Create Stylized Door in Maya / Zbrush / Substance Painter / Unreal Engine 5
ฝัง
- เผยแพร่เมื่อ 29 ก.ย. 2024
- Hi everyone ! In this video I will show you how to create a game model of a Stylized Door in 3D. I will go through the full development cycle starting from Blockout and ending with building in Unreal Engine 5. It's quite long to show the creation in real time - so you can watch the first part of the video without acceleration on my Boosty absolutely Free !
Stylized Plank Insert Meshes V.2
- One file (Zip)
- 1 file with 10 Plank (ZBP)
- 1 file with 10 Plank (FBX)
- 1 file (ZTL)
- Installation instructions
Buy on Artstation : www.artstation...
Buy on Cybebrush : cbr.sh/tcatbh
Buy on FlippedNormals : flippednormals...
Keep an eye on my work )
VK / fredtay...
Boosty / boosty.to/fred...
Artstation / www.artstation...
Instagram / fred3dtaylor
Unreal Market / www.unrealengi...
#3d #stylized #door #makingof #unrealengine5 #stylizedcraft #gameart #3dtutorial #stylizeddoor #gameready #3dmodeling #maya #substancepainter #sculpting
You can watch the full creation process without acceleration on my Boosty for FREE for a week ! boosty.to/fredtaylor/posts/87719cf6-dbe7-4e59-a71d-3fc690442615?share=post_link
i Bought your planks on Artstation they are great! how to get a full tutorial acces?
after you retopologize, how to do you keep the details you sculpted in zbrush?
Could be nice to put your references for this door .. :)
0:00 maya
3:23 zbrush
6:20 Maya retopology
9:10 Substance painter
Awesome! It is a bit of a shame there aren’t sections of the video, especially around zbrush sculpting wood showing brushes, where you go at realtime speed. And maybe a few bits of text at crucial points… But great job
Thank you for your reply ! you can watch a detailed guide to creating a tree on my channel there is a separate video
@@StylizedCraft great thanks
Man i hate youtube such a great work never suggested by youtube i found you on artstation and now i'm gonna watch all your YT videos
Thank you for your kind words - it really motivates me to create new content for you !
Better than 3Dex 😎👌
Dragging down other artists won’t make your own work better
Theres room for everyone to win.
Appreciate everyone's work. I am Generalist and making tutorials for art, animation etc but always appreciate other's work to showing My support. Even He is using his material but i am showing support.
Good job!!
Thanks for the tutorials, they help a lot!
Thank you ! I'm very happy about it
Wayfinder! =)
Inspiring work mate, thanks! 👍
Is Substance Painter better suited for baking the normal maps?
I use Blender and ZBrush only at the moment and I feel like baking normal maps with Blender always comes with some buggs or errors.
Maybe I am just really bad at it, I don't know.
Yes baking in painter is much easier.
I use Marmoset because it's more convenient for me to do it there - the choice of software does not affect the quality of baking textures if you know how to do it. But personally, I can recommend Marmoset to you because it's very easy to do it there)
гуджоб, грейтворк)
Awesome job! :D
Thanks ❤
Awesome video! 8:43 is the Marmoset? In what way is it better than Substance for the initial map bake? Just generally more accurate results?
Yes, Marmoset seemed to me more convenient in terms of baking - the result in SP would be about the same
@@StylizedCraft Gotcha, thanks! I only started getting back into PBR/Substance/ZBrush after many years away. Great channel btw, this is awesome stuff for me!
@@audiogus2651
Thank you for your feedback - I'm happy to try my best for you
Love your videos ! Any chance you'll open a patreon with full video with voice ? :)
Thank you I'm very pleased - at the moment I don't have the opportunity to start a patrion, but someday it will come ! I will soon have tutorials on Artstation Market and you can see the full videos without voice over on my Boosty in the first week of release for absolutely free
@@StylizedCraft You're awesome ! I actually working as an environmental artist in video game industry, Montreal. I'll use your teaching as new way of making my portfolio :) You're the goat !
@@LevyTroost Thank You
how do you smooth out the model without destroying the hard edges at 3:27?
To do this, you need to have supporting magnifiers or crisps in your model or uncheck the anti-aliasing option in the Devide options in Zbrush
thank you for the help!! @@StylizedCraft
Great video!
Thank You !
Great work!
thank you
Nice but too fast would be better to be in some parts.
Yes - I realize that, but it's a TH-cam format - you can watch the full 3-part version of the model creation on my Boosty absolutely free for this week
@@StylizedCraft Thanks. what's boosty and where exactly? could you please provide a link?
@@hamidsalami7022 You can find the link in the pinned comment on this video
@@StylizedCraft Thanks :)