What I find funny about Oliver digging into the city is that he was basically digging right along the wall of the cavern after he switched the direction. If he made the turn even a few blocks earlier, he would've missed it entirely!
This is proof that Mojang should not have told everyone about the Warden before they released it. They should have kept it all secret so that everyone would have to learn on the fly. It would have been so much better watching everyone experienced it for themselves.
"studying" a game before/while playing it really became a staple of gaming culture... as someone who absolutely loves "knowledge-based progression" i can't stop thinking about how much better games would be if the general audience wasn't so casual about spoilers
The reason why they do updates is for profit, thats what every company ever does so not announcing it would make the update look lile shit and people would still find out using game files or creative tab
Things Oliver learnt this episode (stream and game spoilers): Wolves aggro if you hit them Chickens eat seeds confirmed Freezing snow mechanics Villager trading levels A deep city unearthed Wool muffles step sounds
24:00 Play starts - plans to kill The Warden 28:00 Tries to repair a trident 30:00 Searches for chickens 32:00 Tries to tame a wolf without a bone 32:30 Takes the un-tamed wolves home using leads, but has to kill them b/c he accidentally attacks them 36:30 Does some farming 38:00 Enters snowy mountains, looks at advancements, sees that he +1 on visiting biomes 39:25 Encounters powdered snow blocks, "Oh no, I'm actually fucked" 41:10 Learns difference between snow blocks and powdered snow blocks 42:40 Finds chicken, fails to attach lead b/c of grass 44:10 Tries the lead again and it works 45:20 White fox tries to eat his chicken 45:35 Gets 2nd chicken and defends the from fox attack 47:00 He's lost and chickens get stuck down in cave opening 48:00 Stuck down in cave opening and night falls 49:00 Chickens are stupid 50:30 Chickens are safe 51:15 Skelly nearly kills his chickens 52:00 Chickens are bred 56:30 Raiders peering in his window 57:00 Avoided Bad Omen b/c one of the other pillagers killed the captain :) 57:45 Buys melon seeds, cyan dye and blue ice from Stewart 1:00:00 Attacks stewart with a snowball, hillarity ensues 1:03:40 Witnesses a village take on a trade (as a farmer using his composter) 1:06:50 Farmer villager is havesting his crops 1:08:00 Trades with farmer until he levels up 1:09:45 Plans to plant shit ton of potatoes to trade 1:11:00 Expands farm and has understanding of infinite water 1:13:00 Back to the deep dark, leaves Stewart in charge of the homestead 1:14:50 Missing his spyglass, wants to find a geode 1:16:50 Dies to enderman in the cave while in panic mode 1:19:00 Still hasn't figured out what angers Endermen while recovering items 1:20:25 Realizes he didn't recover his pies, backtracks and tries to go down 1:22:20 Recovers some other items 1:23:30 Makes it to edge of mine shaft and begins exploring 1:27:50 Still theorizing about mob spawns and light levels 1:30:30 Starts picking up rails 1:33:45 Nearly out of torches 1:35:00 Narrowly avoids death while fighting multiple mobs 1:37:45 Pick nearly done, decides to get out while he's ahead 1:40:50 Returns to house, does some farming and inventory re-org 1:54:45 Discovers snow block from snow balls 1:56:45 Attacked by a hoard of flaming attack children 1:57:15 Understands how villager trading level up works 2:01:45 Re-discovers the "Craftable" toggle in the crafting table 2:06:15 Heads back down into cave 2:12:00 Discovers lots of skulk sensors and shriekers (plans to get the advancement for killing mob near skulk catalyst) 2:14:40 Witnesses Warden sonic boom attack on another mob 2:15:15 Begins attacking 2 Wardens from high above with bow and arrows 2:17:00 Venturing into a Deep Dark cave, discovers placing blocks triggers the skulk sensors 2:17:50 Retreats - and discusses killing skulk sensors to stop the signals 2:19:30 Decides to look for a "normal ass cave with normal ass monsters" 2:24:35 Obtains first carrot by killing a zombie 2:26:20 Learns how to swim up water fall 2:28:00 Begins digging stair case down 2:31:00 Encounters skulk again, and then Ancient City! 2:35:25 Reaches the Ancient City, begins testing by sneaking and breaking sensors 2:37:30 Finds wool storage 2:38:00 Tests destroying skulk catalyst 2:39:00 Finds a skulk shrieker, and accidentally triggers it (strike 1) 2:39:25 Sees first chest 2:39:30 Realizes that wool keeps his steps silent 2:40:15 Opens the chest without triggering any shriekers 2:40:45 Decides to go back up with loot 2:42:15 Accidentally triggers shrieker (strike 2) 2:42:50 Plans to return with a shit ton of wool and make a path everywhere 2:44:20 Figures out how skulk sensors pose no threat if "bubble generater" is not near and that skulk blocks give a lot of experience 2:45:20 Returns home with his saddle and music disk fragments ends play
About the Minecraft Launcher (no gameplay spoilers, just launcher info): When starting the launcher you can set which version you want to play. If you go to the tab "Installations" on top of the window and click your installation (I assume you have only one at this point, you can make more of them) you will see an option called "version." My guess is that you have it set to "Latest release (1.20.2)". You can manually set it to "release 1.20.2" instead. That way the launcher does not automatically update to the latest version. You can always upgrade a world, but usually never downgrade. It is good practice to back up a world before upgrading to a new version. That way, if the new version is bugged, you can go back to the previous version (the backup) if something goes horribly wrong. I actually recommend this as new versions may break something (or have unknown bugs that can impact gameplay negatively). Personally, I always wait about a week before playing on a new version. Just to give some time for feedback and developers to fix issues.
@@TransistorLSD It is true that since the 1.14 version they have improved. Still, it is good practice to back up before a new version. The developers are humans after all, and there can be a critical bug in any update. Nobody is perfect.
A controls tip, if desired: Bind "pick block" and use it. When you use pick block while looking at a block in the world that you also have in inventory it will put that block into your hotbar (in your currently selected slot). Super helpful when building.
Hey, I really like your playthrough of this game, I'm in the middle of bingewatching this series while I play the game myself. I¨ve been playing it for almost 14 years now and it's really interresting to see how a complete newcomer goes about taking on the game. And I'm glad to hear that mojang are watching it too, hopefully they take note and improve on certain aspects of the game :) Tak for videoerne Oliver :)
28:31 Trying to repair trident 29:30-55:44 Chicken farm 29:30 Setting out to find chickens 30:34 Flower bed inspiration 31:09 Theorizing that mountains have more caves 31:35 Good chicken and water impression 31:59 Found wolves 34:20 Accidentally hitting wolves with sweep attack and proceeding to kill them 37:01 Not recognizing potato crops 38:04 Discovering that you need to step into a biome to advance the achievement 39:24 Discovering powder snow right after looking at the achievement about it 42:37 Found chickens 45:15 Discovering snow fox 45:56 Discovering that snow foxes attack chickens 50:38 Discovering how to breed chickens 52:32 Trying to shear chicken for feathers 53:03 Idea to use spectral arrows on warden 55:44-1:12:58 Preparing to go back to cave, distractions 56:26 Pillagers 57:15 Melon seeds 1:01:25 Back to preparing for caving 1:03:58 Discovering what potato crops look like 1:06:48 Discovering that farmer villagers fill composters 1:07:24 Discovering what grown potatoes look like 1:07:45 Discovering how to level up villagers 1:09:01 Wondering if villagers level up on their own 1:09:40 Planting more potatoes to trade with villager 1:12:21 Emptying inventory 1:12:58-1:40:52 Caving 1:12:58 Finally heading to cave 1:16:36 Panicking and dying to enderman 1:18:21 Getting items back 1:19:03 Wondering what makes endermen aggro 1:22:57 Panicking from warden sounds 1:24:41 Discovering abandoned mineshaft 1:28:03 Noticing spawning mechanics with light, but thinking it only applies to caves 1:32:25 Diorite 1:34:37 Floating abandoned mineshaft 1:37:43 Heading back up 1:40:52 Back home 1:42:05 Theorizing about potato harvesting mechanics 1:46:26 Adding storage, organizing 1:57:16 Discovering that villagers don't level up on their own 1:58:04 Not drawing the connection between having seeds in hand and chickens following 1:59:06 Taking inspiration from villagers about putting hay bales around 2:01:36 Discovering the usefulness of filtering craftable recipes 2:06:14-2:47:56 Caving 2:06:14 Heading back to cave 2:08:28 Theorizing about warden mechanics 2:09:45 Discovering cobwebs 2:14:42 Seeing sonic boom 2:18:50 Discovering skulk sensor mechanics 2:19:51 Going to other cave 2:24:38 Discovering carrot 2:25:25 Suspiciously regular footsteps 2:26:29 Idea to use waterfalls for cave traversal 2:28:22 Predicting bedrock at bottom of world 2:30:21 Predicting lava instead of bedrock 2:31:19 Discovering ancient city 2:39:26 Discovering that wool muffles footsteps for skulk sensors 2:40:30 Discovering disk fragment 2:40:43 Getting saddle, heading back up 2:43:22 Exploring skulk sensor mechanics 2:46:25 Idea to make minecart track to ancient city
Hi Oliver, when you talk to the devs, definitely bring up alchemy. I wouldn't be surprised if you never figure it out without a wiki. I think the recipe book show you something when you are in the brewing stand UI. It only shows crafting recipes now.
There comes a point, when you just start making epic builds, farms for everything and you explore just to watch the landscape. I've played in the same world for 3.5 years. I move base once in a while to keep it fresh, but the game is still entertaining.
Probably because the video is currently in a copyright dispute. Some scammers on TH-cam keep trying to claim that I'm using cover songs of certain tracks. It can take a while to get it resolved. In the meantime, look into "yt-dlp". That should work.
Hey Oliver, u could really add some shaders (it’s like an add-on that only messes up with the graphics) like the first livestream u did on windows/bedrock edition before moving to the java version. It makes the game way more enjoyable and sunsets and sunrises are just beautiful. btw great streams it really makes my day.
No, that comment at the beginning of the stream was not "spoiling" anything regarding the totem of undying. They were referencing your specific actions from the previous stream where you chose to hold the totem in your hand in anticipation of dying (which did not ultimately come to pass). It doesn't confirm or deny how to use a totem, just references what you did in the last stream. The idea that the comment could be a "spoiler" is itself *more* of a spoiler in implying there is some sort of confirmation about a mechanic within the comment. For the lead not attaching to the chicken, the hitbox of the chicken was blocked by the hitbox of the tall grass that it was standing in.
It's the wording that was weird. If they instead said something like "I love how you clutch the totem every time you're in trouble!" nobody would be suspicious I bet. They were just a tad too specific.
Oh really? Is that why they later said, "no one spoiled nobody. I was simply giving him my knowlege"? That sounds an awful lot like they were intentionally spoiling.
What I find funny about Oliver digging into the city is that he was basically digging right along the wall of the cavern after he switched the direction. If he made the turn even a few blocks earlier, he would've missed it entirely!
What is his luck man, he just casually finds pillager mansion and underground city in 1 playthrough
Minecraft giving him every single content in the game
@@noobymooby-ty8ghyet none of the chests he has opened has had a music disc
Don't ancient cities always generate under jagged peaks?
@@thePunishment8374 deep dark always generates under jagged peaks, but a city is not guaranteed
@@hhff8534 Ahh… okay
He can notice between powder snow and regular snow, but not between diorite and tuff! LOL
To be fair, it is pretty tuff to tell the difference
This is proof that Mojang should not have told everyone about the Warden before they released it. They should have kept it all secret so that everyone would have to learn on the fly. It would have been so much better watching everyone experienced it for themselves.
You can just ignore Minecraft news
@se6369 That is true, I was thinking more so the TH-camrs. Me ignoring the news doesn't change the content on TH-cam for entertainment purposes.
@@ryanball2754 The TH-camrs can ignore it if they want too
"studying" a game before/while playing it really became a staple of gaming culture... as someone who absolutely loves "knowledge-based progression" i can't stop thinking about how much better games would be if the general audience wasn't so casual about spoilers
The reason why they do updates is for profit, thats what every company ever does so not announcing it would make the update look lile shit and people would still find out using game files or creative tab
Things Oliver learnt this episode (stream and game spoilers):
Wolves aggro if you hit them
Chickens eat seeds confirmed
Freezing snow mechanics
Villager trading levels
A deep city unearthed
Wool muffles step sounds
I don't get why the wolves became aggressive though, since he never hit them.
"Let's just plant a shit ton of potatoes!"
Ahhhh the Great Potato Wars flashback :')
@@PolluxaC yeah, man it hurts
24:00 Play starts - plans to kill The Warden
28:00 Tries to repair a trident
30:00 Searches for chickens
32:00 Tries to tame a wolf without a bone
32:30 Takes the un-tamed wolves home using leads, but has to kill them b/c he accidentally attacks them
36:30 Does some farming
38:00 Enters snowy mountains, looks at advancements, sees that he +1 on visiting biomes
39:25 Encounters powdered snow blocks, "Oh no, I'm actually fucked"
41:10 Learns difference between snow blocks and powdered snow blocks
42:40 Finds chicken, fails to attach lead b/c of grass
44:10 Tries the lead again and it works
45:20 White fox tries to eat his chicken
45:35 Gets 2nd chicken and defends the from fox attack
47:00 He's lost and chickens get stuck down in cave opening
48:00 Stuck down in cave opening and night falls
49:00 Chickens are stupid
50:30 Chickens are safe
51:15 Skelly nearly kills his chickens
52:00 Chickens are bred
56:30 Raiders peering in his window
57:00 Avoided Bad Omen b/c one of the other pillagers killed the captain :)
57:45 Buys melon seeds, cyan dye and blue ice from Stewart
1:00:00 Attacks stewart with a snowball, hillarity ensues
1:03:40 Witnesses a village take on a trade (as a farmer using his composter)
1:06:50 Farmer villager is havesting his crops
1:08:00 Trades with farmer until he levels up
1:09:45 Plans to plant shit ton of potatoes to trade
1:11:00 Expands farm and has understanding of infinite water
1:13:00 Back to the deep dark, leaves Stewart in charge of the homestead
1:14:50 Missing his spyglass, wants to find a geode
1:16:50 Dies to enderman in the cave while in panic mode
1:19:00 Still hasn't figured out what angers Endermen while recovering items
1:20:25 Realizes he didn't recover his pies, backtracks and tries to go down
1:22:20 Recovers some other items
1:23:30 Makes it to edge of mine shaft and begins exploring
1:27:50 Still theorizing about mob spawns and light levels
1:30:30 Starts picking up rails
1:33:45 Nearly out of torches
1:35:00 Narrowly avoids death while fighting multiple mobs
1:37:45 Pick nearly done, decides to get out while he's ahead
1:40:50 Returns to house, does some farming and inventory re-org
1:54:45 Discovers snow block from snow balls
1:56:45 Attacked by a hoard of flaming attack children
1:57:15 Understands how villager trading level up works
2:01:45 Re-discovers the "Craftable" toggle in the crafting table
2:06:15 Heads back down into cave
2:12:00 Discovers lots of skulk sensors and shriekers (plans to get the advancement for killing mob near skulk catalyst)
2:14:40 Witnesses Warden sonic boom attack on another mob
2:15:15 Begins attacking 2 Wardens from high above with bow and arrows
2:17:00 Venturing into a Deep Dark cave, discovers placing blocks triggers the skulk sensors
2:17:50 Retreats - and discusses killing skulk sensors to stop the signals
2:19:30 Decides to look for a "normal ass cave with normal ass monsters"
2:24:35 Obtains first carrot by killing a zombie
2:26:20 Learns how to swim up water fall
2:28:00 Begins digging stair case down
2:31:00 Encounters skulk again, and then Ancient City!
2:35:25 Reaches the Ancient City, begins testing by sneaking and breaking sensors
2:37:30 Finds wool storage
2:38:00 Tests destroying skulk catalyst
2:39:00 Finds a skulk shrieker, and accidentally triggers it (strike 1)
2:39:25 Sees first chest
2:39:30 Realizes that wool keeps his steps silent
2:40:15 Opens the chest without triggering any shriekers
2:40:45 Decides to go back up with loot
2:42:15 Accidentally triggers shrieker (strike 2)
2:42:50 Plans to return with a shit ton of wool and make a path everywhere
2:44:20 Figures out how skulk sensors pose no threat if "bubble generater" is not near and that skulk blocks give a lot of experience
2:45:20 Returns home with his saddle and music disk fragments ends play
@@IkeStarnes40 you're my goat ❤️
He never attacked the wolves though, they just got angry for no reason.
The mice have infected Venus again...
Probably because he updated to 1.20.2
About the Minecraft Launcher (no gameplay spoilers, just launcher info): When starting the launcher you can set which version you want to play. If you go to the tab "Installations" on top of the window and click your installation (I assume you have only one at this point, you can make more of them) you will see an option called "version." My guess is that you have it set to "Latest release (1.20.2)". You can manually set it to "release 1.20.2" instead. That way the launcher does not automatically update to the latest version. You can always upgrade a world, but usually never downgrade. It is good practice to back up a world before upgrading to a new version. That way, if the new version is bugged, you can go back to the previous version (the backup) if something goes horribly wrong.
I actually recommend this as new versions may break something (or have unknown bugs that can impact gameplay negatively). Personally, I always wait about a week before playing on a new version. Just to give some time for feedback and developers to fix issues.
Recent versions for the last 3 years have been completely stable though. They do lots of testing.
@@TransistorLSDyeah, world corruption really isnt a problem in minecraft anymore
@@TransistorLSD It is true that since the 1.14 version they have improved. Still, it is good practice to back up before a new version. The developers are humans after all, and there can be a critical bug in any update. Nobody is perfect.
A controls tip, if desired:
Bind "pick block" and use it. When you use pick block while looking at a block in the world that you also have in inventory it will put that block into your hotbar (in your currently selected slot). Super helpful when building.
wait you can do that in survival?
@@neasulavuori4955 absolutely. If you have it in your inventory pick block will move that item to your hotbar in the selected slot, even in survival.
@@neasulavuori4955 As long as you have the item in your inventory, yes
Hey, I really like your playthrough of this game, I'm in the middle of bingewatching this series while I play the game myself.
I¨ve been playing it for almost 14 years now and it's really interresting to see how a complete newcomer goes about taking on the game.
And I'm glad to hear that mojang are watching it too, hopefully they take note and improve on certain aspects of the game :)
Tak for videoerne Oliver :)
28:31 Trying to repair trident
29:30-55:44 Chicken farm
29:30 Setting out to find chickens
30:34 Flower bed inspiration
31:09 Theorizing that mountains have more caves
31:35 Good chicken and water impression
31:59 Found wolves
34:20 Accidentally hitting wolves with sweep attack and proceeding to kill them
37:01 Not recognizing potato crops
38:04 Discovering that you need to step into a biome to advance the achievement
39:24 Discovering powder snow right after looking at the achievement about it
42:37 Found chickens
45:15 Discovering snow fox
45:56 Discovering that snow foxes attack chickens
50:38 Discovering how to breed chickens
52:32 Trying to shear chicken for feathers
53:03 Idea to use spectral arrows on warden
55:44-1:12:58 Preparing to go back to cave, distractions
56:26 Pillagers
57:15 Melon seeds
1:01:25 Back to preparing for caving
1:03:58 Discovering what potato crops look like
1:06:48 Discovering that farmer villagers fill composters
1:07:24 Discovering what grown potatoes look like
1:07:45 Discovering how to level up villagers
1:09:01 Wondering if villagers level up on their own
1:09:40 Planting more potatoes to trade with villager
1:12:21 Emptying inventory
1:12:58-1:40:52 Caving
1:12:58 Finally heading to cave
1:16:36 Panicking and dying to enderman
1:18:21 Getting items back
1:19:03 Wondering what makes endermen aggro
1:22:57 Panicking from warden sounds
1:24:41 Discovering abandoned mineshaft
1:28:03 Noticing spawning mechanics with light, but thinking it only applies to caves
1:32:25 Diorite
1:34:37 Floating abandoned mineshaft
1:37:43 Heading back up
1:40:52 Back home
1:42:05 Theorizing about potato harvesting mechanics
1:46:26 Adding storage, organizing
1:57:16 Discovering that villagers don't level up on their own
1:58:04 Not drawing the connection between having seeds in hand and chickens following
1:59:06 Taking inspiration from villagers about putting hay bales around
2:01:36 Discovering the usefulness of filtering craftable recipes
2:06:14-2:47:56 Caving
2:06:14 Heading back to cave
2:08:28 Theorizing about warden mechanics
2:09:45 Discovering cobwebs
2:14:42 Seeing sonic boom
2:18:50 Discovering skulk sensor mechanics
2:19:51 Going to other cave
2:24:38 Discovering carrot
2:25:25 Suspiciously regular footsteps
2:26:29 Idea to use waterfalls for cave traversal
2:28:22 Predicting bedrock at bottom of world
2:30:21 Predicting lava instead of bedrock
2:31:19 Discovering ancient city
2:39:26 Discovering that wool muffles footsteps for skulk sensors
2:40:30 Discovering disk fragment
2:40:43 Getting saddle, heading back up
2:43:22 Exploring skulk sensor mechanics
2:46:25 Idea to make minecart track to ancient city
He’s learning that farming items makes him strong. 🎉
If you get an interview with the game dev, please record it or livestream it ~
Yassss
a random dude come to olis house, sleep in his bed, farm his plants.. " look at me, im the villager now" :D:D:D:D:D
As I continue my quest through this playlist, I wonder if one day Oliver will decide to keep food on his hotbar for longer than a few moments
Yeah.... about that
@@AboutOliverT_T
1:32:26 you can see the diorite cog wheel turning in his head
Lmao
Hi Oliver, when you talk to the devs, definitely bring up alchemy. I wouldn't be surprised if you never figure it out without a wiki.
I think the recipe book show you something when you are in the brewing stand UI. It only shows crafting recipes now.
I just realized you can find an occasional netherite tool in ancient city’s.
Checkpoint, around 100 hours left on the playlist.
Thank you Stranger! How many hours total?
This playlist is about 151 hours give or take, I didn't add his other minecraft playlists.
1:04:47 Merchandising opportunity! Oliver Minecraft shirt with a chicken family on it "Now I will murder your parents, I'm so sorry".
Kinda wish he wasn't this lucky, its so fun to "follow" sculk path while blocking sensor and all to discover an ancient city
I hope that somewhere in the next 30 episodes, he stops fixating on making too many of something, when almost everything will eventually be needed.
if you talk with the dev guy, let us know how it went, that sounds so interesting, love the series!!
SOooo cool to see him explore, but i do think after 23 eps he NEEDS to go to hotbar ethics school :)
Pulp fiction reference, nice
Wtf this dude finds a mansion by just randomly walking and then arrives at the city entrance arch by just crazy digging
Tf sus luck 😂
ARISE CHICKEN!!
My god, how are you not able to centre on one thing at a time... It seems you think too much things at a time and unconsciously get overwhelmed
Stuart the steward.
2:47:38 Minecraft is one of those games that don’t really have an end. The only content limit is your imagination.
There comes a point, when you just start making epic builds, farms for everything and you explore just to watch the landscape. I've played in the same world for 3.5 years. I move base once in a while to keep it fresh, but the game is still entertaining.
**revival noises?**
Oliver is starting to plant more potatoes. Technoblade???
1:16:40 lmaoo
For some odd reason this video cannot be downloaded (with premium). I this the result of some change to the way you are streaming?
Im having the same problem with external websites. I just assumed yt wasnt finished with the compiling of the stream yet but idk
Probably because the video is currently in a copyright dispute. Some scammers on TH-cam keep trying to claim that I'm using cover songs of certain tracks. It can take a while to get it resolved. In the meantime, look into "yt-dlp". That should work.
@@AboutOliver thanks a lot
@@AboutOlivergood luck
1:44:16
Hey Oliver, u could really add some shaders (it’s like an add-on that only messes up with the graphics) like the first livestream u did on windows/bedrock edition before moving to the java version. It makes the game way more enjoyable and sunsets and sunrises are just beautiful. btw great streams it really makes my day.
53:48: Does Oliver watch Mama doctor Jones?
No, that comment at the beginning of the stream was not "spoiling" anything regarding the totem of undying. They were referencing your specific actions from the previous stream where you chose to hold the totem in your hand in anticipation of dying (which did not ultimately come to pass). It doesn't confirm or deny how to use a totem, just references what you did in the last stream.
The idea that the comment could be a "spoiler" is itself *more* of a spoiler in implying there is some sort of confirmation about a mechanic within the comment.
For the lead not attaching to the chicken, the hitbox of the chicken was blocked by the hitbox of the tall grass that it was standing in.
But commenting that specific action may lead him to think that there's something to it otherwise why comment that so randomly
It's the wording that was weird. If they instead said something like "I love how you clutch the totem every time you're in trouble!" nobody would be suspicious I bet. They were just a tad too specific.
Oh really? Is that why they later said, "no one spoiled nobody. I was simply giving him my knowlege"? That sounds an awful lot like they were intentionally spoiling.