Slow Quad Draw Tool in Autodesk Maya - How to Turn OFF Construction History

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  • เผยแพร่เมื่อ 19 ก.ย. 2024
  • Slow Quad Draw Tool in Autodesk Maya - How to Turn OFF Construction History
    Ok, this is a really quick video to show you one possible reason why you are dealing with a sluggish quad draw tool in Maya. Quad Draw saves construction history on the entire mesh for every click you make while working. One solution is to delete history on your mesh every 2 minutes, but that gets really annoying after a few times.
    My solution: I am going to show you simply how to turn off construction history in Maya. This allows you to work on your retopology without the quad draw tool becoming unbearably slow and laggy.
    This is only one tip to speeding up a slow quad draw tool. There are plenty of other solutions out there, but this allows you to not have to delete your history every couple of minutes.
    One more tip: Delete your UVs while you are working on the model.. You are going to have to re-do them anyway because you are changing things.
    Anyway, I hope that was helpful in speeding up your workflow with the annoying slow quad draw tool in Maya.
    • Slow Quad Draw Tool in...

ความคิดเห็น • 27

  • @YukiRitoo
    @YukiRitoo 2 ปีที่แล้ว +5

    Thank you so much, I was going crazy

  • @ShatterBrainz
    @ShatterBrainz 6 หลายเดือนก่อน +1

    What a time Saver!!

  • @digitalstanart8692
    @digitalstanart8692 ปีที่แล้ว +1

    I LOVE YOU MY DUDE

  • @xsiuzoficial
    @xsiuzoficial 3 หลายเดือนก่อน

    thnks sir, your are resoulve my problem

  • @SENPAI-jb9xx
    @SENPAI-jb9xx 10 หลายเดือนก่อน

    MY SAVIOR , THANK YOU

  • @pawelolszewski7472
    @pawelolszewski7472 ปีที่แล้ว +1

    Thank You So Much.

  • @RustyMahkra
    @RustyMahkra 2 ปีที่แล้ว +2

    I can explain how much frustation i was get it. And for how long a was searching for a solution like that. Thanks man, i all u

    • @SquamashiiTutorials
      @SquamashiiTutorials  2 ปีที่แล้ว

      Thanks. I am glad it helped relieve some frustration!

  • @alexgeeves7096
    @alexgeeves7096 ปีที่แล้ว

    What an angel you are, thanks so much

  • @hewyoongkhang3361
    @hewyoongkhang3361 2 ปีที่แล้ว +1

    that simple? what a life saver

  • @jaymortimer9327
    @jaymortimer9327 2 ปีที่แล้ว

    Crushed this video!

  • @calvinosaurus4514
    @calvinosaurus4514 ปีที่แล้ว

    Danke schön!

  • @arashentezami1266
    @arashentezami1266 ปีที่แล้ว

    Thank you, you are my personal TD ✌

    • @SquamashiiTutorials
      @SquamashiiTutorials  ปีที่แล้ว

      You are welcome :) let me know if I can help you with anything else!

  • @imretamasszabo8147
    @imretamasszabo8147 2 ปีที่แล้ว

    Thank you! :) I was a bit confused why it has became slow on a high end pc....

  • @Drawgonian
    @Drawgonian 2 ปีที่แล้ว +1

    THank you SO MUCH

  • @Shige2213
    @Shige2213 2 ปีที่แล้ว

    god bless

  • @SuperMontana2008
    @SuperMontana2008 4 หลายเดือนก่อน

    still doesnt work when mesh is a medium poly

    • @SquamashiiTutorials
      @SquamashiiTutorials  4 หลายเดือนก่อน

      You could export your dense model as a GPU cache, then quad draw over that

    • @SuperMontana2008
      @SuperMontana2008 4 หลายเดือนก่อน

      @@SquamashiiTutorials I've tried that, but when generating a single quad with shift click it still takes forever. I have to retopo dragging edges from the existing geo, if u get what I mean.