Skyrim: The MOST OP MAGE Build Guide (for Legendary Difficulty)

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  • เผยแพร่เมื่อ 3 ก.พ. 2025

ความคิดเห็น • 27

  • @santruong4834
    @santruong4834 ปีที่แล้ว +11

    I suggest you using ignite spell. This is the best spell in my opinion because it is taking damage stacks over time , it's mean you can do infinity damage.

  • @nopenope2461
    @nopenope2461 24 วันที่ผ่านมา

    You should mention in the video that fortify destruction potions increase your spell damage. Its pretty much the only way outside of perks and unique gear to increase your destruction damage

  • @wolrereaper
    @wolrereaper 7 หลายเดือนก่อน +14

    it took 100 fireballs to kill those guys. nah.

    • @justingregersen8084
      @justingregersen8084 11 วันที่ผ่านมา

      And he cast like 500 spells (obvious gross over exaggerated) without spending time to craft and or level other skills to do that amount of damage

  • @Lazare1323
    @Lazare1323 10 วันที่ผ่านมา

    2:36 how does he got that powerfull enchants for me it sucks

  • @DarcShinobi
    @DarcShinobi ปีที่แล้ว +1

    Uhhhh..just perk out Destru and use Mara's Wrath and Unbounded Storms (dual weild). U kill enemies before u can see them. Even through walls.

  • @SorenToKeiran-Murasaki
    @SorenToKeiran-Murasaki 5 หลายเดือนก่อน

    Btw Aspect of Terror is NOT affected by Necromage, and neither is Augmented Flames, so you cam take them before becoming a Necromage Vampire.
    In fact, in my tests, becoming a Necromage Vampire BEFORE getting Aspect of Terror and Augmented Flames, seems to mess up with the formula and I NEVER managed to get the + 15 bonus to damage.

    • @apputaiparambil
      @apputaiparambil 2 หลายเดือนก่อน

      Wrong becoming a vampire gives duration and a very slight damage bonus to aspect of terror.

    • @SorenToKeiran-Murasaki
      @SorenToKeiran-Murasaki 2 หลายเดือนก่อน

      @apputaiparambil False. Test it, and you'll see for yourself.
      Again, becoming a Necromage Vampire AFTER having unlocked Augmented Flames and AoT does NOT change your damage.
      Getting it BEFORE Augmented Flames and AoT, actually reduces the damage bonus you get, making it impossible to get the maximum damage increase from Augmented Flames + AoT.

    • @apputaiparambil
      @apputaiparambil 2 หลายเดือนก่อน

      @@SorenToKeiran-Murasaki I got 168+168 damage with my dunmer vampire lady , just like in the video, but what I noticed that if you stack up explosion it gives more damage when you are a vampire. I just didn't put the Mask

    • @SorenToKeiran-Murasaki
      @SorenToKeiran-Murasaki 2 หลายเดือนก่อน

      @@apputaiparambil That's a different result from what I did in my tests. Are you playing with any mods?
      In my case (no mods):
      1) If I went AoT > AF1+2 > Necromage Vampire, I got ~25 damage on Flames (I'm recalling it from memory, but it was less than the maximum number you can get. Iirc I only got +13, instead of the expected +15).
      2) If I went AF1+2 > AoT > Necromage Vampire, I got the full bonus on Flames, which was 27 (8 base + 4 from AF1+2 + 15 from AoT).
      In both cases, becoming a Necromage Vampire did NOT affect damage, which was onlyaffected by the order in which AoT and AF1+2.
      3) HOWEVER going Necromage Vampire BEFORE getting AF1+2 and AoT (in either order), not only did not increase the overall damage, but it actually decreased it. Iirc it was 23 for Flames.
      All other Fire-based spells seemed to react the sames way Flame did (partial bonus with pattern 1 and 3, and full bonus with pattern 2.
      I also tested the impact of Azhidal's Mask. It was negligible. I believe it was only 1 point for flames with pattern 2. Also, wearing the mask BEFORE going Necromage Vampire led to a bigger increase, but the damage went back to its expected value as soon as the mask was removed (putting it on again did not affect the damage).
      I also tried to use some spells on various enemies. The damage dealt with higher level spells seemed to reflect the respective increase, with pattern 2 doing more damage than 1, which in turn did more damage than patter 3.
      I did NOT test the fire shout, not the Elemental-[X] spells.

    • @apputaiparambil
      @apputaiparambil 2 หลายเดือนก่อน

      @@SorenToKeiran-Murasaki I was talking about the elemental not the regular flames. And I only use 4 mods - opulent outfits for ( clothing designs and colors), UNP skin for female, masterhood ( for expert and master hoods missing from main game) , color argonians. These shouldn't affect the spell or weapon damage or any skill in any way as far as I know and I only use these because I think these makes sense especially color argonians and masterhood .
      When you are a vampire, you get bonus to all your illusion 25% , that means a duration bonus to aspect of terror and this gives bonus to your explosion effect in elemental blast spell, I am not sure about fireball or incinerate though theoretically it should too... but I never tried those spells as I'm a sucker for shock spells and elemental blast (probably the most op spell in Skyrim).
      Edit - I think for the spell flames it wouldn't work as there's no explosion so there's no duration damage from aot as it's a channeled one and thus becoming a vampire reduces the effect which I agree with your statement as I have also seen with regular flames spell. Also the duration damage doesn't show up on the UI as it's coded to stack up. From your tests, I concur that this will only work for elemental + spells and not regular fire ones

  • @sekaalverpagnac8572
    @sekaalverpagnac8572 ปีที่แล้ว +2

    Ok but i see everyone getting the necromage perk ? Why ? It Say that all the spell get more powerfull against Undead but y'all seems to know something else

    • @MarkzySBG
      @MarkzySBG  ปีที่แล้ว +2

      because when you are a vampire, every active effect that you have is stronger

    • @baronmoork
      @baronmoork ปีที่แล้ว

      Because as vampire YOU ARE UNDEAD

    • @sekaalverpagnac8572
      @sekaalverpagnac8572 ปีที่แล้ว +2

      @@baronmoork but its "AGAINST" NOT "WHEN YOU ARE" !

    • @baronmoork
      @baronmoork ปีที่แล้ว +10

      @@sekaalverpagnac8572 well from the linguistic point of view you are correct but from Bethesda coding point of view you are not

    • @sekaalverpagnac8572
      @sekaalverpagnac8572 ปีที่แล้ว +2

      @@baronmoork fair enough, im out.

  • @felixalcatraz7489
    @felixalcatraz7489 ปีที่แล้ว +2

    Basically be op because you're high level, not because of gear and hidden gameplay mechanics?

  • @analothor
    @analothor หลายเดือนก่อน

    Crap, just use the alchemy exploit
    Bethesda are idiots for not having a crafting system that improves spell damage without the need for potions

  • @bobby4tw
    @bobby4tw ปีที่แล้ว +17

    Uuuuh looks weak, just broken enchant your gear and one shot everything.

    • @Foreign501st
      @Foreign501st 7 หลายเดือนก่อน +16

      I think you'll find that to be the most boring way to play a game. One shotting everything gets old very quickly. Why even play on Legendary if you're just going to kill everything immediately? Just play on Novice at that point.

  • @ruirodrigues2938
    @ruirodrigues2938 2 วันที่ผ่านมา

    Smith, ench and alchemy make the game boring

  • @destructionproductions9131
    @destructionproductions9131 ปีที่แล้ว +1

    subscriber # 57