3 DEVS Make a Horror Game in 3 GAME ENGINES!

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  • เผยแพร่เมื่อ 26 ส.ค. 2024

ความคิดเห็น • 517

  • @Blackthornprod
    @Blackthornprod  9 หลายเดือนก่อน +238

    Which game engine takes the crown in your opinion?
    And remember that if you also want to learn how to make games, you can watch our FREE Game dev course right here: www.gamedevrocket.com/create-your-first-game

    • @redcarnotaurus323
      @redcarnotaurus323 9 หลายเดือนก่อน +9

      Haven’t finished the video yet but probably the unreal engine guy

    • @redcarnotaurus323
      @redcarnotaurus323 9 หลายเดือนก่อน +3

      Based on the 10 minute one

    • @redcarnotaurus323
      @redcarnotaurus323 9 หลายเดือนก่อน +55

      Nevermind I just saw the whole video 💀 I think the Godot guy was the best

    • @ho_rth
      @ho_rth 9 หลายเดือนก่อน

      @@redcarnotaurus323 ong ong fr cuh frfrfrfrfrfr

    • @ho_rth
      @ho_rth 9 หลายเดือนก่อน +1

      @@redcarnotaurus323 but unrel engin :(

  • @grandwyrm5275
    @grandwyrm5275 9 หลายเดือนก่อน +3239

    not going to lie, thefluffypotato did an amazing job with the last game, the vibe and gameplay were incredible

    • @icywolf6892
      @icywolf6892 9 หลายเดือนก่อน +155

      his 10 minute clicking game somehow scared me

    • @itskxmi
      @itskxmi 9 หลายเดือนก่อน +109

      Fr. I had such low expectations after his first 2 games but his 3rd game was amazing

    • @kensend9594
      @kensend9594 9 หลายเดือนก่อน +62

      Especially since he said he was still fairly new to godot. Pretty impressive

    • @randomcake
      @randomcake 9 หลายเดือนก่อน +13

      Yea that is because godot is easy to use..u can make yourself a game without any experience in godot in one day and he is a developer so obviously it will be good.

    • @Kompressor808
      @Kompressor808 9 หลายเดือนก่อน +7

      ​@@randomcakeGodot is easy to learn?

  • @2_Elliot
    @2_Elliot 9 หลายเดือนก่อน +1314

    Godot totally took the cake on this one!
    I love how this shows that a game doesn’t need hyper-realistic assets to be a great experience. Well done to all developers!

    • @hogandromgool2062
      @hogandromgool2062 9 หลายเดือนก่อน +67

      Spent two years literally going insane trying to get the art to look good in my game, I'm no artist so it was literally soul crushing. Ended up just going back to flat shaded low poly with a line shader. Turns out simple sometimes is the best.

    • @waffleawt6570
      @waffleawt6570 9 หลายเดือนก่อน

      It's the time for me not the ability, I've made a bunch of assets but I had to make a 2 day game for a game jam and that's when I realized, oh my assets in ps1 style took 1 hour, a knife would take 4 hours of painting and modeling usually in my workflow! so true man@@hogandromgool2062

    • @XrayTheMyth23
      @XrayTheMyth23 7 หลายเดือนก่อน

      @@hogandromgool2062If you’re not an artist these game jams have definitely shown the value of asset packs

    • @vody929
      @vody929 5 หลายเดือนก่อน +4

      @@hogandromgool2062 art direction trumps all, reason why dishonoured still looks beautiful

    • @AMWstu
      @AMWstu 3 หลายเดือนก่อน +1

      godot is trash bruh lol

  • @DaFluffyPotato
    @DaFluffyPotato 9 หลายเดือนก่อน +1875

    Thanks for having me! It was quite an interesting challenge. The games looked quite good for 1 day!

    • @Pro-xm8jb
      @Pro-xm8jb 9 หลายเดือนก่อน +79

      Dude your last game was 😎

    • @Primus_075
      @Primus_075 9 หลายเดือนก่อน +40

      ​@@Pro-xm8jbEspecially it being VR, i can just imagine how scary it could be

    • @woodybrando9665
      @woodybrando9665 9 หลายเดือนก่อน +54

      your game literally made the other games look not that good

    • @zappyapp
      @zappyapp 9 หลายเดือนก่อน +4

      Don'ta you use pygame?

    • @DaFluffyPotato
      @DaFluffyPotato 9 หลายเดือนก่อน

      Yeah, I use Pygame, but it's not hard to pick up other stuff.

  • @st.altair4936
    @st.altair4936 9 หลายเดือนก่อน +420

    The Godot VR one was easily the coolest. DaFluffyPotato didn't even use pre-made assets, what a chad.

  • @inthereverb1713
    @inthereverb1713 9 หลายเดือนก่อน +622

    DaFluffyPotato wins by a landslide in my opinion, modelling everything by themself (nothings wrong with using premade assets, but thats dedication for having such limited time) AND coming up with some amazing ideas?!?! Have to look at the games they've made cause if this is what they can do with one day, what they do normally has gotta be amazing!!!

    • @deuswulf6193
      @deuswulf6193 9 หลายเดือนก่อน +25

      To be fair, the first two games he made were hardly amazing, quite the opposite in fact. He made up for it with the 3rd however.

    • @Di3Leberwurst
      @Di3Leberwurst 9 หลายเดือนก่อน +26

      @@deuswulf6193 Nope the first game was amazing. Game of the year worthy.

    • @DemonKing19951
      @DemonKing19951 9 หลายเดือนก่อน +39

      @@deuswulf6193 To be fair 10 minutes and hour are hardly enough time to do anything other than build up ideas for other projects.

    • @RenderingUser
      @RenderingUser 9 หลายเดือนก่อน +30

      @@deuswulf6193 second one was pretty creepy and creative tho

    • @ArzenikRawr
      @ArzenikRawr 4 หลายเดือนก่อน

      He had 10 hours and 1 day it's easy to make models in that time

  • @DualWielded
    @DualWielded 9 หลายเดือนก่อน +966

    Wouldn't mind seeing someone representing board/card games and making a physical game for a future episode

    • @brusatv7983
      @brusatv7983 9 หลายเดือนก่อน +27

      Thatd be sick they should do a whole board game episode of this series

    • @SzyRRogi
      @SzyRRogi 9 หลายเดือนก่อน +11

      that sounds like a great idea

    • @rookie4926
      @rookie4926 9 หลายเดือนก่อน +6

      Good idea

    • @HeatherGermaine
      @HeatherGermaine 9 หลายเดือนก่อน +5

      this needs to be a thing

    • @randompolygon8401
      @randompolygon8401 9 หลายเดือนก่อน +3

      THAT IS GENUIS

  • @T3chedOut
    @T3chedOut 9 หลายเดือนก่อน +317

    I honestly feel like the Godot projects were the only realistic representations of "games made in X time" because the others used asset packs, while DaFluffyPotato actually included making all the assets in their dev time. That said, every project was really impressive given the small amount of time, I love the idea to make the mic always on and repevant to the gameplay!!

    • @awn-exotic8439
      @awn-exotic8439 9 หลายเดือนก่อน +26

      Well, I'd argue that it was games made in "X" engine.
      And since asset packs are part of the game dev experience, and allowed by the engines, I'd say its fine.

    • @Matshiro
      @Matshiro 9 หลายเดือนก่อน +8

      I think so too, but Potato also used his script for VR movement, if he did not have that ready to go he would probably spend few hours fixing bugs in movement etc. (Tbh I don't know shit about creating VR game, but I guess you can have a bit of problems with that)

    • @ShiroCh_ID
      @ShiroCh_ID 9 หลายเดือนก่อน

      @@Matshiro id assume his VR Character template is actually just that 1st person Camera script, but i think VR ones has modified movements to acomodate 3dof of vr
      could be wrong though since its been so much while since i touched game engine and gamedev in general

    • @DaFluffyPotato
      @DaFluffyPotato 9 หลายเดือนก่อน +17

      @@Matshiro I originally wrote it in a bit over an hour. Could have done it in the 1 day. Just would've lost a bit of sleep.

    • @pietraderdetective8953
      @pietraderdetective8953 9 หลายเดือนก่อน +4

      Not gonna lie, was kinda disappointed to see Gorka (Unreal guy) inserted an asset pack just like that for the 1-hour game category.

  • @GorkaGames
    @GorkaGames 9 หลายเดือนก่อน +266

    I love how the games turned out!! Had a lot of fun participating 😁🔥

    • @arcturus2685
      @arcturus2685 9 หลายเดือนก่อน +5

      Your gameplay design was insanely good😊

    • @cantunclu
      @cantunclu 9 หลายเดือนก่อน +5

      After I saw you, the video became more enjoyable for me :)

  • @krayne2084
    @krayne2084 9 หลายเดือนก่อน +214

    I think the Godot dev wins by a landslide, not necessarily Godot though. He was creative as hell and I think the only Engine selling points that were made were that Unity and Unreal had respectively good and good looking premade assets.

    • @jmvr
      @jmvr 9 หลายเดือนก่อน +24

      That doesn't mean that Godot doesn't have good premade assets, because the dev just didn't use anything premade for this project. Really, as long as an asset comes with an FBX, OBJ, glTF, .blend, or other file, it can probably be used with Godot
      Godot may not be super high-end and industry standard level, but it's a very capable engine, and may reach great heights in the upcoming few years. Who knows, it might become the "Blender" of the game industry (free and open-source that's almost industry standard level of quality).

    • @stickguy9109
      @stickguy9109 9 หลายเดือนก่อน +10

      ​@@jmvr I'm sure it will get there. Godot is still pretty new compared to these other two

    • @pietraderdetective8953
      @pietraderdetective8953 9 หลายเดือนก่อน +4

      You nailed it 🎯💯
      It also bothers me when I see Godot tutorials using piece of crab game assets...while Godot is capable of using high-quality game assets.

  • @Flamsleburger
    @Flamsleburger 9 หลายเดือนก่อน +155

    I personally really like the 24-hour Godot game. The art style is really cool and the environment looks super interesting, as well as it's the most unique out of all of the three games. Everyone here did an amazing job, love these challenge videos Prod!

  • @NuttachaiTipprasert
    @NuttachaiTipprasert 9 หลายเดือนก่อน +60

    Godot dev won by far. Not only he didn't rely on the hyper-realistic assets and lightning (nothing wrong about that, BTW), but his gameplay mechanic is more complete and makes the game legit scary. Kudos for him.

  • @painleroux9486
    @painleroux9486 9 หลายเดือนก่อน +53

    Hollyyy the Godot one was the best for me , well done to every one

  • @951159Pedro
    @951159Pedro 9 หลายเดือนก่อน +47

    Well, the only one who actually made a game was DaFluffyPotato, and this inspired me to learn godot

    • @Mooke-je7sx
      @Mooke-je7sx 6 หลายเดือนก่อน +1

      Hey, how'd that go for you? I've been playing around with Godot and it'd be nice to hear your experience, and even if it didn't work out, at least you tried right?

  • @eelberger
    @eelberger 9 หลายเดือนก่อน +15

    I'd say that thefluffypotato takes the cake with this one. I think the self-made modeling really shows their skill.

  • @ThickDick-Daddy-27
    @ThickDick-Daddy-27 9 หลายเดือนก่อน +35

    Godot is like that one cool friend

    • @amonniyvii9226
      @amonniyvii9226 2 หลายเดือนก่อน

      with schizophrenia

  • @tiacool7978
    @tiacool7978 9 หลายเดือนก่อน +8

    "I need more orbs."
    Panic throws the moment he hears sound.
    All the games were great. I do like the 24 Godot game the most. But the 24 hour game in Unreal was really good too. Did not expect the monsters to walk in the Unity game though. Definitely would have caught me off guard.

  • @redtsar
    @redtsar 9 หลายเดือนก่อน +23

    That VR game easily won that
    The other games didn't feel tense to me, (I am a huge horror game freak so I'm probably just picky)
    Just the audio, the scenery, the whole vibe, just absolutely incredible
    Well done DaFluffyPotato

  • @bmorr
    @bmorr 9 หลายเดือนก่อน +19

    It’s wild to see DaFluffyPotato make stuff outside of Pygame. It’s awesome to see him out of the blue right after I was checking to see if he had posted recently.

  • @eboatwright_
    @eboatwright_ 9 หลายเดือนก่อน +28

    I'm guessing that we're only voting on the 24 hour ones, so it definitely goes to DaFluffyPotato :D

  • @personismaybe0610
    @personismaybe0610 9 หลายเดือนก่อน +32

    Seeing DaFluffyPotato is always nice.

  • @Schoritzobandit
    @Schoritzobandit 9 หลายเดือนก่อน +9

    I think Fluffypotato did a great job with the concepts throughout, especially because he placed more of an emphasis on sound and music to make the environment spookier, rather than jus relying on lighting

  • @CT3LA
    @CT3LA 9 หลายเดือนก่อน +11

    Definitely would have liked to see them talk to each other about their games at the end

  • @ShorteDev
    @ShorteDev 9 หลายเดือนก่อน +51

    I got extremely motivated to try and create an actual horror game after this challenge, haha 😄
    Loved trying out the other developers games as well, it was really cool to see what kind of games could be created within different game engines 🔥

  • @Nahnono
    @Nahnono 5 หลายเดือนก่อน +8

    Given just a horror prompt and unlimited possibilities, 99 out of 100 game developers will make the same generic slenderman clone.

  • @Wuddigot
    @Wuddigot 3 หลายเดือนก่อน +1

    5:36 I like how well this works. you can use a dim flashlight to navigate, or you can charge your camera to take a picture with flash but that leaves you in the dark for 2ish seconds. Super cool

  • @sugnoma667
    @sugnoma667 9 หลายเดือนก่อน +5

    DualWielded editing is so good man makes these videos 100x more enjoyable

  • @humman007
    @humman007 9 หลายเดือนก่อน +44

    The godot game made in one day was by far the best, sound design was the key issue here to that graphically it was not uglier at all, especially the lighting. The 10 minute category is quite unnecessary because it is impossible to make even a substitute for a game in such a short time, this is a good level in the challenge of drawing but not for gamedev

  • @cooldestroyer3159
    @cooldestroyer3159 9 หลายเดือนก่อน +34

    I aspire to make a emotionally captivating horror game, so watching these sort of videos really bring me into the world of horror

  • @WaylonWalker
    @WaylonWalker 9 หลายเดือนก่อน +5

    @dafluffypodato killed it, making all assets from scratch on every level!

  • @Ripple007
    @Ripple007 9 หลายเดือนก่อน +23

    shouldve chosen someone with more experience on godot, its really not fair putting someone who started recently against people who started unity and unreal ages ago. dafluffypotato is amazing props to him for still doing well as a beginner

    • @brusatv7983
      @brusatv7983 9 หลายเดือนก่อน +30

      Tbh i thought he started off weak but his final 24 hour one was the best out of the 3

    • @Ripple007
      @Ripple007 9 หลายเดือนก่อน +1

      @@brusatv7983 yea it was the best, was mainly talking after seeing the 10 min and 1 hour

    • @XrayTheMyth23
      @XrayTheMyth23 7 หลายเดือนก่อน

      these videos are framed as a competition but really its more of a good time. doing jams is great to build experience and Potato clearly had a good idea of his limits when he decided to work around the animation by making a snake.

  • @kkhuman52
    @kkhuman52 9 หลายเดือนก่อน +7

    The 3d jumpscare maze was very creative for the time limit.😊

  • @Matshiro
    @Matshiro 9 หลายเดือนก่อน +6

    I love the progression from Ms paint to VR

  • @jupitersky
    @jupitersky 9 หลายเดือนก่อน +16

    The other games were neat and all, but the one in Godot has such style and had a sense of cohesion that the others did not. Very cool stuff!

  • @supersquirrel0612
    @supersquirrel0612 9 หลายเดือนก่อน +5

    I mean he made a VR game, you can't get more immersive than that.

  • @wolfrage8765
    @wolfrage8765 9 หลายเดือนก่อน +2

    The Godot worm game was really well done, you feel desperate for those Orbs of life and light.

  • @Spadalian76_AltAccount
    @Spadalian76_AltAccount 9 หลายเดือนก่อน +3

    I feel like it would be fun to have Roblox developers on the channel, as it is a way to connect Roblox as it is a big platform, used by adults and children, and also because there are multiple videos that the channel has started a trend by doing development competitions they’re are now videos on TH-cam of Roblox developers competing!

    • @teawa_
      @teawa_ 6 หลายเดือนก่อน

      I agree!!

  • @TheLazyJAK
    @TheLazyJAK 9 หลายเดือนก่อน +2

    It feels like these devs were not at similar skill levels with their respective engines, showcases the differences in the devs more than the engines tbh

  • @tomasWings91
    @tomasWings91 9 หลายเดือนก่อน +5

    Oh, my god! What the Fluff...was that?!!! Amazing job. Really, really amazing. Please, develope a coop horror experience, based on that proto, and you're reach! I swear.

  • @bakasan9424
    @bakasan9424 9 หลายเดือนก่อน +10

    7:05 I feel like dualwielded is trying to brainwash us by apearing in every video possible.
    and I'm here for it

    • @Venomasa
      @Venomasa 9 หลายเดือนก่อน +1

      He is the editor

  • @GoofyGavsVids
    @GoofyGavsVids 9 หลายเดือนก่อน +4

    A horror scratch game would be crazy

  • @Aserenesnow
    @Aserenesnow 9 หลายเดือนก่อน +4

    daFluffyPotato's one day project really gives horror vibes, that's actually scary, in my opinion Godot game wins

  • @WBR44
    @WBR44 9 หลายเดือนก่อน +5

    Been seein a lot of crazy stuff coming from Scratch. I'd love to see some challenges utilizing that platform.

  • @Zoid_xyz.
    @Zoid_xyz. 9 หลายเดือนก่อน +3

    day one if asking for a " multiple devs make a vr game without communication " video

  • @osmanerenkose6692
    @osmanerenkose6692 9 หลายเดือนก่อน +22

    Here are the winners
    10 Min - Unity
    1 Hour - Unreal Engine
    1 Day - Godot

  • @YeetGuy2169
    @YeetGuy2169 9 หลายเดือนก่อน +1

    that pixel art guy in the intro looks like he has that dracula flow

  • @RenderingUser
    @RenderingUser 9 หลายเดือนก่อน +1

    Dafluffypotato was a surprise to see. but a welcome one.

  • @MGHorrorStudio
    @MGHorrorStudio 3 หลายเดือนก่อน

    What a collaboration, Good Job, I hope you blow up soon!

  • @Modslover
    @Modslover 9 หลายเดือนก่อน +1

    I have 2 ideas for a different video type. 1.) You give a group of devs a whole asset pack and they have to use only the assets to make a game. 2.) You have a group of devs that each start their own game then it goes to the next person till it's done.

  • @AshtonKoenig
    @AshtonKoenig 9 หลายเดือนก่อน +8

    Love it when he fills us up with content!

    • @Boatkid139
      @Boatkid139 9 หลายเดือนก่อน +5

      Pause

    • @rowsncols
      @rowsncols 9 หลายเดือนก่อน +2

      Bro

    • @spacerbreaker
      @spacerbreaker 9 หลายเดือนก่อน

      same

  • @blackman7839
    @blackman7839 หลายเดือนก่อน

    Although I have been using unreal engine for the past 4 years , the last game from fluffy potato really made me try Godot for once. Amazing job my man 😃

  • @przemeu1353
    @przemeu1353 9 หลายเดือนก่อน +1

    i would like to see more UNREAL Engine developers

  • @robotguy8323
    @robotguy8323 9 หลายเดือนก่อน +2

    You should totally have griffpatch on scratch in the next episode

  • @OvenGlobalDomination
    @OvenGlobalDomination 9 หลายเดือนก่อน +3

    5:13 wait.. is that the same one like the one corridor crew used in scary renders video?

  • @WPM_official
    @WPM_official 6 หลายเดือนก่อน +1

    Using blockbench for something that isn't minecraft is alien for me

  • @Zzkkb98
    @Zzkkb98 9 หลายเดือนก่อน +1

    Fluffy potato is a legend have you seen what he did with only pygame and Microsoft paint amazing!

  • @tehweh8202
    @tehweh8202 9 หลายเดือนก่อน +7

    I wonder if the second dev has ever seen a real snowy forest before. I find the idea of a snowy forest where trees have leaves quite amusing. But equally terrifying, as it meand that the planet has entered a cataclysmic extinction event. Every single one of those trees is basically dead. That's basically a horror scenarion by itself.

    • @KyriosHeptagrammaton
      @KyriosHeptagrammaton 9 หลายเดือนก่อน +4

      Early snow in fall can do it. Where I live we had a year where we had had snow every month of the year

    • @masterjunko
      @masterjunko 9 หลายเดือนก่อน +2

      Where I live, it's honestly pretty common for many of the trees to still have leaves when it snows (Like the above reply, we also can get early snowfall in like september), and then even weirder when they sometimes just start falling when springs almost coming up. But I do have to agree with you, giving lil hints that the planet is dead is a pretty great horror scenario.

  • @cheesymcnuggets
    @cheesymcnuggets 9 หลายเดือนก่อน +2

    Nice to see the devs really embracing their engines. The comments may not like asset packs but for a short game, the only way to pull out the true beauty of those stronger engines in such little time was to use asset packs. Potato also embraced Godot by choosing not to rely on hyper-realistic graphics, Godot obviously is inferior in that field so he approached the task differently and heightening the immersion in all other aspects eg sound, vr, lighting, atmosphere. Just shows that a weaker engine is still capable of immersing the player into the game. I can keep going on about how each dev embraced their engines strengths and weaknesses, everyone did great. Though I disagree with this comment section's hate on the use of asset packs here and how they're saying Potato won because he made his own assets, I just don't agree with that...However, i do still agree Potato won but because of his own skill and creativity. Realistically, these 3 engines have limits that are too difficult to reach (rationally ofc, a 10000vs10000 pvp fps ain't ever happening), if you have an idea, you are the determining factor on whether it's possible, the engines are merely a minuscule tool in the true art of creation.

  • @tomschlaiss5735
    @tomschlaiss5735 3 หลายเดือนก่อน

    Great work from the devs and nice video as always. Cheers from Germany

  • @samil679
    @samil679 8 หลายเดือนก่อน +1

    The one made with Godot was probably the best, mainly because of the developer.

  • @Lex_thebearqueen
    @Lex_thebearqueen 9 หลายเดือนก่อน +1

    Id love to see a longer version with the other engines also included! Maybe they should try to make a mobile game. Also they should try to make a gane in julians editor which is similar to scratch

  • @user-iq9kq9hy3v
    @user-iq9kq9hy3v 9 หลายเดือนก่อน +1

    From a graphics perspective definitely Unreal, but the gameplay of the godot seemed the most horror like to me

  • @Iloveastolfo
    @Iloveastolfo 6 หลายเดือนก่อน

    Unreal dev: So, my idea was simple. I will recreate the real life and model every single person in the world in one minute.

  • @natepotate5025
    @natepotate5025 9 หลายเดือนก่อน +2

    ive been wanting to make my own games for ever and ive slowly been teaching my self im happy to see that these game devs use the same things i do. free sound, blockbench, audacity, unity, it tells me that im on the right track. the only thing holding me back is coding and learning how to navigate unity ._ . ....witch is kinda important XD but i know how to use blockbench really well and audacity well enough...😢

  • @trColt45
    @trColt45 3 หลายเดือนก่อน

    It'd be cool if you guys did a challenge in a similar style to forged in fire. 3 different stages for one game that may pull them out of their comfort zone with some parameters. Then give the continuing contestants free reign to use their go-to style or engine to make a game off a specific theme

  • @fstani
    @fstani 9 หลายเดือนก่อน +3

    You can probably skip the 10 minutes and 1 hour games, idk, didn't seem relevant... They are not even played. Seeing the devs create the games and also the other dev reactions is the charm of these series 😊

    • @Blackthornprod
      @Blackthornprod  9 หลายเดือนก่อน +3

      Interesting point! Perhaps we'll do just a quick 1 hour warm-up next time, followed by the 1 or 2 day projects.

  • @srisair
    @srisair 9 หลายเดือนก่อน +6

    Prime example of good games does not equal realism

  • @fojemegejas
    @fojemegejas 3 หลายเดือนก่อน

    the second guy looks like he would advertise atlas earth to you. :DD

  • @vl5164
    @vl5164 5 หลายเดือนก่อน

    Another idea you could try would be to have someone make a base game, and each dev afterwards has to make a level with some unique aspect, like new gameplay element, theme, twist, etc. That could open up some more genre exploration and depth to the challenges, like exploring platformer/3d platformer, dungeon crawler, strategy/rts, adventure, action fighting games, story based games, rougelike and such a bit more.
    Maybe it would be more of a level design challenge

  • @BobThef
    @BobThef 6 หลายเดือนก่อน

    Godot is my fave cause its just so immersive and the VR aspect is way to cool. The other games were great too I just really like the pixel graphics and the savage primitive jumpscare of the godot one.

  • @ererbe
    @ererbe 9 หลายเดือนก่อน +1

    what i take from this video:
    the engine is just a tool (oh who did expect this) and what really counts is the idea and execution.
    Godot game (1day) was the most creative in my eyes.

  • @waldendoom3783
    @waldendoom3783 9 หลายเดือนก่อน +3

    It’s amazing how effortlessly make these masterpieces

  • @the-nomad-show
    @the-nomad-show 9 หลายเดือนก่อน +1

    Nice to see Mr. Gorka. Have been watching a lot of his tutorials lately =)

  • @Il_Tizio
    @Il_Tizio 9 หลายเดือนก่อน

    the thumbnail is so funny, Unreal looks real life, godot has a lot of style, and unity just looks bad XD

  • @alejandroperez-ln8on
    @alejandroperez-ln8on 7 หลายเดือนก่อน

    Maybe 20 min each game would be better, which ends in 1 hour for the 3. :3 Very enjoyable video

  • @gaborszpisjak1874
    @gaborszpisjak1874 9 หลายเดือนก่อน +2

    So I liked all 3 games, however... I assumed from the title that the devs would have to do the same game (maybe even with same assets) just in different engines.
    Maybe next time.

  • @USBEN.
    @USBEN. 9 หลายเดือนก่อน +1

    Yoo godot game goes hard. Amazing concept.

  • @MaticTheProto
    @MaticTheProto 8 หลายเดือนก่อน

    Lmao the mansion pack is the same used by corridor crew, nice

  • @jaybrowne5878
    @jaybrowne5878 6 หลายเดือนก่อน

    14:06 didn’t realise Freddie was a game dev

  • @bedheadbozo
    @bedheadbozo 9 หลายเดือนก่อน +2

    6 devs make a game without communicating ON ROBLOX

  • @Booshly
    @Booshly 2 หลายเดือนก่อน +1

    To be onsite the godot horro was the actual good one in my opinion

  • @VictorDiaz-do3cb
    @VictorDiaz-do3cb 7 หลายเดือนก่อน

    Now its easy to choose a game engine to start making my dream game hahaha

  • @alphaomega8012
    @alphaomega8012 2 หลายเดือนก่อน

    Wow, 1 hour horror level on Unity looks pretty good 👍

  • @fatnose0
    @fatnose0 9 หลายเดือนก่อน

    Been watching for a bit, just learned that you're from the city/village over and that your went to primary school with a close friend of mine. Lil surreal

  • @Willow1w
    @Willow1w 8 หลายเดือนก่อน +1

    I love the 10 minute game by thefluffypotato

  • @humptyPPG
    @humptyPPG 9 หลายเดือนก่อน +1

    Love these types of vids

  • @JinboDev
    @JinboDev 9 หลายเดือนก่อน +1

    Haha this mansion that gorka used in 1 hour project is the same that the one used in Corridor crew scary render challenge!

  • @SNVT3coo
    @SNVT3coo 9 หลายเดือนก่อน +1

    Love the content u should make a video we’re devs make a game n they can interact and it’s two different teams then after the last dev works on it they switch projects or something around that concept

  • @MR-RUBIX9119
    @MR-RUBIX9119 7 หลายเดือนก่อน

    So he's the one who created the scary maze game? He's the reason I can't watch horror movies when it comes to jump scares anymore. I'm too paranoid 😂😂😂

  • @Silver803
    @Silver803 9 หลายเดือนก่อน

    That last game with the snake looks amazing

  • @geams
    @geams 9 หลายเดือนก่อน

    Thx for the Blockbench reference, somehow I completely missed that tool.

  • @Naveication
    @Naveication 9 หลายเดือนก่อน +3

    "So, in order to create this game in 1 hour, I'll download this asset pack which took someone else 500 hours to model" 🙃
    Props to the Godot developer for creating all the assets by himself!

  • @lowHP_
    @lowHP_ 9 หลายเดือนก่อน

    one of the best content creators out there, keep up the great work

  • @-strlght-5257
    @-strlght-5257 9 หลายเดือนก่อน +1

    I think Godot won, because I really loved the art style of the game. But I did get jump scared at 11:55, even though I knew it was coming XD

    • @mikederino1412
      @mikederino1412 9 หลายเดือนก่อน

      In terms of artstyle, I think it's more on dafluffypotato's side. He's been making some really cool and unique stuff with python pygame, a 2d engine which could be considered his forte

  • @washynator
    @washynator 9 หลายเดือนก่อน +5

    As a biased Unreal Engine user and lover of Gorka games, I guess the crown goes to him in my opinion! :D Really though, they were all awesome creations! Thanks for the video!

  • @zcrib3
    @zcrib3 9 หลายเดือนก่อน +3

    I'd like to see an engineless attempt. Homebrew graphics and logic. Engine speeds up development but also railroads the development.

    • @DefaultFlame
      @DefaultFlame 9 หลายเดือนก่อน +1

      Check out a few videos on people making their own own games without engines. It's usually a few months at least before they have something workable. I don't thinik that sort of long term project is suitable for creator vs creator content.

  • @awesomeness1116
    @awesomeness1116 9 หลายเดือนก่อน +1

    I’d say Unity wins 10 minutes and an hour, but Godot wins 24 hours

  • @apgde
    @apgde 6 หลายเดือนก่อน

    damn bruh yall glazing godot so hard lmao

  • @monsterfukk7737
    @monsterfukk7737 8 หลายเดือนก่อน

    I didn't realize this was a 10min/1h/1d thing and I thought all the comments were just being sarcastic about fluffypotato's jump-scare button being incredible

  • @exciting-burp
    @exciting-burp 9 หลายเดือนก่อน

    Bevy? Fam, that developer is going to spend the entire time compiling 😂