Gothic tracery tutorial - part 2 (texturing)

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  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 18

  • @christij7172
    @christij7172 5 ปีที่แล้ว +2

    Thank you, I learned a lot.

    • @conradjustinart
      @conradjustinart  5 ปีที่แล้ว

      I am very happy to hear that! Cheers!

  • @ladyscarlet7563
    @ladyscarlet7563 3 ปีที่แล้ว

    Really nice tutorial. I would only recommend to make glass with just a single plane so it has less polygons. Thank you for sharing :)

    • @conradjustinart
      @conradjustinart  3 ปีที่แล้ว

      Thank you, Dominika! You are right -- there was no reason for me to use such complex geometry... Good optimization tip!

    • @conradjustinart
      @conradjustinart  3 ปีที่แล้ว +2

      Actually - I remember now why I did that - I wanted to have clean cut of the inner shape of the tracery as a UV island so I could paint stained glass more easily on top of it... But once painting had been done I should have swapped it for low poly pane! Thanks again!

  • @YasnaKo
    @YasnaKo 3 ปีที่แล้ว

    Nice works! 👍

  • @GUERRER211ROADTO1K
    @GUERRER211ROADTO1K 5 ปีที่แล้ว

    BRO YOUR WORK IS BEAUTIFULLY LOOK A DAY LEARNING HAVE TO DO THINGS AS GOOD AS YOURS, I ASKED IF IBAS HAS DOED SOMETHING LIKE WITH THE BOATS? , I mean a tutorial on how to do it

    • @conradjustinart
      @conradjustinart  5 ปีที่แล้ว +3

      Thank you! Sorry for (very) late response but I was very busy... modelling a ship. Wait, you want a tutorial on how to make a ship? I will see... :)

  • @ldblru
    @ldblru 4 ปีที่แล้ว

    You are a professional! Please let us know what this plugin is for photoshop?

    • @conradjustinart
      @conradjustinart  4 ปีที่แล้ว +1

      Thanks! It is called Quixel Suite BUT I am using pretty old version. Back then it came with useful NDO and it was one time purchase . Now you have to do subscription and there is no NDO (instead something called MIXER). I am sorry :( Check this video for more information th-cam.com/video/8yye9iro5jU/w-d-xo.html

    • @ldblru
      @ldblru 4 ปีที่แล้ว

      @@conradjustinart Thanks, man! You are very cool!

  • @흐앜으앜
    @흐앜으앜 4 ปีที่แล้ว +2

    Would it be easier if I made it with the substance painter??

  • @edrisqudaam1928
    @edrisqudaam1928 2 ปีที่แล้ว

    Please link for Quixel suite add-on
    Is it work with Photoshop 2020 please do a tutorial how to install it and how to use it please 🙏

  • @jace2279
    @jace2279 4 ปีที่แล้ว

    I don't understand it. When I bake it I can't decide where to save so I dk how to open it in ps. The cavity just appears in the cavity uv but there's no AO? I'm so confused x.x

    • @conradjustinart
      @conradjustinart  4 ปีที่แล้ว +1

      I know this might be confusing! I'm sorry I didn't show saving image in the video! After it's baked - head to the UV window and on the top bar left from the "+ New" button choose your new "Cavity" map or whatever you called it. When it is active head on to the top bar "Image" and choose "save as" - this way you can save your cavity map! Same goes for AO - After it is baked - activate it in the UV view and click image -> save as.
      Hope this helped!

    • @jace2279
      @jace2279 4 ปีที่แล้ว

      @@conradjustinart ah okay I see. Thanks a lot, I'll try it out >