Hello, it's the psychotic guy! It was a roughly 60 hour boring grind. Good video. I don't plan on doing the seasonal rotation, just not enough content. Currently looking forward to future VRMMOs!
Over 200 hours on Zenith Infinite realms here. The first thing I will absolutely concede to is that the game does have a fair bit of jank in it. There's a lot of improvements that could be made at the very beginning of your journey. As in... A little training area that explains your skills, as you do them. Including how to put points into the skill tree. Grappling, and climbing, so it's a bit more obvious for newcomers, and side things. Not to mention AI, latency, and a bit of optimization in terms of spell particles. That being said. I just want to point out a few things in fairness like... Your bow does more damage the further you are away from your target, and that base arrows have KNOCKBACK. Which is why you pushed a Gnasher into that rock, and how Telos is extremely magic resistant, and that's why when you're spamming Tempest blades wasn't doing all that much damage to him. At the end of the video... it looks as though you were very low level, so you didn't get to experience legendary gear, and all of its upgrades, extra projectiles, size upgrades, AoEs (Not that AoE is all that great to be fair) I actually saw myself in the background near the very end of the video, and myself as well as other people who've played the game for quite a while... We would have been glad to let you, and others know how to get the best experience out of the game, but I hope that when the game gets a bit more polished. You'll come back to give it a second go~!
I came to your channel after watching habie147s tactical assault vr video and I am very happy I did, you are definitely an underrated youtuber. The only thing is (I'm not sure if it's something you can change) is that the fov is a bit to narrow for my taste. Love the content
I played the paid version on quest way before they released the free one, and it was really fun it's called Zenith: The Last City and still available there was stuff like cooking and an open world also the weapons were different, with a magic blaster or sword as your options
4:51 i see you also practice the art of the seizure procedure. Getting much better with you're editing skills, definitely some top quality c-men content.
I'm sorry "peer pressured"?! I gave you the OPPORTUNITY to experience a wonderous new experience in the world of VR gaming... The experience of a terribly managed and executed F2P update to a game. You're WELCOME! Also, Remember Kobe ✊
Really not a fair review of the game. The AI is pretty bad, but not like how you make it out to be. You didn't really use any magic, except on the one boss that is magic resistant and you're supposed to use the bow. You didn't mention anything about the loot, which is a massive part of the game. You didn't get far enough to use any magic, there is a big skill tree and gear that you get in later levels that enchants those spells to be even better. You got to a whopping level 3 which takes about 1 adventure gate run, when you unlock your first bow skill that gives you aim assist and triple shot arrows. An actual review of the game would talk about the loot system, skill trees, and actually play the game for more than an hour. It's definitely got its problems, but it's still a decent little dungeon crawler-esque game, especially when you're chatting with friends and just killing mobs and trying for new gear. It's repetitive, yea, but it's also a completely free game. The gates change daily and weekly, as well. The recent bad reviews (the overall reviews are positive..) are just a review bombing done by the community because the devs decided to make this mode and pause development on The Last City, the VRMMO that is attached to this game as DLC. It's a $30 buy to play mmo that has been around since before this mode was launched, like a month ago.
The ai is definitely a buggy mess, They do literally bug out and stop working. The Boss ai is much better and I did say that. I did also mention the skill tree and how impressive it is, or at least I thinking did, honestly I made this video a month ago before I moved countries and I don't remember. The issue isn't the skill tree, it's the grind to get there, and there really doesn't feel like there's any incentive. For free it's OK it just doesn't hold up to games like ancient dungeon and other dungeon crawlers.
Flambeau, you should probably mention that you are heavily biased as you are an assistant on their discord. IR is an absolute mess, and everyone who isn't clouded by a heavy dose of copium or fanboy-ism can see that. It's not a review bomb, it's genuine feedback the developers, diehard fans and stockholm syndrome-sufferers refuse to accept. Even ignoring the reviews, the playercount has declined by roughly 75% since release of IR which by itself should be a wake up-call. I get it, I once was like you, heavily invested in the community, passionate about the game and its potential future. However, that future got squandered by the very same developers that overpromised and overhyped it in the first place. The skill tree doesn't drastically change the gameplay as much as you think it does. Level scaling makes combat as interesting at level 1 as it is at level 40 - 100. It is indeed extremely repetitive and that's a great example of the unskilled development happening. There are many Roguelikes that are very repetitive, but at the same time extremely fun to play, a recent example of this is Deep Rock Galactic: Survivors. The recent bad reviews are 2 things: 1: a confirmation people want the VRMMORPG the developers initially pitched, and not the new janky gamemode. 2: a confirmation the new gamemode isn't enough fun to justify the shift in direction. That 'overall reviews' are still positive is only for the fact that a lot of people reviewed this game in the first 2 months after release when the initial honeymoon phase of the VRMMORPG version of the game was still widely played. (which won't be getting updated anymore and is currently in a far worse state than it ever was) There is no reviewbomb happening, it's genuine people sharing genuine feedback the developers actively ignore, and even insist isn't happening. They're straight up banning players not just from the community for speaking up, but also from the game, which by itself is a giant red flag for any prospective player. Vote with your time and money folks, don't play this game, there are many better games made by developers that care about their players.
@@Tomtommer I'm not a discord assistant, I'm just a mentor in IR which means I enjoy the game and help new players when I see them confused in the lobby. It's not copium, there's a ton of bugs in the game, nobody is denying that, I have my own criticism about the game and I was just pointing out the fact that this review was extremely shallow and didn't actually get into the game whatsoever. The biggest issue at the moment is the loading in bug for standalone players. But to say that the skills don't make the gameplay a lot better is wrong. You can hit multiple groups of enemies. So you can strategize gathering enemies together, kill way more mobs in a run, ik level 100 in the game, trust me the skills make the game a lot better. A lot of the ai stuff is being worked out, namely gnashers just not attacking anymore in the newer islands theyve released. There is an issue with latency but that can be fixed by hopping to a less populated shard. The game is super repetitive, but it's a free game that you can easily just play for an hour or two a day and get decent fun clearing gates. If it's not review bombing, then why don't the reviews actually talk about the last city and the gameplay in that? All they are is critical of developer decisions. They don't give The Last City and credit for the hundreds of hours of content that most people complaining have put into the game already at only a $30 cost. Most of them agree they got their money's worth. TLC has 1-40 and a ton of quests to do. Reviewing the game and complaining about how the devs is just review bombing. That's exactly why the negative reviews are only recent and a fraction of them overall. TLC is still a good experience to this day. IR is definitely playable and has a fair bit of daily users, mainly on oculus so steam charts aren't a good reflection of the entire playerbase. I'm pretty sure review bombing is when people are salt about Devs and just review negative instead of actually giving a fair opinion about the game itself. What's ironic is your comment blasting people to not even play the game, which definitely shows your bias. Likely one of the players who decided to boycott the dev team because they announced they were stopping work on TLC to try and make IR which could get Zenith out there to more people to try and save the game overall. You loved TLC all up until the devs said they wouldn't give you anymore free content for awhile, after giving free content updates for 2 years.
@@LCTVLIVE My channel has some raw gameplay of the game, only level 14 and 15, and when the game first launched, about a month ago. That used to happen sometimes in the open beta, the AI is definitely not amazing, like with most VR games, the so just pathfinds to you and and starts attacking you. Since the release of the game they have improved the AI in that aspect but there's a lot more to be done, as well as them needing some more variety in the enemies. Its definitely not in the caliber of paid games, but if you aren't trying to play 5 hours straight, and play daily to do the daily gate and a few of the agent rank quests (another thing that wasn't mentioned) then it's not that bad for a free title. The AI just stopping it's pathfinding has been mostly fixed, I haven't ran into that issue since like a week after release. But the game was rushed out. Getting to level 3 and not even trying to play but just going in with a negative mindset about it isn't a fair way to review the game.
@@Flambeau_TTV Mentor, Assistant, it all boils down to a support role for the game/ developers on discord and in-game, hence showing a very obvious bias. Skills don't make a very big difference because the underlying gameplay is the cause of the probles of IR, not the skills. It's bland, boring, extremely repetitive gameplay and even Cythear, the person who got to 100, stated he wouldn't be doing that again which shows that even the most dedicated category of players acknowledge the grind isn't enjoyable enough to keep grinding. The problems with AI go way beyond not attacking. enemies are sliding across the map, teleporting randomly, stop functioning altogether and are often unable to even target players properly in the first place. You have a distorted view of what reviewbombing is. The current influx of negative reviews started after the developer AMA telling players they won't be updating the game anymore, after spending LITERAL months hyping up the fabled 'Zenith 2.0' which everyone expected to be a significant improvement or overhaul of the MMORPG. Instead, players got a bait and switch in the form of a new game mode nobody asked for nor wanted, all because the developers don't understand what's wrong with the MMORPG in the first place. They spent at least 6 months working on the new game mode they could have spent improving the MMORPG, but refused to do so. The reviews showcase the feelings about this shift in direction. MMORPGs have a playerbase, only because of the expectation of continued content future content delivery, as that is the lifeblood of any live service game, which is what Ramen said Zenith MMORPG is. When that expected content gets pulled out from under the players feet, they use the reviews to tell the developers what they think of that. That also indirectly means they're talking about the MMORPG, because an MMORPG without players ( who left because the developers stopped caring about it) is a dead game. A developer that actively, and intentionally, kills its product while promising a decade of content to players who bought the product, deserves to have players warn others about them. Reviewbombs are based on falsities, and all the reviews represent the simple, objective, truth about the state of the MMORPG, the wishes and expectations of its players and the absolutely horrible way the developers have been treating their customers.
Hello, it's the psychotic guy! It was a roughly 60 hour boring grind. Good video. I don't plan on doing the seasonal rotation, just not enough content. Currently looking forward to future VRMMOs!
Hello dad.
OMG THIS IS CRAZY!!! it's like meeting a celebrity, I really hope you are doing OK
@@LCTVLIVE he is not doing well... yesterday he almost touched grass for the first time in a decade.
Over 200 hours on Zenith Infinite realms here. The first thing I will absolutely concede to is that the game does have a fair bit of jank in it. There's a lot of improvements that could be made at the very beginning of your journey. As in... A little training area that explains your skills, as you do them. Including how to put points into the skill tree. Grappling, and climbing, so it's a bit more obvious for newcomers, and side things. Not to mention AI, latency, and a bit of optimization in terms of spell particles.
That being said. I just want to point out a few things in fairness like... Your bow does more damage the further you are away from your target, and that base arrows have KNOCKBACK. Which is why you pushed a Gnasher into that rock, and how Telos is extremely magic resistant, and that's why when you're spamming Tempest blades wasn't doing all that much damage to him. At the end of the video... it looks as though you were very low level, so you didn't get to experience legendary gear, and all of its upgrades, extra projectiles, size upgrades, AoEs (Not that AoE is all that great to be fair)
I actually saw myself in the background near the very end of the video, and myself as well as other people who've played the game for quite a while... We would have been glad to let you, and others know how to get the best experience out of the game, but I hope that when the game gets a bit more polished. You'll come back to give it a second go~!
I wi definitely consider it
This looks like the Wish version of Sword Art Online.
Yerp
I came to your channel after watching habie147s tactical assault vr video and I am very happy I did, you are definitely an underrated youtuber. The only thing is (I'm not sure if it's something you can change) is that the fov is a bit to narrow for my taste. Love the content
Hey thanks for watching! As fsr as the FOV go I'm pretty sure Habie and I use the same one, I talked to him about it. But it maybe a little zoomed in.
I played the paid version on quest way before they released the free one, and it was really fun
it's called Zenith: The Last City and still available
there was stuff like cooking and an open world
also the weapons were different, with a magic blaster or sword as your options
Yea I heard it's a lot better than this free version
The Sunset Overdrive reference was FIRE!!!!!!!
wait "the combat in zenith as all ranged weapons" did they remove the melee class while i wasnt looking or something?
For the free version specifically
Ba.....
What did you think something was down here ha point and laugh at this guy 😂😂😂😂😂😂😂👉
Got me
bruh
Shame!
4:51 i see you also practice the art of the seizure procedure.
Getting much better with you're editing skills, definitely some top quality c-men content.
Thanks Darth I was super sick when I made this and the next video too
bro that intro had me cracking up lol
Haha thanks
Would you recommend this game for my lovely but "slow" girlfriend? Thanks C
Edit: also, 3/2 is also 1-1/2. You got to a new level lol
Free is free and as for your edit....... what??????
@@LCTVLIVE you and Dad (phone autocorrects dax to dad all the time so I leave it) were on wave 3/2 in that arena fight. You just reached bonus levels.
Nice first sail better
I don't even know why I keep saying sail better at this point lmao
When are you going back into Sail though?
I just moved so it will be a little bit before I'm settled down
@@LCTVLIVE Alr hope your doing well!
3:23 missed opportunity to make a "Scaler" reference (the ps2 game)
but good video none the less!
How much would you hate me if I said I don't know what that is?
@@LCTVLIVE not at all, it appears the game is incredibly obscure
I'm sorry "peer pressured"?! I gave you the OPPORTUNITY to experience a wonderous new experience in the world of VR gaming...
The experience of a terribly managed and executed F2P update to a game.
You're WELCOME!
Also, Remember Kobe ✊
Rip kobe
@daxitron playing this game instead of Surv1v3...
when is the flavortown vr video coming corey? ive been waiting a long time
I did a stream....is that not enough?
@@LCTVLIVE you can never have enough flavortown vr
@Not_Un_Masked you can rewatch the stream vod...maybe?
@@LCTVLIVE vods gone, i have no other way to get my flavortown now
@@MaybeUnMasked F, ask B to play it again
got frustrated at the game just watching. great video!
This sure is a game
One of the games of all time.
:)
I got frustrated at this game just watching this lmfao
Really not a fair review of the game. The AI is pretty bad, but not like how you make it out to be. You didn't really use any magic, except on the one boss that is magic resistant and you're supposed to use the bow. You didn't mention anything about the loot, which is a massive part of the game. You didn't get far enough to use any magic, there is a big skill tree and gear that you get in later levels that enchants those spells to be even better. You got to a whopping level 3 which takes about 1 adventure gate run, when you unlock your first bow skill that gives you aim assist and triple shot arrows.
An actual review of the game would talk about the loot system, skill trees, and actually play the game for more than an hour. It's definitely got its problems, but it's still a decent little dungeon crawler-esque game, especially when you're chatting with friends and just killing mobs and trying for new gear. It's repetitive, yea, but it's also a completely free game. The gates change daily and weekly, as well.
The recent bad reviews (the overall reviews are positive..) are just a review bombing done by the community because the devs decided to make this mode and pause development on The Last City, the VRMMO that is attached to this game as DLC. It's a $30 buy to play mmo that has been around since before this mode was launched, like a month ago.
The ai is definitely a buggy mess, They do literally bug out and stop working. The Boss ai is much better and I did say that. I did also mention the skill tree and how impressive it is, or at least I thinking did, honestly I made this video a month ago before I moved countries and I don't remember. The issue isn't the skill tree, it's the grind to get there, and there really doesn't feel like there's any incentive. For free it's OK it just doesn't hold up to games like ancient dungeon and other dungeon crawlers.
Flambeau, you should probably mention that you are heavily biased as you are an assistant on their discord.
IR is an absolute mess, and everyone who isn't clouded by a heavy dose of copium or fanboy-ism can see that.
It's not a review bomb, it's genuine feedback the developers, diehard fans and stockholm syndrome-sufferers refuse to accept.
Even ignoring the reviews, the playercount has declined by roughly 75% since release of IR which by itself should be a wake up-call.
I get it, I once was like you, heavily invested in the community, passionate about the game and its potential future.
However, that future got squandered by the very same developers that overpromised and overhyped it in the first place.
The skill tree doesn't drastically change the gameplay as much as you think it does.
Level scaling makes combat as interesting at level 1 as it is at level 40 - 100.
It is indeed extremely repetitive and that's a great example of the unskilled development happening.
There are many Roguelikes that are very repetitive, but at the same time extremely fun to play, a recent example of this is Deep Rock Galactic: Survivors.
The recent bad reviews are 2 things:
1: a confirmation people want the VRMMORPG the developers initially pitched, and not the new janky gamemode.
2: a confirmation the new gamemode isn't enough fun to justify the shift in direction.
That 'overall reviews' are still positive is only for the fact that a lot of people reviewed this game in the first 2 months after release when the initial honeymoon phase of the VRMMORPG version of the game was still widely played. (which won't be getting updated anymore and is currently in a far worse state than it ever was)
There is no reviewbomb happening, it's genuine people sharing genuine feedback the developers actively ignore, and even insist isn't happening.
They're straight up banning players not just from the community for speaking up, but also from the game, which by itself is a giant red flag for any prospective player.
Vote with your time and money folks, don't play this game, there are many better games made by developers that care about their players.
@@Tomtommer I'm not a discord assistant, I'm just a mentor in IR which means I enjoy the game and help new players when I see them confused in the lobby.
It's not copium, there's a ton of bugs in the game, nobody is denying that, I have my own criticism about the game and I was just pointing out the fact that this review was extremely shallow and didn't actually get into the game whatsoever. The biggest issue at the moment is the loading in bug for standalone players. But to say that the skills don't make the gameplay a lot better is wrong. You can hit multiple groups of enemies. So you can strategize gathering enemies together, kill way more mobs in a run, ik level 100 in the game, trust me the skills make the game a lot better. A lot of the ai stuff is being worked out, namely gnashers just not attacking anymore in the newer islands theyve released. There is an issue with latency but that can be fixed by hopping to a less populated shard. The game is super repetitive, but it's a free game that you can easily just play for an hour or two a day and get decent fun clearing gates.
If it's not review bombing, then why don't the reviews actually talk about the last city and the gameplay in that? All they are is critical of developer decisions. They don't give The Last City and credit for the hundreds of hours of content that most people complaining have put into the game already at only a $30 cost. Most of them agree they got their money's worth. TLC has 1-40 and a ton of quests to do. Reviewing the game and complaining about how the devs is just review bombing. That's exactly why the negative reviews are only recent and a fraction of them overall. TLC is still a good experience to this day.
IR is definitely playable and has a fair bit of daily users, mainly on oculus so steam charts aren't a good reflection of the entire playerbase.
I'm pretty sure review bombing is when people are salt about Devs and just review negative instead of actually giving a fair opinion about the game itself.
What's ironic is your comment blasting people to not even play the game, which definitely shows your bias. Likely one of the players who decided to boycott the dev team because they announced they were stopping work on TLC to try and make IR which could get Zenith out there to more people to try and save the game overall. You loved TLC all up until the devs said they wouldn't give you anymore free content for awhile, after giving free content updates for 2 years.
@@LCTVLIVE
My channel has some raw gameplay of the game, only level 14 and 15, and when the game first launched, about a month ago.
That used to happen sometimes in the open beta, the AI is definitely not amazing, like with most VR games, the so just pathfinds to you and and starts attacking you. Since the release of the game they have improved the AI in that aspect but there's a lot more to be done, as well as them needing some more variety in the enemies. Its definitely not in the caliber of paid games, but if you aren't trying to play 5 hours straight, and play daily to do the daily gate and a few of the agent rank quests (another thing that wasn't mentioned) then it's not that bad for a free title. The AI just stopping it's pathfinding has been mostly fixed, I haven't ran into that issue since like a week after release. But the game was rushed out. Getting to level 3 and not even trying to play but just going in with a negative mindset about it isn't a fair way to review the game.
@@Flambeau_TTV Mentor, Assistant, it all boils down to a support role for the game/ developers on discord and in-game, hence showing a very obvious bias.
Skills don't make a very big difference because the underlying gameplay is the cause of the probles of IR, not the skills.
It's bland, boring, extremely repetitive gameplay and even Cythear, the person who got to 100, stated he wouldn't be doing that again which shows that even the most dedicated category of players acknowledge the grind isn't enjoyable enough to keep grinding.
The problems with AI go way beyond not attacking.
enemies are sliding across the map, teleporting randomly, stop functioning altogether and are often unable to even target players properly in the first place.
You have a distorted view of what reviewbombing is.
The current influx of negative reviews started after the developer AMA telling players they won't be updating the game anymore, after spending LITERAL months hyping up the fabled 'Zenith 2.0' which everyone expected to be a significant improvement or overhaul of the MMORPG.
Instead, players got a bait and switch in the form of a new game mode nobody asked for nor wanted, all because the developers don't understand what's wrong with the MMORPG in the first place.
They spent at least 6 months working on the new game mode they could have spent improving the MMORPG, but refused to do so.
The reviews showcase the feelings about this shift in direction.
MMORPGs have a playerbase, only because of the expectation of continued content future content delivery, as that is the lifeblood of any live service game, which is what Ramen said Zenith MMORPG is.
When that expected content gets pulled out from under the players feet, they use the reviews to tell the developers what they think of that.
That also indirectly means they're talking about the MMORPG, because an MMORPG without players ( who left because the developers stopped caring about it) is a dead game.
A developer that actively, and intentionally, kills its product while promising a decade of content to players who bought the product, deserves to have players warn others about them.
Reviewbombs are based on falsities, and all the reviews represent the simple, objective, truth about the state of the MMORPG, the wishes and expectations of its players and the absolutely horrible way the developers have been treating their customers.
wow this free version looks like trash good thing the real game is actually not that bad
I have heard that!
Algorithmic stimulation, because I don't have anything constructive or funny to say
I appreciate you anyway