Game Development for Noobs | Beginner Guide

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Gain Exclusive Access to Early Game Builds on Patreon: / flowstudio
    Learn how the basics of Game Development work, from code to scenes and assets and the platforms games use.
    Composition for Noobs: www.youtube.com/watch?v
    =9VVzCr3c9Jk&t=2s
    Photography for Noobs: • Photography Basics for...
    Color Theory for Noobs: • Color Theory for Noobs...
    Instagram : / julianball
    Twitter : / julianjball
    My Website : julianball.com
    Behance : www.behance.net/FlowGraphics
    Creative Station : / creativestation
    Julian Ball / Flow Graphics

ความคิดเห็น • 782

  • @FlowStudio
    @FlowStudio  4 ปีที่แล้ว +1319

    Okay everyone scroll down to see the correct answers for the problem!
    .
    .
    .
    .
    .
    .
    1. Polygon! All meshes are made from polygons. Within games polygons must be 3 sided/triangles, though typically in animation and 3D design polygons are 4 sided.
    2. Code! All it needs is code so we can start giving the ball commands on what to do and when.
    3. 3D in almost all scenarios will run slower in comparison. Almost anything can slow down a game though, an 8k 2D image with an intense shader/material will put a lot more stress on the game than a normal 3D model.

    • @kunalgahlot5211
      @kunalgahlot5211 4 ปีที่แล้ว +8

      what software did you use to create this video?

    • @Rayan-bk3fn
      @Rayan-bk3fn 4 ปีที่แล้ว +4

      @@kunalgahlot5211 unity duh?

    • @vjackas14
      @vjackas14 4 ปีที่แล้ว +2

      @@kunalgahlot5211
      i want to know too

    • @crashie204
      @crashie204 3 ปีที่แล้ว +13

      haha i got them all right :) you are a really good teacher btw

    • @Bonniebelle_00__
      @Bonniebelle_00__ 3 ปีที่แล้ว

      I would put emphasis on number 3

  • @ResoluteGryphon
    @ResoluteGryphon 2 ปีที่แล้ว +1185

    Just what I needed to know to start making my first game, Call of Mario.

  • @seandobson2682
    @seandobson2682 2 ปีที่แล้ว +860

    I've been a Dev for 3 years and have never had development explained in this way. I think this is one of the best development videos for beginners.

    • @seandobson2682
      @seandobson2682 2 ปีที่แล้ว +8

      @The Lonely Proto mostly unity but I have dipped into unreal a litte.

    • @kukukudoes458
      @kukukudoes458 2 ปีที่แล้ว +9

      Wish i had this as an overview when I started out. Would have been alot faster

    • @Vindicator971
      @Vindicator971 2 ปีที่แล้ว +7

      @@seandobson2682 Honestly, code is worse than a foreign language to me.

    • @Mafla-pk8do
      @Mafla-pk8do 2 ปีที่แล้ว +4

      @@Vindicator971 The hardest part for me is Texturing and Modelling, coding is an easy and fun part for me, but I use blueprints which is simplified C++... I'm trying to learn C++ too though

    • @Vindicator971
      @Vindicator971 2 ปีที่แล้ว

      @@Mafla-pk8do could you teach me to code?

  • @theodoresmith3353
    @theodoresmith3353 3 ปีที่แล้ว +1862

    I feel more confident that i can actually learn gamedev knowing yanderedev made something that a lot of people enjoyed and he didn't even know most of the info in this video.

    • @K7NMHSF03DarkStarPhantom03
      @K7NMHSF03DarkStarPhantom03 3 ปีที่แล้ว +246

      literally anybody can be better than him.

    • @TheShadowprototype
      @TheShadowprototype 2 ปีที่แล้ว +166

      Yeah anybody can call themselves a dev when your only work is using assets from the unity asset store and stealing garbage code from the internet just the way yanderedev does

    • @tunod-
      @tunod- 2 ปีที่แล้ว +74

      A weeb dev who made a weeb game for a weeb community. Make any Anime game with some big tiddy waifus and you got yourself a hit.

    • @itemboy6814
      @itemboy6814 2 ปีที่แล้ว +50

      Yeah his game was liked for I dunno, four years or so. Then people forgot the game and came back to check it just to see it was not even properly being updated. After checking the code and some stuff that yanderedev did people just really don't like him now

    • @Lucas-cm8zq
      @Lucas-cm8zq 2 ปีที่แล้ว +6

      @@tunod- hey bro wanna get rich xD?

  • @dxrku7290
    @dxrku7290 4 ปีที่แล้ว +2135

    Can’t wait to make my first game for the airplane 😊

    • @lazykyuubi4300
      @lazykyuubi4300 3 ปีที่แล้ว +205

      Ah, yes. My favorite console

    • @Bonniebelle_00__
      @Bonniebelle_00__ 3 ปีที่แล้ว +9

      Wow

    • @liquid8980
      @liquid8980 3 ปีที่แล้ว +19

      Good luck Man 👍

    • @camilalouisem
      @camilalouisem 3 ปีที่แล้ว +75

      I really wished there were better games for airplanes...

    • @CWGameDesign
      @CWGameDesign 3 ปีที่แล้ว +38

      Is it compatible for Boeing?

  • @dominicballinger6536
    @dominicballinger6536 2 ปีที่แล้ว +572

    1. Polygons, or tris more specifically.
    2. You would add code, preferably a character controller.
    3. The sphere would make the game run slowest.

    • @theson1c777
      @theson1c777 2 ปีที่แล้ว

      you just copied his his answer and wrote it in yoyr own short ways lol
      :)

    • @dominicballinger6536
      @dominicballinger6536 2 ปีที่แล้ว +4

      @@theson1c777 everybody does that

    • @jojotag5344
      @jojotag5344 ปีที่แล้ว +2

      @@theson1c777 i dont know man it's pretty straight forward

    • @_freayxy_2694
      @_freayxy_2694 ปีที่แล้ว

      3D makes the game run slower

  • @tamta_asatiani
    @tamta_asatiani 2 ปีที่แล้ว +123

    been a game developer for 5 years and you opened my eyes to the fact that all of this info isn't common knowledge and there's people who live without it. and i was once one of them. thanks for giving me a system error, you earned a sub

  • @jayYT217
    @jayYT217 2 ปีที่แล้ว +73

    I feel like he is that one computer coding teacher that actually put it in a way that we understand. Thanks for the basics ☺️

  • @luiseatoll6368
    @luiseatoll6368 2 ปีที่แล้ว +113

    This did not teach me the secret of Mario's jump. My quest continues ever forward.

    • @inazumarai7690
      @inazumarai7690 2 ปีที่แล้ว +35

      his boots are made from goomba skin, harvested from the flattened corpses of his foes.
      the elasticity let's him absorb impact when he lands because they squash, allowing him to jump higher because the shoes stretch out after being squashed previously.
      this squash and stretch jump cycle allows mario to reach greater heights, though it seems to be limited at mario's incredible jump
      yes, this is truly, certainly the science behind Mario's jump

    • @lanfour4444
      @lanfour4444 2 ปีที่แล้ว +8

      @@inazumarai7690 it's so obvious how couldn't I have seen it before?

    • @luiseatoll6368
      @luiseatoll6368 2 ปีที่แล้ว +4

      @@inazumarai7690 A piece! Thank you kind stranger! Now, how do we decipher the verb x 2 double verb...

    • @quadroninja2708
      @quadroninja2708 2 ปีที่แล้ว

      That is not only magical from the point of view of logic, but also how it have been done. Like, consoles back then were running low on computing power and memory, and they implemented physics. That is real magic and skill

    • @theologicalmonochromaticbo2102
      @theologicalmonochromaticbo2102 2 ปีที่แล้ว +2

      If Mario is touching the ground he may begin to jump
      For as long as Mario is jumping and does not collide with any objects which would otherwise impede his vertical ascent he will rise an average of 5 blocks or 6 if jump was initiated whilst running.
      After the peak of his jump is reached, Mario shall descend back down at a constant rate until colliding with an object which prevents a further vertical decrease in position.
      If the object that ends Mario's jump is a basic floor tile he may initiate another jump sequence. If this jump is done less than 1 second after contact with the floor, he received a small boost (this may be repeated an additional time).

  • @The_Comic_Geek
    @The_Comic_Geek 3 ปีที่แล้ว +527

    1. Polygons
    2. It is missing code
    3. The 3D is going to take longer to load due to it requiring more information

    • @Bonniebelle_00__
      @Bonniebelle_00__ 3 ปีที่แล้ว +11

      Well that was obvious

    • @The_Comic_Geek
      @The_Comic_Geek 3 ปีที่แล้ว +87

      @@Bonniebelle_00__ the question was asked I answered, so shut up

    • @flashverse2.06
      @flashverse2.06 3 ปีที่แล้ว +7

      Good😂😂

    • @monkeepox2227
      @monkeepox2227 3 ปีที่แล้ว +10

      Lmfaooo he doesn’t make the rules, he plays by them 👌🏻

    • @nekemli1491
      @nekemli1491 3 ปีที่แล้ว +6

      Well that was obvious

  • @FaithNchaos
    @FaithNchaos 4 ปีที่แล้ว +229

    Such a great simplified yet essential breakdown!

  • @Onaterdem
    @Onaterdem 2 ปีที่แล้ว

    This is a *fantastic* video. I do have a little experience in game development so none of these were new per se, but the way you presented and explained everything, _especially_ the cameras, was so ingenious and so lovely that I'm in awe

  • @fredhuggins921
    @fredhuggins921 2 ปีที่แล้ว +16

    This is such a well-put-together video. Game design has been a bit on my mind recently and I feel as if this explained some nice basics very well! Please don't stop doing what you're doing, this is such great work!

  • @zb112
    @zb112 2 ปีที่แล้ว +2

    Absolutely excellent video about Game Dev. Great work Julian, I'd love to see more stuff like this!

  • @smitty8978
    @smitty8978 2 หลายเดือนก่อน

    This video is so fun! You sound like such a fun person! I really liked the question part at the end!

  • @Danee2108
    @Danee2108 2 ปีที่แล้ว +8

    This video is really helpful. I'm about 2/3 done with movement mechanics and controls, just need to figure out how to make enemies and we're done! The rest is the fun part. Art.

  • @ayojaydeee8910
    @ayojaydeee8910 2 ปีที่แล้ว

    This is fantastic. Straight to the point but hella informative! Thnak you !!

  • @tmayush
    @tmayush 4 ปีที่แล้ว +4

    I Love Your Videos!! Thank You Sooo much for the amazing content you upload

  • @nateprollystoleurceral4708
    @nateprollystoleurceral4708 ปีที่แล้ว

    These videos are literally perfect. Please keep making content thanks In advance

  • @ohnonotsam
    @ohnonotsam 2 ปีที่แล้ว

    Awesome video! It has really helped me get into the development process, thanks!

  • @You-dd3jt
    @You-dd3jt 2 ปีที่แล้ว

    High-Quality content. I love it!

  • @tom420smoken09
    @tom420smoken09 3 ปีที่แล้ว +12

    Thanks alot much simpler now. I'm still a little lost, but im thankful I found you video its going to help me remember the basics.

  • @lea_x8792
    @lea_x8792 3 ปีที่แล้ว +18

    That's a really good old school Mario dude

  • @Loop0001rath
    @Loop0001rath 3 ปีที่แล้ว

    this was an amazing video and explanation. thank you!

  • @valfgalinato2083
    @valfgalinato2083 3 ปีที่แล้ว +20

    1. These shapes are called polygons.
    2. We need to add code to move the ball.
    3. 3D loads slower compared to 2D.
    This is the start of my journey in learning to create video games. I subscribed and am hoping to learn from your videos. Wish me luck!

    • @klovrkhisyx9666
      @klovrkhisyx9666 3 ปีที่แล้ว +2

      I also want to be a video game designer. Wishing you the best of luck!

  • @michelchamieh4079
    @michelchamieh4079 2 ปีที่แล้ว +38

    1- Polygons
    2- Level manager
    3- The 3D object will load slower

    • @NeuronX
      @NeuronX 2 ปีที่แล้ว +2

      correction 2. needs game logic or code perfect general purpose answer

    • @michelchamieh4079
      @michelchamieh4079 2 ปีที่แล้ว +3

      @@NeuronX thanks for the correction

  • @user-pb2yv9cf6w
    @user-pb2yv9cf6w 8 หลายเดือนก่อน

    I loved it, it's a great explanation about video game creation process

  • @_.Dylan._
    @_.Dylan._ 2 ปีที่แล้ว

    This was so easy to understand and I’m someone that feels they never understand a lot of things I learn so thanks!

  • @jeremypena57
    @jeremypena57 2 ปีที่แล้ว

    Excellent illustration man!!

  • @ZaneGage
    @ZaneGage 2 ปีที่แล้ว

    Great video mate!

  • @hairo4242
    @hairo4242 3 ปีที่แล้ว +81

    Thank you man I'm not a professional about game development but I knew these basics but your breakdown of every component really impressed me I hope you will do more of these I would learn a lot since I decided to be a game developer uwu

  • @chessycopter9619
    @chessycopter9619 2 ปีที่แล้ว +2

    This is a really smart way to explain video game design

  • @Krissy27
    @Krissy27 2 ปีที่แล้ว +18

    I accidentally clicked on this, but I Have No regrets lol. Thank you 😃i always wanted to know how to create a game

    • @jayYT217
      @jayYT217 2 ปีที่แล้ว +2

      Lucky spin 🤑

  • @sennabullet
    @sennabullet 2 ปีที่แล้ว

    super super helpful. thank you VERY much for sharing your knowledge.

  • @stylejam
    @stylejam 4 หลายเดือนก่อน

    Your content is elite. Really fantastic

  • @George-si6iv
    @George-si6iv 2 ปีที่แล้ว

    The art in this is actually great

  • @MrKohlenstoff
    @MrKohlenstoff 2 ปีที่แล้ว

    Really cool presentation style!

  • @lordzockt1853
    @lordzockt1853 3 ปีที่แล้ว +175

    Timestamps
    1:09 Main Pic
    1:30 Scenes
    2:50 Effects
    3:54 Assets
    7:00 Code
    8:42 Systems
    10:26 Problem

  • @shazboi
    @shazboi 4 ปีที่แล้ว +19

    Make a playlist of all these videos on your channel!!

  • @thomasburn3247
    @thomasburn3247 2 ปีที่แล้ว +22

    Imagine mario with an AK running around shooting 3d barrels in 2d.

  • @Link-Link
    @Link-Link 2 ปีที่แล้ว

    That's really helpful, thanks man!

  • @stardustdragon125
    @stardustdragon125 2 ปีที่แล้ว

    Very informative! Thank you

  • @saniyakhan9989
    @saniyakhan9989 2 ปีที่แล้ว

    In love with your voice plus wonderful video

  • @jam3520
    @jam3520 3 ปีที่แล้ว

    Thanks for this, helped a lot

  • @AilaSaysHi
    @AilaSaysHi 3 ปีที่แล้ว

    Awesome explanation man

  • @stevecarter8810
    @stevecarter8810 2 ปีที่แล้ว +5

    Man I wish you had said platform instead of system, because the big missing piece of this video is the game design, which I would call the system. I. E. The abstract rules of the game that cause it to be an engaging interaction. That said, this video lays out the technical landscape very well. It's going to help me to mentally structure what I'm learning from the many tutorials I'm expecting to watch over the next years

  • @meloncaulii
    @meloncaulii 7 หลายเดือนก่อน

    brilliant guide

  • @BryanChance
    @BryanChance ปีที่แล้ว

    Awesome intro for noobs. This is so helpful. thank you.

  • @justcriss06
    @justcriss06 2 ปีที่แล้ว +1

    1: Polygons
    2: Code
    3: The 3D Ball
    Great video btw! I really enjoyed watching it. Even though I already knew a lot of this stuff, it was still very interesting and I learned a couple of new things too.

  • @michaelcastillo4402
    @michaelcastillo4402 2 ปีที่แล้ว

    It's a very funny way to explain this topic. I like it

  • @rishk1
    @rishk1 4 ปีที่แล้ว +1

    Amazing content

  • @deadeye450
    @deadeye450 3 ปีที่แล้ว +11

    you explained this better than my professor😭, subbed

  • @CemalTaskiran
    @CemalTaskiran 4 ปีที่แล้ว +2

    love your videos 🙂👍

  • @Eltopshottah
    @Eltopshottah 2 ปีที่แล้ว +1

    Thank you!

  • @dharmarivera6868
    @dharmarivera6868 2 ปีที่แล้ว

    Thank you 🙏🏻 muy helpful

  • @kr2sssss
    @kr2sssss 2 ปีที่แล้ว +1

    ok now im excited to learn this in school, currently studying first yr game development, wish me luck

  • @Nerd.Immunity.
    @Nerd.Immunity. ปีที่แล้ว

    This was really good

  • @bermudatriangle94
    @bermudatriangle94 3 ปีที่แล้ว

    what a great video!

  • @UrgentCabbage99
    @UrgentCabbage99 2 ปีที่แล้ว +1

    I have recently gotten and I dea for a 2d poetry/story like game and this helped a lot :D I am going to use Unity to develope my game thank you so much this all helped me understand everything I needed to know well! 😊

  • @viktordjambov1437
    @viktordjambov1437 4 ปีที่แล้ว +73

    Amazing video. I'm not a beginner anymore but this video was entertaining to go through and refresh my knowledge and I sent it to so many friends of mine. The end questions really would help a newbie solidify some of the core basics knowledge. I'm loving this

    • @FlowStudio
      @FlowStudio  4 ปีที่แล้ว +15

      So glad you liked it! I love making these types of videos and I'll definitely be making more 😁

  • @tomlefevre5887
    @tomlefevre5887 4 ปีที่แล้ว +25

    Well... Thanks to youtube recommandations, this is totally what I was looking for ! Really cool video by the way !

    • @Bonniebelle_00__
      @Bonniebelle_00__ 3 ปีที่แล้ว

      It's really hard to navigate TH-cam's algorithm nowadays

  • @danuvip
    @danuvip 2 ปีที่แล้ว +2

    1. Polygon
    2. Movement script like (C#:if(Input.getkeydown(keycode.d)){transform.translate(-1, 0, 0)} and so on
    3. The 3d will load longer because the object isn't just one shape it has lots of polygons which have to be loaded and then rendered with lighting, shadows and maybe raytracing depending on if you playing on Mobile, Console, Laptop, Desktop PC or an Airplane

  • @rastamangamingmusic9571
    @rastamangamingmusic9571 2 หลายเดือนก่อน

    masha allah amaaaaazing simple clear fun explanation big thanks keep it up

  • @FryDreams
    @FryDreams 2 ปีที่แล้ว +1

    I made it 2 minutes in and was laughing and learning !! Love this ! (He said "I can spin and do flips " ) lmao

  • @eigentlichtoll02
    @eigentlichtoll02 2 ปีที่แล้ว +2

    Object-oriented programming and using components are two independent concepts. (4:35)

  • @michaelanthonygutierrez
    @michaelanthonygutierrez ปีที่แล้ว

    thanks brother

  • @thefloof6163
    @thefloof6163 6 หลายเดือนก่อน

    1. Polygons, which are tiny little triangles that make up the shape.
    2. You can add a script that has code for a player controller.
    3. The 3d ball makes the game run slower because there is more to render.

  • @iwonagolab4407
    @iwonagolab4407 2 ปีที่แล้ว

    Dani would love this video

  • @happy-oni9240
    @happy-oni9240 3 ปีที่แล้ว

    thank you for the video

  • @timothy897
    @timothy897 2 ปีที่แล้ว

    You have summarised all I know about Game dev 🙈🙈

  • @aruretheincomprehensible20
    @aruretheincomprehensible20 2 ปีที่แล้ว +3

    This is a great video, but I think there should have been a piece of information that I think would go in assets.
    The assets section lists stuff like barrels, characters, trees, etc., and this I think gives the impression that all assets are physical stuff that appears within the game world that the player sees and can potentially interact with. However, I think music is something important enough for video games that I think it should have at least had a passing mention in this section.

  • @Rockyzach88
    @Rockyzach88 3 หลายเดือนก่อน

    Nice Tamagachi name drop. In fact I might try to code one of those.

  • @ernest4085
    @ernest4085 2 ปีที่แล้ว +1

    1) polygons
    2) code
    3) 3D mesh ball would load slower, typically
    Fingers crossed I got these right! Thanks for the vid ^^

  • @DasBauer
    @DasBauer 2 ปีที่แล้ว

    Your Cs (often) look like Ls.
    Your Ds (often) look like Ps.
    But all in all a really good video, which explains the context very well. Nicely done. 👍

  • @thecatisalive_
    @thecatisalive_ 4 ปีที่แล้ว +212

    you should be a teacher

    • @Hemecan.
      @Hemecan. 3 ปีที่แล้ว

      He is

    • @rikka376
      @rikka376 3 ปีที่แล้ว +6

      @@Hemecan. you just ruined it

    • @nizu9527
      @nizu9527 2 ปีที่แล้ว

      ay atleast we know he is

  • @xugefu
    @xugefu 2 ปีที่แล้ว

    Thanks!

  • @fynncat9519
    @fynncat9519 2 ปีที่แล้ว

    1. Polegons
    2. You'll need a rigidbody or some physics component & some code depending on what its effected by.
    3. Generally 3D, but that could change depending on your examples.

  • @enigmashades3i657
    @enigmashades3i657 10 หลายเดือนก่อน

    1. Polygons
    2. Code that takes keyboard inputs and changes the transform of the ball
    3. The 3D mesh

  • @snipes6236
    @snipes6236 3 ปีที่แล้ว +1

    Thank you so much for this video! You were so easy to understand and no nonsense. I had fun watching this video, and hopefully I’ll make my first game soon.

  • @serakali4654
    @serakali4654 3 ปีที่แล้ว +1

    I'm actually a beginner in this type of industry and I'm about to shift careers so this is a big help

    • @klovrkhisyx9666
      @klovrkhisyx9666 3 ปีที่แล้ว +1

      I want to be a game designer as well but I am not very good at drawing so I want to get everything I can down!

  • @rishk1
    @rishk1 4 ปีที่แล้ว +5

    Why is this guy not getting views

  • @xrmasiso
    @xrmasiso 2 ปีที่แล้ว

    This is an awesome video!!!! I made on on game design that is a little more high level -- one that discusses how to think about complex shots, how to break them down, and how to initiate the process of coding them. Hopefully it can be as useful as this video!

  • @mouinhizem1428
    @mouinhizem1428 7 หลายเดือนก่อน

    1 - polygon
    2- code
    3 - 3d ball
    +thnks for the amazing video i took my note and its helpful

  • @baladar1353
    @baladar1353 2 ปีที่แล้ว

    It was an okay guide, although a small error came up almost at the end. A censor is usually a man who takes out unwanted content from a product that gets published, while a sensor used to be a contraption that senses and translates physical signals into inputs that can be used by the machine.

  • @jaysol191
    @jaysol191 2 ปีที่แล้ว

    Awesome

  • @herewego-ud7sm
    @herewego-ud7sm ปีที่แล้ว

    The video was awesome as it made it easier to understand game development as I was also able to get a friend to quiz me once or twice to remember it more smoothly though I do have some questions as I plan on being a game developer in the future.
    My first question is what apps or site would you recommend for game development?
    Second question was is it possible to run into a virus while making a game?
    And my last question is what app or site would you recommend for making sounds (like jump scares or soundtracks that would make a gamer they're spine crawl sorry if it sounded weird) and sorry for commenting at some random moment but the video was awesome and easy to run through as I was able to remember the answers after the first try.

  • @Jplayz41
    @Jplayz41 2 ปีที่แล้ว

    Nice video

  • @EvanNeedsTherapy
    @EvanNeedsTherapy 2 ปีที่แล้ว

    Shapes in barrel mesh are called polygons.
    Code is added to the ball object
    3D ball loads slowest

  • @drumatic
    @drumatic 2 ปีที่แล้ว +1

    Hi... thanks so much for your amazing video... do you have any videos for a suggested game design document or spreadsheet that lists enemy profiles and how to put each character in your game into a manageable list? ie. name, appearance, skill name, skill description, weakness, etc. Thanks again!

  • @IrhasMufti11
    @IrhasMufti11 3 ปีที่แล้ว

    thanks man

  • @darkcognitive
    @darkcognitive 3 ปีที่แล้ว

    I’d you were to make a course, teaching people how to go from Noob, to developing a game (and teaching them c#) like Len’s Island..... you would make an absolute FORTUNE.
    I know building a course teaching people from noob to pro would be quite an undertaking, but if you did I guarantee you’d make a killing over a few years. Just look at Thomas Brush with his course, and his type of game dev is mega simplistic compared to something the quality of Lens Island, yet people are lapping it up paying him 400 bucks for his course.
    Something to think about maybe once lens island releases? It would be awesome to see and you have a great voice / style for teaching.

  • @ShadowFredi
    @ShadowFredi 2 ปีที่แล้ว

    Interested 😄

  • @haideral5594
    @haideral5594 ปีที่แล้ว

    some shaders are performance more expensive than others... I really like going back to the basics and this video was awesome...

  • @Mini.Trans_rat
    @Mini.Trans_rat ปีที่แล้ว

    Got 2 answers right in the problem I’m surprising proud of my self and being a beginner

  • @NOORHASAN-hj6hr
    @NOORHASAN-hj6hr 2 ปีที่แล้ว

    Your drawing is so good 👍

  • @snarefarex
    @snarefarex 2 ปีที่แล้ว

    the references to butts in the for and if statements... *chef kiss*

  • @ThiagoSantosAirboy
    @ThiagoSantosAirboy 2 ปีที่แล้ว

    Triangles!:)
    Code
    And the 3D one!:)
    Thank you!

  • @bjananamjen6400
    @bjananamjen6400 2 ปีที่แล้ว

    1. Polygon 2. Code 3. Mesh 3d
    Good video mate, i enjoyed!

  • @josephvanwyk2088
    @josephvanwyk2088 2 ปีที่แล้ว

    Thanks for this, I would love to see a video on structuring your file systems in Unreal for example (proper way of managing the workflow). For example I'd Iike to make 10 small sandbox maps, and each will have tons of streaming levels. Do I just drop all 300 levels in one folder, what about the props, what about the npc, - I assume everything that you do is in their neat little folder?

  • @AyodejiAdedayoAdeosun
    @AyodejiAdedayoAdeosun 5 หลายเดือนก่อน

    cool video)