I dont think you covered them in this video at least, and seeing the 262 video reminded me I had a quesiton, what are those 2 pull that are above the Ammeter?
Hello Requiem. What do you recommend exactly for the flap adjustment for the final landing (touchdown) ? With the flaps fully extended the i16 slows down strongly but descends quite hard for a soft landing in 3 points it seems to me.
@@RequiemsACTL Thanks for the answer. Ok for the full flaps with a lot of throttle to slowly reduce the approach speed and touch down at about 150 km/h. Good flight.
Hey Req,on the area where the little balls are that tell you if the landing gear is in or out what are all those numbers in that arc? i have a feeling im gonna feel real stupid when you tell me ha ha ha ha
@@RequiemsACTL Cool,for such a little basic plane they sure planned that landing gear carefully,instead of just 2 lights for up and down it has this system of 2 little balls that travel thru these slots then all these numbers to tell you whats going on,strange but cool, i recently noticed they used wires to pull the wheels up, I'm guessing the wheels came out by gravity, i enjoy technical stuff like that.
I have a laptop with the real flight 4 axis controls plus some extra switches on the rc training controller and also a desktop with a joystick and throttle quadrant, should I run down the cds so I can use the game on on laptop and desktop? Or if I order from steam will steam allow me to access the game from either my laptop or desktop? thanks for any info I have janes ww2 fighters and xplane and ms 2002, which of the IL-Sturmovik is most popular? Are US airplanes avail in any of the games? and I enjoy the German aircraft also as well as British, and am willing to learn more of the Russian aircraft since this is such a well received game. Thank you for any tips again.
my laptop runs x-plane pretty well and my desktop does a good job on MS 2002 but not DCS world on the desktop but the laptop runs DCS world but does freeze up often.
Yeah as long as the game is installed you can access it from your desktop or laptop no problems regardless of whether it is the steam version or not. I do the same thing myself. I fly using my desktop and use the one my laptop to do the recording and video editing. US airplanes are in the game (A-20, P-39, P-40), but you can go here to see the different versions of IL-2 and see what appeals to you. il2sturmovik.com/store/battle-of-bodenplatte/ Currently Battle of Bodenplatte is in early access so not all airplanes are out yet for that one. I would recommend buying directly from their website though otherwise Steam takes a 30% cut.
+RequiemBoS *To be fair to the Russian scout pilot in the Istrebeitel-16,* the USN-USMC/Grumman FF, F2F, JF, J2F, and SBF all used a manual screw for their landing gear - retracts were cutting-edge technology in the early 1930's and the Grumman Iron Works didn't have pneumatics or hydraulics to assist the crew prior to the F3F, SB2F, and TBF.
Could you include some combat info in your next video ? i would apreciate some pointers because i keep running into the problem that i am not entirely sure how to engage the enemy when i am sitting in a Russian plane. There is a BF109E behnd me while i am sitting in a Yak 3, should i run for it and wiggle ? Or better try outurning him or getting him into a rolling scissor ? That kind of stuff
@The Air Combat Tutorial Library, or anyone else that might know, is the fuel gauge on the I-16 broken? During this video I noticed it was going from full to empty back to full, over and over.
Someone can correct me if I'm wrong but I think that is some kind of fuel flow or fuel tank switch feature that is automated in the sim. I'm away from home and can't check right now
Little late here, but it is an automated feature as in real life it had to be checked manually by pressing a button. I guess it was easier to code in the automation than add another key binding. I think it's set to run a check every 10 seconds or something.
Thank you for the video. I've been on the fence on whether I should buy the game even though I've followed it through development. Is this game worth getting from a simulation point of view? Can I fiddle with all cockpit controls or only to a certain extent?
Great stuff Req and thanks once more. One thing that is bugging me, I'm trying to get my head round fully manual of late (about time!). Now, when I get airborne and chugging along, the prop or engine starts racing madly when I nose - down any. What is causing this, d'you reckon? It happens when I lower the throttle it seems... is it RPM or something?
What's racing exactly? You would have to point it out to me... If it's the RPM...The I-16 has a governor so the RPM tries to remain constant...but if your airspeed is too fast or slow then the governor can't compensate leading to RPM changes without you actually changing it with the airplane's control. I have a few videos covering complex engine management in their own playlist on my channel (just in case you haven't seen them) which can help explain what's going on in more detail
@@RequiemsACTL I've done a video Req. I'll pm you with it. It'd be great to just find out what it actually is that's happening. It sounds like you've pretty much explained it though...
Sorry that this is completely off-topic but I've been dying to ask someone. When I try to take off, the plane automatically pulls to the right. I have no clue why so I keep pulling back to the left to at least get a kind of right take-off... Why the hell does this happen?!
+vincent smit It is from a group of principles called "Left turning tendencies" There are four of these tendencies. P-factor, Gyroscopic Precession, Spiral Slipstream, and Torque effect. These tendencies all come together to cause the plane to turn left in the air (if the propeller rotates clockwise). On the ground though torque in particular cause the plane to lean to the left, causing more pressure on the left wheel, leading to more friction on the left wheel which makes the plane turn left on the runway. Hopefully that's not too complicated, but I plan on making a video covering this topic.
The Air Combat Tutorial Library I had to read that more than once before I understood it. It's really complicated. Please make a video about this. But how would I be able to 'counter' this? If my plane turns to the right/left on it's own, then does that mean I have to manually steer in the other direction and when I lift off I stop steering in the other direction?
+vincent smit Yes. You will need to apply rudder on takeoff opposite to the direction the plane wants to turn during the takeoff roll. As you increase speed on takeoff you will need less and less rudder because the extra airflow will make your rudder inputs more effective. After you takeoff just use whatever amount of rudder is needed to be in coordinated flight.
Great to see you back! We've all been waiting for your return! Welcome back
Wow wow. You returned. How awesome is knowing that you did not drope making your beautiful video. Thx thx.
Great to have you back Requiem!
Thanks Requiem, enjoy your content mate.
Heyy it's great to see you're back! :) very informative video!
Great Job Requiem.
Another excellent Aircraft Familurisation. Congratulations on your success on reaching CPL(IR) and Full Instrument Instructor.
Gos
Cool 2 see u back!
WB man!
Been missing your videos.
I dont think you covered them in this video at least, and seeing the 262 video reminded me I had a quesiton, what are those 2 pull that are above the Ammeter?
I believe those are the gun charging handles.
The Air Combat Tutorial Library thanks!
He lives!
Hello Requiem. What do you recommend exactly for the flap adjustment for the final landing (touchdown) ? With the flaps fully extended the i16 slows down strongly but descends quite hard for a soft landing in 3 points it seems to me.
You should be using full flaps, but if you're touching down too hard then you're either coming at without enough airspeed or flaring too high
@@RequiemsACTL Thanks for the answer. Ok for the full flaps with a lot of throttle to slowly reduce the approach speed and touch down at about 150 km/h. Good flight.
Hey Req,on the area where the little balls are that tell you if the landing gear is in or out what are all those numbers in that arc? i have a feeling im gonna feel real stupid when you tell me ha ha ha ha
Degrees of gear extenion IIRC
@@RequiemsACTL Cool,for such a little basic plane they sure planned that landing gear carefully,instead of just 2 lights for up and down it has this system of 2 little balls that travel thru these slots then all these numbers to tell you whats going on,strange but cool, i recently noticed they used wires to pull the wheels up, I'm guessing the wheels came out by gravity, i enjoy technical stuff like that.
I have a laptop with the real flight 4 axis controls plus some extra switches on the rc training controller and also a desktop with a joystick and throttle quadrant, should I run down the cds so I can use the game on on laptop and desktop? Or if I order from steam will steam allow me to access the game from either my laptop or desktop? thanks for any info I have janes ww2 fighters and xplane and ms 2002, which of the IL-Sturmovik is most popular? Are US airplanes avail in any of the games? and I enjoy the German aircraft also as well as British, and am willing to learn more of the Russian aircraft since this is such a well received game. Thank you for any tips again.
my laptop runs x-plane pretty well and my desktop does a good job on MS 2002 but not DCS world on the desktop but the laptop runs DCS world but does freeze up often.
Yeah as long as the game is installed you can access it from your desktop or laptop no problems regardless of whether it is the steam version or not. I do the same thing myself. I fly using my desktop and use the one my laptop to do the recording and video editing.
US airplanes are in the game (A-20, P-39, P-40), but you can go here to see the different versions of IL-2 and see what appeals to you. il2sturmovik.com/store/battle-of-bodenplatte/
Currently Battle of Bodenplatte is in early access so not all airplanes are out yet for that one. I would recommend buying directly from their website though otherwise Steam takes a 30% cut.
+RequiemBoS *To be fair to the Russian scout pilot in the Istrebeitel-16,* the USN-USMC/Grumman FF, F2F, JF, J2F, and SBF all used a manual screw for their landing gear - retracts were cutting-edge technology in the early 1930's and the Grumman Iron Works didn't have pneumatics or hydraulics to assist the crew prior to the F3F, SB2F, and TBF.
The F4F Wildcat also had manual screw
@@danikoo582 *As backup for the hydraulics.*
Could you include some combat info in your next video ?
i would apreciate some pointers because i keep running into the problem that i am not entirely sure how to engage the enemy when i am sitting in a Russian plane.
There is a BF109E behnd me while i am sitting in a Yak 3, should i run for it and wiggle ? Or better try outurning him or getting him into a rolling scissor ?
That kind of stuff
+Dwarf-Elvish Diplomacy how did you get the Yak 3?
HerrStein
It was just a example, i am playing Il2 1946 so thats the first thing that jumped into my mind
@The Air Combat Tutorial Library, or anyone else that might know, is the fuel gauge on the I-16 broken? During this video I noticed it was going from full to empty back to full, over and over.
Someone can correct me if I'm wrong but I think that is some kind of fuel flow or fuel tank switch feature that is automated in the sim. I'm away from home and can't check right now
Little late here, but it is an automated feature as in real life it had to be checked manually by pressing a button. I guess it was easier to code in the automation than add another key binding. I think it's set to run a check every 10 seconds or something.
Thank you for the video. I've been on the fence on whether I should buy the game even though I've followed it through development. Is this game worth getting from a simulation point of view? Can I fiddle with all cockpit controls or only to a certain extent?
Great stuff Req and thanks once more. One thing that is bugging me, I'm trying to get my head round fully manual of late (about time!). Now, when I get airborne and chugging along, the prop or engine starts racing madly when I nose - down any. What is causing this, d'you reckon? It happens when I lower the throttle it seems... is it RPM or something?
What's racing exactly? You would have to point it out to me...
If it's the RPM...The I-16 has a governor so the RPM tries to remain constant...but if your airspeed is too fast or slow then the governor can't compensate leading to RPM changes without you actually changing it with the airplane's control.
I have a few videos covering complex engine management in their own playlist on my channel (just in case you haven't seen them) which can help explain what's going on in more detail
@@RequiemsACTL I've done a video Req. I'll pm you with it. It'd be great to just find out what it actually is that's happening. It sounds like you've pretty much explained it though...
2:00 One should have it always turned on in this weird cockpit. :))
exellent!
you're back :D
Have you covered the seaplanes in rise of flight?
+SuperSmartt Yep, about 2 years ago :-)
th-cam.com/video/ZaI99QPXnbo/w-d-xo.html
Sorry that this is completely off-topic but I've been dying to ask someone. When I try to take off, the plane automatically pulls to the right. I have no clue why so I keep pulling back to the left to at least get a kind of right take-off... Why the hell does this happen?!
Also, I'm not very good at this game... I just started :p
+vincent smit It is from a group of principles called "Left turning tendencies" There are four of these tendencies. P-factor, Gyroscopic Precession, Spiral Slipstream, and Torque effect. These tendencies all come together to cause the plane to turn left in the air (if the propeller rotates clockwise). On the ground though torque in particular cause the plane to lean to the left, causing more pressure on the left wheel, leading to more friction on the left wheel which makes the plane turn left on the runway.
Hopefully that's not too complicated, but I plan on making a video covering this topic.
The Air Combat Tutorial Library I had to read that more than once before I understood it. It's really complicated. Please make a video about this.
But how would I be able to 'counter' this? If my plane turns to the right/left on it's own, then does that mean I have to manually steer in the other direction and when I lift off I stop steering in the other direction?
+vincent smit Yes. You will need to apply rudder on takeoff opposite to the direction the plane wants to turn during the takeoff roll. As you increase speed on takeoff you will need less and less rudder because the extra airflow will make your rudder inputs more effective. After you takeoff just use whatever amount of rudder is needed to be in coordinated flight.
Bit dark to see, maybe next time put on the cockpit light.