Bad western examples. A better example would be the Harry Potter movies. Spells get explained once and that’s it. In anime, they would explain what “expecto patronum” does every time it’s used.
Another good example is the MCU. While some things needed explaining like the Infinity Stones a lot of the powers are not explained so thoroughly like Wanda's powers or captain marvel's. They just use it and the viewer has eyes and can see what's going on. Or sometimes the explanation is within the characters' names or nicknames themselves. Ironman, Hulk, Thor "God of Thunder" Hawkeye.
Here’s me finally thinking I’ve found a video that acknowledges the overused exposition in anime only to have an entire video be expository for three different anime’s and two card games. Of course exposition is necessary. But to have a character repeat exposition, or to have them constantly express an internal monologue is amateur writing. It’s almost like the writers think I forgot what happened in the last episode, or even something two minutes ago. It becomes childish and redundant. I still watch it and I love it, but I can’t help but think how much better it would be without the constant exposition. Anime is mostly a visual art, why not tell it visually?
The thing is I think the factor in this is the Asian culture, unlike Western people who are mostly straightforward in their actions, most Asian people actions do not correlate of what they want to say or act. I am not saying they are pulling a facade and Western people need to explain more of their actions but rather taking a different route in expressing of what they want to act or say. This manifested in many Anime because they really need exposition to explain what really happened because not all of the actions they made can be explained by straightforward actions. As an Asian myself , I didn't know exposition dump was a sign of bad writing because most of the shows I watched explain every episode why the character does that in a lengthy manner. Beside the disadvantages of this like long scene break just to explain something which damage the pacing of the story, exposition can be took advantage of in the right time by gaining more insights on the character motivations and mindsets.
What I find to be a huge issue with anime is that the problems with exposition only really applies to manga adaptations. All of the anime original content don’t have this issue due to the fact that the story is built around the television medium. When I read manga the panel layout mixed with the art and words are paced in a way that actually builds up these moments and makes it work. The problem with anime is that its paced completely different than manga, so moments that are hype don’t have the same effect. It wouldn’t be a problem if they changed up the action scenes words in order to actually sound more natural mixed with the music and voice acting instead of dumping the exposition it would fit so much better.
apart from the "rules of the game" perspective I think another gripe I have with anime is it has a habit of doing these inner feeling info dumps where the characters describe every little intricate detail of their emotions for about a minute or two why does the audience need to be told what they're feeling at that moment and why do they do that on a regular basis in each episode? in my own opinion they can easily expressed that through facial reaction without having to do a long-winded expositional dialogue that could last for about 5 minutes and aside from action scenes they seem to do this even during casual conversations also from my own observation I think anime storytelling or Japanese storytelling in general (including video games, live-action films and TV shows) has a tendency to be unnecessarily convoluted when I used to watch Japanese movies and TV series regularly I noticed they had long-winded exposition that would get boring and redundant and speaking of video games Kingdom Hearts has a VERY CONVOLUTED story which I feel is unneeded or another case Neon Genesis Evangelion also over-complicated for no good reason expect that the creator Hideaki Anno wanted to express his inner emotions it's almost as if Japanese storytellers don't trust their audiences to connect the dots on their own without having to explain everything in great detail and in long sessions I'm not against exposition if it's done moderately and intelligently not abundantly and time-consuming because the overuse of exposition can insult people's intelligence and I think my biggest criticism with anime or Japanese cinema in general is the execution of these stories from my own perspective their direction style seems awkwardly paced, disjointedly edited, unorganized setting and setups, clunky characterization, inept dialogue, just wonky execution altogether I wish anime in general can be more cohesive, coherent, clear-cut, straightforward and simplistic like western cartoons not that there isn't any anime that are easy to follow (Digimon, Dinosaur King, Mixmasters, etc.) for me I believe anime suffers from Blade Runner Disease (what do I mean?) as in create a beautiful-looking project but have a weak story with convoluted writing that goes nowhere in other words, anime is kind of a case of style-over-substance fantastic art style and production value just incomprehensible storytelling with needlessly complex overtones and some unrefined directing don't get me wrong I like anime especially the art style but I'm not a diehard otaku like so many others but just my opinion you don't have to agree with me whatsoever that's just what I think, what believe, and how I feel what do u think?
I think a lot of what you have raised are fair criticisms, although I would disagree in some respects. Evangelion is a show which really is not exposition heavy. It's convoluted, but you can enjoy the show without fully understanding every intricate detail, and you referencing it does somewhat contradict what you were saying about how they always feel the need to "connect the dots" for their audience - because in this case, they don't. I myself would agree though that I am generally not a fan of long monologues that explain how the characters are feeling. Shows which do this (Your Lie in April) I generally am not a fan of and that really is not what I am aiming to defend in this case. But other monologues (like DeathNote) can be necessary to explain the complicated events and thought processes transpiring on screen. I know anime is paced differently than Western media but I wouldn't really call it "awkward". I mean sure, some anime are awkward, just like some western tv and movies are, but by and large, it's just different. North American movies feel much different than most French and Italian movies I have seen, and those feel much different than most South Korean movies I have seen. Any country with a film scene is going to naturally develop its own tropes and style inherent to that nation. I don't see Japanese writing as worse than American, I just see it as different. There are parts of their writing style I like much more when done well (more interesting worlds, more divergent stories, willingness to go over the top) and there are things I like much more about American stories when done well (subtlety, nuanced characters, etc.) I believe some of what you are describing is deviations from "classical" film style. If you are measuring Japanese media in regards to how well it conforms to classical film style (invisible editing, every scene progressing the story, no loose ends), you are going to be disappointed. But there are also great anti-classical works (In the Mood For Love, City of God, etc.) that I would argue border on being masterpieces, despite having very obvious and jarring editing, weird subplots, and extraneous characters. I would encourage you to watch some of these works which, for as weird and out there as they are, every person I have shown them to (most being non-film buffs) they thoroughly enjoyed them. If you yourself enjoy them, then ask yourself whether conforming to classical-ism is something that is a requirement for you to enjoy art. And maybe you won't enjoy them and maybe you only appreciate things which conform to that style. That's perfectly fine; not every piece of art is for everyone. But I hope that helps explain some of my perspective. In short, I disagree with the way you characterize certain components of Japanese media, and I would argue some of what you list are not flaws, but merely stylistic choices from the culture.
@@thepnutgallery3860 ok a lot of what u say makes sense and I want to make things VERY PERFECTLY CLEAR: I never said I hate anime or Japanese cinema in general the one thing I will always praise anime for is the art style and the overall production value I am just stating my own personal qualms and reservations I have with the storytelling and execution of everything yeah we all know that filmmaking and storytelling is subjective it's up the audience on how to take these stories some will like it one way, others want it done another way and okay I admit I am looking at this through western eyes but I'm just saying I wish they could change some things about it such as cutting back on unnecessary convoluted storytelling and long-winded exposition, and maybe try some coherent and cohesive directing (linear editing, balanced pacing and coordinated settings and setups) but THAT'S NOT MY PLACE TO SAY, the anime makers are gonna do things as they see fit and obviously they have the right to do so, no one is denying that to them they're not gonna change the way the make anime JUST FOR ONE GUY honestly I THINK what it is FOR ME is it's a disappointment that they choose to organize anime the way they do because I DO SEE potential in their stories (interesting ideas) it's just FOR MYSELF I strongly, fundamentally and artistically disagree with how they structure a lot of things now obviously many other anime fans see things differently from me and pretty much agree with the execution of the stories which is perfectly understandable NOT EVERYONE SHOULD THINK, FEEL, OR BELIEVE LIKE ME if there are those who do agree with what I say awesome and again let's get things straight: I wanna emphasize I DO NOT HATE ANIME there's a lot anime I DO ENJOY, Digimon, Dinosaur King, Mixmaster, Fighting Foodons, Future Card BuddyFight and many more again TO ME it just comes down to the execution and it's not just anime there's a lot western cartoons, or in the fact just movies and TV shows altogether that I disagree with the execution, despite what country it comes from TO ME IT IS the execution that is THE MOST IMPORTANT and still even THAT IS SUBJECTIVE so yeah these are MY OWN constructive criticisms I ALONE HAVE with anime and I AM NOT saying that anime makers should conform to MY OWN SENSIBLITIES that'll be totally UP TO THEM how they want to tell these stories no matter much I AGREE OR DISAGREE and I wanna make myself ABUNDANTLY CLEAR AGAIN that I DO NOT HATE ANIME I like said before I do enjoy the art style and production value What do u think?
@@AziaXtremeNFinity Yeah, I can see your point. That perspective is totally valid, and I never thought you hated anime or eastern media inherently. I was just explaining what I personally see in it, what I look past, what I don't look past, and why I think there is sometimes value to exposition dumps, particularly when the world you are creating is incredibly complicated.
@@thepnutgallery3860 it's awesome to have a nice friendly civil conversation again considering these times we're going through right now It was cool talking with u and I hope everything is safe in yur neck of woods
This is exactly why I love Cowboy Bebop and it’s one of my favorite there’s damn near zero ex position they get right to the point he’s a bad guy we got to go get that bad guy for money but they don’t even really sometimes say it’s for money you can tell they need it for the money because they’re broke as fuck i.e. instead of telling me we need the money just show yourself always eating Ramen noodles or a lack of food then I can with my brain consciously understand you need to get that guy for some money it’s that simple
You have some good points, but there is a difference betweek good and bad exposition. Lore dumping on characters that already know the lore, a guy saying something completely obvious in a battle, repeating stuff for no reason, etc is bad exposition. This is what I like to call "Brock-atosis". And I despise it with all my heart. Everytime a battle is happening, and a guy punches another guy, just for the camera to pan over to fucking speedwagon or whoever it is, just for them to say "aw man he punched him in the head" or some dumb shit like that I always have to pause the battle and take a deep breath of annoyance.
That or repeated exposition, like in Dragon ball z or or Super especially, where someone powers up and they say, "Wow! He's so Strong!" for the millionth time
It’s not a problem with the manga medium which places more importance on words, but the way that the anime medium adapts these works is what is flawed. Complexity is easier to use visuals in the film medium than it does in comics. This is the main issue with anime.
Another good example of a show that does exposition and world-building EXCEPTIONALLY well is Loki. The TVA and time-traveling rules are ridiculously complicated, and Loki himself is a mess, but they manage to explain everything in a very interesting and entertaining way while still keeping the show moving along. Anime can fail at this sometimes, maybe because they take themselves so seriously, which is something Loki DEFINITELY does not do. I think it's something they could learn from.
Shaman King 2021 (Ep 22 and 23) is basically one giant episode consisting of expositions and origin stories. It's really ridiculous. Characters have to fight in a tournament. But with every single f ing move they make, they have to explain it in full detail with 5 minutes of exposition and go into 2 different origins stories about it. And don't even get me started on fight scenes. They're basicly just slide shows with sound effects. There's barely any continues shot in fights.
I'd argue shows sort of in that category, even if more ex positional than Western shows, would be stuff like Gurren Lagann, Cowboy Bebop, Fullmetal Alchemist Brotherhood, Code Geass, Devilman Crybaby, and I'd say Madoka Magica are all less expositional. Neon Genesis Evangelion can be expositional with some of its science mumbo jumbo, but there's also quite a bit left up to you as an audience member to figure out. Those are probably the shows I'd recommend for being less informational.
Trigun. Samurai Champloo. Both are very aesthetically pleasing (trigun is on a wasteland setting while samurai has a hiphop vibe) and theme focused rather than telling you which is which
the problem is not whether exposition should exist or not, of course it should, but writers should find ways to deliver it in the best way possible. Most animes just deliver their exposition in the most boring way possible: a character stands in front of the main character and literally explains everything or a character randomly starts talking about something that the other characters should know because actually they are talking directly to the audience, thats straight up bad writing. The thing is that the manga and anime industry is completely fucked up and writers don't have time to write better dialog to disguise the exposition plus straight dialog with the characters standing and talking is way cheaper to animate than something more interesting.
I don't really agree that exposition is a necessity just because the subject matter is foreign, like your example of grounded American subjects vs fiction in anime. When you tone down exposition in fiction, you create mystery. Mystery is an opportunity for the reader/watcher/player to fill in the blanks with their own imagination. It leaves something to wonder about. This is a positive. Not a negative. Not every single minute detail of the inner workings of the universe need to be explained.
Show, don't tell. Weird that you chose two of the best written American shows as examples. Breaking Bad is written to show how easily an average man can become a monster. True Detective tackles the dark side of being a "hero" along with taking on the idea of religion as a path for goodness. These aren't simple concepts in any society. Exposition is poor writing. I don't need to be told the rules. A good writer will teach me the rules by showing me the game. I've been wondering if exposition is just a culture thing, and this didn't really help. I've seen plenty of anime where I already know or saw what is happening, just for a pointless 10 minute expo dump after. I saw what happened; I don't need to be told about it after.
Exposition is fine if it explains something new and or adds more depth to something we already know. A lot of good anime use exposition: Lain, Gurren Lagann, LoTGH, Texhnolyze, and HxH. It's not really a cultural thing either, Americans do the same shit with exposition lol.
Exposition is necessary for pretty much any story that’s longer than 30 minutes. For example in order to learn about a character in three ways: how they talk about themselves, how others talk about them, and what they do. It’s a simple writing tool that shows why exposition is important. Anime has this issue where the primary way a story is told is visual, but it’s not as important in manga because it’s a medium that uses words.
I like anime but I've always had a problem with the exposition. I couldn't finish AoT or Death Note, even tho the story and action was amazing, because they wouldn't shut it. Another example is the scene introducing Belmont in the castlevania anime. Holy crap they were yakking forever
How can anyone take DBZ seriously when its characters have this weird habit of politely listening to their mortal enemies' entire backstories in the middle of a fight?
I'm in favor of some degree of exposition. Nowdays lots of people act like any level of exposition is bad and that "show don't tell" is the ultimate rule of writting when it's not. What I mean is that "rules" in writting are not gospel words. What you would call a rule is a thing that you will find in successful stories that resonnate with most people and that's it, really. It's a common denominator. Some stories don't respect all of these "rules" and are still succesful. For example, If you have a story where your main character goes to a school of music, magic or whatever then you should have at least a little bit of explanation about music and magic. Exposition becomes a problem when you're explaining over and over again the same thing or that you're explaining everything to the audience/ reader because it's unnecessary and it's a chore. The real stake is when to use exposition or not, when to show and don't tell
I just watched Frieren: Beyond Journey’s End, and in this one particular episode the enemies and heroes spend almost the whole 25 minute runtime in dialogue and exposition dumping with the forcefulness of a moving train. I HATE anime dialogue. I loathe it entirely.
@@AndrewTheMandrew531 oh I saw that comment you made on another channel so sorry for assuming it. Your comment did remind me why I preferred the slice of life elements in Frieren over all the sakuga fights. Everytime they fought it was basically just another random shonen fight and I wanted them to just skip ahead to the next slice of life scene instead.
It’s less than issue with anime and more an issue with adaptations. Manga is a medium with a ton of exposition and monologuing. If you watch anime originals they tend to go more for the standard “show don’t tell” approach.
Sorry, but fantastical stories exist in all cultures, and you don't literally have to explain what's happening on screen in the middle of an intense battle. And Japanese cinema is actually well known for NOT over explaining. This didn't happen in Anime until Anime became popular in the west, and then there was this push to explain everything to people so they would "get it." It's, to be simple, not trusting your audience to get it. Look at Anime prior to the Anime boom of the 2000s in the west. It doesn't push exposition AT ALL as much as it does now. I don't need a character to tell me everything that is going on to get what's going on.
What pisses me off about HxH is the infodumbs by the freaking Narrator in the Chimera Ant arc. As if I need someone to tell me that Killua is scared. That narrator has like 3 OST dedicated to him. And I think a lot of shows that require the consumer to learn all the shit to understand a thing from the show is uncalled for like some shitty isekai infodumbing the entire magic system in the first 10 minutes of the show. In Shonen exposition is used as a lazy way to explain and introduce complex powers. In Bleach characters explain their opponents what their powers do which ends up backfiring and also a part showing how incompetent they are. If it were organized properly and there was someone watching the fight, it would work out better which is why there are many Tournament arcs in fighting shonen. In Kinnikuman the infodumbs are given by the commentators and viewers. That is why it works there and the show is so amazing. Dragon Ball has barely any infodumbs or exposition. When you see it used, you realize there are better ways to explain it. Like Cell didn't have to destroy the entire mystery by telling us what he is all about to Piccolo.
This makes no sense. Someone with at least the smallest knowledge about writing knows that no matter how complicated your story is, it can be explained, more so in the context of an episodical medium like are mangas and animes where you don't have the time limitations of a movie. Let's say I want to write a story, it's really complicated, I lack the basic skills to tell a story, so I can't think of another way to explain its intricacies other than by flat out say it in an expository "cut scene" at the start of the show or by lazily inserting it by force into dialogue (making characters explain to each other things they already know), then I don't fucking write the story, or write something that I can explain to the audience without saying it out loud, because explaining it instead of showing it in a clever or engaging way it's so much easier, but really lazy, it shows that I don't have the skill to tell a story. The reason why anime relies so heavily in lazy exposition is because their audience are more interested in the superficial aspects than the actual story. You can clearly see this if you compare it to other media; if i'm discussing movies with someone we talk about the plot, if someone is discussing a western tv series they talk about the characters and how great are they written. You see people talking about anime and it's always the same boring shit about power levels, people only care about superficial stuff, like how good the animation is, or which character is stronger than other, which character has the hardest plot armor and the biggest deus ex machinas in the show. There's no problem in discussing about that stuff, the problem begins when the only thing your anime or manga is for is to sell lewd figurines for fat fucks to cum on and stupid phrases and referencial memes who only people in the anime scene will find amusing or remotely funny. The mainstream genres don't help either, shonens, isekais, and harem stuff is so fucking repetitive I swear every anime of that genre follows the same fucking narrative, the only difference being the name of the characters and the context, a context which really does not matter as it is only an excuse to show cool moves and big breasted women who barely pass the legality threshold. And when context does not matter, telling as story also does not. The medium replies to the consumers, it's not the mangakas or studios who are lazy, it's the audience who is, they lack the attention span to understand a complicated plot without it being hand fed to them. If you don't find a way to explain the story of Fate Zero other than flat out say it in my face or by stupid nonsensical dialogue you just lack the skill to write and need to improve. Exposition in anime has killed all my interest in it, everytime I want to go back to it I just lose all suspension of disbelief when some dudes start explaining stuff THEY ALREADY KNOW. Youjo Senki, one of my favorites anime, starts with a fucking info dump, but at least tries to not be so expository after that, you shouldn't use exposition unless there's no other practical way of telling it to the audience. There's plenty of ways to tell a story other than saying it out loud. Youjo Senki isn't that complicated, but I've had friends who got fucking lost in its narrative, somehow. But it doesn't surprise me, they're used to animes flat out tell you why things in their story are the way they are. The problem is when the audience is fucking lazy. I don't have a problem with people liking anime, I like anime and its superficiality, I love good animation and fights where all it matter is the "power levels", but don't try to explain the laziness of a mangaka or studio by saying that a story is complicated to tell, there's plenty of examples of great stories in anime that didn't need of exposition to be told. The audience and the medium is just lazy. Rant over.
Plenty of people like the characters and story in anime. Most fans of Fate/Zero really don't care about power scaling/who beats who, they like the characters. And a lot of fans of Hunter X Hunter also really like the characters. These are just 2 examples of beloved shows with good characters. Anyway if you can devise a way to explain nen and how it works without just explaining it in all its complexities while allowing the audience to fully understand those complexities, I would like to hear it. Regardless whether you care how these complexities work, they matter. They matter because they are tools of the plot and story that allow the characters to interact and develop. My ultimate point was that the power systems and dynamics in anime can't just be assumed like in most western media. In True Detective, there is no scene laboriously explaining how a gun works, or drugs, or crime, or policing because most the audience by virtue of living in the real world understands all those things. But if you threw that show in front of an alien who knew nothing about earth or how guns worked or what drugs are, they would be so confused and have no idea what's happening. They would probably hate the show. Similarly, if a show wants to craft an alien world with its own complex rules, I want to fully understand those rules so I understand the options every character has and how each interaction can play out. The ultimate point I'm driving at is that something as complicated as nen needs a thorough explanation. There are power systems which don't and are still great shows (Eg - Avatar, there are four bending styles. That's it) but if you want something with a little more depth, then some exposition is going to be necessary.
@@thepnutgallery3860 I completely understand your point, and I agree that for the more complicated stuff in your story some explanation is needed, but even so, there's no excuse for blatant exposition other than lazy writing... or there might be, you see I've been investigating this particular matter and I found out that one of the main reasons why expositional dialogue is so common in anime it's because it is cheap to animate, and also because the audience it's used to it, but mainly because it's cheap to animate back and forth dialogue. As I said before, I have nothing against anime, I enjoy anime although blatant exposition makes me lose interest in the story, but again, the only excuse for exposition is if you couldn't tell something about your story in any other way, that goes for any kind of story, no matter how complex it can become. In my opinion, if it exists in the mind of the writer it can be explained in an interesting way, explaining it by exposition is just treating your audience like babies. Of course telling the whole story in amazing detail without losing the interest of the audience takes time, more episodes, and therefore is EXPENSIVE, and knowing the amount of animes that come out every year it doesn't surprise me that mangakas and studios choose the expository dialogue technique to tell something about their story. I still think most anime fans are obsessed about power levels and don't really care about plot, I didn't say Fate/Zero Fans, I haven't seen it but heard it's a good anime, but even in that case the whole context of the anime, even being a story with concepts we are not familiar with, it can absolutely be explained other than by blatant exposition... but again, takes more episodes therefore is more expensive, and knowing how the anime industry treats their employees and medium in general it doesn't suprise me that they usually are cheap and opt for the more easier way of doing things. But again, it's my opinion, and someone might enjoy that kind of story telling so who am I to tell them they're wrong for liking that... I still think it's lazy writing tho
@@zotsky so, shounen fans? Lol.. the same can be said for American audiences. Wherever you go, regardless of the medium, you'll find good uses of exposition and or bad uses of exposition.
@@zotsky Finally, Someone's said it. It's quantity over quality in the anime industry, and I can't even blame them. The average anime viewer is so lazy and easily pleased that it works everytime. As a result, the good writers there suffer, seeing as it takes more time and effort to produce well written stories.
Sorry but you’re completely wrong. The reason anime is so exposition heavy and there’s so much monologuing isn’t because the fans are more interested in power levels more so than actual writing. It’s because most anime are literally supposed to be 1 to 1 adaptations of their source material. Most anime adaptations are made solely to promote the manga. Sometimes the writers take certain liberties (like with Frieren and dungeon meshi) but ultimately the main goal for these adaptations isn’t to create something of artistic merit but mostly to just get people to buy the manga. If you watch anime that aren’t based on manga or anime movies, you’d find that there’s more “show don’t tell” in these.
anime exposition sucks there's no way to moves around it. it's not only fiction in anime. I hate when someone does something and the bad guy is like he did this and that like dude why are you explaining this guys process you're trying to kill him just do it. explaining powers and world building is fine but there's a bunch of useless information in anime and it makes the shows really horrible
Gimme yur thoughts and opinions on this: in my own personal opinion the best anime I've seen are the kids shows like Pokemon, Digimon, Beyblade, Zoids, Bakugan Brawlers and so many others for myself I think their stories are more clear-cut and straightforward and to the point to me they also have better writing, characterization, and directing I feel that adult anime or anime shows meant for older people like teenagers, young adults and middle-aged people are more convoluted and over-complicated and have wonky directing and clunky pacing don't get me it's not that I don't like adult shows I still like Trigun, Outlaw Star, The Promised Neverland, Inuyasha and others but again a lot of my all-time favorite animes are shows meant for kids because they are simple yet compelling and dynamic that's just my opinion I wanna know yur thoughts and opinions on that
To me it seems like you just favor a certain genre over another. The shows you listed belong to card/monster oriented genres where the main plot revolves around usage of such equipment. I guess you also love crush gear, battle b daman, gundam, yokai watch, etc
@@TheTriangle444 well I thought I made my point clear when I said that the kids' shows (kids' anime) are more straight-forward and clear-cut I think what I forgot mention is I think, believe and feel that they have better writing, characterization, and directing in my own personal opinion than the adult shows yeah they may be part of a certain genre but what I care about the most is the storytelling, character development and direction like I said before the adult shows (not all) can be convoluted and over-complicated in a lot of places and the direction and pacing is wonky, clunky and awkward as well
I disagree. Western media briefly and subtly incorporates exposition to the dialogue and scenery. Japanese media treats it as it's own script that doesn't allow the plot to advance until it has been read. Japanese live action movies also throw random walls of text at you to announce characters or, places or a change of setting.
Bro anime is just made of pure you know what. Inappropriate parts and it suck like dog poo. Like if you want me to watch anime. Make one on HELLDIVERS 2. No inappropriate parts and full of the blood of the bugs.
I want to like most anime.... but I gotta say... the exposition just annoys the living shit out of me. I can get past it but good lord. It's so stupid. I get some exposition is needed and I'm ok with it but I just feel like most times they could just find a way to show me instead of tell me. I think because DBZ worked is because they kept it simple like you said.
In some they’re literally in combat yet they’re giving 5 minute long speeches😩
I know Im pretty randomly asking but does anybody know a good site to stream newly released movies online?
Bad western examples. A better example would be the Harry Potter movies. Spells get explained once and that’s it. In anime, they would explain what “expecto patronum” does every time it’s used.
Another good example is the MCU. While some things needed explaining like the Infinity Stones a lot of the powers are not explained so thoroughly like Wanda's powers or captain marvel's. They just use it and the viewer has eyes and can see what's going on. Or sometimes the explanation is within the characters' names or nicknames themselves. Ironman, Hulk, Thor "God of Thunder" Hawkeye.
Here’s me finally thinking I’ve found a video that acknowledges the overused exposition in anime only to have an entire video be expository for three different anime’s and two card games.
Of course exposition is necessary. But to have a character repeat exposition, or to have them constantly express an internal monologue is amateur writing. It’s almost like the writers think I forgot what happened in the last episode, or even something two minutes ago.
It becomes childish and redundant. I still watch it and I love it, but I can’t help but think how much better it would be without the constant exposition.
Anime is mostly a visual art, why not tell it visually?
The thing is I think the factor in this is the Asian culture, unlike Western people who are mostly straightforward in their actions, most Asian people actions do not correlate of what they want to say or act. I am not saying they are pulling a facade and Western people need to explain more of their actions but rather taking a different route in expressing of what they want to act or say. This manifested in many Anime because they really need exposition to explain what really happened because not all of the actions they made can be explained by straightforward actions. As an Asian myself , I didn't know exposition dump was a sign of bad writing because most of the shows I watched explain every episode why the character does that in a lengthy manner. Beside the disadvantages of this like long scene break just to explain something which damage the pacing of the story, exposition can be took advantage of in the right time by gaining more insights on the character motivations and mindsets.
What I find to be a huge issue with anime is that the problems with exposition only really applies to manga adaptations. All of the anime original content don’t have this issue due to the fact that the story is built around the television medium. When I read manga the panel layout mixed with the art and words are paced in a way that actually builds up these moments and makes it work. The problem with anime is that its paced completely different than manga, so moments that are hype don’t have the same effect. It wouldn’t be a problem if they changed up the action scenes words in order to actually sound more natural mixed with the music and voice acting instead of dumping the exposition it would fit so much better.
apart from the "rules of the game" perspective I think another gripe I have with anime is it has a habit of doing these inner feeling info dumps where the characters describe every little intricate detail of their emotions for about a minute or two
why does the audience need to be told what they're feeling at that moment and why do they do that on a regular basis in each episode?
in my own opinion they can easily expressed that through facial reaction without having to do a long-winded expositional dialogue that could last for about 5 minutes
and aside from action scenes they seem to do this even during casual conversations
also from my own observation I think anime storytelling or Japanese storytelling in general (including video games, live-action films and TV shows) has a tendency to be unnecessarily convoluted
when I used to watch Japanese movies and TV series regularly I noticed they had long-winded exposition that would get boring and redundant
and speaking of video games Kingdom Hearts has a VERY CONVOLUTED story which I feel is unneeded
or another case Neon Genesis Evangelion also over-complicated for no good reason expect that the creator Hideaki Anno wanted to express his inner emotions
it's almost as if Japanese storytellers don't trust their audiences to connect the dots on their own without having to explain everything in great detail and in long sessions
I'm not against exposition if it's done moderately and intelligently not abundantly and time-consuming because the overuse of exposition can insult people's intelligence
and I think my biggest criticism with anime or Japanese cinema in general is the execution of these stories
from my own perspective their direction style seems awkwardly paced, disjointedly edited, unorganized setting and setups, clunky characterization, inept dialogue, just wonky execution altogether
I wish anime in general can be more cohesive, coherent, clear-cut, straightforward and simplistic like western cartoons
not that there isn't any anime that are easy to follow (Digimon, Dinosaur King, Mixmasters, etc.)
for me I believe anime suffers from Blade Runner Disease (what do I mean?) as in create a beautiful-looking project but have a weak story with convoluted writing that goes nowhere
in other words, anime is kind of a case of style-over-substance
fantastic art style and production value just incomprehensible storytelling with needlessly complex overtones
and some unrefined directing
don't get me wrong I like anime especially the art style but I'm not a diehard otaku like so many others
but just my opinion you don't have to agree with me whatsoever that's just what I think, what believe, and how I feel
what do u think?
I think a lot of what you have raised are fair criticisms, although I would disagree in some respects. Evangelion is a show which really is not exposition heavy. It's convoluted, but you can enjoy the show without fully understanding every intricate detail, and you referencing it does somewhat contradict what you were saying about how they always feel the need to "connect the dots" for their audience - because in this case, they don't. I myself would agree though that I am generally not a fan of long monologues that explain how the characters are feeling. Shows which do this (Your Lie in April) I generally am not a fan of and that really is not what I am aiming to defend in this case. But other monologues (like DeathNote) can be necessary to explain the complicated events and thought processes transpiring on screen.
I know anime is paced differently than Western media but I wouldn't really call it "awkward". I mean sure, some anime are awkward, just like some western tv and movies are, but by and large, it's just different. North American movies feel much different than most French and Italian movies I have seen, and those feel much different than most South Korean movies I have seen. Any country with a film scene is going to naturally develop its own tropes and style inherent to that nation. I don't see Japanese writing as worse than American, I just see it as different. There are parts of their writing style I like much more when done well (more interesting worlds, more divergent stories, willingness to go over the top) and there are things I like much more about American stories when done well (subtlety, nuanced characters, etc.)
I believe some of what you are describing is deviations from "classical" film style. If you are measuring Japanese media in regards to how well it conforms to classical film style (invisible editing, every scene progressing the story, no loose ends), you are going to be disappointed. But there are also great anti-classical works (In the Mood For Love, City of God, etc.) that I would argue border on being masterpieces, despite having very obvious and jarring editing, weird subplots, and extraneous characters.
I would encourage you to watch some of these works which, for as weird and out there as they are, every person I have shown them to (most being non-film buffs) they thoroughly enjoyed them. If you yourself enjoy them, then ask yourself whether conforming to classical-ism is something that is a requirement for you to enjoy art. And maybe you won't enjoy them and maybe you only appreciate things which conform to that style. That's perfectly fine; not every piece of art is for everyone. But I hope that helps explain some of my perspective.
In short, I disagree with the way you characterize certain components of Japanese media, and I would argue some of what you list are not flaws, but merely stylistic choices from the culture.
@@thepnutgallery3860 ok a lot of what u say makes sense
and I want to make things VERY PERFECTLY CLEAR: I never said I hate anime or Japanese cinema in general
the one thing I will always praise anime for is the art style and the overall production value
I am just stating my own personal qualms and reservations I have with the storytelling and execution of everything
yeah we all know that filmmaking and storytelling is subjective it's up the audience on how to take these stories
some will like it one way, others want it done another way
and okay I admit I am looking at this through western eyes but I'm just saying I wish they could change some things about it
such as cutting back on unnecessary convoluted storytelling and long-winded exposition, and maybe try some coherent and cohesive directing (linear editing, balanced pacing and coordinated settings and setups)
but THAT'S NOT MY PLACE TO SAY, the anime makers are gonna do things as they see fit and obviously they have the right to do so, no one is denying that to them they're not gonna change the way the make anime JUST FOR ONE GUY
honestly I THINK what it is FOR ME is it's a disappointment that they choose to organize anime the way they do because I DO SEE potential in their stories (interesting ideas) it's just FOR MYSELF I strongly, fundamentally and artistically disagree with how they structure a lot of things
now obviously many other anime fans see things differently from me and pretty much agree with the execution of the stories which is perfectly understandable NOT EVERYONE SHOULD THINK, FEEL, OR BELIEVE LIKE ME if there are those who do agree with what I say awesome
and again let's get things straight: I wanna emphasize I DO NOT HATE ANIME
there's a lot anime I DO ENJOY, Digimon, Dinosaur King, Mixmaster, Fighting Foodons, Future Card BuddyFight and many more
again TO ME it just comes down to the execution and it's not just anime there's a lot western cartoons, or in the fact just movies and TV shows altogether that I disagree with the execution, despite what country it comes from
TO ME IT IS the execution that is THE MOST IMPORTANT and still even THAT IS SUBJECTIVE
so yeah these are MY OWN constructive criticisms I ALONE HAVE with anime and I AM NOT saying that anime makers should conform to MY OWN SENSIBLITIES
that'll be totally UP TO THEM how they want to tell these stories no matter much I AGREE OR DISAGREE
and I wanna make myself ABUNDANTLY CLEAR AGAIN that I DO NOT HATE ANIME
I like said before I do enjoy the art style and production value
What do u think?
@@AziaXtremeNFinity Yeah, I can see your point. That perspective is totally valid, and I never thought you hated anime or eastern media inherently. I was just explaining what I personally see in it, what I look past, what I don't look past, and why I think there is sometimes value to exposition dumps, particularly when the world you are creating is incredibly complicated.
@@thepnutgallery3860 it's awesome to have a nice friendly civil conversation again considering these times we're going through right now
It was cool talking with u and I hope everything is safe in yur neck of woods
This is exactly why I love Cowboy Bebop and it’s one of my favorite there’s damn near zero ex position they get right to the point he’s a bad guy we got to go get that bad guy for money but they don’t even really sometimes say it’s for money you can tell they need it for the money because they’re broke as fuck i.e. instead of telling me we need the money just show yourself always eating Ramen noodles or a lack of food then I can with my brain consciously understand you need to get that guy for some money it’s that simple
You have some good points, but there is a difference betweek good and bad exposition. Lore dumping on characters that already know the lore, a guy saying something completely obvious in a battle, repeating stuff for no reason, etc is bad exposition.
This is what I like to call "Brock-atosis". And I despise it with all my heart. Everytime a battle is happening, and a guy punches another guy, just for the camera to pan over to fucking speedwagon or whoever it is, just for them to say "aw man he punched him in the head" or some dumb shit like that I always have to pause the battle and take a deep breath of annoyance.
That or repeated exposition, like in Dragon ball z or or Super especially, where someone powers up and they say, "Wow! He's so Strong!" for the millionth time
I think the anime watchers/Manga readers need the exposition dumps, well at least a vast majority of them.
It’s not a problem with the manga medium which places more importance on words, but the way that the anime medium adapts these works is what is flawed. Complexity is easier to use visuals in the film medium than it does in comics. This is the main issue with anime.
Another good example of a show that does exposition and world-building EXCEPTIONALLY well is Loki. The TVA and time-traveling rules are ridiculously complicated, and Loki himself is a mess, but they manage to explain everything in a very interesting and entertaining way while still keeping the show moving along. Anime can fail at this sometimes, maybe because they take themselves so seriously, which is something Loki DEFINITELY does not do. I think it's something they could learn from.
Shaman King 2021 (Ep 22 and 23) is basically one giant episode consisting of expositions and origin stories. It's really ridiculous. Characters have to fight in a tournament. But with every single f ing move they make, they have to explain it in full detail with 5 minutes of exposition and go into 2 different origins stories about it.
And don't even get me started on fight scenes. They're basicly just slide shows with sound effects. There's barely any continues shot in fights.
Any good "Show, don't tell" animes out there?
I'd argue shows sort of in that category, even if more ex positional than Western shows, would be stuff like Gurren Lagann, Cowboy Bebop, Fullmetal Alchemist Brotherhood, Code Geass, Devilman Crybaby, and I'd say Madoka Magica are all less expositional.
Neon Genesis Evangelion can be expositional with some of its science mumbo jumbo, but there's also quite a bit left up to you as an audience member to figure out.
Those are probably the shows I'd recommend for being less informational.
Trigun.
Samurai Champloo.
Both are very aesthetically pleasing (trigun is on a wasteland setting while samurai has a hiphop vibe) and theme focused rather than telling you which is which
@@TheTriangle444 literally my two favorite anime, and a LOT of that is because they don't have a lot of useless exposition.
the problem is not whether exposition should exist or not, of course it should, but writers should find ways to deliver it in the best way possible. Most animes just deliver their exposition in the most boring way possible: a character stands in front of the main character and literally explains everything or a character randomly starts talking about something that the other characters should know because actually they are talking directly to the audience, thats straight up bad writing. The thing is that the manga and anime industry is completely fucked up and writers don't have time to write better dialog to disguise the exposition plus straight dialog with the characters standing and talking is way cheaper to animate than something more interesting.
I don't really agree that exposition is a necessity just because the subject matter is foreign, like your example of grounded American subjects vs fiction in anime. When you tone down exposition in fiction, you create mystery. Mystery is an opportunity for the reader/watcher/player to fill in the blanks with their own imagination. It leaves something to wonder about. This is a positive. Not a negative. Not every single minute detail of the inner workings of the universe need to be explained.
Show, don't tell.
Weird that you chose two of the best written American shows as examples.
Breaking Bad is written to show how easily an average man can become a monster.
True Detective tackles the dark side of being a "hero" along with taking on the idea of religion as a path for goodness.
These aren't simple concepts in any society.
Exposition is poor writing. I don't need to be told the rules. A good writer will teach me the rules by showing me the game.
I've been wondering if exposition is just a culture thing, and this didn't really help. I've seen plenty of anime where I already know or saw what is happening, just for a pointless 10 minute expo dump after. I saw what happened; I don't need to be told about it after.
Funny cause there is alot of scenes of exposition in the breaking bad and in true detective.
Exposition is fine if it explains something new and or adds more depth to something we already know. A lot of good anime use exposition: Lain, Gurren Lagann, LoTGH, Texhnolyze, and HxH. It's not really a cultural thing either, Americans do the same shit with exposition lol.
Exposition isn't "poor writing," it's basic writing, wth.
@@megamillion5852 Ignorance is bliss I suppose.
Exposition is necessary for pretty much any story that’s longer than 30 minutes. For example in order to learn about a character in three ways: how they talk about themselves, how others talk about them, and what they do. It’s a simple writing tool that shows why exposition is important. Anime has this issue where the primary way a story is told is visual, but it’s not as important in manga because it’s a medium that uses words.
I like anime but I've always had a problem with the exposition. I couldn't finish AoT or Death Note, even tho the story and action was amazing, because they wouldn't shut it. Another example is the scene introducing Belmont in the castlevania anime. Holy crap they were yakking forever
How can anyone take DBZ seriously when its characters have this weird habit of politely listening to their mortal enemies' entire backstories in the middle of a fight?
I'm in favor of some degree of exposition. Nowdays lots of people act like any level of exposition is bad and that "show don't tell" is the ultimate rule of writting when it's not. What I mean is that "rules" in writting are not gospel words. What you would call a rule is a thing that you will find in successful stories that resonnate with most people and that's it, really. It's a common denominator. Some stories don't respect all of these "rules" and are still succesful. For example, If you have a story where your main character goes to a school of music, magic or whatever then you should have at least a little bit of explanation about music and magic. Exposition becomes a problem when you're explaining over and over again the same thing or that you're explaining everything to the audience/ reader because it's unnecessary and it's a chore. The real stake is when to use exposition or not, when to show and don't tell
I just watched Frieren: Beyond Journey’s End, and in this one particular episode the enemies and heroes spend almost the whole 25 minute runtime in dialogue and exposition dumping with the forcefulness of a moving train. I HATE anime dialogue. I loathe it entirely.
I don’t remember that lol
Also if you hate anime so much why do you even bother watching videos made by an anime fan
@@Grudgebearer47 I hate dialogue in anime, not anime itself.
@@AndrewTheMandrew531 oh I saw that comment you made on another channel so sorry for assuming it.
Your comment did remind me why I preferred the slice of life elements in Frieren over all the sakuga fights. Everytime they fought it was basically just another random shonen fight and I wanted them to just skip ahead to the next slice of life scene instead.
It’s less than issue with anime and more an issue with adaptations. Manga is a medium with a ton of exposition and monologuing.
If you watch anime originals they tend to go more for the standard “show don’t tell” approach.
Sorry, but fantastical stories exist in all cultures, and you don't literally have to explain what's happening on screen in the middle of an intense battle. And Japanese cinema is actually well known for NOT over explaining. This didn't happen in Anime until Anime became popular in the west, and then there was this push to explain everything to people so they would "get it." It's, to be simple, not trusting your audience to get it. Look at Anime prior to the Anime boom of the 2000s in the west. It doesn't push exposition AT ALL as much as it does now. I don't need a character to tell me everything that is going on to get what's going on.
What pisses me off about HxH is the infodumbs by the freaking Narrator in the Chimera Ant arc. As if I need someone to tell me that Killua is scared. That narrator has like 3 OST dedicated to him.
And I think a lot of shows that require the consumer to learn all the shit to understand a thing from the show is uncalled for like some shitty isekai infodumbing the entire magic system in the first 10 minutes of the show.
In Shonen exposition is used as a lazy way to explain and introduce complex powers. In Bleach characters explain their opponents what their powers do which ends up backfiring and also a part showing how incompetent they are. If it were organized properly and there was someone watching the fight, it would work out better which is why there are many Tournament arcs in fighting shonen.
In Kinnikuman the infodumbs are given by the commentators and viewers. That is why it works there and the show is so amazing.
Dragon Ball has barely any infodumbs or exposition. When you see it used, you realize there are better ways to explain it. Like Cell didn't have to destroy the entire mystery by telling us what he is all about to Piccolo.
This makes no sense. Someone with at least the smallest knowledge about writing knows that no matter how complicated your story is, it can be explained, more so in the context of an episodical medium like are mangas and animes where you don't have the time limitations of a movie.
Let's say I want to write a story, it's really complicated, I lack the basic skills to tell a story, so I can't think of another way to explain its intricacies other than by flat out say it in an expository "cut scene" at the start of the show or by lazily inserting it by force into dialogue (making characters explain to each other things they already know), then I don't fucking write the story, or write something that I can explain to the audience without saying it out loud, because explaining it instead of showing it in a clever or engaging way it's so much easier, but really lazy, it shows that I don't have the skill to tell a story.
The reason why anime relies so heavily in lazy exposition is because their audience are more interested in the superficial aspects than the actual story. You can clearly see this if you compare it to other media; if i'm discussing movies with someone we talk about the plot, if someone is discussing a western tv series they talk about the characters and how great are they written. You see people talking about anime and it's always the same boring shit about power levels, people only care about superficial stuff, like how good the animation is, or which character is stronger than other, which character has the hardest plot armor and the biggest deus ex machinas in the show. There's no problem in discussing about that stuff, the problem begins when the only thing your anime or manga is for is to sell lewd figurines for fat fucks to cum on and stupid phrases and referencial memes who only people in the anime scene will find amusing or remotely funny.
The mainstream genres don't help either, shonens, isekais, and harem stuff is so fucking repetitive I swear every anime of that genre follows the same fucking narrative, the only difference being the name of the characters and the context, a context which really does not matter as it is only an excuse to show cool moves and big breasted women who barely pass the legality threshold. And when context does not matter, telling as story also does not.
The medium replies to the consumers, it's not the mangakas or studios who are lazy, it's the audience who is, they lack the attention span to understand a complicated plot without it being hand fed to them.
If you don't find a way to explain the story of Fate Zero other than flat out say it in my face or by stupid nonsensical dialogue you just lack the skill to write and need to improve.
Exposition in anime has killed all my interest in it, everytime I want to go back to it I just lose all suspension of disbelief when some dudes start explaining stuff THEY ALREADY KNOW.
Youjo Senki, one of my favorites anime, starts with a fucking info dump, but at least tries to not be so expository after that, you shouldn't use exposition unless there's no other practical way of telling it to the audience. There's plenty of ways to tell a story other than saying it out loud. Youjo Senki isn't that complicated, but I've had friends who got fucking lost in its narrative, somehow. But it doesn't surprise me, they're used to animes flat out tell you why things in their story are the way they are.
The problem is when the audience is fucking lazy.
I don't have a problem with people liking anime, I like anime and its superficiality, I love good animation and fights where all it matter is the "power levels", but don't try to explain the laziness of a mangaka or studio by saying that a story is complicated to tell, there's plenty of examples of great stories in anime that didn't need of exposition to be told. The audience and the medium is just lazy.
Rant over.
Plenty of people like the characters and story in anime. Most fans of Fate/Zero really don't care about power scaling/who beats who, they like the characters. And a lot of fans of Hunter X Hunter also really like the characters. These are just 2 examples of beloved shows with good characters.
Anyway if you can devise a way to explain nen and how it works without just explaining it in all its complexities while allowing the audience to fully understand those complexities, I would like to hear it. Regardless whether you care how these complexities work, they matter. They matter because they are tools of the plot and story that allow the characters to interact and develop.
My ultimate point was that the power systems and dynamics in anime can't just be assumed like in most western media. In True Detective, there is no scene laboriously explaining how a gun works, or drugs, or crime, or policing because most the audience by virtue of living in the real world understands all those things. But if you threw that show in front of an alien who knew nothing about earth or how guns worked or what drugs are, they would be so confused and have no idea what's happening. They would probably hate the show.
Similarly, if a show wants to craft an alien world with its own complex rules, I want to fully understand those rules so I understand the options every character has and how each interaction can play out.
The ultimate point I'm driving at is that something as complicated as nen needs a thorough explanation. There are power systems which don't and are still great shows (Eg - Avatar, there are four bending styles. That's it) but if you want something with a little more depth, then some exposition is going to be necessary.
@@thepnutgallery3860 I completely understand your point, and I agree that for the more complicated stuff in your story some explanation is needed, but even so, there's no excuse for blatant exposition other than lazy writing... or there might be, you see I've been investigating this particular matter and I found out that one of the main reasons why expositional dialogue is so common in anime it's because it is cheap to animate, and also because the audience it's used to it, but mainly because it's cheap to animate back and forth dialogue. As I said before, I have nothing against anime, I enjoy anime although blatant exposition makes me lose interest in the story, but again, the only excuse for exposition is if you couldn't tell something about your story in any other way, that goes for any kind of story, no matter how complex it can become.
In my opinion, if it exists in the mind of the writer it can be explained in an interesting way, explaining it by exposition is just treating your audience like babies. Of course telling the whole story in amazing detail without losing the interest of the audience takes time, more episodes, and therefore is EXPENSIVE, and knowing the amount of animes that come out every year it doesn't surprise me that mangakas and studios choose the expository dialogue technique to tell something about their story.
I still think most anime fans are obsessed about power levels and don't really care about plot, I didn't say Fate/Zero Fans, I haven't seen it but heard it's a good anime, but even in that case the whole context of the anime, even being a story with concepts we are not familiar with, it can absolutely be explained other than by blatant exposition... but again, takes more episodes therefore is more expensive, and knowing how the anime industry treats their employees and medium in general it doesn't suprise me that they usually are cheap and opt for the more easier way of doing things.
But again, it's my opinion, and someone might enjoy that kind of story telling so who am I to tell them they're wrong for liking that... I still think it's lazy writing tho
@@zotsky so, shounen fans? Lol.. the same can be said for American audiences. Wherever you go, regardless of the medium, you'll find good uses of exposition and or bad uses of exposition.
@@zotsky Finally, Someone's said it. It's quantity over quality in the anime industry, and I can't even blame them. The average anime viewer is so lazy and easily pleased that it works everytime. As a result, the good writers there suffer, seeing as it takes more time and effort to produce well written stories.
Sorry but you’re completely wrong. The reason anime is so exposition heavy and there’s so much monologuing isn’t because the fans are more interested in power levels more so than actual writing. It’s because most anime are literally supposed to be 1 to 1 adaptations of their source material.
Most anime adaptations are made solely to promote the manga. Sometimes the writers take certain liberties (like with Frieren and dungeon meshi) but ultimately the main goal for these adaptations isn’t to create something of artistic merit but mostly to just get people to buy the manga. If you watch anime that aren’t based on manga or anime movies, you’d find that there’s more “show don’t tell” in these.
Why there so many anime haters in the comments here lmao
This isn’t a anime hate channel you guys you’re in the wrong spot 😂
anime exposition sucks there's no way to moves around it.
it's not only fiction in anime. I hate when someone does something and the bad guy is like he did this and that like dude why are you explaining this guys process you're trying to kill him just do it.
explaining powers and world building is fine but there's a bunch of useless information in anime and it makes the shows really horrible
Gimme yur thoughts and opinions on this: in my own personal opinion the best anime I've seen are the kids shows like Pokemon, Digimon, Beyblade, Zoids, Bakugan Brawlers and so many others
for myself I think their stories are more clear-cut and straightforward and to the point
to me they also have better writing, characterization, and directing
I feel that adult anime or anime shows meant for older people like teenagers, young adults and middle-aged people are more convoluted and over-complicated and have wonky directing and clunky pacing
don't get me it's not that I don't like adult shows I still like Trigun, Outlaw Star, The Promised Neverland, Inuyasha and others
but again a lot of my all-time favorite animes are shows meant for kids because they are simple yet compelling and dynamic
that's just my opinion I wanna know yur thoughts and opinions on that
To me it seems like you just favor a certain genre over another. The shows you listed belong to card/monster oriented genres where the main plot revolves around usage of such equipment. I guess you also love crush gear, battle b daman, gundam, yokai watch, etc
@@TheTriangle444 well I thought I made my point clear when I said that the kids' shows (kids' anime) are more straight-forward and clear-cut
I think what I forgot mention is I think, believe and feel that they have better writing, characterization, and directing in my own personal opinion than the adult shows
yeah they may be part of a certain genre but what I care about the most is the storytelling, character development and direction
like I said before the adult shows (not all) can be convoluted and over-complicated in a lot of places and the direction and pacing is wonky, clunky and awkward as well
I disagree. Western media briefly and subtly incorporates exposition to the dialogue and scenery. Japanese media treats it as it's own script that doesn't allow the plot to advance until it has been read. Japanese live action movies also throw random walls of text at you to announce characters or, places or a change of setting.
Bro anime is just made of pure you know what. Inappropriate parts and it suck like dog poo. Like if you want me to watch anime. Make one on HELLDIVERS 2. No inappropriate parts and full of the blood of the bugs.
I want to like most anime.... but I gotta say... the exposition just annoys the living shit out of me. I can get past it but good lord. It's so stupid. I get some exposition is needed and I'm ok with it but I just feel like most times they could just find a way to show me instead of tell me. I think because DBZ worked is because they kept it simple like you said.
Yes it really is that bad.