We continue our conversation with some of Dreams PS4s biggest brains discussing what transferable skills Dreams gives you for making the leap to other engines, what similar products are on the market and how do you actually upload games to things like Steam? BIG THANK YOU TO OUR PATRONS: - Jammer_Sonar - Topaz Macky - SinocTheHodgeHeg - David Diaz Support us on Patreon: Patreon.com/UglySofaGaming
The reason i use dreams is because i find the other things like godot and unreal engine and unity hard to use even when i watch TH-cam videos about how to use them i still find it hard that is why i don't use them to make games.
I do not know much English I have been using Dreams for 1 year, the truth is that I am fascinated by the monstrous amount of elements it offers to create and everything explained in a simple way My Doubt is And if I have a series project, characters and content 100% created by me, what happens with intellectual property? Sony or Media Molecule keep my work (as Marvel kept the works of Stan Lee for example) I have the illusion of giving life to my entire universe in Dreams but I still have that question and I would appreciate it if you would give me an answer
We continue our conversation with some of Dreams PS4s biggest brains discussing what transferable skills Dreams gives you for making the leap to other engines, what similar products are on the market and how do you actually upload games to things like Steam?
BIG THANK YOU TO OUR PATRONS:
- Jammer_Sonar
- Topaz Macky
- SinocTheHodgeHeg
- David Diaz
Support us on Patreon: Patreon.com/UglySofaGaming
Don't forget game builder garage on
Switch.
Also there's one call struckd an
Weplay game engine.
It's a shame. If they had only released a PC port and an export feature it wouldve been an even more powerful tool.
I agree that's the reason I can't justify the amount of time it would take to learn how to use it.
Thanks for the share guys!
Anytime Henry looking forward to seeing more from your Parkour game down the road 👍
Thank you for this update
You're welcome Brandon thanks for watching
The reason i use dreams is because i find the other things like godot and unreal engine and unity hard to use even when i watch TH-cam videos about how to use them i still find it hard that is why i don't use them to make games.
We need dreams ps4 alive!!!
Great video.
Don't forget game builder garage on
Nintendo switch.
As much as I loved dreams, I was excited for Garage for my younger son. That one hurt my brain tho. And he wound up sticking with dreams.
@@shawns4354 🤣
Super interesting
Thanks for that glad you enjoyed our vid ☺️
Feel sorry for all that hard work
People put into creations to see it go
Down the drain.😢
I do not know much English I have been using Dreams for 1 year, the truth is that I am fascinated by the monstrous amount of elements it offers to create and everything explained in a simple way My Doubt is And if I have a series project, characters and content 100% created by me, what happens with intellectual property? Sony or Media Molecule keep my work (as Marvel kept the works of Stan Lee for example) I have the illusion of giving life to my entire universe in Dreams but I still have that question and I would appreciate it if you would give me an answer
You own everything you create in dreams.
@@sonicsnake44
Really??
@@omarnunez2321 As long as its something you created and isn't from anyone else you have full ownership of it.
@@sonicsnake44 You might own it but you can't do anything with it ie export it or monetise it
You can monetise in a few ways we made a video on how th-cam.com/video/kesp2g5cE_o/w-d-xo.html (you no longer need to apply)
People are still using dreams despite
The fact.
Guess they wanna die with it.
If dreams is going I'm going down
With it too.