#81 - Mick Gordon Interview (DOOM, Killer Instinct, Mixing, Composing, Game Awards, Royalties etc.)

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  • เผยแพร่เมื่อ 22 ส.ค. 2024

ความคิดเห็น • 246

  • @KIWITALKZ
    @KIWITALKZ  3 ปีที่แล้ว +169

    TIMESTAMPS
    00:00 - Intro
    01:14 - How Mick Ended Up Scoring For Killer Instinct/Failing Demos
    04:35 - The Direction Mick Was Given For Killer Instinct
    05:53 - Learning Throat Singing
    08:31 - Jago Theme Set The Direction Of The Music For Killer Instinct
    10:45 - The Reality Of Deadlines & Crunch
    12:40 - Doing Overnighters/Domino Effects Of Problems
    14:34 - Micks Mixing Tips
    16:38 - Micks BFG Division Mixing Breakdown
    18:39 - Bands Having Unrealistic Expectations For Mick To Master It Like BFG Division
    19:20 - Selecting Particular Instruments To Use Based On Frequency Range/Layering
    21:30 - The Synth Wave Melody For BFG Division
    23:20 - Originally No Guitars Were Allowed In DOOM
    24:19 - Rip & Tear Was Originally Rejected/BFG Division Added Late In Development
    26:25 - Implementation Of The DOOM Music
    27:58 - Expectations Of DOOM Eternal/Direction Of Music For DOOM Eternal
    30:16 - Writing The Music And Refining It
    31:50 - Into Sandy’s City Remix Being Cut From DOOM Eternal
    34:54 - Getting Feedback From Rejected Demos/Seagull Managers
    36:20 - Mick Gordon Remixing DOOM For Smash Bros
    37:15 - Mick Doesn’t Get Royalties
    38:30 - Anonymity
    40:25 - How Covid Changed The Game Industry
    41:20 - Difference Between Composing For Indie & AAA
    42:26 - Mick Hearing His Own Music In The Gym
    43:12 - Mick’s Performance At The Game Awards
    48:34 - Mick Tells Game Awards Smoke Story
    49:27 - Mick Wants To Work On MK/Work Mick Has At The Moment
    50:15 - Reaching Out For Projects/Challenge Of Making Games
    52:49 - Designers Aren’t Sure What They Want From A Composer
    54:10 - Mick Actively Moves Away From Doing Projects To Similar
    55:58 - Working With Bring Me The Horizon
    57:33 - Differences Between Working On Music Projects As Opposed To Games
    59:41 - Spinals Theme Process
    1:01:10 - Mick Shows Off Kangling instrument Used For Spinals Theme
    1:02:41 - Analysing Robin Beanlands Spinal Theme For Killer instinct
    1:03:24 - Sampling Killer Instinct
    1:04:00 - When To Keep Themes Close To The Original Tracks And When Veer Off Course
    1:05:55 - Cinders Theme
    1:06:25 - Robin Beanland/Recording Of Original Killer Instinct
    1:07:15 - Playing Music By Ear

    • @sardonicnihilist5955
      @sardonicnihilist5955 2 หลายเดือนก่อน

      The new Doom game won't be the same without Mick doing music, not that anyone can blame him.

    • @jamescrowther7989
      @jamescrowther7989 2 หลายเดือนก่อน

      K 😊kk no😊😊😊kk😊k no kkk kk

    • @jamescrowther7989
      @jamescrowther7989 2 หลายเดือนก่อน

      K😊k kkk no😊 kook k 😊😊 kk k no no

    • @jamescrowther7989
      @jamescrowther7989 2 หลายเดือนก่อน

      K K no😊😊kkkkkk😊😊

    • @jamescrowther7989
      @jamescrowther7989 2 หลายเดือนก่อน

      😊 Ki😊😊k no no ok

  • @migilvigil
    @migilvigil 3 ปีที่แล้ว +1176

    Mick’s face when listening to questions:
    🤨😳😊😳🤨

    • @DropkickNation
      @DropkickNation 2 ปีที่แล้ว +87

      LOL That dude. He is such a sweetheart.

    • @franciscofernandomendezvel606
      @franciscofernandomendezvel606 2 ปีที่แล้ว +11

      jajajjajaj yes i noticed that too!

    • @3rodox
      @3rodox ปีที่แล้ว +38

      Makes alot of sense knowing what we know now.

    • @John-X
      @John-X ปีที่แล้ว +37

      @@DropkickNation ikr, he seems like such a passionate and pleasant guy who loves what he does, idk how anyone could believe the slander from that Marty guy.

    • @ThisBirdHasFlown
      @ThisBirdHasFlown ปีที่แล้ว +3

      @@John-Xbecause Marty also seems sweet. You never know.

  • @mister420blazeit2
    @mister420blazeit2 ปีที่แล้ว +377

    at 31:50, you can see Mick's expression changed for a brief moment when being asked about Sandy's City and the amount of tracks he sent them and still hasn't been paid for. Mick is DoomGuy for keeping all that anger and frustration to himself

    • @BustyCatbot
      @BustyCatbot ปีที่แล้ว +42

      "That was actually rejected by SOMEONE"

    • @WiresDawson
      @WiresDawson ปีที่แล้ว +28

      and again at 36:10, he expects a totally different question and you can see him mentally preparing himself, before he reacts with total surprise for being asked about nintendo instead

    • @SageRhyme
      @SageRhyme 2 หลายเดือนก่อน

      This is bullshit. Mick was paid. Mick never denied being paid. He was actually paid for the rejected music in the end too.

    • @Myrddin_Nebelstein
      @Myrddin_Nebelstein หลายเดือนก่อน +7

      ​@@SageRhymefrom what i read in his article from a year ago this "non paying" for used songs was at the time of Interview still ongoing

    • @comradecameron3726
      @comradecameron3726 2 วันที่ผ่านมา +1

      ⁠@@SageRhymeBethesda also forced him to make and release an special edition of The Doom Eternal soundtrack. Dont act like they are saints.

  • @FarnsworthOfDM
    @FarnsworthOfDM ปีที่แล้ว +401

    52:10 "You hear it all the time in the gaming industry, about crunch."
    Mick nodding enthusiastically here makes all the more sense now.

    • @legiongamerworkbruhben6058
      @legiongamerworkbruhben6058 ปีที่แล้ว +29

      ;( poor mick

    • @azrael-labs
      @azrael-labs 3 หลายเดือนก่อน +6

      @@legiongamerworkbruhben6058 poor {name every game worker (designers, audio director etc...) of every AAA company from the last 18 years}

    • @legiongamerworkbruhben6058
      @legiongamerworkbruhben6058 3 หลายเดือนก่อน +2

      @@azrael-labs ??

  • @xalener
    @xalener ปีที่แล้ว +176

    God knowing what was happening at the time and the fact that he's still able to conjure up so much joy at the memory of working on the game... How the fuck would someone *not* wanna work with this dude?

    • @SteelOnyxYT
      @SteelOnyxYT 2 หลายเดือนก่อน +10

      Mick is way too nice and way too humble imo he was so nice to ID when working on the game
      He has an issue of being too good of a person tbh he’s just so kind to and about those who wronged him even when he was being screwed over he offered MORE work for ID towards the end
      We don’t deserve Mick Gordon 😭

  • @Aruk02
    @Aruk02 ปีที่แล้ว +297

    34:54 he's 100% talking about Marty here

    • @Andiatus
      @Andiatus ปีที่แล้ว +65

      For sure. Same for 31:53, rejected by "someone".
      Is fascinating to watch these with the benefit of hindsight.
      I wish him all the best.

    • @bogdanmocanu5829
      @bogdanmocanu5829 ปีที่แล้ว +23

      and he is still addressing this with great respect

    • @roidrage4897
      @roidrage4897 ปีที่แล้ว +49

      he still wasn't mad at him, he was trying to find excuses for Marty's behaviour. Mick really has a good soul and that's why they abused his kindness.

    • @FarmYardGaming
      @FarmYardGaming ปีที่แล้ว +11

      For a guy that makes aggressively intense music he composes himself well

    • @sjoroverpirat
      @sjoroverpirat 2 หลายเดือนก่อน +1

      Who is marty?

  • @Luke-fx9gw
    @Luke-fx9gw ปีที่แล้ว +474

    mick is such a sweetheart, i didnt doubt him for a second, i knew he was telling the truth and im glad he got his side of events out there.

    • @WiresDawson
      @WiresDawson ปีที่แล้ว +15

      absolutely share this sentiment! he's such a legend for dealing with things the way he did for two years, before finally resorting to getting the facts out there.

  • @s0r480
    @s0r480 ปีที่แล้ว +134

    This dude is so humble, I'm shocked that people tried to bring him down.

    • @BFG-hv2ml
      @BFG-hv2ml 3 หลายเดือนก่อน +9

      I see it this way: somebody with huge ego did not want to let the real genuis (mick) shine.

    • @SatyreIkon
      @SatyreIkon 2 หลายเดือนก่อน +3

      I am not SURPRISED that people tried to bring him down. Sadly it's always the competent humble people who are targeted sooner or later because they do better work than others and stick by their decisions and suggestions because THEY DO KNOW BETTER unlike the people they work for who WANT to be the one who knows better because they pay you.

  • @benzzodude
    @benzzodude ปีที่แล้ว +93

    Marty “Seagull” Stratton

  • @XpMonsterX
    @XpMonsterX 3 ปีที่แล้ว +966

    Funny how Into Sandy's City gets rejected for being "too gamey" while the entire Doom: Eternal threw away all atmosphere from Doom 2016 for the sake of being more "gamey".

    • @novai6554
      @novai6554 3 ปีที่แล้ว +44

      Into sandys city would have been really offputting and not fit the game at all. Better to stick to certain melodies referencing the old games that having it in your face and confuse the 80% of players who don't know the song

    • @XpMonsterX
      @XpMonsterX 3 ปีที่แล้ว +57

      @@novai6554 E1M1 lacks the punch ending requires. With a different editing to match Into Sandy it would be perfect, but yes, if you just take current ending and put Into Sandy's there it will sound off place. We also don't have exact variation of Sandy's Mick wanted for the game to have, but I'm sure it would be great.

    • @dannydiablo.
      @dannydiablo. 3 ปีที่แล้ว +7

      @@XpMonsterX this was the exact variation Mick wanted for the game. If you check out Mick's stream just before/after the game came out, he played it and told it probably will be an unreleased track. A month later, we got it along with the OST.

    • @XpMonsterX
      @XpMonsterX 3 ปีที่แล้ว +26

      @@dannydiablo. ​ Forgot about this one. "Final Sin - Sandy City" is definetely way better than what we got instead.

    • @bobthereaper1017
      @bobthereaper1017 3 ปีที่แล้ว +17

      @@XpMonsterX doom eternal is supposed to be a gamey ass game. That's why it's so damm good. But I'm trying to figure out why the hell would they say that. It's like the guys working over the soundtrack arent even in the same mindset as the guys making the game. Its soo weird

  • @o-REDBEARD-o
    @o-REDBEARD-o 3 ปีที่แล้ว +98

    18:43 Micks next OST leaked.

  • @JustSnowglow
    @JustSnowglow ปีที่แล้ว +37

    37:07 Oh Marty, you slippery snake, you.

  • @thebigboi5357
    @thebigboi5357 3 ปีที่แล้ว +101

    I bought DOOM 2016 because of Mick Gordon's GDC talk. Then DOOM Eternal became my favorite game of all time - I've spent 200 hours on it, which I've never done in a single player game. And now Mick is gonna sell me on another game, Killer Instinct!

    • @christiangottsacker6932
      @christiangottsacker6932 2 ปีที่แล้ว +3

      Hes also doing music for Atomic Heart

    • @KentuckyFriedJohansson
      @KentuckyFriedJohansson ปีที่แล้ว

      I literally bought doom because of the music (Hellwalker) that played in the main menu during the multiplayer beta. I would start the beta for the song alone, and kept the beta installed long after it ended just so I could hear the song until the game released.

  • @DoomguyAV
    @DoomguyAV 3 ปีที่แล้ว +278

    Mick Gordon is legendary. Thanks for sharing this awesome interview. Rip and tear... UNTIL IT IS DONE!

  • @indyg1138
    @indyg1138 ปีที่แล้ว +25

    10:44 - 12:22
    He tried to warn us, and we didn’t listen…

  • @jaredrodriguez6849
    @jaredrodriguez6849 หลายเดือนก่อน +2

    Hearing Rip & Tear was almost not in the game makes me sad. Every single Track is literal 🔥

    • @Ahmad-ru4ou
      @Ahmad-ru4ou หลายเดือนก่อน +1

      I can’t accept the fact that that mick is not in the new doom game. f*** marty

    • @Synthetically
      @Synthetically หลายเดือนก่อน +1

      @@Ahmad-ru4ousame dude its actually tragic, I know for a fact the game will just be trying to imitate the past 2 games but they won’t do it right since they don’t have mick

  • @BrandonBlume
    @BrandonBlume ปีที่แล้ว +47

    Man this interview in hindsight. Even then he was being charitable to Marty despite touching on what Marty put him through.

  • @drakewilliams6069
    @drakewilliams6069 ปีที่แล้ว +22

    I STAND WITH MICK

  • @williams8977
    @williams8977 3 ปีที่แล้ว +83

    29:35 What he says he is extremely accurate and makes a lot of sense. The player processes information in between the beats, and makes a decision once the beat hits. It explains why a lot of the game syncs up with the soundtrack.

  • @juno5241
    @juno5241 3 ปีที่แล้ว +20

    24:19 so THATS why rip and tear sounds so different than the other tracks

  • @ericinfinity4211
    @ericinfinity4211 3 ปีที่แล้ว +116

    I want mick back
    Nothing against the new composers but the ancient gods dlc music just doesn't feel the same
    And putting into Sandy's city in the final scene instead of e1m1 would have been way better imo
    Edit: 2 years, 2 years of being mocked for defending Mick, being right has never felt this good

    • @bobthereaper1017
      @bobthereaper1017 3 ปีที่แล้ว +20

      @@cosmozapallo4530 that's unfair to say. Blood swamps is really damm catchy and so is UAC Atlantica. Gotta admit, not a big fan of the other themes in dlc 2(besides immora, the credits, and the main menu music) but dlc 1 had fire ass themes not one fell flat for me.
      I've learned not to compare it to what mick has done because I have so much love for him and what he has done for doom

    • @ghostapostle7225
      @ghostapostle7225 3 ปีที่แล้ว +1

      @@cosmozapallo4530 "Id is gonna be very sorry for what they did"? Get your story straight, it's all Mick's fault.

    • @Wobbothe3rd
      @Wobbothe3rd 2 ปีที่แล้ว +2

      I think Gordon's work is unmatched, HOWEVER both Levy and Hushult's work was fantastic and actually had some of the most memorable moments in the entire soudtrack. Blood Swamps, Holt as well as the DLC2 theme and the final boss are as good musically as anything Mick Gordon made - they just aren't arramged and mixed as well and they don't use the same process as Gordons.

    • @Proxima.q
      @Proxima.q ปีที่แล้ว +7

      Mick Gordon's statement on twitter has all the answer.

    • @eldonhill4840
      @eldonhill4840 ปีที่แล้ว +11

      @@ghostapostle7225 this aged well

  • @RhysClark97
    @RhysClark97 ปีที่แล้ว +11

    A lot of the stuff mick says in this video about how rejected music still got used anyways tracks with his explanation of how he wasn't paid for a lot of the final music in the game, dude was truthful from the start but was clearly being professional AF about it.

  • @ChaosPootato
    @ChaosPootato ปีที่แล้ว +25

    His answers take a whoooole other dimension when you consider the latest events...

  • @hubbles117
    @hubbles117 3 ปีที่แล้ว +16

    18:06 I once caught a fish this big

  • @ShitStaindGod
    @ShitStaindGod 7 หลายเดือนก่อน +5

    Mick is so wholesome.

  • @ehdrootofbeard4411
    @ehdrootofbeard4411 3 ปีที่แล้ว +75

    He's so genuinely enthusiastic and humble! 😍 Like he never lost that Newbie Thirst!

  • @w_m_i
    @w_m_i 3 ปีที่แล้ว +66

    Mixing tips from the legend himself? What an absolute gem of an interview

  • @Squiggly6942
    @Squiggly6942 3 หลายเดือนก่อน +2

    Mick being very humble. As someone not in the music industry or the gaming industry, Mick is the only game composer I really know.
    Goat

  • @3rodox
    @3rodox ปีที่แล้ว +37

    Free Mick

  • @telefrag.
    @telefrag. ปีที่แล้ว +23

    Hearing him talk about how his first "guitar" demos were rejected I understand how Gordon could make any power-tripping asshole manager go nuts. They told him "no guitars" and he proved them how wrong they were to the point where he came to the stage to play a guitar and people loved it. Imagine that person watching the success from the backstage and realising that his own ideas wouldn't bring a fraction of what Mick achieved in spite, taking the spotlight in process. Now, a decent director would've let Gordon do his job on the sequel and no one would remember his mistake. A petty asshole in power, however, decided to dish out his completely asinine revenge. Good thing we know now who is who.

  • @richardbeare11
    @richardbeare11 5 หลายเดือนก่อน +4

    As a player, my impression as to why the slower/groovier tracks in Doom Eternal works well is that their rhythm and groove matches the rhythmic "flow" of gameplay in Doom Eternal.
    I happen to LOVE those slower grimey beats ❤

  • @RhysClark97
    @RhysClark97 ปีที่แล้ว +5

    47:30 Yeah nobody wants a static camera rock performance that is completely out of tone with what its all about, I think that choice forcing everyone to adapt is one of the reasons Micks performance from 6 years ago is still easily the most viewed thing on the Game Awards channel

  • @praisetheson4601
    @praisetheson4601 3 ปีที่แล้ว +60

    This is probably the best Mick Gordon interview I've listened to. The questions were great and thorough. Subscribed :)

  • @cathyouyang9521
    @cathyouyang9521 3 ปีที่แล้ว +29

    It always makes me happy to see this man I love him

    • @jakedill1304
      @jakedill1304 2 ปีที่แล้ว +2

      He really is a complete and utter wonderful human being ray of sunshine, like my first candid just him talking was the GDC he did for Doom 2016, and it was genuinely one of the best not just GDC presentations but just a really good presentation for both industry musicians and just just everything really, it was definitely not what I was expecting* like, this is not always the best tie in but as a musician he's a communicator, and usually that communication skill is.. I suppose it it's usually not this transferable LOL and and that's why it's just so genuinely wonderful in addition to him just kind of seeming like a wonderful dude. I hope the current situation right now doesn't completely destroy the atomic heart future.. been following that game for almost what seems like a decade... Can only imagine the genuine what the fuck just happened yesterday moment on a lot of those companies, on every side of things.. and that's the complete disregard for business livelihood and Future, let's not even get into the complete disregard for human life of course.. which I feel like I had to mention at least, cuz it's it's not a one-to-one LOL it's just below the bar of shitty and scales down from there I suppose.
      *Although in all fairness a lot of the ID presentations were and are really good in general, cuz they're just kind of a different company, like in terms of what the industry is going towards and what the current crop are thinking and the sadly at least in America the corporate structure that has become the mainstay... Which actually kind of explains a lot of why things have started to stand out even less over the years, and yet in contrast even more.. when they're you know not shitty, no matter how much hard work you put into a thing, if it never really had a soul to begin with.. the only soul that really has is all the blood sweat tears and nervous breakdowns from abusive managers, which it's it's something but it's definitely not a good thing LOL and doesn't seem to make great games, at least now that it's become systemic rather than just traditional production byproduct... Lke GDC is is wonderful.. but it can be very depressing at times lol and id is just not usually a part of that... also they they talk out loud, in public sometimes which is just in and of itself a marker as to how different things are there.. Even if it's complicated nowadays LOL and the differences aren't always black and white night and day, it behind the scenes it definitely is.. just kind of sit there and count your blessings that Activision didn't buy them up like they did Raven, and bethesda\Zenimax had already had its fill of blood from human head studios I guess...

  • @ebookjapan8054
    @ebookjapan8054 ปีที่แล้ว +9

    Very telling how he doesn't throw anyone at iD under the bus or talk negatively about the project after reading his article.

  • @SatyreIkon
    @SatyreIkon 3 ปีที่แล้ว +16

    Glad I found this. I was a translator on Killer Instinct and discovered Mick's work from there. Great guy, incredible talent! Shame that his Quarantine and Chill livestream recording on DOOM Eternal is not available anymore, I really enjoyed that, but HOLY SHIT, I am happy hearing him talk about KI. That's some great musical variety.

  • @TempGuest7
    @TempGuest7 ปีที่แล้ว +12

    gotta love when aussies and kiwis get together always a good time for everyone

  • @user-rw8zj1td9v
    @user-rw8zj1td9v ปีที่แล้ว +4

    Back in Black is also a good example. The snare is in between the guitar in the main riff.

  • @Mindseas
    @Mindseas ปีที่แล้ว +5

    This interview is VERY different to listen to today than it was in 2021.
    Great discussion tho!

  • @dystonic
    @dystonic ปีที่แล้ว +3

    Mick doesn't get royalties. All the more reason to listen to Doom Eternal OST ripped from the game and put here on youtube. Tracks are still not protected to this day.
    This interview is gold btw.

  • @syro2412
    @syro2412 ปีที่แล้ว +16

    I didn't know he was that friendly. A shame the developers didn't treat him well.

  • @dogemaester
    @dogemaester ปีที่แล้ว +9

    Wow.. Never realised Mick was such a nice guy.

  • @Jombo1
    @Jombo1 ปีที่แล้ว +10

    He seems like a very upbeat person for someone who makes absolutely brutal tracks.

    • @evgSyr
      @evgSyr 7 หลายเดือนก่อน +1

      Let me introduce you to Junji Ito.

  • @lord_asmo
    @lord_asmo 3 ปีที่แล้ว +20

    50:00 -- a word about Atomic Heart

  • @Squiggly6942
    @Squiggly6942 3 หลายเดือนก่อน +3

    What a fuck up by ID not letting Mick cook on Eternal. Sandy City should have been the outro...

  • @json_bourne3812
    @json_bourne3812 ปีที่แล้ว +7

    The fact he hasn't listened to his DOOM 2016 album since shipping is INSANE to me..

  • @Cthulch
    @Cthulch ปีที่แล้ว +3

    A podcast like this should definitely include pieces of music being discussed for the listeners to kinda sample what's being discussed.

  • @CaffeinatedHiFi
    @CaffeinatedHiFi ปีที่แล้ว +18

    Man you can really read between the lines with his answers after recent news haha

  • @bobbywjamc
    @bobbywjamc 3 ปีที่แล้ว +22

    All these talks with composers have been invaluable. Little nuggets of info I wouldn't get otherwise. Fantastic interview questions!! I look forward to the next ones!

  • @StayTh1rsty
    @StayTh1rsty ปีที่แล้ว +4

    I found this to be extremely informative from a musical production standpoint.

    • @StayTh1rsty
      @StayTh1rsty ปีที่แล้ว

      I also take umbrage at the fact that I'm taking notes. Ew.

  • @churro_blast8923
    @churro_blast8923 ปีที่แล้ว +6

    He deserves better

  • @Mr_Waffle.
    @Mr_Waffle. หลายเดือนก่อน +1

    I don't know why it took me 3 years to find this video! He seems like a lovely guy, I love his passion for music. A damned shame about the BS Id/Bethesda pulled, hope he's doing well now.

  • @franciscofernandomendezvel606
    @franciscofernandomendezvel606 2 ปีที่แล้ว +7

    I am a digital artist and i do motion graphics too..i just identified with many thing MIck gordon said...about deathlines and changes in projects!! Totally my job many times is like that!

  • @ArnieRodriguez
    @ArnieRodriguez 3 ปีที่แล้ว +24

    yesss needed this.. Mick is so inspiring to me. thanks you guys

  • @nogoodchad4473
    @nogoodchad4473 3 ปีที่แล้ว +6

    Mick coming back for another round of KI would shiver me timbers in ways I can't describe.

  • @ClaytonLeblanc
    @ClaytonLeblanc 7 หลายเดือนก่อน +3

    Mick, your such a humble dude! Much respect to you and your craft of master pieces!

  • @zdendafric1739
    @zdendafric1739 3 ปีที่แล้ว +18

    it's too humble to admit he's the best!

  • @ThatOneRightThere
    @ThatOneRightThere ปีที่แล้ว +2

    Awesome interview! Loved hearing about Mic's decision process during crafting of the songs from the start to ensure a crisp track!

  • @EdgardR.
    @EdgardR. ปีที่แล้ว +7

    I never enjoyed Doom Eternal, not even a quarter compared to my experience with 2016 DOOM. Knowing how much they dared to wrong one of the most important contributors to the game that came before this one, I get it now. I always felt something was wrong and I think there is more as to why Eternal turned out like it did (besides just the music).
    The "Eternal" game never started to begin with.

    • @_KillerD_
      @_KillerD_ ปีที่แล้ว +1

      Ok. 😐

    • @metallicarabbit
      @metallicarabbit ปีที่แล้ว +3

      no, the game is great, its just not for you and thats ok. but the treatment of Mick is unforgivable

  • @Josh_bak
    @Josh_bak 3 ปีที่แล้ว +9

    Wow thank you so much for this, we need more Mick interviews.... there’s not enough

  • @juliancarreon5569
    @juliancarreon5569 ปีที่แล้ว +3

    I can never forgive Marty

  • @Wobbothe3rd
    @Wobbothe3rd 2 ปีที่แล้ว +4

    Doom Eternal is my favorite soundtrack for any videogame since Sonic 3. I disagree about BFG10K in the game, that was my favorite song in the entire game. Putting it in a really tough level (also my favorite!) was PERFECT!!!

  • @Gixxerkid600
    @Gixxerkid600 3 หลายเดือนก่อน +1

    I loved Mick’s reaction when he was compared to Dr Dre, he’s like “ehh idk about that”😂 Very humble lovable person

  • @heathurdang7822
    @heathurdang7822 3 ปีที่แล้ว +5

    Killer Instinct was my fav back then 🎮

  • @The_Dinosaur_Heretic
    @The_Dinosaur_Heretic 11 หลายเดือนก่อน +4

    God, watching this interview back, you can just see how upset Mick really is about DOOM and id Software. I feel so bad for the guy. I hope he gets paid for his work

  • @sunbleachedangel
    @sunbleachedangel ปีที่แล้ว +6

    37:07 oh no..

    • @JohnJohn-ss5vj
      @JohnJohn-ss5vj ปีที่แล้ว

      Bethesda hates him for some reason

    • @xNightskyy
      @xNightskyy 3 หลายเดือนก่อน

      @@JohnJohn-ss5vjIt was Id software, Bethesda didn't do anything

  • @nyxview7319
    @nyxview7319 3 ปีที่แล้ว +8

    it's been a long time since the last time i hear about Mick Gordon
    Thank you for Interviewing Mick Gordon!

  • @EndyBlackUnofficial
    @EndyBlackUnofficial 3 ปีที่แล้ว +33

    Also Mick is sit on sofa, that amazing looks like soviet carpet on walls.
    Решпект!

  • @RhysClark97
    @RhysClark97 ปีที่แล้ว +2

    35:25 Marty Stratton

  • @averagedoometernalenjoyer5990
    @averagedoometernalenjoyer5990 3 ปีที่แล้ว +3

    I am so fucking obsessed and in love with Mick's work. Doom's soundtrack is imo the closest OST ever to being perfect.

  • @AndrewCARNBORN
    @AndrewCARNBORN ปีที่แล้ว +6

    We NEED Mick to do a Mortal Kombat game for the love of all that's holy

    • @georgie9303
      @georgie9303 ปีที่แล้ว +1

      NetherRealm rejected Mick Gordon for Mk11 lol. Good luck bro

    • @AndrewCARNBORN
      @AndrewCARNBORN ปีที่แล้ว

      @@georgie9303 I know lmao
      I still want it

  • @UNFUCKINNOMBRE
    @UNFUCKINNOMBRE 2 ปีที่แล้ว +3

    No mentions on Shadow Warrior or Wolfenstein... but I loved the whole interview. 😍🤘

  • @AramZero
    @AramZero ปีที่แล้ว +3

    30:05 look at his face xD
    I STAND WITH MICK.

  • @peterbatten596
    @peterbatten596 หลายเดือนก่อน +1

    16:38 Mick Gordon actually chose F# because Dimebag Darrell already said it, “F? Semi-Gayidity”. I’m seriously going to miss him on Doom: The dark ages…whenever I buy it 2nd hand from a local mom and pop shop.

  • @nottrevorallen
    @nottrevorallen ปีที่แล้ว +3

    "no guitars i dont like guitarists"
    as a guitarist this is based

  • @JoeyFTL
    @JoeyFTL 3 ปีที่แล้ว +12

    28:52 THEY WERE JUST BAD AT THE GAME
    seriously though, I will forever mourn the painful omission of the 264 bpm track

  • @Schiborr
    @Schiborr 3 ปีที่แล้ว +9

    Hi there,
    Excellent Interview. It was really great to hear all the details regarding his work and the things that are involved that can be sometimes overbearing. Definitely great job. Thank you.
    \m/

  • @euronico7949
    @euronico7949 3 ปีที่แล้ว +5

    Gonna miss my boy mick 😔

  • @DOOMLORDHOKAGE
    @DOOMLORDHOKAGE ปีที่แล้ว +4

    2 of the best tracks in DOOM 2016 almost didn’t make it into the game. Wild. In almost every medium, creative intervention by someone that isn’t the creative ends poorly. Let directors direct, and let composers compose.

  • @bio8258
    @bio8258 หลายเดือนก่อน

    I did not know Mick did prey literally best ost of all time

  • @VectormanOverkill
    @VectormanOverkill ปีที่แล้ว +3

    GIVE THIS MAN MORTAL KOMBAT NOW, ED!

  • @istvanwusching4199
    @istvanwusching4199 3 ปีที่แล้ว +3

    good to hear his approach first hand! 🤘 🎤

  • @MrChisponX
    @MrChisponX 3 ปีที่แล้ว +6

    Missed opportunity to ask about Mick's versions of the DOOM Eternal soundtrack

    • @KIWITALKZ
      @KIWITALKZ  3 ปีที่แล้ว +4

      At the time he had already done a 2 hour session on his own channel breaking down the DOOM Eternal tracks. It has since been deleted, probably due to the ongoing legal matters

    • @user-rf4vc7mt4d
      @user-rf4vc7mt4d ปีที่แล้ว

      You can find that somewhere on someone's google drive. I love that video

  • @DinnerForkTongue
    @DinnerForkTongue 2 ปีที่แล้ว +2

    What I'd REALLY like to see is a collab between Mick Gordon and James freakin' Paddock.

  • @TheFretzone
    @TheFretzone 3 ปีที่แล้ว +6

    Really nice interview with good questions :)

  • @Irades
    @Irades 10 วันที่ผ่านมา

    What an amazing interview

  • @psykosmach6132
    @psykosmach6132 3 ปีที่แล้ว +3

    thanks for sharing that!

  • @avatar94100
    @avatar94100 2 ปีที่แล้ว +4

    Mick has the sweetest smiles :))

  • @corpseweed
    @corpseweed 3 ปีที่แล้ว +4

    I was impressed before you produced the bone flute, sir. Great interview!

  • @christiangottsacker6932
    @christiangottsacker6932 2 ปีที่แล้ว +2

    Seagull managers.
    Flys in and they only _see gull_

  • @unknownfilmmaker777
    @unknownfilmmaker777 2 ปีที่แล้ว +2

    Nice job on the interview.

  • @aced4fun
    @aced4fun ปีที่แล้ว +4

    mick is such a nice guy holy hell

  • @cryingpsycho
    @cryingpsycho 2 ปีที่แล้ว +3

    Bro I miss him

  • @antondavidovic3996
    @antondavidovic3996 3 ปีที่แล้ว +12

    id marketing Doom Eternal: "We're making a Video game with a capital V".
    Also id: "This absolutely terrific piece of music sounds too gamy and 8 bit to put in the game"...

    • @dannydiablo.
      @dannydiablo. 3 ปีที่แล้ว +7

      it annoys me to see that they can add the 'dazed/stunned' sound in the TAG DLC but can't add Sandy City in the ending cuz it sounds too gamey..

    • @bobthereaper1017
      @bobthereaper1017 3 ปีที่แล้ว +5

      @@dannydiablo. it's like the people who work on the game arent in the same mind as the people who work on the soundtrack. The people who actually work on the gameplay are so open with the public. But those working on the soundtrack dont make a single peep. It's like it's not the same company

  • @MrTBSC
    @MrTBSC 3 ปีที่แล้ว +4

    "rip and tear rejected" .... * TABLEFLIPS ALL OF HELL* ..... "remember that first track i made? let´s ake that" .... THANK THE GODS!!!
    no seriously i personaly like rip and tear MUCH more then BFG devision ...
    ... now imagine my (and very likely others) dissapointment with the nekravol theme not getting he same soundtrack treatmeant because to me it felt like the "rip and tear" of that game ....

  • @theguy2227
    @theguy2227 ปีที่แล้ว +1

    Great interview!

  • @Wut123
    @Wut123 ปีที่แล้ว +2

    What a good dude

  • @GABi-gj8fz
    @GABi-gj8fz 16 วันที่ผ่านมา

    Maybe not most of the people think like me but actually I really anjoy playing fast games with the fastest and most intense metal I know, I like feeling adrenaline while having to get through a really intense section of the game

  • @britishbeef4890
    @britishbeef4890 ปีที่แล้ว +7

    The fact they reject the sandy city remake for being to gamey and 8bit just shows you how little they care about the original games and their fans.

    • @lordcurze
      @lordcurze 3 หลายเดือนก่อน +2

      Thats disingenuous of you to say.
      There most definitely are people who worked on the 2016/2020 games who love and respect Doom for what it is and the proof is the fact we didn't get the "Call of Doom" game.
      Why would you even say this

  • @12345harv12345
    @12345harv12345 ปีที่แล้ว +2

    Well, Mick, you are our hero!