This is the alpha version teaser of Black Finger JET. This is a video of the exhibit at TGS2023. [WebSite] kohachistudio.com/ [Steam] store.steampow...
We are very happy that our information is reaching countries other than Japan. I'm not good at advertising in English, so I rely on everyone's reviews. Adding this game to your Steam wishlist means even more possibilities for our project. This is because many companies use the number of wishlists as an indicator and ask us for the number. Please support us by adding this game to your wishlist.🦜 [Steam] store.steampowered.com/app/2415500/Black_Finger_JET/
Please, don't ever let this project die. Knowing that Akio and Hiyamuta are working on this is the most insane thing a Metal Slug fan could ask for in his life.
This is definitely a spiritual successor to Metal Slug, obviously. But it still does its own thing and has a distinct style. Very arcade feel to it. Can't wait to see how it pans out.
I'll admit I usually have some doubts about mixing 2D pixel art and 3D, but I'll trust the vision. Watching this project with great interest. Good luck team!
Right? I can't stand those ugly ass clashing HD2D games Squeenix has been shitting out over the past few years but this is gorgeous. Reminds me of some PS1 or Saturn games that did the same thing- primarily 2D but with 3D elements
It's about mixing high and low res 2D and 3D in general. I think low res, "retro" sprites look out of place on high res 3D backgrounds most of the time, same as high res 2D elements and post processing on top of low res sprites or vice versa. For example, the lightning effect at 1:31 in this video looks odd overlaid on top of Jet to me. The game in general looks good though, and I care a lot more that it's fun. (On MS7, I didn't really like the backgrounds. I think the detailed pixel art of the older games looks leagues better.)
One thing that was great about the first MSs, is that there were moments in which you do not have to fight, but just look at npcs talking or enjoy the stage, birds flying or interesting things that not always had to do with the progression of the game. Those moments also made MS great and enjoyable. Attention to detail, funny moments, and hidden animations. I really loved that 💖✨
A few points of critique. It should be possible to balance "bright flashing bullets" with "screen readability". > Since it's going for the HD-2D look, maybe do dropshadows and lighting effects whenever the handgun is fired, adjustable according to each level? The gun should at least flash when the button is pressed, not necessarily when the bullet hits a (soft) target. If the enemy is hard though, there should be a glowing effect. It seems like this was implemented well with the enemies, though. > During heavy explosions and smoke, allow a silhouette of the character to appear for readability. > Walk cycle sprites should remain separated from shooting body parts, like MS. Landing transition looks a little off, lacks turn-around sprites. > Speaking of walk cycle, the player sprite lacks a natural bobbing motion when moving. > Hitstop/slowdown when destroying large objects/mecha? > Defined foreground elements might be necessary due to the nature of 3D. > Hitflash should be a brighter color. > Missing screen shake for large explosions. > Bullet speed seems a little too fast...? > Need to see more in terms of enemy ambushes. Also, I want to see more creative death animations like MS3. This is actually completely optional, but some of you know how necessary this element actually is.
@@jackstack2136A fan maybe. Someone wishing this project well and giving helpful feedback the devs can work with maybe. His comment was given a heart, so I guess they liked his feedback.
i'm loving the mix of 2D ad 3D, it reminds me of a very specific moment in the arcade industry, like when some fighting games had 2D player sprites in a 3D stage, very nostalgic!
@@canadianturtle7240 Great examples ! I also feel the 3D elements should not be in that high res and more on the lower side,as same as the games you mentioned ! Xenogears or Wild Arms 2 are other good examples ! Low poly colorful 3D with 2D sprites looks awesome ! Add some nice CRT filter to it and we are good to go !
Awesome! It’s like you took Metal Slug and injected it with Inspector Gadget, Kamen Rider and 007 with a dash of Noir and Big O for flavor. Honestly you had me the moment it gave the weapon announcement sound effect and when the giant robot gorilla appeared. Whenever this comes out consider it already bought.
The art direction is amazing, you guys have a clear and distinct vision. I feel a huge appreciation for 90s action anime in the scenes shared. I'm hoping for some co-op options whether local or online. There were already critiques and suggestions on the game's graphics and I hope those are taken seriously, lighting will really make or break audience's attention spans while viewing. One final suggestion I have is for bosses weaknesses being represented (or highlighted) in some way throughout fights. In the trailer I couldn't always tell where the player should focus their fire since the enemy is further in the background. The jumping animation has a nice "float-like" feel to it, but with how fast-paced the game appears I do wonder if it needs further refinement. All in all this project is what people have been begging for, for years! I wish your team the best of luck!
This make me go back into my childhood again! What an awesome project. I just hope you make the scenarios more cartoonish like instead of realistic, something that matches the energy of the characters
How did I not know of this until now?! I am a huge fan of the Metal Slug games. In fact, I consider my purchase of Metal Slug 3, in 2000, for my AES, to be the last incredible action shooter that I bought! I am looking very forward to this. Please take your time and get it right. We can wait for a masterpiece! I was also relieved to see HIYA!'s name in the credits. Now I know the music will be amazing too. Thanks, MattH!
Excellent video, a truly inspired title both artistically and on the gameplay side (while borrowing the style of Metal Slug), so I am absolutely confident in this title. I'll just make a couple of criticisms which I hope are constructive. At 0:24 the smoke from the explosion appears which completely hides the character, furthermore every time the character jumps the camera moves and both of the things I mentioned can "hide" the actions of the enemies and a "skill based" title like in a run 'n' gun it is essential that the game action is always totally visible. For the rest, I sincerely hope that there will be a two-player mode (with the possibility of entering a game already started like in Metal Slug), the death continues like in Metal Slug and the publication on preferably all the consoles present and also in Arcade via Exa -Arcadia (or Arcade platforms in general) given that there is a strong lack of run'n'guns in current arcades. I know I've written a lot, but it's the kind of game I've been waiting for for years and I want the best.
Thank you for your supportive comments. Of course, our team is aware of the various issues with the alpha version, and we are now in the phase where we will address those issues. We value the requests we receive from everyone when creating the game, so it's a great honor to receive so many of your thoughts. thanks so much!
As a big fan of MS since the PS1/PS2 era, this project makes me very happy, I hope you do an incredible job and create something that brings us the same emotion as that time.
I really loved the trailer! I can't really wait for the game to come out! One thing I would like to suggest is to improve the jump and the direction change during it. I think it needs to be more reactive.
En México crecimos jugando Metal Slug, es muy emocionante que haya un sucesor después de décadas si una nueva entrega, y mas sabiendo que parte del equipo original está involucrado
As a Korean fan of Metal Slug, I hope many things will be added. 1. Can you guys add the system introduced since Metal Slug 6? (e.g., weapons change system that can acquire and discard up to two weapons) 2. The Balance of 2D dots and 3D graphics should be improved. Especially in the boss battle from the trailer. 3. Please speed up the movement of the main character. It's too slow for me. I've been waiting for a New Run & Gun Game since Metal Slug XX and thank you for making the game.
Wears the metal slug inspiration on its sleeve, but also is using the 2D-HD art style that I feel should be employed in more genres like how the devs on this are doing…I’m looking forward to this in earnest
They took elements from a classic metal slug I think!? Thank you so much because it's bringing back memories of that game. I wish you a good development success on this, because I will be playing this on my PC
This is actually what a new metal slug should have been and not that crap they are doing right now, will buy this once release, maybe add coop but right now looks amazing 👍👍🙏🙏🙏
As a Metal Slug fan, I'm really looking forward to this 🤩, it would be great if the game ends up being less "arcady" than MS , like having a health bar / with a way to reagain health or a life , the ablity to reload using ammo found on dead ennemies for example , something between MS and Mercenary Kings would be awsome 😎👌
If this game gets the same acid comedy and "random shit happening" treatment that metal slug had, it will be perfect!! Because the looks, the music and the fun it already have!!!! Keep going! (Cheers from BRAZIL!!)
Huge inspiration for us... beautiful project! Wish you the best of luck! -PicoPico from Shinobi Non Grata sent me :) That and fact you made Metal Slug :)
We are very happy that our information is reaching countries other than Japan.
I'm not good at advertising in English, so I rely on everyone's reviews.
Adding this game to your Steam wishlist means even more possibilities for our project.
This is because many companies use the number of wishlists as an indicator and ask us for the number.
Please support us by adding this game to your wishlist.🦜
[Steam]
store.steampowered.com/app/2415500/Black_Finger_JET/
Can we please get a physical release
Let this be a physical on the Nintendo Switch!!! 🤤
This is straight up epic
I really hope there will be a coop mode. This game looks awesome a newgen metal slug❤
Makes me think of inspector gadget as a mercenary--wicked concept & I love it! The music is amazing too-wishlisted!
Please, don't ever let this project die. Knowing that Akio and Hiyamuta are working on this is the most insane thing a Metal Slug fan could ask for in his life.
Thank you for your kind words!
Rest assured.
Our project is making steady progress.
PLEASE FINISH THE GAME XYDONIA , GET IN CONTACT WITH THEM AND ASK FOR THE SOURCE CODE AND FINISH IT
This is definitely a spiritual successor to Metal Slug, obviously. But it still does its own thing and has a distinct style. Very arcade feel to it. Can't wait to see how it pans out.
I love it.
Loooks soooo good
Multiplayer please~!
@@koblongataThere is two character confirmed in the game, and with how the ui was represented im sure there is 2p mode
Thank you everyone for your various opinions on the video!
We will move on to the next development phase while valuing everyone's opinions.🦜
Good luck with the game, I hope it will turn out great 😊
plz give me a challenge already beat all known metal slugs with 1 life flawlessly >;D
I wish you the best, the only thing I notice is that it is kinda slow in the movement I think it needs a small speed up. But keep up the good work.
Me preguntó si el equipo de desarrollo es el mismo que creo metal slug de la vieja snk corporation 😮
@@gamer590x La mayoría trabajó en la época dorada, del MS 1 al 3; los mejores 🔥
I'll admit I usually have some doubts about mixing 2D pixel art and 3D, but I'll trust the vision. Watching this project with great interest. Good luck team!
Right? I can't stand those ugly ass clashing HD2D games Squeenix has been shitting out over the past few years but this is gorgeous. Reminds me of some PS1 or Saturn games that did the same thing- primarily 2D but with 3D elements
@fregulang0 Dunno what you mean, I can think of more good examples of sprites on 3d BGs than bad ones. Say Klonoa, or Tomba
Metal Slug 7, the last real Metal Slug game, has 3D prerendered image as a background though...
Better than the new ms
It's about mixing high and low res 2D and 3D in general. I think low res, "retro" sprites look out of place on high res 3D backgrounds most of the time, same as high res 2D elements and post processing on top of low res sprites or vice versa. For example, the lightning effect at 1:31 in this video looks odd overlaid on top of Jet to me.
The game in general looks good though, and I care a lot more that it's fun.
(On MS7, I didn't really like the backgrounds. I think the detailed pixel art of the older games looks leagues better.)
That heavy machine gun pickup sound from the narrator.. perfection!
One thing that was great about the first MSs, is that there were moments in which you do not have to fight, but just look at npcs talking or enjoy the stage, birds flying or interesting things that not always had to do with the progression of the game. Those moments also made MS great and enjoyable. Attention to detail, funny moments, and hidden animations. I really loved that 💖✨
Pretty cool. This looks like Metal Slug but you play as a cool version of Inspector Gadget.
敵キャラもふらふらしてるジェットも結構かわいい
A few points of critique.
It should be possible to balance "bright flashing bullets" with "screen readability".
> Since it's going for the HD-2D look, maybe do dropshadows and lighting effects whenever the handgun is fired, adjustable according to each level? The gun should at least flash when the button is pressed, not necessarily when the bullet hits a (soft) target. If the enemy is hard though, there should be a glowing effect. It seems like this was implemented well with the enemies, though.
> During heavy explosions and smoke, allow a silhouette of the character to appear for readability.
> Walk cycle sprites should remain separated from shooting body parts, like MS. Landing transition looks a little off, lacks turn-around sprites.
> Speaking of walk cycle, the player sprite lacks a natural bobbing motion when moving.
> Hitstop/slowdown when destroying large objects/mecha?
> Defined foreground elements might be necessary due to the nature of 3D.
> Hitflash should be a brighter color.
> Missing screen shake for large explosions.
> Bullet speed seems a little too fast...?
> Need to see more in terms of enemy ambushes.
Also, I want to see more creative death animations like MS3. This is actually completely optional, but some of you know how necessary this element actually is.
Damn, bro. Good points! ❤🔥
*couch* yeah, what they said...
Why is it always nobodies with no internet presence and anime profile pics trying to tell game devs how to gamedev...lmao like bro who even are you?
@@jackstack2136A fan maybe. Someone wishing this project well and giving helpful feedback the devs can work with maybe. His comment was given a heart, so I guess they liked his feedback.
@jackstack2136 In this case, it feels more like constructive criticism
Love the Akio Oyabu art style
I love Metal Slug and this game looks awesome! I look forward to seeing more of it in the future. I will definitely put this on my wishlist.
Thanks so much!😍
Forget Metal Slug 8, THIS is what fans of the series REALLY need
i'm loving the mix of 2D ad 3D, it reminds me of a very specific moment in the arcade industry, like when some fighting games had 2D player sprites in a 3D stage, very nostalgic!
Capcom did this with Strider on the PS1. It was beautiful. Same with games like Grandia on PS1.
@@canadianturtle7240 Great examples ! I also feel the 3D elements should not be in that high res and more on the lower side,as same as the games you mentioned ! Xenogears or Wild Arms 2 are other good examples ! Low poly colorful 3D with 2D sprites looks awesome ! Add some nice CRT filter to it and we are good to go !
Awesome! It’s like you took Metal Slug and injected it with Inspector Gadget, Kamen Rider and 007 with a dash of Noir and Big O for flavor.
Honestly you had me the moment it gave the weapon announcement sound effect and when the giant robot gorilla appeared. Whenever this comes out consider it already bought.
Also Akio Oyabu is involved with this project.
I really love the 2d and 3d mixing. Such a cool style.
I constantly keep coming back to Metal Slug. This is definitely one I'll keep coming back to as well.
Really excited for this, been wishing for a new Metal Slug game for a while, hope you guys deliver on the hype, but I know you will!!❤
Finally a real Metal Slug Game!
The art direction is amazing, you guys have a clear and distinct vision. I feel a huge appreciation for 90s action anime in the scenes shared.
I'm hoping for some co-op options whether local or online.
There were already critiques and suggestions on the game's graphics and I hope those are taken seriously, lighting will really make or break audience's attention spans while viewing.
One final suggestion I have is for bosses weaknesses being represented (or highlighted) in some way throughout fights. In the trailer I couldn't always tell where the player should focus their fire since the enemy is further in the background. The jumping animation has a nice "float-like" feel to it, but with how fast-paced the game appears I do wonder if it needs further refinement.
All in all this project is what people have been begging for, for years! I wish your team the best of luck!
I'm loving the art style and music, it feels very nostalgic. I can't wait to see more of it in the future.
またアルファ版なのに、素晴らしい出来…!
かつてのメタスラプレイヤーですが、めっちゃ期待してます!制作、頑張ってください
ヘヴィマスィンガァン!
シャッガーン
The style of this game is out of this world. I´m sold already!!
I'm sold, this looks like so much fun
Having the team of professionals from games like GunForce II and In the Hunt this game will be a marvel 👍🥇
Absolutely stunning work. It looks amazing to play and just looks gorgeous. The sprites work well with the 3d backgrounds and fit right in
This make me go back into my childhood again! What an awesome project.
I just hope you make the scenarios more cartoonish like instead of realistic, something that matches the energy of the characters
Don't forget the local coop, this looks epic !!!
Definitely. Will be incomplete without it.
Este si es un "Run & Gun" que nos hacía falta ❤
Y'all did a phenomenal job with the lightings with the explosives and stuff
This looks sick. The more realistic explosions add real weight to the gameplay. It would totally be worthy of being an actual Metal Slug sequel.
Take my money 🤑!
I would love to play this on the Nintendo switch.
We definitely missed you guys.
Looks incredible for an Alpha gameplay, keep up with this beatfiful work
METAL SLUG-LIKE
Really excited for this 🙏💖
The song implies this will have a story and it makes the action exicting!
I'm waiting for this game with my friends from Chile, South America.
Wish you the best!
Looks great! Will wishlist!
How did I not know of this until now?! I am a huge fan of the Metal Slug games. In fact, I consider my purchase of Metal Slug 3, in 2000, for my AES, to be the last incredible action shooter that I bought! I am looking very forward to this. Please take your time and get it right. We can wait for a masterpiece! I was also relieved to see HIYA!'s name in the credits. Now I know the music will be amazing too. Thanks, MattH!
Cannot wait! Been a MS fan since I was a kid!
A banger.
On my list.
Excellent video, a truly inspired title both artistically and on the gameplay side (while borrowing the style of Metal Slug), so I am absolutely confident in this title.
I'll just make a couple of criticisms which I hope are constructive. At 0:24 the smoke from the explosion appears which completely hides the character, furthermore every time the character jumps the camera moves and both of the things I mentioned can "hide" the actions of the enemies and a "skill based" title like in a run 'n' gun it is essential that the game action is always totally visible.
For the rest, I sincerely hope that there will be a two-player mode (with the possibility of entering a game already started like in Metal Slug), the death continues like in Metal Slug and the publication on preferably all the consoles present and also in Arcade via Exa -Arcadia (or Arcade platforms in general) given that there is a strong lack of run'n'guns in current arcades. I know I've written a lot, but it's the kind of game I've been waiting for for years and I want the best.
Thank you for your supportive comments. Of course, our team is aware of the various issues with the alpha version, and we are now in the phase where we will address those issues. We value the requests we receive from everyone when creating the game, so it's a great honor to receive so many of your thoughts. thanks so much!
@@shonanoishiguro ❤
I will be watching this with great interest. A lot of old arcade gamers will be excited for this
That feeling from my chieldhood, good Lucky with the project, positive vibes from Brasil ❤️
Awesome! Exactly what the doctor ordered!
Looks like Metal Slug and Cowboy Bebop have a baby
My god this is amazing, cant wait to play!
Definitely getting old school Cyborg 009 vibes from this one. Looks great!
What is the musical instrument used at the begining 0:17
its called a hit sound effect. it can be found in old 90s synths like the jv1080 or korg m1
Man, this look great!
Love to see it. Can’t wait to see more.
Metal Slug series always one of my top 5 gaming genre, can't wait 4 this OMG!!
it is incredible how much irem and nazca planted into our hearts and brains
OMG, the mix Between 2D and 3D is awesome!!
Awesome!!!!!!!! Looking forward to it
finally a modern metal slug
Look at your hands and remember-
HEAVY MACHINE GUN
:flop:
Heavy Machine Gun best Weapon all times! 💪🏼💪🏼💪🏼
Subbed! Can’t wait for the release. Go devs!
After hearing "Heavy machine gun", I've fallen in love
Ooohh the Goosebumps this gave me!!!!! SO HYPED
Definitely wishlisting. I have been waiting for a new Metal Slug game for a long time.
Whoa!!!!!!!! This trailer is so HYPED.🎉🎉🎉🎉🎉🎉🎉
Looking forward to it!!! Can't wait. I love the art style
子供の頃からメタスラの大ファンだったので
当時ドット作りで遊んだりして過ごしました…
今もメタスラの爆発素材は圧倒的すぎて忘れません!
海の向こうの人にも感銘を受けてくださったakio先生には感謝しかありません!
新作「ブラック・フィンガー・ジェット」も楽しみにしております!有難うございます!
日本語を勉強してますので文章が少しおかしいかもしれません、どうかご了承ください。
The fact the same artist Akio Oyabu, who artist behind the OG Metal Slug series is working on this, makes this a banger!
Hello from France, very good teaser and im very exited about this revival of metal slug!
As a big fan of MS since the PS1/PS2 era, this project makes me very happy, I hope you do an incredible job and create something that brings us the same emotion as that time.
I really loved the trailer! I can't really wait for the game to come out! One thing I would like to suggest is to improve the jump and the direction change during it. I think it needs to be more reactive.
This looks so cool.
En México crecimos jugando Metal Slug, es muy emocionante que haya un sucesor después de décadas si una nueva entrega, y mas sabiendo que parte del equipo original está involucrado
OMG, LOOKS EPIC
As a Korean fan of Metal Slug, I hope many things will be added.
1. Can you guys add the system introduced since Metal Slug 6? (e.g., weapons change system that can acquire and discard up to two weapons)
2. The Balance of 2D dots and 3D graphics should be improved. Especially in the boss battle from the trailer.
3. Please speed up the movement of the main character. It's too slow for me.
I've been waiting for a New Run & Gun Game since Metal Slug XX and thank you for making the game.
Holy shit, it's beautiful
I INSTANTLY got Metal Slug vibes!!!!
You managed to revive the spirit of Metal Slug 1 and 2. Congratz
OH! Looking forward to this! 👍👍👍
It has the aesthetic of 80s anime
Cannot wait to play this with my arcade stick!
Looks like a lot of fun!
It looks like a promising metal slug dlc
This looks really fantastic! Can't wait to see more!!
Looks great! I added to my Steam wish list. Can't wait to play it!
Wears the metal slug inspiration on its sleeve, but also is using the 2D-HD art style that I feel should be employed in more genres like how the devs on this are doing…I’m looking forward to this in earnest
What music what gameplay this game will be a success
They took elements from a classic metal slug I think!? Thank you so much because it's bringing back memories of that game. I wish you a good development success on this, because I will be playing this on my PC
It's like Metal Slug, but slower. Even the song in this video feels similar. Definitely gonna check this.
This is the best looking Metal Slug inspired game ever created. Definitely gonna play this, when it comes out.
This is actually what a new metal slug should have been and not that crap they are doing right now, will buy this once release, maybe add coop but right now looks amazing 👍👍🙏🙏🙏
Like Metal Slug (a favorite title of mine) with some graphical tweeks and polish. Nice work over there!
I want to play this now!!! I love Metal Slug! 😫
This looks CRAZY fun!
OMG yes! It's so fluid, and the animations are amazing. I'll keep an eye out for this!
Sold, its Metal Slug style combined with an Inspector type guy. Amazing stuff so far!
I hope this has co op when released.
Loving the Metal Slug vibe. Wishlisted.
As a Metal Slug fan, I'm really looking forward to this 🤩, it would be great if the game ends up being less "arcady" than MS , like having a health bar / with a way to reagain health or a life , the ablity to reload using ammo found on dead ennemies for example , something between MS and Mercenary Kings would be awsome 😎👌
It fills me with joy to hear about this project, I love Akio's art and that gameplay, I can't wait to enjoy this wonder!
Been years waiting for another Metal Slug... the beautiful art and incomparable OST...
HOW DO I GIVE Y'ALL MONEY? LET ME PAAAY YOUUU!
Modernized Metal Slug that preserves the beauty and charm of 2D sprites with an amazing soundtrack!? YES!!!
If this game gets the same acid comedy and "random shit happening" treatment that metal slug had, it will be perfect!! Because the looks, the music and the fun it already have!!!! Keep going!
(Cheers from BRAZIL!!)
Huge inspiration for us... beautiful project! Wish you the best of luck! -PicoPico from Shinobi Non Grata sent me :) That and fact you made Metal Slug :)
アルファティザーでこの満足感…とても期待できる。してる🙏
ありがとうございます!ご期待に添える完成度を目指してスタッフ一同頑張っていきます!🙇