I'm aware I said that the conductivity of the electrical components goes up with temperature increases, then displayed a graph that shows the opposite. The graph is correct, conductivity goes down as temperature increases and goes up as temperature decreases. I missed that when revising the script, thanks for everyone that pointed it out.
to complicate matters further, the transistors and other silicon components actually become more conductive with an increase in temperature. that is a common phenomenon among all semiconductors. this is where the term "thermal runaway" is usually encountered, especially when talking about poorly cooled components. i have actually had that happen to a solid state relay i owned, it did not survive unfortunately :(
@@josephgauthier5018 Yeah I think the video was saying what he meant to from what he'd read. The thing about metals was true but when it comes to the microcontrollers, they're made of semiconductors so conductivity will go up with temperature as more charge carriers get freed up.
This speedrunning technique was actually the inspiration for the KFConsole. The hardcore players know what the heat chamber is really for. Casual players can use it for chicken.
What a legend that guy is, remembering for 30 years from the time he was a kid, exactly how to recreate the glitch and exactly how it happened the first time. Then the chances of someone having actually found the guy. He's like a speedrunning dark wizard who just comes out of the blue and saves the day
Well, it was the day his little brother's life was saved (when he reloaded with a max character instead of having lost all of his run or something :P )
@@damien4197 as a little brother, I concur. I would've been bruised and bloody for a foolish mistake like that. The moment he booted it up to a max level character though, he would've immediately had me kick the system while he played every game we had hahahaha
Hotplate % is fine. I wouldnt want it to become a normal thing, because I cant help but think a lot of old hardware will get damaged and destroyed in the process.
@@Red4350 lmao no i dont wanna anyone to ruin their systems. I was a dumb lil kid when I did it. I eventually did ruin the cart by trying to do the glitch again, so i dont recommend it, but it did work.
In one sonic game to avoid crashing they just made it so the error screen took you to a minigame instead. I wonder if that started a history of sonic games avoid glitches by just giving you bonus stuff.
It's so dumb. At least catridge tilting is safe for the console because it can't do permament damage to it (the worst it can do is crash your game), while heating the console can cause permament damage to the console or worst case scenario, burn down your house. Speedrun dot com is inconsistent as always, lol.
As far as my short research could get me: TAS rules only cover input devices. So this should be plain illegal in all current rulesets as it's an undefined manipulation of the hardware.
This could be really good for Contra, there was that glitch that happened once where a runner died and respawned ahead of where he was and after a long amount of looking into it, the community decided it was probably just a hardware malfunction. Hey, now we're doing hardware malfunctions on purpose!
Next skip is found by putting your NES between two pieces of bread, with light mayo and two slices of turkey. Three slices if you wanna take the riskier strat.
I think they have to make it different on the NTSC release where you have to do two buns with cheese, lettuce, and tomatoes, also possible with pickles or onions, I think they slow down the process though.
nah this is reasonable actually probably started with some dude trying for a speedrun of DQ3, console overheats (probably cause they'd've been playin for like forever), glitches start popping up that make the speedrun easier to accomplish, dude realizes this and is all like "oh my god i could replicate this by popping my famicom on the stove!", bing bang boom now you've got a speedrun where people cook their fuckin consoles _just right_ as part of liek how you do it.
Imagine explaining to an arson investigator how you managed to burn the house down while playing video games. Imagine what the insurance company would say. Lmao
I think this should become a split from the main path. Otherwise that opens up a whole new can of worms. If cartridge tilting is disallowed, then hotplate use should also be disallowed.
It feels like a a mix of several people talking about different things. I think what he really wanted to talk about was the semiconductor's conductivity, which does increase with temperature.
Yes, but it's more complicated than that. If, for instance, the transistor is specifically what's called a NAND (i.e. Not-And) Gate, then two low inputs (0's)will indeed produce a high output (1). So that's literally true, but his description was still accurate.
@@theodiscusgaming3909 This is true, but if you have the level of understanding to know that, then you should also understand EXACTLY why I oversimplified it so much. Either way, since it uses transistors, the point still applies, albiet with A LOT more details.
The brother who kicked the Famicom was at first despised for causing such a disaster, but then was embraced and praised for what he accidentally granted the player
small correction: he item that lets you become a sage is actually the Words of Wisdom, or book of satori in the original. The sage's stone is a free party-wide heal when used as an item. The naming is a little confusing though so I don't blame you. Great video otherwise though!
Everyone is talking about the hot plate but I think we should be more concerned with that runner's heart rate being a constant 166 while playing a video game
I'm afraid of turning off my Wii when it's saving but these people are putting their expensive, hard to replace consoles with expensive, hard to replace games on a hotplate. It makes me anxious just watching it!
Human ingenuity across time was just discovering that one specific sequence of seemingly random things leads to an unexpectedly good outcome and then proceeding to abuse the heck out of it
I'm starting to think we need a "Anything Goes" category for speedrunning. There are way too many creative efforts being disqualified that really deserve acknowledgement Edit: Since I've gotten enough smart alec remarks on it. Direct or Indirect modifications to the ROM would make it cease being the game in question. And it would be more a "Anything we don't specifically forbid is fair game", just to weed out low creativity options.
@@Archieboiiii No. Any% means any percentage with use of glitches. Hardware modification is not allowed. You must have confused with this game's specific category, the "anything goes any%".
@@Archieboiiii no, it means anything WITHOUT external manipulation. you can use a second controller, or change the game code with a save glitch. but you need to be able to pull it off using only the console given accessories.
Going to be honest, when I read the title I imagined the speedrunners putting it on hot plates to beat the game before the heat destroyed their system. Basically a adrenaline rush so that they work faster to save their NES from total destruction. Very interesting video btw!
@@daveyjones7391 there is a youtuber / Streamer that did this with a TV and Halo on the original xbox, kind of, he put his tv in the oven and tried beating the first mission of Halo before the tv went bye bye. I think they're called Duck Productions, or Duck TV or something like that,
"should it be allowed in any% runs?" answer no, however, it should have its own category. there's absolutely no reason to punish players who dont want to mess around with external stuff, and only want to play the game on equal grounds. but, this opens the possibility for a diferent run type, so why not make a new category?
Remember when in goldeneye speedrunning, pushing down on the exposed pcb of the second controller was outlawed as it was a hardware trick rather than something done in-game, and because it was potentially dangerous to your system and unfair for people who didnt want to risk such an expensive console? Just an off-topic question there really, no reason.
Imo this is just plain cheating as each unit will behave differently under these conditions, completely destroying any pretense of a level playing field between speedrunners. Especially so when tool assisted runs are already permitted. Without a level playing field, speed records become worthless.
2030: A new glitch has been discovered where if you smash your PS7 right after starting the game, the sudden hardware crash will cause the win screen to appear for 0.6 seconds before it blue screens. Fastest smash time .061 seconds.
Here's a hot take (pun dubiously intended): a major speedrunning category should not be encouraging players to risk damaging a 40 year old game console by allowing a time saving glitch that requires them to put it on a hot plate.
Fun fact: the new WR for this game is 5:53 -(or --6:47-- depending on how you count but still)- which doesn’t involve a hotplate, but now involves swapping between Dr Mario, Kirby, and Final Fantasy cartridges multiple times and copying the Dragon Quest save file to another slot, _apparently_ just sending you to the end scene -you can put an asterisk after every word in that sentence because i’m not fully sure about anything here but yknow-
I would consider the hotplate to be a “console modification”, and therefore foreboden. But I also think there is a lot of entertainment value in this being its own meme category.
Wow, as someone with a degree in electronic technology, this is absolutely genius. Never would of thought about using heat to increase conductivity. Beautiful.
IMO while it's an interesting quirk, this kind of exploit is like trying to win a D&D campaign by hitting the DM with a frying pan and then convincing them you already finished when they come to. Technical exploits can be cool in a speedrun, but when it comes to the point of manipulating the functionality of the hardware it starts to seem arbitrary where the line lies and whether this counts as "exploiting the game" or "exploiting the console."
When I was a kid, I remember using two fingers to tap (not too hard) in between the on switch and reset switch on the sega genesis. Everytime I did this while main menu is on my screen, with the sonic spinball cartridge inside, it would re-direct me to a cheat screen. I have a feeling I am the only human who knows of this today. I figured this out about 23 years ago! Can you try it out and see if it still works today? It would be a dope secret to let sega fans know of. I had the original sega genesis, the one that only had an on/off switch and reset switch.
Hate to say it but I'm pretty sure this was a failsafe implemented in multiple Sonic games. I read (actually in the comments on another video from this uploader lol) about a bunch of people who discovered that you could unlock everything in Sonic Advance 2 by inserting the cartridge tilted or even wet (making the save data unreadable and triggering the failsafe)
I remember as a kid playing marble madness, and as I lost, I dropped to my knees in dispair. This shook the NES in such a way as to somehow start me on the next level with 99 seconds. I could never reproduce this however, every time after it just crashed the game.
I think it's very important to clarify one thing. Is changing the temperature actually making NEW behaviour happen that would not otherwise happen - as in the case of cosmic rays that modify RAM? Or, is it that the behaviour of unpowered RAM is inherently nondeterministic to begin with, and one of the possible results becomes more likely to happen if the console is at a specific temperature? Put otherwise, is this hardware interference, or just removing the inconsistency from ordinary hardware behaviour?
This is absolutely hardware interference. The increased conductivity of the metal inside the chips means that the machine would be processing the data faster than intended, or is even capable. This is where the glitches come from. When the machine tries to read the data too fast, it misses bits, which change the ends result. Imagine it like taking a couple letters out of a sentence. "Beat the clock" would become "Eat the c*ck". Very different.
@@RedEyesBlackDragon0 that's... not at all how it works. The processing speed is governed by a clock signal, not by the conductivity of the metal. Without knowing exactly how the glitch is performed, I can't say for sure, but this is either influencing the "random" state of uninitialized memory at power on, or the corruption that can happen when powering off without holding reset.
The behavior of RAM is essentially random when first powered up or when the voltages are out of spec. Changing the temperature likely changes the relative properties of the transistors causing different behavior
@@RedEyesBlackDragon0 You could actually play with the whole room at 8.5C so I think that one is more reasonable (it might be a little chilly but totally doable). Also, the mechanism you just proposed is totally wrong. Metal does not become more conductive at higher temperatures (although semiconductors do) and the clock oscillator's frequency doesn't noticeably change with temperature either. The NES/Famicom itself isn't malfunctioning at all since the behavior at poweroff when the voltages go out of spec aren't defined. What's happening instead is much more complicated. The properties of transistors (like the transconductance, saturation current, threshold voltage, gate capacitance, etc) depend on temperature. In any case, it seems that the SRAM cells become more likely to flip to one state than the other at these temperatures when power is removed. The behavior of SRAM is undefined when voltages go out of spec (could be the voltages on the data/address lines, even, or even just those voltages changing too quickly or too slowly)
1:42 - That is completely inaccurate. The Sage's Stone is a party-healing item that can only be obtained in the final dungeon. The item that unlocks sage for non-Goofoff characters is the Book of Satori, which can be found in the tower north of the Shrine of Dharma.
@@uuncoolguy6 well, since you have to use outside effects on the console in order for the desired outcome, it is closer to hardware tampering than simple glitch exploitation. The goal is to use temperature to physically change the hardware so that the game runs in a certain way. It also isn't easily available for all speedrunners, so there's an arbitrary disparity that favors Japanese runners. You either get your hands on a Japanese version or you're SOL.
@@hakancarlsson2881 Semiconductors do become more conductive with heat, but the internal wiring on the metal layers of the integrated circuits don't. Additionally, transistor properties (like the transconductance, saturation current, and threshold voltage for MOSFETs) also depend on temperature. Which of these effects actually dominates is hard to predict and can depend on the process node, chip structure, type of transistor under consideration (p-channel vs n-channel and also the size and shape) -- because of this integrated circuit designers have to perform various checks and simulations to verify that their design works at all of its rated temperatures. I could speculate on what exactly is happening here but there are many possibilities.
this is on the same level as applying pressure on the controller's circuit to speedrun the goldeneye mission end screen whether or not this is allowed should probably be up to the community to decide
Personally, I think the line should be drawn at hardware manipulation. However, even that is a slippery slope. Using your example of Goldeneye, would it be considered hardware manipulation to replace the thumbstick with a custom high quality thumbstick? What about filing notches into the controller to more easily hit correct angles?
@@TehZergRush pretty sure, no amount of "high quality" would change how shitty the analog of the 64 works. i would even say its a software problem, not hardware(it still feels bad even if you emulate and use a gc controller for example). dunno about that type of speedrun(i know nothing about goldeneye, and after a quick google, found nothing about this), but here you are using an external device to achieve the glitch. a hotplate.
@@marcosdheleno I think we could agree that an analog that freely returns to centre position is preferable over one that loosely dangles. I’d be curious for you to expand on, or provide additional evidence as to why you would consider an analog stick issue a problem with the software. Not to be rude, but citing emulation with a GC controller is not really convincing when we’re talking about stock N64 hardware. Anyway, I just bring these examples up as an example to highlight how nebulous the rules are when it comes to hardware manipulation. I don’t think replacing a stick should be considered manipulation as we have to be reasonable on the age of the hardware, how they were intended to work out of the box, and the fact that, as far as I’m aware, Nintendo stopped producing any N64 parts long ago. However, I think filing notches is more comparable. Whether you use a hot plate to produce a glitch, or whether you filed notches into a controller to hit angles consistently you’re using external sources to manipulate gameplay with the goal of achieving a better time.
@@TehZergRush like i said, you can see it if you play any 64 game on an emulator, the analog is very "stiff". that comes from the software translating the movement of the stick to digital. you could have the best analog possible, it wont make any diference if the game still doesnt feel responsive.
There's also the fact that now that this info is widely known, people could THEORETICALLY replicate it even without the hotplate/icepack. Like, if you lived in a super hot or cold region you could theoretically replicate the effect by abusing the ambient temperature and just playing on a very hot/cold surface. Like, imo, it would be like saying "oh sorry this run is invalid because you used a hot plate" while also saying "this other run is invalid because you live in the middle east and it was so hot that the glitch naturally occurred". In this case, I'd say that precedent from other speedrun communities should be taken into consideration. At times, there have been speed tech that's only possible due to a hardware defect and/or long term wear and tear. Take for example, the original mario kart. They have a rule where you can shave the center nub of your d-pad in order to maintain fair competition (since some have no center nub due to defect, and others can lose their center nub over years of intense use). Since you can achieve this speed tech through completely legitimate means (ie. you've been playing forever) the only options the community had were to either ban the speed tech or allow hardware modifications in order to allow all players to compete on even ground.
It IS the community that decides what is or isn't illegal. And in cases like this one where it's a known issue, with a deliberate and understood cause and effect, the tech is generally allowed but with the provision of having a separate category from other runs.
Give me a soldering iron and I'll find a "credits skip" for any game. Hardware mods, outside of TAS controller emulation, shouldn't be a thing in speedrunning. If some community wants to allow them, that's their business, but major gamebreaking skips already make speedrunning less and less about skill in playing a game. Hardware mods make it more and more meaningless.
I find something absurdly hilarious about the thought of large groups of people intentionally cooking their consoles. I couldn't stop laughing during the intro of this video. I love this. XD
3:26 I think I actually once did this by accidently knocking over my NES while play SMB. When I restarted, everything looked glitched made with 1s and 0s and some other gibberish characters, the enemies, tiles, animation, everything. Funny enough, the game was still fully functional but man was it trippy.
@@everythingpony yeah different games have different mods and leaderboards, runners so it's circumstance that everyone thinks differently and have different rules. Discussion is always good though and leads to better decisions, hopefully.
Since this is hardware manipulation and requires a lot of previous knowledge, also it's pretty entertaining, i think it would be ok to add another category to these kind of glitches.
Ok, well by my perspective, hardware mods should be banned, if you wanna make a separate run fine, but that's also using an outside tool to get and advantage, we already seperate normal from tool assisted runs, so if any% and any% hot-plate were different categories, it's fine, because 1, adds a new run to those who like it, and 2, a community should run whatever they have interest in, just don't make it the standard, especially since you're heating up your console
They start at whatever you want. It depends on the language and/or the implementation of the container. In FORTRAN and BASIC, IIRC, they start at 1. As does Lua. In Pascal you specify on a case by case basis what you want. In later versions of FORTRAN I think you can specify too, since I recall learning how that starting index gets absorbed into the other constants in the generated machine code and is "free". I'm pretty sure the program is written in assembly language, and there are no arrays, just code and conventions established by the programmer. I'm sure there's no subroutine for a well-defined array library; rather he just uses an indexed addressing mode explicitly when accessing the data. There, you can make the index start at any value you like by choosing the base address so the range of legal indexes land at addresses you've actually allocated for that purpose.
While it's already accepted in some ways, I'm of the opinion that intentionally modifying memory locations isn't exactly gaming anymore, more specifically chained memory exploits. It removes incentive for the average Joe to join the community and get runs in, suddenly they need to understand many inner workings of the game and hardware themselves, becoming a hacker, rather than being bound to the developers intent. If it's problematic, you split the categories and the runners decide what's more important to them, as it should be. When I see many credits/leveling glitches , I'm delighted, especially with a good explanation, it's an achievement, in a technical way, but when you skip 90% of the work or game itself, are you really "playing" anymore?
"It removes incentive for the average Joe to join the community" That's why there are different categories for most games. Glitchless is exactly the category you're looking for.
When I was a kid playing NES & SNES in the '90s, I thought 255 was a magical number since it was the max value of stats & items in several games. I only found out way later on why numbers 2^n and 2^n - 1 are so common in computers & tech. I think stuff like the hotplate glitch should be in its own category, but definitely there's a place for it in speedrunning.
@@eviljigglypuff2254 In most materials yes.. But not all... Many electronic components are semiconductors though... From what I've looked up they become more conductive?
Heat makes metals less conductive not more. For example: Thermistors - these are resistors that build less resistance the cooler they are and more resistance the hotter they are in a known rate making them perfect to measure heat. By heating the semiconductor you are slowing its conductivity making digital pulses take longer to get where they need to be. This means you can make communication pause while it is working with save data by heating the controller chip. As far as cooling... the same thing is happening in reverse. Instead of packets or pulses not getting there on time you will send the data to early likely making the data not be tabulated.
@@hakancarlsson2881 Semiconductors do become more conductive with heat, but the internal wiring on the metal layers of the integrated circuits don't. Additionally, transistor properties (like the transconductance, saturation current, and threshold voltage for MOSFETs) also depend on temperature. Which of these effects actually dominates is hard to predict and can depend on the process node, chip structure, type of transistor under consideration (p-channel vs n-channel and also the size and shape) -- because of this integrated circuit designers have to perform various checks and simulations to verify that their design works at all of its rated temperatures. I could speculate on what exactly is happening here but there are many possibilities.
I fear for, & pity all the systems that had to suffer this method of glitching. It really feels like external hardware modification that should either be its own category, or not allowed. Decent video! Thanks for uploading!
One day speedrunners will start shooting their consoles with high capacity lasers to just manually change the memory of the system to warp to credits faster.
The category he is speedrunning is called: Anything goes, any%. So, yes, even putting the NES on a hotplate is allowed here. Disallowed in Any%. Hope my japanese reading skills came in handy :)
Err no? Any% is just Any%, finishing the game without any rules on glitches, sequence breaks, completion, ect. Far from letting you toast your console lol
This is a great video! I love this weird glitch! Around the 2:30 mark I noticed that the music was a touch too loud and was drowning you out somewhat. Didn’t stop it from being one fine beat though.
Anything that affects the game in a way that the developer didn't intend shouldn't be allowed. You could create a different category for speedruns where people cheat using glitches and exploits if people are so attached to them. The reason is that if you don't play a game by the rules, you're not playing the game. Think of it like playing monopoly and grabbing all of the money out of the bank. Then you say "Well nobody physically stopped me, so it must be allowed".
this is allot like that glitch they just found in cyber punk where the game is much,much better if you take the disc out and put in warzone and play that instead
Amazing video again Abyssoft, thank you :) While technically very interesting and impressive, personally I still would like to see these types of physical influences to be banned. That is simply due to the potential of serious injuries. Speedrunning should be a safe hobby for all ages and people. Exploiting software bugs (glitches) usually have no potential of harming life and/or property. Physically heating or freezing hardware on the other hand to provoke flipping of zeroes and ones have that potential.
Well not really, you didn't replace any hardware. It can also be replicated in normal circumstances. Like playing the game in the desert or near a volcano.
This plate is not baking, it is heating. The part of the plate is 50°C, which is 122°F in your country. The NES body is about 30°C, (86℉)so there is no damage.
For physical exploits there should be a separate category. If not then the sky is the limit and you can expect to see things like modchips and such to glitch RNG.
I'm aware I said that the conductivity of the electrical components goes up with temperature increases, then displayed a graph that shows the opposite. The graph is correct, conductivity goes down as temperature increases and goes up as temperature decreases. I missed that when revising the script, thanks for everyone that pointed it out.
i was a bit confused and started questioning myself.
You can always correct and reup. The video is very solid, nice work.
to complicate matters further, the transistors and other silicon components actually become more conductive with an increase in temperature. that is a common phenomenon among all semiconductors. this is where the term "thermal runaway" is usually encountered, especially when talking about poorly cooled components. i have actually had that happen to a solid state relay i owned, it did not survive unfortunately :(
@@josephgauthier5018
Yeah I think the video was saying what he meant to from what he'd read. The thing about metals was true but when it comes to the microcontrollers, they're made of semiconductors so conductivity will go up with temperature as more charge carriers get freed up.
resistance, you said conductivity instead of resistance
Taking speedruns to another degree
😂😂 ok you got me that was pretty good take your like
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Why didn't I think of that
Hot take.
@@yourmomtwice That's also amazing. I keep getting out punned, fells bad man
Oh I get it... another *degree*
Ba dum tss 🥁
This speedrunning technique was actually the inspiration for the KFConsole. The hardcore players know what the heat chamber is really for. Casual players can use it for chicken.
I really want KFConsole to be a real product instead of Stadia that we got
@@laos85 I'm actually pretty sure they are making them lol
its a real product... no joke
It is real. More powerful than the PS5 and SeriesX.
@@recklessrecluse9123 Imagine experimenting and testing for years to build the best possible console and being beat by a Chicken Resturant
The West thinks that Dragon Quest isn't a series that innovates yet we have a levelling system based on temperature.
So theoretically, the best xp grinding location is the sun.
@KaseNash59 no
@@lordexohunter558 Double sun poweeeeeeerrrrr!
is that why they made fuccin 50 of them
@@buddergolem9463 there is literally 11 lmao
What a legend that guy is, remembering for 30 years from the time he was a kid, exactly how to recreate the glitch and exactly how it happened the first time. Then the chances of someone having actually found the guy. He's like a speedrunning dark wizard who just comes out of the blue and saves the day
Well, it was the day his little brother's life was saved (when he reloaded with a max character instead of having lost all of his run or something :P )
@@damien4197 as a little brother, I concur. I would've been bruised and bloody for a foolish mistake like that. The moment he booted it up to a max level character though, he would've immediately had me kick the system while he played every game we had hahahaha
"Hey man can I use the hotplate?"
"Yeah hold on, just let me speedrun Dragon Quest real quick"
Hotplate % is fine.
I wouldnt want it to become a normal thing, because I cant help but think a lot of old hardware will get damaged and destroyed in the process.
And then eventually emulation would be required, and then guess what? We can't do it anymore!
@@MetaBinding temperature setting for emulator
bro just put your whole pc on a hot plate
@@GeneralLDS Diconnect the cooling fan, then you don't even need a hot plate.
It's obviously hardware manipulation, it's dangerous, and it's a necessary gating expense. It would be best to ban it.
reminds me of the time i put a wet cartridge (Sonic Advance 2) in my DS and every character was unlocked.
can't tell if this is legit or you're hoping someone will try this and ruin their system
@@Red4350 lmao no i dont wanna anyone to ruin their systems. I was a dumb lil kid when I did it. I eventually did ruin the cart by trying to do the glitch again, so i dont recommend it, but it did work.
Come up!! That's sick🤣
You too? Lmao. I did that as well and that's the only way I unlocked the Chao Garden.
In one sonic game to avoid crashing they just made it so the error screen took you to a minigame instead. I wonder if that started a history of sonic games avoid glitches by just giving you bonus stuff.
Cartridge tilting? No good! Cartridge heating? Play ball!
*I cartridge tilted and nothing bad happened. Go tilt your cartridge*
Modern problems require modern solutions
😂😂😂😂😂😂😂😂😂😂😂
Many types of absurd nonscense
It's so dumb. At least catridge tilting is safe for the console because it can't do permament damage to it (the worst it can do is crash your game), while heating the console can cause permament damage to the console or worst case scenario, burn down your house. Speedrun dot com is inconsistent as always, lol.
The hot plate is a tool, so they're doing a TAS. Change my mind.
As far as my short research could get me:
TAS rules only cover input devices.
So this should be plain illegal in all current rulesets as it's an undefined manipulation of the hardware.
@@fgregerfeaxcwfeffece No, i would just consider this as a glitched ruleset
Physical alteration of the console. Disqualified
Sit on the console to heat it up so no longer a TAS
controller
This could be really good for Contra, there was that glitch that happened once where a runner died and respawned ahead of where he was and after a long amount of looking into it, the community decided it was probably just a hardware malfunction. Hey, now we're doing hardware malfunctions on purpose!
Won't be allowed on any% though. Would be classified exactly like you said, hardware malfunction.
Next skip is found by putting your NES between two pieces of bread, with light mayo and two slices of turkey. Three slices if you wanna take the riskier strat.
I'll have one of those please and a diet coke to go.
It takes extra effort but the pepper method adds extra flavour to the run. It saves about 20 seconds too
This can only be done on a Nintoaster.
I ate too many nintendo sandwhiches as a kid
I think they have to make it different on the NTSC release where you have to do two buns with cheese, lettuce, and tomatoes, also possible with pickles or onions, I think they slow down the process though.
I only have an emulator, but worry not. I can heat my gaming laptop on a stove. Here I come glitches!
My phone is naturally hot so I could give it a shot
you don't need to, you already have a gaming laptop that that thermal throttles 100% of the time
Because the emulator naturally conducts the same way the console does
RIP SalamiOrs
@@dr3w494 i disassembled my laptop and installed some large ass heat sinks with fans, now its fine as fuck
I told them allowing BotW Amiibo was a slippery slope, now we're using all sorts of tool assistance.
At least you can spoof an NFC card for that
Man says "I told them" like he had a meeting with Nintendo about it.
Ah yes, Khronos_, such an important figure in speedrunning discourse with all of those 5 subscribers you have
and on today's episode of "how the fuck did anyone discovers this?"...
nah this is reasonable actually
probably started with some dude trying for a speedrun of DQ3, console overheats (probably cause they'd've been playin for like forever), glitches start popping up that make the speedrun easier to accomplish, dude realizes this and is all like "oh my god i could replicate this by popping my famicom on the stove!", bing bang boom now you've got a speedrun where people cook their fuckin consoles _just right_ as part of liek how you do it.
@Merlin the M.S. Empathizer joke wasn't good
@Merlin the M.S. Empathizer keeping me? Whatever that means. Even worse of a joke.
@Merlin the M.S. Empathizer such a weak comeback lmao, mom jokes in 2021
@@Tokito935 at least its a comeback at all, unlike what your dad is doing
"He produced the glitch without the risk of burning down his house" not sure why I found this so funny.
Imagine explaining to an arson investigator how you managed to burn the house down while playing video games. Imagine what the insurance company would say. Lmao
I think this should become a split from the main path. Otherwise that opens up a whole new can of worms. If cartridge tilting is disallowed, then hotplate use should also be disallowed.
Or at least have a hot plate category
Yeah but cartridge tilting creates glitches, the hot plate doesn't, it only makes it easier to replicate.
but what if for example you are playing in summer when the air is 30C degrees hot, then you arent doing it on purpose but it still happens
@@t0biascze644 gotta use natural or body heat otherwise it's a TAS
*9:04 As temperature increases, the metal becomes "less" conductive, as shown in your graph.
It feels like a a mix of several people talking about different things. I think what he really wanted to talk about was the semiconductor's conductivity, which does increase with temperature.
Yes, but it's more complicated than that. If, for instance, the transistor is specifically what's called a NAND (i.e. Not-And) Gate, then two low inputs (0's)will indeed produce a high output (1).
So that's literally true, but his description was still accurate.
@@caslaBBalsac NAND is a logic gate that can be created using transistors, not a type of transistor.
@@theodiscusgaming3909 This is true, but if you have the level of understanding to know that, then you should also understand EXACTLY why I oversimplified it so much.
Either way, since it uses transistors, the point still applies, albiet with A LOT more details.
The brother who kicked the Famicom was at first despised for causing such a disaster, but then was embraced and praised for what he accidentally granted the player
small correction: he item that lets you become a sage is actually the Words of Wisdom, or book of satori in the original. The sage's stone is a free party-wide heal when used as an item. The naming is a little confusing though so I don't blame you. Great video otherwise though!
That passive aggressive “great video otherwise” 😂
@@jjcoola998 wasn’t passive aggressive; I genuinely think it’s a good video aside from the factual error
Bro ur hella cute
Was just about to say the same thing lol. Also for those who don't know you can bypass the item requirement by leveling a Jester to 20.
Also, "sage's stone" is a semi-common mistranslation of philosopher's stone. Off the top of my head, there's a Yu-Gi-Oh card that makes that mistake.
Everyone is talking about the hot plate but I think we should be more concerned with that runner's heart rate being a constant 166 while playing a video game
"This has to be a clickbait title."
*watches video*
_"What the actual f-"_
Total clickbait. That's clearly a Famicom in the vid, not a NES. ;)
I genuinely wonder what clickbait with that title would be
"What are you cooking?"
"A speedrun."
I'm afraid of turning off my Wii when it's saving but these people are putting their expensive, hard to replace consoles with expensive, hard to replace games on a hotplate. It makes me anxious just watching it!
This was honestly such an interesting find, I don't know why I hadn't heard of heating up the hardware to achieve RNG manipulation before.
It reminds me of RNG manipulation with things like plugged in controllers with buttons taped down and that kind of thing.
Because heat kills chips. Nobody should do this to their old consoles and games.
That kid was accidentally the best little brother
He prob got beat, then was appoligized to.
@@mathjesticgaming1188 i was thinking the same thing, he probably got a serving of knuckle sandwich for that "help"...
Human ingenuity across time was just discovering that one specific sequence of seemingly random things leads to an unexpectedly good outcome and then proceeding to abuse the heck out of it
I'm starting to think we need a "Anything Goes" category for speedrunning. There are way too many creative efforts being disqualified that really deserve acknowledgement
Edit: Since I've gotten enough smart alec remarks on it. Direct or Indirect modifications to the ROM would make it cease being the game in question. And it would be more a "Anything we don't specifically forbid is fair game", just to weed out low creativity options.
Isn't there a trick in Goldeneye 64 that involves a literal rubber band?
Wouldn't "anything" include just patching the game ROM to boot straight to the ending sequence? Every record would be 00:00.
@@Butter-Milk Not sure about that. But, there is a method in Goldeneye that involves disassembling a controller.
Anything goes?
Hex editor to skip to the end. Speedrun takes 10 seconds.
@@kinyutaka Ha! I got 8.7 seconds!
New category, any percent [Room Temp]
"Yes my room is a casual 50C, why do you ask?"
"It's A Nintoasted, and no, it doesn't work anymore."
You know what they say, all toasters toast toast
avgn got his nintoaster repaired
Hmm, I feel Hotplate% should be its own category. This is essentially modifying the hardware, so it shouldn't be considered Any%
What if they just live in a desert ?
Any% literally means anything goes..
@@Archieboiiii I thought it meant beating the game at any percentage
@@Archieboiiii No. Any% means any percentage with use of glitches. Hardware modification is not allowed. You must have confused with this game's specific category, the "anything goes any%".
@@Archieboiiii no, it means anything WITHOUT external manipulation. you can use a second controller, or change the game code with a save glitch. but you need to be able to pull it off using only the console given accessories.
Going to be honest, when I read the title I imagined the speedrunners putting it on hot plates to beat the game before the heat destroyed their system. Basically a adrenaline rush so that they work faster to save their NES from total destruction. Very interesting video btw!
I'd chip in $10 for any streamer willing to try that. Good entertainment value if you ask me!
@@daveyjones7391 there is a youtuber / Streamer that did this with a TV and Halo on the original xbox, kind of, he put his tv in the oven and tried beating the first mission of Halo before the tv went bye bye. I think they're called Duck Productions, or Duck TV or something like that,
todd rogers put his atari on a hot plate for that sweet 5.51
wait hot plates didn't exist back in the 70s, he probably put it on a stove
What are you on, of course they existed. Lol
If this comment gets deleted we know the truth
The point is he did it lol
You can't discount the stove element
He actually just used the human element as a heat source
"should it be allowed in any% runs?" answer no, however, it should have its own category. there's absolutely no reason to punish players who dont want to mess around with external stuff, and only want to play the game on equal grounds. but, this opens the possibility for a diferent run type, so why not make a new category?
Remember when in goldeneye speedrunning, pushing down on the exposed pcb of the second controller was outlawed as it was a hardware trick rather than something done in-game, and because it was potentially dangerous to your system and unfair for people who didnt want to risk such an expensive console?
Just an off-topic question there really, no reason.
Just the title and thumbnail alone force every fiber of knowledge I have about electronics into an unprecedented state of shock and horror.
Speedruns have gotten so ridiculous that runners now have to risk permanently damaging their hardware to get better times.
Just like any sport, athletes take any possibility to get better times.
Imo this is just plain cheating as each unit will behave differently under these conditions, completely destroying any pretense of a level playing field between speedrunners. Especially so when tool assisted runs are already permitted. Without a level playing field, speed records become worthless.
2030: A new glitch has been discovered where if you smash your PS7 right after starting the game, the sudden hardware crash will cause the win screen to appear for 0.6 seconds before it blue screens. Fastest smash time .061 seconds.
And this is a cheat, it should be a different category.
Here's a hot take (pun dubiously intended): a major speedrunning category should not be encouraging players to risk damaging a 40 year old game console by allowing a time saving glitch that requires them to put it on a hot plate.
This really should be everyone's opinion
I really don't understand how that doesn't count as hardware modification. I mean, you could recreate the same set of circumstances in an emulator.
nah
Fun fact: the new WR for this game is 5:53 -(or --6:47-- depending on how you count but still)- which doesn’t involve a hotplate, but now involves swapping between Dr Mario, Kirby, and Final Fantasy cartridges multiple times and copying the Dragon Quest save file to another slot, _apparently_ just sending you to the end scene
-you can put an asterisk after every word in that sentence because i’m not fully sure about anything here but yknow-
Yep, Pirohiko found a way to do an ACE payload using the other games; I've got a video in the works about it check back around April 28th.
Gonna do the Same with my PC maybe it works aswell. :)
Potato PCs:
*(chuckles) "I'm in danger."*
Hahaha 😅💥
Oh, you mean amd
My pc is already a hot plate 😢
microwave - potato setting
I would consider the hotplate to be a “console modification”, and therefore foreboden. But I also think there is a lot of entertainment value in this being its own meme category.
Wow, as someone with a degree in electronic technology, this is absolutely genius. Never would of thought about using heat to increase conductivity. Beautiful.
That's because heat doesn't increase conductivity. It reduces it.
Heat increases resistance not conductivity
This is why superconductors only work at nearly absolute zero.
@@artemis_smith but but they have an electronic technology degree,whatever that is
@@sukmidri even a smart squirrel loses a nut now and then
KFConsole will be the ultimate speedrun console.
IMO while it's an interesting quirk, this kind of exploit is like trying to win a D&D campaign by hitting the DM with a frying pan and then convincing them you already finished when they come to.
Technical exploits can be cool in a speedrun, but when it comes to the point of manipulating the functionality of the hardware it starts to seem arbitrary where the line lies and whether this counts as "exploiting the game" or "exploiting the console."
When I was a kid, I remember using two fingers to tap (not too hard) in between the on switch and reset switch on the sega genesis. Everytime I did this while main menu is on my screen, with the sonic spinball cartridge inside, it would re-direct me to a cheat screen. I have a feeling I am the only human who knows of this today. I figured this out about 23 years ago! Can you try it out and see if it still works today? It would be a dope secret to let sega fans know of. I had the original sega genesis, the one that only had an on/off switch and reset switch.
Hate to say it but I'm pretty sure this was a failsafe implemented in multiple Sonic games. I read (actually in the comments on another video from this uploader lol) about a bunch of people who discovered that you could unlock everything in Sonic Advance 2 by inserting the cartridge tilted or even wet (making the save data unreadable and triggering the failsafe)
Here is proof:
th-cam.com/video/i9bkKw32dGw/w-d-xo.html
I remember as a kid playing marble madness, and as I lost, I dropped to my knees in dispair. This shook the NES in such a way as to somehow start me on the next level with 99 seconds. I could never reproduce this however, every time after it just crashed the game.
I think the sentence "without burning his house down" is the exact reason this technique should be discouraged.
I think, in my opinion, it should be its own speedrunning category, it just seems a little excessive for a standard any percent run
I think it's very important to clarify one thing. Is changing the temperature actually making NEW behaviour happen that would not otherwise happen - as in the case of cosmic rays that modify RAM? Or, is it that the behaviour of unpowered RAM is inherently nondeterministic to begin with, and one of the possible results becomes more likely to happen if the console is at a specific temperature? Put otherwise, is this hardware interference, or just removing the inconsistency from ordinary hardware behaviour?
This is absolutely hardware interference. The increased conductivity of the metal inside the chips means that the machine would be processing the data faster than intended, or is even capable. This is where the glitches come from. When the machine tries to read the data too fast, it misses bits, which change the ends result. Imagine it like taking a couple letters out of a sentence. "Beat the clock" would become "Eat the c*ck". Very different.
@@RedEyesBlackDragon0 that's... not at all how it works. The processing speed is governed by a clock signal, not by the conductivity of the metal.
Without knowing exactly how the glitch is performed, I can't say for sure, but this is either influencing the "random" state of uninitialized memory at power on, or the corruption that can happen when powering off without holding reset.
@@RedEyesBlackDragon0
Heat REDUCES conductivity not increasing it
The behavior of RAM is essentially random when first powered up or when the voltages are out of spec. Changing the temperature likely changes the relative properties of the transistors causing different behavior
@@RedEyesBlackDragon0 You could actually play with the whole room at 8.5C so I think that one is more reasonable (it might be a little chilly but totally doable). Also, the mechanism you just proposed is totally wrong. Metal does not become more conductive at higher temperatures (although semiconductors do) and the clock oscillator's frequency doesn't noticeably change with temperature either. The NES/Famicom itself isn't malfunctioning at all since the behavior at poweroff when the voltages go out of spec aren't defined. What's happening instead is much more complicated. The properties of transistors (like the transconductance, saturation current, threshold voltage, gate capacitance, etc) depend on temperature. In any case, it seems that the SRAM cells become more likely to flip to one state than the other at these temperatures when power is removed. The behavior of SRAM is undefined when voltages go out of spec (could be the voltages on the data/address lines, even, or even just those voltages changing too quickly or too slowly)
3:20
That’s like God Tier little brother shenanigans
1:42 - That is completely inaccurate. The Sage's Stone is a party-healing item that can only be obtained in the final dungeon. The item that unlocks sage for non-Goofoff characters is the Book of Satori, which can be found in the tower north of the Shrine of Dharma.
Or word of sages or whatever, but it's complicated, alright?
Also @ 9:00 he meant less conductive, not more. The chart he had just shown clearly explained that
Is it valid speedrunning? Yes, it has clean rule sets. But it should be its own category.
Agreed. It should be its own category because this is textbook hardware modification.
I think its just glitching. Is tempature really hardware tampering?
@@uuncoolguy6 well, since you have to use outside effects on the console in order for the desired outcome, it is closer to hardware tampering than simple glitch exploitation. The goal is to use temperature to physically change the hardware so that the game runs in a certain way. It also isn't easily available for all speedrunners, so there's an arbitrary disparity that favors Japanese runners. You either get your hands on a Japanese version or you're SOL.
I support Hotplate%
Consider that you are using a hotplate, it would be a TAS. Technicaly speaking.
Man speed runners really do be trying everything to shave a couple seconds off their PB’s.
Actually, increasing the temperature of most materials *decreases* the thermal conductivity.
Sure but a lot of the electrical components are semiconductors which increases with temperature...
@@hakancarlsson2881 Semiconductors do become more conductive with heat, but the internal wiring on the metal layers of the integrated circuits don't. Additionally, transistor properties (like the transconductance, saturation current, and threshold voltage for MOSFETs) also depend on temperature. Which of these effects actually dominates is hard to predict and can depend on the process node, chip structure, type of transistor under consideration (p-channel vs n-channel and also the size and shape) -- because of this integrated circuit designers have to perform various checks and simulations to verify that their design works at all of its rated temperatures. I could speculate on what exactly is happening here but there are many possibilities.
Everyone:
Any%
Glitchless
100%
Japan:
Hotplate
This looks like something I’d find on the onion.
this is on the same level as applying pressure on the controller's circuit to speedrun the goldeneye mission end screen
whether or not this is allowed should probably be up to the community to decide
Personally, I think the line should be drawn at hardware manipulation.
However, even that is a slippery slope. Using your example of Goldeneye, would it be considered hardware manipulation to replace the thumbstick with a custom high quality thumbstick?
What about filing notches into the controller to more easily hit correct angles?
@@TehZergRush pretty sure, no amount of "high quality" would change how shitty the analog of the 64 works. i would even say its a software problem, not hardware(it still feels bad even if you emulate and use a gc controller for example).
dunno about that type of speedrun(i know nothing about goldeneye, and after a quick google, found nothing about this), but here you are using an external device to achieve the glitch. a hotplate.
@@marcosdheleno I think we could agree that an analog that freely returns to centre position is preferable over one that loosely dangles.
I’d be curious for you to expand on, or provide additional evidence as to why you would consider an analog stick issue a problem with the software. Not to be rude, but citing emulation with a GC controller is not really convincing when we’re talking about stock N64 hardware.
Anyway, I just bring these examples up as an example to highlight how nebulous the rules are when it comes to hardware manipulation.
I don’t think replacing a stick should be considered manipulation as we have to be reasonable on the age of the hardware, how they were intended to work out of the box, and the fact that, as far as I’m aware, Nintendo stopped producing any N64 parts long ago.
However, I think filing notches is more comparable. Whether you use a hot plate to produce a glitch, or whether you filed notches into a controller to hit angles consistently you’re using external sources to manipulate gameplay with the goal of achieving a better time.
@@TehZergRush like i said, you can see it if you play any 64 game on an emulator, the analog is very "stiff". that comes from the software translating the movement of the stick to digital.
you could have the best analog possible, it wont make any diference if the game still doesnt feel responsive.
The ones thats should chose whats legal and not should be the community them self
There's also the fact that now that this info is widely known, people could THEORETICALLY replicate it even without the hotplate/icepack. Like, if you lived in a super hot or cold region you could theoretically replicate the effect by abusing the ambient temperature and just playing on a very hot/cold surface. Like, imo, it would be like saying "oh sorry this run is invalid because you used a hot plate" while also saying "this other run is invalid because you live in the middle east and it was so hot that the glitch naturally occurred".
In this case, I'd say that precedent from other speedrun communities should be taken into consideration. At times, there have been speed tech that's only possible due to a hardware defect and/or long term wear and tear. Take for example, the original mario kart. They have a rule where you can shave the center nub of your d-pad in order to maintain fair competition (since some have no center nub due to defect, and others can lose their center nub over years of intense use). Since you can achieve this speed tech through completely legitimate means (ie. you've been playing forever) the only options the community had were to either ban the speed tech or allow hardware modifications in order to allow all players to compete on even ground.
It IS the community that decides what is or isn't illegal. And in cases like this one where it's a known issue, with a deliberate and understood cause and effect, the tech is generally allowed but with the provision of having a separate category from other runs.
Give me a soldering iron and I'll find a "credits skip" for any game. Hardware mods, outside of TAS controller emulation, shouldn't be a thing in speedrunning. If some community wants to allow them, that's their business, but major gamebreaking skips already make speedrunning less and less about skill in playing a game. Hardware mods make it more and more meaningless.
Official Duck Studio:
Can I beat halo before the hot plate melts my xbox
I find something absurdly hilarious about the thought of large groups of people intentionally cooking their consoles. I couldn't stop laughing during the intro of this video. I love this. XD
Misunderstanding. I’m here because I thought they were putting the consoles on delicious McDonalds Hotcakes to beat world records.
3:26 I think I actually once did this by accidently knocking over my NES while play SMB. When I restarted, everything looked glitched made with 1s and 0s and some other gibberish characters, the enemies, tiles, animation, everything. Funny enough, the game was still fully functional but man was it trippy.
I had to check that this wasn't uploaded on april 1st.
10:15 if its allowed, the pressing on the n64 controler on golden eye should be allowed, you can not accept one and not the other
I understand this reference
@@marktero thank you, its so stupid that one is allowed and the other isnt
@@everythingpony yeah different games have different mods and leaderboards, runners so it's circumstance that everyone thinks differently and have different rules. Discussion is always good though and leads to better decisions, hopefully.
Since this is hardware manipulation and requires a lot of previous knowledge, also it's pretty entertaining, i think it would be ok to add another category to these kind of glitches.
I dunno about allowing this on standard any%, I feel like that would be _cooking the books._
If directly effecting hardware disqualifies speed run then this is disqualified. Or just in its own league I guess.
Frying your NES just got a new meaning
Ok, well by my perspective, hardware mods should be banned, if you wanna make a separate run fine, but that's also using an outside tool to get and advantage, we already seperate normal from tool assisted runs, so if any% and any% hot-plate were different categories, it's fine, because 1, adds a new run to those who like it, and 2, a community should run whatever they have interest in, just don't make it the standard, especially since you're heating up your console
There should be instituted a 'now youre cooking with power. nintendo power!' catagory.
Great vid! Unfortunately, arrays start at zero. :)
I believe in this case it was for simpllicities sake for the non programmers.
They start at whatever you want. It depends on the language and/or the implementation of the container.
In FORTRAN and BASIC, IIRC, they start at 1. As does Lua. In Pascal you specify on a case by case basis what you want. In later versions of FORTRAN I think you can specify too, since I recall learning how that starting index gets absorbed into the other constants in the generated machine code and is "free".
I'm pretty sure the program is written in assembly language, and there are no arrays, just code and conventions established by the programmer. I'm sure there's no subroutine for a well-defined array library; rather he just uses an indexed addressing mode explicitly when accessing the data. There, you can make the index start at any value you like by choosing the base address so the range of legal indexes land at addresses you've actually allocated for that purpose.
Is this TAS-able? I feel since this affects hardware (randomly) this may truly be a human only category
9:39 Gotta say: The Icepack Method seems like a _way_ better deal - I would be terrified to destroy my console with the hotplate...
While it's already accepted in some ways, I'm of the opinion that intentionally modifying memory locations isn't exactly gaming anymore, more specifically chained memory exploits.
It removes incentive for the average Joe to join the community and get runs in, suddenly they need to understand many inner workings of the game and hardware themselves, becoming a hacker, rather than being bound to the developers intent. If it's problematic, you split the categories and the runners decide what's more important to them, as it should be.
When I see many credits/leveling glitches , I'm delighted, especially with a good explanation, it's an achievement, in a technical way, but when you skip 90% of the work or game itself, are you really "playing" anymore?
"It removes incentive for the average Joe to join the community"
That's why there are different categories for most games.
Glitchless is exactly the category you're looking for.
@@graytiamat Read it again, you missed where I wrote exactly that. :)
That guy's heart is a constant 166 BPM is he okay?
Must be the heat.
When I was a kid playing NES & SNES in the '90s, I thought 255 was a magical number since it was the max value of stats & items in several games. I only found out way later on why numbers 2^n and 2^n - 1 are so common in computers & tech.
I think stuff like the hotplate glitch should be in its own category, but definitely there's a place for it in speedrunning.
9:00 He meant LESS conductive
Semiconductor components becomes MORE conductive so??
@@hakancarlsson2881 As temp rises, conductivity drops. Look it up
@@eviljigglypuff2254 In most materials yes.. But not all... Many electronic components are semiconductors though... From what I've looked up they become more conductive?
“We’re just warming up for the speedrun attempts”
Heat makes metals less conductive not more. For example: Thermistors - these are resistors that build less resistance the cooler they are and more resistance the hotter they are in a known rate making them perfect to measure heat.
By heating the semiconductor you are slowing its conductivity making digital pulses take longer to get where they need to be. This means you can make communication pause while it is working with save data by heating the controller chip.
As far as cooling... the same thing is happening in reverse. Instead of packets or pulses not getting there on time you will send the data to early likely making the data not be tabulated.
Doesn't a semiconductor become more conductive with heat? How would that slow it down?
@@hakancarlsson2881 Semiconductors do become more conductive with heat, but the internal wiring on the metal layers of the integrated circuits don't. Additionally, transistor properties (like the transconductance, saturation current, and threshold voltage for MOSFETs) also depend on temperature. Which of these effects actually dominates is hard to predict and can depend on the process node, chip structure, type of transistor under consideration (p-channel vs n-channel and also the size and shape) -- because of this integrated circuit designers have to perform various checks and simulations to verify that their design works at all of its rated temperatures. I could speculate on what exactly is happening here but there are many possibilities.
Excellent tip! I just finished Dragon Quest III! And my console as well in the process!
I fear for, & pity all the systems that had to suffer this method of glitching.
It really feels like external hardware modification that should either be its own category, or not allowed.
Decent video! Thanks for uploading!
One day speedrunners will start shooting their consoles with high capacity lasers to just manually change the memory of the system to warp to credits faster.
The category he is speedrunning is called: Anything goes, any%. So, yes, even putting the NES on a hotplate is allowed here. Disallowed in Any%. Hope my japanese reading skills came in handy :)
Err no? Any% is just Any%, finishing the game without any rules on glitches, sequence breaks, completion, ect. Far from letting you toast your console lol
This is a great video! I love this weird glitch! Around the 2:30 mark I noticed that the music was a touch too loud and was drowning you out somewhat. Didn’t stop it from being one fine beat though.
166 heart rate? Get that dude a doctor
I once had a PS2 disc of capsule monster collisam scratched in such a way I had unused stuff unlocked
This gives me summoning salt vibes
Next up: Summoning Molten Salt
Imagine a bus that comes every 21 frames… but you missed a single bus, so you burn it with a hotplate.
So "breaking" d-pads for up+down and left+right is a no-go, but cooking your NES is fine? :P
Anything that affects the game in a way that the developer didn't intend shouldn't be allowed.
You could create a different category for speedruns where people cheat using glitches and exploits if people are so attached to them.
The reason is that if you don't play a game by the rules, you're not playing the game. Think of it like playing monopoly and grabbing all of the money out of the bank. Then you say "Well nobody physically stopped me, so it must be allowed".
Isn't it an actual Monopoly version where cheating is the actual meta?
Also it's basically a more realistic (and closer to what happens irl anyway).
Speedrun the game and your consoles life-span
this is allot like that glitch they just found in cyber punk where the game is much,much better if you take the disc out and put in warzone and play that instead
Amazing video again Abyssoft, thank you :)
While technically very interesting and impressive, personally I still would like to see these types of physical influences to be banned. That is simply due to the potential of serious injuries. Speedrunning should be a safe hobby for all ages and people. Exploiting software bugs (glitches) usually have no potential of harming life and/or property. Physically heating or freezing hardware on the other hand to provoke flipping of zeroes and ones have that potential.
i didnt know about hotplates before this video
That is basically modding the hardware.
Well not really, you didn't replace any hardware. It can also be replicated in normal circumstances. Like playing the game in the desert or near a volcano.
*I suggest to call it ExTAS (External Tool Assisted Speedrun)*
Interesting. But won't the Hotplate damage the Console?
This plate is not baking, it is heating.
The part of the plate is 50°C, which is 122°F in your country.
The NES body is about 30°C, (86℉)so there is no damage.
lighting a gamecube on fire increases its clock speed
Instructions unclear, microwaved my PS5, now it won’t power on.
Instructions unclear, put my metal dell laptop with an rtx3080 in the microwave and my house is on fire
For physical exploits there should be a separate category. If not then the sky is the limit and you can expect to see things like modchips and such to glitch RNG.