้ว +1

      @@kaylaa2204 It is usually cool, or clever, and as a group we usually don't have a problem with it. I guess some groups really focus on the drama of the fight and don't consider a well-executed plan satisfying.

  • @wradBrad
    @wradBrad 11 หลายเดือนก่อน +8

    "jacob has to go at 10:30 and im giving him a ride" damn that got me so good lmao

  • @themanbehindtheslaughter7633
    @themanbehindtheslaughter7633 ปีที่แล้ว +23

    *Buy Xp's new Instant Matt Mercer!*
    To create a Matt Mercer one must simply add water to the pre made solution in this package
    Adding too much will result in a rules lawyer, beware!

  • @pox2468
    @pox2468 ปีที่แล้ว +86

    Your channel is literally my favorite channel on youtube. You are the most creative person I've ever seen. You are hilarious and I love the different personalities you bring to the table. Great work! love it!

  • @SonicNotAmy
    @SonicNotAmy ปีที่แล้ว +48

    I actually have a strong distaste for when a DM does that with hit points, or even fudges rolls. I want that stuff to feel like it matters. Especially when 5e hands victory to you on a silver platter. The fun for me comes from adversity, and the rp we have as we go into battle, knowing the rolls might not end up in our favor.

    • @jeepersmcgee3466
      @jeepersmcgee3466 ปีที่แล้ว +21

      I would MUCH rather lose my character than have the dm give us wins like that. Hard pass

    • @Aeivious
      @Aeivious ปีที่แล้ว +9

      @@jeepersmcgee3466 i think the best middle ground is to adjust hp throughout the fight, you dont want an important fight to be washed in one turn, but you dont want your party to drown in a 3 hour long slog fest. Balance is really hard to achieve in dnd so the dm needs to be flexible to respond to the players.

    • @StupidButCunning
      @StupidButCunning ปีที่แล้ว +4

      @@jeepersmcgee3466 It's a balancing act for my games. If the PCs are performing quite poorly and the boss is performing exceptionally, they may need to flee. One of them may even die. But if they're doing well enough that the result is they're going to win, then I focus on the narrative. I find it best to set a HP range for a boss, and once in that range, the boss is free to die from any attack that feels satisfactory.

    • @kos_
      @kos_ ปีที่แล้ว +5

      @@Aeivious Thats fine, if you misbalanced slightly or you rolled extremely lucky and you dont think it will be a fun encounter- sure, adjust a little bit. But if you are just making the numbers up on the fly all the time it devalues any danger you may find.

    • @steeplewiththesnakes
      @steeplewiththesnakes ปีที่แล้ว +4

      Yeah I'd literally quit on the spot if I was told that the DM wasn't keeping track and killed the boss after everyone did something cool lol

  • @grimhasarrivedonyoutube8889
    @grimhasarrivedonyoutube8889 ปีที่แล้ว +11

    I love these so much. It’s nice to hear about good players instead of toxic ones sometimes, DnD horror stories can be tiring sometimes.

  • @lzrzmnhff
    @lzrzmnhff ปีที่แล้ว +89

    Love this. My favorite thing about being a DM is creating situations where the player characters get to do badass stuff, and giving my players opportunities to be creative or clever. It's so much more fun when the DM roots for the party, rather than against them.

    • @andyr4810
      @andyr4810 ปีที่แล้ว

      Love this comment, so very true.

    • @vincesnetterton2515
      @vincesnetterton2515 ปีที่แล้ว

      If you believe that, I don't know what to say. Sarcasm does not translate on the internet. For clarification, this was a parody of awful game play and worse DM'ing.

    • @thegreatgonzales6813
      @thegreatgonzales6813 ปีที่แล้ว +5

      @@vincesnetterton2515 Say sike right now

    • @xerveeon
      @xerveeon ปีที่แล้ว +2

      @@vincesnetterton2515 Ah yes, making the game more enjoyable for everyone involved is bottom of the barrel, terrible DMing. /s
      I am very sure what Nathan Levine said was not sarcastic.

    • @vincesnetterton2515
      @vincesnetterton2515 ปีที่แล้ว

      @@xerveeon You really have no clue, do you. Gatekeeping is good., If you think this was not parody, you have no business playing D&D.

  • @JackalSon1
    @JackalSon1 ปีที่แล้ว +99

    Weirdly this is somehow a better "advice on how to be a good DM video" then someone just give you a list of tips and tricks even it's all the ones that were featured in the video. Like you get to hear what it sounds like make it feel more down to earth and easy to understand.

    • @danitron4096
      @danitron4096 ปีที่แล้ว +2

      If you play or DM like Jacobs gigachads, you’re just amazing

    • @xyex
      @xyex ปีที่แล้ว +5

      All except for the "I don't track boss HP" part. I would immediately quit a campaign like that. If I wanted to be a main character I'd be playing a video game, not DnD.

  • @gavenace3667
    @gavenace3667 ปีที่แล้ว +129

    1:37
    THIS!!
    My friend came up with a nice rule where if you use a bonus action to take some of a healing potion you roll the dice for the healing. If you use a full action then you heal for max of what you would roll. Pretty neat idea.

    • @dreadmachinima1649
      @dreadmachinima1649 ปีที่แล้ว

      I'm curious about this one, for the bonus action one, is the potion still drinkable/reusable? The wording implies that it is.

    • @gavenace3667
      @gavenace3667 ปีที่แล้ว +5

      @@dreadmachinima1649 You could certianly run it like that, though it's more like that you're in a hurry so you won't get all the potion or whatever.

    • @Renagadezzzz
      @Renagadezzzz ปีที่แล้ว

      That's not a bad one. I let my players use healing potions with a BA as well (Normally its full action) but to use it on another player its an action. Adds flexability without giving up 1 of your 2-4 turns that entire fight.

    • @KyrieFortune
      @KyrieFortune ปีที่แล้ว

      My former GM had the idea that consuming a potion cost half your movement: gives you a malus that is noticeable enough to strategize but still leaves room for an action, a couple of steps and even a bonus action. His campaign was my favourite, it was creative and my bard had room to grow, he was always understanding, has all these little homebrew rules that made the game more spectacular and enjoyable and had great storytelling abilities.
      Unfortunately he stopped GMing after a terrible loss in his family and is only GMing a separate smaller campaign I cannot take part in. Both his players are also GMs but one is decently creative to have adapted an entire AD&D 2e campaign to 5e and adding homebrew modules in a coherent way... the other is RAW no deviations from the rules allowed and following campaigns the book and never knowing how to deal with homebrews. Also the one who doesn't want to try other d20 systems because of sunken cost fallacy

  • @dovahchicken935
    @dovahchicken935 ปีที่แล้ว +17

    The giga series actually gives a lot of information on what type of mindset you need to have

  • @tap5445
    @tap5445 ปีที่แล้ว +56

    I have no idea why, but for some reason this video has me dying laughing. I think it's because nothing in this has ever been done on "dnd comedy youtube" I am so tired of the always samey jokes over and over and over again: "Ranger bad, Barbarian angry, Bard horny, Wizard nerd, Warlock evil, hahahah"
    These gigachad videos are fun, refreshing and hillarious

  • @heartstriker2831
    @heartstriker2831 ปีที่แล้ว +40

    Good for Giga Chad to let Jacob take a break... he earned it👍

  • @abbygaleforcewind
    @abbygaleforcewind ปีที่แล้ว +9

    3:16 YOU CAN DO THAT?!?

    • @ayamzyr7599
      @ayamzyr7599 ปีที่แล้ว +2

      You can do what you want thats the fun of the game

  • @DONKINDONUTS
    @DONKINDONUTS ปีที่แล้ว +6

    "Yeah, you can use strength for intimidation."
    MASSIVE. 👏 LEGEND!👏

  • @arcadianhobgob1103
    @arcadianhobgob1103 ปีที่แล้ว +23

    The ending almost brought me to tears….the script writing with the rise in the music. Beautiful!

  • @piees3773
    @piees3773 ปีที่แล้ว +10

    This is so good! 2:53 definitively needed a camera nod since it's POV

  • @charlesroberson1387
    @charlesroberson1387 ปีที่แล้ว +11

    2:04 almost brought tears to my eyes. Just want a DM wose cares enough about all the player's backstories that they weave them into the plot to create a truly compelling story arc for everyone.

  • @giantflyingspagettimonster980
    @giantflyingspagettimonster980 ปีที่แล้ว +12

    My team for a long time was a team of murder hobos who killed everyone on their path. After some time our dm started giving us inspirations for renembering names and details as well as resolving encounters without fighting. My team changed so much and now it's so much more fun to play even when there is no combat. The amount of role playing has increased so much thanks to that little think.

  • @xxnightbladexx
    @xxnightbladexx ปีที่แล้ว +23

    as a former player and DM, it warms my heart imagining the joy a DM like this brings to the table for players

  • @windsgrace688
    @windsgrace688 ปีที่แล้ว +90

    I honestly cannot stress that last chad tip enough. I learned that lesson in my very first session as DM. Players got to big boss of one-shot and it was down to less than half health in one round so I, off the cuff, decided to just double the boss's HP and everyone had a great time.

    • @mattrusconi5162
      @mattrusconi5162 ปีที่แล้ว +12

      I would add a caveat: know wether this would actually be benefitial for the type of players in your table. If any of them created characters with combat in mind, like how much damage they can dish or take, making an encounter where it their builds didn't matter can be a waste, even if they never find out.

    • @teraxe
      @teraxe ปีที่แล้ว +19

      To be fair it changes everything for me and I would actually stop playing in the game. He just told me he removed all my agency from the game, and everything that I did, didn't matter. Cheating is the only deal breaker for me.

    • @Naveication
      @Naveication ปีที่แล้ว +12

      @@teraxe meh, imo DMs can't cheat. The main point of dming is to provide the most fun possible to your players.
      If your group enjoys roleplaying, world building and the overall story then buffing a boss to make it a more enjoyable fight for the players as well as enhancing the narrative of the story, sounds perfectly fine to me.
      If you have a dungeon crawling combat oriented group who like to min-max and squeeze every last drop of damage out of the rules then boss encounters should also strictly follow the rules.
      It's all a matter of how your group likes to enjoy the game in the end

    • @elijah260
      @elijah260 ปีที่แล้ว +4

      @@teraxe I think it's less that what you did didn't matter, after all, DND isnt about how much damage you do to the boss. It's the moments you have with the encounter such as doing something really cool, and giving all the players something cool to do. It's fine if you do a bunch of big damage in the encounter, but if you completely destroy the boss and don't give any other players at the table your at any chance to shine, it's a feels bad moment for them, taking the spotlight and not caring about the people at the table you play with. Imo, knowing the HP of monsters and building only around combat to do big damage and destroying the enemy without other players having a chance to do anything is a case of main character syndrome. Just remember this is a narrative game where you have other players around you. The game is about the team, not just a singular player. It's not an MMORPG where you're better than everything if you do the bigger numbers, it's a TTRPG where you have fun with the friends around you that you experienced the campaign with.

    • @Zalied
      @Zalied ปีที่แล้ว +2

      depending on parties fudging heath can ruin it for people if done always since once they know its like oh theres no real combat so the gigachad dms solution of let everyone do something cool then work towards end isnt my complete favorites but its not terrible.
      that being said dnd balance is probably some of the worst balanced thing in existence and if your party is even slightly alright at the game you can almost double each boss monsters standard hp and it would still be a decent fight.
      A lot of dnd challenge levels are going to come from strats and the rooms and lairs and traps up to the boss. a lich in dnd standard has 135 hp with only a 17ac and is a cr21. Depending on turn order a group of like 4 lvl 8-10s could high roll take him out before he even goes. The challenge is a lich isnt just waiting to be ambushed of course and IF the lich goes first can REALLY mess things up. But as a boss monster thats super swingy right like an entire encounter that is 100% turn order dependent (assuming as a cr 21 your higher than lvl 10 fighting it)
      this is all a long winded combat to say buff your bosses as needed but i dont recommend just fully just fudging it until it feels right. Some bosses will be harder than planned some easier and that range can really make the game feel more dynamic. not to say if every fight was perfect and rolls didnt accidentally 2 shot a boss that it would be bad just that if every fight is being modified constantly your players can start feeling like you are fudging and that can ruin the immersion.

  • @Talanaer
    @Talanaer ปีที่แล้ว +46

    That last bit at the end had my grinning ear to ear. My DM did that during our first campaign as well and made sure we all did something to the BBEG before it died.

  • @CalleTheDevil
    @CalleTheDevil ปีที่แล้ว +13

    This gave me chills! This video is exactly how we all should be when we dm, just got so inspired to play again. // forever dm

    • @Ezberron
      @Ezberron 8 หลายเดือนก่อน

      I really like the soft touch and yet a firm hand. "you're not ready to go yet? that's cool. I'm going to go to the next person and get back to you..." is a chad move.

  • @skycloud5695
    @skycloud5695 ปีที่แล้ว +16

    The fact that I do every single thing mentioned in this video, makes me hella proud. Such a nice video to make DM's days everywhere!

  • @louisknudsen2535
    @louisknudsen2535 ปีที่แล้ว +14

    Please make more of these, they're super entertaining, and a great example of how to act when playing DnD

  • @Harpshadow
    @Harpshadow ปีที่แล้ว +6

    My little heart skips beats when gigachad player/dm is on. Dms like this deserve love.

  • @NEVERFADEAWAYV
    @NEVERFADEAWAYV ปีที่แล้ว +11

    I started DMing a few days ago. I'm a young DM, and my party is full of my family, teens too. It's their first time playing for most them, and it's my first time DMing, so we all learn at the same time! We had our session 0, and everyone liked it, even invited two more friends for session 1. I felt so happy when I saw their faces and heard their cheering when I told one of my players to describe how he kills the first boss in the campaign. This is such a great experience, and I wanted to share it with all of you, as I want to become a good DM myself :D

    • @darienb1127
      @darienb1127 ปีที่แล้ว

      One thing to keep in mind about DMing is that you'll learn how you like to run gamss as you get more experience. If everyone is having fun (including yourself), then you're doing just fine

  • @rustyshackle8000
    @rustyshackle8000 ปีที่แล้ว +80

    The best feeling is being really in depth with your characters backstory, and the DM being up for building it into the story.
    I'm playing a Homebrew version of 5e set in the Naruto universe, and the DM has already done a ton of work with my characters backstory as a bastard of a famous Clan and how people treat him.

    • @mildlyangryguy6292
      @mildlyangryguy6292 ปีที่แล้ว +2

      My friend said he'd probably never be interested in playing DND for whatever reason it was. 5 or so months later he told me how if he WERE to make a character, it'd be a gunslinger like Percy from CR. Now we're going over all his backstory and plans, sometimes it just takes some inspiration and a good concept.

  • @Somanyheadphones
    @Somanyheadphones ปีที่แล้ว +359

    Glad the HP thing works for Chad's group, but knowing the DM isn't actually counting HP would take a lot of the fun out of it for me. If it's all just "everyone does something cool", then I feel like any of my choices don't actually matter, because it'll end whenever the GM just feels like it should end.
    Guess it just shows that different groups enjoy the game different ways.

    • @MayHugger
      @MayHugger ปีที่แล้ว +83

      Well, he did ask multiple times if they were sure they wanted to know.

    • @lordixlandis5085
      @lordixlandis5085 ปีที่แล้ว +61

      The ending is the part I disliked. Doing things that way takes away player agency and gives it to the DM. Not sure if it was meant to be a plot twist where Gigachad DM becomes the villain instead.

    • @krazykc6674
      @krazykc6674 ปีที่แล้ว +94

      You aren't supposed to know how your DM is keeping track of it's HP. That's why GIGACHAD asked like 10 times, "Are you sure you really want to know?"

    • @neilnum1
      @neilnum1 ปีที่แล้ว +67

      I always keep track of enemy hp, but I will sometimes finish them off if the moment is right, like if the paladin just smited a creature and left it with 4 hp... I just have it die right there.

    • @MayHugger
      @MayHugger ปีที่แล้ว +8

      @@neilnum1 But Paladins always smite whenever they can, do things just die in one hit?

  • @glowinthedarkshark9396
    @glowinthedarkshark9396 ปีที่แล้ว +295

    I legit love this. This is so wholesome!
    Leave it to jacob to play a character for one video that instantly turns into a "we want more" situation.

    • @hundredpercentmetal
      @hundredpercentmetal ปีที่แล้ว +1

      He's done this character before. I remember a video about the Giga chad as a player, it's pretty funny and wholesome as well.

  • @CarterPresleyProductions
    @CarterPresleyProductions ปีที่แล้ว +159

    I sometimes wish I was a chad player, how can I achieve this seemingly impossible goal?

    • @Skimmer951
      @Skimmer951 ปีที่แล้ว +41

      first and foremost, dont think its impossible, strive for the gigachad, be the gigachad. Be considerate to your dm and fellow players and work to improve in your own pace, you will get there.

    • @yankokassinof6710
      @yankokassinof6710 ปีที่แล้ว +5

      @@Skimmer951 i 2nd this, listen, learn, study and gradually u will become a good player/dm

    • @sapphiredagon
      @sapphiredagon ปีที่แล้ว +5

      Experience is the best teacher for these sorts of things. As per what the others said, just work to improve in your own pace by learning what others like.

    • @Aaron_Lesse
      @Aaron_Lesse ปีที่แล้ว +2

      This advice can guide you there.
      Remember the ultimate reason for coming to the table: having fun with friends.

    • @Smashface_McBourbondick
      @Smashface_McBourbondick ปีที่แล้ว +4

      As a GM, the most important thing for me is that you engage with the world. There's a lot of players who just sit back and do nothing, forcing the other players to always push the game along (which can get exhausting for them), and I've had a few players who actively ignored the details of the setting and got impatient whenever they weren't murdering things. If you have goals, interact with NPC's and the party in character, and remember the basic gist of what's going on, then you're probably set.

  • @apparenltysomebody8965
    @apparenltysomebody8965 ปีที่แล้ว +15

    My DM is exactly like this. We’re doing a home brew and I brought my character to him asking about backstory things to integrate into the story and he was totally great with all of it. He lets us do whatever and it really just makes the game a lot better all around

  • @J0eMega
    @J0eMega ปีที่แล้ว +12

    I think telling a player that you don’t really keep track of hitpoints and whatnot takes a lot of impact and excitement out of the game. If a boss gets away, was it really because you didn’t deal enough damage, or was it because the dm didn’t want it to die?
    I know what message this video is trying to get across, but unlike the first Chad video, it seems to ignore a lot of the ugly sides of DM’ing. Like telling a player “no”, player death moments, player arguments, etc. One of my players sends me homebrew spells/feats that are some of the most broken things I’ve ever seen.
    I honestly wouldn’t be surprised if that player sends me this video after I tell him that he can’t have a homebrew 3rd level spell that permanently enslaves BBEG-level monsters.

  • @pranakhan
    @pranakhan ปีที่แล้ว +9

    This has an element of high quality martial arts or athletic philosophy. People who are game-bred. A session should light a fire in you to return, and that's exactly what's happening here. Inspirational

  • @GwenActually
    @GwenActually ปีที่แล้ว +242

    I just wanna call out that he warned the party about undead and they asked to not be descriptive and he was fine with that. In the story games community we call these "lines and veils" and I wish more gaming included things like specific consent and veto power for scenes or topics that are uncomfortable. I love this so much

    • @TheEmOwl
      @TheEmOwl ปีที่แล้ว +18

      As a fairly new dm thats actually an eye opener, started dnd, and as a dm last february and been bumpling about since then, i think my current players loved my more brutal scenes, but since i wasn`t thinking about this that might as well have been luck. Well never stop learning ;)

    • @boserboser6870
      @boserboser6870 ปีที่แล้ว +19

      @@TheEmOwl its just one of those "by the way guys, i quite like my brutality, if you ever feel like its more than you can handle just say" its good because sometimes players might have somthing going on in their personal life that, so they'll feel more confortable saying what they were once ok with is a little too much atm

    • @commandercaptain4664
      @commandercaptain4664 ปีที่แล้ว +16

      All I require is that no one gets upset or derails the game because of a topic that player never objected to before. Let it be known up front.
      #sesseionzeroisyourfriend

    • @baydiac
      @baydiac ปีที่แล้ว +10

      @@TheEmOwl Yeah, it depends on your audience, which is why gigachad dm checked with everyone. Some people don’t want viscera described in detail, and if being undead is contagious (in the case of zombies and otherwise) the last thing they want to fear is whether it’s possible for you to start describing that for their player character.

    • @mycenaeangal9312
      @mycenaeangal9312 ปีที่แล้ว +4

      I just call it scene negotiation and respecting people's limits :V

  • @JscottR10
    @JscottR10 ปีที่แล้ว +4

    I'm always so impressed with your videos, man. Funny, heartfelt, and just good content all around.

  • @tristunalekzander5608
    @tristunalekzander5608 ปีที่แล้ว +6

    I heard that if you do that, your players will eventually catch on and encounters will feel meaningless to them. Ultimately, you wouldn't have to do that if you balanced the encounter better.

  • @durdleburdle3521
    @durdleburdle3521 ปีที่แล้ว +5

    Dude, you're at your absolute best when you're playing the gigachad player or DM. Love these videos

  • @GuiItyUniverse
    @GuiItyUniverse ปีที่แล้ว +7

    I can't wait to see Gigachad interact with the Fireball Wizard. The crossover we aren't ready for.

    • @Exsulator2
      @Exsulator2 ปีที่แล้ว +1

      Top ten anime fights foh sure

  • @Cissonius
    @Cissonius ปีที่แล้ว +29

    i wish i could have this level of trust in my players

    • @Argonnosi
      @Argonnosi ปีที่แล้ว +1

      Considering that he just ignores rules at whim, he doesn't have to trust his players. Their decisions are meaningless.

  • @CarpeDiem-rm2vm
    @CarpeDiem-rm2vm ปีที่แล้ว +7

    Agree with all of that but I always keep track of BBEGs hit points. The idea is that the players CAN fail and I don´t want to take that away from them. Gotta prepare my "dark timeline" follow-up campaign.
    And I love the Gigachad; by far my favorite Charakter . Watching him feels almost cathartic.