And then proceed to explain nothing about the actual move being done, which is what he uses to bait people's interest in the first place. Easy channel block in other words.
That input is the GG motion input, named so because it was popularized by Guilty Gear, being used for many character's supers, as well as Potemkin buster
if you do 456 instead of 46 would the input still work? Or do you need to release the stick and then flick it? Fighting games are so complicated idk how anyone does it
On top of the loop being so smooth, being able to see that nonsense at the beginning with new knowledge and recognize it as a half circle back forwards heavy slash overdrive was such an incredible feeling, massive props
I've never seen such a clear description of the joystick actions for fighting games my whole life and I've been gaming since the atari and coin arcade cabinets Bro! You are on to something here! Keep up the good work Bro!
@@misantrope6267 it's the exact same concept. if you're player 2, that input would be reversed. everyone speaks presuming player 1 position. Notice that I-No from GG is in a lot of these examples. She's a hoverdash character with multiple complicated inputs and tricks to change her movement. Numbers would be way easier to explain her regardless of language.
This is about the only part of the metagame I understood while learning to play fighting games. Good notation for how concise it is, though that certainly didn’t help me remember what I was supposed to use any of the moves for, when to use them, etc. lol.
The people who say "notation is stupid" will soon realise its not when they start typing out the undescriptive names of moves or typing the directions over and over.
Theres a reason we use numbers, it creates an instant distinction between the movement and the attack button. You know that the number part of 236H is the movement, and that the H part of 236H is the attack type.
as someone who never grew up with keypads, never makes calls, and consistently has keyboards that don't have numpads, i swear to god fighting game notation is never gonna come naturally to me
This is a great explanation, I remember first getting into guilty gear and not knowing all the notations used in videos to teach how to be better at the game and was lost for a long while without figuring it out
I've casually played fighting games for at least 5 years, and never knew the number layout was the same as a numpad, thank you for teaching me that the first input in the video is simply half circle back forward
As someone who is new to fighting games (outside of casual play sessions), the first time I heard people use these notations I was extremely confused. I understood the P,K,S etc but I finally understand what the numbers mean now. Very informative!
I remember not understanding how to use an ultimate attack in fighterz, so I would just constantly spin my joy stick as fast as possible while pressing r2
Being someone who just plays fighting games for fun. I now completely understand this And why seeing a bunch of numbers with H at the end confused me at first
Im a player of guilty gear strive since the game came out and i can tell you that...ive never learned the multiversal-fighting-game language so for me that movement i call it "Ult rectangle HS to front" wich is the most default input for the ults of the most characters of the game
Been into fighting games for almost a year or something (idk to be honest, I'm hella trash still) and this is exactly the kind of stuff I was looking for when I started. Good shit, keep it up.
OH MY GOD THANK YOU SO MUCH, i started fighting games not too long ago and when I saw number and letter I didn't understood anything, so instead of learning I was watching what animation was what move to learn the combo😭
DO NOT PLAY ON A NUMPAD IT WAS JUST USED AS A VISUAL GAG
ok
No
Too late, challenge accepted
You can't stop me
Dont tell me how to live my life
finally, a loop that's not just "and that's why"
educational content has so much potential for good loops
fr
Fr they just be saying it for no reason. I e started disliking shorts that do that even if I enjoyed most of it
THAT LOOP WAS THE FIRST EVER LOOP THAT GENUINELY GOT ME. AND I’VE SEEN THOUSANDS OF LOOPS.
LEGIT! If it had a bad loop I would've been upset, but I LOVED this TRULY SEAMLESS loop. Quality short!
This editing is so clean! So glad we have creators like you making flashy videos that catch people's interest with fighting games.
@@finrei right, bottom right, bottom, bottom left, left, right, heavyslash
@@klashslash6919 exactly :)
@@finrei As of typing that on my phone,I was in-front of a keyboard
And then proceed to explain nothing about the actual move being done, which is what he uses to bait people's interest in the first place. Easy channel block in other words.
That transition is so smooth, I watched it twice before realising😂
Y’all ain’t watch the scrubber?
damn bridget do be ballin'
But at what cost
"Bridget will never do be ballin."
@@help6961 Objection! Bridget Ballin!
@@axis_chico at the cost of her balls
@@axis_chico 🤯
it's what I like to call the "arcsys super input", or half circle back into forward + HS
yessir
Erm actually potemkin buster isn't a super ☝️🤓
@@Addyrailum actually it’s not even HS so you’re wrong anyways. Potemkin is half circle back forward punch
@@angel__king tbh I didn't see HS but like ok, what about all the supers on other buttons???
Tekken players wondering what limb 9 goes to 🧐🧐
Nice pfp
That input is the GG motion input, named so because it was popularized by Guilty Gear, being used for many character's supers, as well as Potemkin buster
Doesn't every grappler have that motion?
@@ganimol9691 I think you're thinking of the full circle, which is common to most fighting game grapplers.
It can also be described as a slingshot input.
if you do 456 instead of 46 would the input still work? Or do you need to release the stick and then flick it? Fighting games are so complicated idk how anyone does it
@@Mr_Spaghetti you can simplify it to forward, roll down, roll to back, flick forward
How does this have 4 likes, this vid is so good! Keep it up man you're bound to blow up
Thank you! I'll keep trying
It only has 4 likes because it’s not bad reposted tiktok content
It’s got a couple more now lol
As someone who’s doing their best to get into fighting games, this is absolutely amazing! Keep making bomb content!!
This was edited so incredibly well. The ending/loop is perfect
Damn it’s like sheet music, honestly impressive that fighting games have gotten to the point that it’s like playing an instrument
I have like 30 hours in Strive and just realized because of this video that the letter of each button is the the start of what the action is lol
I love that all the other characters are unmodded then you've just got Basketball Bridget
Brisket will never be ballin
:0
That move is called "fuck your fingers, you dont need em with a numpad"
Finally I video that I can share with my friend to make them understand that is not gibberish at all ! Thank you so much !!
Glad you enjoyed!
That taco bell sfx hit me in my soul
I was looking for this comment
In you sol
Went my entire playtime in FighterZ not knowing this, and went into Strive super confused.
Clutch video fr.
Cheers yeah I wish arcsys made something that taught people this
On top of the loop being so smooth, being able to see that nonsense at the beginning with new knowledge and recognize it as a half circle back forwards heavy slash overdrive was such an incredible feeling, massive props
thanks!
I've never seen such a clear description of the joystick actions for fighting games my whole life and I've been gaming since the atari and coin arcade cabinets Bro! You are on to something here! Keep up the good work Bro!
Thank you!
I literally know all this since I'm apart of the FGC but for some reason I still watched the whole short lol.
Hey I'll take that W
Nice
Thank you street fighter man
BROSKET BALLIN
HER NAME IS BRISKET
WE LOVE BUCKET
I've been playing fighting games for many years now but I still can't understand shit from the numbers lol
Still jibber jabber to me too
Same hcb f is better than 6321456
or even d,db,b,f is still better than the numbers, because it's correct whether you're p2 or p1@@ShingoKhan
@@misantrope6267ok now try telling that to someone who don’t speak English
@@misantrope6267 it's the exact same concept. if you're player 2, that input would be reversed. everyone speaks presuming player 1 position.
Notice that I-No from GG is in a lot of these examples. She's a hoverdash character with multiple complicated inputs and tricks to change her movement.
Numbers would be way easier to explain her regardless of language.
Half-circle back to forward + Heavy Slash, a super input for almost all GGST characters
that loop is godlike
lol *BALLER* bridget
The only slight error is that the character when turning left showed
ah i was trying to showcase that the inputs for notation must be reversed when facing left thats why
No one has explained this to me. Thank you.
Ohhh it's I-no's Megalomania Ult
This is about the only part of the metagame I understood while learning to play fighting games. Good notation for how concise it is, though that certainly didn’t help me remember what I was supposed to use any of the moves for, when to use them, etc. lol.
True that lol
Awesome job! Your editing is top tier and smooth af. Can’t wait to see more vids from you 👍
Pen spinning has actually made me good at fighting games.
Wow that was the cleanest explanation of fighting game notation ever. Learned something today
Until you play tekken and realise whe do the exact opposite
As someone who has never played a fighting gane like that, I feel like a really learned something lol
Finally some good fgc content in tiktok form
yo, this short's visuals & editing might be the thing that gets folks to understand notation
baller work 👌👌
Thanks!
Forward, Bottom Right, Down, Bottom Left, Back, Forward, Heavy Slash
I was so confused at first
I'm not great at notation
but it's literally just a half circle lmao
(And forward integral part of the super)
@@nameplease8811 what?
@@ice5615 the combination is right down right down left Down left then right so it’s a little bit more then just half circle
@@nameplease8811 oh lol oops
Thank you for this share,really struggle to understand what the number stand for
Holy,, the great editing, concise explanation and that seamless, natural loop,, this video is genuinely amazing. Keep it uppies :)
Thanks! will do :)
YES I FINALLY FOUND FIGHTING GAME YT SHORTS
The people who say "notation is stupid" will soon realise its not when they start typing out the undescriptive names of moves or typing the directions over and over.
Theres a reason we use numbers, it creates an instant distinction between the movement and the attack button. You know that the number part of 236H is the movement, and that the H part of 236H is the attack type.
Clean loop. Damn. Just fine as gold
Mmmmm, the chime when you moved through the number pad was super jazzy
Thanks i try to put effort into good sound effects ❤️
My brain is understanding this now & creating multiple numbers with the 8 way run in Soul Calibur 6
Neat loop!
Yeah, Tekken moment, where numbers represent your limbs (attack buttons), and F, B, U, D represent direction
Holy, not only did you explain this concept super well but the editing on this video is some of the best I've seen!
Thank you!
Basketball Bridget is so silly lmaoo
ballin
More knowledge to fill my brain that will never use it. but to send to another person
Giving me a whole new way to plan a custom box.
please dont actually use a numpad for gameplay lol
as someone who never grew up with keypads, never makes calls, and consistently has keyboards that don't have numpads, i swear to god fighting game notation is never gonna come naturally to me
This is a great explanation, I remember first getting into guilty gear and not knowing all the notations used in videos to teach how to be better at the game and was lost for a long while without figuring it out
Wonderfully illustrated, loved the editing and conciseness of the whole thing!
Bro thank you, I have to share this with friends
“It’s a different code Skipper I can’t read it”
kowalski is goated on the sticks
Finally an amazing guide for describing button notation for a newcomer to (most of) fighting games
I've casually played fighting games for at least 5 years, and never knew the number layout was the same as a numpad, thank you for teaching me that the first input in the video is simply half circle back forward
np glad it could help
That’s such a good loop! Educating the viewer, then testing their knowledge! Man my teacher brain is going nuts for that little tidbit haha
thank you!
Year later and this is still the best video use when explaining notation. It’s so good
This is really high quality, well scripted and well edited. I'm subscribing!
Damn so that input in the beginning is half-circle forward heavy slash, neat!
Yep!
Bridget go BRRRRT
I always thought the numbers were really weird in terms of translating to directions but NUMPAD!!! YOOOO
As someone who is new to fighting games (outside of casual play sessions), the first time I heard people use these notations I was extremely confused. I understood the P,K,S etc but I finally understand what the numbers mean now. Very informative!
glad it helped!
awesome, this is informative and has a unique loop
I remember not understanding how to use an ultimate attack in fighterz, so I would just constantly spin my joy stick as fast as possible while pressing r2
lmao hey as long as it works
Crazy how well the concept works that within 30 seconds I can now read that.
NO WAY BRIDGET BALLIN?!?!
what an amazing video!
the edit is awesome!!
This is a great, short, and concise way to explain it. I'll be sending this to my friends whenever I need to explain numpad notation.
I like how your first video was about fuzzies of all things and only now its about notations. Good content!!!
Yeah fuzzies was just a thing I was frustrated about people not understanding so i wanted to make a vid about it lol.
@@finrei It helped me understand ;D
Bro this a great explanation.
Gimme more “Spunky!”
the best thing to come out of the sf3 ost fight me
@@finrei "Killing Moon" would like to have a word with you😂
BRISKET IS BALLIN
Crazy how this short made me understand notation. Thanks man
Amazing fast paced yet easy to understand editing, love to see it!
this is so clean oml please make more
Bridget’s ballin
I ain’t ever played this game nor have I heard it but now thanks to you ima get this glooks💀💀
yeah guilty gear is sick
Thank you for explaining this man I’ve been playing fighting games for a while and always wondered what those random numbers and letters meant
This is very educational
Bro... as a long time BlazBlue player I NEVER knew what Notation was... I feel like I just full circled to my first time playing fighting games
Glad I could help!
Being someone who just plays fighting games for fun.
I now completely understand this
And why seeing a bunch of numbers with H at the end confused me at first
Glad it helped!
Im a player of guilty gear strive since the game came out and i can tell you that...ive never learned the multiversal-fighting-game language so for me that movement i call it "Ult rectangle HS to front" wich is the most default input for the ults of the most characters of the game
Been into fighting games for almost a year or something (idk to be honest, I'm hella trash still) and this is exactly the kind of stuff I was looking for when I started. Good shit, keep it up.
Glad it helped king
Crazy I literally just told myself I need to learn GGST notations a solid hour ago. and here I am.
Good God, this short is so smooth 😍
NOW I GET IT WHEN DB FIGHTERS SAY 2H
Very cool and informative. Thank you!
Glad you liked it! Gonna get some more out as well
This is the first time I have seen where a loop has actually been really clever
Thanks! I’m just trying to get into fighting games and this is a neat reminder
OH MY GOD THANK YOU SO MUCH,
i started fighting games not too long ago and when I saw number and letter I didn't understood anything, so instead of learning I was watching what animation was what move to learn the combo😭
Oh god that sounds painful ahah glad this helped!
Years of memorizing rubix cube algorithms lead to this very moment
Editing aside, the sound design in this short is superb! Satisfying but makes sense in aiding the visuals.
For the first time i now understand a little bit about fighting game man thanks