Dynamic 3D sphere in UI / Design Tutorial / Liquid

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  • เผยแพร่เมื่อ 23 ธ.ค. 2024

ความคิดเห็น • 145

  • @CubertoDesign
    @CubertoDesign  3 ปีที่แล้ว +8

    ★ cuberto.com/
    ★ www.patreon.com/cuberto [EARLY ACCESS]

  • @theubrantrekker
    @theubrantrekker 3 ปีที่แล้ว +6

    What an amazing combination of creative thinking and hard work.

  • @arpan.sarkar
    @arpan.sarkar 3 ปีที่แล้ว +56

    Designer: Umm! The effect looks cool, let us add it to our apps.
    Manager: Looks great! Give it to the dev team and tell them about the minor UI/UX update.
    Dev Team: WTF! Minor UI/UX update 🤯️

  • @susmoys
    @susmoys 3 ปีที่แล้ว

    This channel will grow to millions. Just time awaits.

  • @theGoogol
    @theGoogol 3 ปีที่แล้ว +21

    A few Blender tips :
    Set gravity in Scene Properties tab (or in prefs, if you prefer to set gravity off as default)
    You don't have to delete bakes and rebake ... when you start animation from start it'll rebake automatically
    When making a particle object and scaling it down, don't forget to set particle size to 1 (if you want to use the size of the scaled down particle). I believe default = 0.05
    For renders like these, try Eevee!

  • @burner918
    @burner918 3 ปีที่แล้ว +1

    I just love your tutorials. Please keep them coming. These are awesome.

  • @prizigner
    @prizigner 3 ปีที่แล้ว +16

    You guys are INSANE ❤️🔥

  • @NAKOOT
    @NAKOOT 3 ปีที่แล้ว +7

    This tutorial changed my perspective and gave me a new direction for my future work!
    Thanks for that!

  • @onurkurt6752
    @onurkurt6752 3 ปีที่แล้ว

    As a designer I think this is God level designing.

  • @dr.pixels
    @dr.pixels 3 ปีที่แล้ว +2

    nice tutorial, just a few (unsolicited) tips, use transparency under the performance tab in order to get an alpha channel when rendering png sequences, Optix denoiser will allow you to do the same render with 128 to 256 samples and still look clean and save like 90% of render time, if you are going to use the particles on that scale you are better off with halo or even cubes, at that size no one will notice the diff, and your render calculations will be faster. I know you may be more comfortable on AE, but there is no need to it, import a still image of the design and inside the composite space in Blender, you can composite the animation on top with alpha over and two layers, and then re-render using eevee since you don't need to calculate anything with 4 to 8 samples way faster than AE and easier to iterate.

  • @makatsaria
    @makatsaria 3 ปีที่แล้ว +8

    It's not possible to learn from your tutorials, its just a nice presentation

  • @hellotuca
    @hellotuca 3 ปีที่แล้ว +3

    Based content! Love you guys effort and creativity. 🙌
    I figured that running a video or 3D assets in the app would lag in older devices, but the png solution worked just as great!
    I'll try to do this and challenge my colleagues to do the same.

  • @vivekramachandran3209
    @vivekramachandran3209 3 ปีที่แล้ว +1

    I really appreciated your videos, Its minimal and simple step explainer for everyone. Keep doing this :-)

  • @nodirbeksharipov458
    @nodirbeksharipov458 3 ปีที่แล้ว +111

    This is definitely beautiful but I wonder how many of these designs are actually built as a real application

    • @ИльяИванищин
      @ИльяИванищин 3 ปีที่แล้ว +25

      zero))

    • @ziyuye9938
      @ziyuye9938 3 ปีที่แล้ว +6

      I think this can be built 100%. The animation is done

    • @XlabAgency
      @XlabAgency 3 ปีที่แล้ว +8

      Threejs - talk to us

    • @raduciucu
      @raduciucu 3 ปีที่แล้ว +15

      Just like most neumorpishm apps look nice on paper, but as a developer i'm going to tell you it is not a feasable frontend solution.
      Maybe glassmorphism has a chance to beat flat design.

    • @raduciucu
      @raduciucu 3 ปีที่แล้ว +19

      @@XlabAgency threejs is a pain to optimize on all devices, the canvas, the model streaming(unless you do stuff procedurally -which tends to have looong config files and external libraries). A part of my PhD is about loading 3D datasets on web, most of my time I optimize shaders and calculations, raytrace volumes and point clouds.

  • @TheAbleMo
    @TheAbleMo 3 ปีที่แล้ว

    That was a masterclass. Thanks for the video.

  • @legadoceu2953
    @legadoceu2953 3 ปีที่แล้ว +4

    I wouldn't change the sampling, i'd just check the denoising option on Cycles. Or was denoising already checked?

  • @leandroamarillo3262
    @leandroamarillo3262 3 ปีที่แล้ว +1

    Loved the design but i feel that having to need blender and after effect speaks volumes of the effort that the developers will have to make to implement it. Sadly many clients will not want to pay for the time it takes but these kind of task are great opportunities for devs and designers to work side by side

  • @Blmarttar
    @Blmarttar ปีที่แล้ว

    when start do render first time go to preference and change cpu to gpu.best tutorial

  • @psdmaniac
    @psdmaniac 3 ปีที่แล้ว

    I also agree with this approach and i like to create cool things as a developer. One simple "wow" effect can sell you app.

  • @dvirhirsh2222
    @dvirhirsh2222 3 ปีที่แล้ว +2

    Would really like to have a tutorial on how to actually implement this UI through the development, I don't know even where to start.

  • @vuxanov
    @vuxanov 3 ปีที่แล้ว +1

    Cool! Ive done a very similar thing. But I actually made the final thing as Figma prototype. You can add animated gifs to Figma and they will be animated when you play the prototype. Works surprisingly well.

  • @xorbite
    @xorbite 3 ปีที่แล้ว

    What the hell!! I am speechless tbh

  • @krklarelibutikmobilya6003
    @krklarelibutikmobilya6003 3 ปีที่แล้ว

    definitely beautiful

  • @jacquelineasare5994
    @jacquelineasare5994 2 ปีที่แล้ว

    I tried following but I got lost at 16:00. You didn't show how you got the circular popup menu

  • @eyobtilahun2488
    @eyobtilahun2488 3 ปีที่แล้ว

    you guys are always awsome and inspiring

  • @adriangavrila1792
    @adriangavrila1792 3 ปีที่แล้ว

    impressive as always

  • @zahraarif8972
    @zahraarif8972 3 ปีที่แล้ว +1

    how did he separate the strokes of the chart? How did he separate the color of both? I am unable to do it

  • @Reza-wd3ji
    @Reza-wd3ji 3 ปีที่แล้ว +6

    more Blender + AE tutorials, please!

  • @hafizh8652
    @hafizh8652 3 ปีที่แล้ว

    Epic Tutorial 👏🏻

  • @Allo4ka93
    @Allo4ka93 3 ปีที่แล้ว

    7:45-7:50 Can someone say what did he pressed to make this wave?

  • @paschaljohn5912
    @paschaljohn5912 3 ปีที่แล้ว

    7:51 how did you do it please

  • @dailymeow3283
    @dailymeow3283 3 ปีที่แล้ว +5

    Hi after desiging how can i convert it into html css & javascript ?

    • @mclandeg1
      @mclandeg1 3 ปีที่แล้ว +1

      Png sequence

    • @vatsalaykhobragade
      @vatsalaykhobragade 3 ปีที่แล้ว +1

      Haha..It's a tough buisness my friend, tough buisness.

    • @teliparth
      @teliparth 3 ปีที่แล้ว

      Get that in svg and with the help of GSAP , animate it ♥️

    • @heavygustav
      @heavygustav 3 ปีที่แล้ว +1

      You don't

  • @approximatelybored
    @approximatelybored 3 ปีที่แล้ว

    what program is 0:47 ?

  • @jackiehide
    @jackiehide 3 ปีที่แล้ว

    I can watch it forever

  • @Ashwin2001_
    @Ashwin2001_ 3 ปีที่แล้ว

    I would love to see the shortkeys and keystrokes in these videos, there is definitely some stuff in this video that I don't know yet

  • @mohjolife
    @mohjolife 3 ปีที่แล้ว +1

    what is ur system config to run after affect? pls share

  • @victorf0rst726
    @victorf0rst726 3 ปีที่แล้ว

    Pretty cool!!! I subscribed!

  • @MightyMoud
    @MightyMoud 3 ปีที่แล้ว

    Well done. Very inspiring...

  • @ArbaouiBillel
    @ArbaouiBillel 3 ปีที่แล้ว

    Good project and need more

  • @stoys515
    @stoys515 3 ปีที่แล้ว

    Thanks for these videos!

  • @elhamzeinodini4828
    @elhamzeinodini4828 3 ปีที่แล้ว

    I love it🤩thanks

  • @truelectro
    @truelectro 3 ปีที่แล้ว +1

    Crazy dope!

  • @piedpiperghost7596
    @piedpiperghost7596 2 ปีที่แล้ว

    One thing that confuse me.The demo in the last is the real display from app or the just use another method to make a demo?

  • @shokhrukhrakhmatov4221
    @shokhrukhrakhmatov4221 3 ปีที่แล้ว

    Nice, very inspiring, thanks a lot

  • @swamibrahmavadin5234
    @swamibrahmavadin5234 3 ปีที่แล้ว

    What do you do at 16:00 please anyone how to open that 4 part?

  • @mysteryknight1027
    @mysteryknight1027 3 ปีที่แล้ว

    Thank you cuberto, you professional of you job)
    I think that i right write this comment)

  • @Darival92
    @Darival92 3 ปีที่แล้ว +4

    meanwhile im here styling and animating buttons

  • @kabeltelevizio
    @kabeltelevizio 3 ปีที่แล้ว +1

    How is this dynamic? It's just an image sequence, right?

  • @artinnemati332
    @artinnemati332 3 ปีที่แล้ว

    nice work

  • @ASADcz
    @ASADcz 3 ปีที่แล้ว

    Is it possible to use EEVEE instead Cycle? Amazing tut. just my HW is not so strong, so that´s why i am asking about EEVEE. If that will do same job / similar job too.v I always consider CYCLE as realistic render, so, just if it is really necessary to render with via cycle.

  • @naomibraithwaite5311
    @naomibraithwaite5311 2 ปีที่แล้ว

    Great tutorial! Can this be created in cinema 4D?

  • @mierso
    @mierso 2 ปีที่แล้ว

    Is figma better than adobe xd for UI / UX work?

  • @vatsalaykhobragade
    @vatsalaykhobragade 3 ปีที่แล้ว

    You guys are crazy 😱

  • @mostafaahmadi6180
    @mostafaahmadi6180 ปีที่แล้ว

    awsoooome🔥

  • @pravingamit3525
    @pravingamit3525 3 ปีที่แล้ว

    Mind blowing

  • @raduciucu
    @raduciucu 3 ปีที่แล้ว +12

    yes, but do this procedurally in WebGL

    • @dr0mp507
      @dr0mp507 3 ปีที่แล้ว +2

      I almost thought they used something like cables.gl in a practical application.

    • @jeffkirchoff14
      @jeffkirchoff14 3 ปีที่แล้ว +1

      Web Gl Isn't That Good In Calculating Ray Tracing.

    • @raduciucu
      @raduciucu 3 ปีที่แล้ว

      @@jeffkirchoff14 until google does not release a GPu api for web, it will be cumbersome to do pathtracing in the browser. There are many implementations of monte-carlo pathtracers around, depending on the complexity of reflections and accuracy of global illumination you can get a great framerate.

    • @jeffkirchoff14
      @jeffkirchoff14 3 ปีที่แล้ว +2

      @@raduciucu love Ur Opinion Pal👍
      But I Prefer Blender's Realistic Render Engine "Cycles" Using The Tesla GPUs Provided For Free on Google Collab.
      The Results Were Amazing.
      I Rendered a 4K ArcViz Scene With About 3000 Samples in Around 5 mins.

    • @raduciucu
      @raduciucu 3 ปีที่แล้ว

      @@jeffkirchoff14 cycles is good, on my rtx3070 works like a charm, viewport rendering is so much faster, eevee is awesome too, but with rtx and denoising you can get more realistic previews.

  • @yqdesignworklog3332
    @yqdesignworklog3332 3 ปีที่แล้ว

    Love This!

  • @miqaseem
    @miqaseem 3 ปีที่แล้ว

    AMAZING

  • @yu8722
    @yu8722 2 ปีที่แล้ว

    Which version of Blender did you do this tutorial with?

  • @RehaERMETin
    @RehaERMETin 3 ปีที่แล้ว

    My sphere doesn't get any cleaner It's still too much noisy I rewatched everything 4 times! Pls help!

  • @screamingpixels9163
    @screamingpixels9163 3 ปีที่แล้ว +1

    Hello. This is looks great, but how you going to translate this animation into real iOS app? How it can be achieved? Thanks.

    • @emilianomorghen6847
      @emilianomorghen6847 3 ปีที่แล้ว

      He says at the end of the video that they implemented the animation as a png sequence

  • @epicvillain8308
    @epicvillain8308 2 ปีที่แล้ว

    So it’s not really a dynamic graph in terms of actual data in the visual?

  • @gauravidesigns
    @gauravidesigns 3 ปีที่แล้ว

    I tried blender shading but my ecosphere is black

  • @icedfires5961
    @icedfires5961 ปีที่แล้ว

    It looks cool but isnt it a nightmare to implement and how does it perform in the real app?

  • @meharjawadhashmi6723
    @meharjawadhashmi6723 3 ปีที่แล้ว

    Do you have any dedicated UI/UX, Blender, And after effects course?

  • @albertcona6499
    @albertcona6499 3 ปีที่แล้ว

    How to implement this in flutter?

  • @makeperceive
    @makeperceive 3 ปีที่แล้ว

    Blender for the win

  • @khaledalkamel2521
    @khaledalkamel2521 3 ปีที่แล้ว

    What was the app that have been used for drawing in the first of the video?
    Sorry for my bad english.
    I am Not a native speaker 😁

  • @alexocurance3951
    @alexocurance3951 3 ปีที่แล้ว

    nice animation, anyone knows the name of the song at the end?

  • @quantifying9839
    @quantifying9839 3 ปีที่แล้ว

    Amazing

  • @curiousmatt4052
    @curiousmatt4052 3 ปีที่แล้ว

    awesome

  • @kubracicen2017
    @kubracicen2017 3 ปีที่แล้ว

    You are perfect

  • @exodus664
    @exodus664 3 ปีที่แล้ว

    dope AF !!

  • @antronero5970
    @antronero5970 3 ปีที่แล้ว

    You could animate also the chart

  • @MrDocomox
    @MrDocomox 3 ปีที่แล้ว +1

    This type of animation is orders of magnitude more difficult to code. You can have superstar programmers, but they won't be able to do anything about the number of lines of code it takes to develop the UI and the final code size.

  • @bjgong1444
    @bjgong1444 3 ปีที่แล้ว

    What is this tool for designing?

  • @pradeep422
    @pradeep422 3 ปีที่แล้ว +1

    can someone code this in flutter??????

  • @itshexon
    @itshexon 3 ปีที่แล้ว

    sick

  • @tomoworks5627
    @tomoworks5627 3 ปีที่แล้ว

    As a junior I feel so hilariously unfit 🤦🏻 thank you so much for educating!

  • @alexmarselle
    @alexmarselle 3 ปีที่แล้ว

    Cuberto Design, I bought patreon access, but don't see sources files for this lesson :(

  • @paulsingh7276
    @paulsingh7276 3 ปีที่แล้ว

    Can you run the effect in Figma?

    • @ugokus
      @ugokus 2 ปีที่แล้ว

      No. You cannot run AE into the Figma. It's just a presentation.

  • @sarifhaque
    @sarifhaque 3 ปีที่แล้ว

    Can I use in Android ?

  • @robbet2477
    @robbet2477 3 ปีที่แล้ว

    Nice effect and UI, could you tell me the name of the background song? I love it

    • @aw1lt
      @aw1lt 3 ปีที่แล้ว +1

      Undyed by Smoke and Ash

    • @aw1lt
      @aw1lt 3 ปีที่แล้ว +1

      by the way, you can use Shazam to figure out any song

    • @robbet2477
      @robbet2477 3 ปีที่แล้ว

      @@aw1lt Thanks, you are my hero bro 🤩

  • @BrialMusic
    @BrialMusic 3 ปีที่แล้ว +4

    Going to try to build this animation for an AI assistant app. Wish me luck :))

  • @harshkatariya7449
    @harshkatariya7449 3 ปีที่แล้ว

    Lit 🔥

  • @arskhatri9825
    @arskhatri9825 3 ปีที่แล้ว

    Please display on screen what you press in keyboard on next video, so we know when you not speak but what you do. Thanks ❤.

  • @wicsaft5356
    @wicsaft5356 3 ปีที่แล้ว

    I want this program on my phone

  • @slaio87
    @slaio87 3 ปีที่แล้ว

    wow

  • @danielkatona8778
    @danielkatona8778 3 ปีที่แล้ว

    What's the creativity for the developer in "implement this exact design that I've come up with"? If the designer and the developer is the same person then yes, but most of the time separating the UI design is one of the main ways to outsource creativity from the developers.

    • @monsieurLDN
      @monsieurLDN 3 ปีที่แล้ว

      Developers are their engineers not designers.

    • @omar_benaidy
      @omar_benaidy 3 ปีที่แล้ว

      @@monsieurLDN if you give them time ( a lot of it) and resources to research a way to implement this design in a dynamic way as in it moves if you touch it then yes it could be rewarding finding a creative way to create a solution like that but sadly it time is money and so all of these crazy ideas end up being implemented to the minimum of their potential here it's just a PNG sequence to save performance load and space in the app package.

  • @navedhasan4632
    @navedhasan4632 3 ปีที่แล้ว

    💙💙

  • @vatsalaykhobragade
    @vatsalaykhobragade 3 ปีที่แล้ว

    Where's my UI/UX design tips, Cuberto ?

  • @boobee5731
    @boobee5731 3 ปีที่แล้ว

    thumb up !

  • @XXL-DESIGN
    @XXL-DESIGN 3 ปีที่แล้ว

    What kind of 3D software is this?

  • @artmosphereID
    @artmosphereID 3 ปีที่แล้ว

    mobile developers crying seeing this

  • @0GRANATE0
    @0GRANATE0 3 ปีที่แล้ว +3

    Disappointing.. and I was thinking you are going to create a sphere in a 3d engine on the phone and get all the vertices and add some dynamic noise to the vertices positions and let it react to the users interaction. :P

  • @swamibrahmavadin5234
    @swamibrahmavadin5234 3 ปีที่แล้ว +1

    Dafaq it is rendering 4 hours to me, for him a click lol

  • @charleszuo2999
    @charleszuo2999 3 ปีที่แล้ว

    一个视频这么多广告

    • @elainehe5696
      @elainehe5696 3 ปีที่แล้ว

      在浏览器里下载一个插件 ad blocker

  • @jamesklark6562
    @jamesklark6562 3 ปีที่แล้ว

    I thought this was a Blender tutorial....

    • @jamesklark6562
      @jamesklark6562 3 ปีที่แล้ว

      nevermind, I'm just really fucking stupid

  • @uidentity
    @uidentity 6 หลายเดือนก่อน

    It is most definitely not "Dynamic", as it loops same pre-rendered animation, which defeats the purpose.

  • @flexali9856
    @flexali9856 3 ปีที่แล้ว +1

    Why you have spent lot of time on blender even everything can be done in AE with RedGiant... It's time horrible