Speedrunners Break Paper Mario by Using Ocarina of Time!

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  • เผยแพร่เมื่อ 30 มี.ค. 2021
  • The Nintendo 64 only had 3 games where ACE was possible, until recently. With a history full of crazy glitches, exploits, dead ends, and unbounded creativity, the story of how ACE came to be on Paper Mario 64 is one of the greatest in all of speedrunning.
    Big thanks to Rain, Fray, Jcog, and MrCheeze, this video was not possible without them.
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  • เกม

ความคิดเห็น • 1.3K

  • @unnamedtoaster
    @unnamedtoaster 3 ปีที่แล้ว +2562

    18:25 Very nice editing decision to have that “NICE” displayed for the 69!

  • @StrykerMagnum
    @StrykerMagnum 3 ปีที่แล้ว +1972

    "Okay guys, today we're gonna practice up on the Paper Mario speedrun.."
    *boots up Ocarina of Time*

    • @bepeplia5086
      @bepeplia5086 2 ปีที่แล้ว +9

      Ahhhhh

    • @FlittaLink
      @FlittaLink 2 ปีที่แล้ว +23

      *it’s big brain time*

    • @sandjgaez257
      @sandjgaez257 2 ปีที่แล้ว +89

      It's just so funny to me that the fastest way of beating Paper Mario involves playing a completely unrelated game.

    • @near5148
      @near5148 2 ปีที่แล้ว +6

      @@sandjgaez257 game you win oot: well I did

    • @iamneloangelo5636
      @iamneloangelo5636 2 ปีที่แล้ว

      @@bepeplia5086 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE

  • @Phhase
    @Phhase 3 ปีที่แล้ว +2782

    Ah yes, Orc Arena of Time.

    • @xzzlonezzwolfzzx
      @xzzlonezzwolfzzx 3 ปีที่แล้ว +318

      Physically hurt me every time. Idk why people think ocarina starts “orca”.

    • @lastactionhero7541
      @lastactionhero7541 3 ปีที่แล้ว +69

      I’m glad it’s not only me

    • @alfo2804
      @alfo2804 3 ปีที่แล้ว +222

      He said it correctly at one point, too, which makes it even worse.

    • @LilacMonarch
      @LilacMonarch 3 ปีที่แล้ว +124

      I hear only the most powerful orcs are allowed to battle there

    • @jestfullgremblim8002
      @jestfullgremblim8002 3 ปีที่แล้ว +18

      @@LilacMonarch lmao

  • @darkychao
    @darkychao 3 ปีที่แล้ว +2659

    the dedication of learning ASM without knowing any coding previously just to try find a glitch in a video game is pretty wild.

    • @chaotickreg7024
      @chaotickreg7024 3 ปีที่แล้ว +126

      That really is absurd dedication, and I wish I was capable of that kind of dedication too.

    • @dio8451
      @dio8451 3 ปีที่แล้ว +69

      Unbelievably wild. So unbelievable that it's inspiring, in a way.

    • @jennasloan396
      @jennasloan396 3 ปีที่แล้ว +99

      Assembly languages are actually the most straight-forward programming languages that exist. Figuring out exactly what code does what is the most difficult thing when looking at the disassembled code though, as things such as labels, variable names, and method names aren't usually preserved.

    • @Frewition
      @Frewition 3 ปีที่แล้ว +85

      ASM is extremely easy to pickup and understand once you get beyond the initial hurdle of "wow this looks scary!"
      It's still cool that he learned it to bug hunt. People make professions out of doing that sort of thing.

    • @cubedude8690
      @cubedude8690 3 ปีที่แล้ว +17

      Gonna try to learn gamecube ASM as my first coding language as well, for modding a game.

  • @randomguy-tg7ok
    @randomguy-tg7ok 3 ปีที่แล้ว +2809

    So... let me get this straight: The fastest way to beat Paper Mario has the majority of its playtime spent in Ocarina of Time?

    • @whatis4295
      @whatis4295 3 ปีที่แล้ว +153

      Yep

    • @SabirTheHuman
      @SabirTheHuman 3 ปีที่แล้ว +121

      It's more confusing than it sounds

    • @charlesanderson218
      @charlesanderson218 3 ปีที่แล้ว +171

      Sounds like one of those troll videos for activating a special scene or something 😂

    • @threecheeseburrito
      @threecheeseburrito 3 ปีที่แล้ว +58

      @@charlesanderson218 you DO activate a special scene, just not for what you think lmao

    • @tommytomthms5
      @tommytomthms5 3 ปีที่แล้ว +46

      this is not speedrunning though, its cheeting with extra steps... hey look I beat waverace 64 in 10 minutes using a gameshark! like get this shit out of speed running.

  • @nkdibai
    @nkdibai 3 ปีที่แล้ว +1187

    This is mindblowing. The fact that you can write code in one game, then swap the carts really fast, and execute the code in another game is surreal.

    • @phillipclearman859
      @phillipclearman859 3 ปีที่แล้ว +104

      It's It's fun and games until Turbo starts jumping from game to game.

    • @littlemac5942
      @littlemac5942 3 ปีที่แล้ว +17

      its sad that u cant do this in newer games no matter how hard you try

    • @FLYNN_TAGGART
      @FLYNN_TAGGART 3 ปีที่แล้ว +34

      This is still pretty common - maybe not in games, but fairly recently I was able to reboot my computer from one OS to another and still see the desktop of the previous one for a second. Granted this was a purely visual bug, but I'm guessing the logic was the same - VRAM wasn't cleared.

    • @louiepikmin3184
      @louiepikmin3184 3 ปีที่แล้ว +14

      It's how stop n swop was originally gonna be implemented into Banjo-kazooie and banjo-tooie

    • @Pihsrosnec
      @Pihsrosnec 3 ปีที่แล้ว +6

      @@littlemac5942 probaby because newer games are much more varied, after all, you can still do save warping in a few games, like in skyrim where you can quit the game during a scene transition and load up a different save to trigger the scene transition on your other save

  • @cordyn1561
    @cordyn1561 3 ปีที่แล้ว +618

    2018: Doing something crashes Paper Mario.
    2021: Playing another games beats Paper Mario.

    • @rexbk09
      @rexbk09 ปีที่แล้ว +9

      Filling the void, boys! Let's go!

    • @jfolmar2004
      @jfolmar2004 ปีที่แล้ว +6

      I'm just going to assume that you are referring to the Stryder7x videos.
      By the way, why did he stop making videos?
      I seem to remember a comment on a video saying that he had up and left TH-cam entirely, and I asked the person where they heard that, but they never answered.

    • @sugarpinewoods
      @sugarpinewoods ปีที่แล้ว +2

      @@jfolmar2004 he developed a serious eating disorder

    • @MDLuffy1234YT
      @MDLuffy1234YT ปีที่แล้ว +2

      Existing crashes Paper Mario

    • @MaglikNeedsSomeSleep
      @MaglikNeedsSomeSleep 9 หลายเดือนก่อน +1

      ​@@sugarpinewoodsno he did not

  • @MidnyteSketch
    @MidnyteSketch 3 ปีที่แล้ว +274

    People want to not read so badly that they use a legend of old to speedread a pop-up book.

    • @Abyssoft
      @Abyssoft  3 ปีที่แล้ว +79

      This wins meta comment of the year

  • @flammable7961
    @flammable7961 3 ปีที่แล้ว +654

    I love how it took efforts from both Ocarina of time and the Banjo-Kazooie devs to make a Paper Mario speedrun, I never thought I’d see a speedrun where you have to play a different game in order to finish.

    • @nthgth
      @nthgth 3 ปีที่แล้ว +19

      It's a major plot twist

    • @ihavenonamestilldonthaveon8970
      @ihavenonamestilldonthaveon8970 3 ปีที่แล้ว +16

      Imagine a Rare franchise video game mechanic being helpful and not frustrating.

    • @flammable7961
      @flammable7961 3 ปีที่แล้ว +10

      @@ihavenonamestilldonthaveon8970 ...what’s that supposed to mean?

    • @PelicanOfDeath
      @PelicanOfDeath 3 ปีที่แล้ว +12

      Incidentally, just a few days ago a new Dragon Quest 3 speedrun came out that also requires switching games to beat it in 7 minutes.

    • @Disatiere
      @Disatiere 2 ปีที่แล้ว +16

      Banjo devs did nothing for this, its just something they were going to be exploiting too for a feature

  • @BoyusGoyus
    @BoyusGoyus 3 ปีที่แล้ว +508

    12:55 "Mario's x y and z positions are a special type of value called floating point numbers" NO NO NO NOT AGAIN

    • @woobgamer5210
      @woobgamer5210 3 ปีที่แล้ว +210

      *but first*
      *w e n e e d t o t a l k a b o u t p a r a l l e l u n i v e r s e s*

    • @BoyusGoyus
      @BoyusGoyus 3 ปีที่แล้ว +83

      @@woobgamer5210 GET OUT OF MY HEAD LEAVE ME ALONE

    • @ctb3335
      @ctb3335 3 ปีที่แล้ว +82

      @@BoyusGoyus And if you thought my *other* tangents were complicated, w e l l . . .

    • @amezu3559
      @amezu3559 3 ปีที่แล้ว +11

      _òwò_

    • @xian2themax
      @xian2themax 3 ปีที่แล้ว +10

      I don’t get it. Almost every game uses floating point values, what is weird about it?

  • @Fail-harold
    @Fail-harold 3 ปีที่แล้ว +282

    Paper Mario and the comically large rip in space-time

    • @exigency2231
      @exigency2231 3 ปีที่แล้ว +18

      Paper Mario and the ever-faster spiral into insanity as he realises that he's stuck in the dark abyss of space

    • @Fail-harold
      @Fail-harold 3 ปีที่แล้ว +14

      @@exigency2231 paper Mario and his final moments of consciousness as reality finally decays around him

    • @FTW1230
      @FTW1230 3 ปีที่แล้ว +9

      But first we need to talk about parallel universes

    • @tacothedank
      @tacothedank 3 ปีที่แล้ว +12

      Paper Mario and the comically large NullPointerException

    • @matigame4563
      @matigame4563 3 ปีที่แล้ว +3

      speed demon has escaped from prison and possessed mario again, this time he's flat

  • @SpanielTower
    @SpanielTower 3 ปีที่แล้ว +423

    You were talking about ACE at the start and I was like “what’s ACE?” and went to look it up, found out, and resumed the video to you explaining what ACE is

    • @a2pabmb2
      @a2pabmb2 3 ปีที่แล้ว +36

      It's a brand of compression bandage. Or a hardware store.

    • @RainbowDashShadesOfApproval
      @RainbowDashShadesOfApproval 3 ปีที่แล้ว +4

      @@a2pabmb2 don't mind me, just placing a comment for the eventual whoosh commentary

    • @cottontailsify
      @cottontailsify 3 ปีที่แล้ว +16

      ... I did exactly what you did, except I also scrolled down to see this comment calling me out.

    • @ihavenonamestilldonthaveon8970
      @ihavenonamestilldonthaveon8970 3 ปีที่แล้ว +15

      @@cottontailsify damn it's a loop. Someone's gonna do this like you, then ALSO see your comment, then see me talking about it.

    • @Jaydove2387
      @Jaydove2387 3 ปีที่แล้ว +25

      It's an abbreviation for asexual.

  • @Seltaeb_
    @Seltaeb_ 3 ปีที่แล้ว +799

    "Playing other games crashes Paper Mario 64"

    • @joeywittman9822
      @joeywittman9822 3 ปีที่แล้ว +65

      I miss stryder

    • @Seltaeb_
      @Seltaeb_ 3 ปีที่แล้ว +11

      @@joeywittman9822 same...

    • @gletchguy8806
      @gletchguy8806 3 ปีที่แล้ว +9

      @@Seltaeb_ what happened to him? Did i miss something

    • @Seltaeb_
      @Seltaeb_ 3 ปีที่แล้ว +18

      @@gletchguy8806 idk, he just hasn't uploaded since rona started.

    • @DaVince21
      @DaVince21 3 ปีที่แล้ว +41

      Stryder was cancelled with baseless evidence, basically. My guess is he didn't want to return after that.

  • @RaynmanPlays
    @RaynmanPlays 3 ปีที่แล้ว +1706

    OoT is such a broken game that it breaks other games.
    Still one of the best games ever made, though.

    • @gasasmk
      @gasasmk 3 ปีที่แล้ว +116

      I wonder if that's a result of Link messing up with timelines...

    • @apples6684
      @apples6684 3 ปีที่แล้ว +12

      It's like pokemon rb

    • @TheKorenji
      @TheKorenji 3 ปีที่แล้ว +22

      @@gasasmk that was clever holy sh-

    • @cleantoad4332
      @cleantoad4332 3 ปีที่แล้ว +15

      How is OoT broken? It has some bugs sure, but unless you're a speedrunner you're unlikely to notice many.

    • @Kurzov
      @Kurzov 3 ปีที่แล้ว +27

      "Ocarina of Time Crashes Paper Mario"

  • @KoopaMedia64
    @KoopaMedia64 3 ปีที่แล้ว +498

    Correction: the reason OOT clears the expansion pak memory range is because it DOES in fact support the expansion pak, but only if a 64DD expansion disk is also being used, as the 64DD console itself requires the expansion pak.
    OOT was always designed to support a 64DD expansion disk like what F-Zero X received, but OOT’s disk was never released so the 64DD support in OOT went unused, like with Stop n Swop.

    • @dr.velious5411
      @dr.velious5411 3 ปีที่แล้ว +31

      You can see a remnant of it if you create a glitched save using cartridge tilting.

    • @evdestroy5304
      @evdestroy5304 3 ปีที่แล้ว +5

      Good thing it eventually returned as master quest

    • @hornygiantess
      @hornygiantess 3 ปีที่แล้ว +9

      @@evdestroy5304 master quest is not ura zelda

    • @evdestroy5304
      @evdestroy5304 3 ปีที่แล้ว +8

      @@hornygiantess Sorry to break it to you, but it is. Code in the OOT rom supports this.

    • @hornygiantess
      @hornygiantess 3 ปีที่แล้ว +2

      @@evdestroy5304 i was confused with zelda gaiden oops

  • @johnnooyen461
    @johnnooyen461 3 ปีที่แล้ว +333

    Imagine if the community started the runs with OOC. It would be hilarious to see the reaction of people reading the rule saying "the run starts as soon as you start a save in OOC" with no context

    • @ellianagrant6294
      @ellianagrant6294 2 ปีที่แล้ว +11

      OOC?

    • @DrMoonRose
      @DrMoonRose 2 ปีที่แล้ว +17

      @@ellianagrant6294 ocarina of time

    • @bookreaderman6715
      @bookreaderman6715 2 ปีที่แล้ว +1

      Yes

    • @olivia7782
      @olivia7782 2 ปีที่แล้ว +67

      @@ellianagrant6294 Ocarina of Crime...

    • @ramenish
      @ramenish 2 ปีที่แล้ว +12

      @@olivia7782 no, it's Out Of Character (OOC haha funny)

  • @CricetoFunni
    @CricetoFunni 3 ปีที่แล้ว +409

    “Gourmet Guy’s Spaghetti Code”
    Ah, I see we’re dealing with the Source engine.

    • @bluedogz1624
      @bluedogz1624 3 ปีที่แล้ว +31

      We're just gonna initiate an accelerated backhop toward this ramp-

    • @yoshimario
      @yoshimario 3 ปีที่แล้ว +9

      glitches and tricks in paper mario (and oot somewhat)

    • @ctb3335
      @ctb3335 3 ปีที่แล้ว +9

      ACHIEVED WITH SORSEtm

    • @digitalunity
      @digitalunity 3 ปีที่แล้ว +12

      After 9 years in development, we hope it will be worth the wait. Thanks, and have fun

    • @apersonthatexists9008
      @apersonthatexists9008 3 ปีที่แล้ว +3

      @Criceto *Sauce Engine

  • @KairuHakubi
    @KairuHakubi 3 ปีที่แล้ว +233

    I love how often this shit is caused by someone going AFK and leaving it sitting

    • @hhaavvvvii
      @hhaavvvvii 3 ปีที่แล้ว +37

      Reminds me of rupee sliding.

    • @LilacMonarch
      @LilacMonarch 3 ปีที่แล้ว +29

      or those platforms rising on the wii vc version of sm64

    • @Lunaticboi956
      @Lunaticboi956 2 ปีที่แล้ว +17

      i feel like we need to start just leaving shit running to find stuff

    • @caderidley2309
      @caderidley2309 2 ปีที่แล้ว +10

      The fastest speedrun, not doing anything

    • @KairuHakubi
      @KairuHakubi 2 ปีที่แล้ว +37

      @@Lunaticboi956 Hell now that I think of it, that's how penicillin was invented.

  • @PhantasmXYZ
    @PhantasmXYZ 2 ปีที่แล้ว +72

    Super Mario 64: "I am 4 Parallel Universes ahead of you."
    Paper Mario: "Hold my Ocarina."

  • @koopanique
    @koopanique 3 ปีที่แล้ว +344

    It's eerie when the limit between hardware and software becomes blurry like that

    • @hhaavvvvii
      @hhaavvvvii 3 ปีที่แล้ว +91

      The technical term for this is called abstraction leakage. In software-land, we like to assume that our hardware is nice and clean and perfect but there's always something you can do to hardware to make it break the abstractions assumed upon by software.

    • @koopanique
      @koopanique 3 ปีที่แล้ว +36

      @@hhaavvvvii Thank you for the information, Ryan. It's almost as if the electric signals powering the softwares exist in the real world

    • @Yurikon3
      @Yurikon3 2 ปีที่แล้ว +19

      As a kid these breaks have always been somewhat unnerving. It is not a surprise meta-horror in videogames has been a thing for a while. It kinda gives that existential threat that everything one interacts with in the world is not really there. Well, technically it is true, but if one becomes invested in the game's world it can rise some eyebrows.

    • @iamneloangelo5636
      @iamneloangelo5636 2 ปีที่แล้ว

      @@Yurikon3 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 GOMUNKUL 6 SIX ON MY FACE

  • @PROPLAYEN
    @PROPLAYEN 3 ปีที่แล้ว +513

    Imagine if stryder was still active, he would be so exited

    • @Jacob_Redacted
      @Jacob_Redacted 3 ปีที่แล้ว +25

      I thought he was.

    • @MusicalLugia
      @MusicalLugia 3 ปีที่แล้ว +83

      I miss him. I hope he's doing okay

    • @kaynex1039
      @kaynex1039 3 ปีที่แล้ว +136

      I can see it now: "Writing code in OOT crashes Paper Mario"

    • @moltrescompany
      @moltrescompany 3 ปีที่แล้ว +6

      I thought the same :(

    • @MusicalLugia
      @MusicalLugia 3 ปีที่แล้ว +12

      @@FinnbarrGoesFast It's been so long ago that I kinda forgot, sorry that I can't help

  • @mattisandersson9661
    @mattisandersson9661 3 ปีที่แล้ว +112

    Speedrun ladder: Paper mario can't be beaten under an hour.
    Link: Hold my *blank*

    • @LilacMonarch
      @LilacMonarch ปีที่แล้ว +11

      "sir that's a door"
      Link: "no it's not" *throws rock*
      "er why is your tunic blue now?"
      Link: "cuz of my boots" *casually jumps out of bounds*

  • @Polk
    @Polk 3 ปีที่แล้ว +484

    This was a bit hard to follow with all of the technical jargon, but I think it was explained well. The amount of research and your production values are very underrated

    • @Abyssoft
      @Abyssoft  3 ปีที่แล้ว +118

      I tried to include as many visuals as I could to help illustrate what was going on. I hope the recaps helped as well; this was a lot of techical stuff but my hope was that the ideas are easy to follow at a high level

    • @jangofatt7135
      @jangofatt7135 3 ปีที่แล้ว +23

      I guess I'm not the only idiot watching this

    • @Bageltin
      @Bageltin 3 ปีที่แล้ว +7

      @@Abyssoft i simply wish it was broken down a little more and put into layman's terms a little more than it was. other than that it was very nice! good job

    • @mthf5839
      @mthf5839 3 ปีที่แล้ว +4

      @@Abyssoft I really liked it. I would say understand this jargon better than speedrunning (especially paper mario), but I did not feel like you are wasting my time explaining stuff I already know, which is pretty rare on yt.

    • @Broockle
      @Broockle 2 ปีที่แล้ว +2

      ye I spaced out for a collective 10 mins there I think lol

  • @PhoenixKnight777
    @PhoenixKnight777 3 ปีที่แล้ว +132

    The amount of times you said “Just one problem” is ridiculous. This was a truly insane problem that they managed to solve.

    • @kaldo8907
      @kaldo8907 3 ปีที่แล้ว +5

      "40 problems down, 78 problems remaining"

    • @minepose98
      @minepose98 2 ปีที่แล้ว +4

      @@kaldo8907 "41 problems down, 87 problems remaining"

    • @michaelsmart7445
      @michaelsmart7445 ปีที่แล้ว +1

      Let's count how many times he says 'just one problem'. But before we can do that, there's just one problem...

  • @Acrodude996
    @Acrodude996 3 ปีที่แล้ว +148

    That moment when you realize you are procrastinating on an assignment coded in assembly by watching a video talking about assembly code T-T

    • @MrLegendofLP
      @MrLegendofLP 3 ปีที่แล้ว +6

      Is coding in assembly required for programming majors or something?

    • @0x9E01
      @0x9E01 2 ปีที่แล้ว +10

      @@MrLegendofLP at my uni it was; funnily enough we used mips assembly, which afaik is the kind that the n64 runs lol

  • @anlev11
    @anlev11 3 ปีที่แล้ว +49

    When i first known about ACE in games, it was mindblowing. I thought that ACE was the most top level glitching that we could do in a game, it is literally editing the game's code. Then i see this, a game being used to perform ACE in another game. I can't express in words how mindblowing it is...

  • @prizm9515
    @prizm9515 3 ปีที่แล้ว +147

    I'm so glad that Stop n Swap finally has a purpose.
    It was cool to hear the story leading up to such an accomplishment!

  • @theermac6024
    @theermac6024 3 ปีที่แล้ว +123

    The fact that to speedrun 1 game, you need to play a completely different game, is probably the most mindboggling fact of the year.

  • @JCog
    @JCog 3 ปีที่แล้ว +226

    Yo, this was such a well done video. Everyone involved with this discovery is fantastic and I'm just happy to have been a part of it.Thanks for getting this story out there!

  • @PresidentScrooge
    @PresidentScrooge 3 ปีที่แล้ว +56

    At a job interview in the future:
    Interviewer: "So how did you learn to code?"
    Speedrunner: "I learned it so I can beat games faster"

    • @dct2
      @dct2 10 หลายเดือนก่อน +3

      how would mean the ways he used to learn
      i think you mean why, which would look like this:
      Interviewer: So why did you learn to code?
      Speedrunner: I learned it to finish games faster.

  • @rebeccaholt1466
    @rebeccaholt1466 3 ปีที่แล้ว +157

    Can we just stop to appreciate the fact that he doesn't place ads in the middle of a sentence

    • @_PatrickO
      @_PatrickO 3 ปีที่แล้ว +4

      The cringe laughter was worse than any ad.

  • @StrykerMagnum
    @StrykerMagnum 3 ปีที่แล้ว +45

    My buddy told me about this! He remembered the time I told him something similar was done to wrong warp to credits in Super Mario Land 2: 6 Golden Coins using ACE manipulated in Pokemon Red, and made sure he let me know about it!

  • @tripple-a6031
    @tripple-a6031 3 ปีที่แล้ว +83

    One day later and I would have thought this was an April Fools' joke.

    • @CaptainFalcon333
      @CaptainFalcon333 3 ปีที่แล้ว +10

      In some places of the world, it was on April first for them.

    • @zeroattentiongaming820
      @zeroattentiongaming820 2 ปีที่แล้ว +2

      @@CaptainFalcon333 To be fair it could be an April Fools joke and still be accurate. "Hey I'm gonna show you how to beat Paper Mario really fast" *plays OOT*

  • @BridgetGX
    @BridgetGX 3 ปีที่แล้ว +24

    The fact that this began with the goal of "find a way to complete the game as quickly as possible", crossed into the territory of "break the game", and got THIS technical.

  • @franzpattison
    @franzpattison ปีที่แล้ว +11

    I still think that warping to the end credits is like telling somebody to give you a trophy even though you haven't run the race, but even so the amount of work and genius put into this task excuses it in my mind

    • @someguywithamic9
      @someguywithamic9 ปีที่แล้ว +4

      Runners! Line Up! On your mark. get set. stop T-Posing please. Aaand we have a winner! Congrats to Fluffy bunny42609 for running the 5k in less than 10 seconds

  • @kittykat5090
    @kittykat5090 3 ปีที่แล้ว +46

    imagine making a game so broken that playing another game before playing it breaks it even more

    • @near5148
      @near5148 2 ปีที่แล้ว +3

      And says you win

    • @dct2
      @dct2 10 หลายเดือนก่อน

      @@near5148 nintendo: congratulation!! you won the game by playing another game, wait what-

  • @jmage322
    @jmage322 3 ปีที่แล้ว +25

    Next time watch as speedrunners learn quantum mechanics from scratch so they can time travel effectively achieving a negative time

  • @Aerynin
    @Aerynin 3 ปีที่แล้ว +54

    This is insane. Discovering ACE in anything is just an unreal effort on the part of the respective community.

  • @TempestKrimps
    @TempestKrimps 3 ปีที่แล้ว +38

    you know the topic is difficult when there's memory jumping, instruction writing and assembly code involved, yet some info is still cut out for technical reasons

  • @justabazikdude8592
    @justabazikdude8592 3 ปีที่แล้ว +33

    I've been following speedrunning for more than 15 years now and that has to be the most over the top speedrun I have ever heard of. The amount of work that went into this is just mind blowing batshit crazy. Great job to everyone involved.

    • @rabidfurify
      @rabidfurify 3 ปีที่แล้ว +2

      The dragon quest RTA where almost the entire game is RNG manipulated is pretty damn amazing

    • @justabazikdude8592
      @justabazikdude8592 3 ปีที่แล้ว +1

      ​@@rabidfurify It's a manip run, right? They're great but thoses "anything goes runs" are something else on the necessary knowledge scale. Check out the new video xD

  • @ares395
    @ares395 3 ปีที่แล้ว +23

    We went from trying to beat the games as fast as possible to this, to literally deconstructing the very inner workings of game mechanics. This is absolutely insane on so many levels.

  • @dpm2937
    @dpm2937 3 ปีที่แล้ว +13

    Paper Mario: You cannot defeat me
    Runners: I know. But he can *points to OoT*

  • @NegativeZone
    @NegativeZone 3 ปีที่แล้ว +23

    Does the ability to write and run code inside N64 games mean that I'm going to hear someday that someone got Doom to run inside Ocarina of Time?

    • @autobotstarscream765
      @autobotstarscream765 2 ปีที่แล้ว +1

      Have you seen the Shadow Temple?
      This crossover _needs_ to happen! 😎

    • @LilacMonarch
      @LilacMonarch ปีที่แล้ว +2

      Given what was shown off with Triforce%, absolutely

  • @jju00
    @jju00 3 ปีที่แล้ว +23

    I clicked on this video because of boredom but the most interesitng part of it to me was the document Nintendo of America send Rare regarding Stop 'n Swop.
    The rest of the video is amazing as well. Kudos to you to be able to explain something so complicated so easily understood!!

  • @randyohm3445
    @randyohm3445 3 ปีที่แล้ว +73

    So crazy that they had to use the hit classic "orcarina of time" to break paper mario. :D

    • @LiamLimeLarm
      @LiamLimeLarm 3 ปีที่แล้ว +9

      Ork Arena of Time

    • @tehrobotjesus
      @tehrobotjesus 3 ปีที่แล้ว +4

      @@LiamLimeLarm Navi now says "Zug-zug" instead of "Hey, listen"

    • @ctb3335
      @ctb3335 3 ปีที่แล้ว +1

      @@tehrobotjesus No, Navi goes "WAAAGH!"

  • @ramiel555
    @ramiel555 3 ปีที่แล้ว +85

    My next D&D character is gonna be an orc bard who plays a strange woodwind instrument called an orcarina
    Seriously though, that is absolute madness how they figured all this out

    • @near5148
      @near5148 2 ปีที่แล้ว

      The game gets beaten

    • @thekaptain9117
      @thekaptain9117 2 ปีที่แล้ว +1

      An orchestraj, if you will

  • @radaf4429
    @radaf4429 3 ปีที่แล้ว +12

    When the glitch power of both games is so high it overflows into other games

  • @thesun5275
    @thesun5275 3 ปีที่แล้ว +12

    This was just the incarnation of Plankton yelling "DON'T LET THE FLAME DIE OUT"

  • @purplegill10
    @purplegill10 3 ปีที่แล้ว +9

    I've always been a HUGE fan of stop 'n swop-style glitches. That pokemon one really solidified my love for glitch hunting back when I first saw it and I'm so happy to see it used in an actual speedrun setting

  • @damian9303
    @damian9303 2 ปีที่แล้ว +12

    Kinda funny how for a game involving star spirits, that all the stars had to be aligned for them to reach one bit closer to a ACE credits warp

  • @ENCHANTMEN_
    @ENCHANTMEN_ 2 ปีที่แล้ว +14

    I wonder if achieving ACE in OOT and transferring it to SM64 could be done in less that 20 A presses. That would save A presses in the A button challenge :)

  • @bailey1667
    @bailey1667 3 ปีที่แล้ว +24

    Ah yes. OoT is so broken that it literally breaks others games haha

  • @NaejDoree
    @NaejDoree 3 ปีที่แล้ว +17

    It (ACE) has other usages such as this : *youtube ads starts*
    Wow pretty powerful it can launch an ad on my phone :o

  • @chandir7752
    @chandir7752 2 ปีที่แล้ว +12

    I love the idea that performing a hardware action like switching games as fast as you can is an actual strategy. lol

  • @raymondbergeron2668
    @raymondbergeron2668 2 ปีที่แล้ว +8

    17:32 The music lines up perfectly with the tempo of the hammer, and jump, I got confused thinking that was the actual game sounds until the beat picked up, perfectly on tempo.

  • @5688gamble
    @5688gamble 3 ปีที่แล้ว +13

    "Some help from Ocarina of Time" More half the run is performed with the setup in OOT (at least until someone finds a faster setup) still interesting. I always thought there had to be ACE in Paper Mario. Even the fact that it can be done this way, or with TAS, is fascinating.

    • @MrCheeze
      @MrCheeze 3 ปีที่แล้ว +8

      Fun fact; oot just now found a faster way to write arbitrary values to arbitrary addresses. So theoretically the run can be done with a higher proportion of PM64 now.

  • @tengoku-hanabanashii3933
    @tengoku-hanabanashii3933 2 ปีที่แล้ว +7

    I think my favorite part of this is all you had to tell Savestate was the part of RAM to write and the value to write and he was like “gotchu fam”

  • @colinbaker5306
    @colinbaker5306 3 ปีที่แล้ว +28

    Hey guys I figured out how to beat Paper Mario really quickly, all you need to do is play Ocarina of Time

  • @Leekodot15
    @Leekodot15 3 ปีที่แล้ว +6

    There was a perfect star alignment after perfect star alignment after perfect star alignment for all of this to culminate, and that's hecking impressive!! Just ONE diffwrent variable and none of this could've been possible! Never underestimate the power of an aligned star!

  • @Samura1man
    @Samura1man 2 ปีที่แล้ว +6

    I never knew Stop 'n' Swop was abandoned mechanic from Banjo-Kazooie! I heard about this when it was found and performed. I learned something new from this, great video!

  • @cabra500
    @cabra500 3 ปีที่แล้ว +13

    The fact that you must play another game in the middle of the run just makes this more incredible for me, I think this is the most unique speedrun strat I have ever seen

    • @Abyssoft
      @Abyssoft  3 ปีที่แล้ว +2

      If this interests you my video next week will blow your mind even more

  • @Lh0000
    @Lh0000 3 ปีที่แล้ว +7

    “UNLIMITED POWER”is the best split ever and you can’t convince me otherwise

  • @RonWolfHowl
    @RonWolfHowl 3 ปีที่แล้ว +14

    I can't get over "Orcarina of Time"

  • @rompevuevitos222
    @rompevuevitos222 3 ปีที่แล้ว +50

    I always joked that the dev of Paper Mario probably cried a little whenever stryder7x uploaded, now he is probably buying a gun

    • @KiraSlith
      @KiraSlith 3 ปีที่แล้ว +1

      If only you could get a gun in Japan.

    • @ju2tunknown
      @ju2tunknown 3 ปีที่แล้ว +6

      @@snowob _who said anything about suicide?_

    • @themonoloco8245
      @themonoloco8245 3 ปีที่แล้ว +1

      @@snowob to the forest we go

    • @RaphielShiraha64
      @RaphielShiraha64 3 ปีที่แล้ว +2

      @@snowob who said the gun is for him
      *points gun at you*

    • @rompevuevitos222
      @rompevuevitos222 3 ปีที่แล้ว

      @@snowob I never said it was for suicide lol
      Altough it would have made the comment funny (imo) anyway

  • @user-sm3pp8tb1y
    @user-sm3pp8tb1y 3 ปีที่แล้ว +17

    8 Problems later.... "but there was just 1 problem" xD

  • @doublejazz
    @doublejazz ปีที่แล้ว +3

    As a smash 64 and melee player it was really cool to see Fray and Savestate being involved. I had no idea they took part in this.

  • @fayescarlet
    @fayescarlet ปีที่แล้ว +4

    The world of speed-running is so fascinating. All these numbers and codes give me a headache, so I REALLY admire the work these lads put into their craft! Speedrunning really is a labor of love.

  • @maxifernandez1760
    @maxifernandez1760 2 หลายเดือนก่อน +2

    3:45 Ah yes, the most reasonable response to a problem, LEARNING ASSEMBLY

  • @wileecoyotegenius5955
    @wileecoyotegenius5955 2 ปีที่แล้ว +29

    Few game communities have torn their game apart down to the bare memory addresses as much as the Paper Mario speedrunning community. I will never not be impressed by what these guys accomplish even as I struggle to understand how it's happening.

  • @Raptor-tooth
    @Raptor-tooth 2 ปีที่แล้ว +9

    ACE is always really cool and takes a genuine amount of brains to figure out, but I feel its so against the spirit of speed running that it should always be in its own category or at least leave room for non-ACE any% runs.

  • @milktea3710
    @milktea3710 3 ปีที่แล้ว +2

    Cool video! Your diction is very nice and makes trying to understand all the technical stuff a bit easier to digest. I don’t know how both games work and was just fascinated at the aspect of using OoT to break Paper Mario so your explanations are great.

  • @PapayaJordane
    @PapayaJordane 3 ปีที่แล้ว +5

    I'm in the exact same position as Rain, just much earlier in my hunt. This gives me a lot of confidence in what I'm trying, but the game I'm doing it for is really unknown, so we'll see where it goes. Thanks Abyssoft and Rain.

    • @kjl3080
      @kjl3080 2 ปีที่แล้ว +2

      What game is it? I might be able to take a look

    • @Rainchus
      @Rainchus 2 ปีที่แล้ว +1

      I wish you best of luck

  • @doricdream498
    @doricdream498 3 ปีที่แล้ว +8

    this is definitely the last place i expected a game like magi nation to be mentioned...i bought that game years ago and liked it but didnt think much of it past that. i know it didnt really play a technical role, but its fun to see it hold a footnote in this particular history. just goes to show, it really is a small world!

  • @farbencut
    @farbencut 3 ปีที่แล้ว +14

    Underrated Video. There is so much effort put into this Video, it's almost like the video was made by an Profesional movie studio...

  • @residentgrey
    @residentgrey ปีที่แล้ว

    Brilliant job on this! The puzzle card bit is an ACE touch! This story is great beyond the actual effort itself because multiple people involved learned ASSEMBLY in pursuit of this, and that is on top of those who have already done so. The amount of effort beyond this that played in is MINDBLOWING.

  • @gasasmk
    @gasasmk 3 ปีที่แล้ว +9

    Incredible video, as always. I always find ACE descriptions to be hard to follow, but you made a great effort to make it "understandable". Amazing work, both from you and from the Paper Mario community!

  • @RagingAbout
    @RagingAbout 3 ปีที่แล้ว +3

    This is your best video yet, didnt think I'd be interested but really cool

  • @cobwebinthecorner
    @cobwebinthecorner 3 ปีที่แล้ว +5

    Okay but the hammer strikes lining up with the beat of the background music from 17:45 to 18:07 was pure editing genius!

    • @Abyssoft
      @Abyssoft  3 ปีที่แล้ว +3

      I didn't even notice that until you pointed it out!

  • @quillz1247
    @quillz1247 3 ปีที่แล้ว +1

    This is presented so well, honestly incrediable. Keep up the good work!

  • @sethhalsey4097
    @sethhalsey4097 ปีที่แล้ว +1

    You did a wonderful job explaining assembly in layman's terms. For those looking for a gamified assembly to play with and learn concepts, TIS-100 is a great puzzle game.

  • @daniellamb6519
    @daniellamb6519 3 ปีที่แล้ว +14

    I feel like I should have a degree after watching this haha. Love seeing this stuff on one of my favorite games of all time!

  • @talflick
    @talflick 3 ปีที่แล้ว +23

    yooooo i'm in the vid Pog
    thanks to all the talented people involved with the clip that was submitted to reverse engineering that fateful day

  • @RevCode
    @RevCode 3 ปีที่แล้ว +2

    Oh my.
    I am a software developer and wrote my first piece of software at about 13 years old (with BASIC back then).. it was not until some 15 years later and having a few years worth of professional experience that finally I was able to utilize ASM in a useful way, in that case for the Ricoh 5A22 CPU. (Well not really useful in the practical sense I suppose, but it was, in the end, worth it).
    He was probably much brighter than I am, and much much more dedicated. I respect that. :)

  • @nickca420
    @nickca420 2 ปีที่แล้ว +1

    I normally don't have too much interest in speedrunning, but these videos about people doing crazy-ass code injection and buffer overruns are something quite different and much more interesting. Great channel.

  • @SmittyWerbenJag3rmanJenson
    @SmittyWerbenJag3rmanJenson 3 ปีที่แล้ว +23

    Summoning salt levels of quality, amazing vid

  • @quinoa8074
    @quinoa8074 3 ปีที่แล้ว +4

    This is fucking insane!
    I would have never thought that playing a different game would alter the one you are currently playing

  • @ASAPShitPost
    @ASAPShitPost 3 ปีที่แล้ว +1

    Excellent video. For now I think using OOT and performing Stop-N-Swop should be its own category, but if an ACE method is found that can be done entirely in Paper Mario alone, those runs deserve to be in Any%

  • @francis1601926
    @francis1601926 3 ปีที่แล้ว +1

    Love the content dude. This Chanel is definitely gonna blow up and im glad im here to see it 😃🤘 keep it up 🤙🤙

  • @TechHug
    @TechHug 3 ปีที่แล้ว +214

    The way you pronounce "Ocarina" is gonna trigger me for days.

    • @HelpTheWretched
      @HelpTheWretched 3 ปีที่แล้ว +5

      I pronounced it that way for 20 years. Still re-training my brain on that.

    • @BlueDisaster
      @BlueDisaster 3 ปีที่แล้ว +8

      orcarena

    • @bryanv5865
      @bryanv5865 3 ปีที่แล้ว +8

      See I read this a few minutes before they say it in the video, I didn't read the replies until just now, I was expecting the most frequent one which sorta triggers me a bit, but meh- " 'O'carina (Oh-cah-ree-nah). But nope throws in a little 'R' there right after the start. That's a new one for me. I like this guy though.

    • @HelpTheWretched
      @HelpTheWretched 3 ปีที่แล้ว +5

      @@bryanv5865 Yeah I actually heard it as "Oh-carina", which is how I said it for years. Didn't notice the "r" until the comments pointed it out.
      It could have been worse though. I had a friend who always called it "Ocarnia", like the Chronicles o' Narnia.

    • @PikaPerfect
      @PikaPerfect 3 ปีที่แล้ว +4

      i'm so glad i'm not the only one who cringed every time he pronounced it "orcarina"... fantastic video but oof

  • @ten-dimension9390
    @ten-dimension9390 3 ปีที่แล้ว +3

    I now know one thing. Speed running and it's related all stuff especially glitches are the most hardest thing ln any game. those who do it are freaking legends. Respect for those who are doing this. This is Insanity.

  • @mastacat1
    @mastacat1 2 ปีที่แล้ว +1

    This is so cool, and love that the community came together to figure this all out. But could you imagine if just like one person found this all out themselves offline, and then brought it to some public speed running event. Would be nuts

  • @blakena4907
    @blakena4907 2 ปีที่แล้ว +1

    Amazing content, man. I could see this channel getting much bigger.

  • @FantaticTaco325
    @FantaticTaco325 3 ปีที่แล้ว +20

    "Oar-carina of Time"

    • @barrythechopper_
      @barrythechopper_ 3 ปีที่แล้ว +7

      I love the video but this bothers me so much XD

    • @DouglasZwick
      @DouglasZwick 3 ปีที่แล้ว +6

      Every time he said that, I involuntarily twitched a little bit

    • @BSBMteam
      @BSBMteam 3 ปีที่แล้ว +5

      I kept thinking of orcs when he said that

  • @jackmoseley4959
    @jackmoseley4959 ปีที่แล้ว +3

    This reminds me of that one time it turned out you could execute code in different games using Pokémon’s ACE setups

  • @tear4698
    @tear4698 3 ปีที่แล้ว +2

    i love the gameboy tactical reload. amazing video!

  • @avonzapper
    @avonzapper 4 วันที่ผ่านมา

    It entertains me to no end that one of the most common crashes in Paper Mario is so broken that it can be used for ACE. Watching Paper Mario crash videos was my introduction to a lot of computer science, and so this video has been a trip. I learned not only that ACE was possible in Paper Mario, but that ACE is possible in Paper Mario because everything crashes Paper Mario

  • @neveraskedforahandle
    @neveraskedforahandle 2 ปีที่แล้ว +3

    Beautifully crafted video. Very professional.

  • @KarmaJolt
    @KarmaJolt 3 ปีที่แล้ว +11

    This glitch is nuts! Now how can I condense all this down to a one-minute short? XD

  • @charlescannon2469
    @charlescannon2469 2 ปีที่แล้ว +1

    How do people find glitches?
    Me: I just do what I want and sometimes the game breaks.
    Others: I button mash everywhere.
    Rain: I learned assembly code and went through everything.

  • @Awesmman
    @Awesmman 2 ปีที่แล้ว +1

    It’s really cool to see how far and crazy speed running has gotten! The fact that they now are literally using other games to credits warp in another is baffling!