Yurg, do you want an apocalypse? Because that's how you get an apocalypse. Imagine Grian making giga prank-O-tron machines, or Scar making server breaking because of lag moving mountains!
Reminds me of clockwork. Certainly gears are simple at their core, but when combining them in large geartrains, the complexity increases. A lot of it is down to timing (speed) and torque. Fascinating.
This comment reminded of the time I had built an entire cannon+autocannon factory that's both flexible and able to reach the maximum cannon length with the "Create: Big Cannons" mod. The mod was also in Beta so imagine the lack of QoL stuff and bugs I have to deal with. Only those who have dabbled in the mod will realize just how much nuances and conditions that are required to have machinery work out to create a cannon. It'd be a 1k word essay if I tried to explain the process in words. It had to do molding, casting with 4 different types of metals, boring, smelting, storage/transport, barrel thicknesses, liquid metal storage, scrap recyling and scrap fullness indicator (added later), (sorta manual) ammo production line (added later). Now multiply those by 2 (except scrap recycling and liquid metal storage) since I had to make both autocannons and normal cannons. At first, it was simple. I need to move this to there to continue the process. Then I needed to detect whenever it has been moved. Wait, before that how did it know it has to BE moved in the first place? Then you go on to make individual circuits and stuff to handle a single action. Individually, following their flows, they are easy to understand but when they work together, it's where the complication comes. It was my first real create mod project that I had took upon myself as I had the entire COVID-19 holidays for it. It was satisfying and I was really, REALLY proud of it. That's why I'm sharing it regardless of how far off topic I've gotten.
@@Vysair What you got now is just at its core, an on or an off, done over a series of thousands of times, creating such complex things as to make the binary near incomprehensible at the scales of math PCs use just to create the videos you watch on the daily
@@borttorbbq2556 I suck at moving things like this, but I really love building computers The copper lamp they added was REVOLUTIONARY for computing in minecraft. I wish they hadnt nerfed it, though.
Having attempted to build a genuine 16bit architecture with associated memory and a x86 Never again Also most example of computer from 2 years ago weren't really computer and lacked ton of instruction Maybe some people made genuine computer But if you wanna learn more stuff just use real design tool
Right? I hate redstone videos that just say "here's how to build the thing" but not why it works. Also makes it impossible to fix if anything breaks because you don't understand what needs to be happening
YESS i want the _theory_ so i can learn how to do things on my own!! its like being told that 20/5 is 4. but i dont know what 20/5 means. so then when im given 20/2 idk what to do. however if division is explained, i would know what to do. "teach a person to fish" and all that
The WHY is so much more important than the HOW. It's the same with coding. Sure, there might be an Indian explaining how you code a programm like that. But understanding WHY you do it is so much more worth
@@derpcodm4733not all ppl can pay attention. Atleast hes trying his best to pay attention but hes still can't get it don't u tryna accuse him why hes can't understand abt it.
Even though the basic systems of a flying machine are simple. Compiling all these things together into something that is both functional and looks like an actual build, is still very impressive.
I've never really gotten that into redstone, so I'm genuinely amazed that you explained it in such a way that it was easy to follow along! Flying machines always mystified me, but them being a loop of pushes and pulls makes *so* much sense! Kinda like a caterpillar when you think about it!
I love when we get Mumbo videos like these - feels like the balance between Theory and Tutorial that makes it really easy (for me personally) to synthesize understanding of how the circuitry works while still having a grand reference to work towards. It doesn't ruin the magic of how you make them; far from it, it brings that magic within a range of knowledge that we can actually understand HOW COOL YOUR STUFF IS.
@@Human..Being...I play bedrock and it isn't too different! The only differences between them are: Java has a weird way of powering something, ex: 🟥(Redstone block) ⬜(Piston or other activatables) The redstone block has the ability to somehow power the piston despite not making contact with it. Bedrock doesn't do that. Bedrock can push storage blocks like furnaces, chests, shulker box, hoppers while java can't, which is a cool thing. Other than these (and nerdy redstone mechanics that needs a deep diving to learn) there's not much difference when it comes to building flying slime machines in Minecraft java and bedrock
Honestly I never expected the video to have been structured so well with explanations and approaches that fully define and build upon what has already been taught in a constructive and efficient manner. Truly an outstanding example of a masterclass taught by a professional. Ps. Love your vids keep it up mumbo lol
But you see Mumbo I don't come to see an awesome robot, I come to see YOU make an awesome robot The principles that you're using to make the robot may be simple, but the principles combined with your many many video making skills becomes a much more complex form of entertainment than any walking machine you could ever design
With how you explained this, it makes me understand why you always say "it's really quite simple." Because for you, it is! I definitely understand the basic principles of it now-- even if I don't think I could implement them without a whole lot of practice. But I feel like I finally have a place to start if I want to make something, now that I have a grasp of the logic behind the mechanics, when before they seemed like magic as a result of magic. Awesome video, it was very informative!!!
The fact you can take something this crazy and simplify it down to a succinct video is honestly as impressive or more impressive than the original massive flying machine that your tank build was
My reaction to this is "it's really quite simple." Honestly this kind of makes me want to rewatch Mumbo's old videos and see if I can spot those smaller components.
😢 com on people mumbo made thus video for us to understand more of his Redstone videos and get in a mindset where can watch knowing what to do is like watching soccer match but you don't understand soccer you won't much enjoyment as some who know tricks and stuff of the game
@@309electronics5 Its very true, but at the same time, at the end of the day whether you learn something or not is up to you. If you're genuinely invested in figuring something out, you're more likely to actually retain that information.
Not to undermine your very well organized and articulated video, but this stuff will never be simple for me. For one thing, too much visual stuff going on just throws me off eventually and I get a headache from squinting so hard through all the little blocks and pistons to find either the problem I’ve created or the next area to work off of😅
Okay.. I've played minecraft for 10+ years and I have never wanted or needed a flying machine. Also, it looks difficult as heck dude wth!? Anyways, love u Mumbo and ur videos are great ❤
This was actually really informative. I've built flying machines before and understood the basic ideas, but seeing it broken down and explained like this really helped me connect all the dots. Thank you, Mumbo :) P.S. Cool Armadillo. I love the eyebrows.
You can recognize an expert of his craft (pun intended) when he is able to explain his work and make it's audience understand a very complex subject as if it was simple.
This is generally what most high-level skill education teaches you: If you cannot explain it briefly and concisely, you do not understand it well enough.
It's quite simple, really. Not flying machines in general, if you look at something like a quarry, it can get quite complicated but this really is simple.
@@forderdrek8757 flying machines are simple. What they do usually is not lol. The majority of people who "didn't understand" this video went in with the wrong mindset. Pistons push and pull, observers cause sticky pistons to "let go" of blocks. That's literally all there is to it, and Mumbo provided a fantastic more specific explanation.
alternative title : mumbo has 17 minutes of impostor syndrome. Let me tell you, as someone who makes video's about programming, just because something is built up out of things you might see as simple and you can easily grasp how separate pieces fit together to make something greater, in no means will mean that someone watching will now instantly be an expert. it takes a lot of practice and a certain type of brain to grasp these things on a level where it's actually understood. So, while simleblock components might be pretty simple, the things you build with it are still impressive AF!
I’ve been subscribed for a while, but I haven’t played Minecraft in forever😂 back in my day. These contraptions took a lot more than eight blocks😂😅 1:41
@@thefireman17492 Many farms use flying machines. Namely, larger sugar cane and bamboo farms pretty simply have a flying machine that shaves the tops off of the respective crops
Finally this needed to be said. Most big machines are the same bits repeatedly pasted. The real difficulty is in the smaller advanced contraptions contained within. For example on the SBRT 3 bot A-10 it's a lot of copy pasted contraptions. The difficulty isn't in tiling it's in making the individual components. A-10s roof cannons are small compared to the bot as a whole but they are really complex.
Anyone confused about the 'double piston extender'... It has to do with piston push order... So... Look up piston push order in Minecraft wiki... In this case... Let me lable some things Let's call the piston behind the 2 pistons as -> base Then the 2 pistons will be called L and R... Where L is the piston in front of base And R is the piston next to L Now in piston push order... If 2 are simultaneously triggered... The one furthest from the Base is triggered first Since L is right in front of Base (one slime block away) and R is further from the base (two slime blocks away) ... The R gets triggered first
Ok, mumbo; 1. You are really good at explaining everything. You're fantastic not just because you figured this stuff out but because you were able to teach it in such a concise way 2. That being said, this stuff still takes incredible skill. This is very difficult stuff, even if you've explained it so well! You're really just amazing at this lol 3. Even if everybody figures it out, I'm sure they'll keep watching your videos. Because you're also very entertaining. Keep strong, guy! 💪
you should use the new 1.20.3 /tick rate & /tick step commands to decrease the ticks and show a slowmotion of the flying machines in the video, would probably help alot
Besides all other streamers, there is nobody like Mumbo who makes me feel authentically like listening to a friend. Like someone I know for ages. Such a warm atmosphere even whilst teaching us slimestone basics. Love you, mate. Thanks for your content
@@eleanorchase3653 who is diving here into a parasocial relationship? Apologies, if I wasn’t clear. I meant that I authentically feel like that. I’m well aware that there ain’t no friendship behind. Wanted to point out mumbos natural talent of creating a warm and friendly atmosphere with whatever he is doing in his videos and that no other streamer comes close to that level of him (for me personally)
@@CyarSkirata the space above a piston will activate the piston as well. It’s called quasi connectivity and was originally a bug in the game that has since been kept as a feature.
I'll be honest, this is one of the first times I've actually started to understand flying machines (granted I wasn't trying very hard before this). The armadillo at the end was just a cherry on top.
Just because we learn how the sausage is made, doesn't mean nobody buys sausages anymore xD We're not going anywhere Mumbo - it's like you said, knowledge of the inner workings just lets us appreciate your slimeblock contraptions all the more!
OOOh that's a really good idea! I found myself playing Mumbo's video in like 0.5 speed to see exactly what was going on with the simple flying machines to get the intuition, but /tick can do that in-game too! Nice!
yknow, for tight timing things like this, i would actually recommend getting either carpet mod - or recording in the 1.20 snapshots. That way you'd have access to tick freeze and tick step, which would make these explanations even better imo!
Hey mumbo,you built an armadillo (which happens to be ONE of my favorite animals) but can you build a snail that does move with like...one foot that does a wave motion? Like how cartoons depict them. (A wave motion forming below the snail as they move on their singular "foot" idk HOW you'd do this but im curious to see! Alas despite you explaining all this i still have no hope of understanding redstone at all or even the simplest flying machines you showed us beyond just....seeing it as a recipe. If i have the memory for it i could place the blocks down,and make it work. But not know how it works. My head do be a little on the empty side but that doesnt mean i dont genuinely love watching you do redstone. And i would love to see more things like this if you still feel silly enough to make random animals into minecraft machines. Bonus points to you if you can make them relatively small or big depending on their size irl. Like a gorilla/ape would also be cool bc they walk on all 4 really big arms and legs really powerfully. Almost as if they punch the ground with every motion,while a snail would be small,slow.not very powerful but very compact. And neat to look at! (Also would be a cool challenge if you could instead figure out how to make the snail "eat" by turning it into a semi tree farm that just crushes the leaves.) Idk just giving some ideas,hope you have a lovely week,its always nice to see you upload anything. Always a blast whether its a survival series,a tutorial or explanations like this. Even when you experiment with new features you find a way to make it fun dude. Seriously thank you man. I wish you best you make my day out of nowhere with things i cant even COMPREHEND! Can you imagine how crazy that feels? I cant even comprehend the redstone you show us yet you still make me happy with it! And im sure im not alone on this either. Keep it up man we love it and happy late tuesday/early wednesday :)
Hey mumbo you probably won't see this but, I think it would be cool if you bring back ' if mobs do Redstone ' Also dID YoU knOW wandering trader your greatest arch nemesis in 1.20 got better
Hands down the best explanation! I feel like I could actually design something rather than just copying a design. This will help me be able to experiment more.
Okay this is very helpful because I feel like no one explains what could go wrong when building and why, especially in tutorials they just say put this here and that there…without explanation. I feel confident enough that I could build a simple flying machine or moving door thanks to you!!! Thank you Mumbo this really helped me figure out the components of a machine rather than memorizing machines
5:53 I actually recreated this on my own, simply by going back and watching your video. It was a bit of a challenge, but it took no more than like 30 mins I wanna say and once I did it, I was super proud of myself
What you said at the end about flying machines being smaller principles all put together applies to so many things that you learn. Programming for example is just a bunch of different components put together. When you look at it from the top view you see all the smaller components but where it becomes tricky is putting them together to make something cool and unique. A person could make those smaller components by them self but it would take a lot more work and creativity to make a functioning, and cool looking, final product
This has been pretty eye-opening! Knowing the fact that the basic motion of a flying machine boils down to a looping sequence of push-retract-push-retract... makes them pretty easy to understand and build!
Great video as always! Not sure if you've had a look at all the new snapshot features yet (besides the crafting bench), but the variable tick speed is really useful for showing/seeing block movement sequences and other tricky redstone stuff which can be hard to figure out when it happens so quickly.
Thank you so much. I was really into slime block machines when they were first introduced, watching lots of cubehamster back in the day. I fell off after a while and observers and honey blocks quickly confused me. This helped a lot.
I'd love to see a follow up to this that goes into some of the more complicated aspects of flying machines. Built-in piston feedtapes for timed circuits are powerful for more advanced machines, and I'm working on a walker design that lifts the feet higher than 1 block (It's slow and complicated because I suck at this).
Loved this video. Very good and clear instructional training video. But do want to also say that I would also watch a video from you titled "I built a giant armadillo in Minecraft!" And I don't think that I am alone in that.
Wonderful, thanks mumbo. I kinda felt in a way where I could watch the other normal redstone you do and be like "Yep that makes sense" (mostly) but I could never recreate it, but the flying machines I could never get my head around. Though now I'm in the same boat and probably could make some simple ones if I wanted too. Great video!
Wow! The most informative redstone video I have seen in a very long time. I always wanted to understand flying machines so thank you Mumbo! The engineer in me loves when you explain how things work instead of just being like '6 hours of head scratching later, I've done it'.
The carpet mod (or even in vanilla since 1.20.3) adds the /tick command This is extremely useful for testing since you can freeze the game, and then go one tick at a time and see exactly what's happening and when.
What makes it "NOT quite simple" is trying to make sure each individual flying machine doesn't crash into each other and getting them to move in unison.
@@MUI_Noam12 did you even watch the video? There's a piston push limit. The large flying machines like the armadillo Mumbo made in the video are literally made up of smaller flying machines.
@@lasercraft32 by stuff I meant the extensions mungo mentioned. Which aren’t quite flying machines on their own. And you don’t have to worry about timing really since all of the extensions movements are based of the movement of the source anyway. You made it sound like multiple separate “motors” so to speak.
Project for Mumbo: Make a flying machine that you can move in any direction depending on what button you press. So a tiny island that can you stand in the middle and you press the button in the direction you want to move. And then try and make it vertical. I barely play Minecraft anymore but still love these videos and now want a house I can move to any part of the map I need it to be.
Hey TH-cam, please take a look at this comment section at the bots. It's a serious problem. They copy someone's comment and post it, it appears as though other bot's _like boost_ it and downvote the original to suppress it. These bot all have sexualized names and avatar images and try to attract people to their profiles which have links to adult content and malicious sites.
Made one of these and showed my mum to show her because I thought she’d be impressed. Instead I just got hit with the ‘who are you‘ and ‘why are you in my house’ like cmon mum just tryna brighten your life a little bit jeez
I think that there are a few things that are really being downplayed here to make it seem as simple as it is. Yes the base mechanics are actually rather understandable, but actually designing the segments with the push limits to fit together and visually look how you want is essentially an art form. When you reduce it to it's base concepts it can seem quite easy, but the amount of practice most people need to get to the point where they can do complex things with it shouldn't be understated. I'm not making this distinction to scare people away, but to set expectations. Often when people think things are much easier than they are it can lead to frustration and giving up.
This is interesting stuff! I feel I understand the principles a bit better. However, being a Bedrocker, I'd have to use some different engine configs. Ah well, it's good to start somewhere. Cheers!
I'm guessing you could just replace all the forward-facing sticky pistons with normal ones. That might also be how to get the forward-moving attachments going. I haven't played a lot of bedrock though, so I might well be wrong
@@blackholevortex Yes, that works for one-directional flying machines. For reversible ones, we have to make use of glazed terracotta and have one of the halves of the engine change alignment using a docking station with a piston to push the leading half to the side. Oy!
This reminds me of your oldschool vdieos. They were great! This is great! Newer videos (hermitrcaft goofiness, the Life series) are also great - but in a different, less nostalgic way
This really shows engineering in a nutshell: break it down into understandable modules that do things, use techniques to combine the modules, and test the daylights out of it. Redstone really can be a great intro to (and a form of) engineering - not because "it's complicated", but because you can see (in 3D space) how it works, it makes more sense than abstract stuff. Thanks for the video!
For the first time in my life i understood flying machines. I still struggle to make those legs, but i managed to design my own airplane. Im super proud of me
From now on, every time Mumbo states that something is simple, we need grian to attempt and replicate it to verify that statement.
Scar needs to test it with grian
It needs to be Grian proof verified
Nah they’d lose it at rule 1…
Yup lol
after that, most people (like me) fail
I like Mumbo’s concept of a basic loop, and a “jumbled” loop. However, instead of jumbled loop, I think it should be called a Jumbo loop.
Yes. This comment deserves an award or something.
Jumbol'd loop
What about a jumboed loop?
*Yes.*
Mumbo loop
As another comment pointed out, you now need to have scar and grian try to watch this and build their own giant walking machines
YES!
Yurg, do you want an apocalypse?
Because that's how you get an apocalypse.
Imagine Grian making giga prank-O-tron machines, or Scar making server breaking because of lag moving mountains!
I want an apocalypse!
Y E S!
All I have to say is YES!!
I think it would both be great content and some fun for them yk
*his own
11:32 I really appreciate Mumbo explaining the concept of walking
Ong, before this I was completely clueless, Mumbo saved my life fr🔥😔🙏💯
Reminds me of clockwork. Certainly gears are simple at their core, but when combining them in large geartrains, the complexity increases. A lot of it is down to timing (speed) and torque.
Fascinating.
I thought the same thing simple when broken down but complex when combined
true
same as circuitry that's composed of a few logic gates but when combined, you suddenly have an endless amount of combinations and functions
This comment reminded of the time I had built an entire cannon+autocannon factory that's both flexible and able to reach the maximum cannon length with the "Create: Big Cannons" mod.
The mod was also in Beta so imagine the lack of QoL stuff and bugs I have to deal with.
Only those who have dabbled in the mod will realize just how much nuances and conditions that are required to have machinery work out to create a cannon. It'd be a 1k word essay if I tried to explain the process in words.
It had to do molding, casting with 4 different types of metals, boring, smelting, storage/transport, barrel thicknesses, liquid metal storage, scrap recyling and scrap fullness indicator (added later), (sorta manual) ammo production line (added later). Now multiply those by 2 (except scrap recycling and liquid metal storage) since I had to make both autocannons and normal cannons.
At first, it was simple. I need to move this to there to continue the process. Then I needed to detect whenever it has been moved. Wait, before that how did it know it has to BE moved in the first place? Then you go on to make individual circuits and stuff to handle a single action. Individually, following their flows, they are easy to understand but when they work together, it's where the complication comes.
It was my first real create mod project that I had took upon myself as I had the entire COVID-19 holidays for it. It was satisfying and I was really, REALLY proud of it. That's why I'm sharing it regardless of how far off topic I've gotten.
@@Vysair What you got now is just at its core, an on or an off, done over a series of thousands of times, creating such complex things as to make the binary near incomprehensible at the scales of math PCs use just to create the videos you watch on the daily
if it is soo simple, Get Grian and Scar to watch this video and watch them making flying machines
Scar would still find a way to blow it up and Grian would get distracted by pressing the first button he puts down
@@dr._.baldwynhe would do that to scar’s making it ready to explode
😂
Yeah! Make that Volcano fly!
That would be an amazing video lol
It is kinda funny to see how closely Mumbo’s three design rules parallel the design principles I’m learning as an engineering undergrad
If you didn't know you can straight up build computers inside Minecraft. Someone Developed minecraft within minecraft
@@borttorbbq2556 I suck at moving things like this, but I really love building computers
The copper lamp they added was REVOLUTIONARY for computing in minecraft. I wish they hadnt nerfed it, though.
What's the similiarities when it comes to 'counting 12'?
@@auh4806 underflows & overflows, off by 1 errors
Having attempted to build a genuine 16bit architecture with associated memory and a x86
Never again
Also most example of computer from 2 years ago weren't really computer and lacked ton of instruction
Maybe some people made genuine computer
But if you wanna learn more stuff just use real design tool
I loved this kind of redstone tutorial, its not a block by block manual, It actually explains the logic behind it
Right? I hate redstone videos that just say "here's how to build the thing" but not why it works. Also makes it impossible to fix if anything breaks because you don't understand what needs to be happening
YESS i want the _theory_ so i can learn how to do things on my own!! its like being told that 20/5 is 4. but i dont know what 20/5 means. so then when im given 20/2 idk what to do. however if division is explained, i would know what to do. "teach a person to fish" and all that
lol
The WHY is so much more important than the HOW.
It's the same with coding. Sure, there might be an Indian explaining how you code a programm like that. But understanding WHY you do it is so much more worth
@@WhitedevilEE theres also plenty of fellow Indians explaining HOW to code. there are some good channels out there!
Hands down the best explanation!
Nah i lost him at rule 1…
Nyc
@@McQuistignah you just don't pay attention
@@derpcodm4733not all ppl can pay attention. Atleast hes trying his best to pay attention but hes still can't get it don't u tryna accuse him why hes can't understand abt it.
Even though the basic systems of a flying machine are simple. Compiling all these things together into something that is both functional and looks like an actual build, is still very impressive.
The diagonal wall made me think of how funny it would be to have a staircase that runs away from you when you try to use it
I mean it wouldn't be impossible to build
Go for it
What about a staircase that chases you when you finish going down it? Sort of like one of those crushing wall traps.
This sounds like an existing Mumbo video
@ThatMumboJumbo please make this
I've never really gotten that into redstone, so I'm genuinely amazed that you explained it in such a way that it was easy to follow along! Flying machines always mystified me, but them being a loop of pushes and pulls makes *so* much sense! Kinda like a caterpillar when you think about it!
A caterpillar does not fly
@@baconheadhair6938throw it
@@baconheadhair6938i mean… jus wait a lil longer
@@baconheadhair6938 And planes don't scrunch and stretch to achieve propulsion. You're just being silly.
@@Gyovali That’s because a plane is not a caterpillar
I love when we get Mumbo videos like these - feels like the balance between Theory and Tutorial that makes it really easy (for me personally) to synthesize understanding of how the circuitry works while still having a grand reference to work towards. It doesn't ruin the magic of how you make them; far from it, it brings that magic within a range of knowledge that we can actually understand HOW COOL YOUR STUFF IS.
THIS
In Mumbo's brain, Everything is Really Quite Simple. Actually, these machines are really quite simple, but I play on Bedrock edition... sadly.
@@Human..Being...same lol
@@Human..Being...I play bedrock and it isn't too different! The only differences between them are: Java has a weird way of powering something, ex:
🟥(Redstone block)
⬜(Piston or other activatables)
The redstone block has the ability to somehow power the piston despite not making contact with it. Bedrock doesn't do that.
Bedrock can push storage blocks like furnaces, chests, shulker box, hoppers while java can't, which is a cool thing.
Other than these (and nerdy redstone mechanics that needs a deep diving to learn) there's not much difference when it comes to building flying slime machines in Minecraft java and bedrock
Honestly I never expected the video to have been structured so well with explanations and approaches that fully define and build upon what has already been taught in a constructive and efficient manner. Truly an outstanding example of a masterclass taught by a professional.
Ps. Love your vids keep it up mumbo lol
I think this makes the whole process so much cooler, even if in total it's fairly simple
But you see Mumbo I don't come to see an awesome robot, I come to see YOU make an awesome robot
The principles that you're using to make the robot may be simple, but the principles combined with your many many video making skills becomes a much more complex form of entertainment than any walking machine you could ever design
uh... what he said. I know words I promise.
This is exactly what I had in mind. Thank you for wording it
@@landostar25 do you? prove it. say "mumbo is cool" right now
@@pvic6959 looc si obmum
yes
With how you explained this, it makes me understand why you always say "it's really quite simple." Because for you, it is!
I definitely understand the basic principles of it now-- even if I don't think I could implement them without a whole lot of practice.
But I feel like I finally have a place to start if I want to make something, now that I have a grasp of the logic behind the mechanics, when before they seemed like magic as a result of magic.
Awesome video, it was very informative!!!
Mumbo, you should make a machine that retracts fence posts,
Just in case you’re being chased down by a warden 😂
That was so hilarious
Naurrrrr 😭💀
Ouch 💀
OOOOH! Waaaow! xD
Too soon
For Bedrock players, sticky pistons dont let go of the block when given 1 tick of power, so to make it work, you must use non-sticky pistons.
*Pistons never push and retract in just 1 tick in Bedrock Edition.*
@@scmbgoogle7790 bruh i was just trying to help people don't be super annoying
@@friedbacon5095 okay
yes, so is it still possible?
@@scmbgoogle7790 Doesn't mean observers can't power them.
The fact you can take something this crazy and simplify it down to a succinct video is honestly as impressive or more impressive than the original massive flying machine that your tank build was
As someone who doesn't know much about redstone I absolutely loved this video Mumbo! I learnt a lot and cant wait to build a flying machine
My reaction to this is "it's really quite simple." Honestly this kind of makes me want to rewatch Mumbo's old videos and see if I can spot those smaller components.
I feel like every time I watch one of your redstone videos Im just like “yes mumbo whatever you say mumbo” and absorb nothing 💀
Just like some teachers at my school. I always try to move along with it by saying yep, i know. While at the end of the day i remember nothing
😢 com on people mumbo made thus video for us to understand more of his Redstone videos and get in a mindset where can watch knowing what to do is like watching soccer match but you don't understand soccer you won't much enjoyment as some who know tricks and stuff of the game
@@309electronics5 Its very true, but at the same time, at the end of the day whether you learn something or not is up to you. If you're genuinely invested in figuring something out, you're more likely to actually retain that information.
@@maxmore1911😂
Not to undermine your very well organized and articulated video, but this stuff will never be simple for me. For one thing, too much visual stuff going on just throws me off eventually and I get a headache from squinting so hard through all the little blocks and pistons to find either the problem I’ve created or the next area to work off of😅
I’ve always looked around for an explanation on these things. This is the best video I’ve seen on the topic.
Okay.. I've played minecraft for 10+ years and I have never wanted or needed a flying machine. Also, it looks difficult as heck dude wth!? Anyways, love u Mumbo and ur videos are great ❤
This was actually really informative. I've built flying machines before and understood the basic ideas, but seeing it broken down and explained like this really helped me connect all the dots. Thank you, Mumbo :)
P.S. Cool Armadillo. I love the eyebrows.
I still only remember a small plane and it's engine (no observer)
So watching this is like watching cubehamster and magmamusen again
You can recognize an expert of his craft (pun intended) when he is able to explain his work and make it's audience understand a very complex subject as if it was simple.
This is generally what most high-level skill education teaches you: If you cannot explain it briefly and concisely, you do not understand it well enough.
It’s really quite simply ! 😂
Girl I didn't understand anything
It's quite simple, really. Not flying machines in general, if you look at something like a quarry, it can get quite complicated but this really is simple.
@@forderdrek8757 flying machines are simple. What they do usually is not lol. The majority of people who "didn't understand" this video went in with the wrong mindset. Pistons push and pull, observers cause sticky pistons to "let go" of blocks. That's literally all there is to it, and Mumbo provided a fantastic more specific explanation.
What i learned: make engine, attach bits to engine, legs are legs, legs have legs, legs are made of legs, still big impressive machine
The one thing that makes the big machines hard is getting them to not stick to themselves. Other than that, you are exactly correct
alternative title : mumbo has 17 minutes of impostor syndrome. Let me tell you, as someone who makes video's about programming, just because something is built up out of things you might see as simple and you can easily grasp how separate pieces fit together to make something greater, in no means will mean that someone watching will now instantly be an expert. it takes a lot of practice and a certain type of brain to grasp these things on a level where it's actually understood.
So, while simleblock components might be pretty simple, the things you build with it are still impressive AF!
I’ve been subscribed for a while, but I haven’t played Minecraft in forever😂 back in my day. These contraptions took a lot more than eight blocks😂😅 1:41
I had no clue how they worked before, thank you Mumbo! This will definitely help when building farms!
Don't wanna be the one to question your methods, but.. A literal flying machine seems to be extremely impractical for farms.
@@thefireman17492 Many farms use flying machines. Namely, larger sugar cane and bamboo farms pretty simply have a flying machine that shaves the tops off of the respective crops
@@thefireman17492look up the sugae cane
@@thefireman17492But very cool
For Mumbo, giant redstone machines are easy ...it's avoiding the Warden that's a challenge. 😂
To be fair everyone struggles avoiding that horror game like mob
I'd argue avoiding fence posts was the hidden boss finally.
Finally this needed to be said. Most big machines are the same bits repeatedly pasted. The real difficulty is in the smaller advanced contraptions contained within. For example on the SBRT 3 bot A-10 it's a lot of copy pasted contraptions. The difficulty isn't in tiling it's in making the individual components. A-10s roof cannons are small compared to the bot as a whole but they are really complex.
I mean, yeah. Well and then there's TMC with it's quarries and other kinds of witchcraft.
Anyone confused about the 'double piston extender'... It has to do with piston push order... So... Look up piston push order in Minecraft wiki...
In this case... Let me lable some things
Let's call the piston behind the 2 pistons as -> base
Then the 2 pistons will be called L and R... Where L is the piston in front of base
And R is the piston next to L
Now in piston push order... If 2 are simultaneously triggered... The one furthest from the Base is triggered first
Since L is right in front of Base (one slime block away) and R is further from the base (two slime blocks away) ... The R gets triggered first
Ok, mumbo;
1. You are really good at explaining everything. You're fantastic not just because you figured this stuff out but because you were able to teach it in such a concise way
2. That being said, this stuff still takes incredible skill. This is very difficult stuff, even if you've explained it so well! You're really just amazing at this lol
3. Even if everybody figures it out, I'm sure they'll keep watching your videos. Because you're also very entertaining. Keep strong, guy! 💪
you should use the new 1.20.3 /tick rate & /tick step commands to decrease the ticks and show a slowmotion of the flying machines in the video, would probably help alot
Or fast motion for those big and slow machines
This is really taking "It's really quite simple" to another level.
Besides all other streamers, there is nobody like Mumbo who makes me feel authentically like listening to a friend. Like someone I know for ages. Such a warm atmosphere even whilst teaching us slimestone basics. Love you, mate. Thanks for your content
Mumbo is great, but diving head-first into parasocial relationships is not healthy...
@@eleanorchase3653 who is diving here into a parasocial relationship? Apologies, if I wasn’t clear. I meant that I authentically feel like that. I’m well aware that there ain’t no friendship behind. Wanted to point out mumbos natural talent of creating a warm and friendly atmosphere with whatever he is doing in his videos and that no other streamer comes close to that level of him (for me personally)
14:37 did mumbo just say "for all _intensive_ purposes"?? the saying is "for all _intents and_ purposes" LMAO
Mumbo after saying "it's really quite simple" and showing you the most complicated thing you've ever seen.
Im surprised but it actually ended up 'really quite simple'
Meanwhile me over here being completely lost by the time he was half way through showing the first basic motor.
@@CyarSkirata Same here, bud.
@@CyarSkirata piston1 pull, piston2 push, which causes piston1 to pull, which causes piston2 to push etc.
Its not that hard.
But the observers don't seem to be pointing at any of the blocks?
@@CyarSkirata the space above a piston will activate the piston as well. It’s called quasi connectivity and was originally a bug in the game that has since been kept as a feature.
I literally tell people the my big pistons and BIGston doors are just flying walls lol
Slimestone is a rly fun area to learn if you haven't already
hi
lol
only 2 replys to a Crafty Crafter Counter 2.0 inventor's comment
I'll be honest, this is one of the first times I've actually started to understand flying machines (granted I wasn't trying very hard before this). The armadillo at the end was just a cherry on top.
I must say this is the greatest video with a giant Redstone armidilo I have seen in my life
Just because we learn how the sausage is made, doesn't mean nobody buys sausages anymore xD We're not going anywhere Mumbo - it's like you said, knowledge of the inner workings just lets us appreciate your slimeblock contraptions all the more!
The new /tick command can make understanding these machines a lot easier!
OOOh that's a really good idea! I found myself playing Mumbo's video in like 0.5 speed to see exactly what was going on with the simple flying machines to get the intuition, but /tick can do that in-game too! Nice!
I can't wait to see mumbo using the the tick command in 1.21 but knowing him he wouldn't realize is actually there
Incredibly informative. Grian and Scar can now fix Doc's giant tunnelbore just in time for the end of the season 😄
yknow, for tight timing things like this, i would actually recommend getting either carpet mod - or recording in the 1.20 snapshots.
That way you'd have access to tick freeze and tick step, which would make these explanations even better imo!
The /tick command was added in 1.20.3!
Thats vanilla now!
That's why he added "or recording in the 1.20 snapshots"
Hey mumbo,you built an armadillo (which happens to be ONE of my favorite animals) but can you build a snail that does move with like...one foot that does a wave motion? Like how cartoons depict them. (A wave motion forming below the snail as they move on their singular "foot" idk HOW you'd do this but im curious to see! Alas despite you explaining all this i still have no hope of understanding redstone at all or even the simplest flying machines you showed us beyond just....seeing it as a recipe. If i have the memory for it i could place the blocks down,and make it work. But not know how it works. My head do be a little on the empty side but that doesnt mean i dont genuinely love watching you do redstone. And i would love to see more things like this if you still feel silly enough to make random animals into minecraft machines. Bonus points to you if you can make them relatively small or big depending on their size irl.
Like a gorilla/ape would also be cool bc they walk on all 4 really big arms and legs really powerfully. Almost as if they punch the ground with every motion,while a snail would be small,slow.not very powerful but very compact. And neat to look at! (Also would be a cool challenge if you could instead figure out how to make the snail "eat" by turning it into a semi tree farm that just crushes the leaves.) Idk just giving some ideas,hope you have a lovely week,its always nice to see you upload anything. Always a blast whether its a survival series,a tutorial or explanations like this. Even when you experiment with new features you find a way to make it fun dude. Seriously thank you man. I wish you best you make my day out of nowhere with things i cant even COMPREHEND! Can you imagine how crazy that feels? I cant even comprehend the redstone you show us yet you still make me happy with it! And im sure im not alone on this either. Keep it up man we love it and happy late tuesday/early wednesday :)
Hey mumbo you probably won't see this but,
I think it would be cool if you bring back ' if mobs do Redstone '
Also dID YoU knOW wandering trader your greatest arch nemesis in 1.20 got better
Hands down the best explanation! I feel like I could actually design something rather than just copying a design. This will help me be able to experiment more.
MUMBO
You are not a fraud
(for the people who didn't understand, he wrote "I'm a fraud")
'It's really quite simple' - Just about the most mumbo thing to say. Amazing vid as always.
"It's actually surprisingly simple" -Ceave, the mumbo of mario maker??
The iconic quote coming from the same guy that made walking houses and giant tanks.
Wait this actually makes sense. Thank you for describing why everything works in detail and working up to the expanded concept!
Okay this is very helpful because I feel like no one explains what could go wrong when building and why, especially in tutorials they just say put this here and that there…without explanation. I feel confident enough that I could build a simple flying machine or moving door thanks to you!!! Thank you Mumbo this really helped me figure out the components of a machine rather than memorizing machines
15:20 It's just 26 legs in a trenchcoat!
I’m so glad that Mumbo is returning to his roots…. Sparking a Redstonaissance.
This was one of your best videos to date, very entertaining yet clear and 100% redstone. I love it
My brain just automatically turns off when hearing the phrase "really quite simple".
I love the cinematic shots of the armadillo at the end. I think it looks much better than the standard fly-around
5:53 I actually recreated this on my own, simply by going back and watching your video. It was a bit of a challenge, but it took no more than like 30 mins I wanna say and once I did it, I was super proud of myself
What you said at the end about flying machines being smaller principles all put together applies to so many things that you learn. Programming for example is just a bunch of different components put together. When you look at it from the top view you see all the smaller components but where it becomes tricky is putting them together to make something cool and unique. A person could make those smaller components by them self but it would take a lot more work and creativity to make a functioning, and cool looking, final product
I've only watched as far at the fourth green rectangle, and I've already learned so much about these flying machines. Thank you so much, Mumbo!
This has been pretty eye-opening! Knowing the fact that the basic motion of a flying machine boils down to a looping sequence of push-retract-push-retract... makes them pretty easy to understand and build!
Great video as always! Not sure if you've had a look at all the new snapshot features yet (besides the crafting bench), but the variable tick speed is really useful for showing/seeing block movement sequences and other tricky redstone stuff which can be hard to figure out when it happens so quickly.
Thank you so much. I was really into slime block machines when they were first introduced, watching lots of cubehamster back in the day. I fell off after a while and observers and honey blocks quickly confused me. This helped a lot.
I love how Mumbo still has the proximity chat mod from Secret Life active lol. You can see cause of the mic icon in the lower left
Ah yes because they only exclusively use it for the Life Series. I has no other uses except for the Life Series.
🤓🤓🤓🤓🤓🤓🤓🤓@@Akniy
tell that to us bedrock players
🎉
FRRR
We only play *real* minecraft on this channel
LOL
🎉
Mumbo: Giant redstone machines are really quite simple.
Me: How tf do you make a 3×3 piston door?
I'd love to see a follow up to this that goes into some of the more complicated aspects of flying machines. Built-in piston feedtapes for timed circuits are powerful for more advanced machines, and I'm working on a walker design that lifts the feet higher than 1 block (It's slow and complicated because I suck at this).
Loved this video. Very good and clear instructional training video.
But do want to also say that I would also watch a video from you titled "I built a giant armadillo in Minecraft!" And I don't think that I am alone in that.
I was thinking the same thing.
Wonderful, thanks mumbo. I kinda felt in a way where I could watch the other normal redstone you do and be like "Yep that makes sense" (mostly) but I could never recreate it, but the flying machines I could never get my head around. Though now I'm in the same boat and probably could make some simple ones if I wanted too. Great video!
This is the most Mumbo Jumbo video title to ever exist
Ah, but it really is quite simple really.
Me unironically learning how flying machines work from this video
12:26 Hey Mumbo , you can use the new command to slow down time , will make understanding stuff easier
Wow! The most informative redstone video I have seen in a very long time. I always wanted to understand flying machines so thank you Mumbo! The engineer in me loves when you explain how things work instead of just being like '6 hours of head scratching later, I've done it'.
I was just thinking Mumbo isn’t releasing videos after SecretLife, he must be building some giant redstone machine
The carpet mod (or even in vanilla since 1.20.3) adds the /tick command
This is extremely useful for testing since you can freeze the game, and then go one tick at a time and see exactly what's happening and when.
Your explanation was so amazing ❤
Mumbo, your ability to explain redstone/slimeblock contraptions so clearly amazes me. I think I understood everything in this video. Great job!
Very cool and I actually learned a lot. Thanks Mumbo! Great work!
Mumbo, you fail to realise that *I* am embarrassingly simple
What makes it "NOT quite simple" is trying to make sure each individual flying machine doesn't crash into each other and getting them to move in unison.
true lol that’s the hardest part
which is why you dont have individual flying machines and instead attach a bunch of stuff to one flying machine!
@@MUI_Noam12 did you even watch the video? There's a piston push limit. The large flying machines like the armadillo Mumbo made in the video are literally made up of smaller flying machines.
@@lasercraft32 by stuff I meant the extensions mungo mentioned. Which aren’t quite flying machines on their own. And you don’t have to worry about timing really since all of the extensions movements are based of the movement of the source anyway. You made it sound like multiple separate “motors” so to speak.
Project for Mumbo: Make a flying machine that you can move in any direction depending on what button you press. So a tiny island that can you stand in the middle and you press the button in the direction you want to move. And then try and make it vertical. I barely play Minecraft anymore but still love these videos and now want a house I can move to any part of the map I need it to be.
That armadillo is built differen-
No, wait, it's just a bunch of legs stacked up and next to each other!
Mumbo: It's simple guys!
I was suprised how simple this actually was or you're just very good at explaining it 🤣
You don't even play minecraft bro
What is TH-cam doing on here 😂
Hey TH-cam, please take a look at this comment section at the bots. It's a serious problem. They copy someone's comment and post it, it appears as though other bot's _like boost_ it and downvote the original to suppress it. These bot all have sexualized names and avatar images and try to attract people to their profiles which have links to adult content and malicious sites.
You fell off
While your here could you get rid of the bots?
“It’s actually quite simple”
-mumbo jumbo, while building something i will never understand in my whole life.
Made one of these and showed my mum to show her because I thought she’d be impressed.
Instead I just got hit with the ‘who are you‘ and ‘why are you in my house’ like cmon mum just tryna brighten your life a little bit jeez
This is exactly what it feels like to walk into the wrong class in school, having absolutely no idea what's going on.
Lmao
I think that there are a few things that are really being downplayed here to make it seem as simple as it is. Yes the base mechanics are actually rather understandable, but actually designing the segments with the push limits to fit together and visually look how you want is essentially an art form. When you reduce it to it's base concepts it can seem quite easy, but the amount of practice most people need to get to the point where they can do complex things with it shouldn't be understated.
I'm not making this distinction to scare people away, but to set expectations. Often when people think things are much easier than they are it can lead to frustration and giving up.
This is interesting stuff! I feel I understand the principles a bit better. However, being a Bedrocker, I'd have to use some different engine configs. Ah well, it's good to start somewhere. Cheers!
I'm guessing you could just replace all the forward-facing sticky pistons with normal ones. That might also be how to get the forward-moving attachments going. I haven't played a lot of bedrock though, so I might well be wrong
@@blackholevortex Yes, that works for one-directional flying machines. For reversible ones, we have to make use of glazed terracotta and have one of the halves of the engine change alignment using a docking station with a piston to push the leading half to the side. Oy!
This reminds me of your oldschool vdieos. They were great! This is great!
Newer videos (hermitrcaft goofiness, the Life series) are also great - but in a different, less nostalgic way
Oh... Typical Mumbo. "Giant Minecraft machines are embarrassingly simple" and this thumbnail
Come on guys we can get mumbo a juicy diamond play button
Mumbo jumbo made me rethink the meaning of the word simple
Thanks Mumbo, I now understand more about these machines
I feel like I should now go and build one, and I would
If bedrock would just let them work
Ok, but how do i build a flying machine to fly me out of awkward situations during Holliday dinner?
You get up and walk. Never fails.
Need to stick a slime block and a piston to your back
This really shows engineering in a nutshell: break it down into understandable modules that do things, use techniques to combine the modules, and test the daylights out of it. Redstone really can be a great intro to (and a form of) engineering - not because "it's complicated", but because you can see (in 3D space) how it works, it makes more sense than abstract stuff.
Thanks for the video!
For the first time in my life i understood flying machines. I still struggle to make those legs, but i managed to design my own airplane. Im super proud of me