Almost 3 hours of content (with Legend himself at the beginning questioning how much time he could spend on this), a dude who somehow misspelt the name "legend", a return to historical title, on a situation that pretty sure most of us here haven't seen before. GG Legend, thank you so much for the content !
Don’t forget that when the defenders break, they retreat further into the city instead of just running away. This game just kept on surprising me despite how old it is.
Yeah! You just can't be too hasty with the orders or they get confused, like here when they started breaking the wall in new place every time Legend told them to hurry up.
@@SpaceTalon Yeah, in my experience, what you have to do is start the battle, wait for all the allied units to enter the battlefield, and then give them 1 order to attack or defend and then not touch them for the rest of the battle, then they at least do what you told them.
"Being able to control your allies is really awesome" what Legend really means is "Being able to skaven your allies to betray them later is really awesome"
Egypt offers a peace treaty with the intent of breaking it the next turn. Legend offers a counteroffer peace treaty with the intent of breaking it next turn.
Looking at all the mechanics during the Jerusalem fight really makes be sad that we don't have those in Warhammer 3. The city has MULTIPLE layers of walls and gates! The ladders not spawned out of thin air! You can control your ally's army! What else are we missing? Is there a way to fortify minor settlements to turn them into actual defensible positions instead of being a blatant vulnerability you can do nothing about?
You can kinda fortify city’s in two ways A. Just building walls which scale with the settlement level (ie you need enough people to upgrade the settlement level which also upgrades walls(cities get one super wall and castles get multiple)) B. Put some forts around the city probably on roads to slow down* and reduce their force by a large amount even if they have siege equipment.
@@МаксимГригорьев-ъ7фCA went the meme RTS path instead of sticking with the actual siege tactics and mechanics that made sieges interesting compared to field battles...
I love controlling ally, recently I played a stainless steel field battle with me and Venice against 2 Hungarian armies, I sent in all of venices troops basically using them as cannon fodder and then hammer and anvilled the hell out of the Hungarian army it was great
Watching shock cavalry actually work realistically after so much Total Warhammer is amazingly cathartic. Being hit by nearly a thousand pounds of horse (plus the rider and armor) at a gallop, being literally sent flying, and then being invincible while on the ground and just getting up like nothing happened is possibly the stupidest design decision in video game history.
The issue is that in warhammer there aren’t just horses, you have tons of monsters with wildly different masses, if you have more realistic shock Calvary then infantry would be even more irrelevant Than they already are
@@aethreas You mean how Yari Cav and Takeda Fire Cav being able to decimate an entire unit in the charge made infantry useless in Shogun 2, despite the fact S2 infantry were really damn good?
To be fair both of those cav units have the disadvantage of sucking completely in melee after the charge, so you pretty much have to micro them to not suffer catastrophic losses. Warhammer it just feels like you're slapping them with a wet noodle
Yeah, monstrous cav and monsters tend to be better on the charge, but unless you're playing bretonnia then there's not much reason to use normal cav for most factions. They're still viable, just not ideal. I think if the charge bonus was higher, and most normal heavy cav got unstoppable charge via tech or rank 7 or higher lord skill, it'd make most cav more viable. And then for units that should be basically butchering cav or be unfazed by cav, you would give them an aoe passive ability that removes unstoppable charge or lowers charge bonus by a decent amount. There are a lot of things to consider when it comes to Warhammer to making things fun, lore friendly, and balanced. Did CA do a decent job, I'd argue yes, did they do a great job, I'd argue not really, there's obviously some issues, but there's problems in every total war, none of them are perfect. It's just sad that we often times see innovations made and then not see those carried forward.
Skaven? Don't Tell me you also believe on those rumors about ratmen. Next your gonna tell me you also believe the Mongols exist. Like some dudes could beat Àsia only with some archers and horses.
I love the long video saving your disaster campaign the most, streams are alright but its more fun watching you just be fully engaged with the game then with chat, imo.
multi layered fortresses? what a terrible game mechanic! I hope they remove that for future titles and just put in randomly placed "strategic points". that'll definitely improve future titles. better yet I hope they make fortresses that comprise of a single flat wall with no benefit to holding it.
And let’s give every unit butt ladders so that the walls matter even less! Great idea. Why should an army need siege equipment to take a fortress? That makes no sense.
Part of it is AI, but also because these sieges get old fast. It can be tense and tactically compelling, but they're really slow and repetitive. I think Attilas were the best overall. Best balance of modern and old siege design
Probably because of the variety in WH as opposed to medieval. in the latter there is really just varieties of infantry, archers, and Calv, and the AI for each catagory can be broadly similar. Now in TWW there is infantry, archers, calv, monstrous infantry, flying units, spellcasters, single entity ranged units, single entity melee units, super enormous single entity units, monstrous units ect. ALl of those require different AI behaviors, so minimizing the number of possible siege scenarios is much easier than wrangling the AI to work with everything, seeing as how honestly it doesn't even handle regular field battles that well.
@@seekerofalice9787and this is why there's a Historical community and a Warhammer community. both games play too differently, the former is quality and the latter is quality (and you can say the same for memes, the total war reddit has like 50 Warhammer memes daily and then there's one historical total war meme that's the only thing funny)
i saw the title, and i knew it was a disaseter campaign, when i saw how FKD the campaign was i check the video length and you have no idea how happy i was seeing that 3 hours
I’m on the same campaign and just by watching one video you did randomly made me understand a lot I didn’t know how to do. I’m currently 207309 in money (without any cheat) and it’s on hard. I helped the byzan push out the Turks and then allied with Venice and gave them territories to wage war on Byzantine. (Which I funded) I also allied the mongols and keep funding them to attack the Turks to keep them at bay, may also give them territory so they can continue to attacking them. Egypt is my main priority now, I invaded the capital lands and funded kingdom of Jerusalem to attack as well so they keep the pressure so they can’t advance while I take the capital.. this by far has been my best campaign ever!
I started playing Medieval 2 again after a decade-long break because of these videos. Currently the Pope has become an angry expansionist power. 10/10 never had so much fun in total war.
Damn, there is no worse feeling than becoming a vassal for Other Faction, not to mention that we're forced to attack our former allies. this is one hell of a plot twist in the crusades history.
Being a vassal can actually be very advantagous in Medieval 2. You aren't really held back like you are in later games, you basically just give them a portion of your income. The main reason it's great is because it's the only way in Medieval 2 to instantly end a lot of ongoing wars, as whoever you're at war with peaces out automatically if they are at peace with your overlord. There are no real "alliances" in Medieval 2, the AI will just do whatever it wants, there are only Non-Aggression pacts masquerading as alliances. Being a vassal is even stronger than that, and so you can then free up forces to fight elsewhere.
I love watching Legend play anything, I enjoy a lot of his WH3 streams and content. However there is just something about watching Legend and Medieval2 that makes me a human tripod. My girlfriend wishes she has the effect on me that Legend playing this game does
Me neither. My PC is literally trash and barely accept large size units only MTW2, but I never changed for medium to small, because feel like street gangs fights rather than war.
2:07:10 "If the Turks offered to make me a vassal now I'd absolutely accept." *Turks offer to make him a vassal immediately after* "Nah, not doing that." Just found that funny lol
Its crazy how much more entertaining M2TW is when it pops up again.. I get it, WH is where the money is; but *this* fucking game, god, I love it so much.
I kinda like the slight additional realism and challenge of your troops not instantly listening to you in M2TW. But it’d be cool if having higher command stars on the general made your units more responsive!
4:50 being able to command your allies is really awesome until you throw theirs units to be killed by enemy and then with your nearly unscratched your units would stab your ally into the back. It's actually a standard problem from PC game called STARS. Player B is strong and has dominance over player A, or player B, and if he continues, he wins the game. Thus player A and player C allies together and send fleets to place to together stop fleet of player B. Now what would happen when player A fleet arrives for some reason one turn late? Fleet of player C was obliterated, but fleet of player B was heavily mauled and he wasn't able to repair heavy damage until fleet of Player A arrived. Then fleet of player A kills heavily damaged fleet of player B. This create interesting shift of power balance. Player C and player B don't have any fleet, but player A does. And thus player A wins the game. Perhaps it was real accident, perhaps he didn't carefully position his pieces until all he had to do was the above. (Now imagine if AI would be able to do this to you.)
the amount of times legend had enough money and time to build cannon towers but didn't hurts me a bit on the inside would've made it a lot easier to send back to bro a good bit early
In regards to diplomats just being there and only greeting you. As far as I know when that happens, AI attempts to bribe you, them just greeting you and nothing happening indicates that bribing failed.
I wish the newer TW’s allowed the player to voluntarily become a vassal. The idea of submitting to an overwhelming enemy just to bide your time before throwing off their shackles is a legit and interesting way to play.
I still like the battle map more in Medieval 2 than Warhammer 3. Idk why but it feels more immersive. I used to sit and watch my older brother play this for hours and days at a time 18 years ago
I can honestly say I’ve never played a campaign of this game as a vassal to a faction I’ve made plenty of them my vassals but never accepted a diplomatic offer of being a vassal to ai this is interesting indeed
Ledeng of Total War
Indo?
Ledeng of Total War
'Plumber of Total War' is Surprisingly accurate.
@@BlacK40k Ledeng of Tolat Raw
Ledeng of Wotal Tar
Almost 3 hours of content (with Legend himself at the beginning questioning how much time he could spend on this), a dude who somehow misspelt the name "legend", a return to historical title, on a situation that pretty sure most of us here haven't seen before. GG Legend, thank you so much for the content !
Oh is that what Ledeng meant lmao
@@TheSuperappelflap when ??
@@PetiteOlivee the name of the city at the start is "Ledeng pls save me"
@@TheSuperappelflap Former Krak de Chevalier, now "Ledeng save me pls" 😂
@@TheSuperappelflap oh i see, thx !
Being able to instruct your allies, multi tiered walls in large cities, this game is Ledengary
Don’t forget that when the defenders break, they retreat further into the city instead of just running away. This game just kept on surprising me despite how old it is.
Yeah! You just can't be too hasty with the orders or they get confused, like here when they started breaking the wall in new place every time Legend told them to hurry up.
Also trebuchets can't go through gates.
@@SpaceTalon Yeah, in my experience, what you have to do is start the battle, wait for all the allied units to enter the battlefield, and then give them 1 order to attack or defend and then not touch them for the rest of the battle, then they at least do what you told them.
@@Predator20357 Yeah it would be cool if the defenders could retreat out of the city and exit the map and stay alive though. Both should be an option.
"Ledeng Save me pls"
General LeDeng of Antioch
You've heard of Sun Tzu.
But have you heard of Le Deng?
I like how youtube doesn't recognize that, as being written in the English language.
@@futonrevolution7671 Was really hoping hitting the "Translate to English" option was going to fix it or at least do something funny 😄
@@OSYofRR In the other comments, it translates "ledeng" to "plumber of total war".
"Being able to control your allies is really awesome" what Legend really means is "Being able to skaven your allies to betray them later is really awesome"
Lendeng is Biggest Brained Rat🐁 yes-yes
Allies? It's called total war, not total friendship!
😂😂😂😂
@@lukeingle5587white fur? Horned Rat praise-bless such rat-kin.
cheeze your way to the top.
"yeah getting hit with a cannonball's not good" this is the strategic advice I come to this channel for, keep up the Ledengary work
"These guys were totally gonna stab me in the back soon, its fine", Gaius Julius Caesar, before crossing the Rubicon, 49 BC
That Arsuf trade for vassalage and then Egypt attacking instantly, both happening over same end turn, should be definition of backstabbing.
“Julius Caesar injured after group hug in senate”
-CNN 44BC
Heh. By then, they already had!
@@misanthropicservitorofmars2116 "Julius Caesar collapses after group hug in meeting"
-CNN 44BC
Egypt offers a peace treaty with the intent of breaking it the next turn.
Legend offers a counteroffer peace treaty with the intent of breaking it next turn.
its worse, they broke it the same turn
It's like the meme in the church with people 4 holding guns to each others heads and its just Egypt and Ledeng twice
Finally some medival 2 content
Thank the gods
"Not sure how much time I can dedicate to this"
*Looks at video length*
What a Legend.
Ledeng*
Looking at all the mechanics during the Jerusalem fight really makes be sad that we don't have those in Warhammer 3.
The city has MULTIPLE layers of walls and gates!
The ladders not spawned out of thin air!
You can control your ally's army!
What else are we missing? Is there a way to fortify minor settlements to turn them into actual defensible positions instead of being a blatant vulnerability you can do nothing about?
You can kinda fortify city’s in two ways
A. Just building walls which scale with the settlement level (ie you need enough people to upgrade the settlement level which also upgrades walls(cities get one super wall and castles get multiple))
B. Put some forts around the city probably on roads to slow down* and reduce their force by a large amount even if they have siege equipment.
@@Bob2854 Man... Now imagine if THIS was in Total War Warhammer 3, instead of bloody capture points
Independent control of each unit and custom army making and family tree, thought warhammer would be crazy with that amount of armies walking around
@@МаксимГригорьев-ъ7фCA went the meme RTS path instead of sticking with the actual siege tactics and mechanics that made sieges interesting compared to field battles...
I love controlling ally, recently I played a stainless steel field battle with me and Venice against 2 Hungarian armies, I sent in all of venices troops basically using them as cannon fodder and then hammer and anvilled the hell out of the Hungarian army it was great
Watching shock cavalry actually work realistically after so much Total Warhammer is amazingly cathartic. Being hit by nearly a thousand pounds of horse (plus the rider and armor) at a gallop, being literally sent flying, and then being invincible while on the ground and just getting up like nothing happened is possibly the stupidest design decision in video game history.
The issue is that in warhammer there aren’t just horses, you have tons of monsters with wildly different masses, if you have more realistic shock Calvary then infantry would be even more irrelevant Than they already are
Imagine trying to play any race reliant on ranged against acc cav
@@aethreas You mean how Yari Cav and Takeda Fire Cav being able to decimate an entire unit in the charge made infantry useless in Shogun 2, despite the fact S2 infantry were really damn good?
To be fair both of those cav units have the disadvantage of sucking completely in melee after the charge, so you pretty much have to micro them to not suffer catastrophic losses. Warhammer it just feels like you're slapping them with a wet noodle
Yeah, monstrous cav and monsters tend to be better on the charge, but unless you're playing bretonnia then there's not much reason to use normal cav for most factions. They're still viable, just not ideal. I think if the charge bonus was higher, and most normal heavy cav got unstoppable charge via tech or rank 7 or higher lord skill, it'd make most cav more viable. And then for units that should be basically butchering cav or be unfazed by cav, you would give them an aoe passive ability that removes unstoppable charge or lowers charge bonus by a decent amount. There are a lot of things to consider when it comes to Warhammer to making things fun, lore friendly, and balanced. Did CA do a decent job, I'd argue yes, did they do a great job, I'd argue not really, there's obviously some issues, but there's problems in every total war, none of them are perfect. It's just sad that we often times see innovations made and then not see those carried forward.
Ledeng being a skaven menace even in other games xD
Skaven? Don't Tell me you also believe on those rumors about ratmen. Next your gonna tell me you also believe the Mongols exist. Like some dudes could beat Àsia only with some archers and horses.
Medieval 2, let's fucking go!!
I dig these random long form medieval content vids. Wouldnt watch them all the time personally but every once in awhile replaces a movie for me
yeah a mix of medieval and warhammer is ideal to me
I love the long video saving your disaster campaign the most, streams are alright but its more fun watching you just be fully engaged with the game then with chat, imo.
multi layered fortresses? what a terrible game mechanic! I hope they remove that for future titles and just put in randomly placed "strategic points". that'll definitely improve future titles. better yet I hope they make fortresses that comprise of a single flat wall with no benefit to holding it.
Barricades are more of the obstacle than those damned walls. Hell, settlement battles can be easier to defend than sieges.
And let’s give every unit butt ladders so that the walls matter even less! Great idea. Why should an army need siege equipment to take a fortress? That makes no sense.
@14:20 holy heck, haven't known that you can pick ladders up even after they have been placed. This might have been my favourite disaster campaign.
Being able to influence/control your allies armies during battle is a really cool idea, I wish they did it again in another Total War.
11:10 When the minimum wage cannon towers break your dollar store battering ram :(
so sad
medieval II content is always great
It's actually nuts that some things that are in these old total wars are just completely absent from the new and "improved" ones.
always wondered why they changed settlements to WH version this is so much better
Probably a combination of dumb AI, and too lazy to upgrade them to the WHF power level, so instead they made them as simple as possible.
E-sportification, they didn't think truly asymmetric game design was commercially viable at the time.
Part of it is AI, but also because these sieges get old fast. It can be tense and tactically compelling, but they're really slow and repetitive.
I think Attilas were the best overall. Best balance of modern and old siege design
Probably because of the variety in WH as opposed to medieval. in the latter there is really just varieties of infantry, archers, and Calv, and the AI for each catagory can be broadly similar. Now in TWW there is infantry, archers, calv, monstrous infantry, flying units, spellcasters, single entity ranged units, single entity melee units, super enormous single entity units, monstrous units ect. ALl of those require different AI behaviors, so minimizing the number of possible siege scenarios is much easier than wrangling the AI to work with everything, seeing as how honestly it doesn't even handle regular field battles that well.
@@seekerofalice9787and this is why there's a Historical community and a Warhammer community. both games play too differently, the former is quality and the latter is quality (and you can say the same for memes, the total war reddit has like 50 Warhammer memes daily and then there's one historical total war meme that's the only thing funny)
Love me some Medieval total war.. thanks Legend
you mean Ledeng
right 😂
I loved the absolute glee you said " haha I'll be taking that city"
Half a live stream length video! Never been so happy to be bored on a sunday.
this is the best Total War game ever, they really need to make new medieval total war!
Ah, Total War when walls actually mattered. Good times
That tiny unit scale hurts my feelings. Kind of odd (but considerate) of Legend not to complain about it, as he used to.😂
I think he just forgot tbh
I like small scale in a sieges, as units start to follow orders, and sometimes you can even have a cavalry charge inside a city
Ledeng*
i saw the title, and i knew it was a disaseter campaign, when i saw how FKD the campaign was i check the video length and you have no idea how happy i was seeing that 3 hours
I’m on the same campaign and just by watching one video you did randomly made me understand a lot I didn’t know how to do. I’m currently 207309 in money (without any cheat) and it’s on hard. I helped the byzan push out the Turks and then allied with Venice and gave them territories to wage war on Byzantine. (Which I funded) I also allied the mongols and keep funding them to attack the Turks to keep them at bay, may also give them territory so they can continue to attacking them. Egypt is my main priority now, I invaded the capital lands and funded kingdom of Jerusalem to attack as well so they keep the pressure so they can’t advance while I take the capital.. this by far has been my best campaign ever!
Great!!! Yeah in this game if you manage efficiently, you can end up with a lot of money without cheat...
Big fan of Ledeng, not quite sure who this Legend guy is tbh
I started playing Medieval 2 again after a decade-long break because of these videos. Currently the Pope has become an angry expansionist power. 10/10 never had so much fun in total war.
Damn, there is no worse feeling than becoming a vassal for Other Faction, not to mention that we're forced to attack our former allies. this is one hell of a plot twist in the crusades history.
skill issue tbh
Kind of fits the Crusades tbh
Being a vassal can actually be very advantagous in Medieval 2. You aren't really held back like you are in later games, you basically just give them a portion of your income. The main reason it's great is because it's the only way in Medieval 2 to instantly end a lot of ongoing wars, as whoever you're at war with peaces out automatically if they are at peace with your overlord.
There are no real "alliances" in Medieval 2, the AI will just do whatever it wants, there are only Non-Aggression pacts masquerading as alliances. Being a vassal is even stronger than that, and so you can then free up forces to fight elsewhere.
Leads to a memorable campaign. 🏕
Almost 3 hours.. that is some dedication to saving someone else's campaign.
Legend of total war found the infinite scenario mission glitch
The gods have blessed us, a medieval 2 video after so long!
700hs in Medieval 2 and I just realized by watching Legend that you actually move your allies' army starting position in the deploy phase
As a lover of the OG Total War games, I really appreciated this upload. Was great to watch in the background of doing some work.
17:00 - AI was trying to break walls because trebuchets wont fit through gates.
28:44 just noticed devs forgot to change the "Saharan Rebels" from vanilla Tripoli (in Lybia) so the rebels are all sudanese troops
Now that's what I call content. Amazing video, cheers.
Damn I'd forgotten how much I love seeing some good ole M2TW, still the best game for rts siege warfare ever made imo
The Shiny banners of Jerusalem makes it look like they're routing when they're not. Frustrating.
Medieval 2?
Disaster campaign?
3 hours?
Hell yeah! :D
I've been watching all your Medieval 2 content recently and missing it, and then I see this on my feed. Christmas
this was fantastic always love the medieval 2 sydc and this was long enough to be a couple feature films
I love watching Legend play anything, I enjoy a lot of his WH3 streams and content. However there is just something about watching Legend and Medieval2 that makes me a human tripod. My girlfriend wishes she has the effect on me that Legend playing this game does
Oh this video is such a treat, thx legend ❤
"Oh boy, here I go killin again!"- Legend when he plays ME2 probably.
Lesson of this video is never ally with legend he makes Tretch look dependable.
Always eager for a Medieval 2 TW content.
Thank you Legend for the historical title video 🎉
It's disgusting that some people use small units instead of huge.
Me neither. My PC is literally trash and barely accept large size units only MTW2, but I never changed for medium to small, because feel like street gangs fights rather than war.
49:50
Love the highly effective siege engineer team of two guys without their bombard :D
2:07:10 "If the Turks offered to make me a vassal now I'd absolutely accept."
*Turks offer to make him a vassal immediately after*
"Nah, not doing that."
Just found that funny lol
"Ledeng Save me pls" :D
Now this is the content I subscribe for
Medieval 2 just in time for my free week starting tomorrow. Timing is perfect, signore.
Its crazy how much more entertaining M2TW is when it pops up again.. I get it, WH is where the money is; but *this* fucking game, god, I love it so much.
Hell yeah! Historical gameplay time!
I kinda like the slight additional realism and challenge of your troops not instantly listening to you in M2TW. But it’d be cool if having higher command stars on the general made your units more responsive!
Dang throwback Monday, this is awesome!
The plot twist at 1:20:00 is probably the greatest I've seen in Legend content to date.
Submitting, but beginning the greatest story of vengeance can be great fun.
Legend as skaven blood, i love it XD
Moar, MOAR, I need more of this Legend content to get my fix, and lately it's becoming quite scarse.
30:47 Legend is embracing his inner Frenchman for this one
4:50 being able to command your allies is really awesome until you throw theirs units to be killed by enemy and then with your nearly unscratched your units would stab your ally into the back.
It's actually a standard problem from PC game called STARS. Player B is strong and has dominance over player A, or player B, and if he continues, he wins the game. Thus player A and player C allies together and send fleets to place to together stop fleet of player B. Now what would happen when player A fleet arrives for some reason one turn late?
Fleet of player C was obliterated, but fleet of player B was heavily mauled and he wasn't able to repair heavy damage until fleet of Player A arrived. Then fleet of player A kills heavily damaged fleet of player B.
This create interesting shift of power balance. Player C and player B don't have any fleet, but player A does.
And thus player A wins the game.
Perhaps it was real accident, perhaps he didn't carefully position his pieces until all he had to do was the above. (Now imagine if AI would be able to do this to you.)
the amount of times legend had enough money and time to build cannon towers but didn't hurts me a bit on the inside would've made it a lot easier to send back to bro a good bit early
5:00 I did not know about that feature!
11:00 But Legend, you wanted your ai to be more aggressive.
In regards to diplomats just being there and only greeting you. As far as I know when that happens, AI attempts to bribe you, them just greeting you and nothing happening indicates that bribing failed.
Diplomacy is not necessarily bad. It's an option, it's exists. Because if you play the game well, you don't need diplomacy so much...
The General dies-Legend: "Long Live the King"
Heyyy some medieval 2 nice
Funny story this reminds me of an venice campaign i did once
Le Deng, the (not so) chivalrous crusader.
Gah! Every time he was like, “I have too much money!” I was like, “repair your citadel!!!” 😂
dis campagne many guds ledeng. thank u for ur service. may ur channel be filled with more old TW
Thanks for the video Ledeng
Yay more medieval 2 content 🎉
"I don't know how much time I can dedicate to this" 3 hour video
Some medieval 2 content ? Back to Legend's channel agaaaaain :D
How was anyone that bad at the game to let this happen? They had to have done this on purpose just to get Legend to play a near-impossible scenario.
Having minimum wage towers is scary. Imagine if they had living wage! Keep up the good work Ledeng :P
Will you be doing any new Medieval II campaigns ever again?
I wish the newer TW’s allowed the player to voluntarily become a vassal. The idea of submitting to an overwhelming enemy just to bide your time before throwing off their shackles is a legit and interesting way to play.
Three hours of Medieval 2, damn, Christmas in july
I still like the battle map more in Medieval 2 than Warhammer 3. Idk why but it feels more immersive. I used to sit and watch my older brother play this for hours and days at a time 18 years ago
For all the years I've played medieval 2 total war I didn't even know that was a setting for when you had allies 😮
I can honestly say I’ve never played a campaign of this game as a vassal to a faction I’ve made plenty of them my vassals but never accepted a diplomatic offer of being a vassal to ai this is interesting indeed
Comments: “But Legend, they’re kind of your friends.”
Legend: “Nah. They’re there to die.”
Legend is legit
Legend is legit
Legend is legit
It's impressive how badly he messed up xD
A loud computer is probably just a thick layer of dust on the CPU cooler fan or something.
My pc is clean and still makes noise. Wear and tear makes noise.
@@gijskramer1702 People often miss a fan when cleaning because some require a bit of disassembly to reach (my water cooler fan as an example).
You are the best total war player I’ve ever seen
Babe wake up, Legend just dropped a new Medieval 2 video
Ledeng covering mevedial total raw again, niec
At last Medieval :)
Insert rotten corpse here
Bro became a vassal in medieval 2
Medieval 2 content baby ❤
Goateddd more medieval 2 content
20:40:48 all-time classic sequence with diplomacy