Stormworks Weekly Top 5 Workshop Creations - Episode 98

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  • เผยแพร่เมื่อ 26 ส.ค. 2024

ความคิดเห็น • 75

  • @fanjerry8100
    @fanjerry8100 3 ปีที่แล้ว +44

    Hi, maker of the rescue system here. Thanks trying it out. The radio tower triangulates the sender's position using signal strengths from three antennas, it was inspired by the BUZZ drone from the skycrane challenge.
    Great vid as always.
    Btw all the other creations are so detailed :o

    • @redstone_orange
      @redstone_orange 3 ปีที่แล้ว +3

      Can you make an second version of the chuttle but without glitches?

    • @fanjerry8100
      @fanjerry8100 3 ปีที่แล้ว +3

      I'm trying to adapt the antenna tower to work with the Asgard rescue helicopter made by Tohmis from last year, which is a normal autopiloting helicopter. I think it's working, but it hasn't been thoroughly tested. (also uses two more antennas and costs $10000 more than it strictly needs to be at the moment)

    • @redstone_orange
      @redstone_orange 3 ปีที่แล้ว +2

      @@fanjerry8100 can you ask Lorgs if you can modify one of the Hubros?

    • @redstone_orange
      @redstone_orange 3 ปีที่แล้ว +1

      Also you know nit all hubro vehicles are vtols, some are helicopters

    • @fanjerry8100
      @fanjerry8100 3 ปีที่แล้ว

      It's possible, but not easy if they weren't built for this. The Asgard is easy to integrate because it had all the features needed for autonomous rescue already built in, with the only change being the radio.

  • @dnt_alert5806
    @dnt_alert5806 3 ปีที่แล้ว +51

    I like how simple old planes are

    • @dnt_alert5806
      @dnt_alert5806 3 ปีที่แล้ว +5

      @THAT Guy well i meant building them
      In stormworks that is

    • @serbianspaceforce6873
      @serbianspaceforce6873 2 ปีที่แล้ว

      @Skibidoop doesnt make them any more complex, mechanically or electronically, but it does make them harder to operate. they are simple as a mechanical system, complex as an operated vehicle

    • @badgermcbadger1968
      @badgermcbadger1968 2 ปีที่แล้ว +1

      @@serbianspaceforce6873 I'm pretty sure piston engines are far more complicated that turbine engines. Especially some of the piston engine used on the later fighter planes

  • @MightyN0ob
    @MightyN0ob 3 ปีที่แล้ว +55

    8:51 "if only we had new window pieces" Seriously... At this point I'd just take the ability to make blocks transparent, I'll make my own damn windows, would probably be easier to build windows into builds that way anyways.

    • @mrskywars1237
      @mrskywars1237 3 ปีที่แล้ว +3

      All these good ideas and the developers implement none, ain’t that wacky?

    • @annoyinglyfast5972
      @annoyinglyfast5972 3 ปีที่แล้ว +1

      @@mrskywars1237 The devs are busy trying to add in ideas. The things I really want is optimizations to reduce physics/logic lag, and client-siding of vessels that are currently being controlled. (E.G. instead of having to wait on ping to control a craft, you are able to control said craft with responsive feedback. Really helps when connection can be unstable). An important note: there are like four developers, and thousands of fans. There is no way for them to implement every idea from every source.

    • @mrskywars1237
      @mrskywars1237 3 ปีที่แล้ว +1

      @@annoyinglyfast5972 I agree that they need to smooth out a lot of things but quality of life improvements are important too and making building easier is something they should work on primarily once big fixes come out, I do however agree that the polish on this game is lacking slightly

    • @bashguy8448
      @bashguy8448 3 ปีที่แล้ว

      hes only a bit late

    • @GrubbyZebra
      @GrubbyZebra 3 ปีที่แล้ว +1

      Actually, for the era it is based on, the multiple small square windows would be period-appropriate. So at least there's that :D

  • @mrskywars1237
    @mrskywars1237 3 ปีที่แล้ว +26

    *sees MrNJersey uploaded
    *the fastest hand in the west*

  • @Naked_DM89
    @Naked_DM89 2 ปีที่แล้ว +2

    i think the ranger class is officialy my fav boat/ship in stormworks now its absolutley amazing.

  • @Frostbyte501
    @Frostbyte501 3 ปีที่แล้ว +6

    That hovercraft in the thumbnail... it looks like a hovercraft I used before advanced was a thing... strange.

  • @josephs339
    @josephs339 3 ปีที่แล้ว +5

    That fire boat is accurate I live in Chicago and saw one a little while ago and that looks pretty on point

    • @masterenos
      @masterenos 3 ปีที่แล้ว +2

      As another from there I was gonna say the same

  • @southernwolfgaming
    @southernwolfgaming 3 ปีที่แล้ว +3

    Loved all the vehicles here. Can't wait for the 100 the episode. Maybe do top 10 instead of top 5 for the 100th episode?

  • @murasamest1845
    @murasamest1845 2 ปีที่แล้ว +1

    8:51 the plane this is based on has those windows, its meant to look like that

  • @redpug5042
    @redpug5042 3 ปีที่แล้ว +1

    i'm assuming that first creation uses multiple ticks of data or something in order to trilaterate the location of the signal using signal strength.

  • @itsurboikbboi4128
    @itsurboikbboi4128 3 ปีที่แล้ว

    I loved the hover craft and the shuttle best!!

  • @Knight_Jos
    @Knight_Jos 2 ปีที่แล้ว +1

    A radio sends out a radio signal, you can pin point radio signals, pretty obvious.

  • @richardmetellus2336
    @richardmetellus2336 3 ปีที่แล้ว +1

    Almost at ep 100 boiiiiii

  • @polarisukyc1204
    @polarisukyc1204 3 ปีที่แล้ว +1

    That cargo ship has even got a plimsoll loading indication, I don’t know if it works mind you

  • @handduken3112
    @handduken3112 3 ปีที่แล้ว +2

    Yay!

    • @loasmap
      @loasmap 3 ปีที่แล้ว +1

      Congrats for oldest comment

    • @handduken3112
      @handduken3112 3 ปีที่แล้ว

      @@loasmap thanks

  • @ashwokei
    @ashwokei 3 ปีที่แล้ว +2

    Awesome video as always :D

  • @insignia_real2464
    @insignia_real2464 3 ปีที่แล้ว

    Yeyyyyyyy, 2 VIDS AND 100 Creation

  • @kosmokat111
    @kosmokat111 3 ปีที่แล้ว

    That plane basically looks like a scaled down French Farman bomber :3

  • @helpmepls7154
    @helpmepls7154 3 ปีที่แล้ว +3

    Can you make a modular engine tutorial for 3x3 and 5x5 engines?

    • @helpmepls7154
      @helpmepls7154 3 ปีที่แล้ว

      @Critter Kerman thats fine and all, but all I'd really like to know is how the fuck do you get the 3x3 and 5x5 engines to work.
      I've got the 3x1 and normal ones to work, but I just don't understand the others.
      Plus they're adding in flywheels and shit later on so, yeah, the tutorial would be outdated.

    • @helpmepls7154
      @helpmepls7154 3 ปีที่แล้ว

      @Critter Kerman
      Ah, ok.
      I'm sure they'll have a better method in the full release. Like a bigger starter, or 3x3 and 5x5 specific starters. Or whatever the fuck there is.
      I'll have to give it a shot.

  • @JD940
    @JD940 3 ปีที่แล้ว +2

    Still heavy unreal smoke

  • @luclanglois9086
    @luclanglois9086 3 ปีที่แล้ว +1

    The first plane in the vid is french and also a bomber if you want to you can play it in warthunder

    • @Kadeo-ms6qw
      @Kadeo-ms6qw 3 ปีที่แล้ว

      Have played warthunder in well over a year when did they add France as a faction

    • @luclanglois9086
      @luclanglois9086 3 ปีที่แล้ว

      @@Kadeo-ms6qw around late 2018 or 2019

  • @potterthecat5589
    @potterthecat5589 3 ปีที่แล้ว +1

    2 more to go

  • @Tiibero
    @Tiibero 3 ปีที่แล้ว +2

    I have a ship that sinks cause it has no buoyancy ItS called the rms amathor

  • @imnotvladimirputin
    @imnotvladimirputin 3 ปีที่แล้ว

    Me: Sees The LCAC in the thumbnail
    Also me: *C L I C K*

  • @EpicWorkout
    @EpicWorkout 3 ปีที่แล้ว

    veeeeeeery coooool

  • @brettjc0483
    @brettjc0483 3 ปีที่แล้ว

    Did KR9spy make that hovercraft?

  • @non7107
    @non7107 2 ปีที่แล้ว

    Hej, Jersey i have a question when I create a new wold or go in to one of my old wolds the weapons don’t work and I don’t know what to do I want to shoot with my friends, please help! It’s like it’s a setting that’s off

  • @gamingchair2327
    @gamingchair2327 2 ปีที่แล้ว

    the auto reascue is just a crane

  • @kilamir
    @kilamir 2 ปีที่แล้ว

    why do you dont try the lifeboat :(

  • @seangilmore_
    @seangilmore_ 3 ปีที่แล้ว +1

    I think you should put more effort into your patreon so you can make this your full time gig!

  • @nicolas2838
    @nicolas2838 3 ปีที่แล้ว

    How does the fireboat have almost no draft?

  • @Greenhat_real
    @Greenhat_real ปีที่แล้ว

    can you try crashing into the water to see if you can survive in the water

  • @tonyr.5652
    @tonyr.5652 3 ปีที่แล้ว +1

    How did the ship can both have a multi folding part and seal?

    • @MrNJersey
      @MrNJersey  3 ปีที่แล้ว +2

      Door frames around the outside and then pivot on top

    • @tonyr.5652
      @tonyr.5652 3 ปีที่แล้ว +1

      I thought interior seal must be one entity to work, I was wrong... Cool!

    • @fanjerry8100
      @fanjerry8100 3 ปีที่แล้ว +2

      Probably custom door frames, they don't actually need to be fitted with a door panel to hold fluid.

    • @vladd9984
      @vladd9984 3 ปีที่แล้ว +1

      @@fanjerry8100 That's exactly how. It is the only way AFAIK to have a cargo bay that opens up and is water tight in heavy seas.

  • @dfgweryoutube3762
    @dfgweryoutube3762 3 ปีที่แล้ว

    I like looking your video

  • @duckman12569
    @duckman12569 3 ปีที่แล้ว

    ..How is this game modeling a hovercraft's function?

  • @cod_cape5483
    @cod_cape5483 3 ปีที่แล้ว

    23:57 why did you whisper lmao?

  • @twigboy2594
    @twigboy2594 3 ปีที่แล้ว

    Just 2 more dude and it’s 100

  • @LordOceanus
    @LordOceanus 3 ปีที่แล้ว

    So in several videos i have heard Him mention tricks to increase Buoyancy but can't seem to find any of said tricks. Anyone know what I can do to help with that besides adding essentially torpedo bulges?

    • @fancyguyy
      @fancyguyy 3 ปีที่แล้ว +1

      From what I’ve seen using 1x1 wedges and pivots work the best. The most realistic way is to increase enclosed space/hull, for example lowering the floor of your engine room or expanding the walls. When I first started playing stormworks, many of my ships didn‘t have enough ballast because the boats were simply too small.

    • @fancyguyy
      @fancyguyy 3 ปีที่แล้ว

      P.S. For the wedges and pivots simply put them in the open space. The pivots make a very big difference.

    • @LordOceanus
      @LordOceanus 3 ปีที่แล้ว +1

      @@fancyguyy thats good to hear thanks for the tip!

    • @LordOceanus
      @LordOceanus 3 ปีที่แล้ว

      @@fancyguyy The vessel i am currently working on is only about 65% complete but maybe 80% of the weight is in. it is currently drawing about a meter more than it needs to be. I am going to lower the mass on the active stabilizers and see if i can't lighten the superstructure but that is harder than the unseen parts of the hull it is a 24m (waterline) dive support vessel

    • @fancyguyy
      @fancyguyy 3 ปีที่แล้ว

      @@LordOceanus try putting pivots in the hull. If that doesn’t work, you’ll have to extend the hull down if you can.

  • @sharronneedles6721
    @sharronneedles6721 3 ปีที่แล้ว +1

    YAY IM EARLY FOR ONCE!!!!

    • @ooheeh2264
      @ooheeh2264 3 ปีที่แล้ว

      Sharron Needles Congrats!

  • @kamilbayram09tr
    @kamilbayram09tr 3 ปีที่แล้ว

    I have a vehicle problem! Can you fix this?

  • @aliengang9526
    @aliengang9526 3 ปีที่แล้ว

    It’s so hobo

  • @gamerboy8725
    @gamerboy8725 2 ปีที่แล้ว

    guys can anybody give me ideas to get money if i dont have enough money to spawn a boat

  • @luclanglois9086
    @luclanglois9086 3 ปีที่แล้ว

    Your mom