Want to make an epic duck game too? Make sure to check out GDevelop over at: bit.ly/37fzIq2 🦆 Make sure to also SUBSCRIBE for more epic duck content. 🦆
That game sounds... weird! And awesome! :D In my minds eye, I see Link knocking down civilians to steal their horses and doing stick-ups to get rupees :D
In a different video you mentioned GDevelop as a game engine to check out, and I’m soooo glad you did! Making games isn’t 100% easy, but it’s a lot less scary with a friendly game engine to get starting in. Glad more people are discovering GDev and how cool it is! 😁
@@klarkcent 100% can do everything construct can do. you only get 2 exports a day on gdev tho but there is an option to pay £2 a month for 10 exports a day or you can pay a lil more for like 70 exports. 10 was enough for me and its saving me £13 a month XD I dont think ill ever go back to construct. try it for ya self. its free so nothing to loose
Thank you so much for reviewing this game engine! My son just finished his 1st game in Unity... and, while we successfully completed our game project for his school assignment, we ran into so many problems that he's looking for a new engine to try. We're going to check out Godot over the summer-since you talk it up so much on your channel-but, it's good to present extra options and show him a little of how they work. I'll be sharing this video with him, for sure.
I miss when I was learning software and game development. I still have tons of passion with coding, but there's something exciting about learning and building something from the beginning. Now the accomplishment factor isn't the same anymore. Conclusion: It may be difficult and stressful learning coding/development, but really enjoy it while it lasts! (Feel like im saying: "Enjoy being a kid while it lasts.")
@@Bananenbauer123 You are correct. I just wanted to keep my comment related to "beginner learning" and keep my comment short. I always learn daily. But learning tools, IDEs, languages, and APIs are all "pick up" learning. Doesn't have the same experience and achievement to it. I will always remember how it felt learning from scratch.
I'm really glad that you talked about GDevelop! I'm currently using it to learn the practical side of game development/design. Also, for me at least, I think that prototyping first followed by artwork is a better workflow (even for tiny games). I tried doing it the other way around despite past advice, and found that I kept changing things and wasted a lot of time. Prototyping my game helped to solidify exactly what elements I needed and I just had to replace everything afterwards with the proper art, and tweak a few things here and there. But again, that's just me.
I completely agree and even mentioned that in the video. I don't know why, maybe it's because I come from an artist background but I feel like making the art early on (For really small games) works great.
@@Goodgis Yeah it's kinda scary how starting with the art (as you mention in the video) fuels scope creep. It's fun to make sprite art, and now this new sprite art needs functionality... and that functionality actually changes the game balance, so now we need new sprite art, with more functionality...
Thank you so much. With school exams i haven't had much time for learning game dev. Now with the exams over i have got back into it. I've already made my 1st game following Brakeys "How to make a video game" series and will most likely continue my game dev journey with unity learn. I'm so happy I've come so far in a short time. I was able to apply my small C# knowledge in the series and really enjoyed it. These tips are great so I'll have to try them. Also ducks are my favourite animal so i'll have to make an EPIC DUCK GAME!
Thank you for making this video! I've wanted to get into game dev for years even as just a hobby but trying to wrap my head around how each engine I've tried works always really intimidated me and I get overwhelmed. GDevelop is really easy to understand, so far I've only been able to make a penguin orb roll and move away and make a noise when it hits spikes so I've got a LONG way to go, but I'm really excited to keep working!
@@nbk4191 Not far unfortunately haha I made the foundations for a very basic platformer and that's about it. I've been distracted with other stuff but I'm planning to get back to it soon
fun fact. this is the video that made me start gamedev :D i started with adding more stuff to this game and then i started making my own games! so thank you goodgis :)
I’ve been creating pixel art for a little over a month. One TH-camr I’ve watched who does pixel art said tracing is a good way to learn. Keep in mind not to claim any work you trace as your own he also said. I’ve started doing more non tracing and I can tell it’s taught me. Obviously I’m not a pro yet but I’m happy with my art thus far. It’s basic and I’m ok with that. I’m trying to go slow and learn. Before with other things I’ve tried to go big off the start as you said in the video but with pixel art I’ve went smaller and simpler.
Thanks for making this video Gooodgis. I'm brand new to GameDev. Still learning and have my game idea project in mind. Going to test out different concepts for my puzzle game idea n see what I like the most. :)
thank you for inspiration, I am making a game on scratch and now I know that I can't just build a game in a second, I am following you on scratch, i love lil oasis
I did a lot of things in GameMaker when I was younger, nothing amazing but just trying out some things. Now later I’ve been wanting to create games again for years now but the feeling of starting out somewhere feels daunting. This video really sparked something inside of me and I’m definitely gonna check out this engine and play around with it for a while, just until I’m confident enough and then I’ll look for advanced engines and learn how to use them. Thank you for this
that... kinda grounded me. i have so many ideas for games i overwhelmed myself. both with complexity of art and programming. i should queue that in for when i'm more experienced. a cute little platformer it is!
I want to say that while making the game with a visual editor for the behavior is good when starting out, I would really recommend that eventually one switch to writing code as text. One shouldn’t be intimidated by the code. Though, again, for one’s first couple projects, a visual editor may be better? Idk. Probably depends on the person. Edit: I said switching to code as text, but I didn’t mean exclusively text, just, with lots of text.
Hey, just wanted to thank you and let you know that after this, I went on to start on my first game. Before, I never would've had the courage or motivation
First off, very well put together video! 👍 I am looking to start learning a new Engine outside of Construct 3. GDevelop seems very similar, especially since I haven't touched the 3-D side of Construct, but cheaper (maybe free) and open source. I think I'll check them out before Godot :D.
Great video showing people who just started the truth of making your first game after you make your first game make another game its sounds hard bust its easy if you just practice which i totally skipped this part the first 1st year of game dev back in 2019 great video Goodgis.
I never knew game engines would make things a lot easier. I remember I was 13 or 14 and I made a platforming game in Scratch from scratch... Man figuring out collision took me HOURS... I remember spending an entire Saturday on it just munching on savoury Shapes.
I’m a beginner and I wanted to make a huge game called the mysteries of paldea, but now I’ve realized that I should start smaller, so im still gonna make the game, I’ll just upgrade, I’ll make it simple at first, and as I get better at game development, I’ll meet my expectation, and make a huge game, that might be popular, thx for the help
This came out so, so well. Great job! I was showing the video to my wife and she just ran off with the phone to finish watching it. She doesn't even develop games.
i am making an rpg game where u play as four animatronics The captivating storyline revolves around a spirit and their friends who have died 15 years ago ...As players embark on an epic quest, they will engage in intense battles against a variety of monsters and creatures kinda a lot like earthbound ( does it sound good ?
¡Muchas gracias por revisar este motor de juego! Mi hijo acaba de terminar su primer juego en Unity... y, aunque completamos con éxito nuestro proyecto de juego para su tarea escolar, nos encontramos con tantos problemas que está buscando un nuevo motor para probar.
Something to note about looking for art. Dont forget about scope. Its easy to go down that rabbit hole yeah I want a jet pack now i want a grapple hook oh a gun would be cool etc etc. Plan out what you want then look for that. I would almost recommend for newer people is to go to kenney assets and try to build a game with 1 pack. Its easier than you think and pretty fun. For 3d check out mixamo.
Whoa are you left handed? Also I cant stress enough how practicing your game art WILL be so worth it after several weeks. My pixel art sucked at first but now I'm so proud of what I made now, and the best part is that you'll always get better the more you create!
Now I've already made my first 2 games, but they are copys of other games. I think I will try this and make my first game that I didn't copy from someone.
Lets goo, now i might finally make a game, although i struggle to find motivation... also ive always thought that construct 3 looks good and easy but it cost soo much.
Wow your pixel art looks professional 😮. Wait so you didn’t use a stylus pen to make that?! Did you just use your pc? I’m so bad at drawing with a laptop pls give me some tips
I’ve taken some classes at school in game dev and I’ve decided I want to pursue it more, but how do you choose an engine. It seems like everyone is just recommending their favorite one to me.
I just get inspiration from games I like and the world around me. As for art, I look at reference constantly. Literally, any time I see something art, a photo, pixel art that I like I save it to a folder. Twitter is actually a really great source for inspiration. (If you can avoid all the flame wars.)
I wish I knew how accessible this stuff was, I could have made my own proper game by now if I’d started 10 years ago, I’m mid 30s now and only just starting to learn this stuff! 😢😅 oh well, it’ll be a fun hobby at least!
Want to make an epic duck game too? Make sure to check out GDevelop over at: bit.ly/37fzIq2
🦆 Make sure to also SUBSCRIBE for more epic duck content. 🦆
what's the name of the game?
🦆
how did you make the thumbnail?! so nice!
What is the name of your game engine?
Yk visual programming is cool and all but normal programming is so much easier and more flexible. Just grow a pair of balls and Lear it
thank you, now I can make my first game (GTA and zelda inspired fantasy open world mmorpg)
Next Polymars video? ;)
If i didn't know any better i might believe your pants to in fact be "on fire"
ah yes, you will need to cry the minimum of 3 days to achieve that goal
Procedurally generated, multiplayer, 4k resolution, right?
That game sounds... weird! And awesome! :D In my minds eye, I see Link knocking down civilians to steal their horses and doing stick-ups to get rupees :D
No Clickbait in Title, No overhype in title, Just Pure Content with proper facts.
This is what i pay internet bills for.
Glad to hear it!
Me too
I like your vids
In a different video you mentioned GDevelop as a game engine to check out, and I’m soooo glad you did! Making games isn’t 100% easy, but it’s a lot less scary with a friendly game engine to get starting in. Glad more people are discovering GDev and how cool it is! 😁
+1 to this, this is how i found gdev and i have been using it everyday since. I was originally paying £15 a month to use constructs but not anymore XD
I agree! :D
@@Narque I'm currently using Construct 3, would you say it can do everything Construct 3 does?
@@klarkcent 100% can do everything construct can do. you only get 2 exports a day on gdev tho but there is an option to pay £2 a month for 10 exports a day or you can pay a lil more for like 70 exports. 10 was enough for me and its saving me £13 a month XD I dont think ill ever go back to construct. try it for ya self. its free so nothing to loose
@@klarkcent It has no 3d capabilities but otherwise is very complete and also is free so there is nothing to lose
Thank you so much for reviewing this game engine! My son just finished his 1st game in Unity... and, while we successfully completed our game project for his school assignment, we ran into so many problems that he's looking for a new engine to try.
We're going to check out Godot over the summer-since you talk it up so much on your channel-but, it's good to present extra options and show him a little of how they work.
I'll be sharing this video with him, for sure.
We hope you like Godot! :)
That's awesome! You'll definitely need to check it out. ;)
I miss when I was learning software and game development. I still have tons of passion with coding, but there's something exciting about learning and building something from the beginning. Now the accomplishment factor isn't the same anymore.
Conclusion: It may be difficult and stressful learning coding/development, but really enjoy it while it lasts! (Feel like im saying: "Enjoy being a kid while it lasts.")
That's great advice! :D
I don't think you're ever truly done learning though? Given how vast each topic is.
@@Bananenbauer123 You are correct. I just wanted to keep my comment related to "beginner learning" and keep my comment short. I always learn daily. But learning tools, IDEs, languages, and APIs are all "pick up" learning. Doesn't have the same experience and achievement to it. I will always remember how it felt learning from scratch.
When you said 'Game engine' and showed a guy lifting a huge engine, I cracked up so hard. Your edits are spot on.
Thanks so much! Kudos to Crepe on this one for doing the editing.
I'm really glad that you talked about GDevelop! I'm currently using it to learn the practical side of game development/design.
Also, for me at least, I think that prototyping first followed by artwork is a better workflow (even for tiny games). I tried doing it the other way around despite past advice, and found that I kept changing things and wasted a lot of time. Prototyping my game helped to solidify exactly what elements I needed and I just had to replace everything afterwards with the proper art, and tweak a few things here and there. But again, that's just me.
Amen to that brother! Been there, done that! :)
I completely agree and even mentioned that in the video. I don't know why, maybe it's because I come from an artist background but I feel like making the art early on (For really small games) works great.
@@Goodgis Yeah it's kinda scary how starting with the art (as you mention in the video) fuels scope creep. It's fun to make sprite art, and now this new sprite art needs functionality... and that functionality actually changes the game balance, so now we need new sprite art, with more functionality...
Thank you so much. With school exams i haven't had much time for learning game dev. Now with the exams over i have got back into it. I've already made my 1st game following Brakeys "How to make a video game" series and will most likely continue my game dev journey with unity learn. I'm so happy I've come so far in a short time. I was able to apply my small C# knowledge in the series and really enjoyed it. These tips are great so I'll have to try them. Also ducks are my favourite animal so i'll have to make an EPIC DUCK GAME!
Heck yeah! Game dev and DUCKS!
Thank you for making this video! I've wanted to get into game dev for years even as just a hobby but trying to wrap my head around how each engine I've tried works always really intimidated me and I get overwhelmed. GDevelop is really easy to understand, so far I've only been able to make a penguin orb roll and move away and make a noise when it hits spikes so I've got a LONG way to go, but I'm really excited to keep working!
I wish you the best of luck!
So.. how far you got?
@@nbk4191 Not far unfortunately haha I made the foundations for a very basic platformer and that's about it. I've been distracted with other stuff but I'm planning to get back to it soon
fun fact. this is the video that made me start gamedev :D
i started with adding more stuff to this game and then i started making my own games!
so thank you goodgis :)
"The Programming Phase" sounds evil and it is!
It sure can be. ;)
As someone who mainly wants to focus on level design and sucks at coding, this looks perfect for me! 😀
It's a great engine. :D
i have been a gdevelop developer for 3 years thanks for trying it
That's awesome!
I’ve been creating pixel art for a little over a month. One TH-camr I’ve watched who does pixel art said tracing is a good way to learn. Keep in mind not to claim any work you trace as your own he also said. I’ve started doing more non tracing and I can tell it’s taught me. Obviously I’m not a pro yet but I’m happy with my art thus far. It’s basic and I’m ok with that. I’m trying to go slow and learn. Before with other things I’ve tried to go big off the start as you said in the video but with pixel art I’ve went smaller and simpler.
That's a great tip and how I learned! :D
thank you for introducing GDevelop to me, now I finally have a game engine with the simplicity of scratch but more "professional"!
Glad I could help!
Thanks for making this video Gooodgis. I'm brand new to GameDev. Still learning and have my game idea project in mind. Going to test out different concepts for my puzzle game idea n see what I like the most. :)
That's awesome! I'm excited to see what you make!
thank you for inspiration, I am making a game on scratch and now I know that I can't just build a game in a second, I am following you on scratch, i love lil oasis
Just want to say that I don't know what it is about your videos but I keep rewatching them. They are the definition of comfy.
Thanks so much! That's the best compliment I could receive. :D
I did a lot of things in GameMaker when I was younger, nothing amazing but just trying out some things. Now later I’ve been wanting to create games again for years now but the feeling of starting out somewhere feels daunting. This video really sparked something inside of me and I’m definitely gonna check out this engine and play around with it for a while, just until I’m confident enough and then I’ll look for advanced engines and learn how to use them. Thank you for this
You totally should! :D
Your art style is pushing me to making a game.. Too bad I cannot make one. You are really good at pixel art by the way ✨😀
Piskel is what I use to make pixel art all the time so knowing it's built into this is amazing
that... kinda grounded me. i have so many ideas for games i overwhelmed myself. both with complexity of art and programming. i should queue that in for when i'm more experienced. a cute little platformer it is!
I want to say that while making the game with a visual editor for the behavior is good when starting out, I would really recommend that eventually one switch to writing code as text. One shouldn’t be intimidated by the code.
Though, again, for one’s first couple projects, a visual editor may be better? Idk. Probably depends on the person.
Edit: I said switching to code as text, but I didn’t mean exclusively text, just, with lots of text.
Thanks for sharing!
My kid is going to try making his first game with GDevelop! Thank you!
thank you very much i really didn't know were to start with game dev,
but now i do.
Super happy to hear it and can't wait to see what you make! :D
Hey, just wanted to thank you and let you know that after this, I went on to start on my first game. Before, I never would've had the courage or motivation
That's amazing! Glad I could help. :D
thanks man i tried many times than gave up but now thanks to you im trying again
Thanks you gave me a fresh look at how to dive into game dev
alot of dutch math websites use this duck game. the only difference is that there is math you need to solve for the answers.
Just rewatched the video GDev was one of my first Game Engines
Me and my friend found your game at school and we love it
You blatantly lie at the end; I played this and it is indeed an EPIC Duck Game.
Thankyou bc of you i got motivated to create games in gdevelop.
I Played The Game And Its Honestly Fun Just A Short And Sweet Game🦆
:D
This video got me to actually do coding with Gdevelop thank you goodgis
Awesome video Goodgis! Also, WOW I'm early!
Edit: What program do you use to make your pixel art? I love the art you make! :D
It's called Pyxel Edit but you can honestly use whatever works best for you.
@@Goodgis Ah, thanks!
5:47 Yeah, learning from an unfinished project is good, but it's so much more beneficial to actually finish. I learned that early on.
This is true!
I wanted to start with Unity and I couldn't even figure tiles system out and at the end I couldn't do anything. I guess I will give Gdevelop a try :)
First off, very well put together video! 👍
I am looking to start learning a new Engine outside of Construct 3. GDevelop seems very similar, especially since I haven't touched the 3-D side of Construct, but cheaper (maybe free) and open source. I think I'll check them out before Godot :D.
You definitely should! Thanks! :D
Thanks for helping me find a drag and drop engine that works well, I don't really know where to start when it comes to learning the actual language.
Glad I could help!
Great video showing people who just started the truth of making your first game after you make your first game make another game its sounds hard bust its easy if you just practice which i totally skipped this part the first 1st year of game dev back in 2019 great video Goodgis.
Totally agree! Thanks!
My favorite game dev TH-camr, using the game engine i use and taking on a topic that i keep struggling with, this should be fate.
And ducks. ;)
ALLO FELLOW GDEVELOP USER
This is giving me ideas, I have a game idea for a friend but I am a total noob when it comes to creating games.
I never knew game engines would make things a lot easier. I remember I was 13 or 14 and I made a platforming game in Scratch from scratch... Man figuring out collision took me HOURS... I remember spending an entire Saturday on it just munching on savoury Shapes.
I’m a beginner and I wanted to make a huge game called the mysteries of paldea, but now I’ve realized that I should start smaller, so im still gonna make the game, I’ll just upgrade, I’ll make it simple at first, and as I get better at game development, I’ll meet my expectation, and make a huge game, that might be popular, thx for the help
Is it okay to make everything in one layer? Because it's asking for subscription.
Ty man
I was jumping over engones and cides trying to make a platformer
And this really helped
This is so wild. I can't believe this was 2 years ago already.
My love of ducks shall be my drive to finally start programming!
YESSS!
This came out so, so well. Great job! I was showing the video to my wife and she just ran off with the phone to finish watching it. She doesn't even develop games.
That's awesome! Thanks so much!
Unrelated but as a member of the cool duck club I approve of the duck in the thumbnail 🥰
This is good.
At my school we use this but we need to do multiplication to unlock the key
Loved this video! So concise! Got me really inspired! Just have to remember to finish my started games first... :)
Thanks so much! :D
Finally. I can make a game with the most complex lore.
i am making an rpg game where u play as four animatronics The captivating storyline revolves around a spirit and their friends who have died 15 years ago ...As players embark on an epic quest, they will engage in intense battles against a variety of monsters and creatures kinda a lot like earthbound ( does it sound good ?
Thank you so much! Quick question, can i just start learning GDevelop with BARELY any experience?
I have a Tip: you dont have to use a variabel and substract and add 1 piont you can use a variable that only is true or false
i just checked this video and it helped so muchhhhhhhhhhh. And you pay attiention to the comments to.W youtuber. Ur funny and helpful keepit up.
Oh damn this is probably the best video on this topic
Thanks so much!
Finnally Gdevelope get an attention that it deserve!
Agreed!
¡Muchas gracias por revisar este motor de juego! Mi hijo acaba de terminar su primer juego en Unity... y, aunque completamos con éxito nuestro proyecto de juego para su tarea escolar, nos encontramos con tantos problemas que está buscando un nuevo motor para probar.
i still learning gdev5, slowly.. just in my mind just want make mini game
That's smart! Keep it simple. :D
Wow! I don't know that make a game can be that easy!
this video is very helpful, but can you tell me which website do you usually code in that is the best
Art is the part I'm most afraid of. I mean, the graphics. This is what's keeps me from starting
No need to be so hard on yourself, that duck game came out pretty epic to me!
You know what? I appreciate it!
Very cool starter guide for g develop, looks easy to use.
Thanks! I honestly is, it only took me a day or two to make this project. :D
Awesome, a small duck side project! Haha.
Heck yeah!
Thanks! I know how to use Scratch and a bit of Python but this really helps! :)
Me WHO makes game in scratch🗿🗿🗿
No cap 🧢 man😅🤣
Will give this engine a try looks like its great for fast prototyping
It honestly is!
oh im totally ready to learn game dev but i have to take classes online for college and then the game design classes
Such a LEGEND I was so scared of trying to program but you really helped me out thanks ❤ but can I ask you a question can you make any 3d games with
you can make 3d games in gdevelop, however its not too good right now
Something to note about looking for art. Dont forget about scope. Its easy to go down that rabbit hole yeah I want a jet pack now i want a grapple hook oh a gun would be cool etc etc. Plan out what you want then look for that. I would almost recommend for newer people is to go to kenney assets and try to build a game with 1 pack. Its easier than you think and pretty fun. For 3d check out mixamo.
Whoa are you left handed? Also I cant stress enough how practicing your game art WILL be so worth it after several weeks. My pixel art sucked at first but now I'm so proud of what I made now, and the best part is that you'll always get better the more you create!
No, that was just me just being goofy. But I totally agree!
@@Goodgis oh okay LOL in my original comment I was going to say how I couldnt tell but I deleted that part hahaha
This game was very cute and fun. I played it.
I love gdevelop, Its very powerful and easy to learn
It's pretty sweet!
Big cat sim is a mixed up with wild craft and cat sim online
1:18
Big cat simulator
Let's goooo new video!
Ayyyyee!
Now I've already made my first 2 games, but they are copys of other games. I think I will try this and make my first game that I didn't copy from someone.
My class loves this game:)
I love you videos!
it's really helps me to make my own game!
thank you very much :)
Thanks so much! :D
I saw the same duck game on cool math games but instead of just it being a platform it’s a math game, just making sure you know
sir thank you for this epic video. I would like to edit your game to create an invitation for my graduation! May I use it?
Omg I just played this game and recommended it to my third graders
Nice! haha
Lets goo, now i might finally make a game, although i struggle to find motivation...
also ive always thought that construct 3 looks good and easy but it cost soo much.
Nah, you got this! :D
@@Goodgis Thanks bro, it means alot to me.
Wow your pixel art looks professional 😮. Wait so you didn’t use a stylus pen to make that?! Did you just use your pc? I’m so bad at drawing with a laptop pls give me some tips
I just use my trackball mouse. :D Practice makes perfect.
I have an idea in detail but don’t know where to start
Thank You! Now Im Motivated To Code an EPIC DUCK GAME also but this time on python!
4:15 yeah but with coding you have a lot more to do and it's more fun then blocks
Your duck game was epic.
I’ve taken some classes at school in game dev and I’ve decided I want to pursue it more, but how do you choose an engine. It seems like everyone is just recommending their favorite one to me.
Did you make math duck? There’s a game in cool math games and this art style looks a lot like it
Finishing games might be a important bit of experience
Learning to scrap bits of the last 20% of ideas that prevent finishing and generally wrapping it all up
How do you come up with concepts? Where do you take inspiration from for your art? Any suggestions for begginer level pixel artists wannabes?
I just get inspiration from games I like and the world around me. As for art, I look at reference constantly. Literally, any time I see something art, a photo, pixel art that I like I save it to a folder. Twitter is actually a really great source for inspiration. (If you can avoid all the flame wars.)
@@Goodgis Thanks for heads up, you're very kind
I wouldn't recommend using the built in pixel art editor as when I used it, it crashed and I lost an hour of work.
Do You reccomend start with GameDev & the Game Design at the same time?😅?
I wish I knew how accessible this stuff was, I could have made my own proper game by now if I’d started 10 years ago, I’m mid 30s now and only just starting to learn this stuff! 😢😅 oh well, it’ll be a fun hobby at least!
The tip about making artwork first.. I think you just made a missing piece fall into place for me, I'm gonna start tackling projects from this angle
Super happy to hear it!