i think one thing you can do is turn the card you want to turn into king into stone. It will be stone for the purposes of the idol but it still retains it's rank and suit underneath. You can keep using strength on it till it reaches king and then you can use another enhancement on it like steel or gold to remove the stone. then you shouldn't have any issue with the idol. Especially since you can identify the card with the blue seal.
When you use strength on a stone card, do you get to see what the underlying value is transforming into? Or do you just have to remember and keep track?
Love this video too. Fascinating explanation of how to work on strategy and build out your tech. The first one was awesome and this one is just as good. Super helpful explanations!
So cool showing how to set up a long run. I commented earlier halfway through this vid but wanted to send a second comment. Fantastic production and I hope to see more of these in the future you are so awesome!
Not everyone is going to be into every video, so I've been trying to mix it up, catering to different audiences. The ones people like I'll end up making more of. The ones people like less, I'll still probably make, just maybe less frequently. Comments like this are super important for the future of BU. Thanks for taking the time.
Def keep the mix of content, I love the office hours (stream/highlights), tutorials on joker usage + gameplay, the ranking videos, etc. and in general I think it’s a good enough variety within the game that it won’t get boring but you still retain core Balatro audience
1:30:00 One possibility is you keep a Sun in hand if you're opening packs looking for cards to Death up, because that way a King of Spades/Clubs/Diamonds can be added without poisoning idol.
@drspectred I enjoyed this 2-part video and learned a lot from it-- thank you! I do have one minor suggestion (I have no idea if you ever edit your videos once they're posted or not, but if not, maybe it would apply to some future video): on the round where you lost, it took me a good 15 minutes to puzzle out why playing the second 5-card hand didn't make any difference. In fact, it made so little difference that for the first 10 of those 15 minutes, I mistakenly believed that the score hadn't changed by playing the final hand at all, which sent me on a wild goose chase trying to figure out why only your highest hand of the round counted. Eventually I realized what would be totally self-evident to people with better mathematical intuition than I have: even if you played the exact same hand as your first hand, which came so close to winning, that would only double your score, and at this point in the game, you need to improve by orders of magnitude, not doubling. Then it all made sense, and I understood why the score seemed to change so little. I doubt I'm' the only viewer who doesn't have a mathematical bent, so maybe pointing out that you're not attempting to build a deck that needs multiple hands of scoring to beat a round--- that in fact, such a strategy would be nonsensical and lead to certain failure-- would be helpful to explicitly mention. I realize it's 100% implied to anyone that's decent at math, but not everyone is.
Maybe a dumb question - but could you stone the poly 5 and strength it WHILE it’s stone, an then gold/lucky/whatever it later to make it back into a king? Or does that not work?
36:53 4 photograph + 4 glass when copying sock, vs 6 photograph + 2 glass when copying photograph. No difference other than the extra chips from copying sock (probably negligible overall) 1:26:13 x2 once vs x1.5 each trigger though
@@Fknsandwich I think it needs to be a bit smaller, and have a couple more animations as it's currently quite distracting and quite repetitive. I like it in principle though.
I got a question, if i have baron, mime and brainstorm, which one should brainstorm copy? And if I had blueprint and brainstorm as well? Just lost a run with that setup because all my kings were gold cards instead of steel lol
You want to balance retriggers with scoring, so its better to have 2 scoring and 2 retriggers rather than 3 scoring and 1 retrigger or 1 scoring and 3 retrigger lets say you have steel kings with baron, thats 2 scoring (steel and baron), so you would want to copy the retrigger (mime) to balance, but if you have normal kings with red seal, thats 1 scoring (baron) and 2 retriggers (mime, red seal), in that case you want to copy the scoring
yea basically what the other guy said, you want the product of numbers of retriggers and the mult multing to be as high as possible, which is the case when both are as close together as possible.
Not meaningfully, for a similar reason the comically large Bull is useless. Running from the hand that killed the run, the level 46 Flush Five is worth 2410 chips by itself. The cards only give 10 chips per trigger, so at the 20 triggers for the last gasp glass play, they only add another 200, up to 2610. That's only an increase of ~8.3%. Even if we assume an extra Buskin straight up doubles the retrigger chips (which it does not, since it doesn't retrigger the Red Seal, and even if it did that would only be 50% more since the first one would be the one that doubles), that's still only an increase of another ~7.7%. The hand needed to be nearly twice as strong in order to clear the blind, and 1.07x as strong is... not that. This is also the reason why it's mostly a waste of time to use the Wheel of Fortune to enhance the Jokers. Obviously Holographic is dead weight since the +10 occurs after all the in-hand multiplications and is thus orders of orders of magnitude short of being worth anything. Foil is much more useful and it still barely helps, since +50 chips is a quarter of what the retriggers pulled off, and we've already explained why the retriggers aren't enough. Polychrome is a genuine 1.5x boost that stacks multiplicatively, which is actually useful, but it's still not double. The only useful Joker edition is Negative, since room for an extra joker means room for more retriggers. Negative Sock and Buskin making room to also add an ordinary Hanging Chad adds 256x score from the 2 extra procs, which is 512x more effective than Polychrome Sock and Buskin. Hanging Chad isn't even the most efficient card to add, but it's a Common, so it being worth 512 Polychromes should make it clear why the Wheel isn't remotely meaningful at this stage of the game. EDIT: screwed up the math on Hanging Chad and drastically understated how effective it is
Timing matters a lot. If it's early in the run, you can score without Jokers, so the debuffs don't matter. If it's late in the run, you are likely to have the boss reroll voucher OR you have enough resources to reroll for Luchador. You will know the boss is coming three shops in advance. You can reroll for Tarot Cards and use Purple Seals for more. It's fairly easy to Strength two Kings into Aces (or use a Suit Changer) and then copy with Death Tarot. And you don't have to play Flush Five. I often level up Four of a Kind as a backup. You have a couple rounds to see if your Idol switches to Aces (or changes suits) then. If it switches, you can skip to the boss. If it doesn't switch, you can make Red Seal Glass Cards and win without Jokers. If you want to see some of these pivots in practice, here's a good case study: th-cam.com/video/eN23k7bpwRw/w-d-xo.html
isn't it easy enough to turn the nine to stone and then un-stone it such that you just always stone the 9 and only turn it back when you find a strength card, and then turn it to stone again? Do strength cards work on stones straight up?
Strength works! We did this on stream at the same time as your comment! We turned a Red Seal, Poly 6 into a King and then used a Magician to de-petrify it.
i think one thing you can do is turn the card you want to turn into king into stone. It will be stone for the purposes of the idol but it still retains it's rank and suit underneath. You can keep using strength on it till it reaches king and then you can use another enhancement on it like steel or gold to remove the stone. then you shouldn't have any issue with the idol. Especially since you can identify the card with the blue seal.
True!
I was going to suggest the same thing. It would retain poly as well as blue so it's easily identifiable! Perfect opportunity
I was thinking about this every time he passed on the tower with the polychrome blue seal
I was about to do the same thing, then noticed we were on the same brainwave
When you use strength on a stone card, do you get to see what the underlying value is transforming into? Or do you just have to remember and keep track?
new favorite phrase: "take the mon-EE"
Blue seal 5 was a very long and sad story...
Made it all the way to a jack.... that hurt.
That polychrome card has been stressing me out for hours…
Love this video too. Fascinating explanation of how to work on strategy and build out your tech. The first one was awesome and this one is just as good. Super helpful explanations!
So cool showing how to set up a long run. I commented earlier halfway through this vid but wanted to send a second comment. Fantastic production and I hope to see more of these in the future you are so awesome!
Not everyone is going to be into every video, so I've been trying to mix it up, catering to different audiences. The ones people like I'll end up making more of. The ones people like less, I'll still probably make, just maybe less frequently.
Comments like this are super important for the future of BU. Thanks for taking the time.
Def keep the mix of content, I love the office hours (stream/highlights), tutorials on joker usage + gameplay, the ranking videos, etc. and in general I think it’s a good enough variety within the game that it won’t get boring but you still retain core Balatro audience
1:30:00 One possibility is you keep a Sun in hand if you're opening packs looking for cards to Death up, because that way a King of Spades/Clubs/Diamonds can be added without poisoning idol.
@drspectred I enjoyed this 2-part video and learned a lot from it-- thank you! I do have one minor suggestion (I have no idea if you ever edit your videos once they're posted or not, but if not, maybe it would apply to some future video): on the round where you lost, it took me a good 15 minutes to puzzle out why playing the second 5-card hand didn't make any difference. In fact, it made so little difference that for the first 10 of those 15 minutes, I mistakenly believed that the score hadn't changed by playing the final hand at all, which sent me on a wild goose chase trying to figure out why only your highest hand of the round counted. Eventually I realized what would be totally self-evident to people with better mathematical intuition than I have: even if you played the exact same hand as your first hand, which came so close to winning, that would only double your score, and at this point in the game, you need to improve by orders of magnitude, not doubling. Then it all made sense, and I understood why the score seemed to change so little. I doubt I'm' the only viewer who doesn't have a mathematical bent, so maybe pointing out that you're not attempting to build a deck that needs multiple hands of scoring to beat a round--- that in fact, such a strategy would be nonsensical and lead to certain failure-- would be helpful to explicitly mention. I realize it's 100% implied to anyone that's decent at math, but not everyone is.
Another amazing vid from balatro university!
next time I am invoicing someone I am telling them "it's for the mo-ney"!
Maybe a dumb question - but could you stone the poly 5 and strength it WHILE it’s stone, an then gold/lucky/whatever it later to make it back into a king? Or does that not work?
If that works that’s genius!
It does work
36:53 4 photograph + 4 glass when copying sock, vs 6 photograph + 2 glass when copying photograph. No difference other than the extra chips from copying sock (probably negligible overall)
1:26:13 x2 once vs x1.5 each trigger though
Question: Why replace the steel kings with lucky? Is the plan to change them back later?
This is art.
That's a funny little character, I like that
😭😭😭😭😭😭😭😭😭@@Fknsandwich
@@Fknsandwich I think it needs to be a bit smaller, and have a couple more animations as it's currently quite distracting and quite repetitive. I like it in principle though.
Needs to be a little smaller to see deck size :)
@@FrankJHarrison wouldn't be bad but I like the focus drawn on the content and strategy commentary
I got a question, if i have baron, mime and brainstorm, which one should brainstorm copy? And if I had blueprint and brainstorm as well? Just lost a run with that setup because all my kings were gold cards instead of steel lol
You want to balance retriggers with scoring, so its better to have 2 scoring and 2 retriggers rather than 3 scoring and 1 retrigger or 1 scoring and 3 retrigger
lets say you have steel kings with baron, thats 2 scoring (steel and baron), so you would want to copy the retrigger (mime) to balance,
but if you have normal kings with red seal, thats 1 scoring (baron) and 2 retriggers (mime, red seal), in that case you want to copy the scoring
yea basically what the other guy said, you want the product of numbers of retriggers and the mult multing to be as high as possible, which is the case when both are as close together as possible.
He has a video explaining joker math you should check it out!
1:12:26 did no one notice that rebate landed on the 7 lol
Would sock n buskin be better to copy because you get extra chips from the retriggers?
Not meaningfully, for a similar reason the comically large Bull is useless. Running from the hand that killed the run, the level 46 Flush Five is worth 2410 chips by itself. The cards only give 10 chips per trigger, so at the 20 triggers for the last gasp glass play, they only add another 200, up to 2610. That's only an increase of ~8.3%. Even if we assume an extra Buskin straight up doubles the retrigger chips (which it does not, since it doesn't retrigger the Red Seal, and even if it did that would only be 50% more since the first one would be the one that doubles), that's still only an increase of another ~7.7%. The hand needed to be nearly twice as strong in order to clear the blind, and 1.07x as strong is... not that.
This is also the reason why it's mostly a waste of time to use the Wheel of Fortune to enhance the Jokers. Obviously Holographic is dead weight since the +10 occurs after all the in-hand multiplications and is thus orders of orders of magnitude short of being worth anything. Foil is much more useful and it still barely helps, since +50 chips is a quarter of what the retriggers pulled off, and we've already explained why the retriggers aren't enough. Polychrome is a genuine 1.5x boost that stacks multiplicatively, which is actually useful, but it's still not double. The only useful Joker edition is Negative, since room for an extra joker means room for more retriggers. Negative Sock and Buskin making room to also add an ordinary Hanging Chad adds 256x score from the 2 extra procs, which is 512x more effective than Polychrome Sock and Buskin. Hanging Chad isn't even the most efficient card to add, but it's a Common, so it being worth 512 Polychromes should make it clear why the Wheel isn't remotely meaningful at this stage of the game.
EDIT: screwed up the math on Hanging Chad and drastically understated how effective it is
How would this setup survive against boss blinds like face cards or hearts debuffed though?
Timing matters a lot. If it's early in the run, you can score without Jokers, so the debuffs don't matter. If it's late in the run, you are likely to have the boss reroll voucher OR you have enough resources to reroll for Luchador.
You will know the boss is coming three shops in advance. You can reroll for Tarot Cards and use Purple Seals for more. It's fairly easy to Strength two Kings into Aces (or use a Suit Changer) and then copy with Death Tarot. And you don't have to play Flush Five. I often level up Four of a Kind as a backup.
You have a couple rounds to see if your Idol switches to Aces (or changes suits) then. If it switches, you can skip to the boss. If it doesn't switch, you can make Red Seal Glass Cards and win without Jokers.
If you want to see some of these pivots in practice, here's a good case study: th-cam.com/video/eN23k7bpwRw/w-d-xo.html
such a good video (combo) if we didnt respond to both just understand its caused we watched both to the end, so were commenting now lol
isn't it easy enough to turn the nine to stone and then un-stone it such that you just always stone the 9 and only turn it back when you find a strength card, and then turn it to stone again? Do strength cards work on stones straight up?
Strength works! We did this on stream at the same time as your comment!
We turned a Red Seal, Poly 6 into a King and then used a Magician to de-petrify it.
59:30 Should've taken gold seal stone, as more Death fodder + it'll also generate money before you Death it.
2:04:25 Rerolled away a Strength Pepega
Strength card for what? He had all Kings at that point
17:31 should've turned the Club into glass.