Skyrim was the first ES game that I played and I had no idea about the lore or anything, but I enjoyed the game a lot. When I reached the game I kept wondering what was beyond those borders, the edge of the map... ESO has given me the opportunity to not only explore the vast landscape of Tamriel, but also to learn SO MUCH about the deep lore of this world. I now know the lore for all the races (more or less) and I know a lot of the iconic characters and locations. This is a great ES game and it has some fantastic stories to tell. It's not perfect, but I really love this game and I'm looking forward to seeing what the 10th anniversary adventure will be!
I believe ESO can be that for people. I usually don't play MMOs like this, but I do enjoy just questing in this one. There is more voiced story here, than in all previous elder scrolls combined it feels like and its all on the level you would expect from a Bethesda single player title. If you want that, this is your game. Combat will feel diffrent though, but even in that regard it is more geared towards action than your typical tab targeting MMO, though to be honest it didn't stray to far from that either. But if you are in it for the story, look no further.
I don't know if i'll try the game anytime soon, but you make a very good argument for it. If anyone's interested, they're giving the base game for free on the Epic Games Store this week (until the 27th), so good timing on this video.
The problem with ESO is that the open world format doesn't work with the story telling that they're trying to do. Which is a shame since ESO has some of the best writing in any MMO I've ever played. It would have been so much better if it were single player with multiplayer elements like dungeons, trials, PVP, etc. and the ability to invite friends into your game when doing open world stuff. And then have the cities be multiplayer hubs like in GW1.
about 200 hours now, its more of an elder scrolls game then people like to think really, its a really great, crown shop isnt much of an issue considering you can earn mostly everything ingame, and the stories and overall gameplay is actually very good
Bro i started with elder scrolls waaay back in 2006.You' ve clearly know idea WHAT are you talking about. Es is literally a Single Player Role Playing Game. Rpg is more than character creation and killing enemies.
@@rocksimple6064 ive played every single elder scrolls game, aside from the other, side games like redguard and ESO is as much of an elder scrolls game as any other, it doesn’t MATTER if its online or not
Yeah I definitely would consider it true Elder Scrolls game. However the monetization of this game is ridiculous. But I must say, the questing and landscape of each zone is just simply amazing. Just so much lore that is offer and also everything being voiced acted also plus. Also really enjoy the skit at the start of the video. Looking forward to next video!
I’ve always wanted a video looking at ESO from the same perspective as the rest of the series. I’ve always been interested in it, just not nearly enough to actually play it. I played FFXIV as a single-player game whenever possible and it was a good experience. The few interactions I had with the community varied but they were short enough that it didn’t affect my feelings on the game or the genre too badly. I’ve thought about giving this a try several times in the past but then I just…don’t. I don’t know, it just doesn’t seem very appealing to me. I don’t want to play Morrowind with all the things that made Morrowind special removed from it.
Hey I’m gonna humiliate myself here, but I’ve consumed over 3400 hours TH-cam content (almost entirely about video games or TCG’s) in the past year. I just stumbled across your channel and dude, awesome stuff. I can’t believe your subscriber count isn’t in the tens of thousands. Keep it up!
"Now you can also do a dodge roll, something new to the Elder Scrolls." Goes to show how useless Oblivion's Acrobatics skill was lmao, people forget it's mechanics even
In all fairness, the combat of Oblivion didn't usually necessitate a dodge roll, lol. It's hard to remember you have a dodge roll when most of combat is just flailing your sword at the enemy.
Eso has the best monetization. Craft bag is NOT mandatory. I bought all the dlc and haven’t subbed in YEARS. If ffxiv sold their .1 patches as dlc i would so much rather buy all that than need a sub
my main issue with ESO is that it doesn't play like an elder scrolls game other than the fact you can go in first person. The world structure is fine, it's just the combat feels off to me
Cp cap is 3600 and its more than small buffs. There’s a reason matchmaker for dungeon’s doesn’t let you in DLC veteran dungeons under cp 300, but it really should be cp 600. It’d take 3 years of game time to reach cp 3600, so about 5 years of daily play
My take is that it COULD be proper TES game, but it would take a lot of work that I don't believe ZOS could or would want to handle. ESO's main story for example: it was a bit unpolished but serviceable at first, but later expansions piling on top turned it into a real mess. Then the whole Planemeld plotline was messed up further by how the 3 Alliances Zones were handled. Finally, instead of doing something to help preserve the experience, they sweeped the issue under the rug by attaching Vvardenfell to the base game to redirect players away from it. (it's premise was the dopest in the series, but they ditched it to rehash Morrowind, Skyrim and Oblivion) Speaking of which, Cyrodil/IC are hell for Dominion players. (iykyk)
What if i told you if you turn all the glowies off (always risking hitting friendlies), combat cues off (have to watch enemy animations) and use a couple mods like skylike dialog, the game plays and feels just like a mainline title, and that’s how I’ve played it for a decade. Also turn off your skill bar showing up, lower the compass size, etc.
What's wrong with paid mods as a concept? The Steam Workshop paid mod system for Skyrim was an absolute nightmare of bad decisions that has tainted all discussions of paid mods, but I think there's potentially value in the basic concept. There is an important discussion to be had about the cathedral vs. parlor approaches to modding (check that out, Wyre wrote up a great article about it in 2010, many years before paid mods were a thing) that paid mods can cause problems with. As far as the Creation Club goes, while it's not ideal, it did fix all of the serious problems that the Steam Workshop had, while also avoiding turning the modding community into a parlor scene.
I played the beta and thought it was decent but I couldn't stop comparing it to oblivion/skyrim at the time. It looks like those games but does not play anywhere close. The melee mechanics of Oblivion and Skyrim, while not the best, have always been very satisfying to me. ESO has the standard MMO event queuing mechanics.
I rejoice in the thoughts of the current mmo audience seething through their mouth because you picked skills that look cool and didn’t care about min max. I honestly think that min-max ruined video games. Due to the nature of min-max, i feel we now live in a hyper competitive world in which people just want to burn through the game and then complain after 150 hours in 2 weeks that theres no content.
pague como 100 dolares de la epoca cuandoe ste juego recien salió. Me sentí estafado tras jugarlo y al ver que siguen cobrando por cosas veo que no me equivoqué.
the only reason i dont play eso that much is that it's an mmo. due to the massively online aspect, sometimes the game takes a long ass time to load, sometimes the npcs and even the enemies don't spawn for a minute, sometimes it just disconnects me. it also often asks for your money by flaunting cool expensive shit in your face. to get the best gear you have to slave away with mining, woodcutting, crafting, enchanting, harvesting, cooking, alchemy, daily dungeons, daily quests and a lot of other bs. but you're right, every now and then I get the urge to launch ESO and I just play for like 2 hours. an hour of which is spent listening to that one bard in Rimmen while chatting, and the other hour is queing for a public dungeon or actually playing the dungeon
underrated channel and you nailed it here, this is in fact an elder scrolls game that can be enjoyed just like the others if you so choose to play it that way. if anything the combat and lore is more in depth than the single player games
Definitely did a great job with this video. I, for one, after playing Oblivion, Morrowind, Skyrim, and even going back and playing Arena and Daggerfall. I am sick and tired of playing the same games over and over again. Literally booting up skyrim makes my eyes roll. I literally can't play it anymore. So, I have recently been playing the Elder Scrolls online as a single-player game, and it's fantastic. It's full of interesting character's, quests, and great storylines. Plus, you get to travel across the entirety of Tamriel, and its lore is canon. It is definitely something that will hold me over until the Elder Scrolls 6 finally releases... If it ever is going to happen.
I played this game in hopes of sort of meeting up with other people in an elder scrolls world, you know, forming parties, traveling around, talking a bit of lore or something. However... This mmo seems to be designed as antisocial as possible. The overworld and questing is difficulty scaled wherever you go, meaning there is never any reason for you or others to ask for help and naturally form groups. And everything thst is actually difficult and requires teamwork is done through matchmaking systems that form groups for you and teleport you all to the location where people nornally just sprint through as fast as possible trying to clear it without so much as a word. I was very disappointed by this as far as the "MO" part of MMO goes
It does look like one of the less terrible MMOs out there. I just can't afford to pay for subscription games and there's no way id play that without the crafting bag. Makes me sad.
I like ESO. In my opinion it is the best MMO out there. I have 6 level 50 characters and play largely solo. However, the classes get boring after a while. It is more customizable than most MMOs I have played, BUT when compared to a Skill/Perk based customization of Skyrim I finally had to walk away. It's fun for a few 100 hours, maybe even a few thousand hours. The questing is the best I have experienced in MMOs. Many zone quests are fun and exploring is quite fun too. The guild quest are solid too.
Dude, if took hundreds of hours to get boring it wasnt a problem you just…. Finished the game. Not sure what are the expectations of players nowadays in which you play for even thousand hours and the game get “it gets boring after awhile”
@@rafindeedmy thoughts exactly. Companies are conditioning people to suckle the teet of “content”. In the same way they can’t just make money. They need to make ALL the money ALWAYS.
The questing and solo play is really fun but youre truly missing out not going through the dungeons and multiplayer content since there is so many options.
I played ESO for a while and quit. Too much grind, I hate One Tamriel and the level scaling because there's no challenge except for figuring out the gimmick for each boss, the quest system is too limited, and the writing is just fanfic tier member-berry farming ("Remember Skyrim and vampires?", "Remember the Naraverine in Morrowind?", "Remember Oblivion Gates?"). But you know what? It may still be better than whatever slop ES6 turns out to be.
Nope and never will.. Here are my points: -eso is a totally different genre -you can't put 100 mods into your game to make it even better -there is no other option, choice during the quests -there is nothing interesting in this world (unique item) -combat mechanics is different from other elder scrolls game
-meanwhile ES is focusing on the world and the story Eso is way more focused on the combat and looting. - store is totally ruins the game for me. No thx
Skyrim was the first ES game that I played and I had no idea about the lore or anything, but I enjoyed the game a lot. When I reached the game I kept wondering what was beyond those borders, the edge of the map... ESO has given me the opportunity to not only explore the vast landscape of Tamriel, but also to learn SO MUCH about the deep lore of this world.
I now know the lore for all the races (more or less) and I know a lot of the iconic characters and locations. This is a great ES game and it has some fantastic stories to tell. It's not perfect, but I really love this game and I'm looking forward to seeing what the 10th anniversary adventure will be!
I believe ESO can be that for people. I usually don't play MMOs like this, but I do enjoy just questing in this one. There is more voiced story here, than in all previous elder scrolls combined it feels like and its all on the level you would expect from a Bethesda single player title. If you want that, this is your game. Combat will feel diffrent though, but even in that regard it is more geared towards action than your typical tab targeting MMO, though to be honest it didn't stray to far from that either. But if you are in it for the story, look no further.
I started 2 weeks ago, what blew my mind is that there is the whole elder scrolls continent. Its huge
Tamriel. And it's amazing.
yes, pay 60$ to access it... sucker.
@@acetrigger1337 like any other game bruh
Tonesville always delivers.
I don't know if i'll try the game anytime soon, but you make a very good argument for it. If anyone's interested, they're giving the base game for free on the Epic Games Store this week (until the 27th), so good timing on this video.
There is a ton of lore in eso and when I go back to oblivion or Skyrim even with 200 mods it just feels lonely
The problem with ESO is that the open world format doesn't work with the story telling that they're trying to do. Which is a shame since ESO has some of the best writing in any MMO I've ever played. It would have been so much better if it were single player with multiplayer elements like dungeons, trials, PVP, etc. and the ability to invite friends into your game when doing open world stuff. And then have the cities be multiplayer hubs like in GW1.
about 200 hours now, its more of an elder scrolls game then people like to think really, its a really great, crown shop isnt much of an issue considering you can earn mostly everything ingame, and the stories and overall gameplay is actually very good
and the ESO+, while nice it really isn’t all that needed, just go to the bank more often and you’re golden
the combat goes way more in depth, stats, percentages, ETC but otherwise its pretty easy to learn
also it IS great* fuck minor mistake im gonna die
Bro i started with elder scrolls waaay back in 2006.You' ve clearly know idea WHAT are you talking about.
Es is literally a Single Player Role Playing Game.
Rpg is more than character creation and killing enemies.
@@rocksimple6064 ive played every single elder scrolls game, aside from the other, side games like redguard and ESO is as much of an elder scrolls game as any other, it doesn’t MATTER if its online or not
I actually love eso, theres so much i can do and explore all the lands and see what the world of elderscrolls is really like
Yeah I definitely would consider it true Elder Scrolls game. However the monetization of this game is ridiculous. But I must say, the questing and landscape of each zone is just simply amazing. Just so much lore that is offer and also everything being voiced acted also plus. Also really enjoy the skit at the start of the video. Looking forward to next video!
I play it te way you did it. I have almost 400 hrs on it. I try to ignore the mmo grind as much as I can.
I’ve always wanted a video looking at ESO from the same perspective as the rest of the series. I’ve always been interested in it, just not nearly enough to actually play it. I played FFXIV as a single-player game whenever possible and it was a good experience. The few interactions I had with the community varied but they were short enough that it didn’t affect my feelings on the game or the genre too badly. I’ve thought about giving this a try several times in the past but then I just…don’t. I don’t know, it just doesn’t seem very appealing to me. I don’t want to play Morrowind with all the things that made Morrowind special removed from it.
What's up, my n'wah? Great review.
Hey I’m gonna humiliate myself here, but I’ve consumed over 3400 hours TH-cam content (almost entirely about video games or TCG’s) in the past year. I just stumbled across your channel and dude, awesome stuff. I can’t believe your subscriber count isn’t in the tens of thousands. Keep it up!
"Now you can also do a dodge roll, something new to the Elder Scrolls."
Goes to show how useless Oblivion's Acrobatics skill was lmao, people forget it's mechanics even
In all fairness, the combat of Oblivion didn't usually necessitate a dodge roll, lol. It's hard to remember you have a dodge roll when most of combat is just flailing your sword at the enemy.
Honestly with how the exploration looks and feels.. and keeping in mind the wait we must endure for tes 6, I'd consider it a true elder scrolls game
Eso has the best monetization. Craft bag is NOT mandatory. I bought all the dlc and haven’t subbed in YEARS. If ffxiv sold their .1 patches as dlc i would so much rather buy all that than need a sub
my main issue with ESO is that it doesn't play like an elder scrolls game other than the fact you can go in first person. The world structure is fine, it's just the combat feels off to me
Cp cap is 3600 and its more than small buffs. There’s a reason matchmaker for dungeon’s doesn’t let you in DLC veteran dungeons under cp 300, but it really should be cp 600. It’d take 3 years of game time to reach cp 3600, so about 5 years of daily play
My take is that it COULD be proper TES game, but it would take a lot of work that I don't believe ZOS could or would want to handle.
ESO's main story for example: it was a bit unpolished but serviceable at first, but later expansions piling on top turned it into a real mess. Then the whole Planemeld plotline was messed up further by how the 3 Alliances Zones were handled. Finally, instead of doing something to help preserve the experience, they sweeped the issue under the rug by attaching Vvardenfell to the base game to redirect players away from it. (it's premise was the dopest in the series, but they ditched it to rehash Morrowind, Skyrim and Oblivion)
Speaking of which, Cyrodil/IC are hell for Dominion players. (iykyk)
What if i told you if you turn all the glowies off (always risking hitting friendlies), combat cues off (have to watch enemy animations) and use a couple mods like skylike dialog, the game plays and feels just like a mainline title, and that’s how I’ve played it for a decade. Also turn off your skill bar showing up, lower the compass size, etc.
Great video my guy! Definitely earned a subscriber!
What's wrong with paid mods as a concept? The Steam Workshop paid mod system for Skyrim was an absolute nightmare of bad decisions that has tainted all discussions of paid mods, but I think there's potentially value in the basic concept. There is an important discussion to be had about the cathedral vs. parlor approaches to modding (check that out, Wyre wrote up a great article about it in 2010, many years before paid mods were a thing) that paid mods can cause problems with. As far as the Creation Club goes, while it's not ideal, it did fix all of the serious problems that the Steam Workshop had, while also avoiding turning the modding community into a parlor scene.
Love your videos man, I tried slashers keep on your recommendation and am loving it, keep up the good work!
I do play ESO like you minus doing dailies. I've never been into grouping up in games unless I absolutely have to.
I played the beta and thought it was decent but I couldn't stop comparing it to oblivion/skyrim at the time. It looks like those games but does not play anywhere close. The melee mechanics of Oblivion and Skyrim, while not the best, have always been very satisfying to me. ESO has the standard MMO event queuing mechanics.
Dodge is a perk of Acrobatics skill in Oblivion. It is not new.
I rejoice in the thoughts of the current mmo audience seething through their mouth because you picked skills that look cool and didn’t care about min max. I honestly think that min-max ruined video games. Due to the nature of min-max, i feel we now live in a hyper competitive world in which people just want to burn through the game and then complain after 150 hours in 2 weeks that theres no content.
pague como 100 dolares de la epoca cuandoe ste juego recien salió. Me sentí estafado tras jugarlo y al ver que siguen cobrando por cosas veo que no me equivoqué.
the only reason i dont play eso that much is that it's an mmo. due to the massively online aspect, sometimes the game takes a long ass time to load, sometimes the npcs and even the enemies don't spawn for a minute, sometimes it just disconnects me. it also often asks for your money by flaunting cool expensive shit in your face. to get the best gear you have to slave away with mining, woodcutting, crafting, enchanting, harvesting, cooking, alchemy, daily dungeons, daily quests and a lot of other bs.
but you're right, every now and then I get the urge to launch ESO and I just play for like 2 hours. an hour of which is spent listening to that one bard in Rimmen while chatting, and the other hour is queing for a public dungeon or actually playing the dungeon
Console player problems... 😂
@@6joemama9 I did try the ps5 port and it was hell. But I get this shit on PC too
@@kortex5130 mine works like a charm an i only have geforce gtx 1660 super in my pc
A true elder scrolls game Zenimax is attached to it, which were attached to other elder scrolls games too.
I paid 60 dollars at launch for the base game... and I didn't get any of the expansions later on for free.
You have to buy each new expansion. With the purchase of the newest expansion, all previous expansions get rolled into your package.
yes
underrated channel and you nailed it here, this is in fact an elder scrolls game that can be enjoyed just like the others if you so choose to play it that way. if anything the combat and lore is more in depth than the single player games
Definitely did a great job with this video. I, for one, after playing Oblivion, Morrowind, Skyrim, and even going back and playing Arena and Daggerfall. I am sick and tired of playing the same games over and over again. Literally booting up skyrim makes my eyes roll. I literally can't play it anymore.
So, I have recently been playing the Elder Scrolls online as a single-player game, and it's fantastic. It's full of interesting character's, quests, and great storylines. Plus, you get to travel across the entirety of Tamriel, and its lore is canon.
It is definitely something that will hold me over until the Elder Scrolls 6 finally releases... If it ever is going to happen.
Why haven't we gotten any new main Elder Scrolls or Fallout games? Because people keep buying and playing this
Always online with a cash shop, subscription, and a forced shared world that you can’t play privately in means no- it can’t be a true ES game.
Skyrim is milked too you know how many versions there is so in your logic skyrim isnt a true elder scrolls game
I played this game in hopes of sort of meeting up with other people in an elder scrolls world, you know, forming parties, traveling around, talking a bit of lore or something.
However... This mmo seems to be designed as antisocial as possible. The overworld and questing is difficulty scaled wherever you go, meaning there is never any reason for you or others to ask for help and naturally form groups. And everything thst is actually difficult and requires teamwork is done through matchmaking systems that form groups for you and teleport you all to the location where people nornally just sprint through as fast as possible trying to clear it without so much as a word. I was very disappointed by this as far as the "MO" part of MMO goes
Ironically, you're complaining about that whilst for me it's one fo the reasons I love the game.
Imagine using the guild.
That's why I like it. It's just like an Elder scrolls game, but with multiple other adventures all on their own quests.
It does look like one of the less terrible MMOs out there. I just can't afford to pay for subscription games and there's no way id play that without the crafting bag. Makes me sad.
I played without the crafting bag.
@@Joseph-wh5ofI didn't.
@MisogynyMan I know I can read lol.
@@Joseph-wh5ofGood.
Fallout 76 is a good game.
I like ESO. In my opinion it is the best MMO out there. I have 6 level 50 characters and play largely solo. However, the classes get boring after a while. It is more customizable than most MMOs I have played, BUT when compared to a Skill/Perk based customization of Skyrim I finally had to walk away. It's fun for a few 100 hours, maybe even a few thousand hours. The questing is the best I have experienced in MMOs. Many zone quests are fun and exploring is quite fun too. The guild quest are solid too.
Dude, if took hundreds of hours to get boring it wasnt a problem you just…. Finished the game. Not sure what are the expectations of players nowadays in which you play for even thousand hours and the game get “it gets boring after awhile”
@@rafindeedmy thoughts exactly. Companies are conditioning people to suckle the teet of “content”. In the same way they can’t just make money. They need to make ALL the money ALWAYS.
I think you are shilling. But I can't be sure. I will try this game for myself. Some day.
Any day now... I will play it.
The questing and solo play is really fun but youre truly missing out not going through the dungeons and multiplayer content since there is so many options.
I played ESO for a while and quit. Too much grind, I hate One Tamriel and the level scaling because there's no challenge except for figuring out the gimmick for each boss, the quest system is too limited, and the writing is just fanfic tier member-berry farming ("Remember Skyrim and vampires?", "Remember the Naraverine in Morrowind?", "Remember Oblivion Gates?").
But you know what? It may still be better than whatever slop ES6 turns out to be.
Nope and never will..
Here are my points:
-eso is a totally different genre
-you can't put 100 mods into your game to make it even better
-there is no other option, choice during the quests
-there is nothing interesting in this world (unique item)
-combat mechanics is different from other elder scrolls game
-meanwhile ES is focusing on the world and the story
Eso is way more focused on the combat and looting.
- store is totally ruins the game for me.
No thx
@@rocksimple6064 “eso is more focused on combat and looting”
HAVE YOU PLAYED THE GAME?!?!?
@@MlLKCAN Unfortunately I have played eso.
@@rocksimple6064 the looting and combat aspects of ESO isnt “the focal point” of the gane
game*