If you're on your own writing or worldbuilding journey, make sure to sign up for my free weekly newsletter which is packed with practical advice and strategies on key elements, from character development and plot structuring to creating immersive fantasy worlds: thetaletinkerer.com/newsletter
My fantasy metal is used by fairies instead of iron but is very rare highly recommend the newsletter for anyone who needs inspiration or help! I wish I could tell you more about my story i already used some of these elements you mentioned
I'm doing a art project about a fictional game, where magic comes from natural materials, but the strongest and easiest to use are gems. So these gems are used to imbue power into weapons :) The world of my other project has magic too, but not from gems and metals. Despite that, this video gave me some space of thought. There's a historical conflict that separated peoples, but I don't know exactly the origin of this conflict yet. Of course it's a conflict for power, but what else? I imagine they fought for dominance over some material that could provide more knowledge and power. So I'll think and decide more about this material 👀
thought about adding mostly mythological (or at least as mythological as I could get), with one metal being for each group of people. so far, I have something referred to as "the big three": Adamantium (the strongest substance in the world, basically unbreakable, but is so ridiculously heavy, its almost impossible to use in warfare with the exception of walls or barriers), Mithril (a metal as strong as steel, yet still light, making it often used not only in warfare, but also in artwork & as a bit of extra protection on something like steel), and finally Orichalcum (found only in underwater, and can conduct magic so much its almost like a straw or wire. and is commonly sought out by wizards). for those wondering, Adamantium is associated with dwarves, Mithril with elves, and Orichalcum with Merfolk (for those wondering, humans are associated with either plain steel or even silver, for its magic properties).
In my book there is tulivum. It is incredibly durable to the point were spacecraft hulls built from it can withstand and thrive in the heart of a star. It’s weakness is kinetic force constantly applied to the same area. Shock will even harden the material, and it’s isolating property from temperature and radiation are absolute making it one of the most secure things to build spacecraft from. However this comes at an enormous cost. For a spacecrafts hull built from this material 100+ of vessels could be built from a cheaper alternative that lacks the immunity to shock and isolation to temperature and radiation. Who ever fields tulivum hulls needs to make it count. Not sold on the name by the way.
the "cost" as a downside is almost irrelevant. Think about how it's properties could cause trouble in a battle or meteor shower or something. Also, Shock is a form of kinetic force , so one hit hardens, multiple hits damage the metal? :D I would think about something like vulnerability to certain oscillation frequency , like vibration in a N frequency cuases sheets of metal to resonate and break apart, or maybe if it contacts with anti-matter or dark matter it starts a process of nuclear decay, so it should be layered with some sort of shield
@@xerathgaming5008 one craft may win the battle but can be tied up in an engagement. Try occupying 100 vessels in a battle when defending and not having enough resources to cover everything. For offensive doctrine it’s a dream for defence it’s a nightmare. Halt the production force them to set their priorities. The more expensive, time consuming and complex something is the more damage can be infected with targeted strikes to a supply chain. A single vessel can only hold so much ammunition when it’s expended you can still use the ship itself as a weapon but your enemy can simply choose to not let you come close or might be forced to give up your position to do so. They might choose to besiege it. Resources will eventually run out and then you highly durable war machine becomes a highly durable grave. As a side note teleportation will not be possible in this world. Think of all the times there was an unnecessary boarding action while a bomb would have done a better job.
Not really a metal, but in my world there's a magical material called ''lunar sand'' or 'slivers', that's so strong, it can pears through space, time, and souls. This material is the base of a world-hopping society. It's everywhere, in energy, and in travel. This material is also very magical, and pepole can use runes to control it.
My story features a type of gemstone that holds (a single spell) and so people embed these spells into objects to enchant them, or some have found ways to extract the spell from the stone and give it to themselves. They are very rare and since they look like normal gemstones and each spell has a specific way to activate many people will not even know that they exist.
You just gave me a great idea. I've been trying to figure out how to bring a 'curse' to my story. Maybe some undiscovered substance is used by the bad guys to cause trouble (without using magic, seeing as spells are something I'd rather avoid) Ty!! Can't wait to finish the video when I have time :)
My fantasy world's rarest material is obsidian, as the world has almost no tectonic movement. Plus, using anything as a spell component turns it to ash, and this includes obsidian.
I always though a single material changing everything was dumb, then graphene was discovered. If we could manufacture it at will it would practically be one of those fantasy/scifi supermaterials. Light armor, high speed conductors, space elevators, etc. Also, consider that irl (theoretically real, anyway) the math for warp drive and wormholes only work with the influence of exotic matter. As an example how much difference alloying materials can make (perhaps as upgrades) look at the difference in properties like tensile strength and charpy toughness (usually getting more "strength" reduces toughness and vice versa) between the A36 mild steel one can buy in a hardware store vs tool steels like 3V and the various grades of maraging steel alloys. Also consider bronze with different alloys for ancient weapons, akin to aluminum bronze or berylium copper alloy. Fun fact, blacksmithing was seen as being magical because one could take dirt and wood and make metal out of it. There's some cool ideas that old school alchemy can give, or watching videos about the history of chemistry.
Let's see, in one of my fantasy worlds, I have 11 metals used in warfare, divided into ordinary metals, combat metals, magical metals, and legendary metals. Maybe I went a bit overboard there. Metal inflation!
In my world, i have a metal that is right now. i call it gryffien Steel. This metal is half the weight of steel and is even sharper than steel has a pinkish color to it. But It's extremely weak to torsion, meaning if the blade bends just a bit too much, it can shatter very easily. Hammers and maces are horrible for gryffien steel. They shatter quite fast But swords, axes, and halberts are great for it.
Been thinking about a magical tree. You can work it like wood, but when properly cured becomes as strong and durable as steel. With the right technique, it can be used to create weapons and armor of incredible lightness and durability. Carpenters able to work the tree are as highly prized as the best masons and blacksmiths. The problem is that the trees are ultra rare and take hundreds of thousands of years to grow to a harvest-able age. Underage trees are harder than normal wood, but cannot be cured.
@TheTaleTinkerer honestly, the box legendary of Pokémon Scarlet has an ability called Orichalcum Pusle that triggers sunlight and raises attack. It combos with a few other's abilities, and I thought, "Why orichalcum?" That led me down a rabbit hole that turned into "D&D doesn't really utilize magic metals much in 5e."
For w "Honkai Star Rail" fanfic My fantasy planet, Tanglaw uses… crystals for coffins, which is sourced from the Primal Sulvertree, a giant tree that the Xianzhou Alliance labels as a "Plaguemark". They're extremely abundant, given the planet's patron deity (Yaoshi, the Abundance), but unless one is a funerary priest/ess that's trained to handle the crystal, it's going to drive the lay people insane. Problem is; they're everywhere as black pearls and they only get turned into the shimmering coffins because of a specific process it goes when it's made into a coffin! Riiight, and it submimates to produce the characteristic reddish atmosphere of the planet, which drives non-denixens of Abundance insane…
Honestly the worst part of all these metals that movies make up is just how little effort they put into naming them. I mean, Unobtainium? Transformium? Like could they have been any more lazy when deciding that? No one stayed late that day
@@TheTaleTinkerer Yeah, sure. You gathered all the fictional metals in one place... there's a bunch of fictional fuel sources as well. Could be another interesting video!
@@TheTaleTinkerer Both. Speaking more quickly would help a bit, but I'm mainly encouraging you to eliminate some of the filler words, transition language, and examples to get to the main points sooner. For example, "We're about to enter a realm where the very fabric of time bends to our will. What if you could see the future - not just predict it..." All those extra transition words might be nice if you were putting them in a novel, but here you could have started the final section with "In Brandon Sanderson's Mistborn series...", since you go on to describe the concept after that point anyway. The fluffy teaser comments prior to the meat of each concept seems like wasted time to me. You obviously have a successful channel, so maybe it's just my personal preference, but for what it's worth I'd watch more of your videos if they were more succinct.
@@RockOak1 Thank you for the detailed feedback - I will certainly take a look at future scripts with this in mind and see if I don't spot things I feel are unnecessary too 🙂
Contrary to this opinion, I actually like the more transitional and "literary" sentences haha something I noticed that extends the length of the videos, is that many things are repeated with each example/point of the video. Whenever a new metal was explained, for example, you mentioned about them changing the power dynamics between people. It would be possible to explain all the implications that a different metal might bring, while exemplifying and corroborating the arguments by telling how this happens in stories x y z. But this is just one possibility, every way of telling something has its implications - in your case, the videos are longer, but this helps to reinforce an idea. So just follow your heart xD
1 what fortune that makes no sense self replicating means self inflating its a rapidly inflating value meaning the crystals would not be valuable outside of a i say so scenario
If you're on your own writing or worldbuilding journey, make sure to sign up for my free weekly newsletter which is packed with practical advice and strategies on key elements, from character development and plot structuring to creating immersive fantasy worlds: thetaletinkerer.com/newsletter
My fantasy metal is used by fairies instead of iron but is very rare highly recommend the newsletter for anyone who needs inspiration or help! I wish I could tell you more about my story i already used some of these elements you mentioned
You're always welcome to send a mail 🙂
@@TheTaleTinkerer you mean through email?
@@mecahhannah Yes, if you want to reach out, feel free to do so. I don't bite 🙂
I'm doing a art project about a fictional game, where magic comes from natural materials, but the strongest and easiest to use are gems. So these gems are used to imbue power into weapons :)
The world of my other project has magic too, but not from gems and metals. Despite that, this video gave me some space of thought. There's a historical conflict that separated peoples, but I don't know exactly the origin of this conflict yet. Of course it's a conflict for power, but what else? I imagine they fought for dominance over some material that could provide more knowledge and power. So I'll think and decide more about this material 👀
My new book delves into the magic of metal.
thought about adding mostly mythological (or at least as mythological as I could get), with one metal being for each group of people. so far, I have something referred to as "the big three": Adamantium (the strongest substance in the world, basically unbreakable, but is so ridiculously heavy, its almost impossible to use in warfare with the exception of walls or barriers), Mithril (a metal as strong as steel, yet still light, making it often used not only in warfare, but also in artwork & as a bit of extra protection on something like steel), and finally Orichalcum (found only in underwater, and can conduct magic so much its almost like a straw or wire. and is commonly sought out by wizards).
for those wondering, Adamantium is associated with dwarves, Mithril with elves, and Orichalcum with Merfolk (for those wondering, humans are associated with either plain steel or even silver, for its magic properties).
Greetings from Paraguay 🇵🇾
In my book there is tulivum. It is incredibly durable to the point were spacecraft hulls built from it can withstand and thrive in the heart of a star. It’s weakness is kinetic force constantly applied to the same area. Shock will even harden the material, and it’s isolating property from temperature and radiation are absolute making it one of the most secure things to build spacecraft from. However this comes at an enormous cost. For a spacecrafts hull built from this material 100+ of vessels could be built from a cheaper alternative that lacks the immunity to shock and isolation to temperature and radiation.
Who ever fields tulivum hulls needs to make it count.
Not sold on the name by the way.
the "cost" as a downside is almost irrelevant. Think about how it's properties could cause trouble in a battle or meteor shower or something. Also, Shock is a form of kinetic force , so one hit hardens, multiple hits damage the metal? :D I would think about something like vulnerability to certain oscillation frequency , like vibration in a N frequency cuases sheets of metal to resonate and break apart, or maybe if it contacts with anti-matter or dark matter it starts a process of nuclear decay, so it should be layered with some sort of shield
@@xerathgaming5008 one craft may win the battle but can be tied up in an engagement. Try occupying 100 vessels in a battle when defending and not having enough resources to cover everything. For offensive doctrine it’s a dream for defence it’s a nightmare. Halt the production force them to set their priorities. The more expensive, time consuming and complex something is the more damage can be infected with targeted strikes to a supply chain. A single vessel can only hold so much ammunition when it’s expended you can still use the ship itself as a weapon but your enemy can simply choose to not let you come close or might be forced to give up your position to do so. They might choose to besiege it. Resources will eventually run out and then you highly durable war machine becomes a highly durable grave.
As a side note teleportation will not be possible in this world. Think of all the times there was an unnecessary boarding action while a bomb would have done a better job.
Not really a metal, but in my world there's a magical material called ''lunar sand'' or 'slivers', that's so strong, it can pears through space, time, and souls. This material is the base of a world-hopping society. It's everywhere, in energy, and in travel. This material is also very magical, and pepole can use runes to control it.
My story features a type of gemstone that holds (a single spell) and so people embed these spells into objects to enchant them, or some have found ways to extract the spell from the stone and give it to themselves. They are very rare and since they look like normal gemstones and each spell has a specific way to activate many people will not even know that they exist.
this is super cool :)
You just gave me a great idea. I've been trying to figure out how to bring a 'curse' to my story. Maybe some undiscovered substance is used by the bad guys to cause trouble (without using magic, seeing as spells are something I'd rather avoid) Ty!! Can't wait to finish the video when I have time :)
Always love hearing when any content of mine sparks ideas for others. Hope it works out for you 🙂
My fantasy world's rarest material is obsidian, as the world has almost no tectonic movement. Plus, using anything as a spell component turns it to ash, and this includes obsidian.
I always though a single material changing everything was dumb, then graphene was discovered. If we could manufacture it at will it would practically be one of those fantasy/scifi supermaterials. Light armor, high speed conductors, space elevators, etc.
Also, consider that irl (theoretically real, anyway) the math for warp drive and wormholes only work with the influence of exotic matter.
As an example how much difference alloying materials can make (perhaps as upgrades) look at the difference in properties like tensile strength and charpy toughness (usually getting more "strength" reduces toughness and vice versa) between the A36 mild steel one can buy in a hardware store vs tool steels like 3V and the various grades of maraging steel alloys. Also consider bronze with different alloys for ancient weapons, akin to aluminum bronze or berylium copper alloy.
Fun fact, blacksmithing was seen as being magical because one could take dirt and wood and make metal out of it.
There's some cool ideas that old school alchemy can give, or watching videos about the history of chemistry.
Let's see, in one of my fantasy worlds, I have 11 metals used in warfare, divided into ordinary metals, combat metals, magical metals, and legendary metals. Maybe I went a bit overboard there. Metal inflation!
Excellent.
In my world, i have a metal that is right now. i call it gryffien Steel.
This metal is half the weight of steel and is even sharper than steel has a pinkish color to it. But It's extremely weak to torsion, meaning if the blade bends just a bit too much,
it can shatter very easily.
Hammers and maces are horrible for gryffien steel. They shatter quite fast
But swords, axes, and halberts are great for it.
Been thinking about a magical tree. You can work it like wood, but when properly cured becomes as strong and durable as steel. With the right technique, it can be used to create weapons and armor of incredible lightness and durability. Carpenters able to work the tree are as highly prized as the best masons and blacksmiths. The problem is that the trees are ultra rare and take hundreds of thousands of years to grow to a harvest-able age. Underage trees are harder than normal wood, but cannot be cured.
Still trying to figure out something to do with Orichalcum in a D&D sense. I can't think of a good niche for it that feels exciting like Mythrill.
Why exactly Orichalcum? :-)
@TheTaleTinkerer honestly, the box legendary of Pokémon Scarlet has an ability called Orichalcum Pusle that triggers sunlight and raises attack. It combos with a few other's abilities, and I thought, "Why orichalcum?" That led me down a rabbit hole that turned into "D&D doesn't really utilize magic metals much in 5e."
For w "Honkai Star Rail" fanfic
My fantasy planet, Tanglaw uses… crystals for coffins, which is sourced from the Primal Sulvertree, a giant tree that the Xianzhou Alliance labels as a "Plaguemark".
They're extremely abundant, given the planet's patron deity (Yaoshi, the Abundance), but unless one is a funerary priest/ess that's trained to handle the crystal, it's going to drive the lay people insane.
Problem is; they're everywhere as black pearls and they only get turned into the shimmering coffins because of a specific process it goes when it's made into a coffin!
Riiight, and it submimates to produce the characteristic reddish atmosphere of the planet, which drives non-denixens of Abundance insane…
Honestly the worst part of all these metals that movies make up is just how little effort they put into naming them. I mean, Unobtainium? Transformium? Like could they have been any more lazy when deciding that? No one stayed late that day
At the time they thought they were being witty
Great video. Have you got something like this for fictional fuel sources?
You mean examples from existing fiction works that focus on fuel rather than metals? 🙂
@@TheTaleTinkerer Yeah, sure. You gathered all the fictional metals in one place... there's a bunch of fictional fuel sources as well. Could be another interesting video!
@@JJShurte I cannot promise anything but let me put it on my idea/research list and see where it leads - appreciate the suggestion 🙂
No mention of adamantium (ie wolverine) or mithril (Lord of the Rings)? I was surprised by that. But it is a short list of only 5.
I made a different metal video 2-3 months ago, they were both included then 🙂
I really like your content, but I'd encourage you to make it more concise. I always listen at 1.5 speed.
Thank you for your feedback. Do you mean I should explain less or talk faster? Just to be sure I fully understand you.
@@TheTaleTinkerer Both. Speaking more quickly would help a bit, but I'm mainly encouraging you to eliminate some of the filler words, transition language, and examples to get to the main points sooner. For example, "We're about to enter a realm where the very fabric of time bends to our will. What if you could see the future - not just predict it..." All those extra transition words might be nice if you were putting them in a novel, but here you could have started the final section with "In Brandon Sanderson's Mistborn series...", since you go on to describe the concept after that point anyway. The fluffy teaser comments prior to the meat of each concept seems like wasted time to me. You obviously have a successful channel, so maybe it's just my personal preference, but for what it's worth I'd watch more of your videos if they were more succinct.
@@RockOak1 Thank you for the detailed feedback - I will certainly take a look at future scripts with this in mind and see if I don't spot things I feel are unnecessary too 🙂
Contrary to this opinion, I actually like the more transitional and "literary" sentences haha
something I noticed that extends the length of the videos, is that many things are repeated with each example/point of the video. Whenever a new metal was explained, for example, you mentioned about them changing the power dynamics between people. It would be possible to explain all the implications that a different metal might bring, while exemplifying and corroborating the arguments by telling how this happens in stories x y z. But this is just one possibility, every way of telling something has its implications - in your case, the videos are longer, but this helps to reinforce an idea. So just follow your heart xD
@@_fabiolaborges Thank you for the additional feedback, I'll certainly take it into consideration - there is always more room to improve 🙂
1 what fortune that makes no sense self replicating means self inflating its a rapidly inflating value meaning the crystals would not be valuable outside of a i say so scenario
It's a free or deflating asset. The more of it there is the less valuable it becomes
"The only Metal I need is Black!" - Norwegian writer inspired by Burzum and other Metal bands.