Late Reply: Note for the UNSC M-12 Warthog, the wheely issue has been fixed. Cause of the issue, forgot to hook the electricity to the front 2 small fins keeping it down in high speed, my apologies. Fixed it after this showcased video got uploaded, sorry for late reply.
Loved the video @MrNJersey! Can't wait for the next video man! Has anyone ever made the Martin PBM Mariner Flying Boat in Stormworks before? if anyone is interested in giving it a try a hopefully getting into the Next "Top 5 Weekly" videos here are the Specs from Wikipedia. PBM-1 Mariner General Characteristics: Crew: 7 (Pilot, Co-Pilot, Nose, Dorsal, Tail, Left and Right Waist Gunners) Length: 79 ft. 10 in. (24.564 meters or 98.256 Blocks) Wingspan: 118ft. 0 in. (36.307 meters or 145.230 Blocks) Height: 27 ft. 6 in. (8.461 meters or 33.846 Blocks) Empty Weight: 33,175 lbs. (14,995.1 kg) Gross Weight: 56,000 lbs. (25,312 kg) Powerplant: 2 Wright R-2600-6 14 cylinder Radial Engines, 1,600 Horsepower (1,194 kW) each. Performance: Maximum speed: 205 mph (178 knots, 330 km/h) Range: 3,000 Miles (2608 nautical miles, 4,800 Kilometers) Service Ceiling: 19,800 ft. (6,092.307 meters) Rate of Climb: 800 ft/m (4.102 M/s) Armament: • Guns: 8 .50 Caliber M2 Browning Machine guns (2 each in Nose, Dosal and Tail, 1 each in Blisters Amidships/Center) • Bombs: 4,000 lbs. (1,808 kg) of Bombs or Depth Charges *OR* 2 Mark 13 Torpedoes. Mark 13 Torpedo: Mass: 2,216 lbs. (1,001.632 kg) Length: 161 in. (4.128 meters or 16.512 Blocks) Diameter: 22.5 in. (0.576 meters or 2.307 Blocks) Effective Firing Range: 6,300 Yards (5,815.384 meters) Warhead: Torpex (1.5 times better than TNT) Warhead Weight: • Mod 0: 400 lbs. (180.8 kg) • Mod 2: 600 lbs. (271.2 kg) Detonation Mechanism: Mk. 8, Contact Engine: Turbine Maximum speed: 33.5 knots (38.525 mph, 62.588 km/h) Guidance System: Gyroscope Good luck to anyone who wants to try and build this bird! If you're also interested in building one of the Seaplane Tenders that was at Iwo Jima keeping these guys flying and supporting the fleet let me know as well and I'll try to grab the Specs and the Ships of the Class. Glory to Raptoria, and I'll catch you in the next video man!
can there be a video on how to make a ballistics computer because I've noticed many creations that can't hit ground targets/air targets properly like how it doesn't shoot where the target will be.
Hej, Jersey i have a question when I create a new wold or go in to one of my old wolds the weapons don’t work and I don’t know what to do I want to shoot with my friends, please help! It’s like it’s a setting that’s off
what he did was noclip, you can do this if "allow noclip" is turned on in your server. im not sure what the keybind is because ive changed my keybind for noclip ages ago, but you can find the default keybind in settings > keybinds
i made the modular engine for that UNSC warthog and i did the xml windows along with the mc for it :) if you dont believe me verify it with niceguygamer
Its the game that is causing it to rock. Spawn in a plane and watch it slowly turn . This happens while off. Adjust the wind dircetion to -27 to fix it
I'm having problems right now. I'm playing a game where you have to defend your islands and capture the neutral islands and try to keep them from turning enemy but the enemy is sending warships out and very small helicopters out to attack me i have not downloaded any military ships, planes or vehicles all i have is a ww2 submarine that requires 3 or more people to run the sub. I need get small single player vehicles that i can take down their aircraft. Blow up their tanks on land and shink all their destroyers at sea i feel like ukraine right now can anyone tell me what are some small simple vehicles i can use to beat back the AI right now i lost 2 more islands but i'm at a disadvantage but if i get some equipment i can easily turn this around. Any advice?
That UNSC Infinity is insane!!! Nice job to whoever built it!
Thank you! It's been quite an adventure making it :)
@@mikkeljensen119 how did you use the jets to be this stable
@@gamepusher1229 You can add me on steam, just find the creation and add me I can teach u a little about jet engines
@@gamepusher1229 That's a whole another story to tell
@@mikkeljensen119 ok will do
Late Reply: Note for the UNSC M-12 Warthog, the wheely issue has been fixed. Cause of the issue, forgot to hook the electricity to the front 2 small fins keeping it down in high speed, my apologies. Fixed it after this showcased video got uploaded, sorry for late reply.
I know this isn't a tutorial vid or anything, but how did you get so good at this game?
Cool Warthog. Master Chief would be proud!
Yo this HALO's creations are insane (warthog and infinity)
The infinity looks beautiful
Loved the video @MrNJersey! Can't wait for the next video man! Has anyone ever made the Martin PBM Mariner Flying Boat in Stormworks before? if anyone is interested in giving it a try a hopefully getting into the Next "Top 5 Weekly" videos here are the Specs from Wikipedia.
PBM-1 Mariner
General Characteristics:
Crew: 7 (Pilot, Co-Pilot, Nose, Dorsal, Tail, Left and Right Waist Gunners)
Length: 79 ft. 10 in. (24.564 meters or 98.256 Blocks)
Wingspan: 118ft. 0 in. (36.307 meters or 145.230 Blocks)
Height: 27 ft. 6 in. (8.461 meters or 33.846 Blocks)
Empty Weight: 33,175 lbs. (14,995.1 kg)
Gross Weight: 56,000 lbs. (25,312 kg)
Powerplant: 2 Wright R-2600-6 14 cylinder Radial Engines, 1,600 Horsepower (1,194 kW) each.
Performance:
Maximum speed: 205 mph (178 knots, 330 km/h)
Range: 3,000 Miles (2608 nautical miles, 4,800 Kilometers)
Service Ceiling: 19,800 ft. (6,092.307 meters)
Rate of Climb: 800 ft/m (4.102 M/s)
Armament:
• Guns: 8 .50 Caliber M2 Browning Machine guns (2 each in Nose, Dosal and Tail, 1 each in Blisters Amidships/Center)
• Bombs: 4,000 lbs. (1,808 kg) of Bombs or Depth Charges *OR* 2 Mark 13 Torpedoes.
Mark 13 Torpedo:
Mass: 2,216 lbs. (1,001.632 kg)
Length: 161 in. (4.128 meters or 16.512 Blocks)
Diameter: 22.5 in. (0.576 meters or 2.307 Blocks)
Effective Firing Range: 6,300 Yards (5,815.384 meters)
Warhead: Torpex (1.5 times better than TNT)
Warhead Weight:
• Mod 0: 400 lbs. (180.8 kg)
• Mod 2: 600 lbs. (271.2 kg)
Detonation Mechanism: Mk. 8, Contact
Engine: Turbine
Maximum speed: 33.5 knots (38.525 mph, 62.588 km/h)
Guidance System: Gyroscope
Good luck to anyone who wants to try and build this bird! If you're also interested in building one of the Seaplane Tenders that was at Iwo Jima keeping these guys flying and supporting the fleet let me know as well and I'll try to grab the Specs and the Ships of the Class. Glory to Raptoria, and I'll catch you in the next video man!
Correction, Okinawa not Iwo Jima, Sorry!
The UNSC infinity is awesome, but when I tried to load it I swear my laptop decided to kill itself. XD
I'm very sorry to hear that it died. Did you set the physics to detail so low?
@@mikkeljensen119 pretty pretty sure he was joking lool
@@guujjlu no way. He was in the comments as well
I would like to see another community build challenge.
Tornado Chaser
bro really did a in depth review of the warthog without mentioning halo 💀
@Genaro Scala 💀
can there be a video on how to make a ballistics computer because I've noticed many creations that can't hit ground targets/air targets properly like how it doesn't shoot where the target will be.
5:32 Omg, this is a boat from "Finest hours" film.
nice!!! Thanks for the video!
The Kruzhink Honour is amazing
I have idia for future videos
What about starting a new build serious too a another attack vehicle
Keep up the best stormwoks content
Build series is my favorite
Hej, Jersey i have a question when I create a new wold or go in to one of my old wolds the weapons don’t work and I don’t know what to do I want to shoot with my friends, please help! It’s like it’s a setting that’s off
can you build on the mini sub?
22:18 I bet it was inspired by orion
7:10 how did you do that
what he did was noclip, you can do this if "allow noclip" is turned on in your server. im not sure what the keybind is because ive changed my keybind for noclip ages ago, but you can find the default keybind in settings > keybinds
@@guujjlu thanks:)
@@codar1407 np lol
The default key binding for noclip is "home"
@@damirruki yes ı found it
How you can fly, with witch key
i made the modular engine for that UNSC warthog and i did the xml windows along with the mc for it :) if you dont believe me verify it with niceguygamer
The Finest Hours is the name of the movie that inspired the MLB. The book is much better though.
Fun video as always
When is the next challenge coming out
Love your content
Its the game that is causing it to rock. Spawn in a plane and watch it slowly turn . This happens while off. Adjust the wind dircetion to -27 to fix it
Very nice
I'm having problems right now. I'm playing a game where you have to defend your islands and capture the neutral islands and try to keep them from turning enemy but the enemy is sending warships out and very small helicopters out to attack me i have not downloaded any military ships, planes or vehicles all i have is a ww2 submarine that requires 3 or more people to run the sub. I need get small single player vehicles that i can take down their aircraft. Blow up their tanks on land and shink all their destroyers at sea i feel like ukraine right now can anyone tell me what are some small simple vehicles i can use to beat back the AI right now i lost 2 more islands but i'm at a disadvantage but if i get some equipment i can easily turn this around. Any advice?
Can you please make a new modular engine cooling tutorial?
Where is space engineers?
I know that warthog creator
I saw him in a no workshop server
what is your accent?
maybe look for a light switch before you start recording i future.
brits must not understand what halo is
hohoho
Hehehehar
I don't think jersey even knows that much about halo so....😒