I realised I enjoy buying games more than playing them. I never regret buying them. But I have learnt to accept the 'hobby' part for me is the shopping, evaluating sales and then deciding on a purchase. And I'm ok with that.
Price has a huge impact on my likelihood of buying. If it’s over $50, I will almost never buy that game, even if it’s a 10/10 game I know I’ll love. However, if a game is under $5, my standard for what I’ll buy drops significantly because even if I spend a couple hours in that game I’ve already gotten the value out of it. Most games are in between $5 and $50 (on sale), so it just depends on my personal cost/benefit analysis at the time of purchase for those.
Same, only my threshold is more like $30. Not because I can't afford it, but....I think it's mostly that more expensive games tend to be longer and as I am older with more responsibilities I don't actually want longer games. I prefer games I can finish.
Thanks for the useful framework really; not many content creators on YT can give this input in such an accessible way. Glad I discovered your channel early on. Here's to more future tips to think fast and slow.
I just got your video on play types recommended to me earlier today I loved it so much I watched a few more of your videos and subscribed. I then go about my day and just noticed you uploaded a new video! What are the odds?
Ah, took me back Yagami's office. I played Judgment about 1 year ago around this time, bought in on the autumn sales, and I still remember the game quite fondly. One of my most memorable experiences ever, and LJ was just the cherry on the top.
It's easy to forget about them, but I'd add system requirements to this list. :P Then again, those might be more at the forefront of my thoughts because I play on Linux with older hardware.
This video is super useful, thank you! I have a large wishlist on Steam because I'm poor and can't afford to spend much, and everytime I do go to buy a game I get decision paralysis because I'm second guessing myself, wondering if I'll be able to get the maximum possible fun out of a game. My general rule is at least one hour of fun per dollar spent.
Perfect timing, just had to put down a game I really wanted to play because of shitty controller mapping, so I need a new one to fill the void. I'm gonna use your approach to decide if I pull out of the backlog, engage in some hype gaming, or find something to burn some steam gift card money on 🎉 Love the content BTW, I'm always in for psychology of gaming vids or video essays centered in the gaming space!
Hmmmmm.... I'm seeing ways this can be adapted into a backlog as well. I've bought so many games on sale that I genuinely want to play but I'm so overwhelmed by choice that I feel guilty when I focus on only one and not another. Can there be a backlog version of this? Edit: nevermind. Watching the ending. That'll teach me. 😅
Unfortunately, I think that this process doesn't really work for me, the main point being: I don't play one game after another. There are long stretches of time in which I don't play any game, and sometimes I play several games in parallel. Also, most games I play are not story-driven, so there is not a defined end-point to it. That means that there is never a point at which I decide to buy a new game and have to decide which option to take. I also don't have a budget for games. If I feel that the game is worth its price, that's good; otherwise, I don't buy it. I still try to use the slow-thinking system, though. If I find a game that seems interesting to me, I put it on my wish list. It will normally stay there for several weeks, but at least a few days. Because after a while I will see whether it was just an impulse/a craving, or my interest is genuine. I also often wait for a sale (and normally for the last day of the sale, so that I can evaluate longer and avoid impulse buying), before I buy a game. If I am genuinely interested in it, I can wait for it. I rarely feel FOMO, and often play games that are several years old. Also, I am not convinced by this method for the backlog. I do have a “ranking” for my backlog (high, mid, or low priority; I use tags for that), but I decide spontaneously what to play: If I want to play something from my backlog, I normally look at it (that is, at the high priority items) and see whether one title excites me. I then just install and play the game. Since I already own it, it is not a big thing if I find out after a few minutes, or even an hour or so, that it is not that fun. Then I simply stop playing and deinstall. I have no obligation towards a game to finish/complete it; I have an obligation towards myself to not do, what I don't enjoy. Sometimes, I realize after a while that - while I like the game in principle - I don't feel like playing it at the moment, or for the next time. Luckily, save games are normally kept even when deinstalling a game, so I can always continue later. I think that the sunk cost fallacy is what actually keeps many people from enjoying their gaming experience.
people might not want to hear this but this goes for hacking a console, playing pirated or emulated games, or playing on xbox gamepass/nso/playstation plus. The beginning will have the shiny coat of paint that you have so so many games to play, and you might either play an hour of each game and just keep dropping it, or never really get into any specific game, and the idea of having a tone of games is cooler to you than actually playing them. For example if you are pirating games, pick like 5 games, each from a different genre that you might like/be interested in, and keep those installed specifically, don't install a bunch of games you won't play
If you like the games well enough to keep them installed, you should support the people who made them if at all possible so they can continue to make games you might enjoy.
Maybe, just maybe don't put too much footage of the latest 100h jrpg (or really story driven game) that just came out, especialy since there's quite a few people that haven't gotten to it because it is 1) over budget, 2) too long and 3) not the right mood for the couple (to next 6 month) of its release and they'll want to avoid to get spoiled as much as possible to keep it new when they finaly get to it and not something they're so familiar replaying an old and know game would have felt the same, without the uncertainty of being disapointed ? Anyway, for me, not having a decent enough machine to have most demanding run well, when hacking at the backlog the price range is switched by a "how well will it run/graphic focused game". 2d pixel art games get a free pass, latest AAA open world always get a lower score but at some point, you have to make compromise for the sake of variety and not burn yourself out. And then you get surprised 5h in by game like Shattered - Tale of the Forgotten King that got a perfect score at the point that suddenly drop you into a massive open zone that's optimised like your grandma running a triatlon while suffering from the nastiest bout of covid ruining everything and leaving you frustrated as hell.
So it seems i was wrong. All i buy is from bundles, less than 10 or less, back then ther'es even $1 bundles. And then only buy games with 80-90% discount... Now my steam is over 9000 games lol. And then there's also gamepass, free game for egs and gog (from amazon prime). Geez, my backlog is getting bigger and bigger
I often think alottt before buying a game and i think many times is it worth it ? And im thinking "is overthrowing worth the time and energy or should i just buy the game ?"
One of the best things you can realize as a gamer is that you'll almost always have sale-tier prices with Game keys. You don't need to spend 30 bucks now because a game you might want to play is on 50% sale. More likely than not there's keys in stock for even cheaper than the sale price. Of course, there might be moral or getting-scammed concerns, but i use CD keys for a lot of my game purchases and i've not had one negative experience. And of course, sailing the seas is just. A good option for those than want to try out games without buying them. Maybe you simply can't afford it, maybe you're not sure if you can run the game, maybe you just want to play a game without putting up with the legal copy BS like always-online connections and launchers etc. (though i realize this is somewhat an irrelevant point considering the title of the video) Also i'm not sure if i'd include Time as a criteria, unless you're short on it and need short experiences. Unless your entire goal is to spend as much time per money spent, which has infinite value i.e. free to play online games that can be played for thousands of hours i don't see it being a very valuable metric. Some games are extremely short which adds to the value, like Titanfall 2 where the pacing is just perfect so the game doesn't drag on more than it should. Arguments aside love the overall video. Might throw it at some friends desperately stuck in backlogs they can't stop expanding.
What game is he showing that is in the desert riding a Tauntaun? - Also, I had been torn between Elden Ring and NMS, but after this video I am gonna put in some hours on NMS. Reason being, ER has a lot of FOMO for me (I am on the DLC)
The "Tauntaun game" is Monster Hunter Wilds. And about Elden Ring, I felt the same way about the DLC. I read reviews about the Scadutree Fragments ruining the game but I let FOMO and my love for the base game compel me to buy the DLC and I kind of regret it. Makes me want to be more wary of buying DLC for games I liked since I'm starting to realize not every game needs DLC to be fully enjoyed.
does it look fun? no - go away yes - proceed Is it indie? yes - proceed no - skip next question Is it a big indie game? yes - proceed no - skip next question Is it piratable? yes - go on no - next step Think on it a little more. And prefferably buy it. think how much you did not loose while pirating this AAA game a month ago. you can spend a tiny bit now.
I realised I enjoy buying games more than playing them. I never regret buying them. But I have learnt to accept the 'hobby' part for me is the shopping, evaluating sales and then deciding on a purchase. And I'm ok with that.
Price has a huge impact on my likelihood of buying. If it’s over $50, I will almost never buy that game, even if it’s a 10/10 game I know I’ll love. However, if a game is under $5, my standard for what I’ll buy drops significantly because even if I spend a couple hours in that game I’ve already gotten the value out of it. Most games are in between $5 and $50 (on sale), so it just depends on my personal cost/benefit analysis at the time of purchase for those.
Same, only my threshold is more like $30. Not because I can't afford it, but....I think it's mostly that more expensive games tend to be longer and as I am older with more responsibilities I don't actually want longer games. I prefer games I can finish.
My favorite gaming channel right now.
Thanks for the useful framework really; not many content creators on YT can give this input in such an accessible way. Glad I discovered your channel early on. Here's to more future tips to think fast and slow.
I just got your video on play types recommended to me earlier today I loved it so much I watched a few more of your videos and subscribed. I then go about my day and just noticed you uploaded a new video! What are the odds?
Ah, took me back Yagami's office. I played Judgment about 1 year ago around this time, bought in on the autumn sales, and I still remember the game quite fondly. One of my most memorable experiences ever, and LJ was just the cherry on the top.
Try buying anything by thinking slow in a country that has hyperinflation.
As a certified argentinian, this is real as hell. Buy now or pay 2> times next time
yeah just pirate stuff
imagine spending 70$ on AAA games anyways when all you need is 30$ HDD to fit multiple AAA rar files
@@birrock4 have milei ever made an impact on the economy, yet? He seems promising
I appreciate your channel a ton. The principles you talk about apply to so much more than gaming.
It's easy to forget about them, but I'd add system requirements to this list. :P Then again, those might be more at the forefront of my thoughts because I play on Linux with older hardware.
I'm so glad you showed up in my algorythm the other day - your videos are fantastic
always happy to see a notification of your video, keep up the good work
So real
It's good to be reminded to do things with intent. Nice framework and suggestions that I can apply to other things besides games, too.
This video is super useful, thank you! I have a large wishlist on Steam because I'm poor and can't afford to spend much, and everytime I do go to buy a game I get decision paralysis because I'm second guessing myself, wondering if I'll be able to get the maximum possible fun out of a game. My general rule is at least one hour of fun per dollar spent.
Your 20 bad habits of playing videogames is a literal masterclass of realization in video gaming.
Keep up the good work man, all of your vids are pure fire
Great video! I'm in between games right now.
Perfect timing, just had to put down a game I really wanted to play because of shitty controller mapping, so I need a new one to fill the void. I'm gonna use your approach to decide if I pull out of the backlog, engage in some hype gaming, or find something to burn some steam gift card money on 🎉
Love the content BTW, I'm always in for psychology of gaming vids or video essays centered in the gaming space!
I love this channel. You’re doing a great job. Very helpful videos
Mark is better than my psychiatrist
Great video man.
space marine is great, but I would heartily recommend Armored Core!
Here before 100k subs
Thank you, very interesting methodology!
Just bought 3 games today. Think I might need this 😅
Hmmmmm.... I'm seeing ways this can be adapted into a backlog as well. I've bought so many games on sale that I genuinely want to play but I'm so overwhelmed by choice that I feel guilty when I focus on only one and not another. Can there be a backlog version of this?
Edit: nevermind. Watching the ending. That'll teach me. 😅
I think I can distill this into a simpler principle: if it isn't a "hell yes," don't even bother.
while this isnt a problem i run into yet, was def fun to chew over
Unfortunately, I think that this process doesn't really work for me, the main point being: I don't play one game after another. There are long stretches of time in which I don't play any game, and sometimes I play several games in parallel. Also, most games I play are not story-driven, so there is not a defined end-point to it. That means that there is never a point at which I decide to buy a new game and have to decide which option to take. I also don't have a budget for games. If I feel that the game is worth its price, that's good; otherwise, I don't buy it.
I still try to use the slow-thinking system, though. If I find a game that seems interesting to me, I put it on my wish list. It will normally stay there for several weeks, but at least a few days. Because after a while I will see whether it was just an impulse/a craving, or my interest is genuine. I also often wait for a sale (and normally for the last day of the sale, so that I can evaluate longer and avoid impulse buying), before I buy a game. If I am genuinely interested in it, I can wait for it. I rarely feel FOMO, and often play games that are several years old.
Also, I am not convinced by this method for the backlog. I do have a “ranking” for my backlog (high, mid, or low priority; I use tags for that), but I decide spontaneously what to play: If I want to play something from my backlog, I normally look at it (that is, at the high priority items) and see whether one title excites me. I then just install and play the game. Since I already own it, it is not a big thing if I find out after a few minutes, or even an hour or so, that it is not that fun. Then I simply stop playing and deinstall. I have no obligation towards a game to finish/complete it; I have an obligation towards myself to not do, what I don't enjoy. Sometimes, I realize after a while that - while I like the game in principle - I don't feel like playing it at the moment, or for the next time. Luckily, save games are normally kept even when deinstalling a game, so I can always continue later. I think that the sunk cost fallacy is what actually keeps many people from enjoying their gaming experience.
people might not want to hear this but this goes for hacking a console, playing pirated or emulated games, or playing on xbox gamepass/nso/playstation plus. The beginning will have the shiny coat of paint that you have so so many games to play, and you might either play an hour of each game and just keep dropping it, or never really get into any specific game, and the idea of having a tone of games is cooler to you than actually playing them. For example if you are pirating games, pick like 5 games, each from a different genre that you might like/be interested in, and keep those installed specifically, don't install a bunch of games you won't play
If you like the games well enough to keep them installed, you should support the people who made them if at all possible so they can continue to make games you might enjoy.
aka how to use your brain and think BEFORE you do ANYthing
Maybe, just maybe don't put too much footage of the latest 100h jrpg (or really story driven game) that just came out, especialy since there's quite a few people that haven't gotten to it because it is 1) over budget, 2) too long and 3) not the right mood for the couple (to next 6 month) of its release and they'll want to avoid to get spoiled as much as possible to keep it new when they finaly get to it and not something they're so familiar replaying an old and know game would have felt the same, without the uncertainty of being disapointed ?
Anyway, for me, not having a decent enough machine to have most demanding run well, when hacking at the backlog the price range is switched by a "how well will it run/graphic focused game". 2d pixel art games get a free pass, latest AAA open world always get a lower score but at some point, you have to make compromise for the sake of variety and not burn yourself out.
And then you get surprised 5h in by game like Shattered - Tale of the Forgotten King that got a perfect score at the point that suddenly drop you into a massive open zone that's optimised like your grandma running a triatlon while suffering from the nastiest bout of covid ruining everything and leaving you frustrated as hell.
So it seems i was wrong. All i buy is from bundles, less than 10 or less, back then ther'es even $1 bundles. And then only buy games with 80-90% discount...
Now my steam is over 9000 games lol. And then there's also gamepass, free game for egs and gog (from amazon prime). Geez, my backlog is getting bigger and bigger
yasssssss!
I often think alottt before buying a game and i think many times is it worth it ?
And im thinking "is overthrowing worth the time and energy or should i just buy the game ?"
I see monster Hunter I click
One of the best things you can realize as a gamer is that you'll almost always have sale-tier prices with Game keys.
You don't need to spend 30 bucks now because a game you might want to play is on 50% sale. More likely than not there's keys in stock for even cheaper than the sale price.
Of course, there might be moral or getting-scammed concerns, but i use CD keys for a lot of my game purchases and i've not had one negative experience.
And of course, sailing the seas is just. A good option for those than want to try out games without buying them.
Maybe you simply can't afford it, maybe you're not sure if you can run the game, maybe you just want to play a game without putting up with the legal copy BS like always-online connections and launchers etc.
(though i realize this is somewhat an irrelevant point considering the title of the video)
Also i'm not sure if i'd include Time as a criteria, unless you're short on it and need short experiences.
Unless your entire goal is to spend as much time per money spent, which has infinite value i.e. free to play online games that can be played for thousands of hours
i don't see it being a very valuable metric.
Some games are extremely short which adds to the value, like Titanfall 2 where the pacing is just perfect so the game doesn't drag on more than it should.
Arguments aside love the overall video. Might throw it at some friends desperately stuck in backlogs they can't stop expanding.
11:31 what's this game? :o
Kunitsu-Gami: Path of the Goddess 11:33
10:00 microsoft store 💀
Seriously what the hell lol
What game is he showing that is in the desert riding a Tauntaun?
- Also, I had been torn between Elden Ring and NMS, but after this video I am gonna put in some hours on NMS.
Reason being, ER has a lot of FOMO for me (I am on the DLC)
The "Tauntaun game" is Monster Hunter Wilds.
And about Elden Ring, I felt the same way about the DLC. I read reviews about the Scadutree Fragments ruining the game but I let FOMO and my love for the base game compel me to buy the DLC and I kind of regret it. Makes me want to be more wary of buying DLC for games I liked since I'm starting to realize not every game needs DLC to be fully enjoyed.
does it look fun?
no - go away
yes - proceed
Is it indie?
yes - proceed
no - skip next question
Is it a big indie game?
yes - proceed
no - skip next question
Is it piratable?
yes - go on
no - next step
Think on it a little more. And prefferably buy it. think how much you did not loose while pirating this AAA game a month ago. you can spend a tiny bit now.
American centric content should be labeled as such, this video is useless information for anyone outside of american style of economy