WOTLK - Hunter Guide PVE

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  • เผยแพร่เมื่อ 4 ม.ค. 2025

ความคิดเห็น • 29

  • @ferdinandgunther9594
    @ferdinandgunther9594 ปีที่แล้ว +1

    Very nice short and precise. Nice voice, very sympathic. Currently running survival, i thought mm doesnt make it until reaching ArP cap, but this sounds good. Ill try it out, ty!!!

  • @avinashpatil1241
    @avinashpatil1241 5 หลายเดือนก่อน

    Can you please make short video on Holy Paladin.

  • @wanderingaloudwithmark3057
    @wanderingaloudwithmark3057 ปีที่แล้ว

    Thanks switching from beast master to marksman since watching this vid.

  • @ravengames95
    @ravengames95 ปีที่แล้ว

    You forgot 1 talent point on the fresh 80 spec btw

  • @tazgringer2583
    @tazgringer2583 ปีที่แล้ว

    Hey you - I got one question about rapid fire. Isn't it only important for boss fights and great cd's with drums or bl?
    Should i also use Rapid Fire then at normal trash fight instead?
    Sorry for my bad english. I hope you can read this sh**t grammar. Haha :D
    Oh and thanks a lot for your video

  • @freebee95553
    @freebee95553 ปีที่แล้ว

    Am I missing something? Why Glyph of Serpent sting? Your chimera shot reset the DOT? And if the glyph is for multi serpent different targets is also a dps loss anyways and why would not having explosive trap glyph plus points imp traps not be highly considered? Huh? Unless this is for pure single target dps then maybe but aoe dps is important.

    • @kirbstomp8041
      @kirbstomp8041  ปีที่แล้ว

      The serpent sting glyph makes your Chimera shot do more damage because its 40% of total damage, the extra ticks you gain increase what that 40% is. For me AOE damage is not a priority. Once you get to just 5k GS you are breezing thru all the 5 mans too easy, and then for ICC your single target DPS is a priority over multi-target.

  • @eveillanderson
    @eveillanderson ปีที่แล้ว

    worth noting bsmith* gives the extra sockets and jc gives better gems

  • @brazzledazzle-o9w
    @brazzledazzle-o9w ปีที่แล้ว

    Hey man, currently levelling a hunter so the transition from sub 400 to +400 Arp is usefull but I cant adjust the sim I use to change its rotation and it clearly prios arcane shot regardless. Do you have any sims or just target dummy comparisons you could use to show the difference?

    • @kirbstomp8041
      @kirbstomp8041  ปีที่แล้ว

      I would have to do a full Gem Respec to and compare. Sooooooo I cant really offer insight on the exact numbers. I think that is what you are asking? or do you mean rotation change cause Recount add-on for a long use and look at averages would be a way to go.

    • @brazzledazzle-o9w
      @brazzledazzle-o9w ปีที่แล้ว

      @@kirbstomp8041 Oh right i didnt consider the need to change gems/enchants in order to get and accurate representation

  • @andydudley1775
    @andydudley1775 ปีที่แล้ว

    ty great help

  • @xanakify
    @xanakify 2 ปีที่แล้ว +2

    MM has roughly the same amount of physical damage as survival, movement isn't a big issue as long as you pay atention to your auto-shot/gcd and you don't waste time moving when you could be casting steady shot, as trap weaving is now shown to be incredibly powerful due to the rediculous scaling of explosive trap you can easily value engineering really high as it let's you trap weave even bosses with awful hitboxes.

    • @phoenix21studios
      @phoenix21studios 2 ปีที่แล้ว

      I'll be the first to tell you that gear and pets are not nearly as important once you get into the endgame as movement management. Even if you have full heroic gear you can't pull more than 14k DPS without efficient movement management.

    • @Mirage0153
      @Mirage0153 ปีที่แล้ว

      What's trap weaving? How does one do it?

    • @ukcomicjunkie7433
      @ukcomicjunkie7433 ปีที่แล้ว

      @@Mirage0153 trap weaving is dropping explosive trap on the boss every 30 seconds and then usually using disengage to jump back out of melee fast. Im guessing he is talking about rocket boots helping with making some of the in/out movement quicker with engineering.

    • @Mirage0153
      @Mirage0153 ปีที่แล้ว

      @@ukcomicjunkie7433 is it really worth sacrificing auto attacks to move back and forth though without the glyph? I'm running a standard mm build with 100 percent arp and on the fence about this trap weaving

    • @ukcomicjunkie7433
      @ukcomicjunkie7433 ปีที่แล้ว

      @@Mirage0153 It can be tricky on some bosses if there is high melee damage or you need to be spread out so its all about being just on the edge of melee range so your movement is minimal as you weave in and out. Also want the trap glyph instead of the kill shot one if weaving. If engineer you can also do a sapper for even more damage. Some bosses like General Verax its not really possible because of the mechanics

  • @lilmikeyx
    @lilmikeyx ปีที่แล้ว

    The way you pronounce "chimera" really annoys me but all in all not a bad video.

    • @kirbstomp8041
      @kirbstomp8041  ปีที่แล้ว

      That's the problem with words I've never heard other people say. I was telling my friend last night about how I said Shattrath wrong for 10 years, I felt like a goober.

    • @rplieth
      @rplieth ปีที่แล้ว

      Kai-mera

    • @kirbstomp8041
      @kirbstomp8041  ปีที่แล้ว

      @@rplieth 🤣 I'm a nut

  • @SkyriseDM
    @SkyriseDM ปีที่แล้ว

    Clickerrrrrrrrrrr noooooo

    • @kirbstomp8041
      @kirbstomp8041  ปีที่แล้ว

      AHHHHHHHHHHHH oh no!!!! haha. It's mostly stubbornness since Ive played that way since 2007.