Leviathan Axe Attack Comparison God of War / God of War Ragnarok

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  • เผยแพร่เมื่อ 1 ธ.ค. 2022
  • these are the attacks and runic attacks in God of War 2018 and God of War Ragnarok 2022 the ones that aren't in both games im just showing so you can see the difference #godofwarragnarok #godofwar #kratos
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ความคิดเห็น • 589

  • @CorruptedYT
    @CorruptedYT  ปีที่แล้ว +111

    Old Kratos VS Young Kratos God of War Ragnarok / God of War 2005 Blades of Chaos / Athena
    th-cam.com/video/9gC_HxsP8GY/w-d-xo.html

    • @KINGEW
      @KINGEW ปีที่แล้ว +3

      damn can i join

    • @AverageEldenRingEnthusiast
      @AverageEldenRingEnthusiast ปีที่แล้ว

      Try to find simpsons mod its not really a big one but it just changes textures to simpsons

  • @rhyguy4927
    @rhyguy4927 ปีที่แล้ว +1036

    Tyr gotta be thinking this Kratos guy is the absolute weirdest right now

    • @Astrophilex_
      @Astrophilex_ ปีที่แล้ว +53

      Don't forget Freya as well

    • @freshaf8947
      @freshaf8947 ปีที่แล้ว +28

      And boy

    • @MiserableVixin
      @MiserableVixin ปีที่แล้ว +22

      He’s like jiren, can’t break his meditation 😂

    • @Vincente_Guerrero
      @Vincente_Guerrero ปีที่แล้ว +7

      You mean odin

    • @Astrophilex_
      @Astrophilex_ ปีที่แล้ว +27

      @@Vincente_Guerrero no, after Ragnarök you can find the real Try inside Asgard prison

  • @stephencarroll9935
    @stephencarroll9935 ปีที่แล้ว +1517

    I dont like how they reduced the amount of fire and ice that comes from the weapons

    • @matthewnoud6938
      @matthewnoud6938 ปีที่แล้ว +258

      Same plus the axe got a lot quieter and the throws don’t look as good

    • @stephencarroll9935
      @stephencarroll9935 ปีที่แล้ว +55

      @@matthewnoud6938 what went wrong its a simple copy paste 😂😂😂

    • @iWillWakeYouUp
      @iWillWakeYouUp ปีที่แล้ว +162

      @@matthewnoud6938 Plus the sound effects are (way) worse, some attacks lack the same impact also due to lack of camera shake. The blades are especially bad in this case. 2018 all the way.

    • @matthewnoud6938
      @matthewnoud6938 ปีที่แล้ว +18

      @@iWillWakeYouUp if you watch the heavy throw in gowr kratos lower back does not even move

    • @aaronconrad3254
      @aaronconrad3254 ปีที่แล้ว +18

      I agree with you 100% the sounds aren't as beefy ether that I also don't like

  • @femiogundipe767
    @femiogundipe767 ปีที่แล้ว +866

    I'd say, the axe felt and sounded heavy in 2018. From recalling the axe, feeling your controller vibrate as Kratos palms it, to the heavy sound it makes when it arrives in Kratos' hand, it feels heavy. Even when it spins on its own when you hold R1, you can hear how heavy it sounds. In Ragnarok, it sounds and feels light. It doesn't feel like that heavy duty axe in 2018. I preferred the 2018 axe sounds and graphics. The ice was bright blue, distinct from the environment. The ice from the axe in Ragnarok seems to follow a warmer tone, which sometimes doesn't contrast with the environment, rather it blends in and one can seldom tell that he's deployed some ice attack.

    • @Jack-rk7jc
      @Jack-rk7jc ปีที่แล้ว +65

      I thought I was crazy but this makes sense to me now. When I first started playing ragnarok I thought something felt different about the axe. It just feels like a cheap little toy, feeling the weight as you swing it around played a large part in why the axe felt so good to play with in 2018. This might seem little or an insignificant part of game design but it really does impact gameplay and how much fun it is.

    • @labradog05
      @labradog05 ปีที่แล้ว +35

      I played ragnarok then went back to play 2018. I had a problem fighting enemies on 2018 cause i got use to ragnarok not blocking enemies with effects. But when i replay 2018, the view is getting blocked by too much effects

    • @buddharocks492
      @buddharocks492 ปีที่แล้ว +2

      Agreed fully

    • @angelosinski
      @angelosinski ปีที่แล้ว +2

      yall playing on ps4 right. the dualsense makes it feel perfect

    • @thatsaweirdone
      @thatsaweirdone ปีที่แล้ว +13

      Yeah, the 2018 effect had a magical frost feel to it. In Ragnarök it feels like he's simply bending the environmental ice to his will

  • @tranvinhnhat1289
    @tranvinhnhat1289 ปีที่แล้ว +1040

    Some of these moves are now belong to the Spear. God of War 2018 was more raw power. Ragnarok focus on utility and versatile which mean you can go crazier with different combos this time.

    • @TheAbsoluteSir
      @TheAbsoluteSir ปีที่แล้ว +79

      They easily could have implemented both.

    • @soadmontana3310
      @soadmontana3310 ปีที่แล้ว +33

      @@TheAbsoluteSir if there’s gonna be a third game then maybe they’ll do that

    • @Complete_Stranger7050
      @Complete_Stranger7050 ปีที่แล้ว +110

      Ragnarok was more fast paced and have more combat options while GOW18 is more cinematic

    • @vergil5644
      @vergil5644 ปีที่แล้ว +2

      Why?! Stop defending this, please, please, it is clearly fucking worse.

    • @TheDarkstar3601
      @TheDarkstar3601 ปีที่แล้ว +16

      @@Complete_Stranger7050 gow2018 was indeed more cinematic.

  • @isthisayoutubechannel2277
    @isthisayoutubechannel2277 ปีที่แล้ว +345

    It feels more powerful using the axe in the gow
    Gowr feels more realistic but the satisfaction is reduced

    • @jiren6346
      @jiren6346 ปีที่แล้ว +3

      It feels unfair in some fights xd and more because the system now forces you to use runics.-.

    • @notever8401
      @notever8401 ปีที่แล้ว +29

      @@jiren6346 why do you feel forced to use runics? I’m over halfway through the game on no mercy and get along just fine without them

    • @supersoldierx40
      @supersoldierx40 ปีที่แล้ว +3

      faster in ragnarok tho

    • @bielzs.x
      @bielzs.x ปีที่แล้ว +2

      É por conta do inverno

    • @yungish8469
      @yungish8469 ปีที่แล้ว +3

      @@jiren6346 They made it so that runic attacks deal less damage so that fights could be more balanced instead of spamming runic attacks. Still feels like a bad decision cuz it takes away from the hack and slash gameplay all the other games had.

  • @benchlord3736
    @benchlord3736 ปีที่แล้ว +28

    Those ice particles on GoW 2018's Ivaldi's Anvil relic hits different

  • @aNsWeRkEy02
    @aNsWeRkEy02 ปีที่แล้ว +63

    the effects & sound have more impact in the previous game..

    • @Complete_Stranger7050
      @Complete_Stranger7050 ปีที่แล้ว +2

      Its like DMC5, new combat and characters but they nerfed the sfx and fx

    • @AbubakarJuma254
      @AbubakarJuma254 ปีที่แล้ว +1

      I thot i was the only one who noticed almost bought a diffrent sterio coz of the sound

    • @ShikiRyougi05
      @ShikiRyougi05 ปีที่แล้ว +2

      They are too crazy in 2018 imo

    • @vergil5644
      @vergil5644 ปีที่แล้ว +8

      @@ShikiRyougi05 in a game about God's and giants and magic, cool sfx is "too crazy for you" of everything about these games... thats where you draw the line... no ur coping and making an excuse for the devs so that you can pretend that ragnarok wasn't disappointing on almost every godamn level when compared to GOW 2,3, and 4.

    • @jiren6346
      @jiren6346 ปีที่แล้ว +1

      yes and it also applies to the kratos model in fight and his poor animations

  • @thesilentsociety3252
    @thesilentsociety3252 ปีที่แล้ว +36

    Hel Touch in 2018 was like a damn flash bang, but in Ragnarok it feels weaker but the flow up is a godsend in those damn Bezerker fights

  • @nomorepartiezz
    @nomorepartiezz ปีที่แล้ว +252

    the axe felt and sounded so much weightier and heavier in 2018. no idea why they changed it

    • @troll9883
      @troll9883 ปีที่แล้ว +23

      I think it got weaker or something idk

    • @TikaMaranga
      @TikaMaranga ปีที่แล้ว +34

      The recall sound is different too. It becomes more and more metallic as you upgrade the axe in GoW 2018. At the beginning it's more like a "Shhpop" and "Shhkunk" at the end giving to the axe the impression that is way heavier.

    • @madeofcastiron
      @madeofcastiron ปีที่แล้ว +12

      for a story-related reason, i think it’s because of fimbulwinter. mimir mentioned that it makes everything weaker and can even change things’ properties and powers.

    • @spongeman1512
      @spongeman1512 ปีที่แล้ว +8

      Kratos is getting buffer, so the axe probably a bit lighter. Another stuff happening, cause of fimbulwinter. Weapons got so nerf.

    • @aidan9037
      @aidan9037 ปีที่แล้ว +1

      @@madeofcastiron it’s definitely not a story design choice. It would be an embarrassing decision to make the combat feel less impactful and weighty to loosely drive home the fact that thimbulwinter is here

  • @mikegivesnofuckss1732
    @mikegivesnofuckss1732 ปีที่แล้ว +84

    2018 had way better effect. Attacks felt more powerful, miss that in ragnarok

    • @maniwishihadthelongestname7641
      @maniwishihadthelongestname7641 ปีที่แล้ว +1

      So you just want the particle effects that look so over the top

    • @maniwishihadthelongestname7641
      @maniwishihadthelongestname7641 ปีที่แล้ว

      Those ice particle effects literally blind you with how bright they are

    • @darrylisaac9400
      @darrylisaac9400 ปีที่แล้ว +2

      ​@@maniwishihadthelongestname7641je also said it felt more powerful as in impact and sound.

    • @NoCluYT
      @NoCluYT 4 หลายเดือนก่อน +1

      @@maniwishihadthelongestname7641 I think ragnarok is a better game, but I prefer the over done particle effects. It feels more powerful

    • @doodoowater8000
      @doodoowater8000 2 หลายเดือนก่อน +1

      ​@@maniwishihadthelongestname7641at least it Made the attacks Look powerful and Not weak

  • @tisbutascratch9987
    @tisbutascratch9987 ปีที่แล้ว +12

    THIS GOTTA BE THE BIGGEST DOWNGRADE BUT THEY DID THE BLADES OF CHAOS EVEN WORSE

  • @StaggerjAGGER
    @StaggerjAGGER ปีที่แล้ว +414

    If Fimbulwinter really drains all magic, then why are concentrated pockets of magic running around as Wraiths and Elementals trying to kill us? Just something I felt was weird

    • @eaglefangkaratedojo7473
      @eaglefangkaratedojo7473 ปีที่แล้ว +246

      The magic is draining out of everywhere and manifests as these things. Freya talks about how the magic leaking from the gods (same reason Kratos’ weapons decay) has to go somewhere.

    • @sentientmustache8360
      @sentientmustache8360 ปีที่แล้ว +97

      Because those wraiths are the magic that was drained out of everything else

    • @StaggerjAGGER
      @StaggerjAGGER ปีที่แล้ว +26

      @@eaglefangkaratedojo7473 Thanks. I platinum the game a few weeks ago but I think we all know theres no way in hell I remembered every detail or convo. WE NEED THAT NEW GAME PLUS BROTHER

    • @romulofigueroadiaz480
      @romulofigueroadiaz480 ปีที่แล้ว +17

      They are where the drained magic goes to, they’re essentially created to protect the realms from fimbulwinter iirc based on a convo in the game

    • @TheDarkstar3601
      @TheDarkstar3601 ปีที่แล้ว +7

      Because the devs want more enemies.

  • @catdix_shorts9596
    @catdix_shorts9596 ปีที่แล้ว +310

    i think it's worth mentioning that the Returning Whirlwind no longer is activated with L2-R1, and is now activated with L1(shield)-R1, along with Returning Storm. IMO this is a horrible decision since now you can accidentally fire off runics when doing fast combos with Rw or Rs. If they moved the input to L1 because they wanted to replace it with something else id get it. But it just seems like needless change that's just another backstep from 2018. i defiantly wouldn't say they work the exact same.

    • @CorruptedYT
      @CorruptedYT  ปีที่แล้ว +48

      Yeah! I found myself using runic attacks by accident

    • @drjcup3228
      @drjcup3228 ปีที่แล้ว +55

      Totally agree with you. I found it to be the most annoying change. Like you said, it was unnecessary and punishes our muscle memory from the previous game, and just makes accidental runic attack activation.

    • @7hepenguinMan
      @7hepenguinMan ปีที่แล้ว +16

      @@drjcup3228 why did they even change lol

    • @mikegivesnofuckss1732
      @mikegivesnofuckss1732 ปีที่แล้ว +4

      Fr that pissed me off so bad

    • @prons_gaming5083
      @prons_gaming5083 ปีที่แล้ว +11

      Also, returning storm is the same mechanically, but returning whirlwind has a second followup if you press R1 again. So it's not the same, it's improved in that way

  • @Danieru_
    @Danieru_ ปีที่แล้ว +89

    In terms of combat, I liked GoW 2018 more than Ragnarok. Especially when it comes to hand-to-hand combat, the lack of a skill tree for it in Ragnarok is disappointing. You have the Lunda Armor set that focuses on hand-to-hand combat yet there's barely any moves for it.

    • @smarty1268
      @smarty1268 ปีที่แล้ว +18

      You don’t have the spear in 2018, 2018 is the reduced version of ragnarok when it comes to combat and let’s not forget the addition of verticality as well the charges you can do to all 3 weapons.

    • @rulo9647
      @rulo9647 ปีที่แล้ว +5

      @@smarty1268 @Smarty sure but there aren't any long combos anymore, you have no need to change from one weapon to another unless the enemy has an elemental barrier. Bare-handed combat complemented axe combat so well. As for the spear, it is just another weapon that does the same job as the axe or even worse in many cases.

    • @phottiogames56
      @phottiogames56 ปีที่แล้ว +1

      Yeah that's the one thing that sucks about the combat in this game, you have to equip a specific shield and use certain button inputs to make bare handed look somewhat good and enjoyable. Really hope they add more to the combat for ng+

    • @matteobovo2126
      @matteobovo2126 9 หลายเดือนก่อน

      @@smarty1268 the addition of verticality sucks and the spear is not on par with the axe and the blades of chaos as a weapon.

    • @yvng_c1v1c73
      @yvng_c1v1c73 6 หลายเดือนก่อน

      @@matteobovo2126 wtf are u smoking , the amount of versatility you get with the spear is crazy, i can tel no one in ur life told you to stfu

  • @kingkaizoku85
    @kingkaizoku85 ปีที่แล้ว +116

    1:06 I really prefer ragnaröks here despite less effects. The reason is because in 2018 it literally looks like water, meanwhile in ragnarök it actually looks like ice

    • @Huda88754
      @Huda88754 ปีที่แล้ว +47

      The sound of impact and power is better in 2018 version though

    • @kingkaizoku85
      @kingkaizoku85 ปีที่แล้ว +28

      @@Huda88754 yeah. 2018 feels like the axe is heavy. In ragnarok it literally feels like kratos is wielding a stick but the devs sprited it like an axe

    • @elfrankycuz2503
      @elfrankycuz2503 ปีที่แล้ว +1

      @@kingkaizoku85 lol ice can turn to water so it this case when the axe of 2018 slams it breaks ice with water

    • @kingkaizoku85
      @kingkaizoku85 ปีที่แล้ว +1

      @@elfrankycuz2503 Yeah but me personally I want to bash my enemies with ice, not water

    • @iWillWakeYouUp
      @iWillWakeYouUp ปีที่แล้ว

      It looks like glacial ice, not water.

  • @Randomdudefromtheinternet
    @Randomdudefromtheinternet 10 หลายเดือนก่อน +5

    I miss the old effects, they really make the blows seem to hit harder.

  • @buddharocks492
    @buddharocks492 ปีที่แล้ว +14

    The running R2 and the L2+R2 in 2018 i miss so much.. Shit was epic, now its severely toned down and someone mentioned the ice isn't as sharp either.. Like the color of it isn't noticeable like it was before

  • @tratamarack441
    @tratamarack441 ปีที่แล้ว +27

    Effects and moves feels like improvement because you aren't blinded by the frost particle effect anymore, but the sound effect change make the axe feels really light and weak. The same problem with blade of chaos, there is no "OOMPH!!!" behind this supposedly heavy attacks.

    • @misere390
      @misere390 ปีที่แล้ว +8

      "Blinded the frost particle effect"
      ...Seriously?

    • @Nick_MG
      @Nick_MG 4 หลายเดือนก่อน

      ​@@misere390 yep

  • @sabalghoo
    @sabalghoo ปีที่แล้ว +25

    Man, I really miss my Glaive Storm in Ragnarök!
    Ngl as much as I love this game, it kinda sucks having 4 less Runic options for both the axe and the blades compared to 2018

  • @dominiclam4772
    @dominiclam4772 ปีที่แล้ว +201

    All the effects for both the Axe and Blades seems heavier in 2018 yeah, they are more swift now, kinda indicating that Kratos has mastered them and oh, Fimbulwinter drains magic lol

    • @TheAbsoluteSir
      @TheAbsoluteSir ปีที่แล้ว +63

      That's just an excuse for the watering down of the strength and power that Kratos displayed in the GoW2018. I feel faster in the sequal for sure, but at times I really do feel like the heavy attacks and runic are less powerful, which detracts from the immersion. When I slam my axe on the ground in 2018, it's like an iceburg coming from the ground, whereas Ragnarok looks like a bunch of weak snow crysals, and it doesn't have a powerful AOE look to it.

    • @sync1463
      @sync1463 ปีที่แล้ว +9

      @@TheAbsoluteSir I agree

    • @TheAbsoluteSir
      @TheAbsoluteSir ปีที่แล้ว +35

      @@sync1463 When NG+ comes out, I want the option to be able to change the effects to "classic" aka the GoW2018 feel.

    • @sync1463
      @sync1463 ปีที่แล้ว +7

      @@TheAbsoluteSir absolutely

    • @godzillazfriction
      @godzillazfriction ปีที่แล้ว +4

      @@TheAbsoluteSir cope you're wrong

  • @MKIS_33
    @MKIS_33 ปีที่แล้ว +11

    Damn the sound designs got downgraded to the ground.

  • @sebastianaguilar7479
    @sebastianaguilar7479 ปีที่แล้ว +13

    I don't know how to explain it but the Axe felt like less heavy in Ragnarok

  • @samtg3226
    @samtg3226 ปีที่แล้ว +222

    I wouldn’t say ragnarok’s effects are worse than 2018’s. It’s personal preference really. Ragnarok has more emphasis on the actual element the weapons are using. Yeah the attacks in 2018 felt bigger and more powerful, but thats bc they were all just huge over the top streams and particles that were colored to resemble ice or fire.

    • @godzillazfriction
      @godzillazfriction ปีที่แล้ว +7

      ye but some like the rage of sparta is definitely better looks wise but for weapons it's is simply different since the charge up for the blades of chaos sends shockwaves this time

    • @Complete_Stranger7050
      @Complete_Stranger7050 ปีที่แล้ว +43

      Ngl the fire effect in GOW2018 looks like fanta

    • @samtg3226
      @samtg3226 ปีที่แล้ว +5

      @@Complete_Stranger7050 This man gets my point

    • @LikeAChameleon
      @LikeAChameleon ปีที่แล้ว +2

      @@Complete_Stranger7050 Agreed

    • @maxcanonstunner6532
      @maxcanonstunner6532 ปีที่แล้ว +2

      @@Complete_Stranger7050 true. They look so dated lol

  • @mateusz1386
    @mateusz1386 ปีที่แล้ว +6

    2018 feels more powerful and savage

  • @seanvang9102
    @seanvang9102 7 หลายเดือนก่อน +4

    Atreus is just standing there like what are you doing I’m bored I want to go on a adventure

  • @juansubiry99
    @juansubiry99 ปีที่แล้ว +13

    i honestly like the more intense effects in 2018

  • @ChrisThePlayer777
    @ChrisThePlayer777 ปีที่แล้ว +24

    I cant be the only one that felt that the Axe felt a lot stronger in 2018 than it does in ragnarok i dont know if it is because 2018 had more ice and particle effects while using it

  • @PrickDonny
    @PrickDonny ปีที่แล้ว +10

    I think a lot of the comments are trying to say there is more impact and crunch in 2018 than in Ragnarok, which is definitely true. I don't have a huge problem with it, but I did notice that throughout my playthrough.

  • @KingOfTheApex
    @KingOfTheApex ปีที่แล้ว +61

    I miss holding R1 to throw the axe mid combo, used to do mad combos with that

    • @aleemizcool3654
      @aleemizcool3654 ปีที่แล้ว +18

      That was like my favorite move. That and holding R2 for the over the shoulder Axe cut, the horizontal one just doesn't hit the same tbh

    • @tonyflamingosucks6590
      @tonyflamingosucks6590 ปีที่แล้ว +5

      @@aleemizcool3654 facts, this is my least favorite change about this game. There were a lot of badass executions to be done when the enemies health was low enough and it gave more variety than just the stun bar kills

    • @Kostas_Dikefalaios
      @Kostas_Dikefalaios ปีที่แล้ว +4

      @@aleemizcool3654 My biggest gripe as well, other than too many Atreus missions haha. They also took away the changing stance moves from the blades which I always liked to use. Instead of changing this they should have added on top of it.

    • @grim9464
      @grim9464 ปีที่แล้ว

      @@Kostas_Dikefalaios they changed the blades stance moves because they saw a TH-cam speed run of sigrun where the blades stance did 90% of the damage in like just 30 ish seconds. Something along those lines if I recall.

    • @ThDragoomba
      @ThDragoomba ปีที่แล้ว

      @@grim9464 uhh so they simply coulda nerfed it lol

  • @Vincente_Guerrero
    @Vincente_Guerrero ปีที่แล้ว +21

    Honestly I miss the gow 4 control like the hold r2 attack is way better in gow4 and the blades is chaos heavy flames attack is better in 4

  • @TheMegatron673
    @TheMegatron673 ปีที่แล้ว +5

    "the river of knives" in GOW 2018 looks way better than ragnarok's version. also it seems like it travels further too.

  • @kaiholeung903
    @kaiholeung903 ปีที่แล้ว +42

    Tbh I love old attack more, the heavy r2 attack from the above and the hold r1 attack of throwing spinning axe is just great

    • @zorex.
      @zorex. ปีที่แล้ว

      yeah but the the the grinding storm attack was OP. if you want to sorta do the grinding storm attack in ragnarok, you should do that switch stances attack

    • @kaiholeung903
      @kaiholeung903 ปีที่แล้ว

      @@zorex. yeah gald that they keep the switch stance attack

    • @TeddymanYT
      @TeddymanYT ปีที่แล้ว +1

      Old holding R2 attack was the only thing I missed in Ragnarok

  • @bhanuprasad9117
    @bhanuprasad9117 ปีที่แล้ว +19

    In GOW Ragnarok you don't feel the weight of the weapons. Leviathan axe felt like a toy. Also you can't directly call axe when using blades when hit 🔺 instead of calling axe it whips the blade. God of war 2018 gameplay was more fluid and fast.

    • @Delta_2209
      @Delta_2209 5 หลายเดือนก่อน +4

      Now that's just a bad opinion man

    • @undary0u
      @undary0u 5 หลายเดือนก่อน

      No it wasn't it was just masked behind being more cinematic, rag is way more fluid and fast its incomparable

  • @thered_hood7451
    @thered_hood7451 ปีที่แล้ว +19

    I kinda hoped they made combos for the frost awaken and immulation skills

  • @kucingsedihjojofan1428
    @kucingsedihjojofan1428 ปีที่แล้ว +3

    Looking at that thumbnail, I thought Kratos was playing a guitar

  • @ar7hur06
    @ar7hur06 ปีที่แล้ว +18

    The noise and visual effects of the 2018 axe is better. The sound of the "cracking" of the ice after the slam and the glow of the axe itself, in Ragnarok are lacking punch and feedback. Still pretty good though.

  • @kevintrackpants4938
    @kevintrackpants4938 ปีที่แล้ว +32

    I really missed the Hold L1 spinny catch move on the axe from 2018 gow.

    • @zorex.
      @zorex. ปีที่แล้ว

      they removed it because it was OP

    • @ThDragoomba
      @ThDragoomba ปีที่แล้ว

      Which one ? Dont get it

    • @zorex.
      @zorex. ปีที่แล้ว +1

      @@ThDragoomba the thing at 0:20

    • @ThDragoomba
      @ThDragoomba ปีที่แล้ว

      @@zorex. ohhh okay, tho that move is done by holding R1. OP must have made a typo

  • @StarOneSeblix
    @StarOneSeblix ปีที่แล้ว +7

    In ng+ they need to make the weapons have a stronger aura

  • @DanielValentin0508
    @DanielValentin0508 ปีที่แล้ว +9

    I think that Ragnarök's moves and effects streamline the look of the game. And instead of blue glow effect for the axe, it's more actual ice and frost.

  • @player-vo8yb
    @player-vo8yb ปีที่แล้ว +71

    I like that they use less effects in GOW:R.
    Those effects sometimes blocks the view in GOW 2018. I expect to more easily see the enemies in front on Kratos in Ragnarok.

    • @CrazyDavey23
      @CrazyDavey23 ปีที่แล้ว +3

      its bacuase of fimbulwinter

    • @mikegivesnofuckss1732
      @mikegivesnofuckss1732 ปีที่แล้ว +14

      I actually liked the effects of 2018 better. They gave more power to the attack

    • @ElchefTenHag
      @ElchefTenHag ปีที่แล้ว +1

      You right but anyway i prefer the effects hahaha

    • @Nrzpokrter
      @Nrzpokrter ปีที่แล้ว +1

      Thats fimbulwinter for ya

    • @MGrey-qb5xz
      @MGrey-qb5xz ปีที่แล้ว +2

      what is up with this weird justification here and in the comments, they used less effects cause there are more things on screen , stop simping like children unless you are on

  • @dravetehwq6357
    @dravetehwq6357 ปีที่แล้ว +15

    I like 2018 better when using leviathan axe holding r1.

  • @ferdinand9555
    @ferdinand9555 ปีที่แล้ว +49

    Am I the only one who likes the lessen particles from attacks? Like I like to see the weapon in action whilst having a decent amount of contrail, too much effects kinda looks too plastic-y in ways, plus the attacks actually looks accurate to the elements that the weapons are portraying. I actually prefer ragnarok's combat overall, I love 2018's combat but I think this is a massive improvement from 2018.

    • @rythic.
      @rythic. 8 หลายเดือนก่อน +6

      I like how they reduced particles on most things that blocked view of enemies. Atreus’s wolves in 2018 had so many particles and I could barely see

  • @justsomekazakh
    @justsomekazakh ปีที่แล้ว +5

    Kratos: practicing his axe moves
    Tyr: don't mind me I'm totally okay with you trying not to kill me with your axe

  • @SpectraLight
    @SpectraLight ปีที่แล้ว +8

    Still miss the glaive storm heavy runic attack for the axe from 2018. That shit was my fav did so much deeps

    • @magicmamba915
      @magicmamba915 ปีที่แล้ว

      that shit was fcking op in runic builds, even one shot most of the basic enemies in GMGOW

  • @jwilsthem.c3780
    @jwilsthem.c3780 ปีที่แล้ว +9

    I think they toned down the effects a bit too much but I think what bothers me is the sound effects for the more powerful moves
    Wish they were a bit heavier
    I think they toned down the visual effects to make the game not as visually confusing to look at

  • @bulinggit2.0
    @bulinggit2.0 4 หลายเดือนก่อน +1

    The Axe to shield/bare hand combat was pristine

  • @k-jon036
    @k-jon036 ปีที่แล้ว +2

    I miss the sounds of the weapons in the first one

  • @gabrielmoreno7112
    @gabrielmoreno7112 ปีที่แล้ว +10

    Breath of Thamur is in both games, you must buy it from Brok and Sindri in GOW 2018 tho

  • @999Blacklight
    @999Blacklight ปีที่แล้ว +4

    is it just me, or are the slams with the axe on the ground in the first one, are more badass?

  • @mustangcody
    @mustangcody ปีที่แล้ว +15

    They should've had option skills, you either can just one tree that has grinding storm or another that has the River of Knives attack.

  • @Arthur__Morgan_
    @Arthur__Morgan_ ปีที่แล้ว +5

    4:40 man in ragnarok it is like a flashlight, you don’t feel the power

  • @BiggieJ4224
    @BiggieJ4224 ปีที่แล้ว +6

    Ngl, I fought the dlc statements, but there are a lot of things that feel too similar with a few upgrades I guess but even things like cinematic/powerful looking attacks are toned down, it really feels they added a few features but didn’t overhaul anything really

  • @afnanhisyamhussin2589
    @afnanhisyamhussin2589 ปีที่แล้ว +13

    Grinding storm was the best, shame they took it out

  • @amirmahdisalmanian9585
    @amirmahdisalmanian9585 9 หลายเดือนก่อน +4

    I like both design , but 2018 is more heavy and good feeling for war , and ragnorak good for focus on combos and good graphic

  • @TheAbsoluteSir
    @TheAbsoluteSir ปีที่แล้ว +7

    Look what they did to my boy...

  • @lenin725
    @lenin725 6 หลายเดือนก่อน +3

    I think the reason for having less effects (visual/sound) is because the amount of things the game already have.
    Because having all the realms and much more items make the game massive.
    So, if they have the same visuals and sound. The game wouldn't be on ps4, GOW Ragnarok would have been the most demanding performing game on the console. The ps4 would overheat horribly

  • @cameronlott7151
    @cameronlott7151 4 หลายเดือนก่อน +1

    Tyrs revenge being a regular attack in Ragnarok is pretty cool

  • @bigboibebop
    @bigboibebop ปีที่แล้ว +6

    Leviathans wake is now frost awaken + aim r2

  • @theivans90
    @theivans90 ปีที่แล้ว +3

    3:02 if you ask me.. that was an awesome move, dkw they removed in Rgnrk

  • @bigboibebop
    @bigboibebop ปีที่แล้ว +4

    I miss the old R1 hold move

  • @fernosbonos5394
    @fernosbonos5394 ปีที่แล้ว +5

    nobody didn't know that returning whirlwind has a follow up after 2 swings if you press again

  • @themaster6718
    @themaster6718 ปีที่แล้ว +2

    6:23 Tyr's Revenge is on Ragnarok as a regular skill called "Vengeful Sickle". I think.

  • @electric_lizzzard
    @electric_lizzzard ปีที่แล้ว +1

    Tyr is chiller that Leviathan Axe ever be

  • @nobody7204
    @nobody7204 4 หลายเดือนก่อน +2

    Both are good, but you can't deny that attacks in GoW 2018 were more satisfying to pull off

  • @Huda88754
    @Huda88754 ปีที่แล้ว +4

    The sound design and the weight of impact is better in 2018

  • @arjunroy9043
    @arjunroy9043 ปีที่แล้ว +29

    The VFX seems more *godly* in 2018 😐

    • @s1gmaduck
      @s1gmaduck ปีที่แล้ว +8

      Yea it was toned down in ragnarok but it is more realistic

    • @arjunroy9043
      @arjunroy9043 ปีที่แล้ว +12

      Kinda sad. Even the runics were waayyy more powerful.

    • @bendysama1728
      @bendysama1728 ปีที่แล้ว +5

      It is bc the fimbulwinter,it drains magic

    • @Complete_Stranger7050
      @Complete_Stranger7050 ปีที่แล้ว +4

      It's fimbulwinter for ya

    • @redhare8572
      @redhare8572 ปีที่แล้ว +4

      The team faithful to Fimbulwinter drain magic and just "hey, we tone down effect lol"

  • @busterr18
    @busterr18 ปีที่แล้ว +1

    Tyr be like: Please go away I’m trying to meditate here

  • @erthasee
    @erthasee ปีที่แล้ว +1

    This man is a w he had to switch between games going through the loading screen just so he could show us this video

  • @xoxo7190
    @xoxo7190 ปีที่แล้ว +5

    It's sad that ragnarok has lost his axe and Chaos blade effects. In 2018 GOW it looked so cool with the paritcles and now it looks so boring.

  • @MrWaterlionmonkey
    @MrWaterlionmonkey 5 หลายเดือนก่อน

    The stance change moves have 2 added differences that are cool that not many know about. If you hold the light attack button on the second attack the axe spins around kratos one more time. Also if you mix and match light and heavy attacks in gow 2018 you get a combo of 3 attacks. In ragnorok you can mix and match 5. Only found that out recently. That was awesome

  • @reapershadow1656
    @reapershadow1656 2 หลายเดือนก่อน +3

    They Downgrade the Axe and Blade Because there are New Mechanic in the Game, Something Called "extinguish Flame" and "Vaporize Frost" When Enemy got Burn /Frezee Inflicted.

  • @ElchefTenHag
    @ElchefTenHag ปีที่แล้ว +28

    Glaive storm was my favorite runic attack in 2018, why they deleted:(

    • @CorruptedYT
      @CorruptedYT  ปีที่แล้ว +5

      It did work

    • @TheAbsoluteSir
      @TheAbsoluteSir ปีที่แล้ว +9

      Yeah it was OP as hell.

    • @Complete_Stranger7050
      @Complete_Stranger7050 ปีที่แล้ว +2

      Too fucking OP

    • @dragonshinobi1978
      @dragonshinobi1978 ปีที่แล้ว +2

      Yes that's my favorite runic attack too, I guess they update it to Skadi's Edge because it kinda look like the Glaive Storm.

    • @Xiter2024
      @Xiter2024 ปีที่แล้ว +1

      @@CorruptedYT what did you mean?

  • @ap4702
    @ap4702 ปีที่แล้ว +3

    Can't be the only one that preferes the weapons and armours from 2018. A higher level of polish and weight.

    • @ThDragoomba
      @ThDragoomba ปีที่แล้ว

      Disagree abt armors, the armors in 2018 looked ugly mostly

    • @ap4702
      @ap4702 ปีที่แล้ว

      @Doom Slayer sure, but they're still better than ragnoraks. That dragon armour is ugly as hell, and the rest are recolours of the default armour.

    • @TheAbsoluteSir
      @TheAbsoluteSir ปีที่แล้ว

      Yeah, it think the armor looked better in 2018 because 2018 really emphasized environmental reflections (which I miss), and it showed itself on the armor sets.

  • @REVOFEV792
    @REVOFEV792 ปีที่แล้ว +2

    The UI in the menus look so much better in 2018

  • @saurophaganax_0
    @saurophaganax_0 ปีที่แล้ว +4

    Tyr's revenge is also a regular move in Ragnarök. Just hold R1 while aiming

  • @RoninSway14
    @RoninSway14 ปีที่แล้ว +6

    You know there’s a place in GOWR that’s not the crucible where you can practice on enemies instead of send the axe to space 😂😂

  • @GreentixxyTheZeldaFan
    @GreentixxyTheZeldaFan ปีที่แล้ว +2

    Why do i feel like kratos has more beard?

  • @Narutofan36250
    @Narutofan36250 ปีที่แล้ว +2

    That person meditating is looking like Lord Shiva

  • @clementfermn6711
    @clementfermn6711 ปีที่แล้ว +3

    I miss the melee and the ace spinny attack

  • @chickendrawsdogs3343
    @chickendrawsdogs3343 ปีที่แล้ว +2

    The diminished sound effects really sadden me.

  • @ShadowRavenGaming222
    @ShadowRavenGaming222 ปีที่แล้ว +5

    I feel like they did a few things better in 4 than 5, and I don’t like that they removed a few things and replaced some with less cool attacks and stuff.

  • @nomic655
    @nomic655 ปีที่แล้ว +2

    0:16 kinda sad that this isn't here now

  • @wortenheimmer
    @wortenheimmer ปีที่แล้ว +3

    Did they put silencers on the weapons

  • @AverageEldenRingEnthusiast
    @AverageEldenRingEnthusiast ปีที่แล้ว +2

    I love the frost ancient laser

  • @somedude4087
    @somedude4087 ปีที่แล้ว +1

    tyr just chilling there

  • @bigboibebop
    @bigboibebop ปีที่แล้ว +2

    5:58 _in the aaaarms of the aaaangels…_

  • @hongkong8907
    @hongkong8907 ปีที่แล้ว +1

    Bro could have done it anywhere else but decided to do it where Týr wanted to chill💀

  • @ImDaRealBoi
    @ImDaRealBoi ปีที่แล้ว +5

    Now that I think about it, they should've went a similar direction to how Ghost of Tsushima handled wind effects and allowed a toggle between minimal and maximum particles, because some people like lots of flashy particles (like me) and others like the slimmed down look. Or even the sfx, which in my opinion was meatier in 2018
    Everything is both an upgrade and a downgrade. Like for example, I love Skaldi's edge because the original precision throw lockon kinda felt like a waste of time when I could just combo throws AND get a headshot combo going, but in a runic attack with sick ass slo mo it feels much cleaner and usable mid combat. But taking out the original executioner feels downright wrong, like I want to CLEAVE people, there's already enough cutting going on. And leviathan's wake was just the sickest at sniping.

  • @TheMan2030
    @TheMan2030 6 หลายเดือนก่อน

    Thank you

  • @DP-wf8ws
    @DP-wf8ws ปีที่แล้ว +1

    There are so many things that were either missed, mistaken or could be done better

  • @VitorHugoOliveiraSousa
    @VitorHugoOliveiraSousa ปีที่แล้ว +4

    What I feel most lacking is that they removed the combo throwing move. Where if you hit the enemy in the head with light throw and time the return at the right time Kratos automatically throw it and you can do that until the enemy dies. It was so much satisfying. I felt like they lessen the effectiveness of the Axe thrown. Maybe to make the spear feel more attractive, having less overlap between the two.
    Also I expected a better integration of weapons. They should have built a combination of buttons to rapid cycle between weapons similar to God of War 3. This game requires your thumbs at the analog stick the entire time so you can be always on the move and controlling the camera, at least at higher difficulties. Taking your left thumb from the stick to switch weapon is really bad when you are surrounded by enemies. Especially because you can't obviously switch weapons mid a animation, it's have to finalize. So I need to send still for a moment until the switch is possible, remove my fingers from movement and into the digital directional. It would be more efficient if there was a shortcut, I don't know like L1+ O (I don't think this do anything) that made Kratos cycles to the next weapon already doing a attack to stanger a enemy.
    The other changes I'm fine with, like I prefer the more bombastic effects of the first game but I realize that one of the criticism over it was the combat was hard to read at a time. They focused so much in make it cinematic with minimalist hud that it affected playability. Most of the changes made were obviously to raise the spatial sense and readability of the combat and enemies and for the most part they succeeded.
    Let see what changes and balances they bring with new game plus.

    • @virtual_bomber5698
      @virtual_bomber5698 ปีที่แล้ว +1

      For the throw combo you can use the fast frost awaken from an axe throw.
      Don’t get me wrong, it’s not as smooth by any means but when you can do is throw the axe, recall it and just keep holding triangle. When he catches it it will immediately go into frost awaken, then aim and hit r1. If you do it smoothly enough it’s very similar to the last game but it’s not as fast.

  • @fleek5876
    @fleek5876 ปีที่แล้ว +10

    Ragnarok needs more vfx attacks doesn't feel as powerful as gow 2018 and both games also need quantity over quality enemies like in the old gow games

    • @nnnovacaineee
      @nnnovacaineee ปีที่แล้ว

      Well they did me that the winter makes all magic and things weaker through drainage. So maybe it was toned down for that reason. Even tho I do agree its kinda a dumb decision to lessen Kratos even further

  • @Naiddou
    @Naiddou 5 หลายเดือนก่อน +1

    power vs swiftness

  • @yaserahmed8315
    @yaserahmed8315 4 หลายเดือนก่อน

    The shape of the Chaos Blades and Ax was as good and beautiful in Part 4 as it is in Raknerok

  • @johnkamadeva4747
    @johnkamadeva4747 ปีที่แล้ว +8

    Is it just me or does the effects of GOWR looks kinda worse and underwhelming than the GOW 2018, the Oomphing power💥 2018 delivers is just gone in Ragnarok 🙁
    Still a great and masterpiece of a game but I just wished they retained the Oomph power effects but oh well 😔

  • @senpie2865
    @senpie2865 ปีที่แล้ว +1

    i wish they kept all the bare handed techniques as default and the executions so youd have 4 different executions

  • @damnitstroubleman
    @damnitstroubleman ปีที่แล้ว +2

    That's Fimbulwinter for ya...

  • @TheAnimatedGamer
    @TheAnimatedGamer ปีที่แล้ว +2

    I bet the reason they had to reduce half the effects is because they had to take account to cross platform with previous consoles

    • @TheAbsoluteSir
      @TheAbsoluteSir ปีที่แล้ว

      Let's hope so because the next game's combat better look more like 2018 or I'm gonna riot.

  • @gurkeerat1232
    @gurkeerat1232 ปีที่แล้ว +2

    I just want to correct the glaive storm is the runic attack called leviathans roar in god of war 5. Storm of fimbulwinter is different and not similar to any runic attack in god of war 2018