Those who dislike not using Fountain of Life on pvp, have not played much pvp xD I LOVE fountain of life and used it a lot on PVP and you will find out quickly that is not worth it (unless with PVP You mean that you are just sneaky hitting random people on pvp world bosses and no actual 1 vs 1 or decent arena pvp). Any tank can push you out of it, any dps can see your fountain of life like a BIG target that is yelling that you will be there. And fast heal already heals you a ton when needed if htat is what are you looking for, and if you liked it because it heals mana too then you are not gearing correctly and maybe should double check your traits. This video is good
I have a question regarding minute 22:42 and maximum/minimum damage. Because it is true that just increasing max damage may sound a bad idea as you will many time hit with the lower numbers, and as you did not increase those, damage will suck ass. However, Crit chance = chance on doing your maximum damage, and Dexterity is the main stat for crit damage. So I wonder if having very high dexterity plus more dex + crit from Gear stats and gear traits, would compensate not increasing the minimum damage? I say this because in fact I using very high DEX and also high wisdom + crit and heavy hit traits, and I hit like a truck (there are some random times on which it hits a bit low, but yes, most of the times i feel it its hard). But I was wondering on maybe mnoving Wisdom to Strenght, and your statements were very iteresting. But I never though of removing DEX as I though it was okay. Lastly, the good part of having high wisdom is the big amount of mana and mana recovery you get, with works well with some passives that gives you extra damage with more mana recovery, and plus using Lady Knight Kamershea (this guardian gives a bubble shield that is bigger the more mana you have + it gives cooldown reduction) What do you think of all this?
I could be wrong but dexterity increases critical strike chance. A critical strike isn’t your maximum damage, it exceeds your maximum damage as a critical hit. So your critical strikes would be higher but your regular heals would be much lower overall. I’ll have to do some testing to be sure but my theory was by increasing both your minimum and maximum damage it also increases your minimum and maximum heals. Having higher consistent heals feels more important than having higher critical heals, for me at least. Definitely food for thought though. I’m always trying theme builds and experimenting so maybe I need to try a high dexterity build and see how it stacks up. Appreciate the insight and ideas.
For a full healer build I’d agree but for a PvP arena build that focuses on being mobile and moving, a healing skill that requires you to stand still for 6 seconds in a tight spot os a group killer. Crowd control is more important. My full healer build video coming later today might be more what you’re looking for. Hope you check out the next video, whether good or bad I appreciate the comments.
@@MattabooeyGaming yea bro. Sorry for such a tough comment. Thank you for the work you have done. Well it really depends. If arena not circle ⭕️ one. I strongly believe that when you put a fountain with Mana regen. It is very useful. Because on high PTS we drag all mana from GS and Tank then just keep them running around without killing them while focusing on Damage Dealer only.
Not tough at all I appreciate the different take. I’m always trying different builds maybe I need to try adding Fountain of Life and see how it stacks l up against other healing skills. Big update tonight 1.8.0 should make for some interesting changes.
For PvP I'd go more into strength for the added health as well as the min/max damage. For PvE I'd do the opposite and go heavy into perception. New PvE DPS build guide coming Tuesday.
So you definitely stacked your Stat points well. I will say that you could refine the other stats on your item selections a bit. Try to stack a certain evasion, certain cc resistance, or obviously a certain offensive stat. Good stuff, though!
For example, I found items that give me the stats I want while also stacking my specialty stats. I focus melee evasion and ranged endurance. Most melee builds, especially tanks, don't crazy stack hit chance. My melee evasion is over 1500 and my ranged endurance is around 1000. Even with these, I'm getting 50 strength and 60 perception. I am looking for a way to flip-flop those, though lol. Food for thought!
Build video is still coming. I game using GeForce Now and it's still been under maintenance with the 1.8.0 update release. Hoping it's back up today, I'll be making the video when it does. Didn't want to make a new video before the update since it'll change afterwards.
@@EvolvedProblems you'll lose any endurance from your weapon mastery but anything from your equiemt will remain, I try and run a heavy endurance build rather than evasion
It’s nice that you want to make content but try to finish a proper build and have it tested. You’re in plate, leather and cloth with mixed defenses so it’s just yuck.
I’m a free to play gamer and all my videos are aimed at the casual player. I agree my equipment isn’t the best it’s why I didn’t show it in my previous videos. I think you’ll like my next one more as I’m using mainly the Swirling Essence set with some Ascended Guardian pieces. Good or bad I appreciate the feedback and taking the time to watch. Hope you give my next video a shot.
Those who dislike not using Fountain of Life on pvp, have not played much pvp xD I LOVE fountain of life and used it a lot on PVP and you will find out quickly that is not worth it (unless with PVP You mean that you are just sneaky hitting random people on pvp world bosses and no actual 1 vs 1 or decent arena pvp). Any tank can push you out of it, any dps can see your fountain of life like a BIG target that is yelling that you will be there. And fast heal already heals you a ton when needed if htat is what are you looking for, and if you liked it because it heals mana too then you are not gearing correctly and maybe should double check your traits.
This video is good
I have a question regarding minute 22:42 and maximum/minimum damage. Because it is true that just increasing max damage may sound a bad idea as you will many time hit with the lower numbers, and as you did not increase those, damage will suck ass.
However, Crit chance = chance on doing your maximum damage, and Dexterity is the main stat for crit damage. So I wonder if having very high dexterity plus more dex + crit from Gear stats and gear traits, would compensate not increasing the minimum damage?
I say this because in fact I using very high DEX and also high wisdom + crit and heavy hit traits, and I hit like a truck (there are some random times on which it hits a bit low, but yes, most of the times i feel it its hard). But I was wondering on maybe mnoving Wisdom to Strenght, and your statements were very iteresting. But I never though of removing DEX as I though it was okay.
Lastly, the good part of having high wisdom is the big amount of mana and mana recovery you get, with works well with some passives that gives you extra damage with more mana recovery, and plus using Lady Knight Kamershea (this guardian gives a bubble shield that is bigger the more mana you have + it gives cooldown reduction)
What do you think of all this?
I could be wrong but dexterity increases critical strike chance. A critical strike isn’t your maximum damage, it exceeds your maximum damage as a critical hit. So your critical strikes would be higher but your regular heals would be much lower overall.
I’ll have to do some testing to be sure but my theory was by increasing both your minimum and maximum damage it also increases your minimum and maximum heals. Having higher consistent heals feels more important than having higher critical heals, for me at least.
Definitely food for thought though. I’m always trying theme builds and experimenting so maybe I need to try a high dexterity build and see how it stacks up. Appreciate the insight and ideas.
Well. After “I don’t feel fountain of life is worth it” I closed video. Thanks. Haha 😂
Same brother
For a full healer build I’d agree but for a PvP arena build that focuses on being mobile and moving, a healing skill that requires you to stand still for 6 seconds in a tight spot os a group killer. Crowd control is more important. My full healer build video coming later today might be more what you’re looking for.
Hope you check out the next video, whether good or bad I appreciate the comments.
@@MattabooeyGaming yea bro. Sorry for such a tough comment. Thank you for the work you have done. Well it really depends. If arena not circle ⭕️ one. I strongly believe that when you put a fountain with Mana regen. It is very useful. Because on high PTS we drag all mana from GS and Tank then just keep them running around without killing them while focusing on Damage Dealer only.
Not tough at all I appreciate the different take. I’m always trying different builds maybe I need to try adding Fountain of Life and see how it stacks l up against other healing skills. Big update tonight 1.8.0 should make for some interesting changes.
Keep up the gd wrk thanks for the info lml i have 50 dex 💀💀 so im gna grind this week
If you had the stat points, would you do str 60 and perc 50 ……or perc 60 and str 50
For PvP I'd go more into strength for the added health as well as the min/max damage. For PvE I'd do the opposite and go heavy into perception. New PvE DPS build guide coming Tuesday.
So you definitely stacked your Stat points well. I will say that you could refine the other stats on your item selections a bit. Try to stack a certain evasion, certain cc resistance, or obviously a certain offensive stat. Good stuff, though!
For example, I found items that give me the stats I want while also stacking my specialty stats. I focus melee evasion and ranged endurance. Most melee builds, especially tanks, don't crazy stack hit chance. My melee evasion is over 1500 and my ranged endurance is around 1000. Even with these, I'm getting 50 strength and 60 perception. I am looking for a way to flip-flop those, though lol. Food for thought!
What happened to the pve healer build you said was coming the day after this?
Build video is still coming. I game using GeForce Now and it's still been under maintenance with the 1.8.0 update release. Hoping it's back up today, I'll be making the video when it does. Didn't want to make a new video before the update since it'll change afterwards.
GeForce was all ready and the new video is up.
Im full endurance wand/bow and want to make the swap to staff, will the endurance carry over okay to the build?
@@EvolvedProblems you'll lose any endurance from your weapon mastery but anything from your equiemt will remain, I try and run a heavy endurance build rather than evasion
It’s nice that you want to make content but try to finish a proper build and have it tested. You’re in plate, leather and cloth with mixed defenses so it’s just yuck.
I’m a free to play gamer and all my videos are aimed at the casual player. I agree my equipment isn’t the best it’s why I didn’t show it in my previous videos. I think you’ll like my next one more as I’m using mainly the Swirling Essence set with some Ascended Guardian pieces.
Good or bad I appreciate the feedback and taking the time to watch. Hope you give my next video a shot.