@@GenerationTech Years ago at my last gaming shop, I ran a storm commando 12th-level multiclass PCs. They where very bad azz. Till I sent them up against a special target crew. One player stated I had to be cheating the dice rolls cause thy never roll That LOW ! Another player pointed out their hard target appearance. It was the main cast from the movies, so one played yell , D@M ! they are now going up against n/pcs with Plot Armor. The player running Han Solo went with a charisma bluff roll, " Come on guys, can't we just go for a round of beer and talk this over ?" Han rolled a couple of 20s. Hell I even seen a person PCing Leia and she talked Vader into giving her hit locations to take out his political enemies. This way Luke gets combat experience and turn the Rebelion to his benefit, in the end of the game Leia gains two darkside points and starts to view things as Vader does. Needless to say, the few imperial offices that campaign with Anakin and notice Vader field command was way too much like Skywalker's to go unnoticed. They saw Leia for what she was, Anakin/Vader's daughter.
"Soldiers are not as afraid as losing their heads as opposed to losing their legs, if you cover them they will keep on fighting forever" - some dude on Bunker Hill
Well in all fairness if you lose your legs you’ve gotta live with that for the rest of your life lose your head and well whatever is going on is just not your problem anymore
Someone: Tis is just a scratch come at me. Someone else: You are missing you leg Person1: Tis is just a scratch Person2: You are missing both legs Person1: Tis it's just a scratch come at me Person2: You don't have arms and legs. Person1: You are running away your a coward.
@@LAV-III could be, I've never played Halo. It just seems that for very long ranges, where stealth is practically impossible and both parties are evading, some projectile guidance could be useful. Just like how modern fighters mainly use homing missiles instead of guns for air-to-air combat.
I remember this one time playing Battlefront my team and the other got into a classic hallway shoot out. It was the most Star Wars type experience I had in that game.
It always surprised me the larger ships didnt have deployable defenses during boarding actions. Such as barricades raising from the floor or methods to force enemies down heavily armored choke points
The thing is if you have such things you make it harder to use the ship normally for an advantage in a terrible situation which may never happen and such defences are worthless if they just blow you up Better to spend on equipment that can help prevent being boarded in the first place
@stevenstrain283 scatterblasters exist, but they are not recommended on ships because you will damage the walls. Hit the wrong spot and there goes lights, air. Power. Bad day for all.
@@stevenstrain283 problem with the wide beam setting is that you could potentially hit your own forces or damage parts of the ship that didn't mean to hit.
@killerhellhound that's why I pointed to deployable barricade and things of that nature. It's star wars, surely ships can be designed for these things to pop up out of the floor or something like that. This stuff would never be in the way normally but it's incredibly useful when you need it.
In a universe like we see in Star Wars where there are droids who can translate thousands of languages or plan out entire campaigns it seems very strange to me that nobody within that universe ever considers fitting an automated security turret in access hallways and in front of sensitive areas on larger vessels or space stations. Thus far the only thing like this I have seen was at the beginning of The Phantom Menace when the Jedi transport was destroyed.
Those are actually very common on Luckerhulks, not just in Episode One. In Jedi Surviver the crashed Luckerhulk is full of those annoying automated ceiling turrets
@@TheLastKentuckyIrregular9524 Probably because it’s expensive or just seen as not fantasy enough. Which I call bull! There does need to be a tactical overhaul in Star Wars when it comes to ships and defenses. But I feel that will only happen with us fans doing it, not lucasfilm. I’ve always felt that is Star Wars did find earth, or Atleast a copy of our media, games and stories, they would find no shortage of ideas to add to their arsenals.
I do like that in Star Wars boarding actions are almost always when one side wants to seize some asset the other side has without destroying it. Too often I've seen scifi series and movies have a boarding action where it would have just been easier to do something else
One of the many reasons that I liked Rogue One is it made it a bit easier to really focus on an aspect of Star Wars that is usually treated as background: The absolute heroism of rebel NPC’s. In the scenario you describe, everyone really has to believe in their cause, because the risk of death is so high. As you pointed out, you might have a brilliant ambush point and blast 5 guys, but then you ARE gonna die. And when storming a ship like this, if you’re in front, every single intersection offers a very high chance of death. In a starfighter dogfight, a pilot with shields at least has a chance if they’re skilled. But in so many personal combat situations, the moment you engage you are seconds away from death no matter how well trained you are.
That last scene with the rare imperial carrier getting captured reminds me of the exploration that it was among the worst ships they could capture. It was big, slow and painted a giant target on the rebels.
Automated point defense turrets at every airlock and every connection between hallways. Someone lands in the hanger you run turrets then vent the hanger once they exit.
Hands down some of the best land combat was from the commandos in Rogue One, that's what you get though when you hire former military extras. I would love to see something similar in CQB form on a ship at some point.
To be fair, regardless of what this videos about, you've got to be bloody quick thinking come up with this much Star Wars content, Alan from across the pond in the UK, I salute you mate, must be hard work so fair play
Are we talking about a literal javelin or the anti tank portable launcher? If its the second, in renaissance ship to ship combat, it would cause a boom a bit bigger than a cannon ball but 800x more expensive. But a single termobaric rocket though... would be messed up.
So basically all the horrors of urban/indoor combat with the added terror of space and Darth Vader being in a less than ideal mood. God I wanna see Star Wars in a more "mature" light.
I feel like non-major characters in Star Wars make such tactically poor battlefield decisions on screen (eg, not taking cover properly, etc.) because it just makes the combat easier and more obvious to follow for audiences who aren't veterans or haven't read a lot about warfare strategy. It's probably more cinematic to see dramatic laser exchanges between gaudy and obvious enemies firing slow moving bolts that strike guys who can't duck or hide behind walls. It feels like in an actual battle, gunfire exchanges would be far secondary to artillery and mortar and grenades thrown behind cover. And also armored units just killing everything.
To be fair, people don't have to understand much about warfare to understand walking in the middle of a hallway is a bad idea. But yet that's how SW does it.
I went to the world science fiction convention 2016 and heard a ton of well respected sci fi authors talk about writing combat scenes and they all agreed that the best modern analog for spaceship combat wasn’t wwii style dogfights but Cold War submarine battles and I think that really supports your point about the expanse
Allan, you forgot that some factions either use droids for soldiers or use vacuum sealed armor. An explosive decompression could actually be useful, especially if they aren’t taking prisoners. There’s also a special gas that dampens the power of blaster bolts to quite an extent
Mandalorians will assault ship bridges via breaching the internal door or bulkhead and a window/exterior bulkhead simultaneously. In seconds the entire bridge will be vacated of enemies.
How did they go from combat pants, tactical vests, and boots to blue pajamas and white hospital slippers? It's like the New Republic isn't even trying!
Someone like Thrawn would likely evaluate the style of the New Republic shipboard infantry uniforms as indicative of the New Republic as a whole, and it's not flattering. The NR battle dress is clearly designed for someone who does not expect to get into a gunfight, and certainly not a gunfight where exposure to fires, toxic gases, radiation, or hard vacuum are possibilities. They're about as badly suited for combat as Starfleet uniforms. FFS, even the unarmored starting jumpsuits the original XCom used had cargo pockets and web gear. That sort of stuff would have made the New Republic troops at least look somewhat prepared for combat.
@@tba113 Yeah, then again Xcom starter gear was the best that humanity could make for its army’s in terms of ballistic vests that held ammo. I do want Star Wars to find a world that was more or less earth at one point, the homeworld for humans in Star Wars. Finding the rich history, diverse sci-fi media, and blood soaked conflicts. The wars would be an absolute treasure trove for the galaxy and all militaries to copy and use. Actual proper armor, rebuilding ships for deployable cover to use against boarding and plenty of traps and tricks to use.
@@shcdemolisher Pretty much exactly my point, yeah. Even if it was only minimally effective against the powers of a Sith Lord, useful-looking gear would have made the New Republic defenders at least _look_ competent, which would make Darth Whatsisname look even more terrifying when he steamrolled them. Making the NR troops look like they'd just rolled out of bed makes everyone look bad. Finding Humanity's homeworld could definitely be interesting. Someone on another site (Quora? The Spacebattles forums? I don't remember) wrote out a scenario where Earth was discovered by the Rebellion. The upshot was that once we had access to how a few key technologies could be made - hyperdrives, artificial gravity, and inertial dampers were three of the biggest ones - we were building our own fleets inside of a single decade and sending expeditionary units to raid Imperial worlds. The teching-up was very XCom, it was great. No one would mistake our designs for stuff coming out of big names like Kuat Drive Yards or Corellian Engineering Corp, of course, but we've had decades of speculation and theorycrafting, by fans and legit engineers and scientists alike, about cool ship designs and how they'd need to work that were more or less just waiting for the tech that made them possible to become available.
I remember in Battlefront 2...the old one on PS2, the mission on Tantive IV: how many time me and the party get naded up right away at the door. Only one thing to do: smashing right in the face of the ennemy just to, at least, disperse your units, avoiding get meat grinded.
Either that, or a deployable auto-turret, similar to the ones the Marines used in Aliens. _(except... y'know... with far more or preferably infinite ammo)_
40k still has the ultimate boarding action, the tight confines of ship passageways is the last place I would want to be with those roided up, super child soldiers otherwise called astartese.
Blast doors at bulkheads allow the defenders to funnel the boarders where they want. The defenders could lead the enemy to an exterior supply bay and vent it. They could also use this to give the defenders time to set up traps and defensive positions. Generally, a wise defensive force holds the advantage, especially once you know where the enemy is in the ship.
And then what we get in the last year of the Galactic Civil War is large numbers of captured Star Destroyers being fielded by the Alliance/Republic. Not surrendered ones. Captured. So that menas that the Alliance has gotten very good at boarding and seizing them. how exactly they've managed this level of expertise is not stated, but thier troops that -specialize- in this must be terrifying indeed.
Hello, Does Generation Tech covers anything else than Star Wars ? I'd love to see you delving into Foundation which season 2 just ended. The books of Isaac Assimov are a masterwork and deserve attention as much as Dune of Frank Herbert (Villeneuve movies are by the way excellent and can't wait to see coming ones).
He has covered a LOT of non SW stuff... but not recently. Also there was an American called Ben and and Englishman called Ben who would sometimes provide content. Haven't seen either in long time it seems.
If its a force wielder boarding, you should keep projectile weapons handy, theres a reason the Mandalorians used them against the jedi. So either keep an AK/M4 or a shtogun onboard.
The Colicoid Creation Nests came up with a more or less ideal defensive weapon for boarding actions - namely, the droideka. Shielded against just about all small arms fire, small enough to conceal around a corner from the attackers, yet with enough return firepower to level entire groups of boarders in seconds. And mobile enough to relocate themselves quickly to wherever they are needed for hull breaches and defense of choke points. The weapons that would kill a droideka, most attackers wouldn't want to use because they are also powerful enough to cause the hull breaches that would spell death for themselves. Four or five of these used defensively would make any corvette damn near impervious to being effectively boarded, by anything short of a Jedi or Sith. The droideka's basically a self-propelled E-WEB with a starfighter-grade shield.
Urban combat dialed up to 10 and 4 at the same time. Like not having to worry about cas or artillery for the most part(the ship being attack or assault while your board is a fast way to ruin your day). The enemy being able to control the actual environment like air or accidents breaching the hull adds new hazards.
I had a few friends who were veterans (US army) they said close quarter combat was the ultimate last resort. If airstrike or artillery couldn’t just level the building they would try to get it job done with long range rifles.
Wouldn't it make sense to activate the self-destruct sequence on such military ships when they are boarded and a certain defense line is crossed? Sure, then everyone would be dead and the Ahsoka series would never have happened, at least in that form. But from a tactical point of view it would have been the best. And also the Profundity should have been blown up at the end of Rougue One, after the Tantive IV has left. Darth Vader is even on board, so just blow the thing up. And here you could have even made it so that Vader survives and drifts for hours through space and only remains alive through the dark side until he is picked up again. That would make people even more afraid of him.
The big worry with a self distruct is if a sabotur sets it to go off either you have a way to disable it easily (Witch could be exploited by boarders) or you dont and that could result in losing an entire ship
@@killerhellhound Well, you could also just give the captain and first officer clearance to trigger the self-destruct. Of course, you would then have to make sure that the two of them always walk around separately, if possible, so that they don't both get killed at the same time. And if one of them was supposed to be a saboteur, they could have sabotaged a lot before they got to the position of captain or first officer.
Anyone else still go "How bad can you be?" watching the Tantive IV crew in "A New Hope?" The stormtroopers are coming through a small door about one at a time. All of you firing can't get a bolt or two through that a couple times?
6:48 let’s remember that air at standard atmospheric pressure and at room temperature only weights 1 kg per cubic meter. A car or other vehicle in an atmosphere has the speed of the air moving past that adds to the violence of the vehicle being suddenly opened while in transit and is decompressing. In real life explosive decompression in space would not be nearly as violent as in a car or aircraft. Even in a large room the amount of energy that the air would impart for a give hole size wouldn’t be very great. The force exerted by the air flowing out would be noticeable but it wouldn’t suck anyone out or anything. My guess is that the depiction of hull breaches in The Expanse (where a breach can be calmly repaired with a thin plate and fast-acting glue) is probably accurate.
Vent the bridge with a giant spear. Board the vacated bridge with slicers in space suits through the hole you make. The bridge is intact but the crew are voided, allowing you to use the bridge controls to lock down the entire ship and systematically vent it section by section.
Pretty sure throwing explosive grenades inside a spaceship is not a good idea. Nor is shooting guns really. That being said the scattergun (or shotgun) isnt bad advice at all.
@@kelvingriffiths6017 probably should have specified the type of munitions/grenades, I was thinking stun to limit damage to the structure of the ship or friendly personnel. Also, blasters are going to be used anyway, why not have an automated solution to prevent friendly casualties?
my biggest issue with boarding tactics in the series has always been the lack of portable cover to make advances down corridors less perlious. we've been shown time and time again, both conventional shields and man-portable shield emitter technology both exists and is pretty effective at resisting most blaster fire. like?? give a couple units in the front of the boarding crew handheld shields and your immediate losses are automatically reduced by at least half
1:38 cause of this ramming SW feels dumb a bit, why no do some simple vessel with just simple hyperdrive? then when it's looking on target the hyperdrive is activated and it goes like instant torpedo.
A good reference to look at would be the period after the battle of Lissa in 1866 when ramming bows were briefly popular. Or other uses of ramming in post ironclad warfare Tldr is basically that outside of very specific circumstances its just not feasible to do or isnt effective enough. The specific balance of firepower vs defenses also plays a role in that if your guns can penetrate their armor, youre better off shooting at them. In ep 8 the resistance is way outgunned. Basically a naked carrier. And we see that even with a successful ramming it doesnt even disable the first order fleet, it just slows them down doing damage control long enough for the resistance to get away. We can say that the ships shields in starwars are analagous to armor irl. Hyperspace also canonically involves a lot of math to avoid crashing into stuff, imagine how much harder it is to hit a relatively small target at any more than point blank range. We dont see it all over the place because it just aint worth the cost in materiel and people. Also irl you can look at speedboats loaded with explosives like those in the uss cole bombing or similar actions.
I forget the title, but there is a sci fi series, though it is a short one since the author passed away. That actually had ships where down corridors there were mounts to put anti boarding crew mounted weapons. They never actually used them in the story, sadly.
Part of me is sad that Filoni did miss a lot of opportunies that could have come from him reanimating things from the OG clone wars cartoons. Seeing General Tiin leading clones to take over the Prosperous was easily one of the most epic moments of the entire show.
The perfect anti boarding set up would be to have small (one person wide) shells, curving around but cutting off after it reaches the maximum size, if placed near the airlock’s it could slow down the enemy advance while giving cover, however it would be almost useless to an approaching enemy as it was curved on the out side, giving you multiple shots while maintaining a door like choke point.
New Republic soldier: takes a lightsaber to the side of their leg. Oh no that was my vital point. Dies. Sabine: takes a lightsaber to the gut for a few seconds. Nothing a little bacta can't fix up.
not sure why star-ship designers dont install boarding counter-measures for intruders. I mean it would be easy to pack in several thermal detonators into the walls at strategic points behind or in front of a bulkhead with a shaped charge that can be remotely triggered from the bridge. No way even Vader walking down the hall could live through 4 thermal detonators at point blank range inside a confined space, let alone a cool inquisitor in a hoodie. it would rip the internals of the ship in that section apart, but it WOULD certainly stop the advance.
I think the worst example of a boarding operation has to have been the battle of the Tantive IV. Once the doors were blown down, Stormtroopers made themselves easy targets when they charged in guns blazing. The first casualties were Stormtroopers before Rebels started getting gunned down. Had Vader gone in first, there’d be a lot more Rebels dead and the plans would’ve been secured. In my opinion, the best boarding operation happened during Season 2 of the Bad Batch when Echo lead troopers on their rescue op. to save Howzer and his men. The clones had plenty of practice and experience from the Clone Wars to carry them through the operation. The plan to create a two front boarding op was sound and created confusion with the green and very wet behind the ears TK troopers. The clones had a plan, established a time limit to conduct the op and withdrew with 0 casualties on their end.
Before the video even starts I have to say, in every sci-fi show/movie, why does it seem like we just forgot about CQB tactics? No need to pie your corners, check for traps or clear your near, 45, 90, far 45 and far. Nope, just stand or crouch with zero cover and fire. It has always bothered me. I was watching the Orville the other day and it bothered me how they have laser weapons but no knowledge of CQB tactics. I wasn't ever in the military or police but I still know the basics. I'll be honest though, I feel like most fps gamers do know the basics at least. Basically, what I'm saying is how do you have advanced weapons with primitive "tactics?"
You are so right. Combat like we are talking is the most dangerous type. The SAS spend thousands of hours practicing their skills for that reason. That being said most war movies and scenes are basically nonesense compared to reality.
@@kelvingriffiths6017 there's a reason why the western front during WW1 was so bloody, and a reason why Stalingrad and Hue were so bloody. CQB and trench warfare are the most dangerous things an infantryman does
My thoughts on The Holdo Maneuver. Ships have shields which prevent, among other things, hyperspace ramming. This maneuver could only work if the enemy ship was low on fuel, which the Supremacy was. Ships leave normal space and enter hyperspace. To 'ram' an enemy ship you must hit it exactly at the point between leaving normal space and enter hyperspace where you have enough speed from entering hyperspace but haven't quite left normal space. That hair's breath of time when you're effectively in both at one. Million in one shot.
First part I highly doubt. Power requirements of such a shield would be nearly infinite. More likely scenario is that you have to bypass safeguards that are built into hyperdrives of every ship possibly to the point of being so integrated that you are more likely to destroy your hyperdrive in an attempt than succeed. Second part is however spot on. To successfully do a hyperspace ram you have to calculate the point of impact with such precision that it is infeasible unless your target is both enormous in size and you have very long time to crunch the numbers to hit it and I suspect that even then you may get screwed by simple fact that margin of error is impossible to eliminate entirely.
The hyperspace wake would disrupt and disable the shields upon the jump. However, larger ships may not have the gravitational pull necessary to trip the fail-safes. But the calculations necessary to hit a massive target like the supremacy at the point of interdimensional transition into hyperspace would be immense and require plenty of time. The Holdo maneuver worked because the supremacy fired on the smaller resistance transports giving the resistance flagship time to turn around and make the calculations necessary to destroy the first order fleet
I think the supremacy mass shadow was its downfall, it probably didn't have Death Star class shield and hyperspace disruptors to defend itself from that kind of manoeuvre.
I feel like the droid army had such a massive advantage when it came to space and boarding combat unseen within star wars media. If you had the commander as a super tactical droid there would be no need to have life support, making boarding their ships twice as risky. No only that, since hundreds of droids can be stored in very small locations they will most likely always have a horde advantage when boarding, not to mention buzz droids which could crawl into a ships vents going from place to place, sabotaging everything and creating choas, not to mention those squid droids would be perfect for boarding a ship, send fighters to distract while a couple of these board.
Hey, so in the section about early naval combat boarding wasn’t just done whenever. The main reason boarding was done was because it was very hard to actually sink wooden ships. The only real way was a magazine explosion and even then there was too much armor for cannons to really sink them. As such ships were often disabled or had so many crew members killed that they were inoperable. Then they would be boarded and taken as prize ships for money. In this case Star wars is a lot different. My personal headcannon is that long range missiles simply aren’t strong enough to take out larger ships. And as such close range naval combat is with turbolasers is the only way to take them out.
The funniest thing to me whenever I rewatch star wars is how the people with blasters always walk towards the people with lightsabers in order to give them free kills. Like, why would you ever approach the person with a short ranged weapon when you have a long ranged one lol
If you want a book recommendation for really good sci-fi boarding actions may I suggest Michael Hicks' In Her Name: First Contact. The boarding actions are done really well and something happens that puts a stop to boarding actions altogether and it is a really cool and brutal moment.
Being vented into space (or, worse, those poor idiots who got yeeted into low atmosphere in The Mandalorian) is probably one of the worst deaths I can imagine, but it always makes me giggle like a child going "Wiiiiiiiiiiiiiiiiii!" every time I see it on screen xD
I always wondered, if those ships have artificial gravity, why didn't defenders ever use it? Just disable segment with the attackers and then immediately reanable, possibly, with elevated power. When you are standing on your feet, experiencing 2+ g might be quite devastating.
YEAH! That’s a big point! But then again… these ships don’t use AI like in Halo that could control such settings. And we’re putting too much thought into a series that is needing outside inspiration badly.
Read "The Last Angel." It is a story of a cadet ship discovering an ancient capital ship wreckage, thought long dead and ripe for salvage. Alas, its AI remains alive...
When have the main movies ever USED ballistic shields or thermal detonators. If your breaching and worried abt structural integrity, ion grenades and/or the toxic dart for BattleFrontII
Boarding is used to aid in the collection of naval intelligence, as soldiers boarding a sinking, crippled, or surrendered vessel could possibly recover enemy plans or technology. For a boarding to be successful, it must oocur without the knowledge of the crew of the defending ship, or ship's defenses must be suppressed.
I cannot fathom why the captain of that ship ever allowed baylen to land in his hangar when he clearly said that it was most likely a trap and when he had Morgan Elsbeth in custody........
Because the plot demands it happen. At least that's the only reason I can think of besides that they just want to continue to paint the New republic as incompetent.
Because he was arrogant and too sure of himself. He was so sure the 2 of them were just random mundane imperial loyalists, and he wanted to show off his intellect in front of them and his own troops.
Rewatching that opening scene, gives me the feeling of, " what if "Baylan (Anakin won against Obi-Wan) the father, and Shin (Luke was raised by Anakin) the child. Like an alternative reality version of them. I know they are not, but it's like poetry it rhymes 😅
I just realised that there is a clear logical reason for close range ship to ship combat in Starwars. They have tractor beams that can catch small ships and prevent them from escape velocity. Those same tractor beams could easily catch an incoming torpedo mid flight and potentially throw it back like a catapult or use it as a reactive shield barrier. From scanner distance, with ship maneuvering speeds in mind, laser weapons and blasters would take too long to reach to hit a target effectively and lose effectiveness at range regardless.
This made me question the whole move of that Tactical Droid that decided to deploy the troops on Aayla Secura's cruisers. I mean, why did that in the first place instead of just keep firing until the Republic warships are destroyed? Because in the end, that was what he decided to go with. So why wasted an army of Battle Droids for nothing?
The Expanse ship combat model is always.... I cannot let you get close. I won't let you get close. Whereas Starwars is like we'll leave a hanger bay door open for you, come on in friend.
from my first time watch of the clone wars as i was a kid, was is it to difficult to contrauct movebal cover in a ship like gunsliets (schießscharten) because its there are contain doors for leaks simply use them und construct the more adventages for the defender
If you're talking about the naval ship battle at 2:09, it’s from “Master & Commander: The Far Side of the World”, starring Russell Crowe. This movie has been lauded for its accurate portrayal of 1800s naval warfare.
@@kelvingriffiths6017that’s was pretty stupid Sabine surviving that lightsaber stab but she definitely not a woke character she has character development unlike retarded Rey. It is just bad writing that made writers think that it was a great idea to stab Sabine in the middle when they could have made Shin Hati a big cut like Obi-wan got from Count Dooku during Revenge of the Sith
Recessed remote operated e-web turrets in the roofs of important corridor chokepoints/intersections controlled by internal security gunners in the CIC. Solve like 90% of sith problems
I swear, star wars ship security doesn't know what shotguns are. some kind of automatic shotgun would be absolutely sublime in these situations. I'd also take some kind of sealing agent, like foam-crete spray equivalents, to seal off nonessential rooms and potential combatants until they could be cleared, vented, starved, or urged to surrender at a later date.
Boarding fights aren't nearly as stupid as their space battles. Ships are always bashing into each other instead of fighting from light-seconds away. Let's just admit that the people making these movies have zero knowledge or interest in showing realistic tactics. The plot will proceed in a crippled, shitty way that some director thinks looks kewl as always
Although, sometimes, you don't know you are canon fodder/npcs until it is too late.
If you are a named character that definitely increases survival chances
@@GenerationTech Well, there are named characters that do die, my point is not to be a small time person.
@@GenerationTech Years ago at my last gaming shop, I ran a storm commando 12th-level multiclass PCs.
They where very bad azz.
Till I sent them up against a special target crew. One player stated I had to be cheating the dice rolls cause thy never roll That LOW !
Another player pointed out their hard target appearance.
It was the main cast from the movies, so one played yell , D@M ! they are now going up against n/pcs with Plot Armor.
The player running Han Solo went with a charisma bluff roll, " Come on guys, can't we just go for a round of beer and talk this over ?"
Han rolled a couple of 20s.
Hell I even seen a person PCing Leia and she talked Vader into giving her hit locations to take out his political enemies.
This way Luke gets combat experience and turn the Rebelion to his benefit, in the end of the game Leia gains two darkside points and starts to view things as Vader does. Needless to say, the few imperial offices that campaign with Anakin and notice Vader field command was way too much like Skywalker's to go unnoticed.
They saw Leia for what she was, Anakin/Vader's daughter.
Just wait till the zombie apocalypse 💀
@GenerationTech Unless your name is Ima Gun-Di.
"Soldiers are not as afraid as losing their heads as opposed to losing their legs, if you cover them they will keep on fighting forever" - some dude on Bunker Hill
Well in all fairness if you lose your legs you’ve gotta live with that for the rest of your life lose your head and well whatever is going on is just not your problem anymore
Someone: Tis is just a scratch come at me.
Someone else: You are missing you leg
Person1: Tis is just a scratch
Person2: You are missing both legs
Person1: Tis it's just a scratch come at me
Person2: You don't have arms and legs.
Person1: You are running away your a coward.
Yes. When I was young and in a war zone I thought that I would rather be killed than maimed.
I've always loved how in Halo, humanity has essentially made all it's warships into massive sniper rifles
Most realistic aslo
missile carriers would be more realistic imo
@@krumuvecismost UNSC ships carry hundreds of archer missiles luckily.
@@LAV-III could be, I've never played Halo. It just seems that for very long ranges, where stealth is practically impossible and both parties are evading, some projectile guidance could be useful. Just like how modern fighters mainly use homing missiles instead of guns for air-to-air combat.
I remember this one time playing Battlefront my team and the other got into a classic hallway shoot out. It was the most Star Wars type experience I had in that game.
Which team won?
@@Deinobi the one who's players had the highest body count.
Ah, the good old Venator final phase spawn hallway
Give Star Wars: Movie Battles 2 a try. It has tantive 4, death star, star destroyer as maps!
It always surprised me the larger ships didnt have deployable defenses during boarding actions. Such as barricades raising from the floor or methods to force enemies down heavily armored choke points
like, wheres the auto turrets? COME ON
The thing is if you have such things you make it harder to use the ship normally for an advantage in a terrible situation which may never happen and such defences are worthless if they just blow you up
Better to spend on equipment that can help prevent being boarded in the first place
@stevenstrain283 scatterblasters exist, but they are not recommended on ships because you will damage the walls. Hit the wrong spot and there goes lights, air. Power. Bad day for all.
@@stevenstrain283 problem with the wide beam setting is that you could potentially hit your own forces or damage parts of the ship that didn't mean to hit.
@killerhellhound that's why I pointed to deployable barricade and things of that nature. It's star wars, surely ships can be designed for these things to pop up out of the floor or something like that. This stuff would never be in the way normally but it's incredibly useful when you need it.
In a universe like we see in Star Wars where there are droids who can translate thousands of languages or plan out entire campaigns it seems very strange to me that nobody within that universe ever considers fitting an automated security turret in access hallways and in front of sensitive areas on larger vessels or space stations. Thus far the only thing like this I have seen was at the beginning of The Phantom Menace when the Jedi transport was destroyed.
Those are actually very common on Luckerhulks, not just in Episode One.
In Jedi Surviver the crashed Luckerhulk is full of those annoying automated ceiling turrets
In the republic commando video game you board a Acclamator-class ship equipped with defensive turrets. They do exist, just not widespread I guess.
Video games have always had them. For some reason they never appear on screen.
In the original star wars battlefront two there were turrets in every ship
@@TheLastKentuckyIrregular9524 Probably because it’s expensive or just seen as not fantasy enough. Which I call bull! There does need to be a tactical overhaul in Star Wars when it comes to ships and defenses.
But I feel that will only happen with us fans doing it, not lucasfilm.
I’ve always felt that is Star Wars did find earth, or Atleast a copy of our media, games and stories, they would find no shortage of ideas to add to their arsenals.
I do like that in Star Wars boarding actions are almost always when one side wants to seize some asset the other side has without destroying it. Too often I've seen scifi series and movies have a boarding action where it would have just been easier to do something else
One of the many reasons that I liked Rogue One is it made it a bit easier to really focus on an aspect of Star Wars that is usually treated as background: The absolute heroism of rebel NPC’s. In the scenario you describe, everyone really has to believe in their cause, because the risk of death is so high. As you pointed out, you might have a brilliant ambush point and blast 5 guys, but then you ARE gonna die. And when storming a ship like this, if you’re in front, every single intersection offers a very high chance of death. In a starfighter dogfight, a pilot with shields at least has a chance if they’re skilled. But in so many personal combat situations, the moment you engage you are seconds away from death no matter how well trained you are.
That last scene with the rare imperial carrier getting captured reminds me of the exploration that it was among the worst ships they could capture. It was big, slow and painted a giant target on the rebels.
And yet that Quasar Fire lasted until the end of Season 3 and prevented a bad defeat from becoming the premature end of the rebellion
I feel like they should add barricades or something in these hallways. Not that it’ll do much as hallways are basically war zones for force users.
at the end of clone wars maul used the walls as shields...barricades would just be more shields for a force user
@@insertcognomenvalid point
Automated point defense turrets at every airlock and every connection between hallways. Someone lands in the hanger you run turrets then vent the hanger once they exit.
@@paintballercali turrets would be a good idea tbh
They are called blast doors. They are supposed to separate connecting corridors. No reason why they aren’t used more.
Hands down some of the best land combat was from the commandos in Rogue One, that's what you get though when you hire former military extras. I would love to see something similar in CQB form on a ship at some point.
To be fair, regardless of what this videos about, you've got to be bloody quick thinking come up with this much Star Wars content, Alan from across the pond in the UK, I salute you mate, must be hard work so fair play
The war nerd inside loves the hell out of these types of videos.
You describe fictitious universes in the same way a Historian would relay history lessons…. Truly makes it one of a kind
Keep on the good work man 💯🤞🏼
Couldn't you imagine a javelin vs an old wooden sailing ship?
the splinters
@@GenerationTech right.
Are we talking about a literal javelin or the anti tank portable launcher?
If its the second, in renaissance ship to ship combat, it would cause a boom a bit bigger than a cannon ball but 800x more expensive.
But a single termobaric rocket though... would be messed up.
Modern aircraft carrier vs 1400s Spanish armada
@@jaytrashwade1-1 aliens vs humans.....
So basically all the horrors of urban/indoor combat with the added terror of space and Darth Vader being in a less than ideal mood. God I wanna see Star Wars in a more "mature" light.
I feel like non-major characters in Star Wars make such tactically poor battlefield decisions on screen (eg, not taking cover properly, etc.) because it just makes the combat easier and more obvious to follow for audiences who aren't veterans or haven't read a lot about warfare strategy. It's probably more cinematic to see dramatic laser exchanges between gaudy and obvious enemies firing slow moving bolts that strike guys who can't duck or hide behind walls. It feels like in an actual battle, gunfire exchanges would be far secondary to artillery and mortar and grenades thrown behind cover. And also armored units just killing everything.
To be fair, people don't have to understand much about warfare to understand walking in the middle of a hallway is a bad idea. But yet that's how SW does it.
Generation tech always out here with the dialectical analysis of Star wars. Good video.
I went to the world science fiction convention 2016 and heard a ton of well respected sci fi authors talk about writing combat scenes and they all agreed that the best modern analog for spaceship combat wasn’t wwii style dogfights but Cold War submarine battles and I think that really supports your point about the expanse
12:08
Certified salvation move.
Allan, you forgot that some factions either use droids for soldiers or use vacuum sealed armor. An explosive decompression could actually be useful, especially if they aren’t taking prisoners. There’s also a special gas that dampens the power of blaster bolts to quite an extent
That’s common knowledge
Mandalorians will assault ship bridges via breaching the internal door or bulkhead and a window/exterior bulkhead simultaneously. In seconds the entire bridge will be vacated of enemies.
How did they go from combat pants, tactical vests, and boots to blue pajamas and white hospital slippers? It's like the New Republic isn't even trying!
It’s called fashion over function. You want armor, you’ll look like a storm trooper.
Someone like Thrawn would likely evaluate the style of the New Republic shipboard infantry uniforms as indicative of the New Republic as a whole, and it's not flattering. The NR battle dress is clearly designed for someone who does not expect to get into a gunfight, and certainly not a gunfight where exposure to fires, toxic gases, radiation, or hard vacuum are possibilities. They're about as badly suited for combat as Starfleet uniforms.
FFS, even the unarmored starting jumpsuits the original XCom used had cargo pockets and web gear. That sort of stuff would have made the New Republic troops at least look somewhat prepared for combat.
@@tba113 Yeah, then again Xcom starter gear was the best that humanity could make for its army’s in terms of ballistic vests that held ammo. I do want Star Wars to find a world that was more or less earth at one point, the homeworld for humans in Star Wars. Finding the rich history, diverse sci-fi media, and blood soaked conflicts. The wars would be an absolute treasure trove for the galaxy and all militaries to copy and use. Actual proper armor, rebuilding ships for deployable cover to use against boarding and plenty of traps and tricks to use.
@@shcdemolisher Pretty much exactly my point, yeah. Even if it was only minimally effective against the powers of a Sith Lord, useful-looking gear would have made the New Republic defenders at least _look_ competent, which would make Darth Whatsisname look even more terrifying when he steamrolled them. Making the NR troops look like they'd just rolled out of bed makes everyone look bad.
Finding Humanity's homeworld could definitely be interesting. Someone on another site (Quora? The Spacebattles forums? I don't remember) wrote out a scenario where Earth was discovered by the Rebellion. The upshot was that once we had access to how a few key technologies could be made - hyperdrives, artificial gravity, and inertial dampers were three of the biggest ones - we were building our own fleets inside of a single decade and sending expeditionary units to raid Imperial worlds. The teching-up was very XCom, it was great.
No one would mistake our designs for stuff coming out of big names like Kuat Drive Yards or Corellian Engineering Corp, of course, but we've had decades of speculation and theorycrafting, by fans and legit engineers and scientists alike, about cool ship designs and how they'd need to work that were more or less just waiting for the tech that made them possible to become available.
The New Republic just sucks so hard.
The UNSC could probably use some tips like these.
If you see a lightsaber wielding guy in a hallway, just run and don't look back... unless you're the 501st
I remember in Battlefront 2...the old one on PS2, the mission on Tantive IV: how many time me and the party get naded up right away at the door. Only one thing to do: smashing right in the face of the ennemy just to, at least, disperse your units, avoiding get meat grinded.
Shields in the hallway would be the best option to defend against border attacks
Either that, or a deployable auto-turret, similar to the ones the Marines used in Aliens. _(except... y'know... with far more or preferably infinite ammo)_
Stun grenades are vastly underappreciated and under utilized in fiction.
Are the new republic boys wearing stormtrooper footwear? That would make sense to repurpose military surplus.
40k still has the ultimate boarding action, the tight confines of ship passageways is the last place I would want to be with those roided up, super child soldiers otherwise called astartese.
CQB (battle). CQC (combat) is something different: hand-to-hand. CQB is post-infiltration with firearms, taking halls and clearing rooms.
I originally thought CQB and CQC were interchangeable. Apparently not
Blast doors at bulkheads allow the defenders to funnel the boarders where they want. The defenders could lead the enemy to an exterior supply bay and vent it. They could also use this to give the defenders time to set up traps and defensive positions. Generally, a wise defensive force holds the advantage, especially once you know where the enemy is in the ship.
Rogue 1 also showed Rebel special forces knew how to fight. Mainline fleet boys just never got the memo lol 😆
And then what we get in the last year of the Galactic Civil War is large numbers of captured Star Destroyers being fielded by the Alliance/Republic. Not surrendered ones. Captured. So that menas that the Alliance has gotten very good at boarding and seizing them.
how exactly they've managed this level of expertise is not stated, but thier troops that -specialize- in this must be terrifying indeed.
Would be amazing if they brought back the Specforce marines.
Yeah, have a copy of WEG's SpecForces guide, Fun reading even 30'ish years later. I mean we got Pathfinders, so it's possible!
Hello,
Does Generation Tech covers anything else than Star Wars ? I'd love to see you delving into Foundation which season 2 just ended. The books of Isaac Assimov are a masterwork and deserve attention as much as Dune of Frank Herbert (Villeneuve movies are by the way excellent and can't wait to see coming ones).
He has covered a LOT of non SW stuff... but not recently. Also there was an American called Ben and and Englishman called Ben who would sometimes provide content. Haven't seen either in long time it seems.
In legends, there were the Space Troopers, elite Stormtroopers in full powered armour that served as Zero-G infantry and boarding action shock troops
If its a force wielder boarding, you should keep projectile weapons handy, theres a reason the Mandalorians used them against the jedi. So either keep an AK/M4 or a shtogun onboard.
The Colicoid Creation Nests came up with a more or less ideal defensive weapon for boarding actions - namely, the droideka. Shielded against just about all small arms fire, small enough to conceal around a corner from the attackers, yet with enough return firepower to level entire groups of boarders in seconds. And mobile enough to relocate themselves quickly to wherever they are needed for hull breaches and defense of choke points. The weapons that would kill a droideka, most attackers wouldn't want to use because they are also powerful enough to cause the hull breaches that would spell death for themselves. Four or five of these used defensively would make any corvette damn near impervious to being effectively boarded, by anything short of a Jedi or Sith.
The droideka's basically a self-propelled E-WEB with a starfighter-grade shield.
Urban combat dialed up to 10 and 4 at the same time. Like not having to worry about cas or artillery for the most part(the ship being attack or assault while your board is a fast way to ruin your day). The enemy being able to control the actual environment like air or accidents breaching the hull adds new hazards.
I had a few friends who were veterans (US army) they said close quarter combat was the ultimate last resort. If airstrike or artillery couldn’t just level the building they would try to get it job done with long range rifles.
Wouldn't it make sense to activate the self-destruct sequence on such military ships when they are boarded and a certain defense line is crossed? Sure, then everyone would be dead and the Ahsoka series would never have happened, at least in that form. But from a tactical point of view it would have been the best.
And also the Profundity should have been blown up at the end of Rougue One, after the Tantive IV has left. Darth Vader is even on board, so just blow the thing up. And here you could have even made it so that Vader survives and drifts for hours through space and only remains alive through the dark side until he is picked up again. That would make people even more afraid of him.
The big worry with a self distruct is if a sabotur sets it to go off either you have a way to disable it easily (Witch could be exploited by boarders) or you dont and that could result in losing an entire ship
@@killerhellhound Well, you could also just give the captain and first officer clearance to trigger the self-destruct. Of course, you would then have to make sure that the two of them always walk around separately, if possible, so that they don't both get killed at the same time. And if one of them was supposed to be a saboteur, they could have sabotaged a lot before they got to the position of captain or first officer.
Can confirm that Vader Hate Surviving the vacuum of space is pretty terrifying.
I always liked those Rebel helmets
And you should too, Alan
They're just an armored version of that backwards baseball cap you wear on your head
Anyone else still go "How bad can you be?" watching the Tantive IV crew in "A New Hope?"
The stormtroopers are coming through a small door about one at a time. All of you firing can't get a bolt or two through that a couple times?
It's honestly funny looking back and seeing the Stormtroopers kick the rebels butt even though the rebels had an advantage
6:48 let’s remember that air at standard atmospheric pressure and at room temperature only weights 1 kg per cubic meter. A car or other vehicle in an atmosphere has the speed of the air moving past that adds to the violence of the vehicle being suddenly opened while in transit and is decompressing. In real life explosive decompression in space would not be nearly as violent as in a car or aircraft. Even in a large room the amount of energy that the air would impart for a give hole size wouldn’t be very great. The force exerted by the air flowing out would be noticeable but it wouldn’t suck anyone out or anything. My guess is that the depiction of hull breaches in The Expanse (where a breach can be calmly repaired with a thin plate and fast-acting glue) is probably accurate.
Vent the bridge with a giant spear.
Board the vacated bridge with slicers in space suits through the hole you make. The bridge is intact but the crew are voided, allowing you to use the bridge controls to lock down the entire ship and systematically vent it section by section.
"I'd rather be fighting in space than in this forest full of Carnivorous Furry Midgets"- Stormtrooper Battle of Endor 4ABY
Yep. Endor is like Vietnam crossed with childrens tv. Bloody terrifying.
Karma caught up with them
Scatterguns for the narrow corridors, proximity munitions/grenades, automated turrets, utilizing CQB tactics, the list can go on and on.......
Pretty sure throwing explosive grenades inside a spaceship is not a good idea. Nor is shooting guns really. That being said the scattergun (or shotgun) isnt bad advice at all.
@@kelvingriffiths6017 probably should have specified the type of munitions/grenades, I was thinking stun to limit damage to the structure of the ship or friendly personnel. Also, blasters are going to be used anyway, why not have an automated solution to prevent friendly casualties?
@@TheBiggityBoydwhat if the enemy hacks into the automated sentry turrets and turn them against you?
14:55 And don't forget your Shotgun. CHK-CHK BOOM
It's been so long since I watched one of your videos. I've missed this so much.
my biggest issue with boarding tactics in the series has always been the lack of portable cover to make advances down corridors less perlious.
we've been shown time and time again, both conventional shields and man-portable shield emitter technology both exists and is pretty effective at resisting most blaster fire.
like?? give a couple units in the front of the boarding crew handheld shields and your immediate losses are automatically reduced by at least half
1:38 cause of this ramming SW feels dumb a bit, why no do some simple vessel with just simple hyperdrive? then when it's looking on target the hyperdrive is activated and it goes like instant torpedo.
A good reference to look at would be the period after the battle of Lissa in 1866 when ramming bows were briefly popular. Or other uses of ramming in post ironclad warfare
Tldr is basically that outside of very specific circumstances its just not feasible to do or isnt effective enough. The specific balance of firepower vs defenses also plays a role in that if your guns can penetrate their armor, youre better off shooting at them.
In ep 8 the resistance is way outgunned. Basically a naked carrier. And we see that even with a successful ramming it doesnt even disable the first order fleet, it just slows them down doing damage control long enough for the resistance to get away.
We can say that the ships shields in starwars are analagous to armor irl. Hyperspace also canonically involves a lot of math to avoid crashing into stuff, imagine how much harder it is to hit a relatively small target at any more than point blank range. We dont see it all over the place because it just aint worth the cost in materiel and people.
Also irl you can look at speedboats loaded with explosives like those in the uss cole bombing or similar actions.
I forget the title, but there is a sci fi series, though it is a short one since the author passed away. That actually had ships where down corridors there were mounts to put anti boarding crew mounted weapons. They never actually used them in the story, sadly.
Part of me is sad that Filoni did miss a lot of opportunies that could have come from him reanimating things from the OG clone wars cartoons. Seeing General Tiin leading clones to take over the Prosperous was easily one of the most epic moments of the entire show.
The perfect anti boarding set up would be to have small (one person wide) shells, curving around but cutting off after it reaches the maximum size, if placed near the airlock’s it could slow down the enemy advance while giving cover, however it would be almost useless to an approaching enemy as it was curved on the out side, giving you multiple shots while maintaining a door like choke point.
Where is the scene at 6:30 from. I am a little behind on the tv series
Mandalorian. The episode he meets Bo Katan on the water planet. They raided an imperial transport.
New Republic soldier: takes a lightsaber to the side of their leg. Oh no that was my vital point. Dies.
Sabine: takes a lightsaber to the gut for a few seconds. Nothing a little bacta can't fix up.
not sure why star-ship designers dont install boarding counter-measures for intruders. I mean it would be easy to pack in several thermal detonators into the walls at strategic points behind or in front of a bulkhead with a shaped charge that can be remotely triggered from the bridge. No way even Vader walking down the hall could live through 4 thermal detonators at point blank range inside a confined space, let alone a cool inquisitor in a hoodie.
it would rip the internals of the ship in that section apart, but it WOULD certainly stop the advance.
I think the worst example of a boarding operation has to have been the battle of the Tantive IV. Once the doors were blown down, Stormtroopers made themselves easy targets when they charged in guns blazing. The first casualties were Stormtroopers before Rebels started getting gunned down. Had Vader gone in first, there’d be a lot more Rebels dead and the plans would’ve been secured.
In my opinion, the best boarding operation happened during Season 2 of the Bad Batch when Echo lead troopers on their rescue op. to save Howzer and his men. The clones had plenty of practice and experience from the Clone Wars to carry them through the operation. The plan to create a two front boarding op was sound and created confusion with the green and very wet behind the ears TK troopers. The clones had a plan, established a time limit to conduct the op and withdrew with 0 casualties on their end.
Before the video even starts I have to say, in every sci-fi show/movie, why does it seem like we just forgot about CQB tactics? No need to pie your corners, check for traps or clear your near, 45, 90, far 45 and far. Nope, just stand or crouch with zero cover and fire. It has always bothered me. I was watching the Orville the other day and it bothered me how they have laser weapons but no knowledge of CQB tactics. I wasn't ever in the military or police but I still know the basics. I'll be honest though, I feel like most fps gamers do know the basics at least. Basically, what I'm saying is how do you have advanced weapons with primitive "tactics?"
No one ever reads military manuals or hires advisers who know what they're talking about
You are so right. Combat like we are talking is the most dangerous type. The SAS spend thousands of hours practicing their skills for that reason. That being said most war movies and scenes are basically nonesense compared to reality.
@@kelvingriffiths6017 there's a reason why the western front during WW1 was so bloody, and a reason why Stalingrad and Hue were so bloody. CQB and trench warfare are the most dangerous things an infantryman does
@@TheEmperorsChampion964 Yep. The shooting is bad but put a bunch of guys in a trench with clubs and things get thunderdome quickly.
@@kelvingriffiths6017 I've seen those trench clubs, they went right back to medieval times with those things
My thoughts on The Holdo Maneuver.
Ships have shields which prevent, among other things, hyperspace ramming. This maneuver could only work if the enemy ship was low on fuel, which the Supremacy was.
Ships leave normal space and enter hyperspace. To 'ram' an enemy ship you must hit it exactly at the point between leaving normal space and enter hyperspace where you have enough speed from entering hyperspace but haven't quite left normal space. That hair's breath of time when you're effectively in both at one.
Million in one shot.
First part I highly doubt.
Power requirements of such a shield would be nearly infinite. More likely scenario is that you have to bypass safeguards that are built into hyperdrives of every ship possibly to the point of being so integrated that you are more likely to destroy your hyperdrive in an attempt than succeed.
Second part is however spot on. To successfully do a hyperspace ram you have to calculate the point of impact with such precision that it is infeasible unless your target is both enormous in size and you have very long time to crunch the numbers to hit it and I suspect that even then you may get screwed by simple fact that margin of error is impossible to eliminate entirely.
The hyperspace wake would disrupt and disable the shields upon the jump. However, larger ships may not have the gravitational pull necessary to trip the fail-safes. But the calculations necessary to hit a massive target like the supremacy at the point of interdimensional transition into hyperspace would be immense and require plenty of time. The Holdo maneuver worked because the supremacy fired on the smaller resistance transports giving the resistance flagship time to turn around and make the calculations necessary to destroy the first order fleet
I think the supremacy mass shadow was its downfall, it probably didn't have Death Star class shield and hyperspace disruptors to defend itself from that kind of manoeuvre.
I feel like the droid army had such a massive advantage when it came to space and boarding combat unseen within star wars media. If you had the commander as a super tactical droid there would be no need to have life support, making boarding their ships twice as risky. No only that, since hundreds of droids can be stored in very small locations they will most likely always have a horde advantage when boarding, not to mention buzz droids which could crawl into a ships vents going from place to place, sabotaging everything and creating choas, not to mention those squid droids would be perfect for boarding a ship, send fighters to distract while a couple of these board.
Hey, so in the section about early naval combat boarding wasn’t just done whenever. The main reason boarding was done was because it was very hard to actually sink wooden ships. The only real way was a magazine explosion and even then there was too much armor for cannons to really sink them. As such ships were often disabled or had so many crew members killed that they were inoperable. Then they would be boarded and taken as prize ships for money. In this case Star wars is a lot different. My personal headcannon is that long range missiles simply aren’t strong enough to take out larger ships. And as such close range naval combat is with turbolasers is the only way to take them out.
The funniest thing to me whenever I rewatch star wars is how the people with blasters always walk towards the people with lightsabers in order to give them free kills. Like, why would you ever approach the person with a short ranged weapon when you have a long ranged one lol
If you want a book recommendation for really good sci-fi boarding actions may I suggest Michael Hicks' In Her Name: First Contact. The boarding actions are done really well and something happens that puts a stop to boarding actions altogether and it is a really cool and brutal moment.
this is an awesome one. thank you.
Being vented into space (or, worse, those poor idiots who got yeeted into low atmosphere in The Mandalorian) is probably one of the worst deaths I can imagine, but it always makes me giggle like a child going "Wiiiiiiiiiiiiiiiiii!" every time I see it on screen xD
As a kid in 77 the storm trooper assualt blew my 10 year old mind!
What is this from? 5:26 and 6:50
Grenades Grenades Grenades. Wanna clear a room? Use a Grenade. Is there a force user at the end of a hallway? Grenade. The perfect tool for cqb.
Not in a space ship. Otherwise I do agree.
@@kelvingriffiths6017don't want to destroy the space ship you're defending because of grenade spam
Force user at the end of the hallway? Detonator.
Why is that thermal detonator rolling back... SHUT THE... _muffled explosion_
Imagining how many lives you could save by hiring one Mando in beskar to take point as you rush through the ship
I always wondered, if those ships have artificial gravity, why didn't defenders ever use it? Just disable segment with the attackers and then immediately reanable, possibly, with elevated power. When you are standing on your feet, experiencing 2+ g might be quite devastating.
YEAH! That’s a big point! But then again… these ships don’t use AI like in Halo that could control such settings. And we’re putting too much thought into a series that is needing outside inspiration badly.
Read "The Last Angel." It is a story of a cadet ship discovering an ancient capital ship wreckage, thought long dead and ripe for salvage. Alas, its AI remains alive...
I like how you used clips from ”Master and Commander: far side of the world”
The Art of Not Dying in Disney Star Wars Step 1: Don’t have a Y chromosome.
End of List.
Wasn’t the new republic figure in the command chair a female?
C'mon man. You know what he meant.
When have the main movies ever USED ballistic shields or thermal detonators. If your breaching and worried abt structural integrity, ion grenades and/or the toxic dart for BattleFrontII
Boarding is used to aid in the collection of naval intelligence, as soldiers boarding a sinking, crippled, or surrendered vessel could possibly recover enemy plans or technology. For a boarding to be successful, it must oocur without the knowledge of the crew of the defending ship, or ship's defenses must be suppressed.
6:50 what show is this from
Same. I want to know as well. Maybe if we summon @GenerationTech (I don't know why the @ doesn't work)
Easiest way to survive is always bring two Jedi companions with you.
Kotor/II fans get it.
I cannot fathom why the captain of that ship ever allowed baylen to land in his hangar when he clearly said that it was most likely a trap and when he had Morgan Elsbeth in custody........
Because the plot demands it happen. At least that's the only reason I can think of besides that they just want to continue to paint the New republic as incompetent.
Because he was arrogant and too sure of himself. He was so sure the 2 of them were just random mundane imperial loyalists, and he wanted to show off his intellect in front of them and his own troops.
@@charlesw5919 calling him arrogant is an understatement
Day 182 PLEASE DO MORE TACTICS VIDEOS AND STRUCTURES LIKE THE CIS NAVY STRUCTURE AND RANKS
You know what would be helpful in both an offensive and defensive role? Personal shields!
(*cough cough* Perry Rhodan *cough cough*)
Rewatching that opening scene, gives me the feeling of, " what if "Baylan (Anakin won against Obi-Wan) the father, and Shin (Luke was raised by Anakin) the child. Like an alternative reality version of them. I know they are not, but it's like poetry it rhymes 😅
I just realised that there is a clear logical reason for close range ship to ship combat in Starwars. They have tractor beams that can catch small ships and prevent them from escape velocity. Those same tractor beams could easily catch an incoming torpedo mid flight and potentially throw it back like a catapult or use it as a reactive shield barrier.
From scanner distance, with ship maneuvering speeds in mind, laser weapons and blasters would take too long to reach to hit a target effectively and lose effectiveness at range regardless.
Get behind cover. If you’re in the open like that, you deserve it.
The really anti-boarding action is to "use the doors luke" and let them get into the ship before spacing them, turn ship gravity up and down
This made me question the whole move of that Tactical Droid that decided to deploy the troops on Aayla Secura's cruisers. I mean, why did that in the first place instead of just keep firing until the Republic warships are destroyed? Because in the end, that was what he decided to go with. So why wasted an army of Battle Droids for nothing?
The Expanse ship combat model is always.... I cannot let you get close. I won't let you get close.
Whereas Starwars is like we'll leave a hanger bay door open for you, come on in friend.
from my first time watch of the clone wars as i was a kid, was is it to difficult to contrauct movebal cover in a ship like gunsliets (schießscharten) because its there are contain doors for leaks simply use them und construct the more adventages for the defender
What show/movie are the extra clips from?? Looks Interesting
Think its the expanse series.
If you're talking about the naval ship battle at 2:09, it’s from “Master & Commander: The Far Side of the World”, starring Russell Crowe. This movie has been lauded for its accurate portrayal of 1800s naval warfare.
Jedi >then blaster
Flam thrower >lightsaber
They should have shield and electro staffs just to be careful.
I think this warfare is a serious danger, for every crew of a naval warship today.
Baylan barely touched some of those guys and they instantly died. Sabine got stabbed in the kidney lungs and liver and lived
Thats called the power of woke. Reva had it in Obi Wan and order 66 too. Shame Qui Gon was a filthy male or he would be alive. Same for Han too.
Like Palpatine, somehow Sabine’s liver returned
@@jeffreyschweitzer8289 😂🤣😂🤣😂🤣 nice!
@@kelvingriffiths6017that’s was pretty stupid Sabine surviving that lightsaber stab but she definitely not a woke character she has character development unlike retarded Rey. It is just bad writing that made writers think that it was a great idea to stab Sabine in the middle when they could have made Shin Hati a big cut like Obi-wan got from Count Dooku during Revenge of the Sith
I liked Sabine in Rebels. I hate her in Ashoka. Why? Woke nonesense has changed the charachter.
Recessed remote operated e-web turrets in the roofs of important corridor chokepoints/intersections controlled by internal security gunners in the CIC. Solve like 90% of sith problems
I think balans use of the lightsaber, akin to a great sword is more intimidating in that he bearly moves it and somone is dead
I swear, star wars ship security doesn't know what shotguns are. some kind of automatic shotgun would be absolutely sublime in these situations.
I'd also take some kind of sealing agent, like foam-crete spray equivalents, to seal off nonessential rooms and potential combatants until they could be cleared, vented, starved, or urged to surrender at a later date.
Oh I'm finally first I love this channel
Also hk57 is the 🐐
No I'm first
@@masay.5962 sure thing mate
What are the other movies shown in this video? Looks cool
Great video
I respect the clones for being the only fighting force outside of the Mandalorians to hold their own and successfully defeat Force users.
dude I thought you had at least one milion subs how did I not know
Boarding fights aren't nearly as stupid as their space battles. Ships are always bashing into each other instead of fighting from light-seconds away. Let's just admit that the people making these movies have zero knowledge or interest in showing realistic tactics. The plot will proceed in a crippled, shitty way that some director thinks looks kewl as always