They're Doing Everything BUT... (Genshin 5.3 QOL Dev Notes Analysis)

แชร์
ฝัง
  • เผยแพร่เมื่อ 20 ธ.ค. 2024

ความคิดเห็น • 728

  • @JelloImpact
    @JelloImpact  2 วันที่ผ่านมา +67

    ARCHON & CITLALI GIVAWAY IS LIVE ! Comment on these and any additional articles posted on or after November 19th to get a chance to win either of the new 5 stars!
    5-Star Wishing Guide: www.tacter.com/genshin/guides/5-star-wish-priority-for-genshin-impact-updated-for-53-1d391273
    How to Build Every Meta 4-Star Here(more coming soon): www.tacter.com/genshin/guides/how-to-build-every-great-four-star-ultimate-meta-4-star-guide-aa703371
    Reaction Buff Testing Sheet Here: www.tacter.com/genshin/guides/ultimate-reaction-buff-teams-testing-sheet-67645018
    Chasca Teams Testing Sheet Here: www.tacter.com/genshin/guides/chasca-teams-comparison-sheet-e97c3ac8
    Giveaway Rules: Subscribe on TH-cam, follow me on Tacter, and Comment ONCE on EACH article posted on November 19th or LATER. It's FREE to do so. You can comment on each article and get an entry into a random draw for each one~ multiple comments on the same article won’t be counted. Comment once on each article for max entries! To announce the winner, it will 1) be on stream 2) in a community post 3) in future video pinned comments.

    • @pondreezy
      @pondreezy 2 วันที่ผ่านมา +5

      Jello, can you please give me a ride to the liquor store? I need to buy some smokes and beer. Jello... Pls...

    • @deonardomendez9426
      @deonardomendez9426 2 วันที่ผ่านมา

      My main concern is, if the artfact (optimizations) are gonna cluttter the screen or if im gonna have red dots everywhere. Bcuz im not running "meta/most used sets and subs".
      Like i dont care about crt and stuff so am i gonna have a bunch of stuff telling me my artifacts subs suckk???..

    • @backalleyediting1992
      @backalleyediting1992 2 วันที่ผ่านมา

      Do you think they are going to change the monthly 4 star line up in the shop? or are they going to continue with what they have?

    • @Depths17
      @Depths17 2 วันที่ผ่านมา

      What did you mean by loadouts?

    • @FrickinJesse
      @FrickinJesse 2 วันที่ผ่านมา

      i can't make an account on tacter for some reason. it brings me back to the home page every time i click join :(

  • @mika086
    @mika086 2 วันที่ผ่านมา +820

    They're Doing Everything BUT... Shield Bars

    • @JelloImpact
      @JelloImpact  2 วันที่ผ่านมา +142

      Good one

    • @theshard5697
      @theshard5697 2 วันที่ผ่านมา +13

      I wishhh

    • @KharnBF
      @KharnBF 2 วันที่ผ่านมา +66

      Sorry impossible to do even though it's a feature in HSR and ZZZ

    • @mika086
      @mika086 2 วันที่ผ่านมา +4

      @@KharnBF I noticed XD

    • @daneddieloayon2701
      @daneddieloayon2701 2 วันที่ผ่านมา +73

      Ikr. They did it on Bond of Life why not shield just reuse the asset 😭😭

  • @feelsgoodman9737
    @feelsgoodman9737 2 วันที่ผ่านมา +521

    They just need to make weapon materials available everyday and allow you to choose the weekly boss material to catch up the honkai star rail.

    • @JelloImpact
      @JelloImpact  2 วันที่ผ่านมา +94

      YES THIS

    • @SSABIRR-69
      @SSABIRR-69 2 วันที่ผ่านมา +82

      This is the kind of QoL we might get on the 10th anniversary

    • @kauanjos3199
      @kauanjos3199 2 วันที่ผ่านมา +41

      Exactly makes no sense we have day restrictions when we still have to expend the resin

    • @-L1K-
      @-L1K- 2 วันที่ผ่านมา +32

      YUP, i hate the locked domains. i just wanna farm when i'm in the mood and i can't. it makes no sense when HSR/ZZZ doesn't have such a bad restriction.

    • @daneddieloayon2701
      @daneddieloayon2701 2 วันที่ผ่านมา +19

      We can only dream 😔😔 their excuse is gonna be that so we have to play every damn day so that we can build characters we want or wait til Sunday so all hell break lose.
      also they need to give us that damn resin bank and make the Resin regen time to be 6 minutes instead of fvcking 8. Omg. Also is it too bad to ask for a 240 resin count instead of 200????

  • @edsl39
    @edsl39 2 วันที่ผ่านมา +92

    I like the increase in artifact storage, but I honestly wish they'd make a special domain that gives you more artifact exp materials in lieu of actual artifacts. It'll help people min-maxi their current artifacts faster. The reason why I'm at 1750 in my inventory is because I keep getting artifacts with substats that could work well as off-set pieces when I farm, and I don't want to junk them unless they get mostly bad rolls when leveling them to lvl 12.

    • @GamersInHellOnYt
      @GamersInHellOnYt 2 วันที่ผ่านมา +12

      Same . Im full everyday.
      Since artifact rolls are random one of my best pieces is like a flower thats , def,def%, atk, crit dmg 46% so if its all luck im careful not to throw away anything that has the potential to roll well. Even if substats are bad, theres still that possibility it will roll fully into one stat. Taking it from trash to godtier. And more characters are using def stats now so its going to be good on someone.
      Once they roll to 8 or 12 its pretty easy to know if theyre worth saving... But it takes a while. Ive been farming the teapot exp too and going around the map for the freebie interaction rewards. But its capped daily/weekly and takes a lot of time just for maybe 2 artifacts to get leveled. A double exp domain or leyline would be great.

    • @lordtouchme
      @lordtouchme วันที่ผ่านมา +1

      Hoarder

    • @HabiburRahman-wt4bs
      @HabiburRahman-wt4bs วันที่ผ่านมา

      I have never heard of the word 'lieu' thx for widening my vocabulary knowledge

    • @seigoed88
      @seigoed88 วันที่ผ่านมา

      Do you level up every artifact to level 12? I also have 1750 artifacts for the same reasons but I’d like to start culling

    • @edsl39
      @edsl39 วันที่ผ่านมา

      @@seigoed88 not every artifact, just the ones I see potential in, like if they have 2 Crit substats and attack for my DPS units or Crit Rate with Energy Recharge for my supports. Level 12 is a good pausing point to evaluate if you should invest in it more. If it's substats rolls we're good, I'd make plans to leveling it or pausing for later. If they were crap, i'd use it as fodder for good rolled lvl 12 artifacts that need more exp to level up.

  • @ayesonnai3835
    @ayesonnai3835 2 วันที่ผ่านมา +116

    They really should just add a lot more 4 star characters in the shop, like 5 on a rotating basis with repeatable purchases would be amazing

    • @RandomPersonOf2005
      @RandomPersonOf2005 2 วันที่ผ่านมา +6

      And more cons per cycle. Especially, since it takes 3 years to c6 a starter, as the starters cons are only available there

    • @DaggerofTime
      @DaggerofTime วันที่ผ่านมา +1

      4 star banner that rotates every patch available to pull with both types of wishes..

    • @pbwa7
      @pbwa7 วันที่ผ่านมา +2

      Not likely, people would have a much easier time building a proper team then, they want you to feel like you need to pull on some worthless banners for the 4* supports featured on those banners or their constellations.

    • @SwieczkaNiweaniewierzeDarek
      @SwieczkaNiweaniewierzeDarek วันที่ผ่านมา

      Does anyone actually buy 4* from the shop? I'd rather just save up for 5* pulls.

    • @RandomPersonOf2005
      @RandomPersonOf2005 วันที่ผ่านมา +1

      @@SwieczkaNiweaniewierzeDarek the people who main amber, Lisa and kaeya do

  • @Psusanoo
    @Psusanoo 2 วันที่ผ่านมา +223

    Togglable Constellations

    • @baguette_connoisseur
      @baguette_connoisseur 2 วันที่ผ่านมา +18

      Not needed, not cared about by like 95% of the community

    • @tatotato85
      @tatotato85 2 วันที่ผ่านมา +59

      @@baguette_connoisseur What would be the harm on implrement it to please the 5%?

    • @baguette_connoisseur
      @baguette_connoisseur 2 วันที่ผ่านมา +6

      @@tatotato85 The harm is that braindead casuals who form the majority will toggle off constellations for funsies, then forget to toggle them on, and then complain that their characters are dealing less damage

    • @nabilhusainimohdkamalulabr3088
      @nabilhusainimohdkamalulabr3088 2 วันที่ผ่านมา +6

      I don't care much about toggleable constellations, but I am wondering if this would be an issue at all if not for Bennett's C6 🤔?

    • @arigatiu
      @arigatiu 2 วันที่ผ่านมา

      @@nabilhusainimohdkamalulabr3088 its mostly for people who like playing with more challenge or do showcases like youtubers. Not being able to deactivate constelations makes showcasing certain characters at specific vertical investments harder. It would actually be beneficial for Hoyo to make toggable constelations, since influencers that promote the game and its new characters could do it easier

  • @AquaPax_
    @AquaPax_ 2 วันที่ผ่านมา +51

    I am so thankful for the wl8-9 cross co-op.
    My world is always open so that people enter whenever they want, but since they added wl9, it almost stopped happening, and I don't want to downgrade my world level, as I've been trying to build a lot of characters I wasn't playing, and extra materials are always appreciated.

  • @TaloHed12
    @TaloHed12 2 วันที่ผ่านมา +44

    Everything but... rerun cryo

    • @rushalias8511
      @rushalias8511 15 ชั่วโมงที่ผ่านมา

      So ganyu and shenhe are out....for chronicle

  • @murmuredlullabye1771
    @murmuredlullabye1771 2 วันที่ผ่านมา +15

    Note on inventory: ive heard from people who know way more about code than me that increasing inventory size in live service games is actually a MASSIVE pain and can have an impact on things like - im not kidding - server load times. 300 might genuinely be a reasonable number based on whatever tech and spaghetti code theyre currently dealing with.

    • @rushalias8511
      @rushalias8511 15 ชั่วโมงที่ผ่านมา

      It's the same for presets.

  • @-L1K-
    @-L1K- 2 วันที่ผ่านมา +99

    thank god for the instant boss fights. i hate waiting every time for them.

    • @KyzenEX
      @KyzenEX 2 วันที่ผ่านมา +21

      It's only 10 seconds, and you can use the Trial Character thing to reload the map and respawn the boss. Not saying this isn't good, but "waiting" for boss respawns has been a thing of the past for a long time compared to how it used to be.

    • @1nfamousprince
      @1nfamousprince 2 วันที่ผ่านมา +5

      @@KyzenEX ok but why do all that when they can just make the boss insta respawn after I collect my rewards

    • @NothingMeansNothingButNothing
      @NothingMeansNothingButNothing 2 วันที่ผ่านมา +3

      ​@@1nfamousprince That way people don't have to worry about going to piss after collecting boss material. For me it's not hard to TP away for boss to respawn. It was something like a safe measure for new players who may get caught off-guard. After all, there's a lot of casuals who don't know much.

    • @KyzenEX
      @KyzenEX วันที่ผ่านมา +1

      @@1nfamousprince Because... That's how it is right now!(?) Also, again, pressing F5 and having the Trial Character tab already open, starting it and exiting takes literally no time. And as the other person said, it's safer this way too, as you can just claim your rewatds and chill out while doing anything else (usually while taking a break or changing teams/gear)

    • @alexstewart9592
      @alexstewart9592 วันที่ผ่านมา +5

      ​@@KyzenEX You try doing it on a device where the loading screens take 30 seconds... each way.
      And a reminder that people playing on mobile have long load times even on good devices, because that is the price paid for the filesize omtimizations that allow people to even install the game in the first place.

  • @ironwoodkid9577
    @ironwoodkid9577 2 วันที่ผ่านมา +78

    imma be real with you, if they add artifact loadouts... i would not even use it lmao
    as a day 1 player, after IT came out i decided to give all my characters an individual set.
    I honestly think there are way, WAY more important QoL that Genshin desperately needs. Off the top of my head:
    Resin overflow
    Condensed Resin limit increase
    Remove daily restriction in domains
    Allow us to collect drops from the same weekly boss more than 1 time a week
    Add new endgame that utilizes the "limited time boss rush combat event" - give existing bosses extra attacks and mechanics to make them interesting and challenging.

    • @Coatez2000
      @Coatez2000 2 วันที่ผ่านมา +2

      @@ironwoodkid9577 couldn't agree more with everything stated here

    • @spacedorito9592
      @spacedorito9592 2 วันที่ผ่านมา +4

      I would also like to add shield bar indication and an endgame for the old players, like defeating waves of enemies with buffs and stuff like that one event back in 2.2? with that paper samurai (similar like Simulated universe hsr).

    • @glyphgraph8436
      @glyphgraph8436 2 วันที่ผ่านมา +8

      For me it's the limit that they put on that stupid sanctifying elixir.. Once every 40 days is ridiculous for a pve game that didn't even give primogem for harder event contents.. I get it if they wanted to make players buys the battle pass to get more of it, but limiting the use is plain stupid..

    • @amandaslough125
      @amandaslough125 2 วันที่ผ่านมา

      ​@@glyphgraph8436honestly, I've used it once, and haven't needed it since.
      Seriously.
      I needed any actually decent electro goblet, so I made a Gilded Dreams one with double crit, since it's such an adaptable set for anyone that can use quicken.
      Anything else, I've farmed enough sets, I can find anything I need in "different" sets, and make use of the better artifact system we have for flexibility through off pieces. I've built enough for any element to be in the theater. I've moved pieces around plenty of characters as I gain better pieces on newer sets. It's a great system (regardless of rng) I don't need to be able to craft more.

    • @nabilhusainimohdkamalulabr3088
      @nabilhusainimohdkamalulabr3088 2 วันที่ผ่านมา +8

      I think it'd still be useful for characters with more than one established gameplay. Like, I would love to have separate slots for Thoma's burgeon team, general shielding, and Kinich pyro application with Deepwood

  • @sovyenn
    @sovyenn 2 วันที่ผ่านมา +82

    I think they should allow us to defeat the same weekly boss like 3 times per week maybe or at least make the rewards not random. There are too many characters and bosses now to only be able to farm a boss once per week with random rewards

    • @amandaslough125
      @amandaslough125 2 วันที่ผ่านมา +4

      Please no. I understand it makes farming a particular character quicker, but I hate being able to only get 3 drops per week in Star Rail. I don't need to do it as much now, since I have a collection of boss mats, but it's so much better being able to farm all available bosses each week if you so choose, even if just the first three are cheaper on resin.
      I do weekly bosses with friends. It's so nice using the resin up at the beginning of the week together, and then being able to still grab an extra boss later in the week, even for a dream solvent drop, if I'm in the mood or need Dvalin.

    • @sovyenn
      @sovyenn 2 วันที่ผ่านมา +17

      @amandaslough125 I didn't say they should limit the overall amount of boss clears to 3 times per week (tho I think star rail has better system than genshin anyway) but increase the amount of times you can beat one boss to eg 3 so you can fight each weekly boss in the game more than once per week. In 1.0 maybe this would be asking for too much but nowadays we have way too many bosses and characters

    • @tacotube8568
      @tacotube8568 2 วันที่ผ่านมา +15

      @@amandaslough125it took me 2 months to crown my wriothesley normal attack, that shouldn’t be happening

    • @wtmcmillan
      @wtmcmillan 2 วันที่ผ่านมา +5

      yeah, ZZZ already did that. Free 3 bosses then you can spend energy to farm for more,no restriction at all. Why cant Genshin

    • @NothingMeansNothingButNothing
      @NothingMeansNothingButNothing 2 วันที่ผ่านมา

      ​@@wtmcmillan HSR made it first, so Genshin had even more time to implement this in game, and they still didn't. Maybe they think that they will lose all activity in game once players will be able to farm what they want whenever they want.

  • @gabriel23230
    @gabriel23230 2 วันที่ผ่านมา +48

    2:38 I find it really funny how they always make sure to account for Lupus Boreas, Dominator of Wolfs exception every-time it's necessary since they just don't change it into a TROUNCE DOMAIN like the others.

    • @mangshu21
      @mangshu21 วันที่ผ่านมา +1

      why would you make it worse??

    • @ClaustroPasta
      @ClaustroPasta วันที่ผ่านมา

      @@mangshu21 real lol, other than the fact there's no nearer permanent teleport waypoint for andrius, I like the fact that you can just activate him in open world for immersion purpose. With the trounce domain select from menu options, it does become more convenient to do trounce domain from anywhere else in Teyvat UNLESS you already finished the archon quest for them. If you already do the quests its still less convenient than Andrius. Honestly if theyre going to add QoL but make stupid condition for it I'd rather lose the immersion and just have them make it like andrius instead.

  • @matthewsarson6934
    @matthewsarson6934 2 วันที่ผ่านมา +86

    Cinder City had just made the loadout problem twice as bad as before. It's the best set for any Natlan support but since it does not stack you really need to swap it when running these characters together. For example Xilonen and Citlali when she comes out next patch.

    • @daneddieloayon2701
      @daneddieloayon2701 2 วันที่ผ่านมา +19

      I really hope they made a new Artifact Set for Citlali and Mavuika. Mavuika can't even utilize the Obsidian Codex completely cause in her burst she doesn't consume Nightsoul.

    • @JayDamaso78
      @JayDamaso78 2 วันที่ผ่านมา

      ​@daneddieloayon2701 i dont understand why people are so hung up on this...just pop her skill first.

    • @ISMythix
      @ISMythix 2 วันที่ผ่านมา +10

      ​​@@JayDamaso78 if u read her kit at all u would know she stops her nightsoul consumption during her burst state ☠️
      And codex can only refresh on field so she can't fully use it no matter how u wanna play her

    • @tavinhoo
      @tavinhoo 2 วันที่ผ่านมา +1

      ​@ISMythix the buff last for 6 seconds, the entire ultimate will be buffed

    • @DeertickDaniel
      @DeertickDaniel 2 วันที่ผ่านมา

      @@daneddieloayon2701complain when she comes out since we don’t know if that’ll be fixed

  • @icecell
    @icecell 2 วันที่ผ่านมา +60

    Hoyo is seriously allergic to artifact loadouts. They're doing everything for artifact QoL but that. 😭

    • @snowfloofcathug
      @snowfloofcathug 2 วันที่ผ่านมา +2

      Also marking as trash

    • @pangoro-idns
      @pangoro-idns วันที่ผ่านมา

      Fr

    • @xslite300
      @xslite300 22 ชั่วโมงที่ผ่านมา

      i think they're trolling us

  • @Kepasta
    @Kepasta 2 วันที่ผ่านมา +90

    Artifact auto equip is great not only for new/uninterested players. I'm a 4 year player, I pick artifacts manually for all my main characters, but for Imaginarium Theatre it's a huge pain to equip it onto 26 characters, especially when i have like 10 similar copies of emblem for every slot. It saves a lot of time and is not bad, more than enough efficiency for that purpose.

    • @chien1688
      @chien1688 2 วันที่ผ่านมา +3

      Yeah I do exactly the same thing, it makes my non-built characters at least somewhat usable for the first few acts (with level 1 talents)

    • @lorraineviruet8973
      @lorraineviruet8973 2 วันที่ผ่านมา +4

      I have 45 characters fully built with their own weapons and artifacts. I guess I’m not the norm then 😭 😭 😭

    • @chien1688
      @chien1688 2 วันที่ผ่านมา +1

      @@lorraineviruet8973 I mean it depends when you started playing right ? Long term I hope to give every characters their own builds but right now I've been playing for a year and I barely have enough characters on my account to play the visionnary mode so for at least 10 of those available characters I just get them to lvl 70, auto equip the artifacts and call it a day

    • @Kepasta
      @Kepasta 2 วันที่ผ่านมา +1

      @@lorraineviruet8973 it's cool, i just only got into building random characters after they released the theatre, there was no real incentive before. Honestly the most enjoyable endgame/combat content so far.
      P.S.: I've been maxing artifacts for Raiden since her release, so half my characters wear her previous ones

  • @jakeyconner8735
    @jakeyconner8735 2 วันที่ผ่านมา +34

    This update is great. I’m not downplaying it at all. Love this for new/casual players. I am not a casual. I want loadouts I use multiple sets on characters. I don’t understand why hoyo refuses to cater to ALL players not just one group. -Rant Over.

  • @SodiumWage
    @SodiumWage 2 วันที่ผ่านมา +36

    Jello: "If you're watching me you understand how artifacts work"
    Me: Nods nervously while not making eye contact.

    • @amandaslough125
      @amandaslough125 2 วันที่ผ่านมา +3

      Do you not even understand the basics or do you just never remember who needs what?

    • @kuroha231
      @kuroha231 2 วันที่ผ่านมา

      Do you have brain damage?

    • @shinobu1886
      @shinobu1886 วันที่ผ่านมา

      @@kuroha231 Weirdo

  • @felixdarkterror1321
    @felixdarkterror1321 2 วันที่ผ่านมา +10

    HP goblet is only better than hydro damage on neuvillete if you play him with furina or multiple % damage buffs like kazuha + xilonen.
    I think it is important as a content creator to clarify something like this, as not everyone plays Neuvi as hypercarry.

    • @naqibfarhan4356
      @naqibfarhan4356 วันที่ผ่านมา +1

      He has a lot of dumb takes, don't take him seriously.

    • @felixdarkterror1321
      @felixdarkterror1321 วันที่ผ่านมา +1

      @naqibfarhan4356 i mean he is not 100% wrong but it depends on the team.
      Hypercarry neuvillete because of the 30-40% damage bonus from kazuha, 40% from Xilonen, and up to 70% from Furina, has diminishing returns with hydro damage goblet, so HP goblet is better, but again not everyone plays this team, every other nevi team is better with Hydro damage bonus.

    • @Creeperific
      @Creeperific วันที่ผ่านมา +2

      I tested Neuvillette with hydro vs HP goblet (sigewinne, kazuha, Xilonen) and all I can say is, hydro goblet is still better than HP goblet. Probably because my substats have some HP% substats which kinda compensate for the HP% main stat goblet. Swap sigewinne with Furina and maybe it's the other way around.

  • @Akira_1155
    @Akira_1155 2 วันที่ผ่านมา +40

    Mavuika is finally making me rip my hair out for artifact loadouts, I have a full Cinder City and full Codex set ready for her it'll be a pain switching them all individually

    • @afritect1445
      @afritect1445 2 วันที่ผ่านมา +3

      Yeah.. I am only running dps on her. Got a 55 cr 288 cd 222 em codex set for her ready to be on the leader boards (will get her sig so Increase the cd by 20 and the cr by 11)

    • @JayDamaso78
      @JayDamaso78 2 วันที่ผ่านมา +4

      I have those 2 AND a Golden Troupe set ready for her. Not having loadouts is a huge L.

    • @animalloverkaileigh
      @animalloverkaileigh วันที่ผ่านมา

      You did NOT have to remind me of artifact farming, because like I'm gonna have to do itttt😞
      I hate artifact farming, but I wish you luck for your farming!!!

  • @nutellaagood
    @nutellaagood วันที่ผ่านมา +1

    Man every time I think of returning to Genshin, I see the absolute lack of so much QOL they still need to add and can’t justify the storage space. Bruh

  • @xdragon2k
    @xdragon2k 2 วันที่ผ่านมา +78

    What we want is a "trash" marker for artifact that we can tick to allow us to burn them first.

    • @daneddieloayon2701
      @daneddieloayon2701 2 วันที่ผ่านมา +3

      THIS

    • @phootaphan9166
      @phootaphan9166 2 วันที่ผ่านมา +3

      Yeah, ever since having it in ZZZ I've been wishing they would add it to Genshin.

    • @mohammadbangloria7553
      @mohammadbangloria7553 2 วันที่ผ่านมา +12

      Just lock all your good pieces and keep the ones you want to fodder unlocked

    • @xdragon2k
      @xdragon2k 2 วันที่ผ่านมา +6

      @@mohammadbangloria7553 Then we'll just left with a bunch of locked pieces and nothing to burn. We just want an easier way to weed out the trash pieces.

    • @ChromaToneMusic
      @ChromaToneMusic 2 วันที่ผ่านมา +2

      LoL no we don't need a third toggle 😂

  • @jojosamojo
    @jojosamojo 19 ชั่วโมงที่ผ่านมา +1

    i actually had a dream that i suddenly had more artifact inventory (prolly cuz i use my resin before bed and i'm always annoyed with my inventory being full), so this is literally a dream come true

  • @atomotron
    @atomotron วันที่ผ่านมา +3

    So what they are doing is essentially improve farming. Everything else is nice but that's just numbers. What I want to see though, is give even more value to overworld. Like for example: Talk to NPC, get intel on strong artifact (or some other valuable resource) that an elite enemy is bearing. The enemy is moving on their own rote, passing other enemy camps, and can have various effects, group of minions, all the fun stuff. Track them down, fight them, collect the artifact. It can even be pre-leveled with top stats. That's what I want to see in the game, not the stupid arena fighting all the time.

  • @kittreid704
    @kittreid704 2 วันที่ผ่านมา +18

    I'm so bad at keeping track of how many rolls each artifact gets so I like this change. The cross world coop is great too!

  • @NeraThun
    @NeraThun 2 วันที่ผ่านมา +17

    All those QoL addition / fixes should have been there either from the start or taken two years max to be implemented. And any change to the artefact management system that isn't a true loadout feature is definitely to troll the player base at this point.

    • @invictus_sham
      @invictus_sham วันที่ผ่านมา +3

      they have too much success to care at this point, more competition like wuwa will be needed for them to do anything, waiting for new open world gachas to see improvements in genshin has been copium from a year now

  • @froeloe
    @froeloe 22 ชั่วโมงที่ผ่านมา +2

    oh gawd. not another artifact filter change bullsheeeeeet.
    We just need artifact loadouts.

  • @SSABIRR-69
    @SSABIRR-69 2 วันที่ผ่านมา +180

    They're doing everything except what players have been asking for

    • @charroboo
      @charroboo 2 วันที่ผ่านมา +42

      Depends, theyve been adding everything i asked for in the surveys

    • @blasdias8795
      @blasdias8795 2 วันที่ผ่านมา +15

      Right I’m waiting for the "prefers affix roles" because I want to actually get usable artifacts, because all my 3.9 cr 7.8 cd artifacts always role shit

    • @LUCAS7V
      @LUCAS7V 2 วันที่ผ่านมา +11

      Wich is what? Pls enlighen me

    • @cebe9447
      @cebe9447 2 วันที่ผ่านมา +3

      couldn't have worded it better

    • @montagegamerlive3604
      @montagegamerlive3604 2 วันที่ผ่านมา

      We want the elixir reset time to be more small​@@LUCAS7V

  • @themarky2714
    @themarky2714 2 วันที่ผ่านมา +3

    Going to be a slightly controversial opinion, but I don't have a high priority for artifact loadouts, but this in the context of me playing since launch and not hyperfocusing on giga-maxxed gear, and have more than enough gear lying around that I have minimal issues with Imaginarium. That said, I would still appreciate loadouts specifically for characters that have different builds such as EM and Physical though there aren't many of them. Also, I want ALL my units to have their own artifacts, the strongest goes to the one used most often.
    What I really want is a damn shield bar and an ult cooldown meter for off-field characters, which is especially useful for timing rotations instead of relying on visual cues on an already busy interface and keeping mental notes/timers.

  • @hoodieboy
    @hoodieboy วันที่ผ่านมา +1

    Something I’d like is when you do a domain, you have the chance to get mats from the enemies you beat in there when you claim the rewards. This would help a lot, especially for noobs.
    Another feature I’d like, resetting artifacts, if you get shit rolls you can get your spent items back OR you can reroll to try and get better stats.

  • @shinobu1886
    @shinobu1886 วันที่ผ่านมา +2

    Things I want:
    1) Artifact Loadouts.
    2) Toggleable cons.
    3) More things to do in Co-op, Co-op QoL (Stop making us leave for random things like unlocking So7, some NPC's etc), more co-op events (Combat/bosses preferred) and modes except make them actually fun, don't flash stats on for a second and kick everyone at the if we actually like the party.
    4) Fire whoever made this abyss and never let them cook again. Having 2 elemental restrictions on the same side (Hydro + Geo), while also having hydro resistant enemy should be a felony. Wolflord should also be banned in general. I'm all for difficulty but this aint it. F12 should simply just have 1 half be single target/boss focused and the other should be more AoE focused. Stop making AoE units redundant. Make freeze, venti and others great again.
    5) Delete Mavuika

    • @jugantasaha1000
      @jugantasaha1000 วันที่ผ่านมา

      No I need mauvika to replace my diluc otherwise I have to use diluc for the rest of my life in spiral abyss.

    • @shinobu1886
      @shinobu1886 วันที่ผ่านมา +1

      @@jugantasaha1000 You have literally every other Pyro 5 star in the game to replace him.

  • @LunatheMoonDragon
    @LunatheMoonDragon 2 วันที่ผ่านมา +25

    Don’t mind me. Just staring at that gorgeous Emile pictue

    • @ChunderThunder1
      @ChunderThunder1 2 วันที่ผ่านมา +8

      still can't believe people called her design mid when she released, smh

    • @Gumballer92
      @Gumballer92 2 วันที่ผ่านมา +6

      ​@@ChunderThunder1 the community is a hivemind. If those concept wasnt shown at all, i can guarantee you that they'll like her design

    • @jancraft1230
      @jancraft1230 2 วันที่ผ่านมา

      i actually have a drawing of the exact emilie picture, i had to get it just for the video lol. i didnt see the reason why people hated her design. i guess the lavender was nice, but i liked this one more

    • @Isntmycatcute
      @Isntmycatcute 2 วันที่ผ่านมา

      To be honest i dont really like her design, her bangs are kinda ugly, and her dress looks really wierd​@@ChunderThunder1

  • @ShiekSw
    @ShiekSw วันที่ผ่านมา

    I really appreciate the update!! It's so helpful to go through all your artifacts

  • @bogdancuceu2873
    @bogdancuceu2873 วันที่ผ่านมา +1

    i feel like the interactive map sync would remove the fun of exploration so maybe they could add some kind of daily limit of how many chests the map shows

  • @aidanlyons25
    @aidanlyons25 2 วันที่ผ่านมา +23

    I personally want them to add at least 3-5 artifact and weapon presets for each character so it would be easy to switch to different artifact sets instead of constantly switching

    • @pr0ntab
      @pr0ntab 2 วันที่ผ่านมา +3

      They don't want you to be able to do this. What they want you to do is have a character dedicated to each role so you have excuses to pull more characters and then have to spend resin and mora to gear them. That's why swapping and managing teams is easy but managing gearing (including filter presets) is _per character_

    • @shinobu1886
      @shinobu1886 วันที่ผ่านมา

      @@pr0ntab That doesn't even make sense.

    • @nemphir
      @nemphir วันที่ผ่านมา

      ​​​​​​@@shinobu1886it does though, they know that players thatve been playing for a long time will accumulate lots of artifacts and sets.
      So to keep you playing the game farming more artifacts and pulling for characters theyve purposely not added that system which makes players more inclined to farm a set for each character they want instead of going through the hassle of swapping them and if you didn't know spending more time on a game makes you want to spend money/will probably get you to spend money.
      So they'll keep adding new characters players like, refuse to add loadouts so that you farm artifacts for that character and all of this will have you coming back to the game constantly to farm or pull for characters; time=money, spending lots of time on anything will probably get you to spend some point in time which is what they want and adding new stuff constantly only speeds up the process to get you to spend, to add to that majority of the player base is casual so they will spend money regardless and they will keep making money, players can only dream about loadouts at this point.

    • @shinobu1886
      @shinobu1886 วันที่ผ่านมา +1

      @@nemphir I give everyone their own sets regardless, I still want custom loadouts just like anyone else.
      Custom artifacts are more likely to keep me playing the game, not the opposite. I know many others are the same, and if anything have even stopped playing because of the lack of basic QoL. It hasn't anything to do with money. If anything, by making it less convenient to build less characters is less incentive to pull for more characters.
      I don't think that by not adding artifacts it benefits Hoyo at all in the way you think it does.
      The people who would shortcut the grind by sharing artifacts between characters are already doing that. Additionally, it's not like they would stop farming anyway, as they would just focus their grind on other things, like building new characters or enhancing existing characters and artifacts.
      Not to mention, it's most likely that when they do finally add custom loadouts, that you won't be able to take artifacts & Weapons from someone who already has them equipped.
      Either way, there is no real genuine reason of benefit form them stalling the basic QoL update that we've wanted for so long, nor are they doing themselves any favours.

    • @pr0ntab
      @pr0ntab วันที่ผ่านมา

      @shinobu1886 it doesn't have to make sense. They will have the numbers for this to justify the decision. Its not like they don't already have the feature in their older games for years now, so it's not because they can't. Its less about the farming strategy you outlined and more about getting you to pull additional overlapping units when you otherwise wouldn't, because that's a predictable resin sink (and also it sells battle passes, I forgot about that). Most people fall into a sunk cost relationship with the game and keep coming back to it even without QoL changes so they have a pretty good idea about how far they can bend an average player before they break. Adding in load outs is really more of a retention option vs something to get returning players. I bet they're trying to hold it back until the story gets to the epilogue to delay an exodus.

  • @ShuckleII
    @ShuckleII 2 วันที่ผ่านมา +4

    A very simple thing they could do for the artifact loadouts (this was an idea from over 2 years ago, I don't know if someone has perfected a hypothetical implementation for it, but simplicity is probably more likely to make hoyo integrate it) is, you have the favorite system, just make it personal to each character. On each character, you star the multiple sets you want to equip, then sort by starred artifacts, and it should be fast to equip them. I know speeding up the process from 20 seconds to 5 seconds is neat, but you already know how the game is programmed, it's total garbage with zero substantial patches and every piece of code is launched when it starts working partially, and not fully or well. I doubt they're gonna implement an ideal version.

    • @skyhart9926
      @skyhart9926 2 วันที่ผ่านมา +2

      Here is a simple solution:
      For each character in their artifact section, there should be 2 or 3 artifact set slots. Players fill those sets and save them.
      Example Raiden:
      Set 1 - 4pc Emblem Severed Fate
      Set 2 - 4pc Flower Paradise Lost
      Set 3 - 2pc Gladiator, 2pc Whatever
      Activate whichever set wanted. One click, set equipped.
      Implement a rule no same artifact set (whether activated or not) can be equipped at the same time on two characters to avoid easy sharing of same artifact sets among characters. Done.

    • @shinobu1886
      @shinobu1886 วันที่ผ่านมา

      I feel like people keep saying artifact loadouts and keep forgetting to include weapons in the loadouts..
      Like if I want to switch classic DPS Raiden to Hyperbloom, I want her weapon changed as well as the set. Just as an example.

    • @skyhart9926
      @skyhart9926 วันที่ผ่านมา

      @@shinobu1886 I have thought about that. but one battle at a time. you know hoyoverse needs 5 more years to give us artifact loadouts. if we request weapon loadouts too with artifact loadouts, that would take Hoyoverse another 5 years. that’s a total of 10 years already.

    • @skyhart9926
      @skyhart9926 วันที่ผ่านมา

      @@shinobu1886 but yes, i agree.

  • @nohackershere6592
    @nohackershere6592 2 วันที่ผ่านมา +13

    As a definitely not casual player (AR 60 in 500 days of playing, 5 accounts at AR 55+, etc...) I actually use the auto-equip feature. I don't use it on any end-game content but I use it all the time on lower level alt accounts or in instances where I just want some gear slapped on a character before I put them on a team to farm friendship exp. It actually is very useful. Especially since I keep a lot of "potentially useful" artifacts the auto-equip has a very easy time actually putting together a somewhat reasonable set with balanced stats (mostly...). It does help to know potential account value and potential base average roll value to an account of an artifact just by looking at it...
    For loadouts, I think it is probably one of 3 options why they haven't done it yet:
    1. They want to do it right, and feedback on all of these other changes will help them do that. It is a hugely asked for feature, so if they botch it a lot of people will be rather frustrated.
    2. Some sort of technical limitations. No idea why there would be, but can't really tell when not on the dev side of things.
    3. Hoyo is trolling us or holding it off until they have a patch with no other QoL to announce. Honestly, more likely than the technical limitations...

    • @naqibfarhan4356
      @naqibfarhan4356 วันที่ผ่านมา

      Not even 2 years playing the game, defenitely a casual.

    • @Creeperific
      @Creeperific วันที่ผ่านมา

      Why tf do you have 5 or 6 accounts, I only have 2 and is already struggling with keeping up with unskippable quests 😭

    • @nohackershere6592
      @nohackershere6592 วันที่ผ่านมา +1

      @@Creeperific Well, on my main account I've also completed every quest in the game except the one locked behind the Garcia commission chain. I don't skip any dialogue either, reading all un-voiced dialogue in quests (on my first play-through of them). Also at 1419 achievements and 100% every area on the map. Basically ran out of stuff to do on that account so I have been working on my AR 58 alt account trying to build that up to be able to more regularly 36* abyss. Another almost AR 57 account is a catalysts only challenge account. Another AR 56 one is a bows only challenge account. And also an AR 55 no-wishing account that I have only been logging into for the flagship events for free characters and weapons. I am currently working on an AR 41 Asia server account. I've got a couple others, but they don't have much investment, like my AR 20 something EU account.
      Yeah, I really enjoy the game... And before anyone says anything, I work full time and spend more time outside of work doing other things than playing Genshin.

    • @Creeperific
      @Creeperific วันที่ผ่านมา

      @@nohackershere6592 Jesus Christ, the dedication. Respect

    • @planetary-rendez-vous
      @planetary-rendez-vous วันที่ผ่านมา

      ​@@nohackershere6592holy holy holy hardcore player

  • @thatpixelpainter8082
    @thatpixelpainter8082 2 วันที่ผ่านมา +1

    I can only reason that artifact loadouts haven't been added as it would require memory space to store each load out on their server (kinda like serenatea pots) where as the artifact sorting we have is a system/filter which doesn't require as much memory storage as the filter

  • @alport1331
    @alport1331 2 วันที่ผ่านมา +3

    I believe that the most probable reason that they won't give us artifact load out already is that they don't want us to stop artifact grinding. If they give us a way to swap out artifact efficiently from one characters into another then there's no incentive to grind for more artifacts for other characters since we will just swap it from another rather than giving it its own artifact set.

    • @jugantasaha1000
      @jugantasaha1000 วันที่ผ่านมา

      Yes you are right this is the view I also have grinding never ends when there are no loadouts.

    • @blainetuan3689
      @blainetuan3689 21 ชั่วโมงที่ผ่านมา

      ⁠@@jugantasaha1000 you and Alport1331 have weak argument about artifact loadouts. why? because genshin introduced Long Term Encounter Points which significantly reduced play time for Daily Commissions. If they wanted players to spend more time with commissions, they wouldn’t do Long Term Encounter Points. They’ve also reduced time for boss respawn. so your argument they wanna inflate play time doesn’t make sense.
      In fact, they can make a character hold 3 full artifact sets and switch easily between those sets in the character screen. Make a rule that no same artifact piece or artifact set can be equipped simultaneously on 2 characters to avoid artifact sharing. Moving artifact from one character to another will then still be like it is now, so artifact sharing remains a hassle.
      If nothing else, players will farm more because each character now would need their own 3 full artifact sets farmed.
      Do you see how weak your argument is now? Please, I don’t ever want to see you or Alport1331 posting such poorly thought out argument again.

    • @blainetuan3689
      @blainetuan3689 21 ชั่วโมงที่ผ่านมา

      weak argument.
      they can make a character hold 3 full artifact sets and switch easily between those sets in the character screen. Set the programming of the system that no same artifact can be equipped simultaneously on two characters. Make a rule you can’t also switch a set from one character to another character. Moving artifact from one character would then still be like it is now, so artifact sharing would remain a hassle.
      If nothing else, players will FARM MORE because each character now would need their own 3 full artifact sets farmed.
      Do you see how weak your argument is now? Please, I don’t ever want to see you posting such poorly thought out argument again. 👍

    • @skyhart9926
      @skyhart9926 21 ชั่วโมงที่ผ่านมา

      Giving us artifact loadouts on each character will only make players farm for more sets and build more characters. and these will translate to increased play time. not reduce it.
      Here, i will explain. For each character in their artifact section, there should be 2 or 3 artifact set slots. Players fill those sets and save them.
      Example Raiden:
      Set 1 - 4pc Emblem Severed Fate
      Set 2 - 4pc Flower Paradise Lost
      Set 3 - 2pc Gilded, 2pc Gladiator
      Activate whichever set wanted. One click, set equipped.
      Implement these rules to keep players grinding for sets:
      - no same artifact set (whether activated or not) can be equipped at the same time on two characters
      - you can only one-click switch whole sets between the 3 saved loadouts in a character’s artifact section. meaning if, say you want to transfer Raiden’s 4pc Emblem set to Yelan, you would have to switch pieces one by one like we do now. and because this would be tedious like it is now, players would most probably end up farming for 2 Emblem sets, instead of 1. One set for Raiden and one for Yelan.

    • @alport1331
      @alport1331 3 ชั่วโมงที่ผ่านมา

      @@blainetuan3689 W'you on about, bud? You understand what an "artifact loadout" is, right? Of course no same character can equip the same artifact even they are on separate profiles. Also, "artifact sharing would remain a hassle" is the very thing what artifact loadout is trying to eliminate. It's like saying "artifact loadout but with restrictions". Bro, that's an oxymoron.
      Do you see how dumb you argument is? Please, don't ever post again. Go back to your mom's attic or something. Nobody asked you to cook. 👍

  • @henshj9874
    @henshj9874 2 วันที่ผ่านมา +4

    05:36 My Neuvillette needs work on his HP, he only has 35,000 even with Hydro resonance. BUT my hydro damage goblet does 4000 damage more per tick than my HP goblet, they have the EXACT same Crit rate, HP goblet has HIGHER Crit damage and no other stats that make a difference, I've tested it like 20 times to be sure and hydro damage bonus is always better, even with Furina and Xilonen so I don't think "diminishing returns" actually applies either

    • @cloudandbuhbee
      @cloudandbuhbee 2 วันที่ผ่านมา +1

      what weapon do you use? I happen to face the same case witth you. My Neuvi at second account uses prototype amber, and i think he has a lot of HP, so I put hydro goblet and i just happen to have a high crit crit HP HP goblet so I used it coz why not and he ended up top 1% on akasha and i think akasha should be quite credible although i haven't tried to do comparison like you did

    • @shrimpchris6580
      @shrimpchris6580 2 วันที่ผ่านมา

      I run triple hp% on mine lmao

    • @henshj9874
      @henshj9874 วันที่ผ่านมา

      @@cloudandbuhbee I use his signature now, but I tested it with prototype amber before and the hydro damage goblet was better then too! I can't think of a case where HP goblet would be better, maybe if you're not using an HP sands for some reason 😅

    • @henshj9874
      @henshj9874 วันที่ผ่านมา

      @@shrimpchris6580 damn that's wild, have you just got crazy Crit sub stats I take it?

    • @meliho27
      @meliho27 วันที่ผ่านมา

      how much does his each tick of damage do with and without teammate buffs

  • @LiterallyJustAnActualPotato
    @LiterallyJustAnActualPotato 2 วันที่ผ่านมา +5

    I ask for artifact loadouts and more husbandos on every survey lmao. One of those requests feels like a very reasonable request. The other is just because “ask not, want not” lmao. I used to also ask for some way to change billet weapon types, like how you can change weekly boss drops and ascension gem types at the alchemy bench. I gave up asking for that, cause I never get any billet drops anyway 😂…….. 😭

    • @darylewalker6862
      @darylewalker6862 วันที่ผ่านมา +1

      You can change the billet’s region with 2 Dream Solvents. It’s the only way to get Natlan-region billets because the first weekly boss won’t appear until the next patch.

  • @michielbrand4127
    @michielbrand4127 วันที่ผ่านมา +1

    BRUH. i just wanna be able to switch my Xilonen build with one click instead of swapping artifacts manually SMH

  • @hayeonkim7838
    @hayeonkim7838 2 วันที่ผ่านมา +2

    Thanks for useful and helpful information as always ❤❤❤

  • @Hades_GOUD
    @Hades_GOUD 2 วันที่ผ่านมา +4

    Not having a loadout would be fine if they just made artifact dungeons 1 resin. I know they wont but I can dream!

  • @natalies8498
    @natalies8498 2 วันที่ผ่านมา +2

    Quick correction: maybe it's because Ijust... have less artifacts in HSR compared to Genshin that are usable, but I generally find the recommended artifacts I get in Genshin (when I DO use it) better than the ones in HSR. XD However, as I said, It may just come down to slim pickings since I have not farmed as much in HSR ironically.

  • @hallyuniverse
    @hallyuniverse 19 ชั่วโมงที่ผ่านมา

    9:15 it's also for speedrun competitions where there's restrictions on characters. Like say it's a run where you're only allowed C0 5*s but your account has a C2 Furina so you're screwed out of participating.

  • @Szczurzyslawa
    @Szczurzyslawa 2 วันที่ผ่านมา +3

    Tbh even players engaged in the community can enjoy the auto reccommend on artifacts for stuff like Theater (or even this abbyss where I took Ning just to deal with geo wolf and I wanter her to have literally ANY artifacts so she just won't one shot die so it was useful even for that lol) but bruh idk why they STILL haven't done loadouts. Just gimmie like 3 slots for sets to save for each character, preferably + weapon but it's not necessary, I'll take anything 😭

  • @ghostyrone3424
    @ghostyrone3424 2 วันที่ผ่านมา +1

    nice vid, i always learn something new when i watch you. i guess i'll join you giveaway and see what will happen

  • @Lol-Lol0
    @Lol-Lol0 2 วันที่ผ่านมา +8

    i think most people haven't mention this yet that i think should truly be implement and that is mats conversion. I have a bunch of hilicurls mats that i wish those mats can be converted to mats that i truly needed. Some mats can only be farmed for so much each day and each character need so much mats. Also there r some mats that r mentally painful to farm. Like they r forcing us to kill those cute saurians for mats. Also not just those basic mats conversion but like weapon&talents mats conversion as well. HSR has those things where u can convert 2:1 ratio. If they don't want to make domain farm become everyday at least make the mats can be convert/exchange. So we can convert all those useless mats now to useful mats.

    • @haroldtheylez
      @haroldtheylez 2 วันที่ผ่านมา +2

      yes I hate having extra boss mats and would love to be able to convert them into boss mats I can use. I was so happy I could do that in HSR when I accidentally farmed the wrong boss mat for Fu Xuan when she first came out

    • @shrimpchris6580
      @shrimpchris6580 2 วันที่ผ่านมา

      I'd love boss mat conversion just because I need hundreds of those friggin anemo gems for chasca on my f2p account and it can't afford the conversion dust for those since they're only available in the shop. If I could farm the anemo hypostasis for gems and use the boss mats for something else, that would be perfect.

  • @dgmojojojo
    @dgmojojojo 2 วันที่ผ่านมา +3

    Theyre doing everything but buff timer, and still let mobile phone user have their character order changing when switching

  • @pandorapanini6036
    @pandorapanini6036 วันที่ผ่านมา

    I consider myself a borderline casual genshin player; I love it whenever they make auto equips better. It's so much less stress on me to find out what I need to equip on which characters to make them feel playable, and if I like the character enough, then I'll do the deep dive into exactly how I can build them.

  • @Bio0012
    @Bio0012 2 วันที่ผ่านมา +11

    so no decrease to resin timer cus right now it takes between 26 to 27 hours to get to max right now

    • @Sencifouy
      @Sencifouy วันที่ผ่านมา +2

      I like it, when it takes more than 24h to replenish. It means you can just say "Ok, I play everyday at 8pm" and not overcap.
      The resin cap increase was a welcome QoL.

    • @YounGenna
      @YounGenna วันที่ผ่านมา

      @@Sencifouy100% agree. Unfortunately i have a life so i cant play all day to make sure ut doesnt cap if they change to refresh time. I can just log on once a day everyday and be ok. For me its 9pm -11pm on a weekday 😭🙏

  • @skyhart9926
    @skyhart9926 2 วันที่ผ่านมา +6

    For the 104th time, we need proper artifact loadouts. I’m tired switching artifact pieces one by one if I wanna change builds.
    SOLUTION:
    For each character in their artifact section, there should be 2 or 3 artifact set slots. Players fill those sets and save them.
    Example Raiden:
    Set 1 - 4pc Emblem Severed Fate
    Set 2 - 4pc Flower Paradise Lost
    Set 3 - 2pc Whatever, 2pc Whatever
    Activate whichever set wanted. One click, set equipped.
    Implement a rule no same artifact set (whether activated or not) can be equipped at the same time on two characters. Done.

    • @froeloe
      @froeloe 2 วันที่ผ่านมา

      This! I’ve thought about this. Hoyo should make a character hold 3 artifact sets and switch easily between those sets in the character screen.
      Moving artifact from one character will then still be like it is now, so artifact sharing remains a hassle.
      I know Hoyoverse wants us to farm forever artifacts. So, if nothing else, players will farm more because each character now would need their own 3 different full artifact set farmed.

    • @shinobu1886
      @shinobu1886 วันที่ผ่านมา

      Don't forget to include weapons.

  • @demonheart3726
    @demonheart3726 วันที่ผ่านมา

    Ngl I understand artifacts really well but the highlight and Stat recommendation really helps me make decisions faster and easier

  • @NoxiousNinja
    @NoxiousNinja 2 วันที่ผ่านมา +1

    I would love the ability to export all my chars/weapons/artifacts to a spreadsheet that I can use with external optimizer tools, but I doubt that would ever happen. :-(

  • @yamidanne
    @yamidanne 2 วันที่ผ่านมา +16

    Yay we can finally sort and see recommended sets and stats in game! Oh wait... This was already in the game

  • @dan2800
    @dan2800 2 วันที่ผ่านมา

    Be able to play past events FFS like they have it in their dev builds so just give it to us
    for those uninitiated if you go back to 5.0 dev notes and look at the local specialty being shown on the map then you can see past event icons

    • @effortlessfury
      @effortlessfury 2 วันที่ผ่านมา

      Just because the Event Vendor is still present doesn't mean that it's functional.

  • @wansper9297
    @wansper9297 2 วันที่ผ่านมา +2

    YYEEESSS 2100 I really started bumping up to the 1800 lately. Having to delete all 4 stars and below every couple of days

    • @Sencifouy
      @Sencifouy วันที่ผ่านมา

      You get 10ish artefacts per run. (Not condensed)
      That's 30ish runs more.
      The problem will arise again at 2100

  • @Sarge-at-Large
    @Sarge-at-Large 2 วันที่ผ่านมา

    Man, I love your videos! Makes me want to create similar content!

  • @ChirpyMisha
    @ChirpyMisha วันที่ผ่านมา +1

    I want to be able to toggle constellations so I can compare my builds to my friends' builds. It's now impossible to compare them since constellations mess up the numbers.
    It'll also allow us to create self-imposed challenges

  • @matigg64
    @matigg64 วันที่ผ่านมา +1

    interactive map sync is more important than loadouts for me tbh

  • @bvdf84
    @bvdf84 วันที่ผ่านมา

    ok so i actually use auto equip and it is one of the most helpful features for me. I do keep up with like the meta (I just know about it not use it) but most of the time when i like want to try characters or need to put some artifacts on someone until i farm them in a few weeks, the quick equip most of the time gives good enough artifacts that i don't have to worry about them

  • @timphuocnguyen1799
    @timphuocnguyen1799 2 วันที่ผ่านมา

    thank you for the post!

  • @falsevacuum4667
    @falsevacuum4667 วันที่ผ่านมา

    Am I the only one most excited for the "number of rolls into this substat" marker? I hate having to calculate that just by looking. Such a great QoL update!

  • @shadeblackwolf1508
    @shadeblackwolf1508 วันที่ผ่านมา

    What i think genshin needs, is to retry the Chronicled Banner, with some key fixes:
    1: Chronicled banner wishes for characters use the event wish pity, meaning they carry over and interchange directly with event wishes, including 50/50s or guarantees.
    2: Chronicled banner should run increased odds on that region's 4-stars.
    3: Chronicled banner should be always present and on a set cycle, updating each patch.
    4: Chronicled banner should cycle through every region, except the previous and the current.
    No comment on the weapon aspect of the banner.

  • @fixatedti
    @fixatedti วันที่ผ่านมา

    the instant respawn for bosses is actually a great change

  • @GraveUypo
    @GraveUypo วันที่ผ่านมา

    i like all of these changes tbh. the boss thing couldn't come too soon. teleporting out and back in always felt stupid and clunky.
    the numbering of rolls for substats is cool
    and the "sort by relevance" for artifacts is probably going to be really useful too, specially if it's smart enough to know that a lvl 0 artifact with 4 good stats is better than a lvl 20 artifact that rolled into say, atk% 5 times.

  • @KoiinuNe
    @KoiinuNe วันที่ผ่านมา

    actually like the changes!
    i need them to let us craft more mystic ores at the forge instead of just a set amount. i can farm all the ore but i cant convert it.
    NEED more 4* in the shop and a 4* guarantee for the on banner 4*, esp the new ones.
    would to be able to craft more condensed resin.

  • @zukodude487987
    @zukodude487987 วันที่ผ่านมา +1

    Hoyo won't give loadouts, cuz why farm artifacts for every character if you can just swap your BIS artifacts to the active player?

  • @cruLife-morningSTAR
    @cruLife-morningSTAR 23 ชั่วโมงที่ผ่านมา

    5:40 definitely depends on other stats. Mine had better dmg with Hydro Dmg bonus with Furina, Kazuha, and Xilonen even with almost equal CV. Its because all my artifacts had 10%+ HP in it. Got 38K HP with Hydro Goblet and no Hydro resonance.

  • @nara-yana
    @nara-yana วันที่ผ่านมา

    [5:34] HP% Goblet for *Neuvilette* is only "better" _if_ he has his signature weapon _or_ is C1 _and_ is with Furina... otherwise Hydro Dmg% is just better (unless your substats suck)...
    ...but you can even run badly-rolled triple HP% + Prot. Amber (no healer) and still clear content, _so yeah._

  • @breadskiiyeetusdefeatus
    @breadskiiyeetusdefeatus วันที่ผ่านมา

    I guess we'll just wait till 6.0 for major QoL changes again

  • @trashraccoon2635
    @trashraccoon2635 2 วันที่ผ่านมา

    auto equip is good either way. i care about my characters' dmg but only the ones i'm actually invested in/interested in, but i want to raise everyone's friendship levels but teapot is too slow for me. so i bring them around to do dailies and sometimes farm exp/mora. when i just want them to at least make some dmg and survive the dailies overworld battle, the auto equip is better than rawdogging it without artifacts.

  • @Devil-sama...
    @Devil-sama... วันที่ผ่านมา

    Yay! Now I can finally see how many times my artifact rolled into Def...

  • @Minecraft12467
    @Minecraft12467 2 วันที่ผ่านมา

    Auto pickup os that after opening a chest or killing an enemy the items will be collected automatically.
    Need a shortcut button for hide UI for mobile. Turning it on and off is a really hassle.

  • @loki_shu
    @loki_shu 2 วันที่ผ่านมา

    Hear me out, Ley line disorder but for artifact exp (and gives double of what we get from artifact domain).
    I have too many double crit artifact that i haven't leveled at all.
    I know that sacrificing a 5 star artifact for exp is such a bad idea, even then it doesn't give me much.

    • @jugantasaha1000
      @jugantasaha1000 วันที่ผ่านมา

      Also need weapon enhancement ore ley line, it is impossible to upgrade weapons easily.

  • @chiiyon
    @chiiyon วันที่ผ่านมา

    i hope they keep adding more and more QOL changes to the game, even with the small ones that have been added recently , the game feels really different

  • @turnip6085
    @turnip6085 2 วันที่ผ่านมา +1

    I wish they deleted the limit for parties, 15 is just not enough 😭😭😭

  • @faerieinwonderland
    @faerieinwonderland 2 วันที่ผ่านมา

    I wish they have the filter for recent order of artifacts we got when looking through them in strong box when we have it already in our inventory…..

  • @Pric3ta8
    @Pric3ta8 วันที่ผ่านมา

    I love citlali, at first i wanted her only because she was like march 7th but now i just love her character

  • @Zorroark
    @Zorroark 2 วันที่ผ่านมา

    As someone who is AR 56 (World level 8) I hope there will be some cool people at World Level 9 who'll let me into their world to make use of their higher amount of boss drops because at my world level it is an insult that I can still possibly get 2 drops when beating a boss and it always gives 2 when I need those last 3 drops for a character ascension.

  • @Ba1atu
    @Ba1atu วันที่ผ่านมา

    Omg! More artifact inventory space is all i want!

  • @Thedarkbunnyrabbit
    @Thedarkbunnyrabbit 9 ชั่วโมงที่ผ่านมา

    Everyone talking about loadouts. I want them to remove flat stats. I don't care if they make it so you just never roll flat stats again and old artis stay the same or if you can press a button that replaces your flat stat with a random other stat with the same rolls. We just shouldn't have dead stats in an already STAGGERINGLY RNG based system. There are artifacts out there with three flat stats...

  • @HydrarGyros7
    @HydrarGyros7 2 วันที่ผ่านมา

    Honestly loadouts seem like an issue only if you keep changing builds, like right now i have 2-4 teams, but the supports and carreis dont change their artifact sets anymore.. and with the current autobartifact where you can edit, you can find alternatives and build your carries first and go top down for builds

  • @tatotato85
    @tatotato85 2 วันที่ผ่านมา

    There's a lot of support that have different optimal sets depending the team you currently use them on, still not having the ability to save the setups piss me off a bit.

  • @nolandzur
    @nolandzur 2 วันที่ผ่านมา

    Skin for weapons! I like the effects of homa but would like the aesthetic of vortex vanquisher. Releasing cryo from the basement!

  • @zgmf-x20astrikefreedom21
    @zgmf-x20astrikefreedom21 2 วันที่ผ่านมา

    The only thing I like here was the quick respawn of overworld bosses, no need to teleport outside then teleport back again XD

  • @kawaiimika7974
    @kawaiimika7974 วันที่ผ่านมา +1

    ....More filters for artefacts.... GODDDD! STOP WITH ARTEFACTS FILTERS PLEASEEE 😭
    I'll never farm artefacts again, it's so annoying that you have to check and uncheck these ALL the time

    • @froeloe
      @froeloe 21 ชั่วโมงที่ผ่านมา

      ikr? they have possibly done every tiny thing about artifact filters and sorters. next patch, they’re gonna let us filter artifacts by color. and then next patch they’ll let us filter artifacts by their smell and taste.

  • @sharktos3218
    @sharktos3218 2 วันที่ผ่านมา

    I hope we get more of this!

  • @ssarellas
    @ssarellas 2 วันที่ผ่านมา +4

    Yeah, I don't care about artifact loadouts. If they add that to the game I'm not even gonna use it

  • @Ben-v6z3s
    @Ben-v6z3s 2 วันที่ผ่านมา

    I just hope the cross coop applies to the teapot as well. I am dying trying to do that stupid objective of purchasing something from the Teapot Salesman in another player’s world

    • @jugantasaha1000
      @jugantasaha1000 วันที่ผ่านมา

      I never did that objective no need for you to do that along tcg one you can still max out battle pass without these.

  • @matrixfull
    @matrixfull วันที่ผ่านมา

    I'm still restisting C6 Bennett even tho my C0 Arlecchino could use it ( when I don't play perfectly and stay without pyro infusion ) becauseeee I want my Ayaka to have Bennett as option.

  • @AlexDestiny-b8o
    @AlexDestiny-b8o วันที่ผ่านมา

    I guss they want to release all minor changes to artifact selection then combined them at the end. We may get what we need in 2 years...

  • @zvavi7736
    @zvavi7736 วันที่ผ่านมา

    About the 4* guide, Kuki needs some work, Xiphos needs to go to the S tier, and Key needs to mention that it requires her c4 and a small change in rotation.

  • @sarahelizabeth5276
    @sarahelizabeth5276 2 วันที่ผ่านมา

    I was going to comment that I don't need artifact load outs bc I just have too many level 20s after years in this game then I remembered my glad set on arle that I really should let clorinde borrow sometimes bc the BIS set in her domain is not comparing. Meanwhile the emilie that i don't have has a good set. Honestly I just want more ways to use the exchanger or something.

  • @digits4833
    @digits4833 วันที่ผ่านมา

    The should have a wanderer troupe domain, bosses take to much resin and this is challenging for new players. Also the should increase the resin bar by 100 or 200

  • @shemarsmith9262
    @shemarsmith9262 18 ชั่วโมงที่ผ่านมา

    Would updating Paimons bargains with 3 4 stars per rotation and all 4 stars 1 after their release be enough? Or is there a bigger need than just what we would be able to buy if that's the case

  • @shyyy.196
    @shyyy.196 วันที่ผ่านมา

    Shield info same as HSR where u can see how much shield u have left
    4 stars availability, they need to rerun more and more should be added to the shop (should be cheaper maybe 20-25 starglitter)
    Increased resin cap 200 to 240 and making it 6 mins per resin (same as hsr?) coz theres a lot of new contents to the game and catching up for newer players might take a while, this will help them much and even for the older players
    More resin to farm for artifacts and materials
    Maybe on/off constellations (for whales 😂) just for damage testing and whatever test they need per constellations
    What about adding 5 star standard weapons on the shop? This might be good
    Cd timer for off field characters what about that? Or maybe their burst image is up always so u can see if they have enough energy
    Anddddd being able to play or access previous events with weapon rewards and limited items
    My take, i dont think u need artifact loadouts at all
    What they are doing with artifacts qol is enough
    Why?
    Most of the characters now only need one set of artifacts which is most of the time their own signature (or the alternative set and then they wont be farming for their signature)
    And most of the players aim that every characters has their own set
    I can see the benefit of it in some characters yes but its really not that necessary
    And if its implemented, it will mostly benefit the players that has a lot of artifacts lying around
    And tbh some that players that requested that feature might not be able use that or utilize it

  • @shinobu1886
    @shinobu1886 วันที่ผ่านมา

    It's fine, they are going to announce custom weapon & artifact loadouts in the livestream as a surprise bonus QoL feature. (WARNING: Dangerous levels of copium)

  • @gioeleronchi5210
    @gioeleronchi5210 วันที่ผ่านมา

    They're increasing absolutely EVERYTHING... except Stamina to actually fill everything that they are increasing! At this point its on purpose.

    • @froeloe
      @froeloe 22 ชั่วโมงที่ผ่านมา

      they’re not increasing condensed resin limit. it’s still 5. 😭