me coping:
ฝัง
- เผยแพร่เมื่อ 11 ก.ย. 2024
- 3rd stage of grief
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Twitter: / 0bsidrugon
I didn’t really think of the flaws at all lol
This system should only work on set encounters that are not soft resettable. So it wont work for wild encounters. I was mainly talking about them in the video so idk why I didn’t do that anyway
I like how doodle world does there hunting. Chaining makes things more common and it boosts odds the longer the chain is
Btw it’s not that every time you get an alpha it’s a 1/5 to be gamma, that’s not how odds work. The reason that’s in place for pity is because it’s a pity encounter. Overall I like this idea though
Imo, a system where you can turn off 3 specific loomian encounters for a specific area could benefit players in some form, and this would only allow you to turn off encounters for loomians you already have gleam/gamma.
Should also be the same for roamings, but only for roam pity.
I think that only 1-2 roaming encounters should be allowed to be turned off though.
But that is my idea, what are your thoughts?
Thats a good idea
I hope they implement that in the game some day since itd be pretty helpful
Value drop !!
I dont really feel its necessary. As infuriating as getting nothing can be, a part of what made hunting so good is how unexpected things are.
If you implement this essentially hunting just becomes a counting game. A negative to pity was that when you get a pity encounter you know that it's going to be an alpha/gamma, which ruined alphas as it was the worst possible thing you could get on that encounter
With a system like this you'd have a similar thing. You count alphas until you get the gamma. And if a different gamma interrupted the chain of alphas and made it reset, then base gammas would become hated too
That’s fair
I honestly didn’t think about it like that
W boogie-chan
It's Mathematically Impossible Even after revivng 1000+ fossil u don't get a Single gamma is More like a Error by defination chances of getting gamma is 1/256 so even by this u should be getting one after 256 that's just obvious maths but Nay RnG don't recognise Logic
I think u should contact to the developer as it happens to everyone F2P or just Normal player
That’s not how it works lil bro
Erm akchually👆 u only have ~63 percent chance to encounter one after 256tries
@@messigoh6061 wait for real? I thought its like 1/256
Bro that’s not how it works like u could revive 10000 fossil loomians and not get a single alpha or gamma it all comes down to rng but the chances if happening are very low
Wouldn't this kinda take away their "rarity". What makes hunting interesting is the chance that you'll find something rare. This system would take that away from those loomians and the game. At least that's what I think.
yeah I messed up lol
yeah imagine using 80 batteries and not getting a single alpha.
400+ robux down the drain I can't stand ll you have to pay so much to get what you want and it's just not worth it
there is nothing wrong right now, you were just unlucky (skill issue) to not get one
ur such a funny cool person (end it)
They should add more boxes
There's 100
@@soupermeger I only have 10 ;---;
@@marcojhaysolis7640 damn I have 50 and I feel like I’m running out of
They should make f2p way to add more boxes cuz I’m gonna run out soon lol
@@hypershadow570 I only have 4 slots left 😉
i think it is super unfair
yh 100, good idea
they should make game passes tradeable😏