A "t-pose" is the default pose of how a character was modeled. It's also how a character looks and starts when it's placed in a level, before it plays any animation. By avoiding triggering the cut scene, the game isn't able to have the pilot play the animation where it's dead in the crashed helicopter, so it stays in it's starting position.
With out the helicopter in the way, it looks like Mr. X is rehearsing for a spot on Backstreet Boys, and only pursues you because you know the truth to his terrible secret.
Mr X : wtf? the helicopter wasn't there?!!! Director : well, don't stand there! just act like it was there!! Mr X lift up the invisible helicopter. Leon : Jesus Christ!
What's actually impressive is that the game has enough built-in physics and details, the part of the building where the helicopter crashes is still designed pretty much just like the surroundings apart from the window. I mean in the end, when the developing team knows what happens and when's the trigger point, why even have it pre-programmed in a way that while you're behind the corner and prior to getting through the trigger point, the building behind the corner is still meticulously designed. That's attention to detail.
Aww, when i saw that u could make Mr X push an ivisible helicopter, i wanted to see him push it when it was the wrong way round after u skipped only the first trigger.
Thanks for using subs instead of talking like you are the most spontane fun to be around person in the world. Hate those youtubers. Your vids are nice to watch!
It's nice to see someone thinking outside the box. This video got me thinking about so many games I've played and now I'm wondering what would happen if something similar was done in them. Great upload. ●Subscribed● 👍🏻👍🏻👍🏻👍🏻👍🏻
That was interesting.. in resident evil 3 if you walk through the walls in the police station where the secret room should be after placing the medallions there's a model of a cop who's never been used before
Yeah, it looks way better this way. The helicopter looks like it was actually trying to land somewhere, instead of just crashing into a random wall. This entire part was so much better in the original game.
@@Rocket1377 because they were in their respective, as the helicopter in Remake didn't try to land at all, I suspect the there was engine failure and they got trouble mid-flight
I did something similar with a randomizer. Put all the key objects in the first two rooms, and avoided all the cutscenes. I was able to explore almost all the rooms without any zombies. Then a random police guy appeared in the main hall... I got scared haha, but then at some point the game crashed.
I've been a fan of going out of bounds since harry potter games for pc with terminal and god mode. seeing these videos instantly made me sub! Thank you for making em
I guess between triggering the sound of the helicopter and it coming in to crash, it never had a physical model that you could look at. Although I wonder if during the moment it fly by the window/door it actually had a model or was just an effect.
Can you go through the entire RPD with Carlos instead of just the linear path? What happens if you don’t open the shutter to “save” the officer in RE2make? Is Nemises really there in the RE2Make rereleased demo or just a disembodied voice? What if the character models where switched in RE3make where Carlos wakes up in Jill’s apartment and Jill goes to the RPD? What happens if the Hunters introduction isn’t triggered after Carlos gets the vaccine for Jill? What happens when Kendo goes back into his “home” after rejecting Jill’s offer to help?
Bro, estos videos son lo máximo! Hay gente que nos interesa, nos ayuda a entender quizás la mecánica de la construcción del videojuego, los algoritmos que intervienen en el mismo. Realmente me parece muy interesante.
I think it's crazy that it's all generated in real time. Since there's no realistic way that a player would reach the crash site before the crash scene actually happens and all that's visible beforehand is the spotlight passing across the door, they could have easily just placed the wreckage there from the very start and nobody would have been any the wiser. The fact that they went through the trouble not only to make the helicopter a dynamic object, but to make the walls it crashes into react to the model, goes to show just how much attention to detail Capcom gave this scene.
I love your videos and your entertaining ideas. I would like to know if there is a way to see what Ada is working before she meets Leon? Or if there is a way to avoid her "death" scene at the end? There are so many questions about these kind of things but I'm sure you could have all the answers I need in no time. YOU RULE! Keep it up! 💋
I avoided the cutscene on accident, and without any mod. HOWEVER, I wound up with a different introduction to the T-100, and he NEVER left the RPD. PLUS he was A LOT more agressive; busting through walls etc.. I had to start over because I couldn't get past the Garage. Intense!
The pilot is creepy ASF 😂 they should add little scares or something in for when people use mods like this for fun factor. I was waiting for the pilot to do something creepy
The game devs never added a window there. There's always a chopper crashed where the window was. Even on B run, you still never see a window bc the crash happens as you walk up the stairs underneath RPD's main entrance. Makes sense, no need for the devs to make something that will never be seen.
Being a Helicopter Pilot is the worst job in Resident Evil, they always crash.
Same in Gears of Wars :P
Say that to Barry Burton :p
Dammit Ebay!
Never forget about call of duty
Sometimes they get pumped with bullets before they crash.
Leon: "What are you doing here Mr Pilot?"
Pilot: "You know, just chillin'. Waiting for my death"
Hahaha funny enough.
“Why are we still here? Just to suffer?”
Yea hahaha si Pilot deat lion xd
Lol
"One combat chopper compliments the hunnigan."
"The pilot is still alive" if we can count being a t-pose a good life
Being alive doesn't mean having a good life
what's a t-pose... also your commen doesnt kill title lol
A "t-pose" is the default pose of how a character was modeled. It's also how a character looks and starts when it's placed in a level, before it plays any animation.
By avoiding triggering the cut scene, the game isn't able to have the pilot play the animation where it's dead in the crashed helicopter, so it stays in it's starting position.
I guess he had the T-virus...
He's just asserting his dominance
I wonder What happens when Leon tries to follow claire after they met.
I think it is impossible because Claire only appears in cutscene. After that, she disappears
Vanishes after scene
He gets a restraining order
Hope he does it
They smash
5:20 The pilot is like "sssshhh! Don´t move! Their vision is based on movement!".
He mastered the ability of standing so incredibly still that he became invisible to the eye.
With out the helicopter in the way, it looks like Mr. X is rehearsing for a spot on Backstreet Boys, and only pursues you because you know the truth to his terrible secret.
Mr X : wtf? the helicopter wasn't there?!!!
Director : well, don't stand there! just act like it was there!!
Mr X lift up the invisible helicopter.
Leon : Jesus Christ!
They were on a budget cut😂
As a massive resident evil fan I find these mod videos absolutely fascinating, thank you very much 👌
1:55 *helicopter pilot* "I found a landing place, lucky there's no window there."
7:09 what happens if you if use wall mods to break into the chief's office and take the heart key as Leon?
I would like to know that as well !!
5:36 This pilot should have his own Ghost survivor DLC!!
omg yes
Where you're gonna escape from somewhere then control the helicopter.
@@hatsunemiku2065 they didn't even have helicopters in 1938
@@fedra5873 I thought the RE:2 timeline was 1998?
@@BokchoiBaby nah
That was a cool video! I like how you actually took the time and showed exactly where the trigger spots are located. The text was neat as well!
What's actually impressive is that the game has enough built-in physics and details, the part of the building where the helicopter crashes is still designed pretty much just like the surroundings apart from the window.
I mean in the end, when the developing team knows what happens and when's the trigger point, why even have it pre-programmed in a way that while you're behind the corner and prior to getting through the trigger point, the building behind the corner is still meticulously designed.
That's attention to detail.
i wanna to see what happen if leon avoid meeting Mr.X at the first time,could the game normally continue?
5:12
How did you feel when you saw that? For me, it scared me lol.
Same thing! Haha
@@LinkuGames oooo
same here
That’s what I was thinking! unexpected mini jumpscare lol
"There is an amazing view through this window" : some stairs and a black background
Your spinoffs are always entertaining lol
8:28 when you're in France and a mime appears
Aww, when i saw that u could make Mr X push an ivisible helicopter, i wanted to see him push it when it was the wrong way round after u skipped only the first trigger.
Thanks for using subs instead of talking like you are the most spontane fun to be around person in the world. Hate those youtubers. Your vids are nice to watch!
Plot twist: That premade hole in the wall was going to be a second spot to land the helicopter for lols but then the outbreak happened.
It's nice to see someone thinking outside the box. This video got me thinking about so many games I've played and now I'm wondering what would happen if something similar was done in them. Great upload. ●Subscribed●
👍🏻👍🏻👍🏻👍🏻👍🏻
mr.x: **moviendo un objeto bugueado**
leon: No puedo creerlo! UN MIMO
My favorite part of these videos is how they’re not crammed full of ads.
Capcom crew : What if modders try to wall hack
Capcom boss : Just activate the T pose
So this is how QA testing needs to be done in gaming. Nice man!!
I never play dis game before.
Love watching explorin wall modes.
Keep exploring and changes something
That was interesting.. in resident evil 3 if you walk through the walls in the police station where the secret room should be after placing the medallions there's a model of a cop who's never been used before
That look so real, even pilot seems has real life spin..
This is the one way to avoid the awkward moment tho 🤣
I love those walk through walls and altitude modes 😂😂 what a hack!
when you make it lilke this, this is the exact position of the original heli, due to the original heli approach from the rooftop
Yeah, it looks way better this way. The helicopter looks like it was actually trying to land somewhere, instead of just crashing into a random wall. This entire part was so much better in the original game.
@@Rocket1377 because they were in their respective, as the helicopter in Remake didn't try to land at all, I suspect the there was engine failure and they got trouble mid-flight
I did something similar with a randomizer. Put all the key objects in the first two rooms, and avoided all the cutscenes. I was able to explore almost all the rooms without any zombies. Then a random police guy appeared in the main hall... I got scared haha, but then at some point the game crashed.
Man, your vídeos are amazing! I never saw anything similar. Very original. Congratulations!
You are truly amazing and genius, bro.. keep doing this.. i use to watch all your videos... and thoroughly enjoy
He had cutter to cut chain but couldn't cut the locke and let clair in.😂
I love this type of content. Subscribed 👍
9:05 *BRRRRRRRRRRRRRRRRR-* (returns to desktop screen with a error notification)
I've been a fan of going out of bounds since harry potter games for pc with terminal and god mode.
seeing these videos instantly made me sub! Thank you for making em
Blind LIKE at first, then - start watching :)
Too bad you can’t glitch game even more , and have the helicopter crash right when mr. x is picking it up. 🤣🤣
That would be hilarious
Interestingly, this is like a paradox in time travel.
I love the Spanish subtitles
F por don piloto
I guess between triggering the sound of the helicopter and it coming in to crash, it never had a physical model that you could look at. Although I wonder if during the moment it fly by the window/door it actually had a model or was just an effect.
Oh, no sabía que eras hispano hablante, me fijé gracias al idioma del juego. Buen vídeo. Tome mi like.
Love these videos hope to see more broken weird things
Awesome play,this idea is perfect avoiding the helicopter trigger
Can you go through the entire RPD with Carlos instead of just the linear path?
What happens if you don’t open the shutter to “save” the officer in RE2make?
Is Nemises really there in the RE2Make rereleased demo or just a disembodied voice?
What if the character models where switched in RE3make where Carlos wakes up in Jill’s apartment and Jill goes to the RPD?
What happens if the Hunters introduction isn’t triggered after Carlos gets the vaccine for Jill?
What happens when Kendo goes back into his “home” after rejecting Jill’s offer to help?
I love this kind of videos! Good job💪🏻
Bro, estos videos son lo máximo! Hay gente que nos interesa, nos ayuda a entender quizás la mecánica de la construcción del videojuego, los algoritmos que intervienen en el mismo. Realmente me parece muy interesante.
the fact that they modelled the undamaged corridor and the unseen pilot makes me wonder if they actually originally planned a proper b campaign.
I'm late to these videos/channel but I'm enjoying these RE2 videos. Great job with this
🙂🤙
I think it's crazy that it's all generated in real time. Since there's no realistic way that a player would reach the crash site before the crash scene actually happens and all that's visible beforehand is the spotlight passing across the door, they could have easily just placed the wreckage there from the very start and nobody would have been any the wiser. The fact that they went through the trouble not only to make the helicopter a dynamic object, but to make the walls it crashes into react to the model, goes to show just how much attention to detail Capcom gave this scene.
Mr X just causally throwing some shapes before going in for the kill 🤣
This kind of videos is very interesting. Keep up
I guess the pilot is alive
Don't stop this videos
I definitely like this videos! So interesting for sure! :D
This game took us back to our childhood memories
I love your videos and your entertaining ideas. I would like to know if there is a way to see what Ada is working before she meets Leon? Or if there is a way to avoid her "death" scene at the end? There are so many questions about these kind of things but I'm sure you could have all the answers I need in no time. YOU RULE! Keep it up! 💋
Just when I thought this game couldn't get any more interesting! Great vids!
This guy is the definition of the phrase, "What if..."
so much effort to see the result is much for fun. good JOB
Well done m8 I been a fan of resi evil evil games forever I think u do a good job
I love this kind of videos
Also i like the other video of sherry and irons Great job!
I avoided the cutscene on accident, and without any mod. HOWEVER, I wound up with a different introduction to the T-100, and he NEVER left the RPD. PLUS he was A LOT more agressive; busting through walls etc.. I had to start over because I couldn't get past the Garage. Intense!
Bro when you turned the corner and the pilot was there man that was creepy lol
I love ur vids man
Love your videos man!
Make a video to avoid the first meeting with William Birkin stage 1
1:55 the window is missing cuz it was never there, it has to be broken by the helicopter crash
Zombie Apocalypse Survival Guide Book:
1. Don't be a helicopter pilot.
Love the videos the ending music and the edits great work!
You should totally have 1 million subs easy. I love your channel!
Están geniales los vídeos y tus comentarios en texto flotante, también!
Very well made video, simple and good!
I freaking love this channel lol 😂
“Game crashed because the script didn’t know what to do” best statement ever in this whole video 😂😂
Am I the only one who wishes he would’ve shown Mr. X lifting up the backwards helicopter?
Omfg awesome!! Beatifull videos men.
The pilot is creepy ASF 😂 they should add little scares or something in for when people use mods like this for fun factor. I was waiting for the pilot to do something creepy
So this time the pilot survived T-posing? Almost worthy an alternative ending with a second helicopter dropping the Nemesis instead of Mr. X
they should have made that an ester egg: Hey! I jumped of my helicopter to help you! And a few min later Nemesis is killing him ^^
So many scenarios to discover
El juego lo tienes con subtítulos en español...bien! 👍
Always entertaining keep it up with these great videos
Make what happend if Jill enter in the RPD! I love yours videos
That was great, when Mr x lifted nothing. Great content my friend.
i love this series, please discover more. on RE3R too
First I thought you‘d try to let Mr. X interact with the pilot 😂 !
Do a video
What about Elliot Before Leon tried to save him
Good video bro, amazing
7:40 imagine using that mod in a speed run and acting like it's perfect RNG lmfaoooo
U dont need a mod for that lol
Would be funny tho lohaha
0:14
*This is what happened if the pilot says "This is the greatest plaaaaaan!" And end up crashing to the wall.*
Damn bro...i love all of your videos❤🤩
The game devs never added a window there. There's always a chopper crashed where the window was. Even on B run, you still never see a window bc the crash happens as you walk up the stairs underneath RPD's main entrance. Makes sense, no need for the devs to make something that will never be seen.
Damn, it's gonna be 5th survivor
It would have been i teresting to see how the helicopter animation qould have reacted with MrX if it was looking the opposite way.
Great channel...I suscribe. Thanks for this vidéo;)
You're an excellent player
5:13 Damn !! I'm shocked and laughed my self.. it's so creepy to see the pilot just statued like that 😂😆