Arma 3 | Create task from intel pickup!

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  • เผยแพร่เมื่อ 6 ธ.ค. 2017
  • In this tutorial I will show you how to create a task that will only be visible once an item is picked up. A quick google search turned up nothing in the first few pages, so I've created this tutorial to ease the pain of fellow mission makers.
    Intel object "Variable Name": intel
    Trigger Condition field: !alive intel
    Object variable name can be anything, you need to match it in the trigger's condition field
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ความคิดเห็น • 49

  • @feslerae
    @feslerae 2 ปีที่แล้ว +4

    Hey man, thanks for the video. Needed it for a mission. Didn't need exact setup, but you answered a few questions I had about triggers.

  • @dennyfrontier
    @dennyfrontier 3 ปีที่แล้ว +1

    Short sweet and to the point. I dig it thx bro

  • @coloneldoggo
    @coloneldoggo 4 ปีที่แล้ว +2

    This was a great video that helped alot thank you, you deserve more subs than you have so i will give you one

  • @dchomes
    @dchomes 4 ปีที่แล้ว

    Perfect presentation. Thank you!

  • @DarkbloodOrder
    @DarkbloodOrder 3 ปีที่แล้ว +1

    simple and well done, great stuff

  • @hafizhjamilproductions
    @hafizhjamilproductions 3 ปีที่แล้ว

    Short and sweet. Thanks!

  • @tupolev792
    @tupolev792 5 ปีที่แล้ว

    thank you so much for this tutorial!

  • @chrisfarmakis2990
    @chrisfarmakis2990 ปีที่แล้ว

    on point and just what i wanted omg

  • @Dubaopnrogfridhe
    @Dubaopnrogfridhe หลายเดือนก่อน

    very very helpful thank you very much

  • @MrApvel
    @MrApvel 5 ปีที่แล้ว

    Very Helpfull, thx alot

  • @justryan6480
    @justryan6480 4 ปีที่แล้ว

    This helped me a lot! Question. How do i make an OPTIONAL task?

    • @fells1956
      @fells1956  4 ปีที่แล้ว

      Include "optional" in the task name then dont wire it to a mission end trigger i imagine

  • @ageofwarriors3646
    @ageofwarriors3646 2 ปีที่แล้ว

    Nice Tutorial

  • @MrWeirdo134
    @MrWeirdo134 4 ปีที่แล้ว

    great tutorial mate

  • @Bola2Producciones
    @Bola2Producciones 6 ปีที่แล้ว

    Thanks!!

  • @NicholasMulvaney
    @NicholasMulvaney 6 ปีที่แล้ว +3

    Hey dude, could you copy and paste the commands you use into the description so we can be sure we are using them right?

  • @stuntmcnuggetbb
    @stuntmcnuggetbb 6 ปีที่แล้ว +2

    How can I get in contact with you?

  • @Invizion112
    @Invizion112 3 หลายเดือนก่อน

    thx man

  • @lukelsue4430
    @lukelsue4430 2 ปีที่แล้ว

    merci!

  • @the_lifeofjacob
    @the_lifeofjacob 2 ปีที่แล้ว

    I'm doing exactly the same, any idea why it might not work?

  • @djoni4858
    @djoni4858 5 ปีที่แล้ว +2

    How to create task to kill enemy squad? I tried with same thing you do in this video, but I need an object to activate task not an enemy

    • @fells1956
      @fells1956  5 ปีที่แล้ว +1

      Use a trigger
      Area > seized by BLUFOR > set task state > completion trigger
      Youll have to excuse me, I havent done missions for a long time

    • @djoni4858
      @djoni4858 5 ปีที่แล้ว

      Thanks a lot for that I will try it now

    • @djoni4858
      @djoni4858 5 ปีที่แล้ว

      Is that work to you?

    • @florianschmidt1055
      @florianschmidt1055 2 ปีที่แล้ว

      @@djoni4858 (({alive _x} count units grp1) == 0) grp1 is the Variable name you give the entire group, your welcome :)

  • @thorthenoob2588
    @thorthenoob2588 4 ปีที่แล้ว

    subscribed

  • @ladybug2750
    @ladybug2750 2 ปีที่แล้ว

    how would you edit the document i see when you pick it up just intel added but blank :v any ideas?

    • @fells1956
      @fells1956  2 ปีที่แล้ว +1

      actually write something into the description of the created task. i dont know of a way to edit the item itself when viewed in the inventory

  • @hashmash12
    @hashmash12 4 ปีที่แล้ว +1

    can you do this if you want to free a hostage and then he gives you intel and you get a new mission

    • @fells1956
      @fells1956  4 ปีที่แล้ว

      easy way to do this is to use the "!alive" initialization on the hostage taker AI units instead, so when the hostage takers are neutralized, the objective is given to the players. the procedure should be the same as in the video. if you want the hostage to follow you, then attach a "JOIN AND LEAD" waypoint from the player squad leader to the hostage, and synchronize that with the trigger that gives the players the objective that the hostage "gives" you

    • @hashmash12
      @hashmash12 4 ปีที่แล้ว

      @@fells1956 thanks you very much

    • @fells1956
      @fells1956  4 ปีที่แล้ว

      and youll want the hostage to be a civilian so he doesnt get blasted

    • @hashmash12
      @hashmash12 4 ปีที่แล้ว

      @@fells1956 ok thanks again

  • @savvassidiropoulos6378
    @savvassidiropoulos6378 4 ปีที่แล้ว +2

    Doesnt work for me

  • @user-su5tx8gg4l
    @user-su5tx8gg4l 4 ปีที่แล้ว

    hey for some reason it does not give me option to pick up docs, tried vanila and CUP. help pls!

    • @user-su5tx8gg4l
      @user-su5tx8gg4l 4 ปีที่แล้ว +1

      was able to make it work with ace intel files

    • @fells1956
      @fells1956  4 ปีที่แล้ว

      @@user-su5tx8gg4l needs to be an object that is able to be destroyed, or picked up. you could do it with a gun if you wanted, or an enemy soldier

  • @josuehernandez1402
    @josuehernandez1402 5 ปีที่แล้ว +1

    You can do task without scripting but you need scripts to grab intels and others things

    • @fells1956
      @fells1956  5 ปีที่แล้ว

      Point is with this method you can do all of it in game :)

    • @josuehernandez1402
      @josuehernandez1402 5 ปีที่แล้ว

      @@fells1956 there is a video that shows find it and watch it

    • @josuehernandez1402
      @josuehernandez1402 5 ปีที่แล้ว

      @@fells1956 here is the link th-cam.com/video/kKhL6X_mGjg/w-d-xo.html
      Is easy to make but you only need scripts for some of the symbols if you want to make hostage recues, grab intels missions,paradrops invasion, ect
      For the intel grabing script you must find a video it will show how to put the script

    • @fells1956
      @fells1956  5 ปีที่แล้ว

      @@josuehernandez1402 "scripts" implies downloading or copy/pasting outside lines of code, which is completely different from the method shown in the video. I still very much appreciate your comment because it is informative and could be useful.

    • @fells1956
      @fells1956  5 ปีที่แล้ว

      and by "outside" i mean things you might need to do in the game files, as opposed to in game

  • @wompratadvocate7245
    @wompratadvocate7245 4 ปีที่แล้ว

    It seems unfortunately this task is only good for walking to a point, not actually task giving

  • @wompratadvocate7245
    @wompratadvocate7245 4 ปีที่แล้ว

    Move here waypoint doesn't show

  • @AhadSiddiqui2009
    @AhadSiddiqui2009 2 ปีที่แล้ว

    I want to make missions but i hate scripting. please guide me how to make missions?