Timestamps in description Sorry if I sound different I wasn't feeling the best when I recorded this and I had to record it twice, because the first recording audio messed up. Now it might be a little louder than my other videos; which is kind of a good thing since people want my voice to be louder. Going to make a poll later on which Phighting character you guys want next, so be watching for that. But before I would start making that video I had some Marvel Rivals gameplay I need to upload as well. I might make more experimental type of videos with these so I can make more videos instead of waiting 12 years between each video. (I don't know yet lol) Follow me on Twitter for sneaks and other fun things: twitter.com/lazykirby103
the things you may want to master to get 20 kill games as ban are: chasing and predicting using the environment to trick and hide from ranged threats comboing (in the cooldown management way, mixing m1 into combos when possible, maximum time gain, etc.) comboing is the main thing of those, cuz then you will always have skills left to chase, hide and be in the active game for as long as possible
0:25 I haven't watched the video yet but a tip I learned the hard is to not spam your m1 like here, you end up slowing yourself down and making it easier for the enemy
I won't be having that banhammer ult slander! It's a really good ult, and you should always try to use it whenever the opportunity arises. Even if you fail, it regenerates fairly quickly (or at least it should be if you're doing a lot of damage). There's almost never a bad time to use it, the only negative of the ult is being locked into an animation where you could get shredded by the enemy team. But if you use it right, you'd be the one locking your enemies into your ult! And if you're at low health, getting kills with the ult will heal you right back up again. With the ult, there's no need to wait until all enemies are below half health, even just one will suffice. You'll execute one and catch some other enemies in your ult. The damage from the initial capture + the swing + your passive proc from killing a phighter + any of your teammates that attack them while they're in the animation will reduce them to under half health so you can just ult again. On conquer, you can easily take out 2-3 people just like that. To increase the chance your ult will hit, q into the enemy team or use m2 to bring them closer before ulting.
one thing I've learned is that you just don't need to take some fights like why go after a slingshot when a subspace at half health is right there? I like to see a match as a series of 1v1 as spreading yourself to hit everyone will do less then focusing one guy
Played ban for a bit and when i was waiting for another player to join (it was a 5v4 and i wanted it to be even) a friendly scythe came up to me and started jumping. I wanted to jump while doing my m1, which taught me that i couldnt jump while m1ing.
Its weird that some characters can jump while m1ing while others can't. It's probably for balancing, but I would like ban to have the ability to jump while m1ing at least.
Timestamps in description
Sorry if I sound different I wasn't feeling the best when I recorded this and I had to record it twice, because the first recording audio messed up. Now it might be a little louder than my other videos; which is kind of a good thing since people want my voice to be louder.
Going to make a poll later on which Phighting character you guys want next, so be watching for that. But before I would start making that video I had some Marvel Rivals gameplay I need to upload as well. I might make more experimental type of videos with these so I can make more videos instead of waiting 12 years between each video. (I don't know yet lol)
Follow me on Twitter for sneaks and other fun things:
twitter.com/lazykirby103
I've mained Banhammer for the past few months and yet here I am still watching tutorials on how to play him. 😀
Me to
the things you may want to master to get 20 kill games as ban are:
chasing and predicting
using the environment to trick and hide from ranged threats
comboing (in the cooldown management way, mixing m1 into combos when possible, maximum time gain, etc.)
comboing is the main thing of those, cuz then you will always have skills left to chase, hide and be in the active game for as long as possible
0:25 I haven't watched the video yet but a tip I learned the hard is to not spam your m1 like here, you end up slowing yourself down and making it easier for the enemy
Its a habit of my to just hold left click.
@@Lazykirbygaming yeah I get that, I still catch myself doing it sometimes lol
I won't be having that banhammer ult slander! It's a really good ult, and you should always try to use it whenever the opportunity arises. Even if you fail, it regenerates fairly quickly (or at least it should be if you're doing a lot of damage). There's almost never a bad time to use it, the only negative of the ult is being locked into an animation where you could get shredded by the enemy team. But if you use it right, you'd be the one locking your enemies into your ult! And if you're at low health, getting kills with the ult will heal you right back up again.
With the ult, there's no need to wait until all enemies are below half health, even just one will suffice. You'll execute one and catch some other enemies in your ult. The damage from the initial capture + the swing + your passive proc from killing a phighter + any of your teammates that attack them while they're in the animation will reduce them to under half health so you can just ult again. On conquer, you can easily take out 2-3 people just like that. To increase the chance your ult will hit, q into the enemy team or use m2 to bring them closer before ulting.
I might be washed, but something always goes wrong with the ult when I use it. Or maybe I'm just unlucky when I play banhammer.
REALLL, once I got 4 people in an ult (old ntw), and ended up pwning the team because of it... my proudest moment so far
Man that is so true, today i managed to get a penta and PWND the whole team with the banhammer ult, my best moment as a banhammer main
one thing I've learned is that you just don't need to take some fights like why go after a slingshot when a subspace at half health is right there? I like to see a match as a series of 1v1 as spreading yourself to hit everyone will do less then focusing one guy
love that banhammer spinjitzu😄
Played ban for a bit and when i was waiting for another player to join (it was a 5v4 and i wanted it to be even) a friendly scythe came up to me and started jumping. I wanted to jump while doing my m1, which taught me that i couldnt jump while m1ing.
Its weird that some characters can jump while m1ing while others can't. It's probably for balancing, but I would like ban to have the ability to jump while m1ing at least.
I wonder what could happen if we give Ban a gau-8 or scythe gun... (since he would mostly negate recoils with his mass and muscles)
He'll become the Tf2 Heavy
@@Lazykirbygaming I would love to have such POWERFUL class, after all roblox got the galatic laser gun.
Banana was the best team composition 🍌
Epic :D