Charging Chaos Knights into a Dwarven Gunline - Lead & Blood in Warhammer The Old World!

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  • เผยแพร่เมื่อ 4 ก.พ. 2025

ความคิดเห็น • 7

  • @Boonedale
    @Boonedale 9 วันที่ผ่านมา +2

    Go Stuntys!

  • @tizianomerello6530
    @tizianomerello6530 8 วันที่ผ่านมา +1

    Guys just to learn rules.. at 38:24 i think 5 ranger shoot at dog at -2 because they got more then 50% of the unit covered.. is that right?
    Another question is about revoving casualties: i think if it’s only 1 rank the rule says : “If a unit contains only a single rank, casualties must be removed evenly from either end of the rank.” Not only from a side like in 53:24 when you got a very nice spell into poors rangers😀

    • @King_Pash
      @King_Pash  8 วันที่ผ่านมา +1

      For the dogs, the shooting is usually measured individually. So you can have some shooting without penalties and some with hard cover. It might be we were not that precise with that measurement.
      For shooting, you’re 100% correct. Casualties are relieved from both sides equally. This is a Warhall issue. Where it automatically removes casualties from one side. Normally we’d be a little bit more precise with the measurement but it was a light-hearted game, so we weren’t being super-precise.

    • @tizianomerello6530
      @tizianomerello6530 8 วันที่ผ่านมา

      @ do you know if in you have casualties in combat on a unit with 1 rank, you still have to remove model equally or you can chose a side?🤔
      In warhall is still possible remove models manually right?

    • @King_Pash
      @King_Pash  8 วันที่ผ่านมา +1

      @ I believe it also has to be done equally in combat. You can remove them manually but it’s a bit of a pain. Most people just do auto reduce wounds and slide the unit along after combat res is done. Just a practical thing, even if it’s not 100% correct.

  • @michaellarkin8049
    @michaellarkin8049 8 วันที่ผ่านมา +1

    Non poisoned shooting always disappointing outside of cannons

    • @King_Pash
      @King_Pash  8 วันที่ผ่านมา

      @@michaellarkin8049 to be honest, I think it would have been much nastier if he hit those 6’s to wound. Those Thunderers have Armour Bane (3) + AP (-1), so a small spike on the dice can suddenly see all those shots go straight through Chaos Armour. Just didn’t seem to get it when needed. 🤷‍♂️