@@ReMi-Animation I ended up with different shape (collection on sphere) this exact thing u can do by using same curve constraint for different objects i guess u can find a lot of useful info here th-cam.com/play/PLYKnBP50d35LRJwuTZJXG4xVLhiGjdnDb.html
my fps is coming very low....how to fix this issue...ive already selected playback to frame dropping and have enabled the simplify in render settings...please help
Yeah normally it should work with the settings you have selected and also watch it in wireframe mode this can also help. Other than that it could just mean that your pc cant handle all the information. What are the specs of your pc?
Appreciate this one, so smooth
Thank you so much
thanks
hey! how can i do the same thing but with different textured models? like the same product in dif colors
bro try applying the array modifier after the animation and then in edit you should separate each product and assign different colors for it.
@@Themotivationalmatrix8297 thanks man
@@Themotivationalmatrix8297 but it removes animation after applying array :(
ended up learning geo nodes and using collection instancing :)
@@smnesvoi I'm trying to do the same thing, did you find a tutorial that explains how to do it using Geo Nodes? Would really help :)
@@ReMi-Animation I ended up with different shape (collection on sphere)
this exact thing u can do by using same curve constraint for different objects
i guess u can find a lot of useful info here th-cam.com/play/PLYKnBP50d35LRJwuTZJXG4xVLhiGjdnDb.html
i love you for this tutorial
Thank you! :)
👍👏
not working
Try again it should work 😘
my fps is coming very low....how to fix this issue...ive already selected playback to frame dropping and have enabled the simplify in render settings...please help
Yeah normally it should work with the settings you have selected and also watch it in wireframe mode this can also help. Other than that it could just mean that your pc cant handle all the information. What are the specs of your pc?