Hey! Great video! Me being a (really stupid) Hungarian, this is one of my favorite FPS games, I (partially ironically but genuinely) love this game, so I'm glad there's an English language review on it that's this thorough! I know this game inside and out, so I'd like to add a couple things, if you're interested: 6:50 - Strength does absolutely nothing. Each item you pick up has a certain weight value which is deducted from your Strength score, so there was originally supposed to be a limit to how much stuff you can carry. But due to some sort of stack overflow glitch once the number reaches zero, it then starts counting back up. 21:08 - Sometimes when an enemy is standing in a dead body, the game thinks you're trying to shoot the dead body for some reason. -The game was released in at least 5 different languages (Polish, Czech, English, Russian and Hungarian) and they actually have slightly different NPC behaviour And a few interesting speedrunning tricks: -(This was given a passing mention in the interview section, but I think it's worth elaborating on) If you spam crouch while in mid air, you can sort of fly, which can be used to skip huge sections of a lot of levels. -If you spam quick save and quick load, you can clip through walls. -Though some levels have mandatory dialogue partners (like the Mayor or Marloni), if you just kill them, that achieves the same effect as having the full conversation, letting you finish the level faster.
Man, you've just solved a mystery that's been eating away at my mind for over a decade. I only ever remembered the section with the hobo, which i saw at my friends, and never was able to remember what the game was called.
Curious channel. I never could've imagined that this simple and janky feeling Sniper game had such a history behind it. The mention of it's horror roots as "Nine" especially seeing I am absurdly affectionate towards the genre.
Hey! Great video! Me being a (really stupid) Hungarian, this is one of my favorite FPS games, I (partially ironically but genuinely) love this game, so I'm glad there's an English language review on it that's this thorough!
I know this game inside and out, so I'd like to add a couple things, if you're interested:
6:50 - Strength does absolutely nothing. Each item you pick up has a certain weight value which is deducted from your Strength score, so there was originally supposed to be a limit to how much stuff you can carry. But due to some sort of stack overflow glitch once the number reaches zero, it then starts counting back up.
21:08 - Sometimes when an enemy is standing in a dead body, the game thinks you're trying to shoot the dead body for some reason.
-The game was released in at least 5 different languages (Polish, Czech, English, Russian and Hungarian) and they actually have slightly different NPC behaviour
And a few interesting speedrunning tricks:
-(This was given a passing mention in the interview section, but I think it's worth elaborating on) If you spam crouch while in mid air, you can sort of fly, which can be used to skip huge sections of a lot of levels.
-If you spam quick save and quick load, you can clip through walls.
-Though some levels have mandatory dialogue partners (like the Mayor or Marloni), if you just kill them, that achieves the same effect as having the full conversation, letting you finish the level faster.
Finger gun duels are the most honorable way to resolve disagreements.
Man, you've just solved a mystery that's been eating away at my mind for over a decade. I only ever remembered the section with the hobo, which i saw at my friends, and never was able to remember what the game was called.
Curious channel. I never could've imagined that this simple and janky feeling Sniper game had such a history behind it. The mention of it's horror roots as "Nine" especially seeing I am absurdly affectionate towards the genre.
Oh HELL YEAH.
27:22 can I get a link to that vid
th-cam.com/video/K4ICPeQHMKY/w-d-xo.html
where my cameo binch
You're the bus, binch